mirror of
https://github.com/rvtr/ctr_Repair.git
synced 2025-10-31 13:51:08 -04:00
2ndNUP修正版2-1-1
git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-05-23%20-%20ctr.7z%20+%20svn_v1.068.zip/ctr/svn/ctr_Repair@548 385bec56-5757-e545-9c3a-d8741f4650f1
This commit is contained in:
parent
26480cdb9a
commit
fa59af905c
BIN
branches/2-1-1/documents/CTR修理フロー_1stNUP.vsd
Normal file
BIN
branches/2-1-1/documents/CTR修理フロー_1stNUP.vsd
Normal file
Binary file not shown.
BIN
branches/2-1-1/documents/CTR本体データ移行ツール説明.doc
Normal file
BIN
branches/2-1-1/documents/CTR本体データ移行ツール説明.doc
Normal file
Binary file not shown.
BIN
branches/2-1-1/documents/CTR用本体データ移行ツール仕様_20101221.ppt
Normal file
BIN
branches/2-1-1/documents/CTR用本体データ移行ツール仕様_20101221.ppt
Normal file
Binary file not shown.
15
branches/2-1-1/documents/Readme.txt
Normal file
15
branches/2-1-1/documents/Readme.txt
Normal file
@ -0,0 +1,15 @@
|
||||
【ビルド環境】
|
||||
|
||||
・SDK
|
||||
Horizon trunk r43280以降
|
||||
|
||||
・cygwin
|
||||
・subversion
|
||||
|
||||
【ビルド時の注意】
|
||||
開発機・量産機でAES鍵を変えるため、マスタリング用ビルド時は
|
||||
sources\common\Aes_define.h
|
||||
の
|
||||
#define USE_PROD_KEY
|
||||
を有効にすること。
|
||||
|
||||
BIN
branches/2-1-1/documents/SD出力ファイルのフォーマット.vsd
Normal file
BIN
branches/2-1-1/documents/SD出力ファイルのフォーマット.vsd
Normal file
Binary file not shown.
BIN
branches/2-1-1/documents/SavedataCheckerテスト.xls
Normal file
BIN
branches/2-1-1/documents/SavedataCheckerテスト.xls
Normal file
Binary file not shown.
BIN
branches/2-1-1/documents/データ移行ツール1stNUPテスト.xls
Normal file
BIN
branches/2-1-1/documents/データ移行ツール1stNUPテスト.xls
Normal file
Binary file not shown.
BIN
branches/2-1-1/documents/データ移行ツール2ndNUPテスト.xls
Normal file
BIN
branches/2-1-1/documents/データ移行ツール2ndNUPテスト.xls
Normal file
Binary file not shown.
106
branches/2-1-1/sources/ConsoleBackup/Checker.cpp
Normal file
106
branches/2-1-1/sources/ConsoleBackup/Checker.cpp
Normal file
@ -0,0 +1,106 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: Checker.cpp
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
#include "common_Types.h"
|
||||
#include "CommonLogger.h"
|
||||
#include "HeapManager.h"
|
||||
#include "SaveDataChecker.h"
|
||||
#include <nn/drivers/aes/CTR/ARM946ES/driverAes_Types.h>
|
||||
|
||||
namespace ConsoleBackup
|
||||
{
|
||||
|
||||
namespace
|
||||
{
|
||||
|
||||
const size_t CHECKER_STACK_SIZE = 0x4000;
|
||||
nn::os::Thread s_CheckerThread;
|
||||
nn::os::StackBuffer<CHECKER_STACK_SIZE> s_CheckerThreadStackSize;
|
||||
nn::Result s_CheckerResult;
|
||||
NandSavedataChecker* s_pChecker;
|
||||
bool s_CheckErrorOccured = false;
|
||||
|
||||
}
|
||||
|
||||
s32 GetCheckSaveDataProgress()
|
||||
{
|
||||
if(s_pChecker != NULL)
|
||||
{
|
||||
return s_pChecker->GetProgress();
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void CheckSaveDataThreadFunc(bool erase)
|
||||
{
|
||||
size_t bufSize = common::GetAllocatableSize();
|
||||
if(bufSize > common::FILE_COPY_HEAP_SIZE)
|
||||
{
|
||||
bufSize = common::FILE_COPY_HEAP_SIZE;
|
||||
}
|
||||
common::HeapManager heap(bufSize);
|
||||
if (heap.GetAddr() != NULL)
|
||||
{
|
||||
s_pChecker = new NandSavedataChecker(heap.GetAddr(), bufSize);
|
||||
s_CheckerResult = s_pChecker->CleanUp(erase);
|
||||
}
|
||||
else
|
||||
{
|
||||
s_CheckerResult = nn::Result(nn::Result::LEVEL_FATAL, nn::Result::SUMMARY_OUT_OF_RESOURCE,
|
||||
nn::Result::MODULE_COMMON, nn::Result::DESCRIPTION_OUT_OF_MEMORY);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void StartSaveDataCheck(bool erase)
|
||||
{
|
||||
s_CheckerThread.Start(CheckSaveDataThreadFunc, erase, s_CheckerThreadStackSize);
|
||||
}
|
||||
|
||||
bool IsCheckSaveDataFinished()
|
||||
{
|
||||
return s_CheckerThread.IsValid() && !s_CheckerThread.IsAlive();
|
||||
}
|
||||
|
||||
void FinalizeSaveDataCheck()
|
||||
{
|
||||
s_CheckerThread.Join();
|
||||
s_CheckerThread.Finalize();
|
||||
|
||||
if(s_pChecker != NULL)
|
||||
{
|
||||
s_CheckErrorOccured = s_pChecker->GetCheckErrorOccured();
|
||||
delete s_pChecker;
|
||||
}
|
||||
}
|
||||
|
||||
bool CheckSaveDataErrorOccured()
|
||||
{
|
||||
return s_CheckErrorOccured;
|
||||
}
|
||||
|
||||
bool CheckSaveDataSucceeded()
|
||||
{
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(s_CheckerResult);
|
||||
return s_CheckerResult.IsSuccess();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
33
branches/2-1-1/sources/ConsoleBackup/Checker.h
Normal file
33
branches/2-1-1/sources/ConsoleBackup/Checker.h
Normal file
@ -0,0 +1,33 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: Checker.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef CHECKER_H_
|
||||
#define CHECKER_H_
|
||||
|
||||
namespace ConsoleBackup
|
||||
{
|
||||
|
||||
s32 GetCheckSaveDataProgress();
|
||||
//!@ brief セーブデータのチェックを開始する
|
||||
//!@ param[in] erase エラー発生時にファイルを削除するかどうか
|
||||
void StartSaveDataCheck(bool erase);
|
||||
bool IsCheckSaveDataFinished();
|
||||
void FinalizeSaveDataCheck();
|
||||
bool CheckSaveDataErrorOccured();
|
||||
bool CheckSaveDataSucceeded();
|
||||
|
||||
}
|
||||
|
||||
#endif /* CHECKER_H_ */
|
||||
BIN
branches/2-1-1/sources/ConsoleBackup/ConsoleBackup.bsf
Normal file
BIN
branches/2-1-1/sources/ConsoleBackup/ConsoleBackup.bsf
Normal file
Binary file not shown.
322
branches/2-1-1/sources/ConsoleBackup/ConsoleBackup.cpp
Normal file
322
branches/2-1-1/sources/ConsoleBackup/ConsoleBackup.cpp
Normal file
@ -0,0 +1,322 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: ConsoleBackup.cpp
|
||||
|
||||
Copyright (C)2009 Nintendo Co., Ltd. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <nn.h>
|
||||
#include <nn/version.h>
|
||||
#include <nn/ptm/CTR/ptm_ApiSysmenu.h>
|
||||
#include <nn/mcu.h>
|
||||
#include <nn/cfg/CTR/cfg_Api.h>
|
||||
#include <nn/cfg/CTR/cfg_ApiInit.h>
|
||||
#include <nn/cfg/CTR/cfg_ApiSys.h>
|
||||
#include <nn/ps.h>
|
||||
#include <nn/nwm.h>
|
||||
#include <nn/ac.h>
|
||||
#include <nn/fs/CTR/fs_ArchiveTypesForSystem.h>
|
||||
#include <nn/fs/CTR/MPCore/fs_FileSystemBasePrivate.h>
|
||||
#include <nn/fs/fs_ApiSysSaveData.h>
|
||||
#include <nn/cfg/CTR/cfg_ApiNor.h>
|
||||
#include <nn/os/os_SharedInfo.h>
|
||||
#include <nn/pl/CTR/pl_Version.h>
|
||||
#include <nn/fs/fs_ApiSharedExtSaveData.h>
|
||||
#include <nn/nim.h>
|
||||
#include <nn/ndm.h>
|
||||
#include <nn/am.h>
|
||||
|
||||
#include "demo.h"
|
||||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
#include "DrawSystemState.h"
|
||||
#include "FileName.h"
|
||||
#include "Controller.h"
|
||||
#include "SimplePlayer.h"
|
||||
#include "Exporter.h"
|
||||
#include "CommonLogger.h"
|
||||
#include "SDMountManager.h"
|
||||
#include "HeapManager.h"
|
||||
#include "common_Types.h"
|
||||
#include "VersionDetect.h"
|
||||
#include "Util.h"
|
||||
#include "ResFont.h"
|
||||
#include "HardwareStateManager.h"
|
||||
|
||||
// バージョン表示用
|
||||
#include "version.h"
|
||||
|
||||
namespace {
|
||||
|
||||
// グラフィックスに割り当てるメモリ
|
||||
const size_t s_GxHeapSize = 0x800000;
|
||||
|
||||
common::Util s_HwUtility;
|
||||
|
||||
} // namespace <unnamed>
|
||||
|
||||
extern "C" void nninitSetupDaemons(void)
|
||||
{
|
||||
}
|
||||
|
||||
namespace ConsoleBackup{
|
||||
|
||||
|
||||
extern "C" void nnMain(void)
|
||||
{
|
||||
nn::Result result;
|
||||
|
||||
// os の初期化
|
||||
nn::os::Initialize();
|
||||
|
||||
// fs の初期化
|
||||
nn::fs::Initialize();
|
||||
|
||||
// appletの初期化
|
||||
nn::applet::Enable( false );
|
||||
|
||||
// hid の初期化
|
||||
result = nn::hid::Initialize();
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
|
||||
// ndmの初期化
|
||||
result = nn::ndm::Initialize();
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
|
||||
// 全デーモンの自律動作をacの自動接続も含めて止める
|
||||
result = nn::ndm::SuspendScheduler();
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
|
||||
// cfg の初期化
|
||||
nn::cfg::CTR::init::Initialize();
|
||||
nn::cfg::CTR::system::Initialize();
|
||||
|
||||
// 時計設定用ptm初期化
|
||||
nn::ptm::CTR::InitializeForSystemMenu();
|
||||
|
||||
// ps の初期化
|
||||
nn::ps::Initialize();
|
||||
|
||||
// amの初期化
|
||||
nn::am::InitializeForLocalImporter();
|
||||
|
||||
// ヒープの確保
|
||||
common::InitializeHeap();
|
||||
|
||||
// RenderSystem の準備
|
||||
common::HeapManager gxHeapManager(s_GxHeapSize);
|
||||
uptr heapForGx = reinterpret_cast<uptr>(gxHeapManager.GetAddr());
|
||||
demo::RenderSystemDrawing renderSystem;
|
||||
renderSystem.Initialize(heapForGx, s_GxHeapSize);
|
||||
|
||||
// ResFontの初期化
|
||||
common::InitializeResFont();
|
||||
|
||||
// サウンドスレッドの起動
|
||||
common::InitializeSimplePlayer();
|
||||
|
||||
// ログ描画の初期化
|
||||
common::Logger::GetLoggerInstance()->Initialize(common::CONSOLE_WIDTH, common::CONSOLE_HEIGHT,
|
||||
common::CONSOLE_MAX_LINE, &renderSystem);
|
||||
|
||||
// RenderSystemを作ってからログが出せる
|
||||
common::Logger::InitializeEjectThread();
|
||||
common::Logger::SetEjectHandler(OnSdEjected);
|
||||
common::Logger::SetInsertHandler(OnSdInserted);
|
||||
// 起動時に削除
|
||||
common::Logger::GetLoggerInstance()->ClearSdLog();
|
||||
|
||||
COMMON_LOGGER("\n");
|
||||
COMMON_LOGGER("CTR Console Backup start\n");
|
||||
|
||||
// ボタン入力
|
||||
nn::hid::PadReader s_PadReader;
|
||||
nn::hid::PadStatus padStatus;
|
||||
|
||||
// データの準備
|
||||
s_HwUtility.InitializeForBackup();
|
||||
common::HardwareStateManager manager(s_HwUtility);
|
||||
|
||||
// 情報出力
|
||||
COMMON_LOGGER("CTR Console Backup %s-%s\n", CONSOLE_REPAIR_VERSION_MAJOR, CONSOLE_REPAIR_VERSION_MINOR);
|
||||
COMMON_LOGGER("System Ver. %d.%d.%d-%d\n",
|
||||
s_HwUtility.GetCupMajorVersion(),
|
||||
s_HwUtility.GetCupMinorVersion(),
|
||||
s_HwUtility.GetCupMicroVersion(),
|
||||
s_HwUtility.GetNupVersion());
|
||||
COMMON_LOGGER("System Region %s\n", s_HwUtility.GetRegionCodeA3());
|
||||
COMMON_LOGGER("Serial Number %s\n", s_HwUtility.GetSerialNumber());
|
||||
COMMON_LOGGER("Device ID %llu\n", s_HwUtility.GetInfraDeviceId());
|
||||
COMMON_LOGGER("MAC Address %s\n", s_HwUtility.GetMacAddress());
|
||||
|
||||
bool flip = false;
|
||||
bool continueBackup = false;
|
||||
bool forceDelete = false;
|
||||
|
||||
for(;;)
|
||||
{
|
||||
bool nextStep = false;
|
||||
s_PadReader.ReadLatest(&padStatus);
|
||||
|
||||
// AまたはSTARTボタンで進行
|
||||
if(padStatus.trigger & nn::hid::BUTTON_A ||
|
||||
padStatus.trigger & nn::hid::BUTTON_START)
|
||||
{
|
||||
nextStep = true;
|
||||
if(padStatus.hold & nn::hid::BUTTON_LEFT)
|
||||
{
|
||||
forceDelete = true;
|
||||
}
|
||||
}
|
||||
|
||||
// LまたはRボタンで上下画面フリップ
|
||||
if(padStatus.trigger & nn::hid::BUTTON_R ||
|
||||
padStatus.trigger & nn::hid::BUTTON_L)
|
||||
{
|
||||
flip = !flip;
|
||||
}
|
||||
|
||||
// コンソールスクロール
|
||||
if(padStatus.hold & nn::hid::BUTTON_UP)
|
||||
{
|
||||
common::Logger::GetLoggerInstance()->ScrollUp();
|
||||
}
|
||||
|
||||
// コンソールスクロール
|
||||
if(padStatus.hold & nn::hid::BUTTON_DOWN)
|
||||
{
|
||||
common::Logger::GetLoggerInstance()->ScrollDown();
|
||||
}
|
||||
|
||||
if(padStatus.hold & nn::hid::BUTTON_LEFT)
|
||||
{
|
||||
common::Logger::GetLoggerInstance()->ScrollToBegin();
|
||||
}
|
||||
|
||||
if(padStatus.hold & nn::hid::BUTTON_RIGHT)
|
||||
{
|
||||
common::Logger::GetLoggerInstance()->ScrollToEnd();
|
||||
}
|
||||
|
||||
|
||||
// 情報更新
|
||||
// ACアダプタ
|
||||
std::string adapterState;
|
||||
if(manager.IsAdapterConnected())
|
||||
{
|
||||
adapterState += ::std::string("Connected");
|
||||
}
|
||||
else
|
||||
{
|
||||
adapterState += ::std::string("Not Connected");
|
||||
}
|
||||
|
||||
// 操作用メッセージ
|
||||
// 進捗確認メッセージを兼ねる?
|
||||
::std::vector<std::string> operationMessage;
|
||||
|
||||
ControlState(manager, operationMessage, nextStep, continueBackup, forceDelete);
|
||||
|
||||
nn::util::FloatColor titleColor;
|
||||
|
||||
titleColor.r = 0.3f;
|
||||
titleColor.g = 0.f;
|
||||
titleColor.b = 0.2f;
|
||||
|
||||
// 上画面表示
|
||||
common::DrawSystemState("CTR Console Backup",
|
||||
renderSystem,
|
||||
titleColor,
|
||||
flip,
|
||||
adapterState,
|
||||
s_HwUtility.GetCupMajorVersion(),
|
||||
s_HwUtility.GetCupMinorVersion(),
|
||||
s_HwUtility.GetCupMicroVersion(),
|
||||
s_HwUtility.GetNupVersion(),
|
||||
s_HwUtility.GetBatteryRemain(),
|
||||
s_HwUtility.GetInfraDeviceId(),
|
||||
s_HwUtility.GetFriendcode(),
|
||||
GetProgress(),
|
||||
IsBackupFailed(),
|
||||
IsBackupSucceeded(),
|
||||
IsBackupWarning(),
|
||||
s_HwUtility.GetMacAddress(),
|
||||
operationMessage,
|
||||
s_HwUtility.GetRegion(),
|
||||
s_HwUtility.GetSerialNumber(),
|
||||
s_HwUtility.HasReadFriendCode()
|
||||
);
|
||||
|
||||
if (GetBackupMode() == BACKUP_MODE_DELETE_IF_FAILED)
|
||||
{
|
||||
const u8 spaceSize = 10;
|
||||
const u8 lineBottom = 23;
|
||||
const u32 screenWidth = 400;
|
||||
|
||||
renderSystem.SetColor(1.f, 1.f, 1.f);
|
||||
renderSystem.DrawText(0, lineBottom * spaceSize, "Delete Error File Mode");
|
||||
|
||||
renderSystem.SetColor(titleColor.r, titleColor.g, titleColor.b);
|
||||
renderSystem.FillRectangle(0, lineBottom * spaceSize, screenWidth, spaceSize);
|
||||
renderSystem.SetColor(1.f, 1.f, 1.f);
|
||||
}
|
||||
|
||||
renderSystem.SwapBuffers();
|
||||
|
||||
// デフォルトで下画面に描画するもの
|
||||
renderSystem.SetRenderTarget(common::GetRenderTarget(NN_GX_DISPLAY1, flip));
|
||||
if(IsBackupSucceeded())
|
||||
{
|
||||
renderSystem.SetClearColor(common::GetRenderTarget(NN_GX_DISPLAY1, flip), SUCCESS_COLOR);
|
||||
}
|
||||
if(IsBackupWarning())
|
||||
{
|
||||
renderSystem.SetClearColor(common::GetRenderTarget(NN_GX_DISPLAY1, flip), WARN_COLOR);
|
||||
}
|
||||
else if(IsBackupFailed())
|
||||
{
|
||||
renderSystem.SetClearColor(common::GetRenderTarget(NN_GX_DISPLAY1, flip), FAIL_COLOR);
|
||||
}
|
||||
renderSystem.Clear();
|
||||
renderSystem.SetColor(1.f, 1.f, 1.f);
|
||||
|
||||
common::Logger::GetLoggerInstance()->DrawConsole();
|
||||
renderSystem.SwapBuffers();
|
||||
|
||||
|
||||
renderSystem.WaitVsync(NN_GX_DISPLAY_BOTH);
|
||||
|
||||
// 電源長押しで終了
|
||||
if ( nn::applet::IsExpectedToCloseApplication())
|
||||
{
|
||||
common::Logger::GetLoggerInstance()->Finalize();
|
||||
// アンマウント
|
||||
nn::fs::Unmount(common::NAND_ARCHIVE_NAME);
|
||||
nn::fs::Unmount(common::SDMC_ARCHIVE_NAME);
|
||||
renderSystem.Finalize();
|
||||
|
||||
nn::ps::Finalize();
|
||||
nn::ptm::CTR::FinalizeForSystemMenu();
|
||||
nn::cfg::CTR::system::Finalize();
|
||||
nn::cfg::CTR::init::Finalize();
|
||||
nn::hid::Finalize();
|
||||
nn::fs::Finalize();
|
||||
|
||||
nn::applet::PrepareToCloseApplication();
|
||||
nn::applet::CloseApplication();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
45
branches/2-1-1/sources/ConsoleBackup/ConsoleBackup.rsf
Normal file
45
branches/2-1-1/sources/ConsoleBackup/ConsoleBackup.rsf
Normal file
@ -0,0 +1,45 @@
|
||||
BasicInfo:
|
||||
Title : ConsoleBackup
|
||||
ProductCode: CTR-P-22TA
|
||||
BackupMemoryType: None
|
||||
|
||||
TitleInfo:
|
||||
Use: Evaluation
|
||||
Category: Application
|
||||
UniqueId: 0xf8021
|
||||
Version: 0
|
||||
|
||||
SystemControlInfo:
|
||||
AppType : Application
|
||||
StackSize : 0x4000
|
||||
Dependency :
|
||||
- codec
|
||||
- hid
|
||||
- gsp
|
||||
- nwm
|
||||
|
||||
AccessControlInfo:
|
||||
Priority : 16
|
||||
DisableDebug : true
|
||||
|
||||
FileSystemAccess:
|
||||
- DirectSdmc
|
||||
- Debug
|
||||
- Core
|
||||
- CategoryFileSystemTool
|
||||
- ExportImportIvs
|
||||
|
||||
IoAccessControl:
|
||||
- FsMountCardSpi
|
||||
- FsMountNand
|
||||
- FsMountTwln
|
||||
|
||||
Option:
|
||||
FreeProductCode: true
|
||||
|
||||
CardInfo:
|
||||
CardDevice: None
|
||||
|
||||
Rom:
|
||||
# ROM に含めるファイルシステムのルートパスを指定します。
|
||||
HostRoot: "$(ROMFS_ROOT)"
|
||||
508
branches/2-1-1/sources/ConsoleBackup/Controller.cpp
Normal file
508
branches/2-1-1/sources/ConsoleBackup/Controller.cpp
Normal file
@ -0,0 +1,508 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: Controller.cpp
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "Controller.h"
|
||||
#include "FileChecker.h"
|
||||
#include "Exporter.h"
|
||||
#include "SimplePlayer.h"
|
||||
#include "CommonLogger.h"
|
||||
#include "Checker.h"
|
||||
#include "FileTransfer.h"
|
||||
|
||||
#include <nn.h>
|
||||
|
||||
namespace ConsoleBackup
|
||||
{
|
||||
|
||||
namespace
|
||||
{
|
||||
|
||||
typedef enum BackupState
|
||||
{
|
||||
STARTUP, // 初期値
|
||||
CHECK_SAVEDATA, // セーブデータの確認
|
||||
EXPORT_TWL_NAND, // TWLセーブデータ領域の吸出し中
|
||||
EXPORT_TWL_SOUND, // TWLサウンド領域の吸出し中
|
||||
EXPORT_TWL_PHOTO, // TWL写真領域の吸出し中
|
||||
EXPORT_CTR_NAND, // 吸出し中
|
||||
DELETE_NIM, // nimのシステムセーブデータ削除
|
||||
DONE, // 吸出し完了
|
||||
FINISHED, // SDカード抜き完了
|
||||
FAIL, // 失敗
|
||||
FAIL_CHECK, // セーブデータのチェック時エラー
|
||||
|
||||
STATE_MAX
|
||||
} BackupState;
|
||||
|
||||
|
||||
// Backupモード管理
|
||||
BackupMode s_BackupMode = BACKUP_MODE_CHECK;
|
||||
|
||||
// APSettingの書式が無い警告サウンドを鳴らしたかどうか
|
||||
bool s_ExistAPSettingAnnotation = false;
|
||||
// SDに書き込みできない警告サウンドを鳴らしたかどうか
|
||||
bool s_SdWriteProetctAnnotation = false;
|
||||
|
||||
BackupState s_BackupState = STARTUP;
|
||||
bool s_PlayedStartCursor = false;
|
||||
bool s_PlayedSdPullOutCursor = false;
|
||||
bool s_PlayedFinishedSound = false;
|
||||
bool s_PlayedFailSound = false;
|
||||
|
||||
} // namespace <unnamed>
|
||||
|
||||
void PutAliveMessage(::std::vector<std::string>& operationMessage, const char* str)
|
||||
{
|
||||
std::string message = std::string(str);
|
||||
static u8 i = 0;
|
||||
if (i < 0xff / 4)
|
||||
{
|
||||
operationMessage.push_back(message + std::string(" /"));
|
||||
}
|
||||
else if (i < 0xff * 2 / 4)
|
||||
{
|
||||
operationMessage.push_back(message + std::string(" |"));
|
||||
}
|
||||
else if (i < 0xff * 3 / 4)
|
||||
{
|
||||
operationMessage.push_back(message + std::string(" \\"));
|
||||
}
|
||||
else
|
||||
{
|
||||
operationMessage.push_back(message + std::string(" -"));
|
||||
}
|
||||
i += 4;
|
||||
}
|
||||
|
||||
bool NeedsAcAdapter(common::HardwareStateManager& manager)
|
||||
{
|
||||
return manager.IsBatteryLower() && !manager.IsAdapterConnected();
|
||||
}
|
||||
|
||||
void ControlState(common::HardwareStateManager& manager, ::std::vector<std::string>& operationMessage, bool& nextStep,
|
||||
bool& continueBackup, bool forceDelete)
|
||||
{
|
||||
// 状態遷移Controller
|
||||
switch (s_BackupState)
|
||||
{
|
||||
|
||||
// 起動時
|
||||
case STARTUP:
|
||||
{
|
||||
bool error = false;
|
||||
// 完全性検証SEEDを読めるか?
|
||||
if (manager.CanReadIvs())
|
||||
{
|
||||
// SDカードが挿入されているか?
|
||||
if (nn::fs::IsSdmcInserted())
|
||||
{
|
||||
// SDカードに書き込みできるか?
|
||||
if (!nn::fs::IsSdmcWritable())
|
||||
{
|
||||
if (!s_SdWriteProetctAnnotation)
|
||||
{
|
||||
s_SdWriteProetctAnnotation = true;
|
||||
common::PlaySound(common::SOUND_ANNOTATION);
|
||||
}
|
||||
operationMessage.push_back(::std::string("Can*t Write SD Card!!\n"));
|
||||
break;
|
||||
}
|
||||
|
||||
// 無線設定ファイルがあるか?
|
||||
if (common::ExistsAPSetting())
|
||||
{
|
||||
// 書き込み中に抜かないように
|
||||
if (nextStep)
|
||||
{
|
||||
// シリアルナンバーを読み取れるか?
|
||||
if (!manager.CanReadSerialNumber())
|
||||
{
|
||||
common::PlaySound(common::SOUND_ANNOTATION);
|
||||
COMMON_LOGGER("Can't Read Serial Number\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
error = true;
|
||||
if (!s_ExistAPSettingAnnotation)
|
||||
{
|
||||
s_ExistAPSettingAnnotation = true;
|
||||
common::PlaySound(common::SOUND_ANNOTATION);
|
||||
}
|
||||
operationMessage.push_back(::std::string("Accsess_Point_Setting does not exist!"));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
error = true;
|
||||
operationMessage.push_back(::std::string("Insert SD Card!!"));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
error = true;
|
||||
operationMessage.push_back(::std::string("Can't Read SDCI!!"));
|
||||
}
|
||||
|
||||
// ACアダプタが必要か?
|
||||
if (NeedsAcAdapter(manager))
|
||||
{
|
||||
error = true;
|
||||
operationMessage.push_back(::std::string("Connect AC Adapter!!"));
|
||||
}
|
||||
|
||||
// エラーが無ければ進行用メッセージ表示
|
||||
if (!error)
|
||||
{
|
||||
operationMessage.push_back(::std::string("Push A or START Button"));
|
||||
if (!s_PlayedStartCursor)
|
||||
{
|
||||
common::PlaySound(common::SOUND_CURSOR);
|
||||
s_PlayedStartCursor = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (nextStep && !error)
|
||||
{
|
||||
COMMON_LOGGER("Checking SaveData\n");
|
||||
|
||||
if(forceDelete)
|
||||
{
|
||||
s_BackupMode = BACKUP_MODE_DELETE_IF_FAILED;
|
||||
}
|
||||
s_BackupState = CHECK_SAVEDATA;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
case CHECK_SAVEDATA:
|
||||
{
|
||||
static bool init = true;
|
||||
if (init)
|
||||
{
|
||||
StartSaveDataCheck(s_BackupMode == BACKUP_MODE_DELETE_IF_FAILED);
|
||||
init = false;
|
||||
}
|
||||
|
||||
PutAliveMessage(operationMessage, "Checking SaveData");
|
||||
|
||||
if (IsCheckSaveDataFinished())
|
||||
{
|
||||
FinalizeSaveDataCheck();
|
||||
// 削除モードでなければエラーにする
|
||||
if (CheckSaveDataErrorOccured() && !forceDelete)
|
||||
{
|
||||
s_BackupState = FAIL_CHECK;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (CheckSaveDataSucceeded())
|
||||
{
|
||||
COMMON_LOGGER("Start Export Data\n");
|
||||
|
||||
s_BackupState = EXPORT_TWL_NAND;
|
||||
}
|
||||
else
|
||||
{
|
||||
s_BackupState = FAIL;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
// TWLセーブデータ領域の吸出し中
|
||||
case EXPORT_TWL_NAND:
|
||||
{
|
||||
static bool init = true;
|
||||
if (init)
|
||||
{
|
||||
// コンテキストを初期化する
|
||||
InitializeFileListContext();
|
||||
|
||||
// データを書き込む
|
||||
if (ExportTwlSaveData().IsFailure())
|
||||
{
|
||||
s_BackupState = FAIL;
|
||||
break;
|
||||
}
|
||||
init = false;
|
||||
}
|
||||
|
||||
PutAliveMessage(operationMessage, "Exporting TWL SaveData");
|
||||
|
||||
// 処理が完了した
|
||||
if (IsExportThreadFinished())
|
||||
{
|
||||
FinalizeExportThread();
|
||||
if (IsExportSucceeded())
|
||||
{
|
||||
s_BackupState = EXPORT_TWL_SOUND;
|
||||
}
|
||||
else
|
||||
{
|
||||
s_BackupState = FAIL;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
// TWLサウンド領域の吸出し中
|
||||
case EXPORT_TWL_SOUND:
|
||||
{
|
||||
static bool init = true;
|
||||
if (init)
|
||||
{
|
||||
// データを書き込む
|
||||
ExportTwlSoundData();
|
||||
init = false;
|
||||
}
|
||||
|
||||
PutAliveMessage(operationMessage, "Exporting TWL Sound Data");
|
||||
|
||||
// 処理が完了した
|
||||
if (IsExportThreadFinished())
|
||||
{
|
||||
FinalizeExportThread();
|
||||
if (IsExportSucceeded())
|
||||
{
|
||||
s_BackupState = EXPORT_TWL_PHOTO;
|
||||
}
|
||||
else
|
||||
{
|
||||
s_BackupState = FAIL;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
// TWL写真領域の吸出し中
|
||||
case EXPORT_TWL_PHOTO:
|
||||
{
|
||||
static bool init = true;
|
||||
if (init)
|
||||
{
|
||||
// データを書き込む
|
||||
ExportTwlPhotoData();
|
||||
init = false;
|
||||
}
|
||||
|
||||
PutAliveMessage(operationMessage, "Exporting TWL Photo Data");
|
||||
|
||||
// 処理が完了した
|
||||
if (IsExportThreadFinished())
|
||||
{
|
||||
FinalizeExportThread();
|
||||
if (IsExportSucceeded())
|
||||
{
|
||||
s_BackupState = EXPORT_CTR_NAND;
|
||||
}
|
||||
else
|
||||
{
|
||||
s_BackupState = FAIL;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
// 吸出し中
|
||||
case EXPORT_CTR_NAND:
|
||||
{
|
||||
continueBackup = true;
|
||||
|
||||
// ACアダプタが必要か?
|
||||
if (NeedsAcAdapter(manager))
|
||||
{
|
||||
continueBackup = false;
|
||||
operationMessage.push_back(::std::string("Connect AC Adapter!!"));
|
||||
}
|
||||
|
||||
PutAliveMessage(operationMessage, "Exporting Nand Data");
|
||||
|
||||
// データを書き込む
|
||||
if (!ExportData(manager))
|
||||
{
|
||||
s_BackupState = FAIL;
|
||||
}
|
||||
else
|
||||
{
|
||||
// 処理が完了した
|
||||
if (continueBackup && IsExportThreadFinished())
|
||||
{
|
||||
FinalizeExportThread();
|
||||
if (IsExportSucceeded())
|
||||
{
|
||||
COMMON_LOGGER("Export NAND Data Finished.\n");
|
||||
|
||||
if (GetExportProgress() > 99)
|
||||
{
|
||||
s_BackupState = DELETE_NIM;
|
||||
}
|
||||
else
|
||||
{
|
||||
s_BackupState = FAIL;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
s_BackupState = FAIL;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
// nimのシステムセーブデータ削除
|
||||
case DELETE_NIM:
|
||||
{
|
||||
if (DeleteNimSaveData())
|
||||
{
|
||||
s_BackupState = DONE;
|
||||
}
|
||||
else
|
||||
{
|
||||
s_BackupState = FAIL;
|
||||
}
|
||||
|
||||
}
|
||||
break;
|
||||
|
||||
// 吸出し完了
|
||||
case DONE:
|
||||
{
|
||||
operationMessage.push_back(::std::string("Backup Done. Pull Out SD Card."));
|
||||
if (!s_PlayedSdPullOutCursor)
|
||||
{
|
||||
common::PlaySound(common::SOUND_CURSOR);
|
||||
s_PlayedSdPullOutCursor = true;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
// SDカード抜き完了
|
||||
case FINISHED:
|
||||
{
|
||||
operationMessage.push_back(::std::string("Backup Succeeded!!\n"));
|
||||
if (!s_PlayedFinishedSound)
|
||||
{
|
||||
common::PlaySound(common::SOUND_OK);
|
||||
s_PlayedFinishedSound = true;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
// 吸出し失敗
|
||||
case FAIL:
|
||||
{
|
||||
operationMessage.push_back(::std::string("Backup Failed."));
|
||||
if (!s_PlayedFailSound)
|
||||
{
|
||||
common::PlaySound(common::SOUND_NG);
|
||||
s_PlayedFailSound = true;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case FAIL_CHECK:
|
||||
{
|
||||
operationMessage.push_back(::std::string("Check Error."));
|
||||
if (!s_PlayedFailSound)
|
||||
{
|
||||
common::PlaySound(common::SOUND_NG);
|
||||
s_PlayedFailSound = true;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
u32 GetProgress()
|
||||
{
|
||||
if(s_BackupState == CHECK_SAVEDATA)
|
||||
{
|
||||
return GetCheckSaveDataProgress();
|
||||
}
|
||||
else if (s_BackupState == EXPORT_TWL_NAND || s_BackupState == EXPORT_TWL_PHOTO|| s_BackupState == EXPORT_TWL_SOUND)
|
||||
{
|
||||
return common::GetProgress();
|
||||
}
|
||||
else
|
||||
{
|
||||
return GetExportProgress();
|
||||
}
|
||||
}
|
||||
|
||||
// バックアップモードを取得する
|
||||
BackupMode GetBackupMode()
|
||||
{
|
||||
return s_BackupMode;
|
||||
}
|
||||
|
||||
bool InProgress()
|
||||
{
|
||||
return s_BackupState == EXPORT_CTR_NAND;
|
||||
}
|
||||
|
||||
bool IsBackupSucceeded()
|
||||
{
|
||||
return s_BackupState == FINISHED;
|
||||
}
|
||||
|
||||
bool IsBackupFailed()
|
||||
{
|
||||
return s_BackupState == FAIL;
|
||||
}
|
||||
|
||||
bool IsBackupWarning()
|
||||
{
|
||||
return s_BackupState == FAIL_CHECK;
|
||||
}
|
||||
|
||||
void OnSdEjected()
|
||||
{
|
||||
if(s_BackupState == DONE || s_BackupState == FINISHED)
|
||||
{
|
||||
s_BackupState = FINISHED;
|
||||
}
|
||||
else if(s_BackupState != FAIL && s_BackupState != FAIL_CHECK)
|
||||
{
|
||||
common::InitializeFileCheck();
|
||||
InitializeState();
|
||||
}
|
||||
}
|
||||
|
||||
void OnSdInserted()
|
||||
{
|
||||
common::Logger::GetLoggerInstance()->ClearSdLog();
|
||||
}
|
||||
|
||||
void InitializeState()
|
||||
{
|
||||
s_BackupState = STARTUP;
|
||||
s_PlayedFailSound = false;
|
||||
s_PlayedFinishedSound = false;
|
||||
s_ExistAPSettingAnnotation = false;
|
||||
s_PlayedStartCursor = false;
|
||||
s_PlayedSdPullOutCursor = false;
|
||||
s_SdWriteProetctAnnotation = false;
|
||||
}
|
||||
|
||||
} // namespace ConsoleBackup
|
||||
71
branches/2-1-1/sources/ConsoleBackup/Controller.h
Normal file
71
branches/2-1-1/sources/ConsoleBackup/Controller.h
Normal file
@ -0,0 +1,71 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: Contoroller.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef CONTOROLLER_H_
|
||||
#define CONTOROLLER_H_
|
||||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include "HardwareStateManager.h"
|
||||
|
||||
namespace ConsoleBackup
|
||||
{
|
||||
|
||||
typedef enum BackupMode
|
||||
{
|
||||
BACKUP_MODE_CHECK, // セーブデータのチェック後エラーが無ければ吸出し
|
||||
BACKUP_MODE_DELETE_IF_FAILED // 読み取りエラーのセーブデータを削除後吸出し
|
||||
|
||||
} BackupMode;
|
||||
|
||||
//! @brief 状態遷移を管理する
|
||||
//! @param[in] manager ハードウェア情報を取得するためのラッパ
|
||||
//! @param[in] operationMessage 操作情報として表示したい文字列
|
||||
//! @param[in] nextStep 次の状態に遷移してもよいかどうか
|
||||
//! @param[in] continueBackup 処理を続けてもよいかどうか
|
||||
//! @param[in] forceDelete チェックエラー発生時に削除を実行してもよいかどうか
|
||||
void ControlState(common::HardwareStateManager& manager, ::std::vector<std::string>& operationMessage, bool& nextStep,
|
||||
bool& continueBackup, bool forceDelete);
|
||||
|
||||
// バックアップ処理中かどうか
|
||||
bool InProgress();
|
||||
|
||||
// バックアップが完了したかどうか
|
||||
bool IsBackupSucceeded();
|
||||
|
||||
// バックアップが失敗したかどうか
|
||||
bool IsBackupFailed();
|
||||
|
||||
// バックアップ時に警告があったかどうか
|
||||
bool IsBackupWarning();
|
||||
|
||||
// SDカードが抜き出されたときに実行したい関数
|
||||
void OnSdEjected();
|
||||
|
||||
// SDカードが挿し込まれたときに実行する処理
|
||||
void OnSdInserted();
|
||||
|
||||
// 状態を初期化する
|
||||
void InitializeState();
|
||||
|
||||
// 進捗を取得する
|
||||
u32 GetProgress();
|
||||
|
||||
// バックアップモードを取得する
|
||||
BackupMode GetBackupMode();
|
||||
|
||||
}
|
||||
|
||||
#endif /* CONTOROLLER_H_ */
|
||||
974
branches/2-1-1/sources/ConsoleBackup/Exporter.cpp
Normal file
974
branches/2-1-1/sources/ConsoleBackup/Exporter.cpp
Normal file
@ -0,0 +1,974 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: Exporter.cpp
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <vector>
|
||||
#include <cstdlib>
|
||||
#include <cwchar>
|
||||
#include <string>
|
||||
#include <cstdlib>
|
||||
#include <nn/nstd.h>
|
||||
#include <nn/fs/CTR/fs_ArchiveTypesForSystem.h>
|
||||
#include <nn/fs/CTR/MPCore/fs_FileSystemBasePrivate.h>
|
||||
#include <nn/fs/fs_ApiDeviceMove.h>
|
||||
#include <nn/cfg/CTR/cfg_Api.h>
|
||||
#include <nn/cfg/CTR/cfg_ApiNor.h> // cfg:norの初期化に必要
|
||||
#include <nn/cfg/CTR/cfg_NtrSettings.h>
|
||||
#include <nn/ps/CTR/ps_API.h>
|
||||
#include <nn/drivers/aes/CTR/ARM946ES/driverAes_Types.h>
|
||||
#include <nn/crypto/crypto_AesCmac.h>
|
||||
#include <nn/crypto/crypto_SwAesCtrContext.h>
|
||||
#include <nn/crypto/crypto_Sha256.h>
|
||||
#include <nn/crypto/crypto_SwAesCmac.h>
|
||||
#include <nn/mcu.h>
|
||||
#include <nn/am.h>
|
||||
#include <nn/pl/CTR/pl_PlayHistoryApi.h>
|
||||
#include <nn/pl/CTR/pl_PlayHistoryApiSysmenu.h>
|
||||
|
||||
#include "Exporter.h"
|
||||
#include "CommonLogger.h"
|
||||
#include "SDMountManager.h"
|
||||
#include "HeapManager.h"
|
||||
#include "SdReaderWriter.h"
|
||||
#include "FileName.h"
|
||||
#include "FileTransfer.h"
|
||||
#include "common_Types.h"
|
||||
#include "Aes_define.h"
|
||||
#include "VersionDetect.h"
|
||||
#include "Util.h"
|
||||
#include "SaveDataMover.h"
|
||||
|
||||
namespace ConsoleBackup
|
||||
{
|
||||
|
||||
namespace
|
||||
{
|
||||
|
||||
common::NtrNorData s_NtrNorData;
|
||||
common::CfgCountryLanguage s_CountryLanguage;
|
||||
|
||||
const size_t EXPORT_THREAD_STACK_SIZE = 0x4000;
|
||||
nn::os::Thread s_ExportThread;
|
||||
nn::os::StackBuffer<EXPORT_THREAD_STACK_SIZE> s_ExportThreadStack;
|
||||
bool s_IsExportSucceeded;
|
||||
|
||||
wchar_t s_RootName[256];
|
||||
|
||||
nn::crypto::Sha256Context s_FileListContext;
|
||||
|
||||
u64 s_ExportProgress = 0;
|
||||
|
||||
}
|
||||
|
||||
bool AddCmac(nn::fs::FileOutputStream* file, nn::crypto::Sha256Context* context);
|
||||
|
||||
nn::Result DeleteTrash(std::wstring currentDirectory)
|
||||
{
|
||||
// TODO: リードオンリーのファイルが消去できない
|
||||
|
||||
COMMON_LOGGER("Delete Trash.\n");
|
||||
|
||||
nn::fs::FileInputStream fis;
|
||||
nn::fs::Directory dir;
|
||||
nn::Result result;
|
||||
std::vector<nn::fs::DirectoryEntry> entryList; //カレントディレクトリのエントリ一覧を格納
|
||||
std::vector<nn::fs::DirectoryEntry>::iterator entryIndex;
|
||||
|
||||
result = common::SdMountManager::Mount();
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
result = dir.TryInitialize(currentDirectory.c_str());
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
nn::fs::DirectoryEntry entry;
|
||||
s32 numEntry;
|
||||
for (;;)
|
||||
{
|
||||
result = dir.TryRead(&numEntry, &entry, 1);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
if (numEntry == 0)
|
||||
{
|
||||
// ルートディレクトリを閉じる
|
||||
dir.Finalize();
|
||||
|
||||
// ルートディレクトリの子を開く
|
||||
for (entryIndex = entryList.begin(); entryIndex != entryList.end(); entryIndex++)
|
||||
{
|
||||
// ディレクトリなら削除する
|
||||
if (entryIndex->attributes.isDirectory)
|
||||
{
|
||||
NN_LOG("Try Delete %ls%ls/\n", currentDirectory.c_str(), entryIndex->entryName);
|
||||
result = nn::fs::TryDeleteDirectoryRecursively(
|
||||
(currentDirectory + ::std::wstring(entryIndex->entryName)).c_str());
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
}
|
||||
// ファイルならログとAP設定以外は削除する
|
||||
else
|
||||
{
|
||||
if (std::wcscmp(entryIndex->entryName, common::AP_SETTING_FILENAME) != 0
|
||||
&& std::wcscmp(entryIndex->entryName, common::LOG_FILENAME) != 0)
|
||||
{
|
||||
NN_LOG("Try Delete %ls%ls\n", currentDirectory.c_str(), entryIndex->entryName);
|
||||
result = nn::fs::TryDeleteFile(
|
||||
(currentDirectory + ::std::wstring(entryIndex->entryName)).c_str());
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 削除完了
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
// vectorに保存する
|
||||
entryList.push_back(entry);
|
||||
if (entry.attributes.isDirectory)
|
||||
{
|
||||
NN_LOG("%ls%ls/\n", currentDirectory.c_str(), entry.entryName);
|
||||
}
|
||||
else
|
||||
{
|
||||
NN_LOG("%ls%ls\n", currentDirectory.c_str(), entry.entryName);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
result = common::SdMountManager::Unmount();
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
|
||||
nn::Result WriteTwlTitleList(std::vector<std::wstring>& programIdList)
|
||||
{
|
||||
nn::Result result;
|
||||
COMMON_LOGGER("Export TwlTitle List.\n");
|
||||
|
||||
size_t heapSize = common::GetAllocatableSize();
|
||||
if(heapSize > common::FILE_COPY_HEAP_SIZE)
|
||||
{
|
||||
heapSize = common::FILE_COPY_HEAP_SIZE;
|
||||
}
|
||||
|
||||
common::HeapManager manager(heapSize);
|
||||
char* titleListBuf = reinterpret_cast<char*> (manager.GetAddr());
|
||||
|
||||
size_t writeSize = 0;
|
||||
if (titleListBuf != NULL)
|
||||
{
|
||||
for (std::vector<std::wstring>::iterator it = programIdList.begin(); it != programIdList.end(); it++)
|
||||
{
|
||||
nn::nstd::TSNPrintf(titleListBuf + writeSize, heapSize - writeSize, "%s\n", common::GetCharStr(it->c_str()));
|
||||
NN_LOG("%ls\n", it->c_str());
|
||||
writeSize += it->size() + sizeof('\n');
|
||||
}
|
||||
|
||||
common::SdReaderWriter sdWriter;
|
||||
return sdWriter.WriteBufWithCmac(common::TWL_TITLELIST_PATHNAME, titleListBuf, writeSize);
|
||||
}
|
||||
else
|
||||
{
|
||||
return nn::Result(nn::Result::LEVEL_FATAL, nn::Result::SUMMARY_OUT_OF_RESOURCE, nn::Result::MODULE_COMMON,
|
||||
nn::Result::DESCRIPTION_OUT_OF_MEMORY);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
nn::Result WriteRegionData()
|
||||
{
|
||||
COMMON_LOGGER("Export Region Data.\n");
|
||||
|
||||
nn::cfg::CTR::CfgRegionCode region;
|
||||
region = nn::cfg::CTR::GetRegion();
|
||||
|
||||
common::SdReaderWriter sdWriter;
|
||||
return sdWriter.WriteBufWithCmac(common::REGION_DATA_PATHNAME, ®ion, sizeof(nn::cfg::CTR::CfgRegionCode));
|
||||
}
|
||||
|
||||
nn::Result WriteCountryLanguageData()
|
||||
{
|
||||
COMMON_LOGGER("Export Country and Language Data.\n");
|
||||
|
||||
nn::Result result;
|
||||
|
||||
nn::cfg::nor::CTR::Initialize();
|
||||
|
||||
// 国設定
|
||||
s_CountryLanguage.country = nn::cfg::CTR::GetCountry();
|
||||
if (s_CountryLanguage.country != nn::cfg::CTR::CFG_COUNTRY_UNKNOWN)
|
||||
{
|
||||
// 言語設定
|
||||
s_CountryLanguage.language = nn::cfg::CTR::GetLanguage();
|
||||
|
||||
common::SdReaderWriter sdWriter;
|
||||
return sdWriter.WriteBufWithCmac(common::COUNTRY_SETTING_PATHNAME, &s_CountryLanguage, sizeof(s_CountryLanguage));
|
||||
}
|
||||
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
|
||||
nn::Result WriteNorData()
|
||||
{
|
||||
COMMON_LOGGER("Export NOR Data.\n");
|
||||
|
||||
nn::Result result;
|
||||
|
||||
nn::cfg::nor::CTR::Initialize();
|
||||
|
||||
NN_LOG("Get NTR User Setting\n");
|
||||
|
||||
// NTR設定
|
||||
result = nn::cfg::nor::CTR::GetNtrSetting(&s_NtrNorData.ntrConfig.ncd, &s_NtrNorData.ntrConfig.ncd_ex);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
// TWL WiFi設定
|
||||
result = nn::cfg::nor::CTR::ReadTwlWifiSetting(0, s_NtrNorData.TwlWiFiSetting, common::TWL_WIFI_SETTING_SIZE);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
// NTR WiFi設定
|
||||
result = nn::cfg::nor::CTR::ReadNtrWifiSetting(0, s_NtrNorData.NtrWiFiSetting, common::NTR_WIFI_SETTING_SIZE);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
common::SdReaderWriter sdWriter;
|
||||
return sdWriter.WriteBufWithCmac(common::NOR_PATHNAME, &s_NtrNorData, sizeof(common::NtrNorData));
|
||||
}
|
||||
|
||||
nn::Result WriteSerialNumber(common::HardwareStateManager& manager)
|
||||
{
|
||||
COMMON_LOGGER("Export Serial Number.\n");
|
||||
|
||||
u8* serial;
|
||||
size_t size;
|
||||
manager.GetSerialNumber(&serial, &size);
|
||||
|
||||
common::SdReaderWriter sdWriter;
|
||||
return sdWriter.WriteBufWithCmac(common::SERIAL_PATHNAME, serial, size);
|
||||
}
|
||||
|
||||
nn::Result WriteDeviceId(common::HardwareStateManager& manager)
|
||||
{
|
||||
COMMON_LOGGER("Export Device ID.\n");
|
||||
|
||||
bit32 deviceId = manager.GetDeviceId();
|
||||
|
||||
common::SdReaderWriter sdWriter;
|
||||
return sdWriter.WriteBufWithCmac(common::DEVICE_ID_PATHNAME, &deviceId, sizeof(deviceId));
|
||||
}
|
||||
|
||||
nn::Result WriteIvs(common::HardwareStateManager& manager)
|
||||
{
|
||||
COMMON_LOGGER("Export SDCI.\n");
|
||||
|
||||
void* ivs;
|
||||
size_t size;
|
||||
manager.GetIvs(&ivs, &size);
|
||||
|
||||
void* enc;
|
||||
nn::Result result;
|
||||
common::HeapManager ivsHeap(size);
|
||||
enc = ivsHeap.GetAddr();
|
||||
if(enc != NULL)
|
||||
{
|
||||
// AES暗号化する
|
||||
nn::crypto::SwAesCtrContext swAesCtrContest;
|
||||
|
||||
swAesCtrContest.Initialize(common::iv, common::key, sizeof(common::key));
|
||||
swAesCtrContest.Encrypt(enc, ivs, size);
|
||||
|
||||
common::SdReaderWriter sdWriter;
|
||||
return sdWriter.WriteBufWithCmac(common::IVS_PATHNAME, enc, size);
|
||||
}
|
||||
else
|
||||
{
|
||||
return nn::Result(nn::Result::LEVEL_FATAL, nn::Result::SUMMARY_OUT_OF_RESOURCE, nn::Result::MODULE_COMMON,
|
||||
nn::Result::DESCRIPTION_OUT_OF_MEMORY);
|
||||
}
|
||||
}
|
||||
|
||||
void CreateTwlDirectory(enum common::TWL_PATH_INDEX path)
|
||||
{
|
||||
NN_ASSERT(path < common::TWL_PATHNAME_MAX);
|
||||
|
||||
common::SdReaderWriter sdWriter;
|
||||
sdWriter.CreateDirectory((::std::wstring(common::SDMC_ROOT_DIRECTORY_PATH) +
|
||||
std::wstring(common::SD_TWL_ROOTNAME_TABLE[path])).c_str());
|
||||
}
|
||||
|
||||
bool ListTwlSaveData(std::wstring currentDirectory, std::vector<common::SavePathInfo>* list)
|
||||
{
|
||||
nn::fs::Directory dir;
|
||||
nn::fs::DirectoryEntry entry;
|
||||
s32 numEntry;
|
||||
|
||||
nn::Result result = dir.TryInitialize(currentDirectory.c_str());
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
for (;;)
|
||||
{
|
||||
result = dir.TryRead(&numEntry, &entry, 1);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
if (numEntry == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
common::SavePathInfo pathInfo;
|
||||
pathInfo.name = currentDirectory + std::wstring(L"/") + std::wstring(entry.entryName);
|
||||
pathInfo.isDirectory = false;
|
||||
list->push_back(pathInfo);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void AddCurrentProgramIdPath(std::vector<std::wstring>* programIdList, std::wstring currentDir)
|
||||
{
|
||||
std::wstring currentPath(currentDir);
|
||||
std::wstring token(common::NAND_TWL_DATA_ROOT_PATHNAME_WITHOUT_SLASH);
|
||||
|
||||
std::wstring::size_type pos;
|
||||
pos = currentPath.find(token);
|
||||
if(pos != std::wstring::npos)
|
||||
{
|
||||
std::wstring subStr = currentPath.substr(token.size());
|
||||
|
||||
std::wstring slash(L"/");
|
||||
pos = subStr.find(slash);
|
||||
while(pos != std::wstring::npos)
|
||||
{
|
||||
subStr.erase(pos, slash.size());
|
||||
pos = subStr.find(slash);
|
||||
}
|
||||
|
||||
std::wstring ctrProgramIdHi(L"00048");
|
||||
subStr.replace(0, ctrProgramIdHi.size(), ctrProgramIdHi);
|
||||
|
||||
programIdList->push_back(subStr);
|
||||
}
|
||||
else
|
||||
{
|
||||
NN_LOG("Can't find %ls\n", common::NAND_TWL_DATA_ROOT_PATHNAME_WITHOUT_SLASH);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void AddCurrentDirectory(std::vector<common::SavePathInfo>* list, std::wstring currentDir, wchar_t* currentEntry)
|
||||
{
|
||||
common::SavePathInfo pathInfo;
|
||||
|
||||
pathInfo.name = currentDir + std::wstring(L"/") + std::wstring(currentEntry) + std::wstring(L"/");
|
||||
pathInfo.isDirectory = true;
|
||||
list->push_back(pathInfo);
|
||||
}
|
||||
|
||||
// TWLセーブデータが存在するディレクトリの一覧をlistに追加する
|
||||
// return: dataディレクトリが存在するかどうか
|
||||
bool ListTwlSaveDataDirectory(std::wstring currentDirectory, u32 level, std::vector<common::SavePathInfo>* list,
|
||||
std::vector<std::wstring>* programIdList)
|
||||
{
|
||||
nn::fs::FileInputStream fis;
|
||||
nn::fs::Directory dir;
|
||||
nn::Result result;
|
||||
std::vector<nn::fs::DirectoryEntry> entryList; //カレントディレクトリのエントリ一覧を格納
|
||||
std::vector<nn::fs::DirectoryEntry>::iterator entryIndex;
|
||||
|
||||
// level 0 1 2
|
||||
// twln:/title/00030005/484e4441/data/
|
||||
const u8 TWL_SAVEDATA_DIRECTORY_LEVEL = 2; // data ディレクトリまでの階層
|
||||
const wchar_t* const TWL_SAVEDATA_DIRECTORY_NAME = L"data";
|
||||
|
||||
result = dir.TryInitialize(currentDirectory.c_str());
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
nn::fs::DirectoryEntry entry;
|
||||
s32 numEntry;
|
||||
for (;;)
|
||||
{
|
||||
result = dir.TryRead(&numEntry, &entry, 1);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
if (numEntry == 0)
|
||||
{
|
||||
dir.Finalize();
|
||||
|
||||
bool hasDataDirectory = false;
|
||||
for (entryIndex = entryList.begin(); entryIndex != entryList.end(); entryIndex++)
|
||||
{
|
||||
// レベル2未満のディレクトリなら再帰的に開く
|
||||
if (level < TWL_SAVEDATA_DIRECTORY_LEVEL)
|
||||
{
|
||||
if (entryIndex->attributes.isDirectory)
|
||||
{
|
||||
if (!ListTwlSaveDataDirectory(
|
||||
currentDirectory + std::wstring(L"/") + std::wstring(entryIndex->entryName), level + 1,
|
||||
list, programIdList))
|
||||
{
|
||||
hasDataDirectory |= false;
|
||||
}
|
||||
else
|
||||
{
|
||||
NN_LOG("%ls/%ls has data directory.\n", currentDirectory.c_str(), entryIndex->entryName);
|
||||
AddCurrentDirectory(list, currentDirectory, entryIndex->entryName);
|
||||
hasDataDirectory |= true;
|
||||
}
|
||||
}
|
||||
}
|
||||
// レベル2のディレクトリなら data かどうかチェック
|
||||
else if (level == TWL_SAVEDATA_DIRECTORY_LEVEL && entryIndex->attributes.isDirectory)
|
||||
{
|
||||
if (std::wcscmp(entryIndex->entryName, TWL_SAVEDATA_DIRECTORY_NAME) == 0)
|
||||
{
|
||||
// ファイル一覧を取得する
|
||||
if (!ListTwlSaveData(
|
||||
currentDirectory + std::wstring(L"/") + std::wstring(entryIndex->entryName), list))
|
||||
{
|
||||
hasDataDirectory |= false;
|
||||
}
|
||||
|
||||
NN_LOG("%ls/%ls has data directory.\n", currentDirectory.c_str(), entryIndex->entryName);
|
||||
AddCurrentDirectory(list, currentDirectory, entryIndex->entryName);
|
||||
AddCurrentProgramIdPath(programIdList, currentDirectory);
|
||||
hasDataDirectory |= true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return hasDataDirectory;
|
||||
}
|
||||
else
|
||||
{
|
||||
// vectorに保存する
|
||||
entryList.push_back(entry);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void WriteTwlData(enum common::TWL_PATH_INDEX path)
|
||||
{
|
||||
NN_ASSERT(path < common::TWL_PATHNAME_MAX);
|
||||
|
||||
nn::Result result;
|
||||
s_IsExportSucceeded = true;
|
||||
|
||||
result = nn::fs::MountSpecialArchive(common::TWL_ARCHIVE_NAME_TABLE[path], common::TWL_FS_ARCHIVE_KIND[path]);
|
||||
COMMON_LOGGER_RETURN_VOID_SET_BOOL_IF_FAILED(result, s_IsExportSucceeded);
|
||||
|
||||
result = common::SdMountManager::Mount();
|
||||
COMMON_LOGGER_RETURN_VOID_SET_BOOL_IF_FAILED(result, s_IsExportSucceeded);
|
||||
|
||||
u32 fileNum = 0;
|
||||
s64 fileSize = 0;
|
||||
result = common::CalculateFileNum(::std::wstring(common::NAND_TWL_ROOT_PATHNAME_WITH_SLASH_TABLE[path]), fileNum, fileSize);
|
||||
COMMON_LOGGER_RETURN_VOID_SET_BOOL_IF_FAILED(result, s_IsExportSucceeded);
|
||||
|
||||
nn::fs::Unmount(common::NAND_ARCHIVE_NAME);
|
||||
COMMON_LOGGER_RETURN_VOID_SET_BOOL_IF_FAILED(result, s_IsExportSucceeded);
|
||||
|
||||
NN_LOG("File Number = %d\n", fileNum);
|
||||
NN_LOG("File Size = %lld\n", fileSize);
|
||||
// 進捗表示用
|
||||
common::InitializeTransferProgress(fileSize);
|
||||
|
||||
size_t bufSize = common::GetAllocatableSize(AES_BLOCK_SIZE * 2);
|
||||
NN_LOG("AllocatableSize = %d\n", bufSize);
|
||||
if(bufSize > common::FILE_COPY_HEAP_SIZE)
|
||||
{
|
||||
bufSize = common::FILE_COPY_HEAP_SIZE;
|
||||
}
|
||||
|
||||
common::HeapManager writeHeap(bufSize, AES_BLOCK_SIZE * 2);
|
||||
void* buf = writeHeap.GetAddr();
|
||||
if (buf != NULL)
|
||||
{
|
||||
nn::fs::FileOutputStream list;
|
||||
result = list.TryInitialize(common::FILE_LIST_PATHNAME, true);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
result = list.TryGetSize(&fileSize);
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
// 末尾に移動
|
||||
result = list.TrySetPosition(fileSize);
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
wchar_t archiveName[nn::fs::MAX_FILE_PATH_LENGTH];
|
||||
::std::mbstowcs(archiveName, common::TWL_ARCHIVE_NAME_TABLE[path],
|
||||
std::strlen(common::TWL_ARCHIVE_NAME_TABLE[path]) + 1);
|
||||
std::wstring archiveString(archiveName);
|
||||
if(!common::CopyDirectory(
|
||||
NULL,
|
||||
(archiveString + ::std::wstring(L"/")).c_str(),
|
||||
(common::SDMC_ROOT_DIRECTORY_PATH + ::std::wstring(common::SD_TWL_ROOTNAME_TABLE[path])).c_str(),
|
||||
buf, bufSize, true, &list, &s_FileListContext))
|
||||
{
|
||||
s_IsExportSucceeded = false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
list.TryFlush();
|
||||
list.Finalize();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
s_IsExportSucceeded = false;
|
||||
}
|
||||
}
|
||||
|
||||
common::SdMountManager::Unmount();
|
||||
nn::fs::Unmount(common::TWL_ARCHIVE_NAME_TABLE[path]);
|
||||
}
|
||||
|
||||
nn::Result CalculateTwlSaveData(std::vector<common::SavePathInfo>* fileList, s64* fileSize)
|
||||
{
|
||||
NN_NULL_ASSERT(fileList);
|
||||
NN_NULL_ASSERT(fileSize);
|
||||
|
||||
*fileSize = 0;
|
||||
nn::Result result = nn::ResultSuccess();
|
||||
|
||||
for (std::vector<common::SavePathInfo>::iterator it = fileList->begin(); it != fileList->end(); it++)
|
||||
{
|
||||
if(!it->isDirectory)
|
||||
{
|
||||
nn::fs::FileInputStream file;
|
||||
result = file.TryInitialize(it->name.c_str());
|
||||
if(result.IsSuccess())
|
||||
{
|
||||
s64 size;
|
||||
result = file.TryGetSize(&size);
|
||||
if(result.IsSuccess())
|
||||
{
|
||||
*fileSize += size;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
|
||||
}
|
||||
|
||||
void WriteTwlSaveData()
|
||||
{
|
||||
nn::Result result;
|
||||
s_IsExportSucceeded = true;
|
||||
std::vector<common::SavePathInfo> fileList;
|
||||
std::vector<std::wstring> programIdList;
|
||||
|
||||
COMMON_LOGGER("Export Twl Save Data.\n");
|
||||
|
||||
// ディレクトリ作成
|
||||
common::SdReaderWriter sdWriter;
|
||||
result = sdWriter.CreateDirectory((::std::wstring(common::SDMC_ROOT_DIRECTORY_PATH) +
|
||||
std::wstring(common::SD_SAVEDATA_TWL_ROOT_NAME)).c_str());
|
||||
COMMON_LOGGER_RETURN_VOID_SET_BOOL_IF_FAILED(result, s_IsExportSucceeded);
|
||||
|
||||
// セーブデータを含むディレクトリ一覧を生成
|
||||
result = nn::fs::MountSpecialArchive(common::NAND_TWL_ARCHIVE_NAME, nn::fs::CTR::ARCHIVE_TYPE_TWL_NAND);
|
||||
COMMON_LOGGER_RETURN_VOID_SET_BOOL_IF_FAILED(result, s_IsExportSucceeded);
|
||||
if(!ListTwlSaveDataDirectory(std::wstring(common::NAND_TWL_DATA_ROOT_PATHNAME_WITHOUT_SLASH), 0, &fileList, & programIdList))
|
||||
{
|
||||
NN_LOG("No Twl Savedata\n");
|
||||
s_IsExportSucceeded = true;
|
||||
return;
|
||||
}
|
||||
|
||||
NN_LOG("listup Twl Savedata Directory\n");
|
||||
for (std::vector<common::SavePathInfo>::reverse_iterator it = fileList.rbegin(); it != fileList.rend(); it++)
|
||||
{
|
||||
NN_LOG("%ls\n", it->name.c_str());
|
||||
}
|
||||
|
||||
result = WriteTwlTitleList(programIdList);
|
||||
COMMON_LOGGER_RETURN_VOID_SET_BOOL_IF_FAILED(result, s_IsExportSucceeded);
|
||||
|
||||
// 合計サイズ取得
|
||||
s64 fileSize;
|
||||
result = CalculateTwlSaveData(&fileList, &fileSize);
|
||||
COMMON_LOGGER_RETURN_VOID_SET_BOOL_IF_FAILED(result, s_IsExportSucceeded);
|
||||
common::InitializeTransferProgress(fileSize);
|
||||
|
||||
NN_LOG("\n");
|
||||
// SDに書き出し
|
||||
result = common::SdMountManager::Mount();
|
||||
COMMON_LOGGER_RETURN_VOID_SET_BOOL_IF_FAILED(result, s_IsExportSucceeded);
|
||||
|
||||
size_t bufSize = common::GetAllocatableSize(AES_BLOCK_SIZE * 2);
|
||||
NN_LOG("AllocatableSize = %d\n", bufSize);
|
||||
if(bufSize > common::FILE_COPY_HEAP_SIZE)
|
||||
{
|
||||
bufSize = common::FILE_COPY_HEAP_SIZE;
|
||||
}
|
||||
|
||||
common::HeapManager writeHeap(bufSize, AES_BLOCK_SIZE * 2);
|
||||
void* buf = writeHeap.GetAddr();
|
||||
if (buf != NULL)
|
||||
{
|
||||
nn::fs::FileOutputStream list;
|
||||
result = list.TryInitialize(common::FILE_LIST_PATHNAME, true);
|
||||
COMMON_LOGGER_RETURN_VOID_SET_BOOL_IF_FAILED(result, s_IsExportSucceeded);
|
||||
|
||||
result = list.TryGetSize(&fileSize);
|
||||
COMMON_LOGGER_RETURN_VOID_SET_BOOL_IF_FAILED(result, s_IsExportSucceeded);
|
||||
|
||||
// 末尾に移動
|
||||
result = list.TrySetPosition(fileSize);
|
||||
COMMON_LOGGER_RETURN_VOID_SET_BOOL_IF_FAILED(result, s_IsExportSucceeded);
|
||||
|
||||
wchar_t archiveName[nn::fs::MAX_FILE_PATH_LENGTH];
|
||||
::std::mbstowcs(archiveName, common::NAND_TWL_ARCHIVE_NAME, std::strlen(common::NAND_TWL_ARCHIVE_NAME) + 1);
|
||||
std::wstring archiveString(archiveName);
|
||||
|
||||
for (std::vector<common::SavePathInfo>::reverse_iterator it = fileList.rbegin(); it != fileList.rend(); it++)
|
||||
{
|
||||
// twln:/title/をsdmc:/CTR_Console_Repair/TWLBackup/に置換
|
||||
std::wstring toPath(it->name.c_str());
|
||||
toPath.replace(0, std::wcslen(common::NAND_TWL_DATA_ROOT_PATHNAME_WITHOUT_SLASH) + 1,
|
||||
std::wstring(common::SDMC_ROOT_DIRECTORY_PATH) + std::wstring(common::SD_SAVEDATA_TWL_ROOT_NAME));
|
||||
|
||||
if (it->isDirectory)
|
||||
{
|
||||
if(!common::ExportTwlSaveDirectory(toPath.c_str(), &list, &s_FileListContext))
|
||||
{
|
||||
s_IsExportSucceeded = false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(!common::ExportTwlSaveFile(it->name.c_str(), toPath.c_str(), buf, bufSize, &list, &s_FileListContext))
|
||||
{
|
||||
s_IsExportSucceeded = false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
result = list.TryFlush();
|
||||
COMMON_LOGGER_RETURN_VOID_SET_BOOL_IF_FAILED(result, s_IsExportSucceeded);
|
||||
list.Finalize();
|
||||
}
|
||||
|
||||
result = common::SdMountManager::Unmount();
|
||||
COMMON_LOGGER_RETURN_VOID_SET_BOOL_IF_FAILED(result, s_IsExportSucceeded);
|
||||
result = nn::fs::Unmount(common::NAND_TWL_ARCHIVE_NAME);
|
||||
COMMON_LOGGER_RETURN_VOID_SET_BOOL_IF_FAILED(result, s_IsExportSucceeded);
|
||||
}
|
||||
|
||||
void WriteTwlPhotoData()
|
||||
{
|
||||
COMMON_LOGGER("Export Twl Photo Data.\n");
|
||||
CreateTwlDirectory(common::TWL_PHOTO);
|
||||
WriteTwlData(common::TWL_PHOTO);
|
||||
}
|
||||
|
||||
void WriteTwlSoundData()
|
||||
{
|
||||
COMMON_LOGGER("Export Twl Sound Data.\n");
|
||||
CreateTwlDirectory(common::TWL_SOUND);
|
||||
WriteTwlData(common::TWL_SOUND);
|
||||
}
|
||||
|
||||
void InitializeFileListContext()
|
||||
{
|
||||
s_FileListContext.Initialize();
|
||||
}
|
||||
|
||||
nn::Result ExportTwlSaveData()
|
||||
{
|
||||
// 不要なデータを削除する
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(
|
||||
DeleteTrash((std::wstring(common::LOG_ROOT_DIRECTORY_PATH) + std::wstring(L"/")).c_str()));
|
||||
|
||||
s_ExportThread.Start(WriteTwlSaveData, s_ExportThreadStack);
|
||||
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
|
||||
void ExportTwlPhotoData()
|
||||
{
|
||||
s_ExportThread.Start(WriteTwlPhotoData, s_ExportThreadStack);
|
||||
}
|
||||
|
||||
void ExportTwlSoundData()
|
||||
{
|
||||
s_ExportThread.Start(WriteTwlSoundData, s_ExportThreadStack);
|
||||
}
|
||||
|
||||
|
||||
nn::Result WriteMcuRtcData(common::HardwareStateManager& manager)
|
||||
{
|
||||
COMMON_LOGGER("Export RTC Data.\n");
|
||||
nn::Result result;
|
||||
nn::Handle handle = manager.GetMcuHandle();
|
||||
|
||||
if(handle.IsValid())
|
||||
{
|
||||
nn::mcu::CTR::HwCheck mcu(handle);
|
||||
|
||||
nn::mcu::CTR::RtcData rtc;
|
||||
const u8 RETRY = 10;
|
||||
for (u8 i = 0; i < RETRY; i++)
|
||||
{
|
||||
result = mcu.GetRtcAll(&rtc);
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
NN_LOG("RTC = 20%02d/%02d/%02d %02d:%02d:%02d\n", rtc.m_Year, rtc.m_Month, rtc.m_Day, rtc.m_Hour, rtc.m_Minute, rtc.m_Second);
|
||||
|
||||
common::SdReaderWriter sdWriter;
|
||||
return sdWriter.WriteBufWithCmac(common::MCU_RTC_PATHNAME, &rtc, sizeof(rtc));
|
||||
}
|
||||
nn::os::Thread::Sleep(
|
||||
nn::fnd::TimeSpan::FromMilliSeconds(
|
||||
nn::os::Tick::GetSystemCurrent().ToTimeSpan().GetMilliSeconds() % 100));
|
||||
}
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
}
|
||||
else
|
||||
{
|
||||
NN_LOG("invalid handle\n");
|
||||
return nn::Result(nn::Result::LEVEL_FATAL, nn::Result::SUMMARY_INVALID_STATE, nn::Result::MODULE_COMMON,
|
||||
nn::Result::DESCRIPTION_INVALID_HANDLE);
|
||||
}
|
||||
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
|
||||
bool AddCmactoExportFileList()
|
||||
{
|
||||
nn::Result result;
|
||||
nn::fs::FileOutputStream list;
|
||||
result = list.TryInitialize(common::FILE_LIST_PATHNAME, true);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
s64 fileSize = 0;
|
||||
result = list.TryGetSize(&fileSize);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
// 末尾に移動
|
||||
result = list.TrySetPosition(fileSize);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
return AddCmac(&list, &s_FileListContext);
|
||||
}
|
||||
|
||||
void ExportThreadFunc()
|
||||
{
|
||||
nn::Result result;
|
||||
s_IsExportSucceeded = true;
|
||||
|
||||
result = common::SdMountManager::Mount();
|
||||
|
||||
size_t bufSize = common::GetAllocatableSize(AES_BLOCK_SIZE * 2);
|
||||
NN_LOG("AllocatableSize = %d\n", bufSize);
|
||||
if(bufSize > common::FILE_COPY_HEAP_SIZE)
|
||||
{
|
||||
bufSize = common::FILE_COPY_HEAP_SIZE;
|
||||
}
|
||||
|
||||
common::HeapManager writeHeap(bufSize, AES_BLOCK_SIZE * 2);
|
||||
void* buf = writeHeap.GetAddr();
|
||||
if (buf != NULL)
|
||||
{
|
||||
common::SaveDataMover saveDataMover;
|
||||
saveDataMover.StartExport(buf, bufSize, &s_ExportProgress);
|
||||
COMMON_LOGGER_RETURN_VOID_SET_BOOL_IF_FAILED(
|
||||
saveDataMover.GetLastResult(), s_IsExportSucceeded
|
||||
);
|
||||
}
|
||||
|
||||
// FileListにCMACを付加する
|
||||
if(!AddCmactoExportFileList())
|
||||
{
|
||||
s_IsExportSucceeded = false;
|
||||
}
|
||||
|
||||
common::SdMountManager::Unmount();
|
||||
|
||||
NN_LOG("Export Thread Finalize\n");
|
||||
}
|
||||
nn::Result WriteSaveData()
|
||||
{
|
||||
// NANDからSDカードに書き出し
|
||||
nn::Result result;
|
||||
|
||||
// セーブデータディレクトリ以下のデータをSDカードにコピー
|
||||
// コピー用ディレクトリ作成
|
||||
common::SdReaderWriter sdWriter;
|
||||
result = sdWriter.CreateDirectory((::std::wstring(common::SDMC_ROOT_DIRECTORY_PATH) + ::std::wstring(
|
||||
common::SD_SAVEDATA_ROOT_NAME)).c_str());
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
COMMON_LOGGER("Export NAND Data Start...\n");
|
||||
|
||||
// SDにコピーするためのスレッドの作成
|
||||
s_ExportThread.Start(ExportThreadFunc, s_ExportThreadStack);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void FinalizeExportThread()
|
||||
{
|
||||
s_ExportThread.Join();
|
||||
s_ExportThread.Finalize();
|
||||
}
|
||||
|
||||
nn::Result WriteVersionData(common::HardwareStateManager& manager)
|
||||
{
|
||||
COMMON_LOGGER("Export Version Data.\n");
|
||||
|
||||
common::VerDef versionData;
|
||||
manager.GetVersionData(&versionData);
|
||||
|
||||
common::SdReaderWriter sdWriter;
|
||||
return sdWriter.WriteBufWithCmac(common::VERSION_DATA_PATHNAME, &versionData, sizeof(common::VerDef));
|
||||
}
|
||||
|
||||
bool DeleteNimSaveData()
|
||||
{
|
||||
nn::Result result;
|
||||
::std::wstring nimSaveDataPath =
|
||||
::std::wstring(common::SDMC_ROOT_DIRECTORY_PATH) +
|
||||
::std::wstring(common::SD_SAVEDATA_ROOT_NAME) +
|
||||
::std::wstring(s_RootName) +
|
||||
::std::wstring(L"/") +
|
||||
std::wstring(common::NIM_SAVEDATA_DIRECTORY_NAME);
|
||||
|
||||
result = common::SdMountManager::Mount();
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
NN_LOG("%ls\n", nimSaveDataPath.c_str());
|
||||
result = nn::fs::TryDeleteDirectoryRecursively(nimSaveDataPath.c_str());
|
||||
if (result.IsFailure() && !nn::fs::ResultNotFound::Includes(result))
|
||||
{
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
return false;
|
||||
}
|
||||
|
||||
result = common::SdMountManager::Unmount();
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void AddShutDownPtmEvent()
|
||||
{
|
||||
nn::pl::CTR::NotifyPlayEvent(nn::pl::CTR::EVENTTYPE_TERMINATE, nn::CTR::INVALID_PROGRAM_ID,
|
||||
nn::fnd::DateTime::GetNow());
|
||||
}
|
||||
|
||||
bool ExportData(common::HardwareStateManager& manager)
|
||||
{
|
||||
static bool init = true;
|
||||
|
||||
if (init)
|
||||
{
|
||||
nn::Result result;
|
||||
|
||||
// 電源断の履歴をptmに追加する
|
||||
AddShutDownPtmEvent();
|
||||
|
||||
// リージョンデータをSDに書き込む
|
||||
result = WriteRegionData();
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
// 国データと言語データをSDに書き込む
|
||||
result = WriteCountryLanguageData();
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
// NORデータをSDカードに書き込む
|
||||
result = WriteNorData();
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
// シリアルナンバーをSDカードに書き込む
|
||||
result = WriteSerialNumber(manager);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
// デバイスIDをSDカードに書き込む
|
||||
result = WriteDeviceId(manager);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
// 完全性検証SEEDをSDカードに書き込む
|
||||
result = WriteIvs(manager);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
// RTCをSDに書き出す
|
||||
result = WriteMcuRtcData(manager);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
// バージョン情報をSDに書き出す
|
||||
result = WriteVersionData(manager);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
// NANDのセーブデータをSDに書き出す
|
||||
result = WriteSaveData();
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
init = false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
u32 GetExportProgress()
|
||||
{
|
||||
return s_ExportProgress;
|
||||
}
|
||||
|
||||
bool IsExportThreadFinished()
|
||||
{
|
||||
return s_ExportThread.IsValid() && !s_ExportThread.IsAlive();
|
||||
}
|
||||
|
||||
bool IsExportSucceeded()
|
||||
{
|
||||
return s_IsExportSucceeded;
|
||||
}
|
||||
|
||||
//!@ brief ファイルにSHA256から計算したAES-CMACを付加します
|
||||
//!@ param[in] file CMACを付加したいInitialize済みのファイル
|
||||
//!@ param[in] context CMAC計算元のSHA256コンテキスト
|
||||
bool AddCmac(nn::fs::FileOutputStream* file, nn::crypto::Sha256Context* context)
|
||||
{
|
||||
nn::Result result;
|
||||
|
||||
bit8 sha256Hash[nn::crypto::Sha256Context::HASH_SIZE];
|
||||
context->GetHash(sha256Hash);
|
||||
|
||||
bit8 cmac[nn::crypto::AES_CMAC_MAC_SIZE];
|
||||
result = nn::crypto::CalculateAesCmacSw(cmac, sha256Hash, nn::crypto::Sha256Context::HASH_SIZE, common::cmacKey);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
s32 writeSize;
|
||||
result = file->TryWrite(&writeSize, cmac, sizeof(cmac), false);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
result = file->TryFlush();
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
59
branches/2-1-1/sources/ConsoleBackup/Exporter.h
Normal file
59
branches/2-1-1/sources/ConsoleBackup/Exporter.h
Normal file
@ -0,0 +1,59 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: Exporter.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef EXPORTER_H_
|
||||
#define EXPORTER_H_
|
||||
|
||||
#include <nn.h>
|
||||
#include "HardwareStateManager.h"
|
||||
|
||||
namespace ConsoleBackup
|
||||
{
|
||||
|
||||
// 出力ファイルリストのコンテキストを初期化する。出力ファイルリストを
|
||||
// 生成する前に必ず呼び出す必要がある
|
||||
void InitializeFileListContext();
|
||||
|
||||
// 新たにスレッドを起動して、DSiWareのセーブデータをSDカードに出力する
|
||||
nn::Result ExportTwlSaveData();
|
||||
|
||||
// 新たにスレッドを起動して、TWL写真領域のデータをSDカードに出力する
|
||||
void ExportTwlPhotoData();
|
||||
|
||||
// 新たにスレッドを起動して、TWLサウンド領域のデータをSDカードに出力する
|
||||
void ExportTwlSoundData();
|
||||
|
||||
// 本体固有情報をSDカードに出力する
|
||||
// 新たにスレッドを起動して、CTR領域のセーブデータをSDカードに出力する
|
||||
bool ExportData(common::HardwareStateManager& manager);
|
||||
|
||||
// NIMのセーブデータをSDカードから削除する
|
||||
bool DeleteNimSaveData();
|
||||
|
||||
// 出力スレッドの進捗を返す
|
||||
u32 GetExportProgress();
|
||||
|
||||
// 出力スレッドが終了したかどうか
|
||||
bool IsExportThreadFinished();
|
||||
|
||||
// 出力スレッドを終了する
|
||||
void FinalizeExportThread();
|
||||
|
||||
// 出力が成功したかどうか
|
||||
bool IsExportSucceeded();
|
||||
|
||||
}
|
||||
|
||||
#endif /* EXPORTER_H_ */
|
||||
75
branches/2-1-1/sources/ConsoleBackup/OMakefile
Normal file
75
branches/2-1-1/sources/ConsoleBackup/OMakefile
Normal file
@ -0,0 +1,75 @@
|
||||
#!/usr/bin/env omake
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: Horizon
|
||||
# File: OMakefile
|
||||
#
|
||||
# Copyright (C)2009 Nintendo Co., Ltd. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Rev$
|
||||
#----------------------------------------------------------------------------
|
||||
SUPPORTED_TARGETS = CTR-T*.Process.MPCore.fast
|
||||
CTR_APPTYPE = CARD
|
||||
|
||||
TARGET_PROGRAM = ConsoleBackup
|
||||
|
||||
SAMPLED_DEMOS_COMMON_INCLUDE_DIR = $(dir $(HORIZON_ROOT)/../CTR/SampleDemos/common/include)
|
||||
INCLUDES += $(SAMPLED_DEMOS_COMMON_INCLUDE_DIR) \
|
||||
../common
|
||||
|
||||
SOURCES[] =
|
||||
ConsoleBackup.cpp
|
||||
Controller.cpp
|
||||
Exporter.cpp
|
||||
Checker.cpp
|
||||
SavedataChecker.cpp
|
||||
../common/Util.cpp
|
||||
../common/DrawSystemState.cpp
|
||||
../common/FileTransfer.cpp
|
||||
../common/FileChecker.cpp
|
||||
../common/SdReaderWriter.cpp
|
||||
../common/HeapManager.cpp
|
||||
../common/SdLogger.cpp
|
||||
../common/wave.cpp
|
||||
../common/SimplePlayer.cpp
|
||||
../common/LogConsole.cpp
|
||||
../common/CommonLogger.cpp
|
||||
../common/SdMountManager.cpp
|
||||
../common/VersionDetect.cpp
|
||||
../common/ResFont.cpp
|
||||
../common/HardwareStateManager.cpp
|
||||
../common/SaveDataMover.cpp
|
||||
|
||||
CTR_BANNER_SPEC = $(TARGET_PROGRAM).bsf
|
||||
|
||||
ROMFS_ROOT = ../common/romfiles
|
||||
|
||||
SHADER_BIN = nnfont_RectDrawerShader.shbin
|
||||
SHADER_PATH = $(ROMFS_ROOT)/$(SHADER_BIN)
|
||||
|
||||
ROMFS_DEPENDENCIES = $(SHADER_PATH)
|
||||
|
||||
LIBS += libnn_cfg \
|
||||
libnn_crypto \
|
||||
libnn_mcu \
|
||||
libnn_i2c \
|
||||
libnn_ps \
|
||||
lib_demo \
|
||||
libnn_nwm \
|
||||
libnn_friends \
|
||||
libnn_nim \
|
||||
libnn_am \
|
||||
|
||||
INSTALL_SDK_TOOL = true
|
||||
|
||||
ROM_SPEC_FILE = $(TARGET_PROGRAM).rsf
|
||||
DESCRIPTOR = $(HORIZON_ROOT)/resources/specfiles/private/RepairTool.desc
|
||||
|
||||
include $(ROOT_OMAKE)/modulerules
|
||||
|
||||
build: $(DEFAULT_TARGETS)
|
||||
481
branches/2-1-1/sources/ConsoleBackup/SavedataChecker.cpp
Normal file
481
branches/2-1-1/sources/ConsoleBackup/SavedataChecker.cpp
Normal file
@ -0,0 +1,481 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: NandSavedataChecker.cpp
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <nn/fs/fs_ApiSysSaveData.h>
|
||||
#include <nn/fs/fs_ApiSharedExtSaveData.h>
|
||||
|
||||
#include "SavedataChecker.h"
|
||||
#include "CommonLogger.h"
|
||||
#include "FileTransfer.h"
|
||||
#include "FileName.h"
|
||||
|
||||
namespace ConsoleBackup
|
||||
{
|
||||
|
||||
SavedataCheckerBase::SavedataCheckerBase(void* buf, size_t size) :
|
||||
m_Buf(buf), m_Bufsize(size), m_CalculatedFileSize(0), m_TotalReadSize(0), m_CheckErrorOccured(false)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
SavedataCheckerBase::~SavedataCheckerBase()
|
||||
{
|
||||
NN_LOG("m_TotalReadSize = %lld\n", m_TotalReadSize);
|
||||
}
|
||||
|
||||
nn::Result SavedataCheckerBase::CleanUpFilesRecursively(bool* metaDataCrashed, bool* modified, std::string baseName,
|
||||
std::wstring currentDirectory, bool erase)
|
||||
{
|
||||
nn::fs::Directory dir;
|
||||
nn::fs::DirectoryEntry entry;
|
||||
nn::Result result;
|
||||
|
||||
NN_LOG("%s\n", common::GetCharStr(currentDirectory.c_str()));
|
||||
result = dir.TryInitialize(currentDirectory.c_str());
|
||||
if (result.IsFailure())
|
||||
{
|
||||
COMMON_LOGGER_WARN(
|
||||
"Error: %s/%s\n", baseName.c_str(), common::GetCharStr(GetFilePathWithoutArchive(currentDirectory).c_str()));
|
||||
m_CheckErrorOccured = true;
|
||||
COMMON_LOGGER_RESULT_IF_FAILED(result);
|
||||
if (erase)
|
||||
{
|
||||
*metaDataCrashed = true;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
for (;;)
|
||||
{
|
||||
s32 numRead;
|
||||
result = dir.TryRead(&numRead, &entry, 1);
|
||||
if (result.IsFailure())
|
||||
{
|
||||
dir.Finalize();
|
||||
COMMON_LOGGER_WARN(
|
||||
"Error: %s/%s\n", baseName.c_str(), common::GetCharStr(GetFilePathWithoutArchive(currentDirectory).c_str()));
|
||||
m_CheckErrorOccured = true;
|
||||
COMMON_LOGGER_RESULT_IF_FAILED(result);
|
||||
if (erase)
|
||||
{
|
||||
*metaDataCrashed = true;
|
||||
}
|
||||
// ディレクトリの読み取りエラーなので再度読み取ってもエラーになる
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
if(numRead == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (std::wcscmp(entry.entryName, L".") == 0 || std::wcscmp(entry.entryName, L"..") == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
// ディレクトリの場合
|
||||
if (entry.attributes.isDirectory)
|
||||
{
|
||||
result = CleanUpFilesRecursively(metaDataCrashed, modified, baseName,
|
||||
currentDirectory + std::wstring(entry.entryName) + std::wstring(L"/"), erase);
|
||||
if(erase && result.IsFailure())
|
||||
{
|
||||
return result;
|
||||
}
|
||||
}
|
||||
// ファイルの場合
|
||||
else
|
||||
{
|
||||
nn::fs::FileInputStream file;
|
||||
std::wstring filePath = (currentDirectory + std::wstring(entry.entryName)).c_str();
|
||||
const wchar_t* path = filePath.c_str();
|
||||
NN_LOG("%s\n", common::GetCharStr(path));
|
||||
|
||||
result = file.TryInitialize(path);
|
||||
if(result.IsFailure())
|
||||
{
|
||||
COMMON_LOGGER_RESULT_IF_FAILED(result);
|
||||
const bool silent = IsForceDeleteFile(common::GetCharStr(entry.entryName));
|
||||
if(!silent)
|
||||
{
|
||||
COMMON_LOGGER_WARN("Error: %s/%s\n", baseName.c_str(), common::GetCharStr(GetFilePathWithoutArchive(filePath).c_str()));
|
||||
m_CheckErrorOccured = true;
|
||||
COMMON_LOGGER_RESULT_IF_FAILED(result);
|
||||
}
|
||||
if (erase || silent)
|
||||
{
|
||||
if(!silent)
|
||||
{
|
||||
COMMON_LOGGER_WARN("Deleting: %s/%s\n", baseName.c_str(), common::GetCharStr(GetFilePathWithoutArchive(filePath).c_str()));
|
||||
}
|
||||
result = nn::fs::TryDeleteFile(path);
|
||||
*modified = true;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
for (;;)
|
||||
{
|
||||
s32 readSize;
|
||||
result = file.TryRead(&readSize, m_Buf, m_Bufsize);
|
||||
if(result.IsFailure())
|
||||
{
|
||||
COMMON_LOGGER_RESULT_IF_FAILED(result);
|
||||
const bool silent = IsForceDeleteFile(common::GetCharStr(entry.entryName));
|
||||
if(!silent)
|
||||
{
|
||||
COMMON_LOGGER_WARN("Error: %s/%s\n", baseName.c_str(), common::GetCharStr(GetFilePathWithoutArchive(filePath).c_str()));
|
||||
m_CheckErrorOccured = true;
|
||||
COMMON_LOGGER_RESULT_IF_FAILED(result);
|
||||
}
|
||||
|
||||
m_TotalReadSize += file.GetSize();
|
||||
file.Finalize();
|
||||
if (erase || silent)
|
||||
{
|
||||
if(!silent)
|
||||
{
|
||||
COMMON_LOGGER_WARN("Deleting: %s/%s\n", baseName.c_str(), common::GetCharStr(GetFilePathWithoutArchive(filePath).c_str()));
|
||||
}
|
||||
result = nn::fs::TryDeleteFile(path);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED(result);
|
||||
*modified = true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_TotalReadSize += readSize;
|
||||
}
|
||||
|
||||
if(readSize == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
|
||||
nn::Result SavedataCheckerBase::GetFileSize(std::wstring currentDirectory)
|
||||
{
|
||||
return common::CalculateFileSizeRecursively(currentDirectory, m_CalculatedFileSize);
|
||||
}
|
||||
|
||||
s64 SavedataCheckerBase::GetCalculatedSize()
|
||||
{
|
||||
return m_CalculatedFileSize;
|
||||
}
|
||||
|
||||
s64 SavedataCheckerBase::GetTotalReadSize()
|
||||
{
|
||||
return m_TotalReadSize;
|
||||
}
|
||||
|
||||
bool SavedataCheckerBase::GetCheckErrorOccured()
|
||||
{
|
||||
return m_CheckErrorOccured;
|
||||
}
|
||||
|
||||
std::wstring SavedataCheckerBase::GetFilePathWithoutArchive(std::wstring path)
|
||||
{
|
||||
std::wstring::size_type pos = path.find(L":/");
|
||||
if(pos != std::wstring::npos)
|
||||
{
|
||||
return path.substr(pos + sizeof(L""));
|
||||
}
|
||||
else
|
||||
{
|
||||
return path;
|
||||
}
|
||||
}
|
||||
|
||||
bool SavedataCheckerBase::IsForceDeleteFile(const char* name)
|
||||
{
|
||||
return std::strcmp(common::BASHOTORYA_FILE_NAME, name) == 0;
|
||||
}
|
||||
|
||||
NandSavedataChecker::NandSavedataChecker()
|
||||
{
|
||||
// TODO 自動生成されたコンストラクター・スタブ
|
||||
|
||||
}
|
||||
|
||||
NandSavedataChecker::NandSavedataChecker(void* buf, size_t size) : m_Buf(buf), m_Bufsize(size)
|
||||
{
|
||||
m_pSharedExtSaveChecker = new SharedExtSavedataChecker(buf, size);
|
||||
m_pSysSaveChecker = new SystemSavedataChecker(buf, size);
|
||||
}
|
||||
|
||||
NandSavedataChecker::~NandSavedataChecker()
|
||||
{
|
||||
delete m_pSharedExtSaveChecker;
|
||||
delete m_pSysSaveChecker;
|
||||
}
|
||||
|
||||
nn::Result NandSavedataChecker::CleanUp(bool erase)
|
||||
{
|
||||
nn::Result result;
|
||||
|
||||
m_pSharedExtSaveChecker->CalculateFileSize();
|
||||
m_pSysSaveChecker->CalculateFileSize();
|
||||
|
||||
result = m_pSharedExtSaveChecker->CleanUp(erase);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
result = m_pSysSaveChecker->CleanUp(erase);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
|
||||
s64 NandSavedataChecker::GetProgress()
|
||||
{
|
||||
if (m_pSharedExtSaveChecker->GetCalculatedSize() == 0 || m_pSysSaveChecker->GetCalculatedSize() == 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return (m_pSharedExtSaveChecker->GetTotalReadSize() + m_pSysSaveChecker->GetTotalReadSize()) * 100
|
||||
/ (m_pSharedExtSaveChecker->GetCalculatedSize() + m_pSysSaveChecker->GetCalculatedSize());
|
||||
}
|
||||
}
|
||||
|
||||
bool NandSavedataChecker::GetCheckErrorOccured()
|
||||
{
|
||||
return m_pSharedExtSaveChecker->GetCheckErrorOccured() || m_pSysSaveChecker->GetCheckErrorOccured();
|
||||
}
|
||||
|
||||
SystemSavedataChecker::SystemSavedataChecker()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
SystemSavedataChecker::SystemSavedataChecker(void* buf, size_t size) : SavedataCheckerBase(buf, size)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
SystemSavedataChecker::~SystemSavedataChecker()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
nn::Result SystemSavedataChecker::CleanUp(bool erase)
|
||||
{
|
||||
nn::Result result;
|
||||
|
||||
std::wstring currentDirectory;
|
||||
for (s32 i = 0; i < SYSTEM_SAVE_DATA_NUM; i++)
|
||||
{
|
||||
bool metaDataCrashed = false;
|
||||
bool modified = false;
|
||||
|
||||
// SPIDERのスキップ
|
||||
if(SYSTEM_SAVEDATA_COUPLE_LIST[i].id == 0x00020088 ||
|
||||
SYSTEM_SAVEDATA_COUPLE_LIST[i].id == 0x0002009d ||
|
||||
SYSTEM_SAVEDATA_COUPLE_LIST[i].id == 0x00020094)
|
||||
{
|
||||
NN_LOG("Skip SPIDER\n");
|
||||
continue;
|
||||
}
|
||||
result = nn::fs::MountSystemSaveData(SYSTEM_SAVEDATA_ARCHIVE_NAME, SYSTEM_SAVEDATA_COUPLE_LIST[i].id );
|
||||
if (result.IsFailure())
|
||||
{
|
||||
if(result <= nn::fs::ResultVerificationFailed())
|
||||
{
|
||||
NN_LOG("Mount Error: %s\n", SYSTEM_SAVEDATA_COUPLE_LIST[i].name.c_str());
|
||||
COMMON_LOGGER_WARN(
|
||||
"Error: %s/\n", SYSTEM_SAVEDATA_COUPLE_LIST[i].name.c_str());
|
||||
m_CheckErrorOccured = true;
|
||||
COMMON_LOGGER_RESULT_IF_FAILED(result);
|
||||
if (erase)
|
||||
{
|
||||
COMMON_LOGGER_WARN(
|
||||
"Deleting: %s/\n", SYSTEM_SAVEDATA_COUPLE_LIST[i].name.c_str());
|
||||
// 削除する
|
||||
result = nn::fs::DeleteSystemSaveData(SYSTEM_SAVEDATA_COUPLE_LIST[i].id);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
NN_LOG("Mount %s\n", SYSTEM_SAVEDATA_COUPLE_LIST[i].name.c_str());
|
||||
// ファイルを個別にチェックする
|
||||
result = CleanUpFilesRecursively(&metaDataCrashed, &modified, SYSTEM_SAVEDATA_COUPLE_LIST[i].name.c_str(), L"ssave:/", erase);
|
||||
// メタデータエラーの場合は一旦アンマウントしてからアーカイブごと削除
|
||||
if (erase && metaDataCrashed)
|
||||
{
|
||||
// 削除する
|
||||
COMMON_LOGGER_WARN( "Deleting: %s/\n", SYSTEM_SAVEDATA_COUPLE_LIST[i].name.c_str());
|
||||
result = nn::fs::Unmount(SYSTEM_SAVEDATA_ARCHIVE_NAME);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
result = nn::fs::DeleteSystemSaveData(SYSTEM_SAVEDATA_COUPLE_LIST[i].id);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
continue;
|
||||
}
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
if(modified)
|
||||
{
|
||||
result = nn::fs::CommitSystemSaveData(SYSTEM_SAVEDATA_ARCHIVE_NAME);
|
||||
}
|
||||
|
||||
result = nn::fs::Unmount(SYSTEM_SAVEDATA_ARCHIVE_NAME);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
}
|
||||
}
|
||||
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
|
||||
nn::Result SystemSavedataChecker::CalculateFileSize()
|
||||
{
|
||||
nn::Result result;
|
||||
|
||||
for (s32 i = 0; i < SYSTEM_SAVE_DATA_NUM; i++)
|
||||
{
|
||||
result = nn::fs::MountSystemSaveData(SYSTEM_SAVEDATA_ARCHIVE_NAME, SYSTEM_SAVEDATA_COUPLE_LIST[i].id );
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
result = GetFileSize(L"ssave:/");
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
result = nn::fs::Unmount(SYSTEM_SAVEDATA_ARCHIVE_NAME);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
}
|
||||
}
|
||||
|
||||
NN_LOG("CalculatedFileSize = %lld\n", m_CalculatedFileSize);
|
||||
return result;
|
||||
}
|
||||
|
||||
SharedExtSavedataChecker::SharedExtSavedataChecker()
|
||||
{
|
||||
}
|
||||
|
||||
SharedExtSavedataChecker::SharedExtSavedataChecker(void* buf, size_t size) : SavedataCheckerBase(buf, size)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
SharedExtSavedataChecker::~SharedExtSavedataChecker()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
nn::Result SharedExtSavedataChecker::CleanUp(bool erase)
|
||||
{
|
||||
nn::Result result;
|
||||
|
||||
const size_t ARRAY_SIZE = 256;
|
||||
s32 numId;
|
||||
bit32 IdArray[ARRAY_SIZE];
|
||||
|
||||
result = nn::fs::EnumerateSharedExtSaveData(&numId, IdArray, ARRAY_SIZE);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
NN_LOG_DEBUG("ExtData num = %d\n", numId);
|
||||
for (s32 i = 0; i < numId; i++ )
|
||||
{
|
||||
bool metaDataCrashed = false;
|
||||
bool modified = false;
|
||||
|
||||
char baseName[10];
|
||||
nn::nstd::TSNPrintf(baseName, sizeof(baseName), "%X", IdArray[i]);
|
||||
result = nn::fs::MountSharedExtSaveData(SHARED_EXT_SAVEDATA_ARCHIVE_NAME, IdArray[i]);
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
NN_LOG("Mount %x\n", IdArray[i]);
|
||||
|
||||
// アーカイブ内のファイル・ディレクトリをチェックする
|
||||
result = CleanUpFilesRecursively(&metaDataCrashed, &modified, baseName, L"shext:/", erase);
|
||||
// メタデータが壊れていた場合はアンマウントしてから削除する
|
||||
if(erase && metaDataCrashed)
|
||||
{
|
||||
COMMON_LOGGER_WARN("Deleting %x/\n", IdArray[i]);
|
||||
result = nn::fs::Unmount(SHARED_EXT_SAVEDATA_ARCHIVE_NAME);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
result = nn::fs::DeleteSharedExtSaveData(IdArray[i]);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
continue;
|
||||
}
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
result = nn::fs::Unmount(SHARED_EXT_SAVEDATA_ARCHIVE_NAME);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
}
|
||||
else
|
||||
{
|
||||
// アーカイブごと削除する
|
||||
if(result <= nn::fs::ResultVerificationFailed())
|
||||
{
|
||||
NN_LOG("Mount Error: %x\n", IdArray[i]);
|
||||
|
||||
COMMON_LOGGER_WARN("Error: %x/\n", IdArray[i]);
|
||||
m_CheckErrorOccured = true;
|
||||
COMMON_LOGGER_RESULT_IF_FAILED(result);
|
||||
if (erase)
|
||||
{
|
||||
COMMON_LOGGER_WARN("Deleting %x/\n", IdArray[i]);
|
||||
result = nn::fs::DeleteSharedExtSaveData(IdArray[i]);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
|
||||
nn::Result SharedExtSavedataChecker::CalculateFileSize()
|
||||
{
|
||||
nn::Result result;
|
||||
|
||||
const size_t ARRAY_SIZE = 256;
|
||||
s32 numId;
|
||||
bit32 IdArray[ARRAY_SIZE];
|
||||
|
||||
result = nn::fs::EnumerateSharedExtSaveData(&numId, IdArray, ARRAY_SIZE);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
NN_LOG_DEBUG("ExtData num = %d\n", numId);
|
||||
for (s32 i = 0; i < numId; i++ )
|
||||
{
|
||||
result = nn::fs::MountSharedExtSaveData(SHARED_EXT_SAVEDATA_ARCHIVE_NAME, IdArray[i]);
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
result = GetFileSize(L"shext:/");
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
result = nn::fs::Unmount(SHARED_EXT_SAVEDATA_ARCHIVE_NAME);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
}
|
||||
}
|
||||
|
||||
NN_LOG("CalculatedFileSize = %lld\n", m_CalculatedFileSize);
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
|
||||
} /* namespace ConsoleBackup */
|
||||
237
branches/2-1-1/sources/ConsoleBackup/SavedataChecker.h
Normal file
237
branches/2-1-1/sources/ConsoleBackup/SavedataChecker.h
Normal file
@ -0,0 +1,237 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: NandSavedataChecker.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef SAVEDATACHECKER_H_
|
||||
#define SAVEDATACHECKER_H_
|
||||
|
||||
#include <string>
|
||||
|
||||
#include <nn.h>
|
||||
#include <nn/fs/fs_ParametersForSystem.h>
|
||||
|
||||
namespace ConsoleBackup
|
||||
{
|
||||
|
||||
struct SystemSaveDataCouple
|
||||
{
|
||||
std::string name;
|
||||
nn::fs::SystemSaveDataId id;
|
||||
};
|
||||
|
||||
const SystemSaveDataCouple SYSTEM_SAVEDATA_COUPLE_LIST[] =
|
||||
{
|
||||
{"fill_data", 0x00010000 },
|
||||
{"cfg", 0x00010017 },
|
||||
{"ptm", 0x00010022 },
|
||||
{"cecd", 0x00010026 },
|
||||
{"nim", 0x0001002C },
|
||||
{"friends", 0x00010032 },
|
||||
{"boss", 0x00010034 },
|
||||
{"news", 0x00010035 },
|
||||
|
||||
{"ACTIVITY_LOG_JP", 0x00020202 },
|
||||
{"ACTIVITY_LOG_US", 0x00020212 },
|
||||
{"ACTIVITY_LOG_EU", 0x00020222 },
|
||||
|
||||
{"MII_MAKER_JP", 0x00020207 },
|
||||
{"MII_MAKER_US", 0x00020217 },
|
||||
{"MII_MAKER_EU", 0x00020227 },
|
||||
|
||||
{"PHOTO_JP", 0x00020204 },
|
||||
{"PHOTO_US", 0x00020214 },
|
||||
{"PHOTO_EU", 0x00020224 },
|
||||
|
||||
{"SOUND_JP", 0x00020205 },
|
||||
{"SOUND_US", 0x00020215 },
|
||||
{"SOUND_EU", 0x00020225 },
|
||||
|
||||
{"ESHOP_JP", 0x00020209 },
|
||||
{"ESHOP_US", 0x00020219 },
|
||||
{"ESHOP_EU", 0x00020229 },
|
||||
|
||||
{"ZONE_JP", 0x0002020b },
|
||||
{"ZONE_US", 0x0002021b },
|
||||
{"ZONE_EU", 0x0002022b },
|
||||
|
||||
{"MIGRATION_JP", 0x0002020a },
|
||||
{"MIGRATION_US", 0x0002021a },
|
||||
{"MIGRATION_EU", 0x0002022a },
|
||||
|
||||
{"DIARY_JP", 0x0002020c },
|
||||
{"DIARY_US", 0x0002021c },
|
||||
{"DIARY_EU", 0x0002022c },
|
||||
|
||||
{"MII_PLAZA_JP", 0x00020208 },
|
||||
{"MII_PLAZA_US", 0x00020218 },
|
||||
{"MII_PLAZA_EU", 0x00020228 },
|
||||
|
||||
{"ARGAMES_HAL_JP", 0x0002020d },
|
||||
{"ARGAMES_HAL_US", 0x0002021d },
|
||||
{"ARGAMES_HAL_EU", 0x0002022d },
|
||||
|
||||
{"ARGAMES_NCL_JP", 0x0002020e },
|
||||
{"ARGAMES_NCL_US", 0x0002021e },
|
||||
{"ARGAMES_NCL_EU", 0x0002022e },
|
||||
|
||||
{"MENU_JP", 0x00020081 },
|
||||
{"MENU_US", 0x0002008f },
|
||||
{"MENU_EU", 0x00020098 },
|
||||
|
||||
{"friend_JP", 0x0002008d },
|
||||
{"friend_US", 0x00020096 },
|
||||
{"friend_EU", 0x0002009f },
|
||||
|
||||
{"BROWSER_JP", 0x00020088 },
|
||||
{"BROWSER_US", 0x0002009d },
|
||||
{"BROWSER_EU", 0x00020094 },
|
||||
|
||||
{"ESPEC_JP", 0x00020086 },
|
||||
{"ESPEC_US", 0x00020092 },
|
||||
{"ESPEC_EU", 0x0002009b },
|
||||
|
||||
{"MEMO_JP", 0x00020087 },
|
||||
{"MEMO_US", 0x00020093 },
|
||||
{"MEMO_EU", 0x0002009c },
|
||||
|
||||
{"error", 0x000200c5 }
|
||||
|
||||
};
|
||||
|
||||
const char* const SYSTEM_SAVEDATA_ARCHIVE_NAME = "ssave:";
|
||||
const char* const SHARED_EXT_SAVEDATA_ARCHIVE_NAME = "shext:";
|
||||
|
||||
const size_t SYSTEM_SAVE_DATA_NUM = sizeof(SYSTEM_SAVEDATA_COUPLE_LIST)/sizeof(SYSTEM_SAVEDATA_COUPLE_LIST[0]);
|
||||
|
||||
class SavedataCheckerBase
|
||||
{
|
||||
public:
|
||||
SavedataCheckerBase() {}
|
||||
SavedataCheckerBase(void* buf, size_t size);
|
||||
~SavedataCheckerBase();
|
||||
|
||||
//! @brief セーブデータを調べて問題があるファイルを削除するインタフェース
|
||||
//! @param[in] erase 問題があるファイルを削除するかどうか
|
||||
virtual nn::Result CleanUp(bool erase) = 0;
|
||||
//! @brief ファイルサイズをチェックするインタフェース
|
||||
virtual nn::Result CalculateFileSize() = 0;
|
||||
|
||||
//! @return 事前に計算したサイズ
|
||||
s64 GetCalculatedSize();
|
||||
|
||||
//! @return 読み取ったサイズ
|
||||
s64 GetTotalReadSize();
|
||||
|
||||
//! @brief チェック時にエラーが起こったかどうか調べる
|
||||
//! @return エラーが起こったかどうか
|
||||
bool GetCheckErrorOccured();
|
||||
|
||||
protected:
|
||||
//! @brief ファイルとディレクトリを再帰的にチェックする。エラーがあれば削除する
|
||||
//! @param[out] metaDataCrashed メタデータが壊れていたかどうか。アーカイブごと削除するかどうかの判断に使用する
|
||||
//! @param[out] modified ファイルかディレクトリを削除したかどうか。Commitするかどうかの判断に使用する
|
||||
//! @param[in] baseName 削除するセーブデータの区別に表示するための名前
|
||||
//! @param[in] currentDirectory チェックを開始するディレクトリ。スラッシュで終端すること
|
||||
//! @param[in] erase ファイルかディレクトリを削除するかどうか
|
||||
nn::Result CleanUpFilesRecursively(bool* metaDataCrashed, bool* modified, std::string baseName, std::wstring currentDirectory,
|
||||
bool erase);
|
||||
|
||||
//! @brief ファイルサイズを取得する
|
||||
//! @param[out] size ファイルサイズ
|
||||
//! @param[in] currentDirectory チェックを開始するディレクトリ。スラッシュで終端すること。
|
||||
nn::Result GetFileSize(std::wstring currentDirectory);
|
||||
//! バッファ
|
||||
void* m_Buf;
|
||||
|
||||
//! バッファサイズ
|
||||
size_t m_Bufsize;
|
||||
|
||||
NN_PADDING4;
|
||||
|
||||
//! 事前読み取りサイズ
|
||||
s64 m_CalculatedFileSize;
|
||||
|
||||
//! 累計読み取りサイズ
|
||||
s64 m_TotalReadSize;
|
||||
|
||||
NN_PADDING3;
|
||||
//! @brief チェック時にエラーが起こったかどうか
|
||||
bool m_CheckErrorOccured;
|
||||
NN_PADDING4;
|
||||
|
||||
private:
|
||||
std::wstring GetFilePathWithoutArchive(std::wstring path);
|
||||
bool IsForceDeleteFile(const char* name);
|
||||
};
|
||||
|
||||
|
||||
//! @brief システムセーブデータをチェックするためのクラス
|
||||
class SystemSavedataChecker : public SavedataCheckerBase
|
||||
{
|
||||
public:
|
||||
SystemSavedataChecker();
|
||||
SystemSavedataChecker(void* buf, size_t size);
|
||||
~SystemSavedataChecker();
|
||||
|
||||
//! @brief システムセーブデータを調べて問題があるファイルを削除する
|
||||
//! @param[in] erase 問題があるファイルを削除するかどうか
|
||||
virtual nn::Result CleanUp(bool erase);
|
||||
|
||||
//! @brief ファイルサイズをチェックする
|
||||
virtual nn::Result CalculateFileSize();
|
||||
};
|
||||
|
||||
//! @brief 共有拡張セーブデータをチェックするためのクラス
|
||||
class SharedExtSavedataChecker : public SavedataCheckerBase
|
||||
{
|
||||
public:
|
||||
SharedExtSavedataChecker();
|
||||
SharedExtSavedataChecker(void* buf, size_t size);
|
||||
~SharedExtSavedataChecker();
|
||||
|
||||
//! @brief 共有拡張セーブデータを調べて問題があるファイルを削除する
|
||||
//! @param[in] erase 問題があるファイルを削除するかどうか
|
||||
virtual nn::Result CleanUp(bool erase);
|
||||
|
||||
//! @brief ファイルサイズをチェックする
|
||||
virtual nn::Result CalculateFileSize();
|
||||
};
|
||||
|
||||
|
||||
class NandSavedataChecker
|
||||
{
|
||||
public:
|
||||
NandSavedataChecker();
|
||||
NandSavedataChecker(void* buf, size_t size);
|
||||
~NandSavedataChecker();
|
||||
|
||||
nn::Result CleanUp(bool erase);
|
||||
|
||||
s64 GetProgress();
|
||||
|
||||
bool GetCheckErrorOccured();
|
||||
|
||||
private:
|
||||
SharedExtSavedataChecker* m_pSharedExtSaveChecker;
|
||||
SystemSavedataChecker* m_pSysSaveChecker;
|
||||
|
||||
//! バッファ
|
||||
void* m_Buf;
|
||||
|
||||
//! バッファサイズ
|
||||
size_t m_Bufsize;
|
||||
};
|
||||
|
||||
} /* namespace ConsoleBackup */
|
||||
#endif /* SAVEDATACHECKER_H_ */
|
||||
BIN
branches/2-1-1/sources/ConsoleBackup/banner/model.cbmd
Normal file
BIN
branches/2-1-1/sources/ConsoleBackup/banner/model.cbmd
Normal file
Binary file not shown.
BIN
branches/2-1-1/sources/ConsoleBackup/banner/sound.cbsd
Normal file
BIN
branches/2-1-1/sources/ConsoleBackup/banner/sound.cbsd
Normal file
Binary file not shown.
@ -0,0 +1 @@
|
||||
В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫фВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫ф8ф8фШчГГГГГГВ╫В╫8фВ╫В╫В╫В╫В╫ГГГГшчфГШФВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫фВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫yнВ╫yнВ╫В╫В╫В╫В╫YнВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫ГГГГШчyнYнВ╫шчшчВ╫В╫фВ╫В╫шчyнШчВ╫yнГГГГyнШФГГГГГшчВ╫В╫В╫В╫YнГyнГВ╫В╫В╫В╫В╫yнфшчГШФГYнyнВ╫В╫В╫yнВ╫╨жВ╫В╫В╫В╫В╫yнВ╫yнВ╫В╫В╫В╫В╫YнВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫yнГYнГВ╫В╫В╫В╫В╫фВ╫В╫ГyнГ8фВ╫В╫В╫В╫фВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫
|
||||
@ -0,0 +1 @@
|
||||
В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫YнВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫8фВ╫В╫8ф8фВ╫В╫В╫╨ж8ф╨жГГшчГГГГГГГГГГГГГГГГГГГГГГГВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫8ф8фВ╫В╫фВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫ГГГГГШФГГГГГГГГГГ жфГГВ╫В╫ жВ╫ГГГГГ жГГВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫8фВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫шчВ╫шчВ╫В╫В╫В╫В╫ГВ╫ШчВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫╨жВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫ГГГГГГГГГГГГГГГГГГШФ8фШчшчВ╫В╫ жВ╫YнВ╫В╫В╫В╫В╫ГГYнyнГГyнфВ╫В╫В╫В╫В╫В╫В╫В╫фВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫шчшчГшчШФВ╫В╫ГГYнГВ╫В╫В╫В╫В╫шчВ╫шчГГГГГГГГГГГГГГГГВ╫В╫YнШч жГГГГГГГГГГГГГГГГГГГГГГГГшч╨жВ╫ жВ╫шчВ╫В╫В╫В╫В╫ШФВ╫ШФВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫шчВ╫yнВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫YнВ╫ жГГГГВ╫шчВ╫шчГГГГВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫8фВ╫В╫╨жшчВ╫В╫В╫В╫В╫YнфyнГГГГГГГГГ жГГГГ╨жВ╫YнВ╫ШФYнВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫шч жВ╫В╫В╫В╫В╫В╫yнВ╫ГШФВ╫В╫фВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫ШФВ╫ГГГГГВ╫ШчВ╫YнГГШФГВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫8фВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫ГГГГ жВ╫шчВ╫ГГГшч жВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫8фВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫
|
||||
BIN
branches/2-1-1/sources/ConsoleRestore/ConsoleRestore.bsf
Normal file
BIN
branches/2-1-1/sources/ConsoleRestore/ConsoleRestore.bsf
Normal file
Binary file not shown.
354
branches/2-1-1/sources/ConsoleRestore/ConsoleRestore.cpp
Normal file
354
branches/2-1-1/sources/ConsoleRestore/ConsoleRestore.cpp
Normal file
@ -0,0 +1,354 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: ConsoleRestore.cpp
|
||||
|
||||
Copyright (C)2009 Nintendo Co., Ltd. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <nn.h>
|
||||
#include <nn/version.h>
|
||||
#include <nn/ptm/CTR/ptm_ApiSysmenu.h>
|
||||
#include <nn/mcu.h>
|
||||
#include <nn/cfg/CTR/cfg_Api.h>
|
||||
#include <nn/cfg/CTR/cfg_ApiInit.h>
|
||||
#include <nn/cfg/CTR/cfg_ApiSys.h>
|
||||
#include <nn/ps.h>
|
||||
#include <nn/nwm.h>
|
||||
#include <nn/ac.h>
|
||||
#include <nn/fs/CTR/fs_ArchiveTypesForSystem.h>
|
||||
#include <nn/fs/CTR/MPCore/fs_FileSystemBasePrivate.h>
|
||||
#include <nn/fs/fs_ApiSysSaveData.h>
|
||||
#include <nn/cfg/CTR/cfg_ApiNor.h>
|
||||
#include <nn/am/am_ApiSystemMenu.h>
|
||||
#include <nn/os/os_SharedInfo.h>
|
||||
#include <nn/ndm.h>
|
||||
#include <nn/nim.h>
|
||||
#include <nn/am.h>
|
||||
#include "demo.h"
|
||||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
#include "DrawSystemState.h"
|
||||
#include "Controller.h"
|
||||
#include "SimplePlayer.h"
|
||||
#include "CommonLogger.h"
|
||||
#include "SDMountManager.h"
|
||||
#include "HeapManager.h"
|
||||
#include "VersionDetect.h"
|
||||
#include "Util.h"
|
||||
#include "ResFont.h"
|
||||
#include "HardwareStateManager.h"
|
||||
|
||||
// バージョン表示用
|
||||
#include "version.h"
|
||||
|
||||
namespace {
|
||||
|
||||
// グラフィックスに割り当てるメモリ
|
||||
const size_t s_GxHeapSize = 0x800000;
|
||||
|
||||
common::Util s_HwUtility;
|
||||
|
||||
demo::RenderSystemDrawing s_RenderSystem;
|
||||
|
||||
} // namespace <unnamed>
|
||||
|
||||
namespace ConsoleRestore{
|
||||
|
||||
void FinalizeAll()
|
||||
{
|
||||
common::Logger::GetLoggerInstance()->Finalize();
|
||||
// アンマウント
|
||||
nn::fs::Unmount("nand:");
|
||||
nn::fs::Unmount("sdmc:");
|
||||
s_RenderSystem.Finalize();
|
||||
|
||||
s_HwUtility.FinalizeForRestore();
|
||||
nn::ps::Finalize();
|
||||
nn::ptm::CTR::FinalizeForSystemMenu();
|
||||
nn::cfg::CTR::system::Finalize();
|
||||
nn::cfg::CTR::init::Finalize();
|
||||
nn::hid::Finalize();
|
||||
nn::fs::Finalize();
|
||||
|
||||
nn::applet::PrepareToCloseApplication();
|
||||
nn::applet::CloseApplication();
|
||||
}
|
||||
|
||||
extern "C" void nnMain(void)
|
||||
{
|
||||
nn::Result result;
|
||||
|
||||
// os の初期化
|
||||
nn::os::Initialize();
|
||||
|
||||
// fs の初期化
|
||||
nn::fs::Initialize();
|
||||
|
||||
// appletの初期化
|
||||
nn::applet::Enable( false );
|
||||
|
||||
// hid の初期化
|
||||
result = nn::hid::Initialize();
|
||||
NN_ERR_THROW_FATAL_IF_FATAL_ONLY(result);
|
||||
|
||||
// ndmの初期化
|
||||
result = nn::ndm::Initialize();
|
||||
NN_ERR_THROW_FATAL_IF_FATAL_ONLY(result);
|
||||
|
||||
// デーモンの自律動作を停止
|
||||
result = nn::ndm::Suspend(nn::ndm::DN_CEC);
|
||||
NN_ERR_THROW_FATAL_IF_FATAL_ONLY(result);
|
||||
result = nn::ndm::Suspend(nn::ndm::DN_BOSS);
|
||||
NN_ERR_THROW_FATAL_IF_FATAL_ONLY(result);
|
||||
result = nn::ndm::Suspend(nn::ndm::DN_FRIENDS);
|
||||
NN_ERR_THROW_FATAL_IF_FATAL_ONLY(result);
|
||||
result = nn::ndm::Suspend(nn::ndm::DN_NIM);
|
||||
NN_ERR_THROW_FATAL_IF_FATAL_ONLY(result);
|
||||
|
||||
// cfg の初期化
|
||||
nn::cfg::CTR::init::Initialize();
|
||||
nn::cfg::CTR::system::Initialize();
|
||||
|
||||
// 時計設定用ptm初期化
|
||||
nn::ptm::CTR::InitializeForSystemMenu();
|
||||
|
||||
// ps の初期化
|
||||
nn::ps::Initialize();
|
||||
|
||||
// amの初期化
|
||||
nn::am::InitializeForLocalImporter();
|
||||
|
||||
// ヒープの確保
|
||||
common::InitializeHeap();
|
||||
|
||||
// RenderSystem の準備
|
||||
common::HeapManager gxHeap(s_GxHeapSize);
|
||||
uptr heapForGx = reinterpret_cast<uptr>(gxHeap.GetAddr());
|
||||
s_RenderSystem.Initialize(heapForGx, s_GxHeapSize);
|
||||
|
||||
// ResFontの初期化
|
||||
common::InitializeResFont();
|
||||
|
||||
// サウンドスレッドの起動
|
||||
common::InitializeSimplePlayer();
|
||||
|
||||
// ログ描画の初期化
|
||||
common::Logger::GetLoggerInstance()->Initialize(common::CONSOLE_WIDTH, common::CONSOLE_HEIGHT,
|
||||
common::CONSOLE_MAX_LINE, &s_RenderSystem);
|
||||
|
||||
// RenderSystemを作ってからログが出せる
|
||||
common::Logger::InitializeEjectThread();
|
||||
common::Logger::SetEjectHandler(OnSdEjected);
|
||||
common::Logger::SetInsertHandler(OnSdInserted);
|
||||
COMMON_LOGGER("\n");
|
||||
COMMON_LOGGER("CTR Console Restore start\n");
|
||||
|
||||
// ボタン入力
|
||||
nn::hid::PadReader s_PadReader;
|
||||
nn::hid::PadStatus padStatus;
|
||||
|
||||
// データの準備
|
||||
s_HwUtility.InitializeForRestore();
|
||||
common::HardwareStateManager manager(s_HwUtility);
|
||||
|
||||
// 情報出力
|
||||
COMMON_LOGGER("CTR Console Restore %s-%s\n", CONSOLE_REPAIR_VERSION_MAJOR, CONSOLE_REPAIR_VERSION_MINOR);
|
||||
COMMON_LOGGER("System Ver. %d.%d.%d-%d\n", s_HwUtility.GetCupMajorVersion(),
|
||||
s_HwUtility.GetCupMinorVersion(),
|
||||
s_HwUtility.GetCupMicroVersion(),
|
||||
s_HwUtility.GetNupVersion());
|
||||
COMMON_LOGGER("System Region %s\n", s_HwUtility.GetRegionCodeA3());
|
||||
COMMON_LOGGER("Serial Number %s\n", s_HwUtility.GetSerialNumber());
|
||||
COMMON_LOGGER("Device ID %llu\n", s_HwUtility.GetInfraDeviceId());
|
||||
COMMON_LOGGER("MAC Address %s\n", s_HwUtility.GetMacAddress());
|
||||
COMMON_LOGGER("Friend Code %04u-%04u-%04u\n",
|
||||
static_cast<u32>(s_HwUtility.GetFriendcode() / 100000000ULL % 10000ULL),
|
||||
static_cast<u32>(s_HwUtility.GetFriendcode() / 10000ULL % 10000ULL),
|
||||
static_cast<u32>(s_HwUtility.GetFriendcode() % 10000ULL) );
|
||||
|
||||
|
||||
bool flip = false;
|
||||
InitializeState();
|
||||
|
||||
for(;;)
|
||||
{
|
||||
bool nextStep = false;
|
||||
|
||||
s_PadReader.ReadLatest(&padStatus);
|
||||
|
||||
// AまたはSTARTボタンで進行
|
||||
if(padStatus.trigger & nn::hid::BUTTON_A ||
|
||||
padStatus.trigger & nn::hid::BUTTON_START)
|
||||
{
|
||||
nextStep = true;
|
||||
}
|
||||
|
||||
// LまたはRボタンで上下画面フリップ
|
||||
if(padStatus.trigger & nn::hid::BUTTON_R ||
|
||||
padStatus.trigger & nn::hid::BUTTON_L)
|
||||
{
|
||||
flip = !flip;
|
||||
}
|
||||
|
||||
// コンソールスクロール
|
||||
if(padStatus.hold & nn::hid::BUTTON_UP)
|
||||
{
|
||||
common::Logger::GetLoggerInstance()->ScrollUp();
|
||||
}
|
||||
|
||||
// コンソールスクロール
|
||||
if(padStatus.hold & nn::hid::BUTTON_DOWN)
|
||||
{
|
||||
common::Logger::GetLoggerInstance()->ScrollDown();
|
||||
}
|
||||
|
||||
if(padStatus.hold & nn::hid::BUTTON_LEFT)
|
||||
{
|
||||
common::Logger::GetLoggerInstance()->ScrollToBegin();
|
||||
}
|
||||
|
||||
if(padStatus.hold & nn::hid::BUTTON_RIGHT)
|
||||
{
|
||||
common::Logger::GetLoggerInstance()->ScrollToEnd();
|
||||
}
|
||||
|
||||
// 情報更新
|
||||
// ACアダプタ
|
||||
std::string adapterState;
|
||||
if(manager.IsAdapterConnected())
|
||||
{
|
||||
adapterState += ::std::string("Connected");
|
||||
}
|
||||
else
|
||||
{
|
||||
adapterState += ::std::string("Not Connected");
|
||||
}
|
||||
|
||||
// 操作用メッセージ
|
||||
// 進捗確認メッセージを兼ねる?
|
||||
::std::vector<std::string> operationMessage;
|
||||
|
||||
ControlState(manager, operationMessage, nextStep);
|
||||
|
||||
nn::util::FloatColor titleColor;
|
||||
|
||||
if(GetRestoreMode() == RESTORE_MODE_RESTORE)
|
||||
{
|
||||
titleColor.r = 0.1f;
|
||||
titleColor.g = 0.25f;
|
||||
titleColor.b = 0.1f;
|
||||
}
|
||||
else if(GetRestoreMode() == RESTORE_MODE_NUP_ONLY)
|
||||
{
|
||||
titleColor.r = 0.35f;
|
||||
titleColor.g = 0.35f;
|
||||
titleColor.b = 0.f;
|
||||
}
|
||||
else if(GetRestoreMode() == RESTORE_MODE_GET_IVS)
|
||||
{
|
||||
titleColor.r = 1.0f;
|
||||
titleColor.g = 0.2f;
|
||||
titleColor.b = 0.2f;
|
||||
}
|
||||
else if(GetRestoreMode() == RESTORE_MODE_CHECK_SD)
|
||||
{
|
||||
titleColor.r = 0.2f;
|
||||
titleColor.g = 0.2f;
|
||||
titleColor.b = 1.2f;
|
||||
}
|
||||
|
||||
// 上画面表示
|
||||
common::DrawSystemState("CTR Console Restore",
|
||||
s_RenderSystem,
|
||||
titleColor,
|
||||
flip,
|
||||
adapterState,
|
||||
s_HwUtility.GetCupMajorVersion(),
|
||||
s_HwUtility.GetCupMinorVersion(),
|
||||
s_HwUtility.GetCupMicroVersion(),
|
||||
s_HwUtility.GetNupVersion(),
|
||||
s_HwUtility.GetBatteryRemain(),
|
||||
s_HwUtility.GetInfraDeviceId(),
|
||||
s_HwUtility.GetFriendcode(),
|
||||
GetProgress(),
|
||||
IsRestoreFailed(),
|
||||
IsRestoreSucceeded(),
|
||||
false,
|
||||
s_HwUtility.GetMacAddress(),
|
||||
operationMessage,
|
||||
s_HwUtility.GetRegion(),
|
||||
s_HwUtility.GetSerialNumber(),
|
||||
s_HwUtility.HasReadFriendCode()
|
||||
);
|
||||
|
||||
if (GetRestoreMode() != RESTORE_MODE_RESTORE)
|
||||
{
|
||||
const u8 spaceSize = 10;
|
||||
const u8 lineBottom = 23;
|
||||
const u32 screenWidth = 400;
|
||||
|
||||
s_RenderSystem.SetColor(1.f, 1.f, 1.f);
|
||||
|
||||
if (GetRestoreMode() == RESTORE_MODE_NUP_ONLY)
|
||||
{
|
||||
s_RenderSystem.DrawText(0, lineBottom * spaceSize, "NUP-Only Mode");
|
||||
}
|
||||
else if (GetRestoreMode() == RESTORE_MODE_GET_IVS)
|
||||
{
|
||||
s_RenderSystem.DrawText(0, lineBottom * spaceSize, "GET-SDCI Mode");
|
||||
}
|
||||
else if (GetRestoreMode() == RESTORE_MODE_CHECK_SD)
|
||||
{
|
||||
s_RenderSystem.DrawText(0, lineBottom * spaceSize, "CHECK-SD Mode");
|
||||
}
|
||||
|
||||
s_RenderSystem.SetColor(titleColor.r, titleColor.g, titleColor.b);
|
||||
s_RenderSystem.FillRectangle(0, lineBottom * spaceSize, screenWidth, spaceSize);
|
||||
s_RenderSystem.SetColor(1.f, 1.f, 1.f);
|
||||
}
|
||||
|
||||
s_RenderSystem.SwapBuffers();
|
||||
|
||||
// デフォルトで下画面に描画するもの
|
||||
s_RenderSystem.SetRenderTarget(common::GetRenderTarget(NN_GX_DISPLAY1, flip));
|
||||
if(IsRestoreSucceeded())
|
||||
{
|
||||
s_RenderSystem.SetClearColor(common::GetRenderTarget(NN_GX_DISPLAY1, flip), SUCCESS_COLOR);
|
||||
}
|
||||
else if(IsRestoreFailed())
|
||||
{
|
||||
s_RenderSystem.SetClearColor(common::GetRenderTarget(NN_GX_DISPLAY1, flip), FAIL_COLOR);
|
||||
}
|
||||
else
|
||||
{
|
||||
s_RenderSystem.SetClearColor(common::GetRenderTarget(NN_GX_DISPLAY1, flip), NORMAL_COLOR);
|
||||
}
|
||||
s_RenderSystem.Clear();
|
||||
s_RenderSystem.SetColor(1.f, 1.f, 1.f);
|
||||
|
||||
common::Logger::GetLoggerInstance()->DrawConsole();
|
||||
s_RenderSystem.SwapBuffers();
|
||||
|
||||
|
||||
s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH);
|
||||
|
||||
// 電源長押しで終了
|
||||
if ( nn::applet::IsExpectedToCloseApplication())
|
||||
{
|
||||
FinalizeAll();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
48
branches/2-1-1/sources/ConsoleRestore/ConsoleRestore.rsf
Normal file
48
branches/2-1-1/sources/ConsoleRestore/ConsoleRestore.rsf
Normal file
@ -0,0 +1,48 @@
|
||||
BasicInfo:
|
||||
Title : ConsoleRestore
|
||||
ProductCode: CTR-P-22UA
|
||||
BackupMemoryType: None
|
||||
|
||||
TitleInfo:
|
||||
Use: Evaluation
|
||||
Category: Application
|
||||
UniqueId: 0xf8022
|
||||
Version: 0
|
||||
|
||||
SystemControlInfo:
|
||||
AppType : Application
|
||||
StackSize : 0x4000
|
||||
Dependency :
|
||||
- codec
|
||||
- hid
|
||||
- gsp
|
||||
- friends
|
||||
- nim
|
||||
- ac
|
||||
- ndm
|
||||
|
||||
AccessControlInfo:
|
||||
Priority : 16
|
||||
DisableDebug : true
|
||||
|
||||
FileSystemAccess:
|
||||
- DirectSdmc
|
||||
- Debug
|
||||
- Core
|
||||
- CategoryFileSystemTool
|
||||
- ExportImportIvs
|
||||
|
||||
IoAccessControl:
|
||||
- FsMountCardSpi
|
||||
- FsMountNand
|
||||
- FsMountTwln
|
||||
|
||||
Option:
|
||||
FreeProductCode: true
|
||||
|
||||
CardInfo:
|
||||
CardDevice: None
|
||||
|
||||
Rom:
|
||||
# ROM に含めるファイルシステムのルートパスを指定します。
|
||||
HostRoot: "$(ROMFS_ROOT)"
|
||||
1681
branches/2-1-1/sources/ConsoleRestore/Controller.cpp
Normal file
1681
branches/2-1-1/sources/ConsoleRestore/Controller.cpp
Normal file
File diff suppressed because it is too large
Load Diff
73
branches/2-1-1/sources/ConsoleRestore/Controller.h
Normal file
73
branches/2-1-1/sources/ConsoleRestore/Controller.h
Normal file
@ -0,0 +1,73 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: Contoroller.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef CONTOROLLER_H_
|
||||
#define CONTOROLLER_H_
|
||||
|
||||
#include <nn.h>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include "HardwareStateManager.h"
|
||||
|
||||
namespace ConsoleRestore
|
||||
{
|
||||
|
||||
typedef enum RestoreMode
|
||||
{
|
||||
RESTORE_MODE_RESTORE,
|
||||
RESTORE_MODE_NUP_ONLY,
|
||||
RESTORE_MODE_GET_IVS,
|
||||
RESTORE_MODE_CHECK_SD
|
||||
|
||||
} RestoreMode;
|
||||
|
||||
// ネットワーク処理のリトライ回数の最大値
|
||||
const u32 RETRY_MAX = 3;
|
||||
|
||||
// 状態遷移を管理する
|
||||
// manager ハードウェア情報を取得するためのラッパ
|
||||
// operationMessage 操作情報として表示したい文字列
|
||||
// nextStep 次の状態に遷移してもよいかどうか
|
||||
// continueBackup 処理を続けてもよいかどうか
|
||||
void ControlState(common::HardwareStateManager& manager, ::std::vector<std::string>& operationMessage, bool& nextStep);
|
||||
|
||||
// リストア処理中かどうか
|
||||
bool InProgress();
|
||||
|
||||
// リストアが完了したかどうか
|
||||
bool IsRestoreSucceeded();
|
||||
|
||||
// リストアが失敗したかどうか
|
||||
bool IsRestoreFailed();
|
||||
|
||||
// 書き込みスレッドの進捗を返す
|
||||
u32 GetProgress();
|
||||
|
||||
|
||||
// SDカードが抜き出されたときに実行したい関数
|
||||
void OnSdEjected();
|
||||
|
||||
// SDカードが挿入されたときに実行したい関数
|
||||
void OnSdInserted();
|
||||
|
||||
// 状態を初期化する
|
||||
void InitializeState();
|
||||
|
||||
// リストア状態を取得する
|
||||
RestoreMode GetRestoreMode();
|
||||
|
||||
}
|
||||
|
||||
#endif /* CONTOROLLER_H_ */
|
||||
1976
branches/2-1-1/sources/ConsoleRestore/Importer.cpp
Normal file
1976
branches/2-1-1/sources/ConsoleRestore/Importer.cpp
Normal file
File diff suppressed because it is too large
Load Diff
165
branches/2-1-1/sources/ConsoleRestore/Importer.h
Normal file
165
branches/2-1-1/sources/ConsoleRestore/Importer.h
Normal file
@ -0,0 +1,165 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: Importer.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef IMPORTER_H_
|
||||
#define IMPORTER_H_
|
||||
|
||||
#include <nn.h>
|
||||
#include "FileName.h"
|
||||
#include <nn/ac/CTR/private/ac_NetworkSetting.h>
|
||||
#include <string>
|
||||
#include "HardwareStateManager.h"
|
||||
|
||||
namespace ConsoleRestore
|
||||
{
|
||||
|
||||
// SDカードのデバイスIDファイルと本体のデバイスIDが一致しているかどうか
|
||||
nn::Result EqualsDeviceIdFileandDeviceId(common::HardwareStateManager& manager);
|
||||
|
||||
// SDカードのリージョンと本体のリージョンが一致しているかどうか
|
||||
nn::Result EqualsRegionDataandRegion();
|
||||
|
||||
// シリアルナンバーを取得する
|
||||
nn::Result ReadSerialNumber(u8* serial);
|
||||
|
||||
// 出力ファイル一覧を読み込む
|
||||
nn::Result SetupVersionAndFileList();
|
||||
|
||||
// インポート用のスレッドを終了する
|
||||
void FinalizeImportThread();
|
||||
|
||||
// インポート用のスレッドが終了したかどうか
|
||||
bool IsImportThreadFinished();
|
||||
|
||||
// 新たにスレッドを立て、TWLサウンド領域をインポートする
|
||||
void ImportTwlSoundData();
|
||||
|
||||
// 新たにスレッドを立て、TWL-NAND領域をインポートする
|
||||
void ImportTwlSaveData();
|
||||
|
||||
// 新たにスレッドを立て、TWL写真領域をインポートする
|
||||
void ImportTwlPhotoData();
|
||||
|
||||
// 本体固有データを読み込む
|
||||
// 新たにスレッドを立て、CTRセーブデータ領域をインポートする
|
||||
nn::Result ImportData();
|
||||
|
||||
// インポート完了ファイルを作る
|
||||
void CreateWriteFinishedFile();
|
||||
|
||||
// ネットワークアップデート完了ファイルを作る
|
||||
void CreateUpdateFinishedFile();
|
||||
|
||||
// 本体初期化完了ファイルを作る
|
||||
void CreateConsoleInitializedFile();
|
||||
|
||||
// RTC書き込み完了ファイルを作る
|
||||
void CreateRtcSyncFinishedFile();
|
||||
|
||||
// IVSダウンロード完了ファイルを作る
|
||||
void CreateDownloadIvsFinishedFile();
|
||||
|
||||
// アカウント削除完了ファイルを作る
|
||||
void CreateDeleteAccountFinishedFile();
|
||||
|
||||
// アカウント移行完了ファイルを作る
|
||||
void CreateTransferAccountFinishedFile();
|
||||
|
||||
// インポートスレッドの進捗を取得する
|
||||
u32 GetImportProgress();
|
||||
|
||||
// NANDのごみを削除する
|
||||
nn::Result Cleanup();
|
||||
|
||||
|
||||
// ファイルが存在するかどうか確認するためのテーブル
|
||||
const wchar_t* const CHECK_FILENAME_TABLE[] =
|
||||
{
|
||||
common::UPDATE_CHECK_PATHNAME,
|
||||
common::INITIALIZED_CHECK_PATHNAME,
|
||||
common::WRITE_FINISHED_CHECK_PATHNAME,
|
||||
common::RTC_SYNC_CHECK_PATHNAME,
|
||||
common::DOWNLOAD_IVS_CHECK_PATHNAME,
|
||||
common::DELETE_ACCOUNT_CHECK_PATHNAME,
|
||||
common::TRANSFER_ACCOUNT_CHECK_PATHNAME
|
||||
};
|
||||
|
||||
// ファイル存在確認をクリアする
|
||||
void DeleteAllCheckFiles();
|
||||
|
||||
struct TimeZone
|
||||
{
|
||||
u32 hour;
|
||||
u32 minutes;
|
||||
bool isMinus;
|
||||
NN_PADDING3;
|
||||
};
|
||||
|
||||
// ネットワーク設定ファイルを読み込む
|
||||
bool ReadSetting(bool* nupOnly, bool* getIvs, bool* checkSd, bool* skipNup);
|
||||
|
||||
// ネットワーク設定ファイルからNTPサーバの名前を取得する
|
||||
// 先にReadSettingが成功している必要がある
|
||||
char* GetNtpServerName();
|
||||
|
||||
// ネットワーク設定ファイルからタイムゾーンを取得する
|
||||
// 先にReadSettingが成功している必要がある
|
||||
TimeZone GetTimeZone();
|
||||
|
||||
struct CheckedNetworkSetting
|
||||
{
|
||||
nn::ac::CTR::NetworkSetting setting;
|
||||
bool isValid;
|
||||
NN_PADDING3;
|
||||
};
|
||||
|
||||
// SDカードから読み込んだネットワーク設定ファイルから生成した
|
||||
// インターネット設定へのポインタを取得する
|
||||
// インターネット設定は内部のバッファに読み込む
|
||||
CheckedNetworkSetting* GetTempNetworkSetting();
|
||||
|
||||
// 国設定を読み込む
|
||||
nn::Result ImportCountryLanguageData();
|
||||
|
||||
// RTCを読み込む
|
||||
nn::Result ImportMcuRtc(common::HardwareStateManager& manager);
|
||||
|
||||
// TWL写真領域を初期化してから本体初期化を行う
|
||||
bool InitializeFileSystem();
|
||||
|
||||
// SDカードのファイルと本体情報の比較結果をクリアする
|
||||
void ClearFileReadResult();
|
||||
|
||||
// プレイ履歴を読み込みます。ptmのセーブデータ移行後に呼び出す必要があります
|
||||
void ImportPlayHistory();
|
||||
|
||||
// cfgのハードウェア固有領域をcal値で初期化します
|
||||
nn::Result InitializeHardwareDependentSetting();
|
||||
|
||||
// SDカード上のバージョン情報を読みます
|
||||
nn::Result ReadVersionData();
|
||||
|
||||
// SDカードのNintendo 3DS以下ににIVSと一致するディレクトリがあるかどうか
|
||||
bool ExistsIvsDirectory(std::string& ivsRoot);
|
||||
|
||||
// SDカードのIVSデータを書き込む
|
||||
bool ImportIvsData();
|
||||
|
||||
// 書き込みが成功したかどうか
|
||||
bool IsImportSucceeded();
|
||||
|
||||
}
|
||||
|
||||
#endif /* IMPORTER_H_ */
|
||||
376
branches/2-1-1/sources/ConsoleRestore/NtpClient.cpp
Normal file
376
branches/2-1-1/sources/ConsoleRestore/NtpClient.cpp
Normal file
@ -0,0 +1,376 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: NtpClient.cpp
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <nn.h>
|
||||
#include <nn/socket.h>
|
||||
#include <nn/ac.h>
|
||||
#include <nn/ptm.h>
|
||||
#include <nn/ptm/CTR/ptm_ApiSysmenu.h>
|
||||
#include <nn/ac/private/ac.h>
|
||||
#include <nn/ac/CTR/private/ac_InternalApi.h>
|
||||
#include <nn/ac/CTR/private/ac_NetworkSetting.h>
|
||||
#include <nn/math.h>
|
||||
|
||||
#include "Importer.h"
|
||||
#include "CommonLogger.h"
|
||||
|
||||
namespace ConsoleRestore
|
||||
{
|
||||
|
||||
namespace {
|
||||
|
||||
const size_t NTP_THREAD_STACK_SIZE = 0x1000;
|
||||
nn::os::Thread s_NtpThread;
|
||||
nn::os::StackBuffer<NTP_THREAD_STACK_SIZE> s_NtpThreadStack;
|
||||
bool s_NtpSyncSuccessed = false;
|
||||
|
||||
|
||||
struct NTP_Packet{ // NTPパケット
|
||||
u32 controlWord;
|
||||
u32 rootDelay;
|
||||
u32 rootDispersion;
|
||||
u32 referenceId;
|
||||
s64 referenceTimestamp;
|
||||
s64 startTimestamp;
|
||||
s64 receiveTimestamp;
|
||||
u32 transmitTimestampSeconds;
|
||||
u32 transmitTimestampFractions;
|
||||
};
|
||||
|
||||
const size_t TIMEOUT_MILLISECOND = 5000; // タイムアウト ミリ秒数
|
||||
NTP_Packet s_NTPSendPacket; // 送信するNTPパケット
|
||||
NTP_Packet s_NTPRecvPacket; // 受信するNTPパケット
|
||||
const u32 NTP_PORT_NUM = 123;
|
||||
|
||||
nn::Result InitializeNetwork(void)
|
||||
{
|
||||
nn::Result result;
|
||||
nn::ac::Config config;
|
||||
|
||||
result = nn::ac::Initialize();
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
|
||||
// 接続要求用のパラメータを作成
|
||||
result = nn::ac::CreateDefaultConfig(&config);
|
||||
if (result.IsFailure())
|
||||
{
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
return result;
|
||||
}
|
||||
|
||||
// デバッグ用に接続テストを無効化
|
||||
nn::ac::DebugSetNetworkArea(&config, nn::ac::NETWORK_AREA_LAN);
|
||||
|
||||
// 接続要求を発行
|
||||
result = nn::ac::ConnectWithoutEula(config);
|
||||
if (result.IsFailure())
|
||||
{
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
return result;
|
||||
}
|
||||
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
|
||||
nn::Result FinalizeNetwork(void)
|
||||
{
|
||||
nn::Result result;
|
||||
|
||||
// 接続要求用のパラメータを作成
|
||||
result = nn::ac::Close();
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
|
||||
result = nn::ac::Finalize();
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
|
||||
bool GetNtpTime(u32* ntpTime)
|
||||
{
|
||||
nn::Result result;
|
||||
|
||||
bool retval = true;
|
||||
NN_LOG("Initializing network.\n");
|
||||
|
||||
// 本体に書き込まれているネットワーク設定を使ってネットワーク接続を初期化
|
||||
result = InitializeNetwork();
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
|
||||
{
|
||||
NN_LOG("Initializing socket..\n");
|
||||
|
||||
// 一つのスレッドからソケット API を利用する
|
||||
const s32 sessionCount = 1;
|
||||
// ソケットの送受信バッファとして 64 KB を割り当て
|
||||
const size_t bufferSizeForSockets = 65536;
|
||||
// ソケットライブラリに必要なワークサイズを求める
|
||||
const size_t workSizeForLibrary = nn::socket::GetRequiredMemorySize(bufferSizeForSockets, sessionCount);
|
||||
|
||||
// ワークメモリを確保して 4KB にアラインにする
|
||||
u8* pWorkMemory = new u8[workSizeForLibrary + 4096];
|
||||
uptr workMemoryAddress = nn::math::RoundUp<uptr>(reinterpret_cast<uptr> (pWorkMemory), 4096);
|
||||
|
||||
// ソケットライブラリの初期化
|
||||
result = nn::socket::Initialize(workMemoryAddress, workSizeForLibrary, bufferSizeForSockets, sessionCount);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
|
||||
{
|
||||
s32 ret;
|
||||
nn::socket::InAddr addr, netmask;
|
||||
ret = nn::socket::GetPrimaryAddress(reinterpret_cast<u8*> (&addr), reinterpret_cast<u8*> (&netmask));
|
||||
NN_ASSERT(ret == 0);
|
||||
COMMON_LOGGER("host : %s\n", nn::socket::InetNtoA(addr));
|
||||
COMMON_LOGGER("netmask : %s\n", nn::socket::InetNtoA(netmask));
|
||||
|
||||
nn::socket::InAddr dns1, dns2;
|
||||
ret = nn::socket::GetResolver(reinterpret_cast<u8*> (&dns1), reinterpret_cast<u8*> (&dns2));
|
||||
if (ret == 0)
|
||||
{
|
||||
COMMON_LOGGER("dns1 : %s\n", nn::socket::InetNtoA(dns1));
|
||||
COMMON_LOGGER("dns2 : %s\n", nn::socket::InetNtoA(dns2));
|
||||
}
|
||||
|
||||
nn::socket::InAddr gateway;
|
||||
ret = nn::socket::GetDefaultGateway(reinterpret_cast<u8*> (&gateway));
|
||||
if (ret == 0)
|
||||
{
|
||||
COMMON_LOGGER("gateway : %s\n", nn::socket::InetNtoA(gateway));
|
||||
}
|
||||
|
||||
COMMON_LOGGER("\n");
|
||||
#ifndef NN_SWITCH_DISABLE_DEBUG_PRINT
|
||||
nn::socket::DumpRoutingTable();
|
||||
#endif
|
||||
}
|
||||
|
||||
{
|
||||
s32 socket = nn::socket::Socket(nn::socket::PF_INET, nn::socket::SOCK_DGRAM, 0);
|
||||
NN_LOG("socket = %d\n", socket);
|
||||
|
||||
// クライアントアドレスの設定
|
||||
nn::socket::SockAddrIn host_addr;
|
||||
host_addr.len = sizeof(nn::socket::SockAddrIn);
|
||||
host_addr.family = nn::socket::AF_INET;
|
||||
host_addr.addr.addr = 0;
|
||||
host_addr.port = nn::socket::HtoNs(NTP_PORT_NUM);
|
||||
|
||||
// ローカルアドレスをバインド
|
||||
s32 ret = nn::socket::Bind(socket, &host_addr);
|
||||
NN_LOG("bind = %d\n", ret);
|
||||
|
||||
// ********************************************************************************
|
||||
// NTPパケットを生成して送る
|
||||
// ********************************************************************************
|
||||
|
||||
// サーバアドレスの設定
|
||||
nn::socket::SockAddrIn serverSockAddrIn;
|
||||
serverSockAddrIn.len = sizeof(nn::socket::SockAddrIn);
|
||||
serverSockAddrIn.family = nn::socket::AF_INET;
|
||||
|
||||
// GetHostByNameを使う場合
|
||||
nn::socket::HostEnt* serverHostent;
|
||||
u64 serveraddr = 0;
|
||||
serverHostent = nn::socket::GetHostByName(GetNtpServerName());
|
||||
if (serverHostent == NULL)
|
||||
{
|
||||
COMMON_LOGGER("Error: GetHostByName %s\n", GetNtpServerName());
|
||||
retval = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
// サーバのホスト情報からIPアドレスをコピー
|
||||
serveraddr = *(reinterpret_cast<u64 *> (serverHostent->addrList[0]));
|
||||
}
|
||||
serverSockAddrIn.addr.addr = serveraddr;
|
||||
COMMON_LOGGER("Destination address: %s\n", nn::socket::InetNtoA(serverSockAddrIn.addr));
|
||||
serverSockAddrIn.port = nn::socket::HtoNs(NTP_PORT_NUM); // ポート番号
|
||||
|
||||
// NTPパケットをSNTP用に初期化する
|
||||
s_NTPSendPacket.controlWord = nn::socket::HtoNl(0x0B000000);
|
||||
s_NTPSendPacket.rootDelay = 0;
|
||||
s_NTPSendPacket.rootDispersion = 0;
|
||||
s_NTPSendPacket.referenceId = 0;
|
||||
s_NTPSendPacket.referenceTimestamp = 0;
|
||||
s_NTPSendPacket.startTimestamp = 0;
|
||||
s_NTPSendPacket.receiveTimestamp = 0;
|
||||
s_NTPSendPacket.transmitTimestampSeconds = 0;
|
||||
s_NTPSendPacket.transmitTimestampFractions = 0;
|
||||
|
||||
// サーバを指定してNTPパケットを送信する
|
||||
if ((ret = nn::socket::SendTo(socket, reinterpret_cast<const void*> (&s_NTPSendPacket), sizeof(s_NTPSendPacket), 0,
|
||||
&serverSockAddrIn)) < 0)
|
||||
{
|
||||
COMMON_LOGGER("Error: Failed Send to Server, %d\n", ret);
|
||||
retval = false;
|
||||
}
|
||||
|
||||
NN_LOG("SendTo finished\n");
|
||||
|
||||
// 受信待ち
|
||||
nn::socket::PollFd pollFd;
|
||||
pollFd.fd = socket;
|
||||
pollFd.events = nn::socket::POLLRDNORM;
|
||||
if ((ret = nn::socket::Poll(&pollFd, 1, TIMEOUT_MILLISECOND)) < 0)
|
||||
{
|
||||
COMMON_LOGGER("Error: recv error, %d\n", ret);
|
||||
retval = false;
|
||||
}
|
||||
|
||||
NN_LOG("Poll Finished\n");
|
||||
|
||||
switch (pollFd.revents)
|
||||
{
|
||||
case nn::socket::POLLERR: // ソケットにエラーが発生しました。
|
||||
COMMON_LOGGER("Error: POLLERR %s %d\n", __func__, __LINE__);
|
||||
retval = false;
|
||||
break;
|
||||
case nn::socket::POLLHUP: // ストリーム・ソケットが未接続です。
|
||||
COMMON_LOGGER("Error: POLLHUP %s %d\n", __func__, __LINE__);
|
||||
retval = false;
|
||||
break;
|
||||
case nn::socket::POLLNVAL: // 不正なソケット記述子です。
|
||||
COMMON_LOGGER("Error: POLLNVAL %s %d\n", __func__, __LINE__);
|
||||
retval = false;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// サーバから時刻情報を受信する
|
||||
// サーバを指定して受信を行う
|
||||
// 受信するまで待たされる
|
||||
if ((ret = nn::socket::RecvFrom(socket, reinterpret_cast<void*> (&s_NTPRecvPacket), sizeof(s_NTPRecvPacket), nn::socket::MSG_DONTWAIT,
|
||||
&serverSockAddrIn)) < 0)
|
||||
{
|
||||
COMMON_LOGGER("Error: RecvFrom, %d\n", ret);
|
||||
retval = false;
|
||||
}
|
||||
|
||||
NN_LOG("RecvFrom finished\n");
|
||||
|
||||
// NTPサーバから取得した時刻を現地時間に変換する
|
||||
*ntpTime = nn::socket::NtoHl(s_NTPRecvPacket.transmitTimestampSeconds) - 2208988800; /* 1970/01/01 からの秒数に変換 */
|
||||
NN_LOG("ntp_time = %d\n", ntpTime);
|
||||
|
||||
nn::socket::Close(socket);
|
||||
NN_UNUSED_VAR(ret);
|
||||
}
|
||||
|
||||
NN_LOG("Finalizing socket..\n");
|
||||
// ソケットライブラリの終了
|
||||
result = nn::socket::Finalize();
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
}
|
||||
|
||||
NN_LOG("Finalizing network.\n");
|
||||
result = FinalizeNetwork();
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
void RestoreCurrentInternetSetting()
|
||||
{
|
||||
COMMON_LOGGER("Restore Current Internet Setting\n");
|
||||
nn::Result result;
|
||||
if (GetTempNetworkSetting()->isValid)
|
||||
{
|
||||
result = nn::ac::CTR::UpdateNetworkSetting(0, GetTempNetworkSetting()->setting);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED(result);
|
||||
}
|
||||
else
|
||||
{
|
||||
// 無効の場合は消去しておく
|
||||
result = nn::ac::CTR::RemoveNetworkSetting(0);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED(result);
|
||||
}
|
||||
|
||||
result = nn::ac::FlushNetworkSetting();
|
||||
COMMON_LOGGER_RESULT_IF_FAILED(result);
|
||||
|
||||
result = nn::ac::FinalizeInternal();
|
||||
COMMON_LOGGER_RESULT_IF_FAILED(result);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void NtpThreadFunc()
|
||||
{
|
||||
// NTP時間を取得する
|
||||
u32 ntpTime;
|
||||
if (GetNtpTime(&ntpTime))
|
||||
{
|
||||
// タイムゾーンを考慮してDateTimeに変換する
|
||||
TimeZone timeZone = GetTimeZone();
|
||||
|
||||
// 1970/01/01
|
||||
nn::fnd::DateTime utc = nn::fnd::DateTime(1970, 1, 1, 0, 0, 0, 0);
|
||||
nn::fnd::DateTime current = utc + nn::fnd::TimeSpan::FromSeconds(ntpTime);
|
||||
|
||||
if (timeZone.isMinus)
|
||||
{
|
||||
current -= (nn::fnd::TimeSpan::FromHours(timeZone.hour) + nn::fnd::TimeSpan::FromMinutes(timeZone.minutes));
|
||||
}
|
||||
else
|
||||
{
|
||||
current += nn::fnd::TimeSpan::FromHours(timeZone.hour) + nn::fnd::TimeSpan::FromMinutes(timeZone.minutes);
|
||||
}
|
||||
|
||||
// SWCを書き込む
|
||||
nn::ptm::CTR::SetUserTime(current);
|
||||
|
||||
COMMON_LOGGER("Set User Time %04d/%02d/%02d %02d:%02d:%02d\n",
|
||||
current.GetYear(), current.GetMonth(), current.GetDay(), current.GetHour(), current.GetMinute(), current.GetSecond());
|
||||
|
||||
s_NtpSyncSuccessed = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
COMMON_LOGGER("Failed Get Ntp Time\n");
|
||||
s_NtpSyncSuccessed = false;
|
||||
}
|
||||
|
||||
// インターネット設定を元に戻す
|
||||
RestoreCurrentInternetSetting();
|
||||
}
|
||||
|
||||
bool IsTimeAdjustFinished()
|
||||
{
|
||||
// Initialize済みかつ終了
|
||||
return s_NtpThread.IsValid() && !s_NtpThread.IsAlive();
|
||||
}
|
||||
|
||||
bool IsTimeAdjustSuccessed()
|
||||
{
|
||||
return s_NtpSyncSuccessed;
|
||||
}
|
||||
|
||||
void AdjustTime()
|
||||
{
|
||||
nn::Result result;
|
||||
|
||||
result = nn::ac::CTR::InitializeInternal();
|
||||
COMMON_LOGGER_RESULT_IF_FAILED(result);
|
||||
|
||||
if(IsTimeAdjustFinished())
|
||||
{
|
||||
s_NtpThread.Join();
|
||||
s_NtpThread.Finalize();
|
||||
}
|
||||
s_NtpThread.Start( NtpThreadFunc, s_NtpThreadStack);
|
||||
}
|
||||
|
||||
}
|
||||
33
branches/2-1-1/sources/ConsoleRestore/NtpClient.h
Normal file
33
branches/2-1-1/sources/ConsoleRestore/NtpClient.h
Normal file
@ -0,0 +1,33 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: NtpClient.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef NTPCLIENT_H_
|
||||
#define NTPCLIENT_H_
|
||||
|
||||
namespace ConsoleRestore
|
||||
{
|
||||
|
||||
// 新たにスレッドを立て、NTPサーバと同期する
|
||||
u32 AdjustTime();
|
||||
|
||||
// NTPサーバとの同期が終了したかどうか
|
||||
bool IsTimeAdjustFinished();
|
||||
|
||||
// NTPサーバとの同期が完了したかどうか
|
||||
bool IsTimeAdjustSuccessed();
|
||||
|
||||
}
|
||||
|
||||
#endif /* NTPCLIENT_H_ */
|
||||
78
branches/2-1-1/sources/ConsoleRestore/OMakefile
Normal file
78
branches/2-1-1/sources/ConsoleRestore/OMakefile
Normal file
@ -0,0 +1,78 @@
|
||||
#!/usr/bin/env omake
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: Horizon
|
||||
# File: OMakefile
|
||||
#
|
||||
# Copyright (C)2009 Nintendo Co., Ltd. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Rev$
|
||||
#----------------------------------------------------------------------------
|
||||
SUPPORTED_TARGETS = CTR-T*.Process.MPCore.fast
|
||||
CTR_APPTYPE = CARD
|
||||
|
||||
TARGET_PROGRAM = ConsoleRestore
|
||||
|
||||
SAMPLED_DEMOS_COMMON_INCLUDE_DIR = $(dir $(HORIZON_ROOT)/../CTR/SampleDemos/common/include)
|
||||
INCLUDES += $(SAMPLED_DEMOS_COMMON_INCLUDE_DIR) \
|
||||
../common
|
||||
|
||||
SOURCES[] =
|
||||
ConsoleRestore.cpp
|
||||
Controller.cpp
|
||||
Importer.cpp
|
||||
Updater.cpp
|
||||
Ntpclient.cpp
|
||||
TitleDownloader.cpp
|
||||
Shop.cpp
|
||||
../common/Util.cpp
|
||||
../common/DrawSystemState.cpp
|
||||
../common/FileTransfer.cpp
|
||||
../common/FileChecker.cpp
|
||||
../common/SdReaderWriter.cpp
|
||||
../common/HeapManager.cpp
|
||||
../common/SdLogger.cpp
|
||||
../common/wave.cpp
|
||||
../common/SimplePlayer.cpp
|
||||
../common/LogConsole.cpp
|
||||
../common/CommonLogger.cpp
|
||||
../common/SdMountManager.cpp
|
||||
../common/configLoader.cpp
|
||||
../common/VersionDetect.cpp
|
||||
../common/ResFont.cpp
|
||||
../common/HardwareStateManager.cpp
|
||||
../common/SaveDataMover.cpp
|
||||
|
||||
CTR_BANNER_SPEC = $(TARGET_PROGRAM).bsf
|
||||
|
||||
ROMFS_ROOT = ../common/romfiles
|
||||
|
||||
SHADER_BIN = nnfont_RectDrawerShader.shbin
|
||||
SHADER_PATH = $(ROMFS_ROOT)/$(SHADER_BIN)
|
||||
|
||||
ROMFS_DEPENDENCIES = $(SHADER_PATH)
|
||||
|
||||
LIBS += libnn_cfg \
|
||||
libnn_crypto \
|
||||
libnn_mcu \
|
||||
libnn_ps \
|
||||
lib_demo \
|
||||
libnn_nwm \
|
||||
libnn_friends \
|
||||
libnn_ns \
|
||||
libnn_am \
|
||||
libnn_nim \
|
||||
|
||||
INSTALL_SDK_TOOL = true
|
||||
|
||||
ROM_SPEC_FILE = $(TARGET_PROGRAM).rsf
|
||||
DESCRIPTOR = $(HORIZON_ROOT)/resources/specfiles/private/RepairTool.desc
|
||||
|
||||
include $(ROOT_OMAKE)/modulerules
|
||||
|
||||
build: $(DEFAULT_TARGETS)
|
||||
560
branches/2-1-1/sources/ConsoleRestore/Shop.cpp
Normal file
560
branches/2-1-1/sources/ConsoleRestore/Shop.cpp
Normal file
@ -0,0 +1,560 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: Shop.cpp
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <nn/os.h>
|
||||
#include <nn/Handle.h>
|
||||
#include <nn/dbg.h>
|
||||
#include <nn/nim.h>
|
||||
#include <nn/ac/private/ac.h>
|
||||
#include <nn/ac/CTR/private/ac_InternalApi.h>
|
||||
#include <nn/nim/CTR/private/nim_ShopPrivateApi.h>
|
||||
#include <nn/CTR/CTR_ProgramId.h>
|
||||
#include <nn/am.h>
|
||||
|
||||
#include "Shop.h"
|
||||
#include "CommonLogger.h"
|
||||
|
||||
using namespace ES_NAMESPACE;
|
||||
using namespace EC_NAMESPACE;
|
||||
|
||||
#define NIM_SHOP_RESULT_CHECK(result) \
|
||||
do { \
|
||||
if (result.IsFailure()) \
|
||||
{ \
|
||||
ECCustomerSupportCode csc; \
|
||||
nn::nim::Shop::GetCustomerSupportCode(&csc); \
|
||||
COMMON_LOGGER("CSCode: %d\n", csc); \
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result); \
|
||||
NN_DBG_PRINT_RESULT(result); \
|
||||
COMMON_LOGGER_DETAIL("Result = %08X\n", result.GetPrintableBits()); \
|
||||
s_ShopResult = result; \
|
||||
return; \
|
||||
} \
|
||||
} while(0)
|
||||
namespace
|
||||
{
|
||||
|
||||
nn::Result s_ShopResult = nn::ResultSuccess();
|
||||
|
||||
const size_t SHOP_OPERATION_THREAD_STACK_SIZE = 0x1000;
|
||||
nn::os::Thread s_ShopOperationThread;
|
||||
nn::os::StackBuffer<SHOP_OPERATION_THREAD_STACK_SIZE> s_ShopOperationThreadStack;
|
||||
|
||||
const size_t EC_BUFFER_SIZE = 128 * 1024;
|
||||
u8 s_EcBufffer[EC_BUFFER_SIZE];
|
||||
bool s_IsNimShopInitialized = false;
|
||||
|
||||
struct ShopThreadParam
|
||||
{
|
||||
ConsoleRestore::ShopOperation op;
|
||||
nn::nim::TitleConfig config;
|
||||
};
|
||||
|
||||
// TitleProgress の ==, != を定義
|
||||
bool operator==(
|
||||
nn::nim::TitleProgress& lhs,
|
||||
nn::nim::TitleProgress& rhs)
|
||||
{
|
||||
return (lhs.state == rhs.state &&
|
||||
lhs.lastResult == rhs.lastResult &&
|
||||
lhs.downloadedSize == rhs.downloadedSize &&
|
||||
lhs.totalSize == rhs.totalSize);
|
||||
}
|
||||
|
||||
bool operator!=(
|
||||
nn::nim::TitleProgress& lhs,
|
||||
nn::nim::TitleProgress& rhs)
|
||||
{
|
||||
return (! (lhs == rhs));
|
||||
}
|
||||
|
||||
// TitleState の文字列を取得
|
||||
#ifdef COMMON_LOGGER_DETAIL_ENABLE
|
||||
const char* GetTitleStateString(nn::nim::TitleState state)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case nn::nim::TITLE_STATE_NOT_INITIALIZED:
|
||||
return "NOT_INITIALIZED";
|
||||
case nn::nim::TITLE_STATE_INITIALIZED:
|
||||
return "INITIALIZED";
|
||||
case nn::nim::TITLE_STATE_DOWNLOAD_TMD:
|
||||
return "DOWNLOAD_TMD";
|
||||
case nn::nim::TITLE_STATE_PREPARE_SAVE_DATA:
|
||||
return "PREPARE_SAVE_DATA";
|
||||
case nn::nim::TITLE_STATE_DOWNLOAD_CONTENTS:
|
||||
return "DOWNLOAD_CONTENTS";
|
||||
case nn::nim::TITLE_STATE_WAIT_COMMIT:
|
||||
return "WAIT_COMMIT";
|
||||
case nn::nim::TITLE_STATE_COMMITTING:
|
||||
return "COMMITTING";
|
||||
case nn::nim::TITLE_STATE_FINISHED:
|
||||
return "FINISHED";
|
||||
case nn::nim::TITLE_STATE_VERSION_MISMATCH:
|
||||
return "VERSION_MISMATCH";
|
||||
default:
|
||||
return "UNKNOWN";
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
// 空文字列と NULL ポインタをそれぞれ <empty> と NULL として返す
|
||||
#ifdef COMMON_LOGGER_DETAIL_ENABLE
|
||||
const char* Cstr(const char* p)
|
||||
{
|
||||
return p ? (p[0] ? p : "<empty>") : "NULL";
|
||||
}
|
||||
#endif
|
||||
|
||||
// ECTicketVersions を出力
|
||||
void PrintECTicketVersions(const ECTicketVersions& ticketVersions)
|
||||
{
|
||||
if (ticketVersions.nTicketVersions == 0)
|
||||
{
|
||||
COMMON_LOGGER_DETAIL("No TicketVersions\n");
|
||||
return;
|
||||
}
|
||||
|
||||
COMMON_LOGGER_DETAIL("----- ECTicketVersions -----\n");
|
||||
for (u32 i = 0; i < ticketVersions.nTicketVersions; i++)
|
||||
{
|
||||
#ifdef COMMON_LOGGER_DETAIL_ENABLE
|
||||
ECTicketVersion version = ticketVersions.ticketVersions[i];
|
||||
#endif
|
||||
COMMON_LOGGER_DETAIL("%03d: 0x%016llx v%d\n", i, version.ticketId, version.version);
|
||||
}
|
||||
COMMON_LOGGER_DETAIL("---------------------------\n");
|
||||
}
|
||||
|
||||
// ECAccountInfo の情報を出力
|
||||
void PrintECAccountInfo(const ECAccountInfo& accountInfo)
|
||||
{
|
||||
COMMON_LOGGER_DETAIL("========== ECAccountInfo ==========\n");
|
||||
|
||||
COMMON_LOGGER_DETAIL("accountId\n %s\n", Cstr(accountInfo.accountId));
|
||||
|
||||
COMMON_LOGGER_DETAIL("accountStatus\n %s\n", Cstr(accountInfo.accountStatus));
|
||||
|
||||
if (accountInfo.accountBalance == NULL)
|
||||
{
|
||||
COMMON_LOGGER_DETAIL("accountBalance\n NULL\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
COMMON_LOGGER_DETAIL("accountBalance->amount\n %s\n",
|
||||
Cstr(accountInfo.accountBalance->amount));
|
||||
COMMON_LOGGER_DETAIL("accountBalance->currency\n %s\n",
|
||||
Cstr(accountInfo.accountBalance->currency));
|
||||
}
|
||||
|
||||
if (accountInfo.agreedEULAVersion == NULL)
|
||||
{
|
||||
COMMON_LOGGER_DETAIL("agreedEULAVersion\n NULL\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
COMMON_LOGGER_DETAIL("agreedEULAVersion\n %lld\n",
|
||||
*accountInfo.agreedEULAVersion);
|
||||
}
|
||||
|
||||
if (accountInfo.latestEULAVersion == NULL)
|
||||
{
|
||||
COMMON_LOGGER_DETAIL("latestEULAVersion\n NULL\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
COMMON_LOGGER_DETAIL("latestEULAVersion\n %lld\n",
|
||||
*accountInfo.latestEULAVersion);
|
||||
}
|
||||
|
||||
COMMON_LOGGER_DETAIL("country\n %s\n", Cstr(accountInfo.country));
|
||||
|
||||
COMMON_LOGGER_DETAIL("extAccountId\n %s\n", Cstr(accountInfo.extAccountId));
|
||||
|
||||
COMMON_LOGGER_DETAIL("deviceToken\n %s\n", Cstr(accountInfo.deviceToken));
|
||||
|
||||
COMMON_LOGGER_DETAIL("weakToken\n %s\n", Cstr(accountInfo.weakToken));
|
||||
|
||||
COMMON_LOGGER_DETAIL("isStandbyMode\n %d\n", accountInfo.isStandbyMode);
|
||||
|
||||
if (accountInfo.owned == NULL)
|
||||
{
|
||||
COMMON_LOGGER_DETAIL("owned\n NULL\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
PrintECTicketVersions(*(accountInfo.owned));
|
||||
}
|
||||
}
|
||||
|
||||
nn::Result PrintNetworkSetting()
|
||||
{
|
||||
nn::Result result;
|
||||
nn::ac::NetworkSetting networkSetting;
|
||||
result = nn::ac::LoadNetworkSetting(0, networkSetting);
|
||||
COMMON_LOGGER("SSID: %s\n", networkSetting.wireless.essidSecurity.ssid);
|
||||
COMMON_LOGGER("DNS : %d.%d.%d.%d\n",
|
||||
networkSetting.ip.dns[0][0], networkSetting.ip.dns[0][1],
|
||||
networkSetting.ip.dns[0][2], networkSetting.ip.dns[0][3]);
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
nn::Result ConnectNetwork()
|
||||
{
|
||||
nn::Result result;
|
||||
nn::ac::Config config;
|
||||
|
||||
result = nn::ac::CreateDefaultConfig(&config);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
|
||||
result = nn::ac::ConnectWithoutEula(config);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
|
||||
COMMON_LOGGER_DETAIL("Success nn::ac::ConnectWithoutEula\n");
|
||||
|
||||
result = PrintNetworkSetting();
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
nn::Result InitializeInternal()
|
||||
{
|
||||
nn::Result result;
|
||||
|
||||
result = nn::ac::InitializeInternal();
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
|
||||
result = ConnectNetwork();
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
nn::Result FinalizeInternal()
|
||||
{
|
||||
nn::Result result = nn::ResultSuccess();
|
||||
|
||||
nn::ac::CloseAll();
|
||||
|
||||
result = nn::ac::FinalizeInternal();
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
namespace ConsoleRestore{
|
||||
|
||||
nn::Result ShopOperationConnect();
|
||||
nn::Result ShopOperationFinalize();
|
||||
|
||||
|
||||
nn::Result CheckStandbyMode(s32 isStandbyMode)
|
||||
{
|
||||
if(isStandbyMode)
|
||||
{
|
||||
COMMON_LOGGER("Shop is Standby Mode\n");
|
||||
return nn::MakePermanentResult(nn::Result::SUMMARY_INVALID_STATE, nn::Result::MODULE_COMMON,
|
||||
nn::Result::DESCRIPTION_NOT_AUTHORIZED);
|
||||
}
|
||||
else
|
||||
{
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
}
|
||||
|
||||
nn::Result ShopOperationConnect(ECAccountInfo** pAccountInfo)
|
||||
{
|
||||
nn::Result result = nn::ResultSuccess();
|
||||
|
||||
/* -------------------------------------------------------------------
|
||||
Connect
|
||||
-------------------------------------------------------------------- */
|
||||
COMMON_LOGGER_DETAIL("nim::Shop::Connect\n");
|
||||
result = nn::nim::Shop::Connect(pAccountInfo, s_EcBufffer, EC_BUFFER_SIZE);
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
result = CheckStandbyMode((*pAccountInfo)->isStandbyMode);
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
|
||||
PrintECAccountInfo(**pAccountInfo);
|
||||
COMMON_LOGGER_DETAIL("\n");
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
nn::Result ShopOperationInitialize()
|
||||
{
|
||||
nn::Result result = nn::ResultSuccess();
|
||||
|
||||
/* -------------------------------------------------------------------
|
||||
Initialize
|
||||
-------------------------------------------------------------------- */
|
||||
if (!s_IsNimShopInitialized)
|
||||
{
|
||||
COMMON_LOGGER_DETAIL("nim::InitializeForShop\n");
|
||||
result = nn::nim::InitializeForShop();
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
s_IsNimShopInitialized = true;
|
||||
}
|
||||
|
||||
/* -------------------------------------------------------------------
|
||||
SetParameter
|
||||
-------------------------------------------------------------------- */
|
||||
COMMON_LOGGER_DETAIL("nim::Shop::SetApplication Id\n");
|
||||
|
||||
nn::nim::Shop::SetApplicationId();
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
|
||||
COMMON_LOGGER_DETAIL("nim::Shop::SetTIN\n");
|
||||
result = nn::nim::Shop::SetTin(CONSOLE_RESTORE_TIN);
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
nn::Result ShopOperationConnect()
|
||||
{
|
||||
nn::Result result;
|
||||
result = ShopOperationInitialize();
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
|
||||
/* -------------------------------------------------------------------
|
||||
Connect
|
||||
-------------------------------------------------------------------- */
|
||||
ECAccountInfo* pAccountInfo;
|
||||
result = ShopOperationConnect(&pAccountInfo);
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
nn::Result ShopOperationFinalize()
|
||||
{
|
||||
nn::Result result = nn::ResultSuccess();
|
||||
|
||||
/* -------------------------------------------------------------------
|
||||
Finalize
|
||||
-------------------------------------------------------------------- */
|
||||
COMMON_LOGGER_DETAIL("nim::FinalizeForShop\n");
|
||||
result = nn::nim::FinalizeForShop();
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
s_IsNimShopInitialized = false;
|
||||
|
||||
COMMON_LOGGER_DETAIL("util::ac::Finalize\n");
|
||||
result = FinalizeInternal();
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
namespace
|
||||
{
|
||||
|
||||
void ShopOperationUnregisterCore(bool force)
|
||||
{
|
||||
nn::Result result;
|
||||
result = ShopOperationInitialize();
|
||||
NIM_SHOP_RESULT_CHECK(result);
|
||||
ECAccountInfo* pAccountInfo;
|
||||
result = ShopOperationConnect(&pAccountInfo);
|
||||
NIM_SHOP_RESULT_CHECK(result);
|
||||
if (force)
|
||||
{
|
||||
if (pAccountInfo->accountStatus && (pAccountInfo->accountStatus[0] == 'R' || pAccountInfo->accountStatus[0]
|
||||
== 'T'))
|
||||
{
|
||||
COMMON_LOGGER_DETAIL("nim::Shop::Unregister\n");
|
||||
result = nn::nim::Shop::Unregister();
|
||||
NIM_SHOP_RESULT_CHECK(result);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (pAccountInfo->accountStatus && (pAccountInfo->accountStatus[0] == 'R'))
|
||||
{
|
||||
COMMON_LOGGER_DETAIL("nim::Shop::Unregister\n");
|
||||
result = nn::nim::Shop::Unregister();
|
||||
NIM_SHOP_RESULT_CHECK(result);
|
||||
}
|
||||
else
|
||||
{
|
||||
COMMON_LOGGER_DETAIL("Not registered.\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// メイン関数
|
||||
void ShopOperationSingleThreadFunc(ShopThreadParam param)
|
||||
{
|
||||
nn::Result result;
|
||||
|
||||
s_ShopResult = nn::ResultSuccess();
|
||||
|
||||
COMMON_LOGGER_DETAIL("util::ac::Initialize\n");
|
||||
result = InitializeInternal();
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
NIM_SHOP_RESULT_CHECK(result);
|
||||
|
||||
switch(param.op)
|
||||
{
|
||||
case SHOP_OPERATION_CONNECT:
|
||||
{
|
||||
result = ShopOperationConnect();
|
||||
NIM_SHOP_RESULT_CHECK(result);
|
||||
}
|
||||
break;
|
||||
|
||||
case SHOP_OPERATION_GET_IVS:
|
||||
{
|
||||
result = ShopOperationInitialize();
|
||||
NIM_SHOP_RESULT_CHECK(result);
|
||||
// IVSを取得する
|
||||
result = nn::nim::Shop::ImportIvsFromInfrastructure();
|
||||
NIM_SHOP_RESULT_CHECK(result);
|
||||
}
|
||||
break;
|
||||
|
||||
case SHOP_OPERATION_UNREGISTER:
|
||||
{
|
||||
ShopOperationUnregisterCore(false);
|
||||
}
|
||||
break;
|
||||
|
||||
case SHOP_OPERATION_FORCE_UNREGISTER:
|
||||
{
|
||||
ShopOperationUnregisterCore(true);
|
||||
}
|
||||
break;
|
||||
|
||||
case SHOP_OPERATION_CONNECT_WITHOUT_CLOSE:
|
||||
{
|
||||
result = ShopOperationConnect();
|
||||
NIM_SHOP_RESULT_CHECK(result);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
{
|
||||
case SHOP_OPERATION_DOWNLOAD_TITLE:
|
||||
COMMON_LOGGER_DETAIL("Try Download %016llx\n", param.config.titleId);
|
||||
result = nn::nim::Shop::StartDownload(param.config);
|
||||
|
||||
if (result == nn::nim::ResultBusy() || result == nn::nim::ResultAlreadyDone())
|
||||
{
|
||||
COMMON_LOGGER("Download Content -> Nim is busy\n");
|
||||
}
|
||||
else if (result == nn::nim::ResultInvalidTitle())
|
||||
{
|
||||
COMMON_LOGGER("Download Content -> Invalid Title\n");
|
||||
}
|
||||
else if (result.IsFailure())
|
||||
{
|
||||
COMMON_LOGGER("Download Content -> Failure %x\n", result.GetPrintableBits());
|
||||
}
|
||||
|
||||
/* -------------------------------------------------------------------
|
||||
GetProgress
|
||||
-------------------------------------------------------------------- */
|
||||
|
||||
COMMON_LOGGER_DETAIL("nim::Shop::GetProgress()\n");
|
||||
nn::nim::TitleProgress before;
|
||||
nn::nim::TitleProgress latest;
|
||||
while (true)
|
||||
{
|
||||
result = nn::nim::Shop::GetProgress(&latest);
|
||||
|
||||
NIM_SHOP_RESULT_CHECK(result);
|
||||
NIM_SHOP_RESULT_CHECK(latest.lastResult);
|
||||
|
||||
// Print progress
|
||||
if (latest != before)
|
||||
{
|
||||
COMMON_LOGGER_DETAIL("%8lld / %8lld (%d:%s)\n",
|
||||
latest.downloadedSize,
|
||||
latest.totalSize,
|
||||
latest.state.Get(),
|
||||
GetTitleStateString(latest.state));
|
||||
|
||||
if (latest.state == nn::nim::TITLE_STATE_FINISHED)
|
||||
{
|
||||
COMMON_LOGGER_DETAIL("Finished Download\n");
|
||||
break;
|
||||
}
|
||||
|
||||
before = latest;
|
||||
}
|
||||
|
||||
// あまりにも頻繁に GetProgress を呼ぶと、ダウンロード処理の速度に
|
||||
// 影響が出てしまいます。少なくとも数フレーム以上の間隔をあけて
|
||||
// GetProgress することを推奨します。
|
||||
nn::os::Thread::Sleep(nn::fnd::TimeSpan::FromMilliSeconds(100));
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
result = ShopOperationFinalize();
|
||||
NIM_SHOP_RESULT_CHECK(result);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void StartShopOperationSingle(ShopOperation op, nn::nim::TitleConfig config)
|
||||
{
|
||||
COMMON_LOGGER_DETAIL("Start ShopOperationSingle, %s\n", SHOP_OPERATION_STR[op]);
|
||||
|
||||
ShopThreadParam param;
|
||||
param.op = op;
|
||||
param.config = config;
|
||||
s_ShopOperationThread.Start(ShopOperationSingleThreadFunc, param, s_ShopOperationThreadStack);
|
||||
}
|
||||
|
||||
void StartShopOperationSingle(ShopOperation op)
|
||||
{
|
||||
ShopThreadParam param;
|
||||
param.op = op;
|
||||
|
||||
COMMON_LOGGER_DETAIL("Start ShopOperationSingle, %s\n", SHOP_OPERATION_STR[op]);
|
||||
s_ShopOperationThread.Start(ShopOperationSingleThreadFunc, param, s_ShopOperationThreadStack);
|
||||
}
|
||||
|
||||
void FinalizeShopOperationSingle()
|
||||
{
|
||||
COMMON_LOGGER_DETAIL("Finalize ShopOperationSingle\n");
|
||||
s_ShopOperationThread.Join();
|
||||
s_ShopOperationThread.Finalize();
|
||||
}
|
||||
|
||||
bool IsShopOperationSingleFinished()
|
||||
{
|
||||
return s_ShopOperationThread.IsValid() && !s_ShopOperationThread.IsAlive();
|
||||
}
|
||||
|
||||
nn::Result GetShopOperationSingleResult()
|
||||
{
|
||||
return s_ShopResult;
|
||||
}
|
||||
|
||||
}
|
||||
68
branches/2-1-1/sources/ConsoleRestore/Shop.h
Normal file
68
branches/2-1-1/sources/ConsoleRestore/Shop.h
Normal file
@ -0,0 +1,68 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: Shop.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef SHOP_H_
|
||||
#define SHOP_H_
|
||||
|
||||
#include <nn.h>
|
||||
#include <nn/nim.h>
|
||||
|
||||
namespace ConsoleRestore
|
||||
{
|
||||
|
||||
// ショップサーバにConsoleResotoreが接続するためのTINコード
|
||||
const char* const CONSOLE_RESTORE_TIN = "987654321";
|
||||
|
||||
typedef enum SHOP_OPERATION
|
||||
{
|
||||
SHOP_OPERATION_CONNECT, // Shop::ConnectしてCloseするだけ
|
||||
SHOP_OPERATION_GET_IVS, // Shop::ImportIvsFromInfrastructureを実行
|
||||
SHOP_OPERATION_UNREGISTER, // Shop::Unregisterを実行
|
||||
SHOP_OPERATION_FORCE_UNREGISTER, // アカウント移行後でもUnregisterを実行
|
||||
SHOP_OPERATION_CONNECT_WITHOUT_CLOSE, // Shop::ConnectしてCloseしない
|
||||
SHOP_OPERATION_DOWNLOAD_TITLE, // Titleをダウンロードする
|
||||
SHOP_OPERATION_NUM_MAX
|
||||
|
||||
} ShopOperation;
|
||||
|
||||
// ショップ操作のモード表示用文字列(デバッグ用)
|
||||
const char* const SHOP_OPERATION_STR[] =
|
||||
{
|
||||
"Connect",
|
||||
"Get SDCI",
|
||||
"Unregister",
|
||||
"Force Unregister",
|
||||
"Connect Without Close",
|
||||
"Download Title"
|
||||
};
|
||||
|
||||
// 新たにスレッドを立て、ショップ操作を開始する
|
||||
void StartShopOperationSingle(ShopOperation op, nn::nim::TitleConfig config);
|
||||
|
||||
// 新たにスレッドを立て、ショップ操作を開始する
|
||||
void StartShopOperationSingle(ShopOperation op);
|
||||
|
||||
// ショップ操作スレッドを終了する
|
||||
void FinalizeShopOperationSingle();
|
||||
|
||||
// ショップ操作スレッドが終了したかどうか
|
||||
bool IsShopOperationSingleFinished();
|
||||
|
||||
// ショップ操作のResultを取得する
|
||||
nn::Result GetShopOperationSingleResult();
|
||||
|
||||
}
|
||||
|
||||
#endif /* SHOP_H_ */
|
||||
266
branches/2-1-1/sources/ConsoleRestore/TitleDownloader.cpp
Normal file
266
branches/2-1-1/sources/ConsoleRestore/TitleDownloader.cpp
Normal file
@ -0,0 +1,266 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: TitleDownloader.cpp
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <nn.h>
|
||||
#include <nn/am.h>
|
||||
#include <nn/nim.h>
|
||||
#include <nn/CTR/CTR_ProgramId.h>
|
||||
|
||||
#include "common_Types.h"
|
||||
#include "FileName.h"
|
||||
#include "CommonLogger.h"
|
||||
#include "HeapManager.h"
|
||||
#include "TitleDownloader.h"
|
||||
#include "Shop.h"
|
||||
#include "SdReaderWriter.h"
|
||||
|
||||
|
||||
namespace
|
||||
{
|
||||
|
||||
bit8 s_buffer1[400 * 1024];
|
||||
|
||||
const size_t TITLE_DOWNLOADER_STACK_SIZE = 0x1000;
|
||||
nn::os::Thread s_TitleDownloaderThread;
|
||||
nn::os::StackBuffer<TITLE_DOWNLOADER_STACK_SIZE> s_TitleDownloaderThreadStack;
|
||||
u64 s_Progress;
|
||||
|
||||
nn::fs::MediaType GetMediaType(const ES_NAMESPACE::ESTitleId titleId)
|
||||
{
|
||||
return (nn::CTR::IsTwlApp(titleId)) ?
|
||||
nn::fs::MEDIA_TYPE_NAND : nn::fs::MEDIA_TYPE_SDMC;
|
||||
}
|
||||
|
||||
const char *GetAttribute(EC_NAMESPACE::ECNameValuePair *attributes, u32 nAttributes, const char *attributeName)
|
||||
{
|
||||
for(int i=0; i<nAttributes; i++)
|
||||
{
|
||||
if(std::strcmp(attributes[i].name, attributeName)==0)
|
||||
{
|
||||
return attributes[i].value;
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
nn::Result GetEntry(ES_NAMESPACE::ESTitleId titleId, EC_NAMESPACE::ECTitleCatalogEntry **entry)
|
||||
{
|
||||
nn::nim::AttributeName returnAttribute[] =
|
||||
{"Version", "TitleName", "TitleType", "TitleDescription", "Category", "Publisher", "MaxUserFileSize", "ReleaseDate"};
|
||||
nn::nim::AttributeFilter attributeFilter[] = {
|
||||
{"==", "string", "PricingSelection", "RELEASED"}
|
||||
};
|
||||
|
||||
COMMON_LOGGER_DETAIL("ID: %016llx\n", titleId);
|
||||
|
||||
EC_NAMESPACE::ECTitleCatalog *titleCatalog;
|
||||
nn::Result result = nn::nim::Shop::ListTitles(0, 1,
|
||||
returnAttribute, sizeof(returnAttribute)/sizeof(returnAttribute[0]),
|
||||
attributeFilter, sizeof(attributeFilter)/sizeof(attributeFilter[0]),
|
||||
&(titleId), 1,
|
||||
NULL, 0,
|
||||
&titleCatalog, s_buffer1, sizeof(s_buffer1));
|
||||
|
||||
if(result.IsSuccess())
|
||||
{
|
||||
if(titleCatalog->nEntries == 1)
|
||||
{
|
||||
*entry = &(titleCatalog->entries[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
return nn::MakeStatusResult(nn::Result::SUMMARY_NOT_FOUND, nn::Result::MODULE_COMMON, nn::Result::DESCRIPTION_NOT_FOUND);
|
||||
}
|
||||
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
nn::Result GetTitleConfig(const ES_NAMESPACE::ESTitleId titleId, nn::nim::TitleConfig *titleConfig)
|
||||
{
|
||||
EC_NAMESPACE::ECTitleCatalogEntry *entry;
|
||||
NN_UTIL_RETURN_IF_FAILED(GetEntry(titleId, &entry));
|
||||
|
||||
titleConfig->titleId=titleId;
|
||||
titleConfig->version=std::strtoull(GetAttribute(entry->attributes, entry->nAttributes, "Version"), NULL, 10);
|
||||
titleConfig->ratingAge=0;
|
||||
titleConfig->media=GetMediaType(titleId);
|
||||
|
||||
COMMON_LOGGER_DETAIL("titleId : 0x%016llx\n", titleConfig->titleId);
|
||||
COMMON_LOGGER_DETAIL("version : %lld\n" , titleConfig->version);
|
||||
COMMON_LOGGER_DETAIL("ratingAge : %d\n" , titleConfig->ratingAge);
|
||||
COMMON_LOGGER_DETAIL("media : %d\n" , titleConfig->media);
|
||||
|
||||
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
|
||||
|
||||
} // namespace <unnamed>
|
||||
|
||||
namespace ConsoleRestore
|
||||
{
|
||||
|
||||
nn::Result TitleDownloader::m_Result = nn::ResultSuccess();
|
||||
|
||||
void TitleDownloaderThreadFunc()
|
||||
{
|
||||
TitleDownloader TwlTitleDownloader;
|
||||
|
||||
s_Progress = 0;
|
||||
TwlTitleDownloader.Start();
|
||||
}
|
||||
|
||||
void StartTitleDownload()
|
||||
{
|
||||
s_TitleDownloaderThread.Start(TitleDownloaderThreadFunc, s_TitleDownloaderThreadStack);
|
||||
}
|
||||
|
||||
bool IsDownloadTitleFinished()
|
||||
{
|
||||
return s_TitleDownloaderThread.IsValid() && !s_TitleDownloaderThread.IsAlive();
|
||||
}
|
||||
|
||||
void FinalizeTitleDownload()
|
||||
{
|
||||
s_TitleDownloaderThread.Join();
|
||||
s_TitleDownloaderThread.Finalize();
|
||||
}
|
||||
|
||||
bool DownloadTitleSucceeded()
|
||||
{
|
||||
return TitleDownloader::m_Result.IsSuccess() && GetShopOperationSingleResult().IsSuccess();
|
||||
}
|
||||
|
||||
u32 GetTitleDownloadProgress()
|
||||
{
|
||||
return s_Progress;
|
||||
}
|
||||
|
||||
|
||||
TitleDownloader::TitleDownloader() : m_TwlTiteNum(0)
|
||||
{
|
||||
for(u32 i = 0; i < TWL_IMPORTABLE_TITLE_MAX; i++)
|
||||
{
|
||||
m_ProgramIdList[i] = 0;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
TitleDownloader::~TitleDownloader()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
nn::Result WaitCancelled()
|
||||
{
|
||||
nn::nim::TitleProgress progress;
|
||||
while(true)
|
||||
{
|
||||
// キャンセルがResultとして返ってくる / ダウンロード終了まで待つ
|
||||
NN_UTIL_RETURN_IF_FAILED(nn::nim::Shop::GetProgress(&progress));
|
||||
if(progress.lastResult==nn::nim::ResultCancelRequested() || progress.state==nn::nim::TITLE_STATE_FINISHED)
|
||||
{
|
||||
break;
|
||||
}
|
||||
nn::os::Thread::Sleep(nn::fnd::TimeSpan::FromMilliSeconds(100));
|
||||
}
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
|
||||
void WaitShopOperationAndFinalize()
|
||||
{
|
||||
while (!IsShopOperationSingleFinished())
|
||||
{
|
||||
nn::os::Thread::Sleep(nn::fnd::TimeSpan::FromMilliSeconds(100));
|
||||
}
|
||||
|
||||
FinalizeShopOperationSingle();
|
||||
}
|
||||
|
||||
void TitleDownloader::Start()
|
||||
{
|
||||
m_Result = ListUp();
|
||||
if(m_Result.IsFailure())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for(u8 i = 0; i < m_TwlTiteNum; i++)
|
||||
{
|
||||
s_Progress = i * 100 / m_TwlTiteNum;
|
||||
StartShopOperationSingle(SHOP_OPERATION_CONNECT_WITHOUT_CLOSE);
|
||||
WaitShopOperationAndFinalize();
|
||||
|
||||
nn::nim::TitleConfig config;
|
||||
m_Result = GetTitleConfig(m_ProgramIdList[i], &config);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(m_Result);
|
||||
if (m_Result.IsSuccess())
|
||||
{
|
||||
StartShopOperationSingle(SHOP_OPERATION_DOWNLOAD_TITLE, config);
|
||||
WaitShopOperationAndFinalize();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
nn::Result TitleDownloader::ListUp()
|
||||
{
|
||||
COMMON_LOGGER("Read TwlTitle List.\n");
|
||||
|
||||
size_t heapSize = common::GetAllocatableSize();
|
||||
if(heapSize > common::FILE_COPY_HEAP_SIZE)
|
||||
{
|
||||
heapSize = common::FILE_COPY_HEAP_SIZE;
|
||||
}
|
||||
common::HeapManager heap(heapSize);
|
||||
char* titleListBuf = reinterpret_cast<char*> (heap.GetAddr());
|
||||
|
||||
size_t readSize = 0;
|
||||
if (titleListBuf != NULL)
|
||||
{
|
||||
common::SdReaderWriter sdReader;
|
||||
m_Result = sdReader.ReadBufWithCmac(common::TWL_TITLELIST_PATHNAME, titleListBuf, heapSize, &readSize);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(m_Result);
|
||||
if (m_Result.IsSuccess())
|
||||
{
|
||||
u32 listHead = 0;
|
||||
for (u32 i = 0; i < readSize; i++)
|
||||
{
|
||||
if (titleListBuf[i] == '\n')
|
||||
{
|
||||
char ProgramIdStr[32];
|
||||
char *error;
|
||||
std::memcpy(ProgramIdStr, &titleListBuf[listHead], i - listHead);
|
||||
m_ProgramIdList[m_TwlTiteNum] = std::strtoull(ProgramIdStr, &error, 16);
|
||||
m_TwlTiteNum++;
|
||||
COMMON_LOGGER_DETAIL("%016llx\n", m_ProgramIdList[m_TwlTiteNum - 1]);
|
||||
|
||||
listHead = i + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
COMMON_LOGGER("%d Title(s) found.\n", m_TwlTiteNum);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Result = nn::Result(nn::Result::LEVEL_FATAL, nn::Result::SUMMARY_OUT_OF_RESOURCE, nn::Result::MODULE_COMMON,
|
||||
nn::Result::DESCRIPTION_OUT_OF_MEMORY);
|
||||
}
|
||||
|
||||
return m_Result;
|
||||
}
|
||||
|
||||
}
|
||||
65
branches/2-1-1/sources/ConsoleRestore/TitleDownloader.h
Normal file
65
branches/2-1-1/sources/ConsoleRestore/TitleDownloader.h
Normal file
@ -0,0 +1,65 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: TitleDownloader.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef TITLEDOWNLOADER_H_
|
||||
#define TITLEDOWNLOADER_H_
|
||||
|
||||
#include <nn.h>
|
||||
|
||||
namespace ConsoleRestore
|
||||
{
|
||||
|
||||
// 新たにスレッドを立て、タイトルのダウンロードを開始する
|
||||
void StartTitleDownload();
|
||||
|
||||
// タイトルのダウンロードスレッドが終了したかどうか
|
||||
bool IsDownloadTitleFinished();
|
||||
|
||||
// タイトルのダウンロードスレッドが成功したかどうか
|
||||
bool DownloadTitleSucceeded();
|
||||
|
||||
// タイトルのダウンロードスレッドを終了する
|
||||
void FinalizeTitleDownload();
|
||||
|
||||
// タイトルダウンロードの進捗を取得する
|
||||
u32 GetTitleDownloadProgress();
|
||||
|
||||
// ショップからタイトルをダウンロードするためのクラス
|
||||
class TitleDownloader
|
||||
{
|
||||
public:
|
||||
TitleDownloader();
|
||||
virtual ~TitleDownloader();
|
||||
|
||||
// タイトルのダウンロードを開始する
|
||||
void Start();
|
||||
|
||||
NN_PADDING4;
|
||||
static nn::Result m_Result;
|
||||
|
||||
private:
|
||||
nn::Result ListUp();
|
||||
|
||||
static const size_t TWL_IMPORTABLE_TITLE_MAX = 40;
|
||||
|
||||
nn::ProgramID m_ProgramIdList[TWL_IMPORTABLE_TITLE_MAX];
|
||||
u32 m_TwlTiteNum;
|
||||
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif /* TITLEDOWNLOADER_H_ */
|
||||
251
branches/2-1-1/sources/ConsoleRestore/Updater.cpp
Normal file
251
branches/2-1-1/sources/ConsoleRestore/Updater.cpp
Normal file
@ -0,0 +1,251 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: Updater.cpp
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <nn/os.h>
|
||||
#include <nn/Handle.h>
|
||||
#include <nn/dbg.h>
|
||||
#include <nn/nim.h>
|
||||
#include <nn/cfg.h>
|
||||
#include <nn/cfg/CTR/cfg_ApiInit.h>
|
||||
#include <nn/ac/private/ac.h>
|
||||
#include <nn/ac/CTR/private/ac_InternalApi.h>
|
||||
|
||||
#include "CommonLogger.h"
|
||||
|
||||
namespace ConsoleRestore
|
||||
{
|
||||
|
||||
using namespace ES_NAMESPACE;
|
||||
using namespace EC_NAMESPACE;
|
||||
|
||||
/* -------------------------------------------------------------------
|
||||
GetCustomerSupportCode
|
||||
-------------------------------------------------------------------- */
|
||||
#define NIM_UPDATER_RESULT_CHECK(result) \
|
||||
do { \
|
||||
if (result.IsFailure()) \
|
||||
{ \
|
||||
ECCustomerSupportCode csc; \
|
||||
NN_UTIL_PANIC_IF_FAILED( \
|
||||
nn::nim::Updater::GetCustomerSupportCode(&csc)); \
|
||||
COMMON_LOGGER("CSCode: %d\n", csc); \
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result); \
|
||||
NN_DBG_PRINT_RESULT(result); \
|
||||
COMMON_LOGGER_DETAIL("Result = %08X\n", result.GetPrintableBits()); \
|
||||
s_Result = result; \
|
||||
goto LABEL_FINALIZE; \
|
||||
} \
|
||||
} while(0)
|
||||
|
||||
namespace
|
||||
{
|
||||
|
||||
nn::Result s_Result = nn::ResultSuccess();
|
||||
|
||||
const size_t UPDATER_THREAD_STACK_SIZE = 0x1000;
|
||||
nn::os::Thread s_UpdaterThread;
|
||||
nn::os::StackBuffer<UPDATER_THREAD_STACK_SIZE> s_UpdaterThreadStack;
|
||||
|
||||
u64 s_Progress = 0;
|
||||
|
||||
nn::Result PrintNetworkSetting()
|
||||
{
|
||||
nn::ac::NetworkSetting networkSetting;
|
||||
NN_UTIL_RETURN_IF_FAILED(nn::ac::LoadNetworkSetting(0, networkSetting));
|
||||
COMMON_LOGGER("SSID: %s\n", networkSetting.wireless.essidSecurity.ssid);
|
||||
COMMON_LOGGER("DNS : %d.%d.%d.%d\n",
|
||||
networkSetting.ip.dns[0][0], networkSetting.ip.dns[0][1],
|
||||
networkSetting.ip.dns[0][2], networkSetting.ip.dns[0][3]);
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
|
||||
|
||||
nn::Result ConnectNetwork()
|
||||
{
|
||||
nn::Result result = nn::ResultSuccess();
|
||||
nn::ac::Config config;
|
||||
|
||||
result = nn::ac::CreateDefaultConfig(&config);
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
|
||||
result = nn::ac::ConnectWithoutEula(config);
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
|
||||
COMMON_LOGGER_DETAIL("Success nn::ac::ConnectWithoutEula\n");
|
||||
|
||||
NN_UTIL_RETURN_IF_FAILED(PrintNetworkSetting());
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
nn::Result InitializeInternal()
|
||||
{
|
||||
nn::Result result = nn::ResultSuccess();
|
||||
|
||||
result = nn::ac::InitializeInternal();
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
|
||||
result = ConnectNetwork();
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
nn::Result FinalizeInternal()
|
||||
{
|
||||
nn::Result result = nn::ResultSuccess();
|
||||
|
||||
nn::ac::CloseAll();
|
||||
|
||||
result = nn::ac::FinalizeInternal();
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void UpdateThreadFunc()
|
||||
{
|
||||
nn::Result result;
|
||||
|
||||
COMMON_LOGGER_DETAIL("********************UpdateThreadFunc Start********************\n");
|
||||
nn::cfg::CTR::init::Initialize();
|
||||
nn::cfg::CfgCountryCode country;
|
||||
nn::cfg::CfgRegionCode region;
|
||||
const char *regionStr;
|
||||
const char *countryStr;
|
||||
NN_UNUSED_VAR(regionStr);
|
||||
NN_UNUSED_VAR(countryStr);
|
||||
|
||||
country = nn::cfg::GetCountry();
|
||||
region = nn::cfg::GetRegion();
|
||||
countryStr = nn::cfg::GetCountryCodeA2(country);
|
||||
regionStr = nn::cfg::GetRegionCodeA3(region);
|
||||
|
||||
COMMON_LOGGER("[Updater] country:%2d:%s\n", country, countryStr);
|
||||
COMMON_LOGGER("[Updater] region :%2d:%s\n", region, regionStr);
|
||||
|
||||
/* -------------------------------------------------------------------
|
||||
Initialize
|
||||
-------------------------------------------------------------------- */
|
||||
COMMON_LOGGER_DETAIL("[Updater] nn::nim::InitializeForUpdater\n");
|
||||
result = nn::nim::InitializeForUpdater();
|
||||
NIM_UPDATER_RESULT_CHECK(result);
|
||||
|
||||
COMMON_LOGGER_DETAIL("[Updater] InitializeInternal\n");
|
||||
result = InitializeInternal();
|
||||
NIM_UPDATER_RESULT_CHECK(result);
|
||||
|
||||
|
||||
/* -------------------------------------------------------------------
|
||||
StartNetworkUpdate
|
||||
-------------------------------------------------------------------- */
|
||||
COMMON_LOGGER_DETAIL("[Updater] nn::nim::Updater::StartNetworkUpdate()\n");
|
||||
result = nn::nim::Updater::StartNetworkUpdate();
|
||||
NIM_UPDATER_RESULT_CHECK(result);
|
||||
|
||||
/* -------------------------------------------------------------------
|
||||
GetProgress
|
||||
-------------------------------------------------------------------- */
|
||||
COMMON_LOGGER_DETAIL("[Updater] nn::nim::Updater::GetProgress()\n");
|
||||
|
||||
while(true)
|
||||
{
|
||||
nn::nim::NetworkUpdateProgress progress;
|
||||
NIM_UPDATER_RESULT_CHECK(nn::nim::Updater::GetProgress(&progress));
|
||||
NIM_UPDATER_RESULT_CHECK(progress.lastResult);
|
||||
COMMON_LOGGER_DETAIL("\x1b[1A\x1b[K");
|
||||
COMMON_LOGGER_DETAIL("Downloading %2lld/%2lld %8lld/%8lld (%d)\n",
|
||||
progress.downloadedTitleNum,
|
||||
progress.totalTitleNum,
|
||||
progress.currentDownloadedSize,
|
||||
progress.currentTotalSize,
|
||||
static_cast<s32>(progress.state));
|
||||
|
||||
// ゼロ除算を防ぐ
|
||||
if(progress.totalTitleNum == 0)
|
||||
{
|
||||
progress.totalTitleNum++;
|
||||
progress.downloadedTitleNum++;
|
||||
}
|
||||
if(progress.state > nn::nim::CTR::NUP_STATE_CHECKING)
|
||||
{
|
||||
s_Progress = progress.downloadedTitleNum * 100 / progress.totalTitleNum;
|
||||
}
|
||||
|
||||
if (progress.state == nn::nim::NUP_STATE_NO_NEED)
|
||||
{
|
||||
COMMON_LOGGER("[Updater] No need to NetworkUpdate\n");
|
||||
s_Progress = 100;
|
||||
break;
|
||||
}
|
||||
if (progress.state == nn::nim::NUP_STATE_FINISHED)
|
||||
{
|
||||
COMMON_LOGGER("[Updater] Finished NetworkUpdate\n");
|
||||
s_Progress = 100;
|
||||
break;
|
||||
}
|
||||
|
||||
nn::os::Thread::Sleep(nn::fnd::TimeSpan::FromMilliSeconds(300));
|
||||
}
|
||||
|
||||
LABEL_FINALIZE:
|
||||
|
||||
/* -------------------------------------------------------------------
|
||||
Finalize
|
||||
-------------------------------------------------------------------- */
|
||||
COMMON_LOGGER_DETAIL("[Updater] nn::nim::FinalizeForUpdater\n");
|
||||
result = nn::nim::FinalizeForUpdater();
|
||||
NIM_UPDATER_RESULT_CHECK(result);
|
||||
|
||||
result = FinalizeInternal();
|
||||
NIM_UPDATER_RESULT_CHECK(result);
|
||||
|
||||
COMMON_LOGGER_DETAIL("[Updater] Finish nim Updater demo.\n");
|
||||
|
||||
}
|
||||
|
||||
void StartFGNetworkUpdate()
|
||||
{
|
||||
COMMON_LOGGER_DETAIL("Start FGNetworkUpdate\n");
|
||||
s_Result = nn::ResultSuccess();
|
||||
s_UpdaterThread.Start(UpdateThreadFunc, s_UpdaterThreadStack);
|
||||
}
|
||||
|
||||
void FinishFGNetworkUpdate()
|
||||
{
|
||||
COMMON_LOGGER_DETAIL("Finalize FGNetworkUpdate\n");
|
||||
s_UpdaterThread.Join();
|
||||
s_UpdaterThread.Finalize();
|
||||
}
|
||||
|
||||
bool IsNetworkUpdateFinished()
|
||||
{
|
||||
return s_UpdaterThread.IsValid() && !s_UpdaterThread.IsAlive();
|
||||
}
|
||||
|
||||
u32 GetUpdateProgress()
|
||||
{
|
||||
return s_Progress;
|
||||
}
|
||||
|
||||
nn::Result GetUpdateResult()
|
||||
{
|
||||
return s_Result;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
41
branches/2-1-1/sources/ConsoleRestore/Updater.h
Normal file
41
branches/2-1-1/sources/ConsoleRestore/Updater.h
Normal file
@ -0,0 +1,41 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: Updater.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef UPDATER_H_
|
||||
#define UPDATER_H_
|
||||
|
||||
#include <nn.h>
|
||||
|
||||
namespace ConsoleRestore
|
||||
{
|
||||
|
||||
// 新たにスレッドを立て、ネットワークアップデートを開始する
|
||||
void StartFGNetworkUpdate();
|
||||
|
||||
// ネットワークアップデートスレッドを終了する
|
||||
void FinishFGNetworkUpdate();
|
||||
|
||||
// ネットワークアップデートスレッドが終了したかどうか
|
||||
bool IsNetworkUpdateFinished();
|
||||
|
||||
// ネットワークアップデートの進捗を取得する
|
||||
u32 GetUpdateProgress();
|
||||
|
||||
// ネットワークアップデートのResultを取得する
|
||||
nn::Result GetUpdateResult();
|
||||
|
||||
}
|
||||
|
||||
#endif /* UPDATER_H_ */
|
||||
BIN
branches/2-1-1/sources/ConsoleRestore/banner/model.cbmd
Normal file
BIN
branches/2-1-1/sources/ConsoleRestore/banner/model.cbmd
Normal file
Binary file not shown.
BIN
branches/2-1-1/sources/ConsoleRestore/banner/sound.cbsd
Normal file
BIN
branches/2-1-1/sources/ConsoleRestore/banner/sound.cbsd
Normal file
Binary file not shown.
@ -0,0 +1 @@
|
||||
В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫фВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫ф8ф8фШчГГГГГГВ╫В╫8фВ╫В╫В╫В╫В╫ГГГГшчфГШФВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫фВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫yнВ╫yнВ╫В╫В╫В╫В╫YнВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫ГГГГШчyнYнВ╫шчшчВ╫В╫фВ╫В╫шчyнШчВ╫yнГГГГyнШФГГГГГшчВ╫В╫В╫В╫YнГyнГВ╫В╫В╫В╫В╫yнфшчГШФГYнyнВ╫В╫В╫yнВ╫╨жВ╫В╫В╫В╫В╫yнВ╫yнВ╫В╫В╫В╫В╫YнВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫yнГYнГВ╫В╫В╫В╫В╫фВ╫В╫ГyнГ8фВ╫В╫В╫В╫фВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫
|
||||
@ -0,0 +1 @@
|
||||
В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫YнВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫8фВ╫В╫8ф8фВ╫В╫В╫╨ж8ф╨жГГшчГГГГГГГГГГГГГГГГГГГГГГГВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫8ф8фВ╫В╫фВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫ГГГГГШФГГГГГГГГГГ жфГГВ╫В╫ жВ╫ГГГГГ жГГВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫8фВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫шчВ╫шчВ╫В╫В╫В╫В╫ГВ╫ШчВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫╨жВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫ГГГГГГГГГГГГГГГГГГШФ8фШчшчВ╫В╫ жВ╫YнВ╫В╫В╫В╫В╫ГГYнyнГГyнфВ╫В╫В╫В╫В╫В╫В╫В╫фВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫шчшчГшчШФВ╫В╫ГГYнГВ╫В╫В╫В╫В╫шчВ╫шчГГГГГГГГГГГГГГГГВ╫В╫YнШч жГГГГГГГГГГГГГГГГГГГГГГГГшч╨жВ╫ жВ╫шчВ╫В╫В╫В╫В╫ШФВ╫ШФВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫шчВ╫yнВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫YнВ╫ жГГГГВ╫шчВ╫шчГГГГВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫8фВ╫В╫╨жшчВ╫В╫В╫В╫В╫YнфyнГГГГГГГГГ жГГГГ╨жВ╫YнВ╫ШФYнВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫шч жВ╫В╫В╫В╫В╫В╫yнВ╫ГШФВ╫В╫фВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫ШФВ╫ГГГГГВ╫ШчВ╫YнГГШФГВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫8фВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫ГГГГ жВ╫шчВ╫ГГГшч жВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫8фВ╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫В╫
|
||||
27
branches/2-1-1/sources/OMakefile
Normal file
27
branches/2-1-1/sources/OMakefile
Normal file
@ -0,0 +1,27 @@
|
||||
#!/usr/bin/env omake
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: Horizon
|
||||
# File: OMakefile
|
||||
#
|
||||
# Copyright (C)2009 Nintendo Co., Ltd. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Rev$
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
.SUBDIRS: $(exist-dirs \
|
||||
common \
|
||||
ConsoleBackup \
|
||||
ConsoleRestore \
|
||||
tools \
|
||||
)
|
||||
|
||||
if $(IsTestBuild)
|
||||
.SUBDIRS: $(exist-dirs tests)
|
||||
|
||||
DefineDefaultRules()
|
||||
73
branches/2-1-1/sources/OMakeroot
Normal file
73
branches/2-1-1/sources/OMakeroot
Normal file
@ -0,0 +1,73 @@
|
||||
#!/usr/bin/env omake
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: Horizon
|
||||
# File: OMakeroot
|
||||
#
|
||||
# Copyright (C)2009 Nintendo Co., Ltd. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Rev:$
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
# ディレクトリレイアウトについての説明
|
||||
#
|
||||
# a) ソースコードがルートディレクトリ直下に配置される場合
|
||||
# 例:
|
||||
# /OMakeroot
|
||||
# /foo/bar/OMakefile
|
||||
#
|
||||
# 結果:
|
||||
# OMakefile と同じディレクトリ以下に objects や images が生成されます。
|
||||
#
|
||||
# /foo/bar/objects/...
|
||||
# /foo/bar/images/..
|
||||
#
|
||||
#
|
||||
# b) ソースコードが sources 以下に配置される場合
|
||||
# 例:
|
||||
# /OMakeroot
|
||||
# /sources/foo/bar/OMakefile
|
||||
#
|
||||
# 結果:
|
||||
# ルートディレクトリ以下に objects や images が生成されます。
|
||||
#
|
||||
# /objects/foo/bar/...
|
||||
# /images/foo/bar/...
|
||||
#
|
||||
#
|
||||
|
||||
# ルート環境変数の取得
|
||||
public.HORIZON_ROOT =
|
||||
if $(defined-env HORIZON_ROOT)
|
||||
HORIZON_ROOT = $(absname $(getenv HORIZON_ROOT))
|
||||
export
|
||||
|
||||
if $(defined-env CTRSDK_ROOT)
|
||||
CTRSDK_ROOT = $(absname $(getenv CTRSDK_ROOT))
|
||||
if $(and $(defined-env HORIZON_ROOT), $(not $(equal $(HORIZON_ROOT), $(CTRSDK_ROOT))))
|
||||
eprintln(HORIZON_ROOT と CTRSDK_ROOT が一致しません。同じパスを設定するか、どちらか一方だけを定義して下さい。)
|
||||
exit(1)
|
||||
HORIZON_ROOT = $(CTRSDK_ROOT)
|
||||
export
|
||||
|
||||
if $(not $(HORIZON_ROOT))
|
||||
eprintln($"$$CTRSDK_ROOT が定義されていません")
|
||||
exit(1)
|
||||
|
||||
include $(HORIZON_ROOT)/build/omake/commondefs
|
||||
|
||||
DefineCommandVars()
|
||||
|
||||
.PHONY: all build clean clobber
|
||||
.PHONY: run run-scripts run-emumem
|
||||
|
||||
#
|
||||
# OMakefile の読み込み
|
||||
#
|
||||
.SUBDIRS: .
|
||||
|
||||
76
branches/2-1-1/sources/common/Aes_define.h
Normal file
76
branches/2-1-1/sources/common/Aes_define.h
Normal file
@ -0,0 +1,76 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: Aes_define.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef AES_DEFINE_H_
|
||||
#define AES_DEFINE_H_
|
||||
|
||||
//マスタリング用ビルド時に有効にする
|
||||
//#define USE_PROD_KEY
|
||||
|
||||
#ifdef NN_BUILD_RELEASE
|
||||
#ifndef USE_PROD_KEY
|
||||
#warning !! Using Development Key on Release Build !!
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#include <nn/drivers/aes/CTR/ARM946ES/driverAes_Types.h>
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
#ifndef USE_PROD_KEY
|
||||
|
||||
const bit8 key[AES_KEY_SIZE] NN_ATTRIBUTE_ALIGN(4) =
|
||||
{
|
||||
0x81, 0x35, 0xc6, 0x54, 0x19, 0x1a, 0x47, 0x2a,
|
||||
0x6b, 0x78, 0xbe, 0x25, 0x90, 0xf6, 0xee, 0x74
|
||||
};
|
||||
|
||||
const bit8 cmacKey[AES_KEY_SIZE] =
|
||||
{
|
||||
0x87, 0xdd, 0xc6, 0xd6, 0xf2, 0xe0, 0x2c, 0xa6,
|
||||
0x04, 0x21, 0x9c, 0x5e, 0x33, 0x8c, 0x3d, 0xaa
|
||||
};
|
||||
|
||||
const bit8 iv[AES_BLOCK_SIZE] NN_ATTRIBUTE_ALIGN(4) =
|
||||
{
|
||||
0xdf, 0x0f, 0xf9, 0x1b, 0x34, 0x47, 0x70, 0x7f,
|
||||
0x7d, 0x06, 0x85, 0xe6, 0xe7, 0xb6, 0x4e, 0xe9
|
||||
};
|
||||
|
||||
#else
|
||||
const bit8 key[AES_KEY_SIZE] NN_ATTRIBUTE_ALIGN(4) =
|
||||
{
|
||||
0x64, 0x02, 0x6d, 0xbd, 0x9f, 0xb6, 0x62, 0x39,
|
||||
0x86, 0x90, 0x67, 0x8a, 0xe2, 0xfa, 0xe1, 0x6e
|
||||
};
|
||||
|
||||
const bit8 cmacKey[AES_KEY_SIZE] =
|
||||
{
|
||||
0xdf, 0x3c, 0x58, 0xeb, 0xeb, 0xbf, 0x45, 0x6d,
|
||||
0xc9, 0xbe, 0xe3, 0x10, 0xe2, 0x23, 0xfc, 0x30
|
||||
};
|
||||
|
||||
const bit8 iv[AES_BLOCK_SIZE] NN_ATTRIBUTE_ALIGN(4) =
|
||||
{
|
||||
0xe4, 0xcf, 0x58, 0xe5, 0xc9, 0xd6, 0xac, 0x7d,
|
||||
0xf1, 0xb9, 0x82, 0xf9, 0xa2, 0xd8, 0xda, 0x7b
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
}
|
||||
|
||||
#endif /* AES_DEFINE_H_ */
|
||||
122
branches/2-1-1/sources/common/CommonLogger.cpp
Normal file
122
branches/2-1-1/sources/common/CommonLogger.cpp
Normal file
@ -0,0 +1,122 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: CommonLogger.cpp
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "CommonLogger.h"
|
||||
#include "LogConsole_Private.h"
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
namespace Logger
|
||||
{
|
||||
|
||||
namespace
|
||||
{
|
||||
static CommonLogger s_CommonLogger;
|
||||
|
||||
}
|
||||
|
||||
CommonLogger::CommonLogger()
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
CommonLogger::~CommonLogger()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CommonLogger::Initialize(u32 width, u32 height, u32 maxLine, demo::RenderSystemDrawing* renderSystem)
|
||||
{
|
||||
m_CriticalSection.Initialize();
|
||||
GetConsoleInstance()->Initialize(width, height, maxLine, renderSystem);
|
||||
}
|
||||
|
||||
void CommonLogger::Finalize()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CommonLogger::Print(const char* fmt, ...)
|
||||
{
|
||||
nn::os::CriticalSection::ScopedLock sdLock(m_CriticalSection);
|
||||
va_list vlist;
|
||||
|
||||
va_start(vlist, fmt);
|
||||
|
||||
NN_LOGV(fmt, vlist);
|
||||
GetSdInstance()->Print(fmt, vlist);
|
||||
GetConsoleInstance()->AddText(fmt, vlist);
|
||||
|
||||
va_end(vlist);
|
||||
}
|
||||
|
||||
void CommonLogger::PrintResultSdLog(const char* fmt, ...)
|
||||
{
|
||||
nn::os::CriticalSection::ScopedLock sdLock(m_CriticalSection);
|
||||
va_list vlist;
|
||||
|
||||
va_start(vlist, fmt);
|
||||
|
||||
GetSdInstance()->Print(fmt, vlist);
|
||||
|
||||
va_end(vlist);
|
||||
}
|
||||
|
||||
void CommonLogger::ClearSdLog()
|
||||
{
|
||||
nn::os::CriticalSection::ScopedLock sdLock(m_CriticalSection);
|
||||
GetSdInstance()->Clear();
|
||||
}
|
||||
|
||||
void CommonLogger::SetTextColor(f32 red, f32 green, f32 blue, f32 alpha)
|
||||
{
|
||||
GetConsoleInstance()->SetTextColor(red, green, blue, alpha);
|
||||
}
|
||||
|
||||
void CommonLogger::ScrollUp()
|
||||
{
|
||||
GetConsoleInstance()->ScrollUp();
|
||||
}
|
||||
|
||||
void CommonLogger::ScrollDown()
|
||||
{
|
||||
GetConsoleInstance()->ScrollDown();
|
||||
}
|
||||
|
||||
void CommonLogger::ScrollToBegin()
|
||||
{
|
||||
GetConsoleInstance()->ScrollToBegin();
|
||||
}
|
||||
|
||||
void CommonLogger::ScrollToEnd()
|
||||
{
|
||||
GetConsoleInstance()->ScrollToEnd();
|
||||
}
|
||||
|
||||
void CommonLogger::DrawConsole()
|
||||
{
|
||||
GetConsoleInstance()->Print();
|
||||
}
|
||||
|
||||
CommonLogger* GetLoggerInstance()
|
||||
{
|
||||
return &s_CommonLogger;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
164
branches/2-1-1/sources/common/CommonLogger.h
Normal file
164
branches/2-1-1/sources/common/CommonLogger.h
Normal file
@ -0,0 +1,164 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: CommonLogger.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef COMMONLOGGER_H_
|
||||
#define COMMONLOGGER_H_
|
||||
|
||||
#include <nn.h>
|
||||
#include "demo.h"
|
||||
|
||||
#include "SdLogger.h"
|
||||
|
||||
#define COMMON_LOGGER( ... ) (void)common::Logger::GetLoggerInstance()->Print(__VA_ARGS__)
|
||||
|
||||
#define COMMON_LOGGER_WARN( ... ) \
|
||||
(void)common::Logger::GetLoggerInstance()->SetTextColor(1.0f, 0.f, 0.f, 1.f); \
|
||||
(void)common::Logger::GetLoggerInstance()->Print(__VA_ARGS__); \
|
||||
(void)common::Logger::GetLoggerInstance()->SetTextColor(1.0f, 1.0f, 1.f, 1.f); \
|
||||
|
||||
#define COMMON_LOGGER_ERROR( ... ) \
|
||||
(void)common::Logger::GetLoggerInstance()->SetTextColor(1.0f, 0.2f, 0.2f, 1.f); \
|
||||
(void)common::Logger::GetLoggerInstance()->Print(__VA_ARGS__); \
|
||||
(void)common::Logger::GetLoggerInstance()->SetTextColor(1.0f, 1.0f, 1.f, 1.f); \
|
||||
|
||||
|
||||
#define COMMON_LOGGER_RESULT(result, func) \
|
||||
NN_DBG_PRINT_RESULT(result); \
|
||||
(void)common::Logger::GetLoggerInstance()->PrintResultSdLog("Func = %s\n", func); \
|
||||
(void)common::Logger::GetLoggerInstance()->PrintResultSdLog("Result = %X\n", result.GetPrintableBits()); \
|
||||
|
||||
#ifndef NN_SWITCH_DISABLE_DEBUG_PRINT
|
||||
#define COMMON_LOGGER_DEBUG( ... ) COMMON_LOGGER(__VA_ARGS__)
|
||||
#else // ifndef NN_SWITCH_DISABLE_DEBUG_PRINT
|
||||
#define COMMON_LOGGER_DEBUG( ... ) ((void)0)
|
||||
#endif // ifndef NN_SWITCH_DISABLE_DEBUG_PRINT else
|
||||
|
||||
#ifndef NN_SWITCH_DISABLE_DEBUG_PRINT
|
||||
#ifdef COMMON_LOGGER_DETAIL_ENABLE
|
||||
#define COMMON_LOGGER_DETAIL(...) COMMON_LOGGER(__VA_ARGS__)
|
||||
#else
|
||||
#define COMMON_LOGGER_DETAIL( ... ) ((void)0)
|
||||
#endif
|
||||
#else
|
||||
#define COMMON_LOGGER_DETAIL( ... ) ((void)0)
|
||||
#endif
|
||||
|
||||
|
||||
#define COMMON_LOGGER_RESULT_WITH_LINE(result, line, func) \
|
||||
NN_LOG("%s\n", func); \
|
||||
NN_LOG("%d\n", line); \
|
||||
NN_DBG_PRINT_RESULT(result); \
|
||||
(void)common::Logger::GetLoggerInstance()->PrintResultSdLog("Func = %s\n", func); \
|
||||
(void)common::Logger::GetLoggerInstance()->PrintResultSdLog("line = %d\n", line); \
|
||||
(void)common::Logger::GetLoggerInstance()->PrintResultSdLog("Result = %X\n", result.GetPrintableBits()); \
|
||||
|
||||
#define COMMON_LOGGER_RESULT_IF_FAILED(result) \
|
||||
if(result.IsFailure()) \
|
||||
{ \
|
||||
COMMON_LOGGER_RESULT(result, __func__); \
|
||||
} \
|
||||
|
||||
#define COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result) \
|
||||
if(result.IsFailure()) \
|
||||
{ \
|
||||
COMMON_LOGGER_RESULT_WITH_LINE(result, __LINE__, __func__); \
|
||||
} \
|
||||
|
||||
#define COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result) \
|
||||
if(result.IsFailure()) \
|
||||
{ \
|
||||
COMMON_LOGGER_RESULT_WITH_LINE(result, __LINE__, __func__); \
|
||||
return result; \
|
||||
} \
|
||||
|
||||
#define COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result) \
|
||||
if(result.IsFailure()) \
|
||||
{ \
|
||||
COMMON_LOGGER_RESULT_WITH_LINE(result, __LINE__, __func__); \
|
||||
return false; \
|
||||
} \
|
||||
|
||||
#define COMMON_LOGGER_RETURN_VOID_IF_FAILED(result) \
|
||||
if(result.IsFailure()) \
|
||||
{ \
|
||||
COMMON_LOGGER_RESULT_WITH_LINE(result, __LINE__, __func__); \
|
||||
return; \
|
||||
} \
|
||||
|
||||
#define COMMON_LOGGER_RETURN_VOID_SET_BOOL_IF_FAILED(result, setbool) \
|
||||
if(result.IsFailure()) \
|
||||
{ \
|
||||
COMMON_LOGGER_RESULT_WITH_LINE(result, __LINE__, __func__); \
|
||||
setbool = false; \
|
||||
return; \
|
||||
} \
|
||||
|
||||
#define COMMON_LOGGER_RETURN_FALSE(result) \
|
||||
COMMON_LOGGER_RESULT_WITH_LINE(result, __LINE__, __func__); \
|
||||
return false; \
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
namespace Logger
|
||||
{
|
||||
|
||||
// SDカードのログと下画面ログを同時に扱うためのクラス
|
||||
class CommonLogger
|
||||
{
|
||||
public:
|
||||
CommonLogger();
|
||||
~CommonLogger();
|
||||
|
||||
void Initialize(u32 width, u32 height, u32 maxLine, demo::RenderSystemDrawing* renderSystem);
|
||||
void Finalize();
|
||||
|
||||
// SDログに書き込み、下画面ログ出力のためのバッファに溜め込む
|
||||
void Print(const char* fmt, ...);
|
||||
|
||||
// SDログのみにResult値を出力する
|
||||
void PrintResultSdLog(const char* fmt, ...);
|
||||
|
||||
// SDカードのログファイルを消去する
|
||||
void ClearSdLog();
|
||||
|
||||
// 下画面ログのフォントカラーを設定する
|
||||
void SetTextColor(f32 red, f32 green, f32 blue, f32 alpha);
|
||||
|
||||
// 下画面ログを上スクロールする
|
||||
void ScrollUp();
|
||||
|
||||
// 下画面ログを下スクロールする
|
||||
void ScrollDown();
|
||||
|
||||
// 下画面ログの先頭にスクロールする
|
||||
void ScrollToBegin();
|
||||
|
||||
// 下画面ログの末尾にスクロールする
|
||||
void ScrollToEnd();
|
||||
|
||||
// バッファに溜め込まれた文字列を下画面ログに書き込む
|
||||
void DrawConsole();
|
||||
private:
|
||||
nn::os::CriticalSection m_CriticalSection;
|
||||
};
|
||||
|
||||
CommonLogger* GetLoggerInstance();
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif /* COMMONLOGGER_H_ */
|
||||
208
branches/2-1-1/sources/common/DrawSystemState.cpp
Normal file
208
branches/2-1-1/sources/common/DrawSystemState.cpp
Normal file
@ -0,0 +1,208 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: DrawSystemState.cpp
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "DrawSystemState.h"
|
||||
#include "ResFont.h"
|
||||
#include "version.h"
|
||||
|
||||
#include <nn/nwm.h>
|
||||
|
||||
const u16 PROGRESS_MAX_LINES = 129;
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
namespace
|
||||
{
|
||||
u8 s_CupMajor;
|
||||
u8 s_CupMinor;
|
||||
u8 s_CupMicro;
|
||||
u8 s_NupMajor;
|
||||
nn::cfg::CTR::CfgRegionCode s_Region;
|
||||
u8 s_SerialNo[nn::cfg::CTR::CFG_SECURE_INFO_SERIAL_NO_LEN + 1];
|
||||
bit64 s_DeviceId;
|
||||
char8 s_MacAddress[nn::nwm::Mac::MAC_STRING_SIZE];
|
||||
u64 s_FriendCode;
|
||||
u8 s_BatteryRemain;
|
||||
std::string s_AdapterState;
|
||||
u8 s_Progress;
|
||||
::std::vector<std::string>* s_OperationMessage;
|
||||
bool s_ReadFriendCode;
|
||||
|
||||
}
|
||||
|
||||
u32 GetRenderTarget(u32 target, bool flip)
|
||||
{
|
||||
if(flip)
|
||||
{
|
||||
if(target == NN_GX_DISPLAY0)
|
||||
{
|
||||
return NN_GX_DISPLAY1;
|
||||
}
|
||||
else
|
||||
{
|
||||
return NN_GX_DISPLAY0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return target;
|
||||
}
|
||||
}
|
||||
|
||||
void SetTextWriterCore()
|
||||
{
|
||||
GetTextWriter()->Print("\n");
|
||||
|
||||
GetTextWriter()->Printf("System Ver. %d.%d.%d-%d\n", s_CupMajor, s_CupMinor, s_CupMicro, s_NupMajor);
|
||||
GetTextWriter()->Printf("System Region %s\n", nn::cfg::CTR::GetRegionCodeA3(s_Region));
|
||||
GetTextWriter()->Printf("Serial No. %s\n", s_SerialNo);
|
||||
GetTextWriter()->Printf("Device ID %llu\n", s_DeviceId);
|
||||
GetTextWriter()->Printf("MAC Address %s\n", s_MacAddress);
|
||||
if (s_ReadFriendCode)
|
||||
{
|
||||
GetTextWriter()->Printf("Friend Code %04u-%04u-%04u\n",
|
||||
static_cast<u32>(s_FriendCode / 100000000ULL % 10000ULL), static_cast<u32> (s_FriendCode / 10000ULL % 10000ULL),
|
||||
static_cast<u32> (s_FriendCode % 10000ULL));
|
||||
}
|
||||
|
||||
GetTextWriter()->Printf("Battery %d%%\n", s_BatteryRemain);
|
||||
GetTextWriter()->Printf("AC Adapter %s\n", s_AdapterState.c_str());
|
||||
GetTextWriter()->Printf("Progress %02d%%\n", s_Progress);
|
||||
GetTextWriter()->Print("\n");
|
||||
|
||||
::std::vector<std::string>::iterator it;
|
||||
for (it = s_OperationMessage->begin(); it != s_OperationMessage->end(); it++)
|
||||
{
|
||||
GetTextWriter()->Printf("%s\n", it->c_str());
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
void DrawSystemState
|
||||
(
|
||||
const char* toolName,
|
||||
demo::RenderSystemDrawing& renderSystem,
|
||||
nn::util::FloatColor titleColor,
|
||||
bool flip,
|
||||
std::string& adapterState,
|
||||
u8 cupMajorVersion,
|
||||
u8 cupMinorVersion,
|
||||
u8 cupMicroVersion,
|
||||
u8 nupVersion,
|
||||
u8 batteryRemain,
|
||||
u64 deviceId,
|
||||
u64 friendCode,
|
||||
u32 progress,
|
||||
bool isProcessFailed,
|
||||
bool isProcessSucceeded,
|
||||
bool isProcessWarning,
|
||||
char8* macAddress,
|
||||
::std::vector<std::string>& operationMessage,
|
||||
nn::cfg::CTR::CfgRegionCode region,
|
||||
u8* serialNo,
|
||||
bool readFriendCode
|
||||
|
||||
)
|
||||
{
|
||||
// パラメータ保存
|
||||
s_AdapterState = adapterState;
|
||||
s_CupMajor = cupMajorVersion;
|
||||
s_CupMinor = cupMinorVersion;
|
||||
s_CupMicro = cupMicroVersion;
|
||||
s_NupMajor = nupVersion;
|
||||
s_BatteryRemain = batteryRemain;
|
||||
s_DeviceId = deviceId;
|
||||
s_FriendCode = friendCode;
|
||||
s_Progress = progress;
|
||||
std::memcpy(s_MacAddress, macAddress, sizeof(s_MacAddress));
|
||||
s_Region = region;
|
||||
std::memcpy(s_SerialNo, serialNo, sizeof(s_SerialNo));
|
||||
s_SerialNo[nn::cfg::CTR::CFG_SECURE_INFO_SERIAL_NO_LEN] = '\0';
|
||||
s_OperationMessage = &operationMessage;
|
||||
s_ReadFriendCode = readFriendCode;
|
||||
|
||||
|
||||
// デフォルトで上画面に描画するもの
|
||||
renderSystem.SetRenderTarget(GetRenderTarget(NN_GX_DISPLAY0, flip));
|
||||
if (isProcessSucceeded)
|
||||
{
|
||||
renderSystem.SetClearColor(GetRenderTarget(NN_GX_DISPLAY0, flip), SUCCESS_COLOR);
|
||||
}
|
||||
else if (isProcessWarning)
|
||||
{
|
||||
renderSystem.SetClearColor(GetRenderTarget(NN_GX_DISPLAY0, flip), WARN_COLOR);
|
||||
}
|
||||
else if (isProcessFailed)
|
||||
{
|
||||
renderSystem.SetClearColor(GetRenderTarget(NN_GX_DISPLAY0, flip), FAIL_COLOR);
|
||||
}
|
||||
else
|
||||
{
|
||||
renderSystem.SetClearColor(GetRenderTarget(NN_GX_DISPLAY0, flip), NORMAL_COLOR);
|
||||
}
|
||||
|
||||
|
||||
renderSystem.Clear();
|
||||
renderSystem.SetColor(1.f, 1.f, 1.f);
|
||||
u32 line = 0;
|
||||
|
||||
size_t fontwidth = 8;
|
||||
size_t fontheight = fontwidth + 2;
|
||||
|
||||
SetDrawTextHandler(SetTextWriterCore);
|
||||
DrawResFont(GetRenderTarget(NN_GX_DISPLAY0, flip));
|
||||
|
||||
renderSystem.SetFontSize(fontwidth);
|
||||
|
||||
// ツール名、ハイライト
|
||||
renderSystem.DrawText(0, line++ * fontheight, "%s %s-%s-%s", toolName, CONSOLE_REPAIR_VERSION_MAJOR,
|
||||
CONSOLE_REPAIR_VERSION_MINOR, CONSOLE_REPAIR_VERSION_MICRO);
|
||||
renderSystem.SetColor(titleColor.r, titleColor.g, titleColor.b);
|
||||
renderSystem.FillRectangle(0, (line - 1) * fontheight, 400, fontheight);
|
||||
renderSystem.SetColor(1.f, 1.f, 1.f);
|
||||
renderSystem.DrawText(0, line++ * fontheight, "");
|
||||
|
||||
// プログレスバー
|
||||
fontwidth = 8;
|
||||
fontheight = 14;
|
||||
if(readFriendCode)
|
||||
{
|
||||
line += 9;
|
||||
}
|
||||
else
|
||||
{
|
||||
line += 8;
|
||||
}
|
||||
|
||||
const u8 offset = 19;
|
||||
const u8 diff = 4;
|
||||
renderSystem.SetColor(0.f, 0.2f, 0.f);
|
||||
renderSystem.DrawLine(offset * fontwidth, (line - 1) * fontheight - diff, offset * fontwidth + PROGRESS_MAX_LINES, (line - 1)
|
||||
* fontheight - diff);
|
||||
renderSystem.DrawLine(offset * fontwidth, (line - 1) * fontheight - diff, offset * fontwidth, (line) * fontheight - diff);
|
||||
renderSystem.DrawLine(offset * fontwidth, (line) * fontheight - diff, offset * fontwidth + PROGRESS_MAX_LINES, (line) * fontheight - diff);
|
||||
renderSystem.DrawLine(offset * fontwidth + PROGRESS_MAX_LINES, (line - 1) * fontheight - diff, offset * fontwidth
|
||||
+ PROGRESS_MAX_LINES, (line) * fontheight + 1 - diff);
|
||||
renderSystem.SetColor(0.f, 0.5f, 0.f);
|
||||
renderSystem.FillRectangle(offset * fontwidth, (line - 1) * fontheight - diff, progress * PROGRESS_MAX_LINES / 100 + 1,
|
||||
fontheight);
|
||||
|
||||
renderSystem.SetColor(1.f, 1.f, 1.f);
|
||||
renderSystem.DrawText(0, line++ * fontheight, "");
|
||||
}
|
||||
|
||||
}
|
||||
82
branches/2-1-1/sources/common/DrawSystemState.h
Normal file
82
branches/2-1-1/sources/common/DrawSystemState.h
Normal file
@ -0,0 +1,82 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: DrawSystemState.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef DRAWSYSTEMSTATE_H_
|
||||
#define DRAWSYSTEMSTATE_H_
|
||||
|
||||
#include <nn.h>
|
||||
#include "demo.h"
|
||||
#include <nn/cfg/CTR/cfg_RegionCode.h>
|
||||
#include <nn/os/os_SharedInfo.h>
|
||||
#include <nn/cfg/CTR/cfg_Api.h>
|
||||
#include <nn/cfg/CTR/cfg_ApiInit.h>
|
||||
#include <nn/cfg/CTR/cfg_ApiSys.h>
|
||||
#include <nn/util/util_Color.h>
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "common_Types.h"
|
||||
|
||||
// 描画色の定義
|
||||
#define WHITE_COLOR 1.f, 1.f, 1.f, 1.f
|
||||
#define GRAY_COLOR 0.5, 0.5, 0.5, 1.f
|
||||
#define RED_COLOR 1.f, 0.f, 0.f, 1.f
|
||||
#define GREEN_COLOR 0.f, 1.f, 0.f, 1.f
|
||||
#define BLUE_COLOR 0.f, 0.f, 1.f, 1.f
|
||||
#define SUCCESS_COLOR 0.f, 0.6f,0.f, 1.f
|
||||
#define FAIL_COLOR 0.6f, 0.f,0.f, 1.f
|
||||
#define NORMAL_COLOR 0.f, 0.f, 0.f, 1.f
|
||||
#define WARN_COLOR 0.43f, 0.43f, 0.f, 1.f
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
// 現在の描画先ディスプレイを返す
|
||||
// target NN_GX_DISPLAY0 または NN_GX_DISPLAY1
|
||||
// flip 上下画面を入れ替えているかどうか
|
||||
u32 GetRenderTarget(u32 target, bool flip = false);
|
||||
|
||||
// システム状態を描画する
|
||||
// InitializeResFont()、demo::RenderSystemDrawing.Initializeが呼び出されている必要がある
|
||||
void DrawSystemState
|
||||
(
|
||||
const char* toolName,
|
||||
demo::RenderSystemDrawing& renderSystem,
|
||||
nn::util::FloatColor titleColor,
|
||||
bool flip,
|
||||
std::string& adapterState,
|
||||
u8 cupMajorVersion,
|
||||
u8 cupMinorVersion,
|
||||
u8 cupMicroVersion,
|
||||
u8 nupVersion,
|
||||
u8 batteryRemain,
|
||||
u64 deviceId,
|
||||
u64 friendCode,
|
||||
u32 progress,
|
||||
bool isProcessFailed,
|
||||
bool isProcessSucceeded,
|
||||
bool isProcessWarning,
|
||||
char8* macAddress,
|
||||
::std::vector<std::string>& operationMessage,
|
||||
nn::cfg::CTR::CfgRegionCode region,
|
||||
u8* s_SerialNo,
|
||||
bool readFriendCode
|
||||
);
|
||||
|
||||
}
|
||||
|
||||
|
||||
#endif /* DRAWSYSTEMSTATE_H_ */
|
||||
158
branches/2-1-1/sources/common/FileChecker.cpp
Normal file
158
branches/2-1-1/sources/common/FileChecker.cpp
Normal file
@ -0,0 +1,158 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: FileChecker.cpp
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <nn.h>
|
||||
#include "FileChecker.h"
|
||||
#include "SdMountManager.h"
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
bool s_FileExistsChecked[EXISTS_MAX];
|
||||
bool s_FileExistsCheckeResult[EXISTS_MAX];
|
||||
|
||||
bool CheckFileExists(const wchar_t* path)
|
||||
{
|
||||
nn::Result result;
|
||||
bool exist = false;
|
||||
result = common::SdMountManager::Mount();
|
||||
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
nn::fs::FileInputStream fis;
|
||||
|
||||
result = fis.TryInitialize(path);
|
||||
if(result.IsSuccess())
|
||||
{
|
||||
exist = true;
|
||||
}
|
||||
fis.Finalize();
|
||||
}
|
||||
|
||||
common::SdMountManager::Unmount();
|
||||
|
||||
|
||||
return exist;
|
||||
}
|
||||
|
||||
bool ExistsFile(FileExistsCheck index)
|
||||
{
|
||||
if(index > EXISTS_MAX)
|
||||
{
|
||||
NN_LOG("Invalid File index!!\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(s_FileExistsChecked[index])
|
||||
{
|
||||
return s_FileExistsCheckeResult[index];
|
||||
}
|
||||
|
||||
s_FileExistsChecked[index] = true;
|
||||
s_FileExistsCheckeResult[index] = CheckFileExists(FILENAME_TABLE[index]);
|
||||
return s_FileExistsCheckeResult[index];
|
||||
}
|
||||
|
||||
void ClearFileCheck(FileExistsCheck index)
|
||||
{
|
||||
if(index > EXISTS_MAX)
|
||||
{
|
||||
NN_LOG("Invalid File index!!\n");
|
||||
return;
|
||||
}
|
||||
|
||||
s_FileExistsChecked[index] = false;
|
||||
}
|
||||
|
||||
bool ExistsUpdateCheckedFile()
|
||||
{
|
||||
return ExistsFile(EXISTS_UPDATE_FINISHED);
|
||||
}
|
||||
|
||||
bool ExistsSerialNumberFile()
|
||||
{
|
||||
return ExistsFile(EXISTS_SERIAL_NUMBER);
|
||||
}
|
||||
|
||||
bool ExistsIVSFile()
|
||||
{
|
||||
return ExistsFile(EXISTS_IVS);
|
||||
}
|
||||
|
||||
bool ExistsConsoleInitializedFile()
|
||||
{
|
||||
return ExistsFile(EXISTS_CONSOLE_INTIALIZED);
|
||||
}
|
||||
|
||||
bool ExistsWriteFinishedFile()
|
||||
{
|
||||
return ExistsFile(EXISTS_WRITE_FINISHED);
|
||||
}
|
||||
|
||||
bool ExistsAPSetting()
|
||||
{
|
||||
return ExistsFile(EXISTS_AP_SETTING);
|
||||
}
|
||||
|
||||
bool ExistsRtcSyncFinishedFile()
|
||||
{
|
||||
return ExistsFile(EXISTS_RTC_SYNC_FINISHED);
|
||||
}
|
||||
|
||||
bool ExistsCountryLanguageFile()
|
||||
{
|
||||
return ExistsFile(EXISTS_COUNTRY_LANGUAGE);
|
||||
}
|
||||
|
||||
bool ExistsRegionData()
|
||||
{
|
||||
return ExistsFile(EXISTS_REGION_DATA);
|
||||
}
|
||||
|
||||
bool ExistsDeleteAccountChecked()
|
||||
{
|
||||
return ExistsFile(EXISTS_DELETE_ACCOUNT);
|
||||
}
|
||||
|
||||
bool ExistsTransferAccountChecked()
|
||||
{
|
||||
return ExistsFile(EXISTS_TRANSFER_ACCOUNT);
|
||||
}
|
||||
|
||||
bool ExistsDownloadIvsCheckedFile()
|
||||
{
|
||||
return ExistsFile(EXISTS_DOWNLOAD_IVS);
|
||||
}
|
||||
|
||||
bool ExistsTwlTitleListFile()
|
||||
{
|
||||
return ExistsFile(EXISTS_TWL_TITLELIST);
|
||||
}
|
||||
|
||||
bool ExistsFileMoveContextFile()
|
||||
{
|
||||
return ExistsFile(EXISTS_MOVE_CONTEXT);
|
||||
}
|
||||
|
||||
void InitializeFileCheck()
|
||||
{
|
||||
for(u32 i = 0; i < EXISTS_MAX; i++)
|
||||
{
|
||||
s_FileExistsChecked[i] = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
92
branches/2-1-1/sources/common/FileChecker.h
Normal file
92
branches/2-1-1/sources/common/FileChecker.h
Normal file
@ -0,0 +1,92 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: FileChecker.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef FILECHECKER_H_
|
||||
#define FILECHECKER_H_
|
||||
|
||||
#include "FileName.h"
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
// チェックしたいファイルのリスト
|
||||
typedef enum FILE_EXISTS_CHECK
|
||||
{
|
||||
EXISTS_UPDATE_FINISHED, // ネットワークアップデート完了
|
||||
EXISTS_SERIAL_NUMBER, // シリアルナンバー
|
||||
EXISTS_IVS, // IVS
|
||||
EXISTS_CONSOLE_INTIALIZED, // 本体初期化完了
|
||||
EXISTS_WRITE_FINISHED, // 書き込み完了
|
||||
EXISTS_AP_SETTING, // 無線設定ファイル
|
||||
EXISTS_RTC_SYNC_FINISHED, // RTC書き込み完了
|
||||
EXISTS_COUNTRY_LANGUAGE, // 国設定書き込み完了
|
||||
EXISTS_REGION_DATA, // リージョン
|
||||
EXISTS_DELETE_ACCOUNT, // アカウント削除完了
|
||||
EXISTS_TRANSFER_ACCOUNT, // アカウント移行完了
|
||||
EXISTS_DOWNLOAD_IVS, // IVSダウロード完了
|
||||
EXISTS_TWL_TITLELIST, // TWLタイトルリストファイル
|
||||
EXISTS_MOVE_CONTEXT, // ファイル移動用コンテキスト
|
||||
|
||||
EXISTS_MAX
|
||||
} FileExistsCheck;
|
||||
|
||||
// チェックしたいファイルのリストに対応したパス
|
||||
const wchar_t* const FILENAME_TABLE[EXISTS_MAX] =
|
||||
{
|
||||
common::UPDATE_CHECK_PATHNAME,
|
||||
common::SERIAL_PATHNAME,
|
||||
common::IVS_PATHNAME,
|
||||
common::INITIALIZED_CHECK_PATHNAME,
|
||||
common::WRITE_FINISHED_CHECK_PATHNAME,
|
||||
common::AP_SETTING_PATHNAME,
|
||||
common::RTC_SYNC_CHECK_PATHNAME,
|
||||
common::COUNTRY_SETTING_PATHNAME,
|
||||
common::REGION_DATA_PATHNAME,
|
||||
common::DELETE_ACCOUNT_CHECK_PATHNAME,
|
||||
common::TRANSFER_ACCOUNT_CHECK_PATHNAME,
|
||||
common::DOWNLOAD_IVS_CHECK_PATHNAME,
|
||||
common::TWL_TITLELIST_PATHNAME,
|
||||
common::MOVE_CONTEXT_PATHNAME
|
||||
};
|
||||
|
||||
// ファイルが存在するかどうか
|
||||
bool CheckFileExists(const wchar_t* path);
|
||||
|
||||
bool ExistsUpdateCheckedFile();
|
||||
bool ExistsSerialNumberFile();
|
||||
bool ExistsIVSFile();
|
||||
bool ExistsConsoleInitializedFile();
|
||||
bool ExistsWriteFinishedFile();
|
||||
bool ExistsAPSetting();
|
||||
bool ExistsRtcSyncFinishedFile();
|
||||
bool ExistsCountryLanguageFile();
|
||||
bool ExistsRegionData();
|
||||
bool ExistsDeleteAccountChecked();
|
||||
bool ExistsTransferAccountChecked();
|
||||
bool ExistsDownloadIvsCheckedFile();
|
||||
bool ExistsTwlTitleListFile();
|
||||
bool ExistsFileMoveContextFile();
|
||||
|
||||
// ファイルチェックの結果を初期化する
|
||||
// 一度チェックするとその結果を保持するため
|
||||
// ファイルを作成したり削除した時に呼ぶ必要がある
|
||||
void ClearFileCheck(FileExistsCheck index);
|
||||
|
||||
// 全てのファイルチェックの結果を初期化する
|
||||
void InitializeFileCheck();
|
||||
|
||||
}
|
||||
|
||||
#endif /* FILECHECKER_H_ */
|
||||
110
branches/2-1-1/sources/common/FileName.h
Normal file
110
branches/2-1-1/sources/common/FileName.h
Normal file
@ -0,0 +1,110 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: FileName.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef FILENAME_H_
|
||||
#define FILENAME_H_
|
||||
|
||||
#include <nn/fs/CTR/fs_ArchiveTypesForSystem.h>
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
const char* const NAND_ARCHIVE_NAME = "nand:";
|
||||
const char* const SDMC_ARCHIVE_NAME = "sdmc:";
|
||||
const char* const NAND_TWL_PHOTO_ARCHIVE_NAME = "twlp:";
|
||||
const char* const NAND_TWL_SOUND_ARCHIVE_NAME = "twls:";
|
||||
const char* const NAND_TWL_ARCHIVE_NAME = "twln:";
|
||||
|
||||
const char* const BASHOTORYA_FILE_NAME = "bashotorya.dat";
|
||||
const char* const SD_SAVEDATA_SYS_ROOT_PATH = "sdmc:/CTR_Console_Repair/CTRBackup/sysdata";
|
||||
const char* const SD_SAVEDATA_EXT_ROOT_PATH = "sdmc:/CTR_Console_Repair/CTRBackup/extdata";
|
||||
|
||||
const wchar_t* const LOG_ROOT_DIRECTORY_PATH = L"sdmc:/CTR_Console_Repair";
|
||||
const wchar_t* const SD_SAVEDATA_ROOT_NAME = L"CTR_Console_Repair/CTRBackup/";
|
||||
const wchar_t* const SD_SAVEDATA_TWL_PHOTO_ROOT_NAME = L"CTR_Console_Repair/TWLPhotoBackup/";
|
||||
const wchar_t* const SD_SAVEDATA_TWL_SOUND_ROOT_NAME = L"CTR_Console_Repair/TWLSoundBackup/";
|
||||
const wchar_t* const SD_SAVEDATA_TWL_ROOT_NAME = L"CTR_Console_Repair/TWLBackup/";
|
||||
const wchar_t* const NIM_SAVEDATA_DIRECTORY_NAME = L"sysdata/0001002c";
|
||||
const wchar_t* const LOG_PATHNAME = L"CTR_Console_Repair/Migration_Log.txt";
|
||||
const wchar_t* const LOG_FILENAME = L"Migration_Log.txt";
|
||||
const wchar_t* const COUNTRY_SETTING_PATHNAME = L"sdmc:/CTR_Console_Repair/CountrySetting.bin";
|
||||
const wchar_t* const AP_SETTING_FILENAME = L"CTR_Repair_Accsess_Point_Setting.txt";
|
||||
const wchar_t* const AP_SETTING_PATHNAME = L"sdmc:/CTR_Repair_Accsess_Point_Setting.txt";
|
||||
const wchar_t* const NOR_PATHNAME = L"sdmc:/CTR_Console_Repair/NtrNorSetting.bin";
|
||||
const wchar_t* const SERIAL_PATHNAME = L"sdmc:/CTR_Console_Repair/serial.bin";
|
||||
const wchar_t* const MCU_RTC_PATHNAME = L"sdmc:/CTR_Console_Repair/rtc.bin";
|
||||
const wchar_t* const IVS_NAND_PATHNAME = L"nand:/private/movable.sed";
|
||||
const wchar_t* const IVS_PATHNAME = L"sdmc:/CTR_Console_Repair/movable.sed";
|
||||
const wchar_t* const NAND_DATA_ROOT_PATHNAME_WITH_SLASH = L"nand:/data/";
|
||||
const wchar_t* const NAND_TWL_PHOTO_DATA_ROOT_PATHNAME_WITH_SLASH = L"twlp:/";
|
||||
const wchar_t* const NAND_TWL_SOUND_DATA_ROOT_PATHNAME_WITH_SLASH = L"twls:/";
|
||||
const wchar_t* const NAND_TWL_DATA_ROOT_PATHNAME_WITHOUT_SLASH = L"twln:/title";
|
||||
const wchar_t* const SDMC_ROOT_DIRECTORY_PATH = L"sdmc:/";
|
||||
const wchar_t* const WRITE_FINISHED_CHECK_PATHNAME = L"sdmc:/CTR_Console_Repair/WriteFinished";
|
||||
const wchar_t* const UPDATE_CHECK_PATHNAME = L"sdmc:/CTR_Console_Repair/UpdateFinished";
|
||||
const wchar_t* const DELETE_ACCOUNT_CHECK_PATHNAME = L"sdmc:/CTR_Console_Repair/AccountDeletedChecked";
|
||||
const wchar_t* const TRANSFER_ACCOUNT_CHECK_PATHNAME = L"sdmc:/CTR_Console_Repair/AccountTransferedChecked";
|
||||
const wchar_t* const DOWNLOAD_IVS_CHECK_PATHNAME = L"sdmc:/CTR_Console_Repair/DownloadSDCIFinished";
|
||||
const wchar_t* const INITIALIZED_CHECK_PATHNAME = L"sdmc:/CTR_Console_Repair/ConsoleInitialized";
|
||||
const wchar_t* const RTC_SYNC_CHECK_PATHNAME = L"sdmc:/CTR_Console_Repair/RtcSyncFinished";
|
||||
const wchar_t* const PLAYHISTORY_PATHNAME = L"sdmc:/CTR_Console_Repair/playhistory.bin";
|
||||
const wchar_t* const PLAYHISTORY_COUNT_PATHNAME = L"sdmc:/CTR_Console_Repair/playhistoryCount.bin";
|
||||
const wchar_t* const CFG_CALIBRATION_PATHNAME = L"sdmc:/CTR_Console_Repair/cfgCalibration.bin";
|
||||
const wchar_t* const VERSION_DATA_PATHNAME = L"sdmc:/CTR_Console_Repair/version.bin";
|
||||
const wchar_t* const REGION_DATA_PATHNAME = L"sdmc:/CTR_Console_Repair/Region.bin";
|
||||
const wchar_t* const DEVICE_ID_PATHNAME = L"sdmc:/CTR_Console_Repair/deviceId.bin";
|
||||
const wchar_t* const FILE_LIST_PATHNAME = L"sdmc:/CTR_Console_Repair/FileList.txt";
|
||||
const wchar_t* const TWL_TITLELIST_PATHNAME = L"sdmc:/CTR_Console_Repair/TwlTitleList.txt";
|
||||
const wchar_t* const MOVE_CONTEXT_PATHNAME = L"sdmc:/CTR_Console_Repair/MoveContext.bin";
|
||||
const wchar_t* const SD_NINTENDO_3DS_ROOT_PATH = L"sdmc:/Nintendo 3DS/";
|
||||
|
||||
const wchar_t* const SD_SAEVDATA_SYS_NAME = L"sysdata";
|
||||
const wchar_t* const SD_SAEVDATA_EXT_NAME = L"extdata";
|
||||
|
||||
enum TWL_PATH_INDEX
|
||||
{
|
||||
TWL_PHOTO = 0,
|
||||
TWL_SOUND,
|
||||
TWL_PATHNAME_MAX
|
||||
};
|
||||
|
||||
const char* const TWL_ARCHIVE_NAME_TABLE[TWL_PATHNAME_MAX] =
|
||||
{
|
||||
common::NAND_TWL_PHOTO_ARCHIVE_NAME,
|
||||
common::NAND_TWL_SOUND_ARCHIVE_NAME
|
||||
|
||||
};
|
||||
|
||||
const wchar_t* const SD_TWL_ROOTNAME_TABLE[TWL_PATHNAME_MAX] =
|
||||
{
|
||||
common::SD_SAVEDATA_TWL_PHOTO_ROOT_NAME,
|
||||
common::SD_SAVEDATA_TWL_SOUND_ROOT_NAME
|
||||
};
|
||||
|
||||
const wchar_t* const NAND_TWL_ROOT_PATHNAME_WITH_SLASH_TABLE[TWL_PATHNAME_MAX] =
|
||||
{
|
||||
common::NAND_TWL_PHOTO_DATA_ROOT_PATHNAME_WITH_SLASH,
|
||||
common::NAND_TWL_SOUND_DATA_ROOT_PATHNAME_WITH_SLASH
|
||||
};
|
||||
|
||||
const u32 TWL_FS_ARCHIVE_KIND[TWL_PATHNAME_MAX] =
|
||||
{
|
||||
nn::fs::CTR::ARCHIVE_TYPE_TWL_PHOTO,
|
||||
nn::fs::CTR::ARCHIVE_TYPE_TWL_SOUND
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif /* FILENAME_H_ */
|
||||
826
branches/2-1-1/sources/common/FileTransfer.cpp
Normal file
826
branches/2-1-1/sources/common/FileTransfer.cpp
Normal file
@ -0,0 +1,826 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: FileTransfer.cpp
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
#include <nn/crypto/crypto_AesCmac.h>
|
||||
#include <nn/crypto/crypto_SwAesCtrContext.h>
|
||||
#include <nn/crypto/crypto_Sha256.h>
|
||||
#include <nn/crypto/crypto_SwAesCmac.h>
|
||||
|
||||
#include "Aes_define.h"
|
||||
#include "FileTransfer.h"
|
||||
#include "CommonLogger.h"
|
||||
#include "common_Types.h"
|
||||
#include "FileName.h"
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
namespace
|
||||
{
|
||||
|
||||
u64 s_TotalFileSize;
|
||||
u64 s_FinishedFileSize = 0;
|
||||
u64 s_Progress = 0;
|
||||
|
||||
}
|
||||
|
||||
bool VerifyMac(nn::fs::FileInputStream* sdFile, nn::fs::FileStream* nandFile, s64 sdFileSize, s64 nandFileSize,
|
||||
const wchar_t* nandPath, void* buf, size_t bufSize);
|
||||
bool ConfirmFile(nn::fs::FileInputStream* from_file, nn::fs::FileStream* to_file, s64 sdFileSize, s64 nandFileSize,
|
||||
void* buf, size_t bufSize, const wchar_t* sdPath, const wchar_t* tmpPath, const wchar_t* truePath);
|
||||
void AddPkcsPadding(u8* paddingSize, void* buf, size_t bufSize, s32* readSize);
|
||||
bool AddPathNameAndUpdateContext(nn::fs::FileOutputStream* file, const wchar_t *str, s64 fileSize,
|
||||
nn::crypto::Sha256Context* context);
|
||||
|
||||
const char* GetCharStr(const wchar_t* path)
|
||||
{
|
||||
static char filename[nn::fs::MAX_FILE_PATH_LENGTH];
|
||||
std::memset(filename, 0, sizeof(filename));
|
||||
std::wcstombs(filename, path, sizeof(filename));
|
||||
filename[sizeof(filename) - 1] = '\0';
|
||||
return filename;
|
||||
}
|
||||
|
||||
nn::Result CalculateFileNum(std::wstring currentDirectory, u32& fileNum, s64& fileSize)
|
||||
{
|
||||
nn::fs::Directory dir;
|
||||
nn::Result result;
|
||||
std::vector<nn::fs::DirectoryEntry> entryList; //カレントディレクトリのエントリ一覧を格納
|
||||
std::vector<nn::fs::DirectoryEntry>::iterator entryIndex;
|
||||
|
||||
result = dir.TryInitialize(currentDirectory.c_str());
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
nn::fs::DirectoryEntry entry;
|
||||
s32 numEntry;
|
||||
for (;;)
|
||||
{
|
||||
result = dir.TryRead(&numEntry, &entry, 1);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
if (numEntry == 0)
|
||||
{
|
||||
// カレントディレクトリを閉じる
|
||||
dir.Finalize();
|
||||
|
||||
// カレントディレクトリの子を開く
|
||||
for (entryIndex = entryList.begin(); entryIndex != entryList.end(); entryIndex++)
|
||||
{
|
||||
if (entryIndex->attributes.isDirectory)
|
||||
{
|
||||
result = CalculateFileNum(currentDirectory + std::wstring(entryIndex->entryName) + std::wstring(L"/"),
|
||||
fileNum, fileSize);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
entryList.push_back(entry);
|
||||
fileNum++;
|
||||
fileSize += entry.entrySize;
|
||||
}
|
||||
}
|
||||
|
||||
bool ExistsInList(ImportDataList* fileList, const wchar_t* path, bool isDirectory)
|
||||
{
|
||||
std::wstring sdPath(path);
|
||||
if(isDirectory)
|
||||
{
|
||||
sdPath += std::wstring(L"/");
|
||||
}
|
||||
|
||||
char str[nn::fs::MAX_FILE_PATH_LENGTH];
|
||||
std::strlcpy(str, GetCharStr(sdPath.c_str()), sizeof(str));
|
||||
|
||||
bool returnValue = false;
|
||||
for(ImportDataList::iterator it = fileList->begin(); it != fileList->end(); it++)
|
||||
{
|
||||
if(std::strcmp(str, it->fileName.c_str()) == 0)
|
||||
{
|
||||
returnValue = true;
|
||||
NN_LOG("%s exists in FileList.txt\n", str);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
bool ExportTwlSaveDirectory(const wchar_t* dirPath, nn::fs::FileOutputStream* list,
|
||||
nn::crypto::Sha256Context* listContext)
|
||||
{
|
||||
NN_LOG("Create Directory %ls\n", dirPath);
|
||||
|
||||
nn::Result result = nn::fs::TryCreateDirectory(dirPath);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
return AddPathNameAndUpdateContext(list, dirPath, -1, listContext);
|
||||
}
|
||||
|
||||
bool ExportTwlSaveFile(const wchar_t* from_path, const wchar_t* to_path, void* buf, const size_t bufSize,
|
||||
nn::fs::FileOutputStream* list, nn::crypto::Sha256Context* listContext)
|
||||
{
|
||||
NN_LOG("from = %ls\n", from_path);
|
||||
NN_LOG("to = %ls\n", to_path);
|
||||
|
||||
nn::Result result;
|
||||
|
||||
// ファイル作成
|
||||
nn::fs::FileInputStream from_file;
|
||||
nn::fs::FileStream to_file;
|
||||
s64 filesize;
|
||||
s32 readsize;
|
||||
s32 writesize;
|
||||
|
||||
NN_LOG("Copy File %ls\n", from_path);
|
||||
|
||||
// 読み込み対象ファイル開く
|
||||
result = from_file.TryInitialize(from_path);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
// 読み込み対象ファイルのサイズ取得
|
||||
result = from_file.TryGetSize(&filesize);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
if (!AddPathNameAndUpdateContext(list, to_path, filesize, listContext))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
nn::crypto::SwAesCtrContext swAesCtrContext;
|
||||
swAesCtrContext.Initialize(iv, common::key, sizeof(key));
|
||||
|
||||
size_t totalReadSize = 0;
|
||||
nn::crypto::Sha256Context context;
|
||||
context.Initialize();
|
||||
|
||||
// ファイルサイズをヘッダに書いておく
|
||||
// 書き込み対象ファイル作成
|
||||
result = nn::fs::TryCreateFile(to_path, filesize);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
result = to_file.TryInitialize(to_path,
|
||||
nn::fs::OPEN_MODE_READ | nn::fs::OPEN_MODE_WRITE | nn::fs::OPEN_MODE_CREATE);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
// フルパスをハッシュに含める
|
||||
context.Update(from_path, std::wcslen(from_path) * sizeof(wchar_t));
|
||||
|
||||
BackupDataHeader header;
|
||||
BackupDataHeader enc;
|
||||
std::memset(&header, 0, sizeof(header));
|
||||
std::memset(&enc, 0, sizeof(enc));
|
||||
header.size = filesize;
|
||||
result = swAesCtrContext.Encrypt(&enc, &header, sizeof(header));
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
context.Update(&enc, sizeof(enc));
|
||||
s32 writeSize;
|
||||
result = to_file.TryWrite(&writeSize, &enc, sizeof(enc), false);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
while (1)
|
||||
{
|
||||
// バッファの後半半分を暗号・復号用に使う
|
||||
result = from_file.TryRead(&readsize, buf, bufSize / 2);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
totalReadSize += readsize;
|
||||
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
if (readsize == 0)
|
||||
{
|
||||
NN_LOG("Add CMAC %ls\n", from_path);
|
||||
// SHA256を計算してCMACを付加する
|
||||
bit8 sha256Hash[nn::crypto::Sha256Context::HASH_SIZE];
|
||||
context.GetHash(sha256Hash);
|
||||
|
||||
bit8 cmac[nn::crypto::AES_CMAC_MAC_SIZE];
|
||||
result = nn::crypto::CalculateAesCmacSw(cmac, sha256Hash, nn::crypto::Sha256Context::HASH_SIZE,
|
||||
common::cmacKey);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
result = to_file.TryWrite(&writesize, cmac, sizeof(cmac));
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
result = to_file.TryFlush();
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
NN_LOG("EncryptSize = %d\n", readsize);
|
||||
|
||||
u8 paddingSize = 0;
|
||||
AddPkcsPadding(&paddingSize, reinterpret_cast<bit8*>(buf), bufSize / 2, &readsize);
|
||||
|
||||
// 暗号化後SHA256を計算しつつ書き込み
|
||||
result = swAesCtrContext.Encrypt(reinterpret_cast<bit8*>(buf) + bufSize / 2, buf, readsize);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
context.Update(reinterpret_cast<bit8*>(buf) + bufSize / 2, readsize);
|
||||
|
||||
result = to_file.TryWrite(&writesize, reinterpret_cast<bit8*>(buf) + bufSize / 2, readsize, false);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
// 事前計算したファイルサイズに一致させるためパディング分減算
|
||||
readsize -= paddingSize;
|
||||
|
||||
s_FinishedFileSize += readsize;
|
||||
s_Progress = s_FinishedFileSize * 100 / s_TotalFileSize;
|
||||
NN_LOG( "finish = %lld, total = %lld, progress = %lld\n", s_FinishedFileSize, s_TotalFileSize, s_Progress);
|
||||
}
|
||||
}
|
||||
to_file.Finalize();
|
||||
|
||||
from_file.Finalize();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
bool CopyDirectory(ImportDataList* fileList, const wchar_t * from_path, const wchar_t * to_path, void* buf,
|
||||
const size_t bufSize, bool encode, nn::fs::FileOutputStream* list, nn::crypto::Sha256Context* listContext)
|
||||
{
|
||||
nn::fs::Directory from_dir;
|
||||
nn::fs::DirectoryEntry entry;
|
||||
s32 numread = 0;
|
||||
std::wostringstream target_from;
|
||||
std::wostringstream target_to;
|
||||
|
||||
nn::Result result = from_dir.TryInitialize(from_path);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
while (1)
|
||||
{
|
||||
result = from_dir.TryRead(&numread, &entry, 1);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
if(numread == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (std::wcscmp(entry.entryName, L".") == 0 || std::wcscmp(entry.entryName, L"..") == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
target_from.str(L"");
|
||||
target_from.clear(std::stringstream::goodbit);
|
||||
target_from << from_path << entry.entryName;
|
||||
|
||||
target_to.str(L"");
|
||||
target_to.clear(std::stringstream::goodbit);
|
||||
target_to << to_path << entry.entryName;
|
||||
|
||||
// NAND書き込みの場合はリストに存在するかチェックする
|
||||
if (!encode)
|
||||
{
|
||||
if (!ExistsInList(fileList, target_from.str().c_str(), entry.attributes.isDirectory))
|
||||
{
|
||||
NN_LOG("============No such file %ls in FileList.txt. Skip=============\n", target_from.str().c_str());
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// ディレクトリの場合
|
||||
if (entry.attributes.isDirectory)
|
||||
{
|
||||
// ディレクトリ作成
|
||||
NN_LOG("Create Directory %ls\n", target_to.str().c_str());
|
||||
result = nn::fs::TryCreateDirectory(target_to.str().c_str());
|
||||
if (result.IsSuccess() || result.IsFailure() && result <= nn::fs::ResultAlreadyExists())
|
||||
{
|
||||
target_from << L"/";
|
||||
target_to << L"/";
|
||||
if(encode)
|
||||
{
|
||||
if(!AddPathNameAndUpdateContext(list, target_to.str().c_str(), -1, listContext))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// 再帰処理
|
||||
if (!CopyDirectory(fileList, target_from.str().c_str(), target_to.str().c_str(), buf, bufSize, encode, list, listContext))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
}
|
||||
}
|
||||
// ファイルの場合
|
||||
else
|
||||
{
|
||||
std::wostringstream target_tmp;
|
||||
target_tmp.str(L"");
|
||||
target_tmp.clear(std::stringstream::goodbit);
|
||||
|
||||
if(!encode)
|
||||
{
|
||||
target_tmp << to_path << L"_" << entry.entryName;
|
||||
}
|
||||
else
|
||||
{
|
||||
target_tmp << target_to.str();
|
||||
}
|
||||
|
||||
// ファイル作成
|
||||
nn::fs::FileInputStream from_file;
|
||||
nn::fs::FileStream to_file;
|
||||
s64 filesize;
|
||||
s64 fileSizeWithoutHeaderAndFooter;
|
||||
s32 readsize;
|
||||
s32 writesize;
|
||||
|
||||
NN_LOG("Copy File %ls\n", target_from.str().c_str());
|
||||
|
||||
// 読み込み対象ファイル開く
|
||||
result = from_file.TryInitialize(target_from.str().c_str());
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
// 読み込み対象ファイルのサイズ取得
|
||||
result = from_file.TryGetSize(&filesize);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
if (encode)
|
||||
{
|
||||
if (!AddPathNameAndUpdateContext(list, target_to.str().c_str(), filesize, listContext))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
nn::crypto::SwAesCtrContext swAesCtrContext;
|
||||
swAesCtrContext.Initialize(iv, common::key, sizeof(key));
|
||||
|
||||
size_t totalReadSize = 0;
|
||||
nn::crypto::Sha256Context context;
|
||||
context.Initialize();
|
||||
|
||||
// ファイルサイズをヘッダに書いておく
|
||||
if (encode)
|
||||
{
|
||||
// 書き込み対象ファイル作成
|
||||
result = nn::fs::TryCreateFile(target_tmp.str().c_str(), filesize);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
result = to_file.TryInitialize(target_tmp.str().c_str(),
|
||||
nn::fs::OPEN_MODE_READ | nn::fs::OPEN_MODE_WRITE | nn::fs::OPEN_MODE_CREATE);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
// フルパスをハッシュに含める
|
||||
context.Update(target_from.str().c_str(), target_from.str().size() * sizeof(wchar_t));
|
||||
|
||||
BackupDataHeader header;
|
||||
BackupDataHeader enc;
|
||||
std::memset(&header, 0, sizeof(header));
|
||||
std::memset(&enc, 0, sizeof(enc));
|
||||
header.size = filesize;
|
||||
result = swAesCtrContext.Encrypt(&enc, &header, sizeof(header));
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
context.Update(&enc, sizeof(enc));
|
||||
s32 writeSize;
|
||||
result = to_file.TryWrite(&writeSize, &enc, sizeof(enc), false);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
}
|
||||
else
|
||||
{
|
||||
// ヘッダを読む
|
||||
// ハッシュの計算は終わっているので復号化のみ
|
||||
BackupDataHeader header;
|
||||
BackupDataHeader dec;
|
||||
std::memset(&header, 0, sizeof(header));
|
||||
std::memset(&dec, 0, sizeof(dec));
|
||||
s32 readSize;
|
||||
result = from_file.TryRead(&readSize, &header, sizeof(header));
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
swAesCtrContext.Decrypt(&dec, &header, sizeof(header));
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
fileSizeWithoutHeaderAndFooter = dec.size;
|
||||
|
||||
// 書き込み対象ファイル作成
|
||||
result = nn::fs::TryCreateFile(target_tmp.str().c_str(), fileSizeWithoutHeaderAndFooter);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
result = to_file.TryInitialize(target_tmp.str().c_str(),
|
||||
nn::fs::OPEN_MODE_READ | nn::fs::OPEN_MODE_WRITE | nn::fs::OPEN_MODE_CREATE);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
}
|
||||
|
||||
while (1)
|
||||
{
|
||||
// バッファの後半半分を暗号・復号用に使う
|
||||
result = from_file.TryRead(&readsize, buf, bufSize / 2);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
totalReadSize += readsize;
|
||||
|
||||
if (readsize == 0)
|
||||
{
|
||||
if (encode)
|
||||
{
|
||||
NN_LOG("Add CMAC %ls\n", target_from.str().c_str());
|
||||
// SHA256を計算してCMACを付加する
|
||||
bit8 sha256Hash[nn::crypto::Sha256Context::HASH_SIZE];
|
||||
context.GetHash(sha256Hash);
|
||||
|
||||
bit8 cmac[nn::crypto::AES_CMAC_MAC_SIZE];
|
||||
result = nn::crypto::CalculateAesCmacSw(cmac, sha256Hash, nn::crypto::Sha256Context::HASH_SIZE,
|
||||
common::cmacKey);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
result = to_file.TryWrite(&writesize, cmac, sizeof(cmac));
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
}
|
||||
|
||||
result = to_file.TryFlush();
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
// 復号済みなら検証する
|
||||
if (!encode)
|
||||
{
|
||||
if (!ConfirmFile(&from_file, &to_file, filesize, fileSizeWithoutHeaderAndFooter, buf, bufSize,
|
||||
target_from.str().c_str(), target_tmp.str().c_str(), target_to.str().c_str()))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (encode)
|
||||
{
|
||||
NN_LOG("EncryptSize = %d\n", readsize);
|
||||
|
||||
u8 paddingSize = 0;
|
||||
AddPkcsPadding(&paddingSize, reinterpret_cast<bit8*>(buf), bufSize / 2, &readsize);
|
||||
|
||||
// 暗号化後SHA256を計算しつつ書き込み
|
||||
result = swAesCtrContext.Encrypt(reinterpret_cast<bit8*>(buf) + bufSize / 2, buf, readsize);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
context.Update(reinterpret_cast<bit8*>(buf) + bufSize / 2, readsize);
|
||||
|
||||
result = to_file.TryWrite(&writesize, reinterpret_cast<bit8*>(buf) + bufSize / 2, readsize,
|
||||
false);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
// 事前計算したファイルサイズに一致させるためパディング分減算
|
||||
readsize -= paddingSize;
|
||||
|
||||
s_FinishedFileSize += readsize;
|
||||
s_Progress = s_FinishedFileSize * 100 / s_TotalFileSize;
|
||||
NN_LOG(
|
||||
"finish = %lld, total = %lld, progress = %lld\n", s_FinishedFileSize, s_TotalFileSize, s_Progress);
|
||||
}
|
||||
else
|
||||
{
|
||||
// ハッシュ検証は通っているので復号化しつつ書き込み
|
||||
// パディング以降は書き込まないよう書き込みサイズを変更する
|
||||
|
||||
NN_LOG("DecryptSize = %d\n", readsize);
|
||||
result = swAesCtrContext.Decrypt(reinterpret_cast<bit8*>(buf) + bufSize / 2, buf, readsize);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
// パディングまで読んだかどうか
|
||||
bool readDone = false;
|
||||
// パディングまで読んでいたら書き込みサイズを減らす
|
||||
if (fileSizeWithoutHeaderAndFooter < totalReadSize)
|
||||
{
|
||||
readsize -= totalReadSize - fileSizeWithoutHeaderAndFooter;
|
||||
readDone = true;
|
||||
}
|
||||
|
||||
result = to_file.TryWrite(&writesize, reinterpret_cast<bit8*>(buf) + bufSize / 2, readsize,
|
||||
false);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
s_FinishedFileSize += readsize;
|
||||
s_Progress = s_FinishedFileSize * 100 / s_TotalFileSize;
|
||||
NN_LOG(
|
||||
"finish = %lld, total = %lld, progress = %lld\n", s_FinishedFileSize, s_TotalFileSize, s_Progress);
|
||||
|
||||
// 読みきったので次のファイルへ
|
||||
if (readDone)
|
||||
{
|
||||
result = to_file.TryFlush();
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
if (!ConfirmFile(&from_file, &to_file, filesize, fileSizeWithoutHeaderAndFooter, buf,
|
||||
bufSize, target_from.str().c_str(), target_tmp.str().c_str(),
|
||||
target_to.str().c_str()))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
}
|
||||
}
|
||||
to_file.Finalize();
|
||||
|
||||
from_file.Finalize();
|
||||
}
|
||||
}
|
||||
|
||||
from_dir.Finalize();
|
||||
return true;
|
||||
}
|
||||
|
||||
u32 GetProgress()
|
||||
{
|
||||
return s_Progress;
|
||||
}
|
||||
|
||||
void InitializeTransferProgress(u64 totalSize)
|
||||
{
|
||||
s_TotalFileSize = totalSize;
|
||||
s_FinishedFileSize = 0;
|
||||
}
|
||||
|
||||
bool CalculateAndCompareCmac(nn::crypto::Sha256Context* context, bit8* sdCmac)
|
||||
{
|
||||
nn::Result result;
|
||||
bit8 sha256Hash[nn::crypto::Sha256Context::HASH_SIZE];
|
||||
bit8 cmac[nn::crypto::AES_CMAC_MAC_SIZE];
|
||||
|
||||
context->GetHash(sha256Hash);
|
||||
context->Finalize();
|
||||
|
||||
result = nn::crypto::CalculateAesCmacSw(cmac, sha256Hash, sizeof(sha256Hash), common::cmacKey);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
return std::memcmp(cmac, sdCmac, sizeof(cmac)) == 0;
|
||||
}
|
||||
|
||||
|
||||
bool VerifyMac(nn::fs::FileInputStream* sdFile, nn::fs::FileStream* nandFile, s64 sdFileSize, s64 nandFileSize,
|
||||
const wchar_t* nandPath, void* buf, size_t bufSize)
|
||||
{
|
||||
nn::Result result;
|
||||
bit8 sdCmac[nn::crypto::AES_CMAC_MAC_SIZE];
|
||||
|
||||
// ハッシュが付加されていないとエラー
|
||||
if(sdFileSize < nn::crypto::AES_CMAC_MAC_SIZE)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
s32 readSize;
|
||||
// ハッシュを取得する
|
||||
result = sdFile->TrySetPosition(sdFileSize - nn::crypto::AES_CMAC_MAC_SIZE);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
result = sdFile->TryRead(&readSize, sdCmac, sizeof(sdCmac));
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
|
||||
sdFile->Finalize();
|
||||
|
||||
nandFile->SetPosition(0);
|
||||
|
||||
// ハッシュを計算する
|
||||
nn::crypto::SwAesCtrContext swAesCtrContext;
|
||||
swAesCtrContext.Initialize(iv, common::key, sizeof(key));
|
||||
|
||||
nn::crypto::Sha256Context context;
|
||||
context.Initialize();
|
||||
|
||||
// NAND上のフルパスをハッシュに含めている
|
||||
context.Update(nandPath, std::wcslen(nandPath) * sizeof(wchar_t));
|
||||
|
||||
BackupDataHeader header;
|
||||
BackupDataHeader enc;
|
||||
std::memset(&header, 0, sizeof(header));
|
||||
std::memset(&enc, 0, sizeof(enc));
|
||||
header.size = nandFileSize;
|
||||
result = swAesCtrContext.Encrypt(&enc, &header, sizeof(header));
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
context.Update(&enc, sizeof(enc));
|
||||
|
||||
bool retValue = false;
|
||||
|
||||
size_t totalReadSize = 0;
|
||||
while (1)
|
||||
{
|
||||
result = nandFile->TryRead(&readSize, buf, bufSize / 2);
|
||||
if (result.IsFailure())
|
||||
{
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
retValue = false;
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
totalReadSize += readSize;
|
||||
|
||||
if (readSize == 0)
|
||||
{
|
||||
retValue = CalculateAndCompareCmac(&context, sdCmac);
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
u8 paddingSize = 0;
|
||||
AddPkcsPadding(&paddingSize, reinterpret_cast<bit8*>(buf), bufSize / 2, &readSize);
|
||||
result = swAesCtrContext.Encrypt(reinterpret_cast<bit8*>(buf) + bufSize / 2, buf, readSize);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
context.Update(reinterpret_cast<bit8*>(buf) + bufSize / 2 , readSize);
|
||||
|
||||
if (result.IsFailure())
|
||||
{
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
retValue = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
nandFile->Finalize();
|
||||
|
||||
return retValue;
|
||||
}
|
||||
|
||||
bool ConfirmFile(nn::fs::FileInputStream* from_file, nn::fs::FileStream* to_file, s64 sdFileSize, s64 nandFileSize,
|
||||
void* buf, size_t bufSize, const wchar_t* sdPath, const wchar_t* tmpPath, const wchar_t* truePath)
|
||||
{
|
||||
nn::Result result;
|
||||
|
||||
NN_LOG("Verify CMAC %ls\n", sdPath);
|
||||
if (!VerifyMac(from_file, to_file, sdFileSize, nandFileSize, truePath, buf, bufSize))
|
||||
{
|
||||
// 検証に失敗したので削除する
|
||||
s_FinishedFileSize -= nandFileSize;
|
||||
COMMON_LOGGER("**********Verification Failed %s, Delete**********\n", GetCharStr(sdPath));
|
||||
result = nn::fs::TryDeleteFile(tmpPath);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
NN_LOG("Verification Success %s, Rename\n", GetCharStr(sdPath));
|
||||
// 書き込み先を削除する
|
||||
result = nn::fs::TryDeleteFile(truePath);
|
||||
if (result.IsFailure() && !nn::fs::ResultNotFound::Includes(result))
|
||||
{
|
||||
COMMON_LOGGER("**********Verification Failed %s, Delete**********\n", GetCharStr(sdPath));
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
}
|
||||
|
||||
// 正しいファイル名にリネームする
|
||||
result = nn::fs::TryRenameFile(tmpPath, truePath);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
if (result.IsFailure())
|
||||
{
|
||||
COMMON_LOGGER("**********Verification Failed %s, Delete**********\n", GetCharStr(sdPath));
|
||||
s_FinishedFileSize -= nandFileSize;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//! @brief 入力データの末尾16バイトをPKCS5で必要バイト数パディングする
|
||||
//! @param[out] paddingSize パディングしたバイト数
|
||||
//! @param[in] buf 入力データの入ったバッファ
|
||||
//! @param[in] bufSize バッファサイズ
|
||||
//! @param[inout] readSize バッファに読み込んだバイト数。書き込み時に参照するためパディングしたら増加させる
|
||||
void AddPkcsPadding(u8* paddingSize, void* buf, size_t bufSize, s32* readSize)
|
||||
{
|
||||
if (*readSize < bufSize)
|
||||
{
|
||||
if ((*readSize % AES_BLOCK_SIZE) != 0)
|
||||
{
|
||||
*paddingSize = AES_BLOCK_SIZE - *readSize % AES_BLOCK_SIZE;
|
||||
std::memset(reinterpret_cast<bit8*>(buf) + *readSize, *paddingSize, *paddingSize);
|
||||
*readSize += *paddingSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//! @brief パスにnimのセーブデータディレクトリが含まれているかどうかを返します
|
||||
//! @param[in] str パス
|
||||
//! @return パスにnimのセーブデータディレクトリが含まれているか
|
||||
bool ContainsNimSaveDataDir(const wchar_t* str)
|
||||
{
|
||||
return std::wcsstr(str, common::NIM_SAVEDATA_DIRECTORY_NAME) != NULL;
|
||||
}
|
||||
|
||||
//! @brief ファイルに文字列とサイズをカンマ区切り、改行付きで追加します
|
||||
//! @param[in] file 文字列を出力したいファイル
|
||||
//! @param[in] str 入力文字列
|
||||
//! @param[in] fileSize サイズ
|
||||
//! @param[in] context SHA-256計算用コンテキスト
|
||||
bool AddPathNameAndUpdateContext(nn::fs::FileOutputStream* file, const wchar_t *str, s64 fileSize,
|
||||
nn::crypto::Sha256Context* context)
|
||||
{
|
||||
nn::Result result;
|
||||
s32 writeSize;
|
||||
|
||||
if(ContainsNimSaveDataDir(str))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string output(GetCharStr(str));
|
||||
result = file->TryWrite(&writeSize, output.c_str(), output.size(), true);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
context->Update(output.c_str(), output.size());
|
||||
|
||||
char comma = ',';
|
||||
result = file->TryWrite(&writeSize, &comma, sizeof(comma), true);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
context->Update(&comma, sizeof(comma));
|
||||
|
||||
char sizeStr[10];
|
||||
std::memset(sizeStr, 0, sizeof(sizeStr));
|
||||
s32 sizeStrSize = std::snprintf(sizeStr, sizeof(sizeStr), "%lld", fileSize);
|
||||
result = file->TryWrite(&writeSize, sizeStr, sizeStrSize, true);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
context->Update(sizeStr, sizeStrSize);
|
||||
|
||||
char newLine = '\n';
|
||||
result = file->TryWrite(&writeSize, &newLine, sizeof(newLine), true);
|
||||
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(result);
|
||||
context->Update(&newLine, sizeof(newLine));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
nn::Result CalculateFileSizeRecursively(std::wstring currentDirectory, s64& fileSize)
|
||||
{
|
||||
nn::fs::Directory dir;
|
||||
nn::fs::DirectoryEntry entry;
|
||||
nn::Result result;
|
||||
|
||||
NN_LOG("%s\n", common::GetCharStr(currentDirectory.c_str()));
|
||||
result = dir.TryInitialize(currentDirectory.c_str());
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
|
||||
for (;;)
|
||||
{
|
||||
s32 numRead;
|
||||
result = dir.TryRead(&numRead, &entry, 1);
|
||||
if(result.IsFailure())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
if(numRead == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (std::wcscmp(entry.entryName, L".") == 0 || std::wcscmp(entry.entryName, L"..") == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
// ディレクトリの場合
|
||||
if (entry.attributes.isDirectory)
|
||||
{
|
||||
result = CalculateFileSizeRecursively(currentDirectory + std::wstring(entry.entryName) + std::wstring(L"/"), fileSize);
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
}
|
||||
// ファイルの場合
|
||||
else
|
||||
{
|
||||
nn::fs::FileInputStream file;
|
||||
std::wstring filePath = (currentDirectory + std::wstring(entry.entryName)).c_str();
|
||||
const wchar_t* path = filePath.c_str();
|
||||
|
||||
result = file.TryInitialize(path);
|
||||
if(result.IsFailure())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
fileSize += file.GetSize();
|
||||
}
|
||||
}
|
||||
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
|
||||
}
|
||||
67
branches/2-1-1/sources/common/FileTransfer.h
Normal file
67
branches/2-1-1/sources/common/FileTransfer.h
Normal file
@ -0,0 +1,67 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: FileTransfer.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef FILETRANSFER_H_
|
||||
#define FILETRANSFER_H_
|
||||
|
||||
#include <nn.h>
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
#include "common_Types.h"
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
// currentDirectory以下のファイル数、ファイルサイズを再帰的に計算する
|
||||
nn::Result CalculateFileNum(std::wstring currentDirectory, u32& fileNum, s64& fileSize);
|
||||
|
||||
// 単一のディレクトリを作成する
|
||||
// アーカイブはマウント済みにしておく
|
||||
bool ExportTwlSaveDirectory(const wchar_t* dirPath, nn::fs::FileOutputStream* list,
|
||||
nn::crypto::Sha256Context* listContext);
|
||||
|
||||
// 単一のファイルをコピーする
|
||||
// アーカイブはマウント済みにしておく
|
||||
bool ExportTwlSaveFile(const wchar_t* from_path, const wchar_t* to_path, void* buf, const size_t bufSize,
|
||||
nn::fs::FileOutputStream* list, nn::crypto::Sha256Context* listContext);
|
||||
|
||||
// ディレクトリ間のコピー
|
||||
// アーカイブ越しのコピーが可能
|
||||
// アーカイブにマウントした状態で呼び出す必要あり
|
||||
// 書き込み先のディレクトリはあらかじめ消去しておくこと。
|
||||
// 引数はスラッシュ付き
|
||||
// TODO:分割して短くする
|
||||
bool CopyDirectory(ImportDataList* fileList, const wchar_t * from_path, const wchar_t * to_path, void* buf,
|
||||
const size_t bufSize, bool encode, nn::fs::FileOutputStream* list, nn::crypto::Sha256Context* listContext);
|
||||
|
||||
// ファイル転送の進捗を取得する
|
||||
// InitializeTransferProgress で設定した値を100とする割合が返される
|
||||
u32 GetProgress();
|
||||
|
||||
// ファイル転送の目標値を設定する
|
||||
void InitializeTransferProgress(u64 totalSize);
|
||||
|
||||
// wchar_t* を char* に変換する。
|
||||
// 内部のバッファを使用するためスレッドアンセーフ
|
||||
const char* GetCharStr(const wchar_t* path);
|
||||
|
||||
void AddPkcsPadding(u8* paddingSize, void* buf, size_t bufSize, s32* readSize);
|
||||
|
||||
// ディレクトリ以下のファイルサイズを計算する
|
||||
nn::Result CalculateFileSizeRecursively(std::wstring currentDirectory, s64& fileSize);
|
||||
|
||||
}
|
||||
|
||||
#endif /* FILETRANSFER_H_ */
|
||||
76
branches/2-1-1/sources/common/HardwareStateManager.cpp
Normal file
76
branches/2-1-1/sources/common/HardwareStateManager.cpp
Normal file
@ -0,0 +1,76 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: HardwareStateManager.cpp
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "HardwareStateManager.h"
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
HardwareStateManager::HardwareStateManager(Util& hwUtility)
|
||||
{
|
||||
m_pUtil = &hwUtility;
|
||||
}
|
||||
|
||||
HardwareStateManager::~HardwareStateManager()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
bool HardwareStateManager::CanReadIvs()
|
||||
{
|
||||
return m_pUtil->CanReadIVS();
|
||||
}
|
||||
|
||||
bool HardwareStateManager::CanReadSerialNumber()
|
||||
{
|
||||
return m_pUtil->CanReadSerialNumber();
|
||||
}
|
||||
|
||||
bool HardwareStateManager::IsBatteryLower()
|
||||
{
|
||||
return m_pUtil->IsBatteryLower();
|
||||
}
|
||||
|
||||
bool HardwareStateManager::IsAdapterConnected()
|
||||
{
|
||||
return m_pUtil->IsAdapterConnected();
|
||||
}
|
||||
|
||||
bit32 HardwareStateManager::GetDeviceId()
|
||||
{
|
||||
return m_pUtil->GetDeviceId();
|
||||
}
|
||||
|
||||
void HardwareStateManager::GetIvs(void** ivs, size_t* size)
|
||||
{
|
||||
return m_pUtil->GetIvs(ivs, size);
|
||||
}
|
||||
|
||||
nn::Handle HardwareStateManager::GetMcuHandle()
|
||||
{
|
||||
return m_pUtil->GetMcuHandle();
|
||||
}
|
||||
|
||||
void HardwareStateManager::GetSerialNumber(u8** serial, size_t* size)
|
||||
{
|
||||
return m_pUtil->GetSerialNumber(serial, size);
|
||||
}
|
||||
|
||||
void HardwareStateManager::GetVersionData(common::VerDef* version)
|
||||
{
|
||||
return m_pUtil->GetVersionData(version);
|
||||
}
|
||||
|
||||
}
|
||||
49
branches/2-1-1/sources/common/HardwareStateManager.h
Normal file
49
branches/2-1-1/sources/common/HardwareStateManager.h
Normal file
@ -0,0 +1,49 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: HardwareStateManager.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef HARDWARESTATEMANAGER_H_
|
||||
#define HARDWARESTATEMANAGER_H_
|
||||
|
||||
#include "Util.h"
|
||||
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
// ハードウェア状態に依存するAPIをクッション
|
||||
class HardwareStateManager
|
||||
{
|
||||
public:
|
||||
explicit HardwareStateManager(Util& hwUtility);
|
||||
virtual ~HardwareStateManager();
|
||||
|
||||
bool CanReadIvs();
|
||||
bool CanReadSerialNumber();
|
||||
bool IsBatteryLower();
|
||||
bool IsAdapterConnected();
|
||||
bit32 GetDeviceId();
|
||||
void GetIvs(void** ivs, size_t* size);
|
||||
nn::Handle GetMcuHandle();
|
||||
void GetSerialNumber(u8** serial, size_t* size);
|
||||
void GetVersionData(common::VerDef* version);
|
||||
|
||||
private:
|
||||
NN_PADDING4;
|
||||
Util* m_pUtil;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif /* HARDWARESTATEMANAGER_H_ */
|
||||
64
branches/2-1-1/sources/common/HeapManager.cpp
Normal file
64
branches/2-1-1/sources/common/HeapManager.cpp
Normal file
@ -0,0 +1,64 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: HeapManager.cpp
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "HeapManager.h"
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
nn::fnd::ThreadSafeExpHeap s_AppHeap;
|
||||
|
||||
|
||||
HeapManager::HeapManager(size_t byteSize, s32 alignment, bit8 groupId, nn::fnd::ExpHeapBase::AllocationMode mode, bool reuse)
|
||||
{
|
||||
m_Ptr = s_AppHeap.Allocate(byteSize, alignment, groupId, mode, reuse);
|
||||
}
|
||||
|
||||
HeapManager::~HeapManager()
|
||||
{
|
||||
if(m_Ptr != NULL)
|
||||
{
|
||||
s_AppHeap.Free(m_Ptr);
|
||||
}
|
||||
}
|
||||
void* HeapManager::GetAddr()
|
||||
{
|
||||
return m_Ptr;
|
||||
}
|
||||
|
||||
void InitializeHeap()
|
||||
{
|
||||
s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize(), nn::os::ALLOCATE_OPTION_LINEAR);
|
||||
}
|
||||
|
||||
size_t GetAllocatableSize(s32 alignment)
|
||||
{
|
||||
return s_AppHeap.GetAllocatableSize(alignment);
|
||||
}
|
||||
|
||||
void* ForceAllocate(size_t byteSize, s32 alignment, bit8 groupId, nn::fnd::ExpHeapBase::AllocationMode mode, bool reuse)
|
||||
{
|
||||
return s_AppHeap.Allocate(byteSize, alignment, groupId, mode, reuse);
|
||||
}
|
||||
|
||||
void ForceFree(void* ptr)
|
||||
{
|
||||
if(ptr != NULL)
|
||||
{
|
||||
s_AppHeap.Free(ptr);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
51
branches/2-1-1/sources/common/HeapManager.h
Normal file
51
branches/2-1-1/sources/common/HeapManager.h
Normal file
@ -0,0 +1,51 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: HeapManager.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef HEAPMANAGER_H_
|
||||
#define HEAPMANAGER_H_
|
||||
|
||||
#include <nn.h>
|
||||
#include <nn/fnd.h>
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
class HeapManager
|
||||
{
|
||||
public:
|
||||
explicit HeapManager(size_t byteSize, s32 alignment = nn::fnd::ExpHeapBase::DEFAULT_ALIGNMENT, bit8 groupId = 0,
|
||||
nn::fnd::ExpHeapBase::AllocationMode mode = nn::fnd::ExpHeapBase::ALLOCATION_MODE_FIRST_FIT, bool reuse = false);
|
||||
virtual ~HeapManager();
|
||||
|
||||
void* GetAddr();
|
||||
|
||||
private:
|
||||
void* m_Ptr;
|
||||
|
||||
};
|
||||
|
||||
void InitializeHeap();
|
||||
size_t GetAllocatableSize(s32 alignment = nn::fnd::ExpHeapBase::DEFAULT_ALIGNMENT);
|
||||
|
||||
// HeapManagerを使わず確保する場合のみ
|
||||
void* ForceAllocate(size_t byteSize, s32 alignment = nn::fnd::ExpHeapBase::DEFAULT_ALIGNMENT, bit8 groupId = 0,
|
||||
nn::fnd::ExpHeapBase::AllocationMode mode = nn::fnd::ExpHeapBase::ALLOCATION_MODE_FIRST_FIT, bool reuse = false);
|
||||
|
||||
// HeapManagerを使わず解放する場合のみ
|
||||
void ForceFree(void* ptr);
|
||||
|
||||
} // namespace common
|
||||
|
||||
#endif /* HEAPMANAGER_H_ */
|
||||
185
branches/2-1-1/sources/common/LogConsole.cpp
Normal file
185
branches/2-1-1/sources/common/LogConsole.cpp
Normal file
@ -0,0 +1,185 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: LogConsole.cpp
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "LogConsole.h"
|
||||
#include <nn/nstd.h>
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
const size_t FONT_WIDTH = 8;
|
||||
const size_t FONT_HEIGHT = 10;
|
||||
|
||||
static LogConsole s_LogConsole;
|
||||
|
||||
LogConsole* GetConsoleInstance()
|
||||
{
|
||||
return &s_LogConsole;
|
||||
}
|
||||
|
||||
LogConsole::LogConsole()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
LogConsole::~LogConsole()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void LogConsole::Initialize(u32 width, u32 height, u32 maxLine, demo::RenderSystemDrawing* renderSystem)
|
||||
{
|
||||
m_Width = width;
|
||||
m_Height = height;
|
||||
m_MaxLine = maxLine;
|
||||
m_pRenderSystem = renderSystem;
|
||||
m_CurrentViewLine = 0;
|
||||
m_LineNum = 0;
|
||||
m_ColorRed = 1.0f;
|
||||
m_ColorGreen = 1.0f;
|
||||
m_ColorBlue = 1.0f;
|
||||
m_ColorAlpha = 1.0f;
|
||||
}
|
||||
|
||||
void LogConsole::AddText(const char* fmt, ::std::va_list arg)
|
||||
{
|
||||
s32 stringSize;
|
||||
const size_t STRING_BUFFER_SIZE = 256;
|
||||
char formatStr[STRING_BUFFER_SIZE];
|
||||
|
||||
stringSize = nn::nstd::TVSNPrintf(formatStr, sizeof(formatStr), fmt, arg);
|
||||
::std::string str(formatStr);
|
||||
|
||||
size_t addedText = 0;
|
||||
while (addedText < stringSize)
|
||||
{
|
||||
if(m_LineNum >= m_MaxLine)
|
||||
{
|
||||
// 満杯なので先頭を削除する
|
||||
::std::vector<LogText>::iterator it;
|
||||
it = m_Log.begin();
|
||||
m_Log.erase(it);
|
||||
m_LineNum--;
|
||||
}
|
||||
|
||||
// 部分文字列を追加
|
||||
AddWrapedText(str.substr(addedText, m_Width).c_str());
|
||||
m_LineNum++;
|
||||
|
||||
// 画面領域の末尾を描画中 かつ
|
||||
// 画面領域以上追加したら末尾にスクロールする
|
||||
if(m_CurrentViewLine == (m_LineNum - m_Height - 1) && m_LineNum > m_Height)
|
||||
{
|
||||
ScrollToEnd();
|
||||
}
|
||||
|
||||
|
||||
if(stringSize - addedText > m_Width)
|
||||
{
|
||||
addedText += m_Width;
|
||||
}
|
||||
else
|
||||
{
|
||||
addedText += stringSize - addedText;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LogConsole::SetTextColor(f32 red, f32 green, f32 blue, f32 alpha)
|
||||
{
|
||||
m_ColorRed = red;
|
||||
m_ColorGreen = green;
|
||||
m_ColorBlue = blue;
|
||||
m_ColorAlpha = alpha;
|
||||
}
|
||||
|
||||
void LogConsole::ScrollUp()
|
||||
{
|
||||
if(m_CurrentViewLine > 0)
|
||||
{
|
||||
m_CurrentViewLine--;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void LogConsole::ScrollDown()
|
||||
{
|
||||
if (m_LineNum > m_Height)
|
||||
{
|
||||
if (m_CurrentViewLine < m_LineNum - m_Height)
|
||||
{
|
||||
m_CurrentViewLine++;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void LogConsole::ScrollToBegin()
|
||||
{
|
||||
m_CurrentViewLine = 0;
|
||||
}
|
||||
|
||||
void LogConsole::ScrollToEnd()
|
||||
{
|
||||
if(m_LineNum > m_Height)
|
||||
{
|
||||
m_CurrentViewLine = m_LineNum - m_Height;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void LogConsole::Print()
|
||||
{
|
||||
::std::vector<LogText>::iterator it;
|
||||
|
||||
it = m_Log.begin();
|
||||
it += m_CurrentViewLine;
|
||||
|
||||
u32 count = 0;
|
||||
for(; it != m_Log.end() && count < m_Height && count < m_MaxLine; it++)
|
||||
{
|
||||
m_pRenderSystem->SetColor(it->m_Red, it->m_Green, it->m_Blue, it->m_Alpha);
|
||||
m_pRenderSystem->DrawText(0, count++ * 10, "%s", it->m_Text.c_str());
|
||||
}
|
||||
|
||||
if(m_LineNum > m_Height)
|
||||
{
|
||||
DrawScrollBar();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void LogConsole::AddWrapedText(const char* str)
|
||||
{
|
||||
m_Log.push_back(LogText(::std::string(str), m_ColorRed, m_ColorGreen, m_ColorBlue, m_ColorAlpha));
|
||||
}
|
||||
|
||||
void LogConsole::DrawScrollBar()
|
||||
{
|
||||
m_pRenderSystem->SetColor(0.4f, 0.4f, 0.4f);
|
||||
m_pRenderSystem->DrawLine((m_Width + 1) * FONT_WIDTH, 0, (m_Width + 2) * FONT_WIDTH - 1, 0);
|
||||
m_pRenderSystem->DrawLine((m_Width + 1)* FONT_WIDTH, 0, (m_Width + 1)* FONT_WIDTH, m_Height * FONT_HEIGHT);
|
||||
m_pRenderSystem->DrawLine((m_Width + 2) * FONT_WIDTH - 1, 0, (m_Width + 2) * FONT_WIDTH - 1, m_Height * FONT_HEIGHT);
|
||||
m_pRenderSystem->DrawLine((m_Width + 1)* FONT_WIDTH, m_Height * FONT_HEIGHT - 1, (m_Width + 2) * FONT_WIDTH - 1, m_Height * FONT_HEIGHT - 1);
|
||||
|
||||
u32 y = (m_Height * FONT_HEIGHT - 2) * m_CurrentViewLine / m_MaxLine;
|
||||
m_pRenderSystem->SetColor(0.7f, 0.7f, 0.7f);
|
||||
m_pRenderSystem->FillRectangle((m_Width + 1) * FONT_WIDTH, y + 1, FONT_WIDTH - 1, FONT_HEIGHT - 4);
|
||||
|
||||
m_pRenderSystem->SetColor(1.f, 1.f, 1.f);
|
||||
}
|
||||
|
||||
} //namespace ConsoleBackup
|
||||
101
branches/2-1-1/sources/common/LogConsole.h
Normal file
101
branches/2-1-1/sources/common/LogConsole.h
Normal file
@ -0,0 +1,101 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: LogConsole.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef LOGCONSOLE_H_
|
||||
#define LOGCONSOLE_H_
|
||||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <nn/fnd.h>
|
||||
#include "demo.h"
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
struct LogText
|
||||
{
|
||||
LogText(std::string text, f32 red, f32 green, f32 blue, f32 alpha) :
|
||||
m_Text(text), m_Red(red), m_Green(green), m_Blue(blue), m_Alpha(alpha)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
std::string m_Text;
|
||||
f32 m_Red;
|
||||
f32 m_Green;
|
||||
f32 m_Blue;
|
||||
f32 m_Alpha;
|
||||
};
|
||||
|
||||
//! @brief 画面にテキストコンソールを描画します
|
||||
class LogConsole
|
||||
{
|
||||
|
||||
public:
|
||||
LogConsole();
|
||||
~LogConsole();
|
||||
|
||||
void Initialize(u32 width, u32 height, u32 maxLine, demo::RenderSystemDrawing* renderSystem);
|
||||
|
||||
// コンソールに描画する文字列を追加する
|
||||
void AddText(const char* fmt, ::std::va_list arg);
|
||||
|
||||
// コンソールに描画する文字を変更する
|
||||
void SetTextColor(f32 red, f32 green, f32 blue, f32 alpha);
|
||||
|
||||
// 上スクロールする
|
||||
void ScrollUp();
|
||||
|
||||
// 下スクロールする
|
||||
void ScrollDown();
|
||||
|
||||
// 先頭にスクロールする
|
||||
void ScrollToBegin();
|
||||
|
||||
// 末尾にスクロールする
|
||||
void ScrollToEnd();
|
||||
|
||||
// AddTextで追加された文字列を描画する
|
||||
void Print();
|
||||
|
||||
private:
|
||||
void AddWrapedText(const char* str);
|
||||
void DrawScrollBar();
|
||||
|
||||
::std::vector<LogText> m_Log;
|
||||
|
||||
//! @brief コンソールの列数
|
||||
u32 m_Width;
|
||||
//! @brief コンソールの行数
|
||||
u32 m_Height;
|
||||
//! @brief コンソールのログの最大行数
|
||||
u32 m_MaxLine;
|
||||
//! @brief 描画のためのRenderSystemDrawingへのポインタ
|
||||
demo::RenderSystemDrawing* m_pRenderSystem;
|
||||
//! @brief 追加したログの行数
|
||||
u32 m_LineNum;
|
||||
//! @brief 表示を開始するログの行数
|
||||
u32 m_CurrentViewLine;
|
||||
//! @描画フォントの色
|
||||
f32 m_ColorRed;
|
||||
f32 m_ColorGreen;
|
||||
f32 m_ColorBlue;
|
||||
f32 m_ColorAlpha;
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif /* LOGCONSOLE_H_ */
|
||||
28
branches/2-1-1/sources/common/LogConsole_Private.h
Normal file
28
branches/2-1-1/sources/common/LogConsole_Private.h
Normal file
@ -0,0 +1,28 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: LogConsole_Private.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef LOGCONSOLE_PRIVATE_H_
|
||||
#define LOGCONSOLE_PRIVATE_H_
|
||||
|
||||
#include "LogConsole.h"
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
LogConsole* GetConsoleInstance();
|
||||
|
||||
}
|
||||
|
||||
#endif /* LOGCONSOLE_PRIVATE_H_ */
|
||||
18
branches/2-1-1/sources/common/OMakefile
Normal file
18
branches/2-1-1/sources/common/OMakefile
Normal file
@ -0,0 +1,18 @@
|
||||
#!/usr/bin/env omake
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: Horizon
|
||||
# File: OMakefile
|
||||
#
|
||||
# Copyright (C)2009 Nintendo Co., Ltd. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Rev$
|
||||
#----------------------------------------------------------------------------
|
||||
include $(ROOT_OMAKE)/modulerules
|
||||
|
||||
DefineDefaultRules()
|
||||
28
branches/2-1-1/sources/common/ProgramId.h
Normal file
28
branches/2-1-1/sources/common/ProgramId.h
Normal file
@ -0,0 +1,28 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: ProgramId.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef PROGRAMID_H_
|
||||
#define PROGRAMID_H_
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
const u64 CONSOLE_BACKUP_PROGRAM_ID = 0x000400000f802200L;
|
||||
const u64 CONSOLE_RESTORE_PROGRAM_ID = 0x000400000f802300L;
|
||||
const u64 WITHOUT_VALIATION_MASK = 0xffffffffffffff00L;
|
||||
|
||||
}
|
||||
|
||||
#endif /* PROGRAMID_H_ */
|
||||
415
branches/2-1-1/sources/common/ResFont.cpp
Normal file
415
branches/2-1-1/sources/common/ResFont.cpp
Normal file
@ -0,0 +1,415 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: ResFont.cpp
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
//------------------------------------------------------------------
|
||||
// デモ: ResFont
|
||||
//
|
||||
// 概要
|
||||
// nn::font::ResFont の構築と破棄のサンプルです。
|
||||
//
|
||||
// 操作
|
||||
// なし。
|
||||
//
|
||||
//------------------------------------------------------------------
|
||||
|
||||
#include <nn.h>
|
||||
#include <nn/fs.h>
|
||||
#include <nn/font.h>
|
||||
#include <nn/math.h>
|
||||
#include <nn/util.h>
|
||||
|
||||
#include "ResFont.h"
|
||||
#include "demo.h"
|
||||
#include "HeapManager.h"
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
namespace
|
||||
{
|
||||
const char s_ShaderBinaryFilePath[] = "rom:/nnfont_RectDrawerShader.shbin";
|
||||
const char s_FontFilePath[] = "rom:/lc.bcfnt";
|
||||
|
||||
const u8 s_Color = 255;
|
||||
|
||||
nn::font::RectDrawer s_Drawer;
|
||||
void* s_DrawerBuf;
|
||||
nn::font::ResFont s_Font;
|
||||
nn::font::DispStringBuffer *s_pDrawStringBuf0;
|
||||
nn::font::TextWriter s_TextWriter;
|
||||
void (*s_DrawTextFunc)() = NULL;
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
//! @brief シェーダの初期化を行います。
|
||||
//!
|
||||
//! @param[in,out] pResource 描画用リソースを管理するオブジェクトへのポインタ。
|
||||
//---------------------------------------------------------------------------
|
||||
void*
|
||||
InitShaders(nn::font::RectDrawer* pDrawer)
|
||||
{
|
||||
nn::fs::FileReader shaderReader(s_ShaderBinaryFilePath);
|
||||
|
||||
const u32 fileSize = (u32)shaderReader.GetSize();
|
||||
|
||||
void* shaderBinary = ForceAllocate(fileSize);
|
||||
NN_NULL_ASSERT(shaderBinary);
|
||||
|
||||
#ifndef NN_BUILD_RELEASE
|
||||
s32 read =
|
||||
#endif // NN_BUILD_RELEASE
|
||||
shaderReader.Read(shaderBinary, fileSize);
|
||||
NN_ASSERT(read == fileSize);
|
||||
|
||||
const u32 vtxBufCmdBufSize =
|
||||
nn::font::RectDrawer::GetVertexBufferCommandBufferSize(shaderBinary, fileSize);
|
||||
void *const vtxBufCmdBuf = ForceAllocate(vtxBufCmdBufSize);
|
||||
NN_NULL_ASSERT(vtxBufCmdBuf);
|
||||
pDrawer->Initialize(vtxBufCmdBuf, shaderBinary, fileSize);
|
||||
|
||||
return vtxBufCmdBuf;
|
||||
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
//! @brief 描画の初期設定を行います。
|
||||
//!
|
||||
//! @param[in] width 画面の幅。
|
||||
//! @param[in] height 画面の高さ。
|
||||
//---------------------------------------------------------------------------
|
||||
void
|
||||
InitDraw(
|
||||
s32 width,
|
||||
s32 height
|
||||
)
|
||||
{
|
||||
// カラーバッファ情報
|
||||
// LCDの向きに合わせて、幅と高さを入れ替えています。
|
||||
const nn::font::ColorBufferInfo colBufInfo = { width, height, PICA_DATA_DEPTH24_STENCIL8_EXT };
|
||||
|
||||
const u32 screenSettingCommands[] =
|
||||
{
|
||||
|
||||
// ビューポートの設定
|
||||
NN_FONT_CMD_SET_VIEWPORT( 0, 0, colBufInfo.width, colBufInfo.height ),
|
||||
|
||||
// シザー処理を無効
|
||||
NN_FONT_CMD_SET_DISABLE_SCISSOR( colBufInfo ),
|
||||
|
||||
// wバッファの無効化
|
||||
// デプスレンジの設定
|
||||
// ポリゴンオフセットの無効化
|
||||
NN_FONT_CMD_SET_WBUFFER_DEPTHRANGE_POLYGONOFFSET(
|
||||
0.0f, // wScale : 0.0 でWバッファが無効
|
||||
0.0f, // depth range near
|
||||
1.0f, // depth range far
|
||||
0, // polygon offset units : 0.0 で ポリゴンオフセットが無効
|
||||
colBufInfo),
|
||||
};
|
||||
|
||||
nngxAdd3DCommand(screenSettingCommands, sizeof(screenSettingCommands), true);
|
||||
|
||||
static const u32 s_InitCommands[] =
|
||||
{
|
||||
// カリングを無効
|
||||
NN_FONT_CMD_SET_CULL_FACE( NN_FONT_CMD_CULL_FACE_DISABLE ),
|
||||
|
||||
// ステンシルテストを無効
|
||||
NN_FONT_CMD_SET_DISABLE_STENCIL_TEST(),
|
||||
|
||||
// デプステストを無効
|
||||
// カラーバッファの全ての成分を書き込み可
|
||||
NN_FONT_CMD_SET_DEPTH_FUNC_COLOR_MASK(
|
||||
false, // isDepthTestEnabled
|
||||
0, // depthFunc
|
||||
true, // depthMask
|
||||
true, // red
|
||||
true, // green
|
||||
true, // blue
|
||||
true), // alpha
|
||||
|
||||
// アーリーデプステストを無効
|
||||
NN_FONT_CMD_SET_ENABLE_EARLY_DEPTH_TEST( false ),
|
||||
|
||||
// フレームバッファアクセス制御
|
||||
NN_FONT_CMD_SET_FBACCESS(
|
||||
true, // colorRead
|
||||
true, // colorWrite
|
||||
false, // depthRead
|
||||
false, // depthWrite
|
||||
false, // stencilRead
|
||||
false), // stencilWrite
|
||||
};
|
||||
|
||||
nngxAdd3DCommand(s_InitCommands, sizeof(s_InitCommands), true);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
//! @brief ResFontを構築します。
|
||||
//!
|
||||
//! @param[out] pFont 構築するフォントへのポインタ。
|
||||
//! @param[in] filePath ロードするフォントリソースファイル名。
|
||||
//!
|
||||
//! @return ResFont構築の成否を返します。
|
||||
//---------------------------------------------------------------------------
|
||||
bool
|
||||
InitFont(
|
||||
nn::font::ResFont* pFont,
|
||||
const char* filePath
|
||||
)
|
||||
{
|
||||
// フォントリソースをロードします
|
||||
nn::fs::FileReader fontReader(filePath);
|
||||
|
||||
s32 fileSize = (s32)fontReader.GetSize();
|
||||
if ( fileSize <= 0 )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void* buffer = common::ForceAllocate(fileSize, nn::font::GlyphDataAlignment);
|
||||
if (buffer == NULL)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
s32 readSize = fontReader.Read(buffer, fileSize);
|
||||
if (readSize != fileSize)
|
||||
{
|
||||
common::ForceFree(buffer);
|
||||
return false;
|
||||
}
|
||||
|
||||
// フォントリソースをセットします
|
||||
bool bSuccess = pFont->SetResource(buffer);
|
||||
NN_ASSERT(bSuccess);
|
||||
|
||||
//--- 既にリソースをセット済みであるか,ロード済みであるか、リソースが不正な場合に失敗します。
|
||||
if (! bSuccess)
|
||||
{
|
||||
common::ForceFree(buffer);
|
||||
}
|
||||
|
||||
// 描画用バッファを設定します。
|
||||
const u32 drawBufferSize = nn::font::ResFont::GetDrawBufferSize(buffer);
|
||||
void* drawBuffer = common::ForceAllocate(drawBufferSize, 4);
|
||||
NN_NULL_ASSERT(drawBuffer);
|
||||
pFont->SetDrawBuffer(drawBuffer);
|
||||
|
||||
return bSuccess;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
//! @brief ResFontを破棄します。
|
||||
//!
|
||||
//! @param[in] pFont 破棄するフォントへのポインタ。
|
||||
//---------------------------------------------------------------------------
|
||||
void
|
||||
CleanupFont(nn::font::ResFont* pFont)
|
||||
{
|
||||
// 描画用バッファの無効化
|
||||
// 描画用バッファがセットされているなら 構築時に SetDrawBuffer に渡したバッファへの
|
||||
// ポインタが返ってきます。
|
||||
void *const drawBuffer = pFont->SetDrawBuffer(NULL);
|
||||
if (drawBuffer != NULL)
|
||||
{
|
||||
ForceFree(drawBuffer);
|
||||
}
|
||||
|
||||
// フォントがセットされているなら SetResource 時に渡したリソースへの
|
||||
// ポインタが返ってきます。
|
||||
void *const resource = pFont->RemoveResource();
|
||||
if (resource != NULL)
|
||||
{
|
||||
ForceFree(resource);
|
||||
}
|
||||
|
||||
// RemoveResource 後は再度 SetResource するまでフォントとして使用できません。
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
//! @brief 表示文字列用バッファを確保します。
|
||||
//!
|
||||
//! @param[in] charMax 表示する文字列の最大文字数。
|
||||
//!
|
||||
//! @return 確保した表示文字列用バッファへのポインタを返します。
|
||||
//---------------------------------------------------------------------------
|
||||
nn::font::DispStringBuffer*
|
||||
AllocDispStringBuffer(s32 charMax)
|
||||
{
|
||||
const u32 DrawBufferSize = nn::font::CharWriter::GetDispStringBufferSize(charMax);
|
||||
void *const bufMem = ForceAllocate(DrawBufferSize);
|
||||
NN_NULL_ASSERT(bufMem);
|
||||
|
||||
return nn::font::CharWriter::InitDispStringBuffer(bufMem, charMax);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
//! @brief 文字列表示用にモデルビュー行列と射影行列を設定します。
|
||||
//!
|
||||
//! @param[in] pDrawer RectDrawerオブジェクトへのポインタ。
|
||||
//! @param[in] width 画面の幅。
|
||||
//! @param[in] height 画面の高さ。
|
||||
//---------------------------------------------------------------------------
|
||||
void
|
||||
SetupTextCamera(
|
||||
nn::font::RectDrawer* pDrawer,
|
||||
s32 width,
|
||||
s32 height
|
||||
)
|
||||
{
|
||||
// 射影行列を正射影に設定
|
||||
{
|
||||
// 左上原点とし、Y軸とZ軸の向きが逆になるように設定します。
|
||||
nn::math::MTX44 proj;
|
||||
f32 znear = 0.0f;
|
||||
f32 zfar = -1.0f;
|
||||
f32 t = 0;
|
||||
f32 b = static_cast<f32>(width);
|
||||
f32 l = 0;
|
||||
f32 r = static_cast<f32>(height);
|
||||
nn::math::MTX44OrthoPivot(&proj, l, r, b, t, znear, zfar, nn::math::PIVOT_UPSIDE_TO_TOP);
|
||||
pDrawer->SetProjectionMtx(proj);
|
||||
}
|
||||
|
||||
// モデルビュー行列を単位行列に設定
|
||||
{
|
||||
nn::math::MTX34 mv;
|
||||
nn::math::MTX34Identity(&mv);
|
||||
pDrawer->SetViewMtxForText(mv);
|
||||
}
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
//! @brief ASCII文字列を描画します。
|
||||
//!
|
||||
//! @param[in] pDrawer RectDrawerオブジェクトへのポインタ。
|
||||
//! @param[in] pDrawStringBuf DispStringBufferオブジェクトへのポインタ。
|
||||
//! @param[in] pFont フォントへのポインタ。
|
||||
//! @param[in] width 画面の幅。
|
||||
//! @param[in] height 画面の高さ。
|
||||
//---------------------------------------------------------------------------
|
||||
void
|
||||
DrawAscii(
|
||||
nn::font::RectDrawer* pDrawer,
|
||||
nn::font::DispStringBuffer* pDrawStringBuf,
|
||||
nn::font::ResFont* pFont,
|
||||
s32 width,
|
||||
s32 height
|
||||
)
|
||||
{
|
||||
s_TextWriter.SetDispStringBuffer(pDrawStringBuf);
|
||||
s_TextWriter.SetFont(pFont);
|
||||
|
||||
s_TextWriter.SetCursor(0, 0, 1.f);
|
||||
|
||||
s_TextWriter.StartPrint();
|
||||
if(s_DrawTextFunc != NULL)
|
||||
{
|
||||
s_DrawTextFunc();
|
||||
}
|
||||
|
||||
s_TextWriter.EndPrint();
|
||||
pDrawer->BuildTextCommand(&s_TextWriter);
|
||||
|
||||
|
||||
// 文字の色は、文字列の描画コマンドを再作成しなくても変更できます。
|
||||
s_TextWriter.SetTextColor(nn::util::Color8(s_Color, s_Color, s_Color, s_Color));
|
||||
|
||||
pDrawer->DrawBegin();
|
||||
|
||||
SetupTextCamera(pDrawer, width, height);
|
||||
s_TextWriter.UseCommandBuffer();
|
||||
|
||||
pDrawer->DrawEnd();
|
||||
}
|
||||
|
||||
} // namespace <unnnamed>
|
||||
|
||||
void SetDrawTextHandler(void (*func)())
|
||||
{
|
||||
s_DrawTextFunc = func;
|
||||
}
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
//! @brief サンプルのメイン関数です。
|
||||
//---------------------------------------------------------------------------
|
||||
void
|
||||
InitializeResFont()
|
||||
{
|
||||
const size_t ROMFS_BUFFER_SIZE = 1024 * 64;
|
||||
static char buffer[ROMFS_BUFFER_SIZE];
|
||||
NN_UTIL_PANIC_IF_FAILED(
|
||||
nn::fs::MountRom(16, 16, buffer, ROMFS_BUFFER_SIZE));
|
||||
|
||||
// フォントの構築
|
||||
{
|
||||
#ifndef NN_BUILD_RELEASE
|
||||
bool bSuccess =
|
||||
#endif // NN_BUILD_RELEASE
|
||||
InitFont(&s_Font, s_FontFilePath);
|
||||
NN_ASSERTMSG(bSuccess, "Fail to load ResFont.");
|
||||
}
|
||||
|
||||
// 描画リソースの構築
|
||||
s_DrawerBuf = InitShaders(&s_Drawer);
|
||||
|
||||
// 描画文字列用バッファの確保
|
||||
s_pDrawStringBuf0 = AllocDispStringBuffer(512);
|
||||
|
||||
nn::fs::Unmount("rom:");
|
||||
|
||||
}
|
||||
|
||||
void DrawResFont(s32 display)
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
if(display == NN_GX_DISPLAY0)
|
||||
{
|
||||
InitDraw(NN_GX_DISPLAY0_WIDTH, NN_GX_DISPLAY0_HEIGHT);
|
||||
|
||||
DrawAscii(&s_Drawer, s_pDrawStringBuf0, &s_Font, NN_GX_DISPLAY0_WIDTH, NN_GX_DISPLAY0_HEIGHT);
|
||||
}
|
||||
else if(display == NN_GX_DISPLAY1)
|
||||
{
|
||||
InitDraw(NN_GX_DISPLAY1_WIDTH, NN_GX_DISPLAY1_HEIGHT);
|
||||
|
||||
DrawAscii(&s_Drawer, s_pDrawStringBuf0, &s_Font, NN_GX_DISPLAY1_WIDTH, NN_GX_DISPLAY1_HEIGHT);
|
||||
}
|
||||
|
||||
nngxUpdateState(NN_GX_STATE_ALL);
|
||||
}
|
||||
|
||||
void FinalizeResFont()
|
||||
{
|
||||
s_Drawer.Finalize();
|
||||
|
||||
// 描画リソースの破棄
|
||||
ForceFree(s_DrawerBuf);
|
||||
|
||||
// フォントの破棄
|
||||
CleanupFont(&s_Font);
|
||||
|
||||
// 描画文字列用バッファの解放
|
||||
ForceFree(s_pDrawStringBuf0);
|
||||
}
|
||||
|
||||
nn::font::TextWriter* GetTextWriter()
|
||||
{
|
||||
return &s_TextWriter;
|
||||
}
|
||||
|
||||
}
|
||||
40
branches/2-1-1/sources/common/ResFont.h
Normal file
40
branches/2-1-1/sources/common/ResFont.h
Normal file
@ -0,0 +1,40 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: ResFont.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef RESFONT_H_
|
||||
#define RESFONT_H_
|
||||
|
||||
#include <nn/font.h>
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
// ResFontを初期化する。
|
||||
void InitializeResFont();
|
||||
|
||||
// 文字列の描画時に実行したいハンドラを設定する
|
||||
void SetDrawTextHandler(void (*func)());
|
||||
|
||||
// SetDrawTextHandler で設定した関数を使って文字列を描画する
|
||||
void DrawResFont(s32 display);
|
||||
|
||||
// 内部で保持しているTextWriterへのポインタを返す
|
||||
nn::font::TextWriter* GetTextWriter();
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
#endif /* RESFONT_H_ */
|
||||
570
branches/2-1-1/sources/common/SaveDataMover.cpp
Normal file
570
branches/2-1-1/sources/common/SaveDataMover.cpp
Normal file
@ -0,0 +1,570 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: SaveDataMover.cpp
|
||||
|
||||
Copyright 2009-2011 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <string>
|
||||
|
||||
#include <nn/fs/fs_ApiSysSaveData.h>
|
||||
#include <nn/fs/fs_ApiSharedExtSaveData.h>
|
||||
#include <nn/fs/fs_ApiDeviceMove.h>
|
||||
#include <nn/fs/fs_ResultPrivate.h>
|
||||
#include <nn/crypto/crypto_SwAesCtrContext.h>
|
||||
|
||||
#include <nn/ndm.h>
|
||||
|
||||
#include "Aes_define.h"
|
||||
#include "SaveDataMover.h"
|
||||
#include "CommonLogger.h"
|
||||
#include "FileName.h"
|
||||
#include "SdReaderWriter.h"
|
||||
#include "FileTransfer.h"
|
||||
#include "HeapManager.h"
|
||||
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
namespace
|
||||
{
|
||||
const char* ARC_NAME = "sext:";
|
||||
|
||||
const s32 MAX_SYSTEM_SAVE_DATA_ID_NUM = 256;
|
||||
nn::fs::SystemSaveDataId s_SystemSaveDataIdList[MAX_SYSTEM_SAVE_DATA_ID_NUM * sizeof(bit32)];
|
||||
const s32 MAX_SHARED_EXT_SAVE_DATA_ID_NUM = 10;
|
||||
nn::fs::SharedExtSaveDataId s_SharedExtSaveDataIdList[MAX_SHARED_EXT_SAVE_DATA_ID_NUM * sizeof(bit32)];
|
||||
|
||||
bool IsNotMovedId(bit32 id)
|
||||
{
|
||||
return id == 0x0001002c; // nim
|
||||
}
|
||||
|
||||
bit32 HexStringToBit32(const char* hex, int maxLen)
|
||||
{
|
||||
bit32 val = 0;
|
||||
for(int i = 0; i < maxLen; ++i)
|
||||
{
|
||||
val *= 16;
|
||||
if(hex[i] >= '0' && hex[i] <= '9')
|
||||
{
|
||||
val += (hex[i] - '0');
|
||||
}
|
||||
else if(hex[i] >= 'a' && hex[i] <= 'f')
|
||||
{
|
||||
val += (hex[i] - 'a' + 10);
|
||||
}
|
||||
else if(hex[i] >= 'A' && hex[i] <= 'F')
|
||||
{
|
||||
val += (hex[i] - 'A' + 10);
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
return val;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
SaveDataMover::SaveDataMover() :
|
||||
m_Progress(0), m_FinishedSize(0), m_TotalSize(0), m_Result(nn::ResultSuccess())
|
||||
{
|
||||
}
|
||||
|
||||
SaveDataMover::~SaveDataMover()
|
||||
{
|
||||
}
|
||||
|
||||
void SaveDataMover::StartExport(void* buf, size_t bufSize, u64* progress)
|
||||
{
|
||||
SetupExport();
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(GetLastResult());
|
||||
CalculateExportFileSize();
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(GetLastResult());
|
||||
ExportSystemSaveData(buf, bufSize, progress);
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(GetLastResult());
|
||||
ExportSharedExtSaveData(buf, bufSize, progress);
|
||||
}
|
||||
|
||||
void SaveDataMover::StartImport(void* buf, size_t bufSize, u64* progress)
|
||||
{
|
||||
SetupImport(buf, bufSize);
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(GetLastResult());
|
||||
CalculateImportFileSize();
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(GetLastResult());
|
||||
ImportSystemSaveData(buf, bufSize, progress);
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(GetLastResult());
|
||||
ImportSharedExtSaveData(buf, bufSize, progress);
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(GetLastResult());
|
||||
}
|
||||
|
||||
nn::Result SaveDataMover::GetLastResult()
|
||||
{
|
||||
return m_Result;
|
||||
}
|
||||
|
||||
void SaveDataMover::SetupExport()
|
||||
{
|
||||
// 1. デーモンの停止
|
||||
m_Result = nn::ndm::Initialize();
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(m_Result);
|
||||
m_Result = nn::ndm::SuspendScheduler();
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(m_Result);
|
||||
|
||||
// 2. StartDeviceMoveAsSource
|
||||
nn::fs::DeviceMoveContext moveContext;
|
||||
m_Result = nn::fs::StartDeviceMoveAsSource(&moveContext);
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(m_Result);
|
||||
|
||||
// コンテキストのSDへの出力
|
||||
common::HeapManager contextHeap(sizeof(moveContext));
|
||||
void* enc;
|
||||
enc = contextHeap.GetAddr();
|
||||
if(!enc)
|
||||
{
|
||||
m_Result = nn::Result(nn::Result::LEVEL_FATAL, nn::Result::SUMMARY_OUT_OF_RESOURCE, nn::Result::MODULE_APPLICATION,
|
||||
nn::Result::DESCRIPTION_OUT_OF_MEMORY);
|
||||
return;
|
||||
}
|
||||
|
||||
// AES暗号化する
|
||||
nn::crypto::SwAesCtrContext swAesCtrContest;
|
||||
|
||||
swAesCtrContest.Initialize(common::iv, common::key, sizeof(common::key));
|
||||
m_Result = swAesCtrContest.Encrypt(enc, &moveContext, sizeof(moveContext));
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(m_Result);
|
||||
|
||||
common::SdReaderWriter sdWriter;
|
||||
m_Result = sdWriter.WriteBufWithCmac(common::MOVE_CONTEXT_PATHNAME, enc, sizeof(moveContext));
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(m_Result);
|
||||
|
||||
// 3. 出力用ディレクトリの作成
|
||||
// 3.1 システムセーブデータ用ディレクトリ
|
||||
m_Result = sdWriter.CreateDirectory((::std::wstring(common::SDMC_ROOT_DIRECTORY_PATH) + ::std::wstring(
|
||||
common::SD_SAVEDATA_ROOT_NAME) + std::wstring(common::SD_SAEVDATA_SYS_NAME)).c_str());
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(m_Result);
|
||||
|
||||
// 3.2 共有拡張セーブデータ用ディレクトリ
|
||||
m_Result = sdWriter.CreateDirectory((::std::wstring(common::SDMC_ROOT_DIRECTORY_PATH) + ::std::wstring(
|
||||
common::SD_SAVEDATA_ROOT_NAME) + std::wstring(common::SD_SAEVDATA_EXT_NAME)).c_str());
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(m_Result);
|
||||
}
|
||||
|
||||
void SaveDataMover::CalculateExportFileSize()
|
||||
{
|
||||
CalculateExportSystemSaveDataSize();
|
||||
CalculateExportSharedExtSaveDataSize();
|
||||
}
|
||||
|
||||
void SaveDataMover::CalculateExportSystemSaveDataSize()
|
||||
{
|
||||
s32 systemSaveDataIdNum;
|
||||
m_Result = nn::fs::EnumerateSystemSaveData(&systemSaveDataIdNum, s_SystemSaveDataIdList, MAX_SYSTEM_SAVE_DATA_ID_NUM);
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(m_Result);
|
||||
|
||||
// システムセーブデータのサイズを確認する
|
||||
for(s32 i = 0; i < systemSaveDataIdNum; ++i)
|
||||
{
|
||||
nn::fs::FileInputStream input;
|
||||
|
||||
bit32 id = s_SystemSaveDataIdList[i];
|
||||
if(IsNotMovedId(id))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
m_Result = nn::fs::OpenSystemSaveDataRawStorageFile(&input, id);
|
||||
if(m_Result.IsFailure())
|
||||
{
|
||||
COMMON_LOGGER_WARN("Can't Export: %08x\n", id);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(m_Result);
|
||||
continue;
|
||||
}
|
||||
|
||||
m_TotalSize += input.GetSize();
|
||||
}
|
||||
}
|
||||
|
||||
void SaveDataMover::CalculateExportSharedExtSaveDataSize()
|
||||
{
|
||||
// 共有拡張セーブデータのサイズを確認する
|
||||
// 0. ID の列挙を行う。
|
||||
s32 sharedExtSaveDataIdNum;
|
||||
m_Result = nn::fs::EnumerateSharedExtSaveData(&sharedExtSaveDataIdNum, s_SharedExtSaveDataIdList,
|
||||
MAX_SHARED_EXT_SAVE_DATA_ID_NUM);
|
||||
for(s32 i = 0; i < sharedExtSaveDataIdNum; ++i)
|
||||
{
|
||||
bit32 id = s_SharedExtSaveDataIdList[i];
|
||||
|
||||
// 1. fs::MountSharedExtSaveDataRawStorage を呼び
|
||||
// ID に対応するアーカイブをマウントする。
|
||||
// 既存の共有拡張セーブデータ領域へのアーカイブをマウントします。
|
||||
m_Result = nn::fs::MountSharedExtSaveDataRawStorage(ARC_NAME, id);
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(m_Result);
|
||||
|
||||
// 2. アーカイブ内を走査して、含まれるファイルサイズを計算する
|
||||
m_Result = common::CalculateFileSizeRecursively(L"sext:/", m_TotalSize);
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(m_Result);
|
||||
|
||||
// 3. アンマウントする
|
||||
m_Result = nn::fs::Unmount(ARC_NAME);
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(m_Result);
|
||||
}
|
||||
NN_LOG("calculatedSize = %lld\n", m_TotalSize);
|
||||
}
|
||||
|
||||
void SaveDataMover::ExportSystemSaveData(void* buf, size_t bufSize, u64* progress)
|
||||
{
|
||||
s64 totalFileSize = 0;
|
||||
|
||||
// 0. ID の列挙を行う。
|
||||
s32 systemSaveDataIdNum;
|
||||
m_Result = nn::fs::EnumerateSystemSaveData(&systemSaveDataIdNum, s_SystemSaveDataIdList, MAX_SYSTEM_SAVE_DATA_ID_NUM);
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(m_Result);
|
||||
|
||||
for(s32 i = 0; i < systemSaveDataIdNum; ++i)
|
||||
{
|
||||
nn::fs::FileInputStream input;
|
||||
|
||||
bit32 id = s_SystemSaveDataIdList[i];
|
||||
if(IsNotMovedId(id))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
NN_LOG("id: %08x\n", id);
|
||||
|
||||
// 1. fs::OpenSystemSaveDataRawStorageFile を呼び
|
||||
// ID に対するセーブデータの FileInputStream を得る。
|
||||
m_Result = nn::fs::OpenSystemSaveDataRawStorageFile(&input, id);
|
||||
if(m_Result.IsFailure())
|
||||
{
|
||||
COMMON_LOGGER_WARN("Can't Export: %08x\n", id);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(m_Result);
|
||||
continue;
|
||||
}
|
||||
NN_LOG("fileSize = %lld\n", input.GetSize());
|
||||
totalFileSize += input.GetSize();
|
||||
|
||||
// SD へコピー
|
||||
{
|
||||
char outPath[64];
|
||||
nn::nstd::TSNPrintf(outPath, 64, "%s/%08x", SD_SAVEDATA_SYS_ROOT_PATH, id);
|
||||
NN_LOG("outPath = %s\n", outPath);
|
||||
nn::fs::FileOutputStream output;
|
||||
m_Result = output.TryInitialize(outPath, true);
|
||||
if(m_Result.IsFailure())
|
||||
{
|
||||
COMMON_LOGGER_WARN("Can't Export: %08x\n", id);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(m_Result);
|
||||
continue;
|
||||
}
|
||||
|
||||
// 2. 1 で得たストリームからデータを読み込む。
|
||||
// 本来はここで読み込んだデータを引っ越し先に転送するが
|
||||
// ここでは SD カードにエクスポートする。
|
||||
m_Result = CopyFile(input, output, buf, bufSize, progress);
|
||||
if(m_Result.IsFailure())
|
||||
{
|
||||
COMMON_LOGGER_WARN("Can't Export: %08x\n", id);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(m_Result);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
NN_LOG("\n");
|
||||
|
||||
NN_LOG("totalFileSize = %lld\n", totalFileSize);
|
||||
}
|
||||
|
||||
void SaveDataMover::ExportSharedExtSaveData(void* buf, size_t bufSize, u64* progress)
|
||||
{
|
||||
// 0. ID の列挙を行う。
|
||||
s32 sharedExtSaveDataIdNum;
|
||||
m_Result = nn::fs::EnumerateSharedExtSaveData(&sharedExtSaveDataIdNum, s_SharedExtSaveDataIdList,
|
||||
MAX_SHARED_EXT_SAVE_DATA_ID_NUM);
|
||||
for(s32 i = 0; i < sharedExtSaveDataIdNum; ++i)
|
||||
{
|
||||
bit32 id = s_SharedExtSaveDataIdList[i];
|
||||
NN_LOG("Export: %08x\n", id);
|
||||
|
||||
// 1. fs::MountSharedExtSaveDataRawStorage を呼び
|
||||
// ID に対応するアーカイブをマウントする。
|
||||
// 既存の共有拡張セーブデータ領域へのアーカイブをマウントします。
|
||||
m_Result = nn::fs::MountSharedExtSaveDataRawStorage(ARC_NAME, id);
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(m_Result);
|
||||
|
||||
m_Result = Export(buf, bufSize, id, progress);
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(m_Result);
|
||||
|
||||
// 3. アンマウントする
|
||||
m_Result = nn::fs::Unmount(ARC_NAME);
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(m_Result);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
nn::Result SaveDataMover::Export(void* buf, size_t bufSize, bit32 id, u64* progress)
|
||||
{
|
||||
const s32 MAX_PATH_LEN = 127;
|
||||
char destRoot[MAX_PATH_LEN + 1];
|
||||
|
||||
nn::nstd::TSNPrintf(destRoot, MAX_PATH_LEN, "%s/%08x", SD_SAVEDATA_EXT_ROOT_PATH, id);
|
||||
NN_LOG("destRoot = %s\n", destRoot);;
|
||||
|
||||
// 出力先ディレクトリを作成
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(nn::fs::TryCreateDirectory(destRoot));
|
||||
|
||||
// 2. アーカイブ内を走査して、含まれるファイルと
|
||||
// ディレクトリを、その構造を保ったまま
|
||||
// エクスポートする。
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(CopyRecursivly(buf, bufSize, ARC_NAME, destRoot, progress));
|
||||
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
|
||||
void SaveDataMover::SetupImport(void* buf, size_t bufSize)
|
||||
{
|
||||
// 引っ越しコンテクストを取得
|
||||
nn::fs::DeviceMoveContext moveContext;
|
||||
|
||||
// コンテキストのSDからの入力
|
||||
size_t readSize;
|
||||
common::SdReaderWriter sdReader;
|
||||
m_Result = sdReader.ReadBufWithCmac(common::MOVE_CONTEXT_PATHNAME, buf, bufSize, &readSize);
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(m_Result);
|
||||
|
||||
// AES復号化する
|
||||
nn::crypto::SwAesCtrContext swAesCtrContest;
|
||||
|
||||
swAesCtrContest.Initialize(common::iv, common::key, sizeof(common::key));
|
||||
m_Result = swAesCtrContest.Decrypt(&moveContext, buf, readSize);
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(m_Result);
|
||||
|
||||
// 1. StartDeviceMoveAsDestination
|
||||
m_Result = StartDeviceMoveAsDestination(moveContext);
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(m_Result);
|
||||
}
|
||||
|
||||
void SaveDataMover::ImportSystemSaveData(void* buf, size_t bufSize, u64* progress)
|
||||
{
|
||||
// セーブデータが格納されているディレクトリを開く
|
||||
nn::fs::Directory root;
|
||||
m_Result = root.TryInitialize(SD_SAVEDATA_SYS_ROOT_PATH);
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(m_Result);
|
||||
nn::fs::DirectoryEntry entry;
|
||||
s32 numOut = 0;
|
||||
|
||||
// ディレクトリ内を見てセーブデータをインポートする。
|
||||
while(1)
|
||||
{
|
||||
m_Result = root.TryRead(&numOut, &entry, 1);
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(m_Result);
|
||||
if(numOut == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
bit32 id = HexStringToBit32(entry.shortName.body, 8);
|
||||
if(id == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
NN_LOG("id: %08x\n", id);
|
||||
|
||||
nn::fs::FileInputStream input;
|
||||
char name[64];
|
||||
nn::nstd::TSNPrintf(name, 64, "%s/%s", SD_SAVEDATA_SYS_ROOT_PATH, entry.shortName.body);
|
||||
m_Result = input.TryInitialize(name);
|
||||
if(m_Result.IsFailure())
|
||||
{
|
||||
COMMON_LOGGER_WARN("Can't Import: %08x\n", id);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(m_Result);
|
||||
continue;
|
||||
}
|
||||
|
||||
// 1. fs::CreateAndOpenNewSystemSaveDataRawStorageFile を呼び
|
||||
// ID に対する FileOutputStream を得る。
|
||||
nn::fs::FileOutputStream output;
|
||||
m_Result = nn::fs::CreateAndOpenNewSystemSaveDataRawStorageFile(&output, id, input.GetSize());
|
||||
if(m_Result.IsFailure())
|
||||
{
|
||||
COMMON_LOGGER_WARN("Can't Import: %08x\n", id);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(m_Result);
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
// 2. 1 で得たストリームに対して書き込みを行う。
|
||||
// 本来は引っ越し元からデータを受け取り、書き込むが
|
||||
// ここでは SD から読み込んだデータを書き込む。
|
||||
m_Result = CopyFile(input, output, buf, bufSize, progress);
|
||||
if(m_Result.IsFailure())
|
||||
{
|
||||
COMMON_LOGGER_WARN("Can't Import: %08x\n", id);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(m_Result);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
NN_LOG("\n");
|
||||
}
|
||||
|
||||
void SaveDataMover::ImportSharedExtSaveData(void* buf, size_t bufSize, u64* progress)
|
||||
{
|
||||
nn::fs::Directory srcRoot;
|
||||
m_Result = srcRoot.TryInitialize(SD_SAVEDATA_EXT_ROOT_PATH);
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(m_Result);
|
||||
|
||||
nn::fs::DirectoryEntry entry;
|
||||
s32 numEntry;
|
||||
while(1)
|
||||
{
|
||||
m_Result = srcRoot.TryRead(&numEntry, &entry, 1);
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(m_Result);
|
||||
if(numEntry == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
bit32 id = HexStringToBit32(entry.shortName.body, 8);
|
||||
NN_LOG("Import: %08x\n", id);
|
||||
|
||||
m_Result = Import(buf, bufSize, id, progress);
|
||||
if(m_Result.IsFailure())
|
||||
{
|
||||
NN_LOG("Failed to import. result = %08x\n", m_Result.GetPrintableBits());
|
||||
}
|
||||
|
||||
}
|
||||
NN_LOG("\n");
|
||||
}
|
||||
|
||||
nn::Result SaveDataMover::Import(void* buf, size_t bufSize, bit32 id, u64* progress)
|
||||
{
|
||||
const char* ARC_NAME = "sext:";
|
||||
|
||||
const int MAX_PATH_LEN = 127;
|
||||
char srcRoot[MAX_PATH_LEN + 1];
|
||||
|
||||
NN_UTIL_RETURN_IF_FAILED(nn::fs::CreateNewSharedExtSaveDataRawStorage(id));
|
||||
|
||||
// 2. fs::CreateNewSharedExtSaveDataRawStorage を呼び
|
||||
// 書き込み用の領域を作成します。
|
||||
nn::nstd::TSNPrintf(srcRoot, MAX_PATH_LEN, "%s/%08x", SD_SAVEDATA_EXT_ROOT_PATH, id);
|
||||
|
||||
m_Result = nn::fs::MountNewSharedExtSaveDataRawStorage(ARC_NAME, id);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(m_Result);
|
||||
|
||||
// 4. 3 でマウントした領域に、引っ越し元のアーカイブと
|
||||
// 同じ構造でファイルとディレクトリを置く。
|
||||
m_Result = CopyRecursivly(buf, bufSize, srcRoot, ARC_NAME, progress);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(m_Result);
|
||||
|
||||
m_Result = nn::fs::Unmount(ARC_NAME);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(m_Result);
|
||||
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
|
||||
void SaveDataMover::CalculateImportFileSize()
|
||||
{
|
||||
m_Result = common::CalculateFileSizeRecursively(
|
||||
(::std::wstring(common::SDMC_ROOT_DIRECTORY_PATH) + ::std::wstring(common::SD_SAVEDATA_ROOT_NAME)).c_str(),
|
||||
m_TotalSize);
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(m_Result);
|
||||
}
|
||||
|
||||
// ファイルの読み書き
|
||||
nn::Result SaveDataMover::CopyFile(nn::fs::FileInputStream& is, nn::fs::FileOutputStream& os, void* pBuffer,
|
||||
const s32 bufferSize, u64* progress)
|
||||
{
|
||||
s64 restSize;
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(is.TryGetSize(&restSize));
|
||||
|
||||
while (restSize > 0)
|
||||
{
|
||||
s32 readSize = restSize > bufferSize ? bufferSize : restSize;
|
||||
s32 read = 0;
|
||||
s32 write = 0;
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(is.TryRead(&read, pBuffer, readSize));
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(os.TryWrite(&write, pBuffer, read));
|
||||
|
||||
restSize -= read;
|
||||
m_FinishedSize += read;
|
||||
*progress = m_FinishedSize * 100 / m_TotalSize;
|
||||
NN_LOG("FinishedSize = %lld\n", m_FinishedSize);
|
||||
NN_LOG("progress = %lld\n", *progress);
|
||||
}
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
|
||||
// ディレクトリ内を再帰的にコピー
|
||||
// INFO: 本当は再帰を使わないで書く
|
||||
nn::Result SaveDataMover::CopyRecursivly(void* buf, size_t bufSize, const char* src, const char* dest, u64* progress)
|
||||
{
|
||||
char srcPath[128];
|
||||
char destPath[128];
|
||||
char entryName[128];
|
||||
|
||||
nn::nstd::TSNPrintf(srcPath, sizeof(srcPath), "%s/", src);
|
||||
nn::fs::Directory srcDir;
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(srcDir.TryInitialize(srcPath));
|
||||
|
||||
while (1)
|
||||
{
|
||||
nn::fs::DirectoryEntry entry;
|
||||
s32 numRead;
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(srcDir.TryRead(&numRead, &entry, 1));
|
||||
if (numRead == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
std::wcstombs(entryName, entry.entryName, sizeof(entryName) - 1);
|
||||
entryName[sizeof(entryName) - 1] = '\0';
|
||||
nn::nstd::TSNPrintf(srcPath, sizeof(srcPath), "%s/%s", src, entryName);
|
||||
nn::nstd::TSNPrintf(destPath, sizeof(destPath), "%s/%s", dest, entryName);
|
||||
|
||||
if (entry.attributes.isDirectory)
|
||||
{
|
||||
m_Result = nn::fs::TryCreateDirectory(destPath);
|
||||
if (m_Result.IsFailure())
|
||||
{
|
||||
if (m_Result.GetDescription() == nn::fs::DESCRIPTION_FAT_ALREADY_EXISTS
|
||||
&& m_Result.GetModule() == nn::Result::MODULE_NN_FS)
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
return m_Result;
|
||||
}
|
||||
}
|
||||
m_Result = CopyRecursivly(buf, bufSize, srcPath, destPath, progress);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(m_Result);
|
||||
}
|
||||
else
|
||||
{
|
||||
nn::fs::FileInputStream input;
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(input.TryInitialize(srcPath));
|
||||
|
||||
nn::fs::FileOutputStream output;
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(output.TryInitialize(destPath, true));
|
||||
|
||||
CopyFile(input, output, buf, bufSize, progress);
|
||||
}
|
||||
}
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
|
||||
} /* namespace common */
|
||||
92
branches/2-1-1/sources/common/SaveDataMover.h
Normal file
92
branches/2-1-1/sources/common/SaveDataMover.h
Normal file
@ -0,0 +1,92 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: SaveDataMover.h
|
||||
|
||||
Copyright (C)2011 Nintendo Co., Ltd. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef SAVEDATAMOVER_H_
|
||||
#define SAVEDATAMOVER_H_
|
||||
|
||||
#include <nn.h>
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
class SaveDataMover
|
||||
{
|
||||
public:
|
||||
SaveDataMover();
|
||||
virtual ~SaveDataMover();
|
||||
|
||||
//! @brief SDカードへの出力を開始します
|
||||
void StartExport(void* buf, size_t bufSize, u64* progress);
|
||||
|
||||
//! @brief SDカードからの入力を開始します
|
||||
void StartImport(void* buf, size_t bufSize, u64* progress);
|
||||
|
||||
//! @brief 処理の結果を取得します
|
||||
nn::Result GetLastResult();
|
||||
|
||||
private:
|
||||
//******************** 出力用API群 ********************
|
||||
//! @brief 出力を準備します
|
||||
void SetupExport();
|
||||
|
||||
//! @brief 出力するファイルサイズを計算します
|
||||
void CalculateExportFileSize();
|
||||
|
||||
void CalculateExportSystemSaveDataSize();
|
||||
void CalculateExportSharedExtSaveDataSize();
|
||||
|
||||
//! @brief システムセーブデータを出力します
|
||||
void ExportSystemSaveData(void* buf, size_t bufSize, u64* progress);
|
||||
|
||||
//! @brief 共有拡張セーブデータを出力します
|
||||
void ExportSharedExtSaveData(void* buf, size_t bufSize, u64* progress);
|
||||
|
||||
//! @breif 共有拡張セーブデータを出力します
|
||||
nn::Result Export(void* buf, size_t bufSize, bit32 id, u64* progress);
|
||||
|
||||
|
||||
//******************** 入力用API群 ********************
|
||||
//!@ brief 入力を準備します
|
||||
void SetupImport(void* buf, size_t bufSize);
|
||||
|
||||
//! @brief システムセーブデータを入力します
|
||||
void ImportSystemSaveData(void* buf, size_t bufSize, u64* progress);
|
||||
|
||||
//! @brief 共有拡張セーブデータを入力します
|
||||
void ImportSharedExtSaveData(void* buf, size_t bufSize, u64* progress);
|
||||
|
||||
//! @brief 共有拡張セーブデータを出力します
|
||||
nn::Result Import(void* buf, size_t bufSize, bit32 id, u64* progress);
|
||||
|
||||
//! @brief 入力するファイルサイズを計算します
|
||||
void CalculateImportFileSize();
|
||||
|
||||
|
||||
nn::Result CopyFile(nn::fs::FileInputStream& is, nn::fs::FileOutputStream& os, void* pBuffer, const s32 bufferSize,
|
||||
u64* progress);
|
||||
|
||||
nn::Result CopyRecursivly(void* buf, size_t bufSize, const char* src, const char* dest, u64* progress);
|
||||
|
||||
NN_PADDING4;
|
||||
s64 m_Progress;
|
||||
s64 m_FinishedSize;
|
||||
s64 m_TotalSize;
|
||||
|
||||
NN_PADDING4;
|
||||
nn::Result m_Result;
|
||||
};
|
||||
|
||||
} /* namespace common */
|
||||
#endif /* SAVEDATAMOVER_H_ */
|
||||
287
branches/2-1-1/sources/common/SdLogger.cpp
Normal file
287
branches/2-1-1/sources/common/SdLogger.cpp
Normal file
@ -0,0 +1,287 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: SdLogger.cpp
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "SdLogger.h"
|
||||
#include <string>
|
||||
#include "SDMountManager.h"
|
||||
#include "FileName.h"
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
namespace Logger
|
||||
{
|
||||
|
||||
static SdLogger s_SdLogger;
|
||||
static nn::os::LightEvent s_SdEjectedEvent;
|
||||
static nn::os::LightEvent s_SdInsertedEvent;
|
||||
|
||||
const size_t SDMC_EVENT_THREAD_STACK_SIZE = 1024;
|
||||
nn::os::Thread s_SdmcEjectedEventThread;
|
||||
nn::os::StackBuffer<SDMC_EVENT_THREAD_STACK_SIZE> s_SdmcEjectedEventThreadStack;
|
||||
|
||||
nn::os::Thread s_SdmcInsertedEventThread;
|
||||
nn::os::StackBuffer<SDMC_EVENT_THREAD_STACK_SIZE> s_SdmcInsertedEventThreadStack;
|
||||
|
||||
void (*s_SdEjectedEventFunc)() = NULL;
|
||||
void (*s_SdInsertedEventFunc)() = NULL;
|
||||
|
||||
void PrintResultIfFailed(nn::Result result, u32 line = 0)
|
||||
{
|
||||
if (result.IsFailure())
|
||||
{
|
||||
if(line != 0)
|
||||
{
|
||||
NN_LOG("%s, %d\n", __func__, line);
|
||||
}
|
||||
NN_DBG_PRINT_RESULT(result);
|
||||
}
|
||||
}
|
||||
|
||||
void SdmcEjectedEventThreadFunc()
|
||||
{
|
||||
NN_LOG("********************:SD Ejected Event Thread Start**********************\n");
|
||||
|
||||
for(;;)
|
||||
{
|
||||
s_SdEjectedEvent.Wait();
|
||||
NN_LOG("********************:SD Card Ejected**********************\n");
|
||||
|
||||
if(s_SdEjectedEventFunc != NULL)
|
||||
{
|
||||
s_SdEjectedEventFunc();
|
||||
}
|
||||
SdMountManager::ForceUnmount();
|
||||
s_SdEjectedEvent.ClearSignal();
|
||||
s_SdLogger.Inactivate();
|
||||
}
|
||||
}
|
||||
|
||||
void SdmcInsertedEventThreadFunc()
|
||||
{
|
||||
NN_LOG("********************:SD Inserted Event Thread Start**********************\n");
|
||||
|
||||
for(;;)
|
||||
{
|
||||
s_SdInsertedEvent.Wait();
|
||||
NN_LOG("********************:SD Card Inserted*********************\n");
|
||||
|
||||
if(s_SdInsertedEventFunc != NULL)
|
||||
{
|
||||
s_SdInsertedEventFunc();
|
||||
}
|
||||
SdMountManager::ForceUnmount();
|
||||
s_SdInsertedEvent.ClearSignal();
|
||||
s_SdLogger.Inactivate();
|
||||
}
|
||||
}
|
||||
|
||||
void InitializeEjectThread()
|
||||
{
|
||||
s_SdEjectedEvent.Initialize(true);
|
||||
s_SdInsertedEvent.Initialize(true);
|
||||
nn::fs::RegisterSdmcEjectedEvent(&s_SdEjectedEvent);
|
||||
nn::fs::RegisterSdmcInsertedEvent(&s_SdInsertedEvent);
|
||||
|
||||
// SDカード抜けを検知するためのスレッド作成
|
||||
s_SdmcEjectedEventThread.Start(SdmcEjectedEventThreadFunc, s_SdmcEjectedEventThreadStack);
|
||||
|
||||
// SDカード挿入を検知するためのスレッド作成
|
||||
s_SdmcInsertedEventThread.Start(SdmcInsertedEventThreadFunc, s_SdmcInsertedEventThreadStack);
|
||||
|
||||
}
|
||||
void SetEjectHandler(void (*func)())
|
||||
{
|
||||
s_SdEjectedEventFunc = func;
|
||||
}
|
||||
|
||||
void SetInsertHandler(void (*func)())
|
||||
{
|
||||
s_SdInsertedEventFunc = func;
|
||||
}
|
||||
|
||||
SdLogger::SdLogger() : m_TryActivate(false), m_Permitted(false)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
SdLogger* GetSdInstance()
|
||||
{
|
||||
return &s_SdLogger;
|
||||
}
|
||||
|
||||
void SdLogger::Print(const char* fmt, ::std::va_list arg)
|
||||
{
|
||||
Activate();
|
||||
nn::Result result;
|
||||
result = SdMountManager::Mount();
|
||||
if (result.IsFailure())
|
||||
{
|
||||
PrintResultIfFailed(result, __LINE__);
|
||||
}
|
||||
|
||||
s32 stringSize;
|
||||
const size_t STRING_BUFFER_SIZE = 256;
|
||||
char str[STRING_BUFFER_SIZE];
|
||||
|
||||
stringSize = nn::nstd::TVSNPrintf(str, sizeof(str), fmt, arg);
|
||||
|
||||
// 書き込み不可であればバッファリングのみ行う
|
||||
if(!m_Permitted)
|
||||
{
|
||||
NN_LOG("SD Write Not Permitted\n");
|
||||
m_Buffer.push_back(std::string(str));
|
||||
return;
|
||||
}
|
||||
|
||||
// バッファリング済みならまず吐き出す
|
||||
for(std::vector<std::string>::iterator it = m_Buffer.begin(); it != m_Buffer.end(); it++)
|
||||
{
|
||||
PrintCore(it->c_str(), it->size());
|
||||
}
|
||||
m_Buffer.clear();
|
||||
|
||||
PrintCore(str, stringSize);
|
||||
|
||||
SdMountManager::Unmount();
|
||||
}
|
||||
|
||||
nn::Result SdLogger::PrintCore(const char* str, size_t size)
|
||||
{
|
||||
nn::Result result;
|
||||
::std::wstring log(common::SDMC_ROOT_DIRECTORY_PATH);
|
||||
log += common::LOG_PATHNAME;
|
||||
|
||||
// ディレクトリが無ければ作る
|
||||
nn::fs::Directory dir;
|
||||
result = dir.TryInitialize(common::LOG_ROOT_DIRECTORY_PATH);
|
||||
if(result.IsFailure())
|
||||
{
|
||||
result = nn::fs::TryCreateDirectory(common::LOG_ROOT_DIRECTORY_PATH);
|
||||
}
|
||||
|
||||
result = sd.TryInitialize(log.c_str(), true);
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
// 追記する
|
||||
// サイズ取得
|
||||
s64 fileSize;
|
||||
result = sd.TryGetSize(&fileSize);
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
// 末尾に移動
|
||||
result = sd.TrySetPosition(fileSize);
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
s32 writeSize;
|
||||
result = sd.TryWrite(&writeSize, str, size, true);
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
result = sd.TryFlush();
|
||||
if (result.IsFailure())
|
||||
{
|
||||
NN_LOG("SD TryFlush failed\n");
|
||||
PrintResultIfFailed(result, __LINE__);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
NN_LOG("SD TryWrite failed\n");
|
||||
PrintResultIfFailed(result, __LINE__);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
NN_LOG("SD TrySetPosition failed\n");
|
||||
PrintResultIfFailed(result, __LINE__);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
NN_LOG("SD TryGetSize failed\n");
|
||||
PrintResultIfFailed(result, __LINE__);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
NN_LOG("SD TryInitialize failed, %s, %d\n", __func__, __LINE__);
|
||||
PrintResultIfFailed(result, __LINE__);
|
||||
}
|
||||
|
||||
dir.Finalize();
|
||||
sd.Finalize();
|
||||
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
|
||||
void SdLogger::Clear()
|
||||
{
|
||||
Activate();
|
||||
if(!m_Permitted)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
nn::Result result;
|
||||
SdMountManager::Mount();
|
||||
|
||||
::std::wstring log(common::SDMC_ROOT_DIRECTORY_PATH);
|
||||
log += common::LOG_PATHNAME;
|
||||
|
||||
result = nn::fs::TryDeleteFile(log.c_str());
|
||||
if(result.IsFailure())
|
||||
{
|
||||
NN_DBG_PRINT_RESULT(result);
|
||||
}
|
||||
|
||||
SdMountManager::Unmount();
|
||||
}
|
||||
|
||||
void SdLogger::Inactivate()
|
||||
{
|
||||
m_TryActivate = false;
|
||||
m_Permitted = false;
|
||||
}
|
||||
|
||||
void SdLogger::Activate()
|
||||
{
|
||||
if(m_TryActivate)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
nn::Result result;
|
||||
result = common::SdMountManager::Mount();
|
||||
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
nn::fs::FileInputStream fis;
|
||||
|
||||
result = fis.TryInitialize(common::AP_SETTING_PATHNAME);
|
||||
if(result.IsSuccess())
|
||||
{
|
||||
m_Permitted = true;
|
||||
}
|
||||
fis.Finalize();
|
||||
}
|
||||
|
||||
common::SdMountManager::Unmount();
|
||||
m_TryActivate = true;
|
||||
}
|
||||
|
||||
} // namespace Logger
|
||||
} // namespace ConsoleBackup
|
||||
|
||||
|
||||
72
branches/2-1-1/sources/common/SdLogger.h
Normal file
72
branches/2-1-1/sources/common/SdLogger.h
Normal file
@ -0,0 +1,72 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: SdLogger.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef SDLOGGER_H_
|
||||
#define SDLOGGER_H_
|
||||
|
||||
#include <nn.h>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
namespace Logger
|
||||
{
|
||||
|
||||
class SdLogger
|
||||
{
|
||||
public:
|
||||
SdLogger();
|
||||
~SdLogger() {};
|
||||
|
||||
// SDログに文字列を出力する
|
||||
void Print(const char* fmt, ::std::va_list arg);
|
||||
|
||||
// SDログを削除する
|
||||
void Clear();
|
||||
|
||||
// 内部状態を初期化する。SDカード挿抜時に呼ばれることを期待
|
||||
void Inactivate();
|
||||
|
||||
private:
|
||||
void Activate();
|
||||
|
||||
nn::Result PrintCore(const char* str, size_t size);
|
||||
|
||||
nn::fs::FileOutputStream sd;
|
||||
std::vector<std::string> m_Buffer;
|
||||
bool m_TryActivate;
|
||||
bool m_Permitted;
|
||||
NN_PADDING2;
|
||||
|
||||
};
|
||||
|
||||
// SDカード挿抜用のスレッドを初期化する
|
||||
void InitializeEjectThread();
|
||||
|
||||
// SDカードが抜けた時に呼ばれるコールバック
|
||||
void SetEjectHandler(void (*func)());
|
||||
|
||||
// SDカードが挿入された時に呼ばれるコールバック
|
||||
void SetInsertHandler(void (*func)());
|
||||
|
||||
// 内部で保持しているインスタンスへのポインタを返す
|
||||
SdLogger* GetSdInstance();
|
||||
|
||||
} // namespace Logger
|
||||
} // namespace ConsoleBackup
|
||||
|
||||
#endif /* SDLOGGER_H_ */
|
||||
67
branches/2-1-1/sources/common/SdMountManager.cpp
Normal file
67
branches/2-1-1/sources/common/SdMountManager.cpp
Normal file
@ -0,0 +1,67 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: SdMountManager.cpp
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <nn.h>
|
||||
#include "SdMountManager.h"
|
||||
#include "FileName.h"
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
u32 SdMountManager::m_MountCounter = 0;
|
||||
|
||||
SdMountManager::SdMountManager()
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
SdMountManager::~SdMountManager()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
nn::Result SdMountManager::Mount()
|
||||
{
|
||||
nn::Result result = nn::ResultSuccess();
|
||||
|
||||
if(m_MountCounter == 0)
|
||||
{
|
||||
result = nn::fs::MountSdmc();
|
||||
}
|
||||
m_MountCounter++;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
nn::Result SdMountManager::Unmount()
|
||||
{
|
||||
nn::Result result = nn::ResultSuccess();
|
||||
if(m_MountCounter != 0 && --m_MountCounter == 0)
|
||||
{
|
||||
result = nn::fs::Unmount(common::SDMC_ARCHIVE_NAME);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
nn::Result SdMountManager::ForceUnmount()
|
||||
{
|
||||
m_MountCounter = 0;
|
||||
return nn::fs::Unmount(common::SDMC_ARCHIVE_NAME);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
42
branches/2-1-1/sources/common/SdMountManager.h
Normal file
42
branches/2-1-1/sources/common/SdMountManager.h
Normal file
@ -0,0 +1,42 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: SdMountManager.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef SDMOUNTMANAGER_H_
|
||||
#define SDMOUNTMANAGER_H_
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
//! @brief SDカードのMount状態を管理するためのクラスです
|
||||
class SdMountManager
|
||||
{
|
||||
public:
|
||||
SdMountManager();
|
||||
virtual ~SdMountManager();
|
||||
|
||||
//! @brief マウントが必要ならマウントします。
|
||||
static nn::Result Mount();
|
||||
//! @brief アンマウントが必要ならアンマウントします。
|
||||
static nn::Result Unmount();
|
||||
//! @brief 強制的にアンマウントします。
|
||||
static nn::Result ForceUnmount();
|
||||
|
||||
private:
|
||||
static u32 m_MountCounter;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif /* SDMOUNTMANAGER_H_ */
|
||||
244
branches/2-1-1/sources/common/SdReaderWriter.cpp
Normal file
244
branches/2-1-1/sources/common/SdReaderWriter.cpp
Normal file
@ -0,0 +1,244 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: SdReaderWriter.cpp
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "SdReaderWriter.h"
|
||||
#include "SdMountManager.h"
|
||||
#include "CommonLogger.h"
|
||||
#include "Aes_define.h"
|
||||
|
||||
#include <nn/crypto/crypto_AesCmac.h>
|
||||
#include <nn/crypto/crypto_SwAesCtrContext.h>
|
||||
#include <nn/crypto/crypto_Sha256.h>
|
||||
#include <nn/crypto/crypto_SwAesCmac.h>
|
||||
|
||||
#include <cstdlib>
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
nn::Result SdReaderWriter::Initialize()
|
||||
{
|
||||
nn::Result result;
|
||||
|
||||
// 初期化済みなら何もしない
|
||||
if(m_IsInitialized)
|
||||
{
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
|
||||
result = SdMountManager::Mount();
|
||||
if(result.IsSuccess())
|
||||
{
|
||||
m_IsInitialized = true;
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
else
|
||||
{
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
nn::Result SdReaderWriter::Finalize()
|
||||
{
|
||||
nn::Result result;
|
||||
result = SdMountManager::Unmount();
|
||||
|
||||
m_IsInitialized = false;
|
||||
return result;
|
||||
}
|
||||
|
||||
nn::Result SdReaderWriter::WriteBufCore(nn::fs::FileStream& file, const wchar_t* path, void* buf, size_t size)
|
||||
{
|
||||
NN_ASSERT(path != NULL);
|
||||
NN_ASSERT(size > 0);
|
||||
|
||||
nn::Result result = Initialize();
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
result = file.TryInitialize(path, nn::fs::OPEN_MODE_WRITE | nn::fs::OPEN_MODE_CREATE);
|
||||
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
s32 writeSize;
|
||||
result = file.TryWrite(&writeSize, buf, size, false);
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
// 何もしない
|
||||
}
|
||||
else
|
||||
{
|
||||
NN_LOG("SD TryWrite failed\n");
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
NN_LOG("SD TryInitialize failed\n");
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
nn::Result SdReaderWriter::WriteBuf(nn::fs::FileStream& file, const wchar_t* path, void* buf, size_t size)
|
||||
{
|
||||
nn::Result result;
|
||||
|
||||
result = WriteBufCore(file, path, buf, size);
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
|
||||
result = file.TryFlush();
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
file.Finalize();
|
||||
|
||||
result = Finalize();
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
nn::Result SdReaderWriter::WriteBufWithCmac(const wchar_t* path, void* buf, size_t size)
|
||||
{
|
||||
nn::Result result;
|
||||
nn::fs::FileStream file;
|
||||
|
||||
result = WriteBufCore(file, path, buf, size);
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
|
||||
bit8 sha256Hash[nn::crypto::Sha256Context::HASH_SIZE];
|
||||
nn::crypto::CalculateSha256(sha256Hash, buf, size);
|
||||
|
||||
bit8 cmac[nn::crypto::AES_CMAC_MAC_SIZE];
|
||||
result = nn::crypto::CalculateAesCmacSw(cmac, sha256Hash, nn::crypto::Sha256Context::HASH_SIZE, common::cmacKey);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
s32 writeSize;
|
||||
result = file.TryWrite(&writeSize, cmac, sizeof(cmac), false);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
result = file.TryFlush();
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
file.Finalize();
|
||||
|
||||
result = Finalize();
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
return result;
|
||||
|
||||
}
|
||||
|
||||
nn::Result SdReaderWriter::ReadBufCore(nn::fs::FileStream& file, const wchar_t* path, void* buf, size_t size,
|
||||
size_t* totalSize)
|
||||
{
|
||||
NN_ASSERT(path != NULL);
|
||||
NN_ASSERT(size > 0);
|
||||
|
||||
nn::Result result;
|
||||
|
||||
if(!m_IsInitialized)
|
||||
{
|
||||
Initialize();
|
||||
}
|
||||
|
||||
result = file.TryInitialize(path, nn::fs::OPEN_MODE_READ);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
s32 readSize;
|
||||
result = file.TryRead(&readSize, buf, size);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
// TODO バッファを超えるサイズのファイル読み込み
|
||||
*totalSize = readSize;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
nn::Result SdReaderWriter::ReadBuf(nn::fs::FileStream& file, const wchar_t* path, void* buf, size_t size,
|
||||
size_t* totalSize)
|
||||
{
|
||||
nn::Result result;
|
||||
|
||||
result = ReadBufCore(file, path, buf, size, totalSize);
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
|
||||
file.Finalize();
|
||||
return result;
|
||||
}
|
||||
|
||||
nn::Result SdReaderWriter::ReadBufWithCmac(const wchar_t* path, void* buf, size_t size, size_t* totalSize)
|
||||
{
|
||||
nn::Result result;
|
||||
nn::fs::FileStream file;
|
||||
|
||||
NN_ASSERT(size > nn::crypto::AES_CMAC_MAC_SIZE);
|
||||
|
||||
result = ReadBufCore(file, path, buf, size, totalSize);
|
||||
NN_UTIL_RETURN_IF_FAILED(result);
|
||||
|
||||
file.Finalize();
|
||||
// ハッシュが付加されていない
|
||||
if(*totalSize < nn::crypto::AES_CMAC_MAC_SIZE)
|
||||
{
|
||||
return nn::fs::ResultVerificationFailed();
|
||||
}
|
||||
*totalSize -= nn::crypto::AES_CMAC_MAC_SIZE;
|
||||
|
||||
// CMACの検証を行う
|
||||
|
||||
bit8 sha256Hash[nn::crypto::Sha256Context::HASH_SIZE];
|
||||
nn::crypto::CalculateSha256(sha256Hash, buf, *totalSize);
|
||||
|
||||
bit8 cmac[nn::crypto::AES_CMAC_MAC_SIZE];
|
||||
result = nn::crypto::CalculateAesCmacSw(cmac, sha256Hash, nn::crypto::Sha256Context::HASH_SIZE, common::cmacKey);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
if(std::memcmp(reinterpret_cast<bit8*>(buf) + *totalSize, cmac, sizeof(cmac)) != 0)
|
||||
{
|
||||
// 無効なファイル
|
||||
char filename[256];
|
||||
std::wcstombs(filename, path, sizeof(filename));
|
||||
filename[sizeof(filename) - 1] = '\0';
|
||||
COMMON_LOGGER("Verification Failed %s\n", filename);
|
||||
return nn::fs::ResultVerificationFailed();
|
||||
}
|
||||
|
||||
// CMACを0埋め
|
||||
std::memset(reinterpret_cast<bit8*>(buf) + *totalSize, 0, sizeof(cmac));
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
nn::Result SdReaderWriter::CreateDirectory(const wchar_t* path)
|
||||
{
|
||||
nn::Result result;
|
||||
|
||||
if(!m_IsInitialized)
|
||||
{
|
||||
Initialize();
|
||||
}
|
||||
|
||||
NN_LOG("Create Directory %ls\n", path);
|
||||
result = nn::fs::TryCreateDirectory(path);
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
result = Finalize();
|
||||
COMMON_LOGGER_RETURN_RESULT_IF_FAILED(result);
|
||||
|
||||
return nn::ResultSuccess();
|
||||
}
|
||||
|
||||
}
|
||||
78
branches/2-1-1/sources/common/SdReaderWriter.h
Normal file
78
branches/2-1-1/sources/common/SdReaderWriter.h
Normal file
@ -0,0 +1,78 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: SdReaderWriter.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef SDWRITER_H_
|
||||
#define SDWRITER_H_
|
||||
|
||||
#include <nn.h>
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
//! @brief SDカードに書き込むためのクラスです。
|
||||
class SdReaderWriter
|
||||
{
|
||||
public :
|
||||
SdReaderWriter() : m_IsInitialized(false) {};
|
||||
~SdReaderWriter() {};
|
||||
|
||||
//! @brief 渡されたバッファからsizeバイト指定されたパス名で書きこみます。CMACが付加されます。
|
||||
//! @param[in] path sdmc:で始まる出力パス名。予めディレクトリを作っておく必要があります。
|
||||
//! @param[in] buf 入力データへのポインタ
|
||||
//! @param[in] size 入力データのサイズ
|
||||
nn::Result WriteBufWithCmac(const wchar_t* path, void* buf, size_t size);
|
||||
|
||||
//! @brief 渡されたバッファへ(size - CMAC)バイト指定されたパス名から読み込みます
|
||||
//! @param[in] path sdmc:で始まるCMAC付きの入力パス名
|
||||
//! @param[in] buf 出力バッファへのポインタ
|
||||
//! @param[in] size バッファサイズ
|
||||
//! @param[out] totalSize 読み込んだデータ - CMAC のサイズ
|
||||
nn::Result ReadBufWithCmac(const wchar_t* path, void* buf, size_t size, size_t* totalSize);
|
||||
|
||||
//! @brief 渡されたディレクトリ名のディレクトリを作成します
|
||||
nn::Result CreateDirectory(const wchar_t* path);
|
||||
|
||||
private:
|
||||
//! @brief 渡されたバッファからサイズ分指定されたパス名で書きこみます
|
||||
//! @param[in] path sdmc:で始まる出力パス名。予めディレクトリを作っておく必要があります。
|
||||
//! @param[in] buf 入力データへのポインタ
|
||||
//! @param[in] size 入力データのサイズ
|
||||
nn::Result WriteBuf(nn::fs::FileStream& file, const wchar_t* path, void* buf, size_t size);
|
||||
|
||||
nn::Result WriteBufCore(nn::fs::FileStream& file, const wchar_t*path, void* buf, size_t size);
|
||||
|
||||
//! @brief 渡されたバッファへサイズ分指定されたパス名から読み込みます
|
||||
//! @param[in] path sdmc:で始まる入力パス名
|
||||
//! @param[in] buf 出力バッファへのポインタ
|
||||
//! @param[in] size バッファサイズ
|
||||
//! @param[out] totalSize 読み込んだデータのサイズ
|
||||
nn::Result ReadBuf(nn::fs::FileStream& file, const wchar_t* path, void* buf, size_t size, size_t* totalSize);
|
||||
|
||||
nn::Result ReadBufCore(nn::fs::FileStream& file, const wchar_t* path, void* buf, size_t size, size_t* totalSize);
|
||||
|
||||
//! @brief 初期化します。
|
||||
nn::Result Initialize();
|
||||
|
||||
//! @brief 終了します。
|
||||
nn::Result Finalize();
|
||||
|
||||
NN_PADDING3;
|
||||
bool m_IsInitialized;
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif /* SDWRITER_H_ */
|
||||
240
branches/2-1-1/sources/common/SimplePlayer.cpp
Normal file
240
branches/2-1-1/sources/common/SimplePlayer.cpp
Normal file
@ -0,0 +1,240 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: SimplePlayer.cpp
|
||||
|
||||
Copyright (C)2009 Nintendo Co., Ltd. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <nn.h>
|
||||
#include <nn/os.h>
|
||||
#include <nn/fnd.h>
|
||||
#include <nn/fs.h>
|
||||
#include <nn/hid.h>
|
||||
#include <nn/snd.h>
|
||||
|
||||
#include <string.h>
|
||||
#include "SimplePlayer.h"
|
||||
#include "wave.h"
|
||||
#include "HeapManager.h"
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
namespace
|
||||
{
|
||||
const int nFiles = 4; // 使用できる voice の最大値は 24
|
||||
const char* apFileNames[nFiles] =
|
||||
{
|
||||
"rom:/ok.wav",
|
||||
"rom:/ng.wav",
|
||||
"rom:/cursor.wav",
|
||||
"rom:/annotation.wav"
|
||||
};
|
||||
|
||||
nn::snd::CTR::Voice* apVoice[nFiles];
|
||||
nn::snd::CTR::WaveBuffer aBuffer[nFiles];
|
||||
WaveFmt fmt[nFiles];
|
||||
WaveData data[nFiles];
|
||||
u8* apMemory[nFiles];
|
||||
|
||||
nn::os::CriticalSection s_CriticalSection;
|
||||
bool s_SoundThreadInitialized = false;
|
||||
|
||||
// サウンドスレッド関連
|
||||
const int SOUND_THREAD_STACK_SIZE = 4096;
|
||||
nn::os::StackBuffer<SOUND_THREAD_STACK_SIZE> s_SoundThreadStack;
|
||||
nn::os::Thread threadSound;
|
||||
bool threadSoundFlag;
|
||||
void SoundThreadFunc()
|
||||
{
|
||||
// サウンド出力をステレオに
|
||||
nn::snd::SetSoundOutputMode(nn::snd::OUTPUT_MODE_STEREO);
|
||||
|
||||
// マスターボリュームを設定
|
||||
nn::snd::SetMasterVolume( 1.0 );
|
||||
|
||||
NN_LOG("Loading wav files...\n");
|
||||
|
||||
// ファイルを開く
|
||||
for (int i = 0; i < nFiles; i++)
|
||||
{
|
||||
if (apFileNames[i] == NULL) continue;
|
||||
|
||||
nn::snd::Voice* pVoice = NULL;
|
||||
|
||||
nn::fs::FileReader fileReader;
|
||||
nn::Result result = fileReader.TryInitialize(apFileNames[i]);
|
||||
NN_UTIL_PANIC_IF_FAILED(result);
|
||||
if (::std::strcmp(::std::strrchr(apFileNames[i], '.'), ".wav") == false)
|
||||
{
|
||||
// 連続メモリ領域の取得、確認
|
||||
apMemory[i] = reinterpret_cast<u8*>(ForceAllocate(GetWaveLength(fileReader), 32));
|
||||
if (apMemory[i] == NULL)
|
||||
{
|
||||
NN_LOG("Failed to allocate continuous memory\n");
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
// Wave データを読み込み、キャッシュを無効に
|
||||
data[i].buf = apMemory[i];
|
||||
LoadWave(fileReader, &fmt[i], &data[i]);
|
||||
nn::snd::FlushDataCache(reinterpret_cast<uptr>(apMemory[i]), data[i].size);
|
||||
|
||||
NN_LOG("%s (%1dch, %5dHz, %2d-bit wav file)\n",
|
||||
apFileNames[i], fmt[i].channel, fmt[i].sample_rate, fmt[i].quantum_bits);
|
||||
|
||||
pVoice = apVoice[i] = nn::snd::AllocVoice(128, NULL, NULL);
|
||||
NN_TASSERT_(pVoice);
|
||||
|
||||
nn::snd::SampleFormat format = (fmt[i].quantum_bits == 8) ?
|
||||
nn::snd::SAMPLE_FORMAT_PCM8 :
|
||||
nn::snd::SAMPLE_FORMAT_PCM16;
|
||||
|
||||
pVoice->SetChannelCount( fmt[i].channel );
|
||||
pVoice->SetSampleFormat( format );
|
||||
|
||||
nn::snd::InitializeWaveBuffer(&aBuffer[i]);
|
||||
aBuffer[i].bufferAddress = apMemory[i];
|
||||
aBuffer[i].sampleLength = nn::snd::GetSampleLength(data[i].size, format, fmt[i].channel);
|
||||
aBuffer[i].loopFlag = false;
|
||||
|
||||
fileReader.Finalize();
|
||||
|
||||
// 音量の設定
|
||||
nn::snd::MixParam mix;
|
||||
mix.mainBus[nn::snd::CHANNEL_INDEX_FRONT_LEFT ] = 0.707f; // メインボリューム (L)
|
||||
mix.mainBus[nn::snd::CHANNEL_INDEX_FRONT_RIGHT] = 0.707f; // メインボリューム (R)
|
||||
pVoice->SetMixParam(mix);
|
||||
pVoice->SetVolume(1.0f);
|
||||
|
||||
// pitch の設定
|
||||
pVoice->SetSampleRate(fmt[i].sample_rate);
|
||||
pVoice->SetPitch(1.0f);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// 再生開始
|
||||
for (int i = 0; i < nFiles; i++)
|
||||
{
|
||||
if (apFileNames[i] != NULL)
|
||||
{
|
||||
apVoice[i]->SetState( nn::snd::Voice::STATE_PLAY );
|
||||
}
|
||||
}
|
||||
|
||||
s_SoundThreadInitialized = true;
|
||||
|
||||
threadSoundFlag = true;
|
||||
while (threadSoundFlag)
|
||||
{
|
||||
nn::snd::WaitForDspSync(); // DSP からのデータ受信を待つ。
|
||||
|
||||
|
||||
s_CriticalSection.Enter(); // メインスレッドとの排他制御
|
||||
nn::snd::SendParameterToDsp(); // パラメータを DSP に送信。
|
||||
s_CriticalSection.Leave(); // メインスレッドとの排他制御
|
||||
}
|
||||
|
||||
// 再生終了
|
||||
for (int i = 0; i < nFiles; i++)
|
||||
{
|
||||
if (apVoice[i])
|
||||
{
|
||||
nn::snd::FreeVoice(apVoice[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void InitializeSimplePlayer()
|
||||
{
|
||||
NN_LOG("Initialize SimplePlayer\n");
|
||||
|
||||
nn::Result result;
|
||||
|
||||
const size_t ROMFS_BUFFER_SIZE = 1024 * 64;
|
||||
static char buffer[ROMFS_BUFFER_SIZE];
|
||||
NN_UTIL_PANIC_IF_FAILED(
|
||||
nn::fs::MountRom(16, 16, buffer, ROMFS_BUFFER_SIZE));
|
||||
|
||||
// dsp, snd の初期化
|
||||
result = nn::dsp::Initialize();
|
||||
NN_UTIL_PANIC_IF_FAILED(result);
|
||||
result = nn::dsp::LoadDefaultComponent();
|
||||
NN_UTIL_PANIC_IF_FAILED(result);
|
||||
result = nn::snd::Initialize();
|
||||
NN_UTIL_PANIC_IF_FAILED(result);
|
||||
|
||||
s_CriticalSection.Initialize();
|
||||
|
||||
// サウンドスレッドを起動(DSP 割り込みイベント待ち)
|
||||
threadSound.Start(SoundThreadFunc, s_SoundThreadStack);
|
||||
}
|
||||
|
||||
void PlaySound(SoundEffect index)
|
||||
{
|
||||
NN_ASSERT(index < SOUND_MAX);
|
||||
|
||||
while(!s_SoundThreadInitialized)
|
||||
{
|
||||
nn::os::Thread::Sleep(nn::fnd::TimeSpan::FromMilliSeconds(1));
|
||||
}
|
||||
|
||||
nn::snd::CTR::Voice* pVoice = apVoice[index];
|
||||
|
||||
if (!pVoice->IsPlaying())
|
||||
{
|
||||
nn::snd::InitializeWaveBuffer(&aBuffer[index]);
|
||||
aBuffer[index].bufferAddress = apMemory[index];
|
||||
nn::snd::SampleFormat format = (fmt[index].quantum_bits == 8) ? nn::snd::SAMPLE_FORMAT_PCM8
|
||||
: nn::snd::SAMPLE_FORMAT_PCM16;
|
||||
|
||||
aBuffer[index].sampleLength = nn::snd::GetSampleLength(data[index].size, format, fmt[index].channel);
|
||||
aBuffer[index].loopFlag = false;
|
||||
|
||||
pVoice->AppendWaveBuffer(&aBuffer[index]);
|
||||
NN_LOG("[voice%d] %s (pitch = %f)\n",
|
||||
index,
|
||||
(pVoice->GetState() == nn::snd::Voice::STATE_PAUSE ? "pause" : "play "),
|
||||
pVoice->GetPitch());
|
||||
}
|
||||
}
|
||||
|
||||
void FinalizeSimplePlayer()
|
||||
{
|
||||
nn::Result result;
|
||||
|
||||
// サウンドスレッドの破棄
|
||||
threadSoundFlag = false;
|
||||
threadSound.Join();
|
||||
|
||||
// SND の終了処理
|
||||
result = nn::snd::Finalize();
|
||||
NN_UTIL_PANIC_IF_FAILED(result);
|
||||
|
||||
s_CriticalSection.Finalize();
|
||||
|
||||
// DSP の終了処理
|
||||
result = nn::dsp::UnloadComponent();
|
||||
NN_UTIL_PANIC_IF_FAILED(result);
|
||||
nn::dsp::Finalize();
|
||||
|
||||
|
||||
NN_LOG("Finalize SimplePlayer\n");
|
||||
|
||||
}
|
||||
|
||||
} // namespace ConsoleBackup
|
||||
/*---------------------------------------------------------------------------*
|
||||
End of file
|
||||
*---------------------------------------------------------------------------*/
|
||||
44
branches/2-1-1/sources/common/SimplePlayer.h
Normal file
44
branches/2-1-1/sources/common/SimplePlayer.h
Normal file
@ -0,0 +1,44 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: SimplePlayer.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef SIMPLEPLAYER_H_
|
||||
#define SIMPLEPLAYER_H_
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
typedef enum SoundEffect
|
||||
{
|
||||
SOUND_OK,
|
||||
SOUND_NG,
|
||||
SOUND_CURSOR,
|
||||
SOUND_ANNOTATION,
|
||||
SOUND_MAX
|
||||
|
||||
} SoundEffect;
|
||||
|
||||
// サウンドを鳴らすための初期化を行う
|
||||
void InitializeSimplePlayer();
|
||||
|
||||
// 終了処理を行う
|
||||
void FinalizeSimplePlayer();
|
||||
|
||||
// サウンドを鳴らす
|
||||
void PlaySound(SoundEffect index);
|
||||
|
||||
} // namespace common
|
||||
|
||||
|
||||
#endif /* SIMPLEPLAYER_H_ */
|
||||
363
branches/2-1-1/sources/common/Util.cpp
Normal file
363
branches/2-1-1/sources/common/Util.cpp
Normal file
@ -0,0 +1,363 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: Util.cpp
|
||||
|
||||
Copyright (C)2010-2011 Nintendo Co., Ltd. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
#include <cctype>
|
||||
|
||||
#include <nn.h>
|
||||
#include <nn/ptm/CTR/ptm_ApiSysmenu.h>
|
||||
#include <nn/fs/CTR/fs_ArchiveTypesForSystem.h>
|
||||
#include <nn/fs/CTR/MPCore/fs_FileSystemBasePrivate.h>
|
||||
#include <nn/fs/CTR/MPCore/fs_ApiIntegrityVerificationSeed.h>
|
||||
#include <nn/fs/fs_ApiSysSaveData.h>
|
||||
#include <nn/cfg/CTR/cfg_Api.h>
|
||||
#include <nn/cfg/CTR/cfg_ApiInit.h>
|
||||
#include <nn/cfg/CTR/cfg_ApiSys.h>
|
||||
#include <nn/friends.h>
|
||||
#include <nn/friends/CTR/friends_ApiPrivate.h>
|
||||
#include <nn/ps.h>
|
||||
#include <nn/drivers/mcu/CTR/driverMcuRegisterMap.h>
|
||||
|
||||
#include "Util.h"
|
||||
#include "FileName.h"
|
||||
#include "CommonLogger.h"
|
||||
#include "HeapManager.h"
|
||||
#include "FileTransfer.h"
|
||||
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
Util::Util() :
|
||||
m_FriendCode(0), mp_Ivs(NULL), m_SizeofIvs(0), m_BatteryRemain(100), m_CanReadSerialNumber(false), m_CanReadIvs(
|
||||
false), m_HasReadFriendCode(false)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
Util::~Util()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Util::InitializeForBackup()
|
||||
{
|
||||
Initialize();
|
||||
}
|
||||
|
||||
void Util::InitializeForRestore()
|
||||
{
|
||||
Initialize();
|
||||
|
||||
// friendsの初期化
|
||||
nn::Result result = nn::friends::detail::Initialize();
|
||||
|
||||
// フレンドコードの取得
|
||||
nn::friends::CTR::FriendKey friendKey;
|
||||
result = nn::friends::CTR::GetMyFriendKey(&friendKey);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
m_FriendCode = nn::friends::CTR::FriendKeyToFriendCode(friendKey);
|
||||
|
||||
m_HasReadFriendCode = true;
|
||||
}
|
||||
|
||||
void Util::Initialize()
|
||||
{
|
||||
nn::Result result;
|
||||
|
||||
// mcuの初期化
|
||||
nn::mcu::CTR::InitializeHwCheck(&m_McuSession);
|
||||
mp_Mcu = new nn::mcu::CTR::HwCheck(m_McuSession);
|
||||
|
||||
// シリアルナンバーの取得
|
||||
std::memset(m_SerialNo, '\0',
|
||||
nn::cfg::CTR::CFG_SECURE_INFO_SERIAL_NO_LEN);
|
||||
result = nn::cfg::CTR::system::GetSerialNo(m_SerialNo);
|
||||
if(result.IsSuccess())
|
||||
{
|
||||
m_CanReadSerialNumber = true;
|
||||
}
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
AddCheckDigit(reinterpret_cast<char*>(m_SerialNo));
|
||||
|
||||
|
||||
// デバイスIDの取得
|
||||
result = nn::ps::CTR::GetDeviceId(&m_DeviceId);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
|
||||
// リージョンの取得
|
||||
m_Region = nn::cfg::CTR::GetRegion();
|
||||
|
||||
// バージョンの取得
|
||||
common::GetSystemVersion(&m_VerData, m_Region);
|
||||
|
||||
// IVSの取得
|
||||
ReadIvs(m_VerData.cup.majorVersion);
|
||||
|
||||
// MACアドレスの取得
|
||||
nn::nwm::Mac mac;
|
||||
|
||||
result = nn::nwm::GetMacAddress(mac);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
mac.GetString(m_MacAddress);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
}
|
||||
|
||||
void Util::FinalizeForBackup()
|
||||
{
|
||||
Finalize();
|
||||
}
|
||||
|
||||
void Util::FinalizeForRestore()
|
||||
{
|
||||
nn::friends::detail::Finalize();
|
||||
}
|
||||
|
||||
void Util::Finalize()
|
||||
{
|
||||
nn::mcu::CTR::FinalizeHwCheck(&m_McuSession);
|
||||
}
|
||||
|
||||
void Util::ReadIvs(u8 cupMajorVersion)
|
||||
{
|
||||
if (cupMajorVersion < common::CUP_MAJOR_VER_2ND_NUP)
|
||||
{
|
||||
nn::Result result;
|
||||
// 完全性検証SEEDの取得
|
||||
result = nn::fs::MountSpecialArchive(common::NAND_ARCHIVE_NAME, nn::fs::CTR::ARCHIVE_TYPE_CTR_NAND);
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
nn::fs::FileInputStream fis;
|
||||
|
||||
result = fis.TryInitialize(common::IVS_NAND_PATHNAME);
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
s64 fileSize = fis.GetSize();
|
||||
s32 ret;
|
||||
void* addr = NULL;
|
||||
addr = ForceAllocate(fileSize);
|
||||
if (addr != NULL)
|
||||
{
|
||||
mp_Ivs = addr;
|
||||
m_SizeofIvs = fileSize;
|
||||
result = fis.TryRead(&ret, addr, fileSize);
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
m_CanReadIvs = true;
|
||||
}
|
||||
// 後でIVSを参照するのでFreeしない
|
||||
}
|
||||
}
|
||||
fis.Finalize();
|
||||
}
|
||||
// 一旦アンマウントしておく
|
||||
nn::fs::Unmount(common::NAND_ARCHIVE_NAME);
|
||||
}
|
||||
else
|
||||
{
|
||||
nn::Result result;
|
||||
void* pSeed = ForceAllocate(sizeof(nn::fs::CTR::IntegrityVerificationSeed));
|
||||
if(pSeed != NULL)
|
||||
{
|
||||
result = nn::fs::CTR::ExportIntegrityVerificationSeed(
|
||||
reinterpret_cast<nn::fs::CTR::IntegrityVerificationSeed*>(pSeed));
|
||||
if(result.IsSuccess())
|
||||
{
|
||||
mp_Ivs = pSeed;
|
||||
m_SizeofIvs = sizeof(nn::fs::CTR::IntegrityVerificationSeed);
|
||||
m_CanReadIvs = true;
|
||||
}
|
||||
// 後でIVSを参照するのでFreeしない
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// NULL終端されたシリアルナンバーを受け取る
|
||||
// NULL終端された場所にチェックデジットを付加して新たにNULL終端する
|
||||
void Util::AddCheckDigit(char* serial)
|
||||
{
|
||||
size_t len = std::strlen(serial);
|
||||
|
||||
u8 digit = 0;
|
||||
bool odd = true;
|
||||
for(u8 i = len - 1; i > 0 && std::isdigit(serial[i]); i--)
|
||||
{
|
||||
if(odd)
|
||||
{
|
||||
digit += (serial[i] - '0') * 3;
|
||||
}
|
||||
else
|
||||
{
|
||||
digit += (serial[i] - '0');
|
||||
}
|
||||
odd = !odd;
|
||||
}
|
||||
|
||||
if(digit % 10 != 0)
|
||||
{
|
||||
serial[len] = 10 - (digit % 10) + '0';
|
||||
}
|
||||
else
|
||||
{
|
||||
serial[len] = '0';
|
||||
}
|
||||
|
||||
serial[len + 1] = '\0';
|
||||
}
|
||||
|
||||
// /Nintendo 3DS/6ea6b9d6ab70493ea9edd8b947d5d819/853600b24760a87f534430320002544d
|
||||
// から、6ea6b9d6ab70493ea9edd8b947d5d819 を取り出す
|
||||
void Util::GetSaveDataDirectoryRoot(::std::string& sysSaveRoot)
|
||||
{
|
||||
nn::Result result;
|
||||
|
||||
wchar_t path[512];
|
||||
result = nn::fs::GetSdmcCtrRootPath(path, sizeof(path));
|
||||
COMMON_LOGGER_RETURN_VOID_IF_FAILED(result);
|
||||
NN_LOG("%ls\n", path);
|
||||
|
||||
std::string sdmcRootPath = common::GetCharStr(path);
|
||||
sysSaveRoot = sdmcRootPath.substr(sizeof("Nintendo 3DS/"), 32);
|
||||
NN_LOG("saveRoot = %s\n", sysSaveRoot.c_str());
|
||||
}
|
||||
|
||||
bool Util::IsAdapterConnected()
|
||||
{
|
||||
static nn::os::Tick last(0);
|
||||
static bool lastResult = false;
|
||||
const u8 UPDATE_INTERVAL = 100;
|
||||
|
||||
nn::os::Tick now = nn::os::Tick::GetSystemCurrent();
|
||||
if(last == 0 || (now - last).ToTimeSpan().GetMilliSeconds() > UPDATE_INTERVAL)
|
||||
{
|
||||
u8 buf;
|
||||
nn::Result result = mp_Mcu->ReadByReceive(nn::drivers::mcu::CTR::MCU_PERIPHERAL_STATUS_ADDR, &buf, sizeof(buf));
|
||||
if(result.IsSuccess())
|
||||
{
|
||||
last = now;
|
||||
lastResult = buf & nn::drivers::mcu::CTR::MCU_STATUS_ADAPTER_MASK;
|
||||
}
|
||||
}
|
||||
return lastResult;
|
||||
|
||||
}
|
||||
|
||||
bool Util::IsBatteryLower()
|
||||
{
|
||||
m_BatteryRemain = GetBatteryRemain();
|
||||
return m_BatteryRemain <= 10;
|
||||
}
|
||||
|
||||
bool Util::CanReadIVS()
|
||||
{
|
||||
return m_CanReadIvs;
|
||||
}
|
||||
|
||||
bool Util::CanReadSerialNumber()
|
||||
{
|
||||
return m_CanReadSerialNumber;
|
||||
}
|
||||
|
||||
void Util::GetSerialNumber(u8** serial, size_t* size)
|
||||
{
|
||||
*serial = m_SerialNo;
|
||||
*size = nn::cfg::CTR::CFG_SECURE_INFO_SERIAL_NO_LEN;
|
||||
}
|
||||
|
||||
u8* Util::GetSerialNumber()
|
||||
{
|
||||
return m_SerialNo;
|
||||
}
|
||||
|
||||
|
||||
void Util::GetIvs(void** ivs, size_t* size)
|
||||
{
|
||||
*ivs = mp_Ivs;
|
||||
*size = m_SizeofIvs;
|
||||
}
|
||||
|
||||
bit32 Util::GetDeviceId()
|
||||
{
|
||||
return m_DeviceId;
|
||||
}
|
||||
|
||||
u8 Util::GetCupMajorVersion()
|
||||
{
|
||||
return m_VerData.cup.majorVersion;
|
||||
}
|
||||
|
||||
u8 Util::GetCupMinorVersion()
|
||||
{
|
||||
return m_VerData.cup.minorVersion;
|
||||
}
|
||||
|
||||
u8 Util::GetCupMicroVersion()
|
||||
{
|
||||
return m_VerData.cup.microVersion;
|
||||
}
|
||||
|
||||
u8 Util::GetNupVersion()
|
||||
{
|
||||
return m_VerData.nup.majorVersion;
|
||||
}
|
||||
|
||||
nn::Handle Util::GetMcuHandle()
|
||||
{
|
||||
return m_McuSession;
|
||||
}
|
||||
|
||||
u32 Util::GetBatteryRemain()
|
||||
{
|
||||
u8 remain;
|
||||
mp_Mcu->GetBatteryRemain(&remain);
|
||||
return remain;
|
||||
}
|
||||
|
||||
u64 Util::GetInfraDeviceId()
|
||||
{
|
||||
bit64 infraDeviceId;
|
||||
infraDeviceId = m_DeviceId + common::INFRA_DEVICE_ID_OFFSET;
|
||||
return infraDeviceId;
|
||||
}
|
||||
|
||||
u64 Util::GetFriendcode()
|
||||
{
|
||||
return m_FriendCode;
|
||||
}
|
||||
|
||||
char8* Util::GetMacAddress()
|
||||
{
|
||||
return m_MacAddress;
|
||||
}
|
||||
|
||||
nn::cfg::CTR::CfgRegionCode Util::GetRegion()
|
||||
{
|
||||
return m_Region;
|
||||
}
|
||||
|
||||
const char* Util::GetRegionCodeA3()
|
||||
{
|
||||
return nn::cfg::GetRegionCodeA3(m_Region);
|
||||
}
|
||||
|
||||
void Util::GetVersionData(common::VerDef* version)
|
||||
{
|
||||
*version = m_VerData;
|
||||
}
|
||||
|
||||
bool Util::HasReadFriendCode()
|
||||
{
|
||||
return m_HasReadFriendCode;
|
||||
}
|
||||
|
||||
}
|
||||
167
branches/2-1-1/sources/common/Util.h
Normal file
167
branches/2-1-1/sources/common/Util.h
Normal file
@ -0,0 +1,167 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: Util.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef UTIL_H_
|
||||
#define UTIL_H_
|
||||
|
||||
#include <string>
|
||||
#include <nn.h>
|
||||
#include <nn/cfg/CTR/cfg_ApiSys.h>
|
||||
#include <nn/mcu.h>
|
||||
#include <nn/nwm.h>
|
||||
|
||||
#include "VersionDetect.h"
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
class Util
|
||||
{
|
||||
public:
|
||||
Util();
|
||||
virtual ~Util();
|
||||
|
||||
void InitializeForBackup();
|
||||
void InitializeForRestore();
|
||||
|
||||
void FinalizeForBackup();
|
||||
void FinalizeForRestore();
|
||||
|
||||
// シリアルナンバーにモジュラス10 ウェイト3・1(M10W31)でチェックデジットを付加する
|
||||
static void AddCheckDigit(char* serial);
|
||||
|
||||
// IVSから計算されるセーブデータディレクトリ名を取得する
|
||||
static void GetSaveDataDirectoryRoot(::std::string& sysSaveRoot);
|
||||
|
||||
// ACアダプタが接続されているかどうか
|
||||
bool IsAdapterConnected();
|
||||
|
||||
// バッテリ残量が10%未満かどうか
|
||||
bool IsBatteryLower();
|
||||
|
||||
// IVSを読み取れるかどうか
|
||||
bool CanReadIVS();
|
||||
|
||||
// シリアルナンバーを読み取れるかどうか
|
||||
bool CanReadSerialNumber();
|
||||
|
||||
// シリアルナンバーを取得する
|
||||
void GetSerialNumber(u8** serial, size_t* size);
|
||||
|
||||
// シリアルナンバーを返す
|
||||
u8* GetSerialNumber();
|
||||
|
||||
// IVSを取得する
|
||||
void GetIvs(void** ivs, size_t* size);
|
||||
|
||||
// 32bitデバイスIDを返す
|
||||
bit32 GetDeviceId();
|
||||
|
||||
// CUPメジャーバージョンを返す
|
||||
u8 GetCupMajorVersion();
|
||||
|
||||
// CUPマイナーバージョンを返す
|
||||
u8 GetCupMinorVersion();
|
||||
|
||||
// CUPマイクロバージョンを返す
|
||||
u8 GetCupMicroVersion();
|
||||
|
||||
// NUPバージョンを返す
|
||||
u8 GetNupVersion();
|
||||
|
||||
// MCUプロセスに接続するためのハンドルを返す
|
||||
nn::Handle GetMcuHandle();
|
||||
|
||||
// バッテリ残量を0~100で返す
|
||||
u32 GetBatteryRemain();
|
||||
|
||||
// 64bitインフラデバイスIDを返す
|
||||
u64 GetInfraDeviceId();
|
||||
|
||||
// フレンドコードを返す
|
||||
u64 GetFriendcode();
|
||||
|
||||
// MACアドレスを返す
|
||||
char8* GetMacAddress();
|
||||
|
||||
// リージョンコードを返す
|
||||
nn::cfg::CTR::CfgRegionCode GetRegion();
|
||||
|
||||
// リージョンコードを3文字のアルファベットに置き換えた文字列を返す
|
||||
const char* GetRegionCodeA3();
|
||||
|
||||
// バージョン情報を取得する
|
||||
void GetVersionData(common::VerDef* version);
|
||||
|
||||
// フレンドコードを取得済みかどうか
|
||||
bool HasReadFriendCode();
|
||||
|
||||
private:
|
||||
void Initialize();
|
||||
void Finalize();
|
||||
void ReadIvs(u8 cupMajorVersion);
|
||||
|
||||
NN_PADDING4;
|
||||
// フレンドコード
|
||||
u64 m_FriendCode;
|
||||
|
||||
// バージョン情報
|
||||
common::VerDef m_VerData;
|
||||
|
||||
// mcu接続のためのハンドル
|
||||
nn::Handle m_McuSession;
|
||||
|
||||
// デバイスID
|
||||
bit32 m_DeviceId;
|
||||
|
||||
// IVSへのポインタ
|
||||
void* mp_Ivs;
|
||||
|
||||
// IVSのサイズ
|
||||
size_t m_SizeofIvs;
|
||||
NN_PADDING4;
|
||||
|
||||
// MCUへのポインタ
|
||||
nn::mcu::CTR::HwCheck* mp_Mcu;
|
||||
|
||||
// リージョン
|
||||
nn::cfg::CTR::CfgRegionCode m_Region;
|
||||
|
||||
// バッテリ残量
|
||||
u8 m_BatteryRemain;
|
||||
|
||||
// シリアルナンバーが読めるかどうか
|
||||
bool m_CanReadSerialNumber;
|
||||
|
||||
// IVSが読めるかどうか
|
||||
bool m_CanReadIvs;
|
||||
|
||||
// シリアルナンバー
|
||||
u8 m_SerialNo[nn::cfg::CTR::CFG_SECURE_INFO_SERIAL_NO_LEN];
|
||||
|
||||
// MACアドレス
|
||||
char8 m_MacAddress[nn::nwm::Mac::MAC_STRING_SIZE];
|
||||
NN_PADDING3;
|
||||
|
||||
// FriendCodeを読んだかどうか
|
||||
bool m_HasReadFriendCode;
|
||||
NN_PADDING3;
|
||||
NN_PADDING4;
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif /* UTIL_H_ */
|
||||
120
branches/2-1-1/sources/common/VersionDetect.cpp
Normal file
120
branches/2-1-1/sources/common/VersionDetect.cpp
Normal file
@ -0,0 +1,120 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: VersionDetect.cpp
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <nn.h>
|
||||
#include <nn/fs.h>
|
||||
#include <nn/fs/CTR/MPCore/fs_FileSystemBasePrivate.h>
|
||||
|
||||
#include "VersionDetect.h"
|
||||
#include "HeapManager.h"
|
||||
#include "CommonLogger.h"
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
void GetCupVersion(nn::pl::CTR::CardUpdateVersion* cup, nn::cfg::CTR::CfgRegionCode region)
|
||||
{
|
||||
nn::Result result;
|
||||
const size_t BUF_SIZE = 1024;
|
||||
u8 buf[BUF_SIZE];
|
||||
// CUPバージョン
|
||||
{
|
||||
result = nn::fs::MountContent("cver:", nn::fs::MEDIA_TYPE_NAND, common::cCupVerId[region], 0, 1, 1, buf,
|
||||
BUF_SIZE);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
|
||||
nn::fs::FileInputStream fis;
|
||||
|
||||
result = fis.TryInitialize(L"cver:/version.bin");
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
s64 fileSize = fis.GetSize();
|
||||
NN_LOG("version.bin size = %lld\n", fileSize);
|
||||
s32 ret;
|
||||
void* addr = NULL;
|
||||
common::HeapManager heap(fileSize);
|
||||
addr = heap.GetAddr();
|
||||
if (addr != NULL)
|
||||
{
|
||||
result = fis.TryRead(&ret, addr, fileSize);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
nn::pl::CTR::CardUpdateVersion* ver_buf = reinterpret_cast<nn::pl::CTR::CardUpdateVersion*> (addr);
|
||||
|
||||
std::memcpy(cup, ver_buf, sizeof(nn::pl::CTR::CardUpdateVersion));
|
||||
}
|
||||
}
|
||||
}
|
||||
fis.Finalize();
|
||||
|
||||
nn::fs::Unmount("cver:");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void GetNupVersion(nn::pl::CTR::NetworkUpdateVersion* nup, nn::cfg::CTR::CfgRegionCode region)
|
||||
{
|
||||
nn::Result result;
|
||||
const size_t BUF_SIZE = 1024;
|
||||
u8 buf[BUF_SIZE];
|
||||
|
||||
// NUPバージョン
|
||||
{
|
||||
result = nn::fs::MountContent("nver:", nn::fs::MEDIA_TYPE_NAND, common::cNupVerId[region], 0, 1, 1, buf,
|
||||
BUF_SIZE);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
|
||||
nn::fs::FileInputStream fis;
|
||||
|
||||
result = fis.TryInitialize(L"nver:/version.bin");
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
s64 fileSize = fis.GetSize();
|
||||
NN_LOG("version.bin size = %lld\n", fileSize);
|
||||
s32 ret;
|
||||
void* addr = NULL;
|
||||
common::HeapManager heap(fileSize);
|
||||
addr = heap.GetAddr();
|
||||
if (addr != NULL)
|
||||
{
|
||||
result = fis.TryRead(&ret, addr, fileSize);
|
||||
COMMON_LOGGER_RESULT_IF_FAILED_WITH_LINE(result);
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
nn::pl::CTR::NetworkUpdateVersion* ver_buf =
|
||||
reinterpret_cast<nn::pl::CTR::NetworkUpdateVersion*> (addr);
|
||||
|
||||
std::memcpy(nup, ver_buf, sizeof(nn::pl::CTR::NetworkUpdateVersion));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fis.Finalize();
|
||||
nn::fs::Unmount("nver:");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void GetSystemVersion(common::VerDef* mVerData, nn::cfg::CTR::CfgRegionCode region)
|
||||
{
|
||||
GetCupVersion(&mVerData->cup, region);
|
||||
GetNupVersion(&mVerData->nup, region);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
31
branches/2-1-1/sources/common/VersionDetect.h
Normal file
31
branches/2-1-1/sources/common/VersionDetect.h
Normal file
@ -0,0 +1,31 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: VersionDetect.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef VERSIONDETECT_H_
|
||||
#define VERSIONDETECT_H_
|
||||
|
||||
#include <nn/cfg/CTR/cfg_RegionCode.h>
|
||||
#include "common_Types.h"
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
// リージョンコードに基づいてバージョン情報を取得する
|
||||
void GetSystemVersion(common::VerDef* mVerData, nn::cfg::CTR::CfgRegionCode region);
|
||||
|
||||
}
|
||||
|
||||
|
||||
#endif /* VERSIONDETECT_H_ */
|
||||
133
branches/2-1-1/sources/common/common_Types.h
Normal file
133
branches/2-1-1/sources/common/common_Types.h
Normal file
@ -0,0 +1,133 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: common_Types.h
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef COMMON_TYPES_H_
|
||||
#define COMMON_TYPES_H_
|
||||
|
||||
#include <nn/cfg/CTR/cfg_NtrSettings.h>
|
||||
#include <nn/cfg/CTR/cfg_CountryCode.h>
|
||||
#include <nn/cfg/CTR/cfg_LanguageCode.h>
|
||||
#include <nn/cfg/CTR/detail/cfg_DataStructures.h>
|
||||
#include <nn/pl/CTR/pl_SharedDataTitleId.h>
|
||||
#include <nn/pl/CTR/pl_Version.h>
|
||||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
const u32 CONSOLE_WIDTH = 38;
|
||||
const u32 CONSOLE_HEIGHT = 24;
|
||||
const u32 CONSOLE_MAX_LINE = 1000;
|
||||
|
||||
|
||||
const u32 NTR_WIFI_SETTING_SIZE = 0x400; // NTR Wifi 設定のサイズ
|
||||
const u32 TWL_WIFI_SETTING_SIZE = 0x600; // TWL Wifi 設定のサイズ
|
||||
|
||||
const u64 INFRA_DEVICE_ID_OFFSET = 0x400000000;
|
||||
|
||||
const size_t FILE_COPY_HEAP_SIZE = 16 * 1024 * 1024;
|
||||
|
||||
const u8 CUP_MAJOR_VER_2ND_NUP = 3;
|
||||
|
||||
// NOR領域のみにある設定データ用構造体
|
||||
struct NtrNorData
|
||||
{
|
||||
nn::cfg::CTR::NtrConfig ntrConfig;
|
||||
u8 TwlWiFiSetting[TWL_WIFI_SETTING_SIZE];
|
||||
u8 NtrWiFiSetting[NTR_WIFI_SETTING_SIZE];
|
||||
};
|
||||
|
||||
struct CfgCountryLanguage
|
||||
{
|
||||
enum nn::cfg::CTR::CfgCountryCode country;
|
||||
enum nn::cfg::CTR::CfgLanguageCode language;
|
||||
NN_PADDING1;
|
||||
};
|
||||
|
||||
struct VerDef
|
||||
{
|
||||
nn::pl::CTR::CardUpdateVersion cup;
|
||||
nn::pl::CTR::NetworkUpdateVersion nup;
|
||||
};
|
||||
|
||||
// CALに依存するCFGパラメータ
|
||||
struct CfgCalData
|
||||
{
|
||||
nn::cfg::CTR::detail::TouchPanelCfgData touchPanelCfgData;
|
||||
nn::cfg::CTR::detail::LcdFlickerCfgData lcdFlickerCfgData;
|
||||
nn::cfg::CTR::detail::FcramCfgData fcramCfgData;
|
||||
nn::cfg::CTR::detail::RtcCfgData rtcCfgData;
|
||||
nn::cfg::CTR::detail::GyroscopeCfgData gyroscopeCfgData;
|
||||
nn::cfg::CTR::detail::AccelCfgData accelCfgData;
|
||||
nn::cfg::CTR::detail::CodecCfgData codecCfgData;
|
||||
nn::cfg::CTR::detail::McuSlideVolumeRangeCfgData mcuSlideVolumeRangeCfgData;
|
||||
NN_PADDING2;
|
||||
|
||||
};
|
||||
|
||||
// TODO:リージョン追加時に範囲外アクセスにならないよう注意
|
||||
const nn::ProgramId cCupVerId[] =
|
||||
{
|
||||
nn::pl::CTR::SHAREDDATA_TITLEID_CUP_VERSION_JP,
|
||||
nn::pl::CTR::SHAREDDATA_TITLEID_CUP_VERSION_US,
|
||||
nn::pl::CTR::SHAREDDATA_TITLEID_CUP_VERSION_EU,
|
||||
nn::pl::CTR::SHAREDDATA_TITLEID_CUP_VERSION_EU,
|
||||
nn::pl::CTR::SHAREDDATA_TITLEID_CUP_VERSION_CN,
|
||||
nn::pl::CTR::SHAREDDATA_TITLEID_CUP_VERSION_KR,
|
||||
nn::pl::CTR::SHAREDDATA_TITLEID_CUP_VERSION_TW,
|
||||
};
|
||||
|
||||
const nn::ProgramId cNupVerId[] =
|
||||
{
|
||||
nn::pl::CTR::SHAREDDATA_TITLEID_NUP_VERSION_JP,
|
||||
nn::pl::CTR::SHAREDDATA_TITLEID_NUP_VERSION_US,
|
||||
nn::pl::CTR::SHAREDDATA_TITLEID_NUP_VERSION_EU,
|
||||
nn::pl::CTR::SHAREDDATA_TITLEID_NUP_VERSION_EU,
|
||||
nn::pl::CTR::SHAREDDATA_TITLEID_NUP_VERSION_CN,
|
||||
nn::pl::CTR::SHAREDDATA_TITLEID_NUP_VERSION_KR,
|
||||
nn::pl::CTR::SHAREDDATA_TITLEID_NUP_VERSION_TW,
|
||||
};
|
||||
|
||||
// SDに出力するデータのヘッダ
|
||||
struct BackupDataHeader
|
||||
{
|
||||
s64 size; // パディングを含まないファイルサイズ
|
||||
NN_PADDING4;
|
||||
NN_PADDING4;
|
||||
};
|
||||
|
||||
// SDから読み込むファイルリストのエントリ
|
||||
struct ImportDataEntry
|
||||
{
|
||||
std::string fileName;
|
||||
NN_PADDING3;
|
||||
bool isDirectory;
|
||||
};
|
||||
|
||||
typedef std::vector<common::ImportDataEntry> ImportDataList;
|
||||
|
||||
// TWLセーブデータリストのエントリ
|
||||
struct SavePathInfo
|
||||
{
|
||||
std::wstring name;
|
||||
NN_PADDING3;
|
||||
bool isDirectory;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif /* COMMON_TYPES_H_ */
|
||||
181
branches/2-1-1/sources/common/configLoader.cpp
Normal file
181
branches/2-1-1/sources/common/configLoader.cpp
Normal file
@ -0,0 +1,181 @@
|
||||
#include <wchar.h>
|
||||
#include <nn/fs.h>
|
||||
#include <cstdlib>
|
||||
#include "configLoader.h"
|
||||
|
||||
namespace common
|
||||
{
|
||||
|
||||
Result ConfigFileLoader::Initialize(const wchar_t* fileName, void* buffer, const size_t bufferSize)
|
||||
{
|
||||
s64 fileSize;
|
||||
FileInputStream fi;
|
||||
NN_UTIL_RETURN_IF_FAILED(fi.TryInitialize(fileName));
|
||||
NN_UTIL_RETURN_IF_FAILED(fi.TryGetSize(&fileSize));
|
||||
|
||||
// NULL終端ぶん読めるサイズを減らす
|
||||
if (fileSize > bufferSize - sizeof(wchar_t))
|
||||
{
|
||||
NN_TLOG_("Too Large File\n");
|
||||
return Result(nn::Result::LEVEL_FATAL, nn::Result::SUMMARY_OUT_OF_RESOURCE, nn::Result::MODULE_COMMON, nn::Result::DESCRIPTION_TOO_LARGE);
|
||||
}
|
||||
|
||||
m_Buffer = static_cast<wchar_t*>(buffer);
|
||||
NN_UTIL_RETURN_IF_FAILED(fi.TryRead(&m_UsedBufferSize, m_Buffer, fileSize));
|
||||
NN_LOG("config size = %d\n", m_UsedBufferSize);
|
||||
return ParseData();
|
||||
}
|
||||
|
||||
void ConfigFileLoader::Finalize()
|
||||
{
|
||||
m_Buffer = 0;
|
||||
m_ParamNum = 0;
|
||||
}
|
||||
|
||||
Result ConfigFileLoader::ParseData()
|
||||
{
|
||||
if (!m_Buffer)
|
||||
{
|
||||
return Result(nn::Result::LEVEL_FATAL, nn::Result::SUMMARY_INVALID_STATE, nn::Result::MODULE_COMMON, nn::Result::DESCRIPTION_NOT_INITIALIZED);
|
||||
}
|
||||
|
||||
int pos = 0;
|
||||
|
||||
// ビッグエンディアンでないことを確認
|
||||
NN_ASSERTMSG(m_Buffer[0] != 0xfffe, "Invalid Config File's Endian\n");
|
||||
|
||||
if (m_Buffer[0] == 0xfeff)
|
||||
{
|
||||
// UTF-16 BOMの調整
|
||||
pos++;
|
||||
}
|
||||
|
||||
m_ParamNum = 0;
|
||||
m_ParamName[m_ParamNum] = &(m_Buffer[pos]);
|
||||
m_ParamValue[m_ParamNum] = L"";
|
||||
m_Buffer[m_UsedBufferSize / sizeof(wchar_t)] = L'\0'; // NULL終端しておく
|
||||
|
||||
// ダブルクウォート中なら : も文字として読み取る
|
||||
bool inEscape = false;
|
||||
// # で行末までコメント
|
||||
bool inComment = false;
|
||||
// : で行頭から:までがkey、:から行末までがvalue
|
||||
bool inSettingKeyValue = false;
|
||||
|
||||
while (pos < m_UsedBufferSize / sizeof(m_Buffer[0]))
|
||||
{
|
||||
switch (m_Buffer[pos])
|
||||
{
|
||||
case L'"':
|
||||
{
|
||||
inEscape = !inEscape;
|
||||
}
|
||||
break;
|
||||
|
||||
case L'#':
|
||||
{
|
||||
inComment = true;
|
||||
}
|
||||
break;
|
||||
|
||||
case L':':
|
||||
{
|
||||
if (inEscape || inComment)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (inSettingKeyValue)
|
||||
{
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
inSettingKeyValue = true;
|
||||
}
|
||||
m_Buffer[pos] = L'\0';
|
||||
m_ParamValue[m_ParamNum++] = &(m_Buffer[pos + 1]);
|
||||
|
||||
}
|
||||
|
||||
break;
|
||||
case L'\r':
|
||||
case L'\n':
|
||||
{
|
||||
if (inComment)
|
||||
{
|
||||
inComment = false;
|
||||
}
|
||||
if (inSettingKeyValue)
|
||||
{
|
||||
inSettingKeyValue = false;
|
||||
}
|
||||
|
||||
m_Buffer[pos] = L'\0';
|
||||
m_ParamName[m_ParamNum] = &(m_Buffer[pos + 1]);
|
||||
m_ParamValue[m_ParamNum] = L"";
|
||||
}
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
if (PARAM_MAX_NUM <= m_ParamNum)
|
||||
{
|
||||
NN_TLOG_("Too Many Params\n");
|
||||
return Result(nn::Result::LEVEL_FATAL, nn::Result::SUMMARY_OUT_OF_RESOURCE, nn::Result::MODULE_COMMON,
|
||||
nn::Result::DESCRIPTION_TOO_LARGE);
|
||||
}
|
||||
pos++;
|
||||
}
|
||||
|
||||
return ResultSuccess();
|
||||
}
|
||||
|
||||
s32 ConfigFileLoader::SearchParamName(const wchar_t *paramName)
|
||||
{
|
||||
if (!m_Buffer)
|
||||
{
|
||||
NN_TLOG_("ConfigFileLoader not initialized.\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
for (s32 i = 0; i < m_ParamNum; i++)
|
||||
{
|
||||
if (wcscmp(m_ParamName[i], paramName) == 0)
|
||||
{
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
const wchar_t *ConfigFileLoader::ReadAsWChar(const wchar_t *paramName)
|
||||
{
|
||||
s32 idx = SearchParamName(paramName);
|
||||
if (idx < 0)
|
||||
{
|
||||
NN_LOG("Unknown Parameter Name %ls\n", paramName);
|
||||
}
|
||||
return (idx < 0) ? NULL : m_ParamValue[idx];
|
||||
}
|
||||
|
||||
const char *ConfigFileLoader::ReadAsChar(const wchar_t *paramName)
|
||||
{
|
||||
memset(m_ReadCharBuffer, 0, sizeof(m_ReadCharBuffer));
|
||||
const wchar_t *value = ReadAsWChar(paramName);
|
||||
if(value == NULL)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
wcstombs(m_ReadCharBuffer, value, sizeof(m_ReadCharBuffer));
|
||||
// NULL終端する
|
||||
m_ReadCharBuffer[sizeof(m_ReadCharBuffer) - 1] = '\0';
|
||||
return m_ReadCharBuffer;
|
||||
}
|
||||
|
||||
int ConfigFileLoader::ReadAsInteger(const wchar_t *paramName)
|
||||
{
|
||||
return atoi(ReadAsChar(paramName));
|
||||
}
|
||||
|
||||
}
|
||||
78
branches/2-1-1/sources/common/configLoader.h
Normal file
78
branches/2-1-1/sources/common/configLoader.h
Normal file
@ -0,0 +1,78 @@
|
||||
#ifndef NN_CONFIG_LOADER_H_
|
||||
#define NN_CONFIG_LOADER_H_
|
||||
|
||||
|
||||
namespace common
|
||||
{
|
||||
using namespace nn;
|
||||
using namespace nn::fs;
|
||||
using namespace std;
|
||||
|
||||
class ConfigFileLoader
|
||||
{
|
||||
private:
|
||||
static const int PARAM_VALUE_MAX_STRING_LENGTH = 128;
|
||||
static const int PARAM_MAX_NUM = 64;
|
||||
|
||||
char m_ReadCharBuffer[PARAM_VALUE_MAX_STRING_LENGTH];
|
||||
wchar_t *m_ParamName[PARAM_MAX_NUM];
|
||||
wchar_t *m_ParamValue[PARAM_MAX_NUM];
|
||||
wchar_t *m_Buffer;
|
||||
|
||||
s32 m_UsedBufferSize;
|
||||
s32 m_ParamNum;
|
||||
|
||||
public:
|
||||
ConfigFileLoader() : m_Buffer(0), m_UsedBufferSize(0), m_ParamNum(0)
|
||||
{
|
||||
}
|
||||
|
||||
/*
|
||||
@brief ConfigFileLoader を初期化します.
|
||||
|
||||
使用するファイルが存在するアーカイブは,あらかじめマウントしておく必要があります.
|
||||
読み込みに使用するバッファを確保し,引数 buffer に与える必要があります.
|
||||
Finalize を呼ぶまでこのバッファは開放しないでください.
|
||||
|
||||
読み込ませることのできるフォーマット
|
||||
・エンコーディング:UTF-16
|
||||
・バイトオーダ :リトルエンディアン
|
||||
・改行記号 :不問
|
||||
|
||||
半角コロンを含む行のみパラメータ記述行として読み込み,含まない行は無視します.
|
||||
半角コロンより前の文字はすべてパラメータ名として取得し,
|
||||
半角コロンより後の文字はすべてパラメータの値として取得します.
|
||||
ParameterName : ParameterValue;
|
||||
と記述すると
|
||||
パラメータ名は L"ParameterName "
|
||||
パラメータ値は L" ParameterValue;"
|
||||
となります.
|
||||
|
||||
@param[in] fileName 設定ファイル名
|
||||
@param[in] buffer ファイル読み込み用のバッファ
|
||||
@param[in] bufferSize 上記 buffer の大きさ
|
||||
|
||||
@return 結果を返します.
|
||||
|
||||
*/
|
||||
Result Initialize(const wchar_t* fileName, void* buffer, const size_t bufferSize);
|
||||
void Finalize();
|
||||
|
||||
// スレッドセーフです.
|
||||
const wchar_t *ReadAsWChar(const wchar_t *paramName);
|
||||
|
||||
// スレッドセーフではありません.
|
||||
const char *ReadAsChar(const wchar_t *paramName);
|
||||
|
||||
// スレッドセーフです.
|
||||
int ReadAsInteger(const wchar_t *paramName);
|
||||
|
||||
private:
|
||||
Result ParseData();
|
||||
s32 SearchParamName(const wchar_t *paramName);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
|
||||
#endif // NN_CONFIG_LOADER_H_
|
||||
BIN
branches/2-1-1/sources/common/romfiles/annotation.wav
Normal file
BIN
branches/2-1-1/sources/common/romfiles/annotation.wav
Normal file
Binary file not shown.
BIN
branches/2-1-1/sources/common/romfiles/cursor.wav
Normal file
BIN
branches/2-1-1/sources/common/romfiles/cursor.wav
Normal file
Binary file not shown.
BIN
branches/2-1-1/sources/common/romfiles/lc.bcfnt
Normal file
BIN
branches/2-1-1/sources/common/romfiles/lc.bcfnt
Normal file
Binary file not shown.
BIN
branches/2-1-1/sources/common/romfiles/ng.wav
Normal file
BIN
branches/2-1-1/sources/common/romfiles/ng.wav
Normal file
Binary file not shown.
Binary file not shown.
BIN
branches/2-1-1/sources/common/romfiles/ok.wav
Normal file
BIN
branches/2-1-1/sources/common/romfiles/ok.wav
Normal file
Binary file not shown.
23
branches/2-1-1/sources/common/version.h
Normal file
23
branches/2-1-1/sources/common/version.h
Normal file
@ -0,0 +1,23 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: version.h
|
||||
|
||||
Copyright 2009-2011 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef VERSION_H_
|
||||
#define VERSION_H_
|
||||
|
||||
#define CONSOLE_REPAIR_VERSION_MAJOR "2"
|
||||
#define CONSOLE_REPAIR_VERSION_MINOR "1"
|
||||
#define CONSOLE_REPAIR_VERSION_MICRO "1"
|
||||
|
||||
#endif /* VERSION_H_ */
|
||||
150
branches/2-1-1/sources/common/wave.cpp
Normal file
150
branches/2-1-1/sources/common/wave.cpp
Normal file
@ -0,0 +1,150 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: wave.c
|
||||
|
||||
Copyright (C)2009 Nintendo Co., Ltd. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
/*---------------------------------------------------------------------------*/
|
||||
/* includes */
|
||||
#include "wave.h"
|
||||
|
||||
/*---------------------------------------------------------------------------*/
|
||||
/* functions */
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
Name: LoadWave
|
||||
|
||||
Description: Wave データを読み込む.
|
||||
|
||||
Arguments: filepath : ファイルパス
|
||||
fmt : Wave データの fmt チャンクを格納
|
||||
data : Wave データの data チャンクを格納
|
||||
|
||||
Returns: None.
|
||||
*---------------------------------------------------------------------------*/
|
||||
void LoadWaveCore(nn::fs::FileReader& reader, WaveFmt * fmt, WaveData * data, bool isSizeOnly)
|
||||
{
|
||||
reader.SetPosition(0);
|
||||
|
||||
WaveRiff riff; // RIFF ヘッダ
|
||||
WaveChunk chunk; // CHUNK
|
||||
u32 readbyte = 0; // ファイル読み込みの判定に使用
|
||||
u32 fsize = reader.GetSize();
|
||||
|
||||
// RIFF ヘッダ読み込み
|
||||
reader.Read((u8*)&riff, sizeof(WaveRiff));
|
||||
|
||||
// サイズを積算
|
||||
readbyte += sizeof(WaveRiff);
|
||||
|
||||
// "RIFF" との一致を確認
|
||||
if (riff.tag != MAKE_WAVE_TAG_VALUE('R','I','F','F'))
|
||||
{
|
||||
NN_PANIC("Not RIFF format.\n");
|
||||
}
|
||||
// "WAVE" との一致を確認
|
||||
if ( riff.type != MAKE_WAVE_TAG_VALUE('W','A','V','E') )
|
||||
{
|
||||
NN_PANIC("Not Wave format.\n");
|
||||
}
|
||||
|
||||
// ファイルサイズより大きくなるまで読み込む
|
||||
while(fsize > readbyte)
|
||||
{
|
||||
// CHUNK の読み込み
|
||||
reader.Read((u8*)&chunk, sizeof(WaveChunk));
|
||||
readbyte += sizeof(WaveChunk);
|
||||
|
||||
// "fmt "
|
||||
if (chunk.tag == MAKE_WAVE_TAG_VALUE('f','m','t',' '))
|
||||
{
|
||||
reader.Read((u8*)fmt, sizeof(WaveFmt));
|
||||
readbyte += sizeof(WaveFmt);
|
||||
|
||||
// 拡張領域があれば読み捨て
|
||||
if (chunk.size > sizeof(WaveFmt))
|
||||
{
|
||||
u16 ext_size;
|
||||
|
||||
reader.Read((u8*)&ext_size, sizeof(ext_size));
|
||||
readbyte += sizeof(ext_size);
|
||||
|
||||
readbyte += chunk.size;
|
||||
if (readbyte == fsize) break;
|
||||
|
||||
reader.Seek(ext_size, nn::fs::POSITION_BASE_CURRENT);
|
||||
}
|
||||
}
|
||||
// "data"
|
||||
else if (chunk.tag == MAKE_WAVE_TAG_VALUE('d','a','t','a'))
|
||||
{
|
||||
data->size = chunk.size;
|
||||
|
||||
if (isSizeOnly)
|
||||
{
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
reader.Read((u8*)data->buf, data->size);
|
||||
// 8-bit wav ファイルの場合は unsigned -> signed の変換が必要
|
||||
if (fmt->quantum_bits == 8)
|
||||
{
|
||||
s8* p = (s8*)data->buf;
|
||||
for (int i = 0; i < data->size; i++)
|
||||
{
|
||||
p[i] -= 128;
|
||||
}
|
||||
}
|
||||
}
|
||||
readbyte += chunk.size;
|
||||
}
|
||||
// それ以外
|
||||
else
|
||||
{
|
||||
readbyte += chunk.size;
|
||||
if (readbyte == fsize) break;
|
||||
|
||||
// 読み飛ばす
|
||||
reader.Seek(chunk.size, nn::fs::POSITION_BASE_CURRENT);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#ifndef NN_BUILD_RELEASE // Release ビルドでは HostIO は使えません。
|
||||
void WriteWaveHeader(nn::hio::CTR::HostFile& hostFile, WaveFmt* fmt, s32 size)
|
||||
{
|
||||
WaveRiff riff;
|
||||
riff.tag = MAKE_WAVE_TAG_VALUE('R','I','F','F');
|
||||
riff.size =
|
||||
+ sizeof(WaveRiff) // riff header
|
||||
+ sizeof(WaveChunk) + sizeof(WaveFmt) // wave fmt header
|
||||
+ sizeof(WaveChunk) + size // wave data
|
||||
- 8;
|
||||
riff.type = MAKE_WAVE_TAG_VALUE('W','A','V','E');
|
||||
hostFile.Write(&riff, sizeof(WaveRiff));
|
||||
|
||||
WaveChunk chunk;
|
||||
chunk.tag = MAKE_WAVE_TAG_VALUE('f','m','t',' ');
|
||||
chunk.size = sizeof(WaveFmt);
|
||||
hostFile.Write(&chunk, sizeof(WaveChunk));
|
||||
hostFile.Write(fmt, sizeof(WaveFmt));
|
||||
|
||||
chunk.tag = MAKE_WAVE_TAG_VALUE('d','a','t','a');
|
||||
chunk.size = size;
|
||||
hostFile.Write(&chunk, sizeof(WaveChunk));
|
||||
}
|
||||
#endif // NN_BUILD_RELEASE
|
||||
|
||||
/*---------------------------------------------------------------------------*/
|
||||
/* end of file */
|
||||
/*---------------------------------------------------------------------------*/
|
||||
148
branches/2-1-1/sources/common/wave.h
Normal file
148
branches/2-1-1/sources/common/wave.h
Normal file
@ -0,0 +1,148 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: wave.h
|
||||
|
||||
Copyright (C)2009 Nintendo Co., Ltd. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef __WAVE_HEADER__
|
||||
#define __WAVE_HEADER__
|
||||
|
||||
/*---------------------------------------------------------------------------*/
|
||||
/* includes */
|
||||
#include <nn/types.h>
|
||||
#include <nn/fs.h>
|
||||
#ifndef NN_BUILD_RELEASE // Release ビルドでは HostIO は使えません。
|
||||
#include <nn/hio.h>
|
||||
#endif // NN_BUILD_RELEASE
|
||||
|
||||
/*---------------------------------------------------------------------------*/
|
||||
/* constants */
|
||||
|
||||
#define MAKE_WAVE_TAG_VALUE(c1, c2, c3, c4) \
|
||||
( c1 | (c2<<8) | (c3<<16) | (c4<<24) )
|
||||
|
||||
#define MAKE_WAVE_TAG_STRING(str, val) \
|
||||
{ \
|
||||
str[3] = (char) ( (val>>24)&0xff ) ; \
|
||||
str[2] = (char) ( (val>>16)&0xff ) ; \
|
||||
str[1] = (char) ( (val>> 8)&0xff ) ; \
|
||||
str[0] = (char) ( (val )&0xff ) ; \
|
||||
str[4] = (char) ( 0 ) ; \
|
||||
}
|
||||
|
||||
#define MAKE_FMT_CHUNK(ch, s) \
|
||||
{ \
|
||||
ch.tag = MAKE_WAVE_TAG_VALUE('f', 'm', 't', ' '); \
|
||||
ch.size = s; \
|
||||
}
|
||||
|
||||
#define MAKE_DATA_CHUNK(ch, s) \
|
||||
{ \
|
||||
ch.tag = MAKE_WAVE_TAG_VALUE('d', 'a', 't', 'a'); \
|
||||
ch.size = s; \
|
||||
}
|
||||
|
||||
#define saturate(v, min, max) \
|
||||
{ \
|
||||
if ( v < min ) {v = min;} \
|
||||
else if ( v > max ) {v = max;} \
|
||||
}
|
||||
|
||||
#define swap(v,t) swap_##t##_(v)
|
||||
|
||||
#define swap_u16_(v) \
|
||||
{ \
|
||||
v = (u16)(((v)>> 8)&0x00ff | \
|
||||
((v)<< 8)&0xff00); \
|
||||
}
|
||||
|
||||
#define swap_s16_(v) \
|
||||
{ \
|
||||
v = (s16)(((v)>> 8)&0x00ff | \
|
||||
((v)<< 8)&0xff00); \
|
||||
}
|
||||
|
||||
#define swap_u32_(v) \
|
||||
{ \
|
||||
v = (u32)(((v)>>24)&0x000000ff | \
|
||||
((v)>> 8)&0x0000ff00 | \
|
||||
((v)<< 8)&0x00ff0000 | \
|
||||
((v)<<24)&0xff000000); \
|
||||
}
|
||||
|
||||
#define swap_s32_(v) \
|
||||
{ \
|
||||
v = (s32)(((v)>>24)&0x000000ff | \
|
||||
((v)>> 8)&0x0000ff00 | \
|
||||
((v)<< 8)&0x00ff0000 | \
|
||||
((v)<<24)&0xff000000); \
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------------*/
|
||||
/* typedef */
|
||||
typedef struct _riff
|
||||
{
|
||||
u32 tag;
|
||||
u32 size;
|
||||
u32 type;
|
||||
}
|
||||
WaveRiff;
|
||||
|
||||
typedef struct _chunk
|
||||
{
|
||||
u32 tag;
|
||||
u32 size;
|
||||
}
|
||||
WaveChunk;
|
||||
|
||||
typedef struct _fmt
|
||||
{
|
||||
u16 fmt_id;
|
||||
u16 channel;
|
||||
u32 sample_rate;
|
||||
u32 trans_rate;
|
||||
u16 block_size;
|
||||
u16 quantum_bits;
|
||||
}
|
||||
WaveFmt;
|
||||
|
||||
typedef struct _data
|
||||
{
|
||||
u32 size;
|
||||
u8* buf;
|
||||
}
|
||||
WaveData;
|
||||
|
||||
/*---------------------------------------------------------------------------*/
|
||||
/* prototype */
|
||||
|
||||
void LoadWaveCore(nn::fs::FileReader&, WaveFmt*, WaveData*, bool);
|
||||
static inline void LoadWave(nn::fs::FileReader& reader, WaveFmt* fmt, WaveData* data)
|
||||
{
|
||||
LoadWaveCore(reader, fmt, data, false);
|
||||
}
|
||||
static inline int GetWaveLength(nn::fs::FileReader& reader)
|
||||
{
|
||||
WaveFmt fmt;
|
||||
WaveData data;
|
||||
LoadWaveCore(reader, &fmt, &data, true);
|
||||
return data.size;
|
||||
}
|
||||
#ifndef NN_BUILD_RELEASE // Release ビルドでは HostIO は使えません。
|
||||
void WriteWaveHeader(nn::hio::CTR::HostFile& hostFile, WaveFmt* fmt, s32 size);
|
||||
#endif // NN_BUILD_RELEASE
|
||||
|
||||
#endif // __WAVE_HEADER__
|
||||
|
||||
/*---------------------------------------------------------------------------*/
|
||||
/* end of file */
|
||||
/*---------------------------------------------------------------------------*/
|
||||
@ -0,0 +1,63 @@
|
||||
#!/usr/bin/env omake
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: Horizon
|
||||
# File: OMakefile
|
||||
#
|
||||
# Copyright (C)2009 Nintendo Co., Ltd. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Rev$
|
||||
#----------------------------------------------------------------------------
|
||||
SUPPORTED_TARGETS = CTR-*.Process.MPCore.*
|
||||
|
||||
include $(makePlatformDefsPath tests)
|
||||
|
||||
SAMPLED_DEMOS_COMMON_INCLUDE_DIR = $(dir $(HORIZON_ROOT)/../CTR/SampleDemos/common/include)
|
||||
INCLUDES += $(SAMPLED_DEMOS_COMMON_INCLUDE_DIR) \
|
||||
../../../common \
|
||||
../../../ConsoleBackup \
|
||||
|
||||
|
||||
|
||||
TEST_COMMON_SOURCES[] =
|
||||
../../../ConsoleBackup/Exporter.cpp
|
||||
../../../common/Util.cpp
|
||||
../../../common/HeapManager.cpp
|
||||
../../../common/SdLogger.cpp
|
||||
../../../common/LogConsole.cpp
|
||||
../../../common/CommonLogger.cpp
|
||||
../../../common/SdMountManager.cpp
|
||||
../../../common/PlayHistoryManager.cpp
|
||||
../../../common/VersionDetect.cpp
|
||||
../../../common/HardwareStateManager.cpp
|
||||
../../../common/FileTransfer.cpp
|
||||
../../../common/SdReaderWriter.cpp
|
||||
|
||||
|
||||
SOURCES_TEST[] = test_Exporter.cpp
|
||||
|
||||
ROMFS_ROOT = ../../../common/romfiles
|
||||
|
||||
TEST_ENVIRONMENT_PROCESSLIST = true
|
||||
TEST_ENVIRONMENT_EMUMEM = true
|
||||
|
||||
LIBS += libnn_test \
|
||||
libnn_mcu \
|
||||
libnn_ps \
|
||||
libnn_am \
|
||||
lib_demo \
|
||||
|
||||
|
||||
ROM_SPEC_FILE = ../../../ConsoleBackup/ConsoleBackup.rsf
|
||||
DESCRIPTOR = $(HORIZON_ROOT)/resources/specfiles/_private/RepairTool.desc
|
||||
|
||||
|
||||
include $(makePlatformDefsPath build.tests)
|
||||
|
||||
|
||||
tests: $(TEST_TARGETS)
|
||||
@ -0,0 +1,113 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: test_Util.cpp
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <nn.h>
|
||||
#include <nn/test/test_Test.h>
|
||||
#include <nn/cfg/CTR/cfg_ApiSys.h>
|
||||
#include <nn/fs.h>
|
||||
#include <nn/fs/CTR/fs_ArchiveTypesForSystem.h>
|
||||
#include <nn/fs/CTR/MPCore/fs_FileSystemBasePrivate.h>
|
||||
#include <nn/fs/fs_ApiSysSaveData.h>
|
||||
#include <nn/am.h>
|
||||
|
||||
#include "demo.h"
|
||||
|
||||
#include "CommonLogger.h"
|
||||
#include "HeapManager.h"
|
||||
#include "Exporter.h"
|
||||
|
||||
using namespace nn::test;
|
||||
|
||||
class ExporterTest : public Suite {
|
||||
public:
|
||||
virtual bool InitializeSuite();
|
||||
virtual void FinalizeSuite();
|
||||
|
||||
ExporterTest() {
|
||||
SUITE_NAME("TestUtil");
|
||||
TEST_ADD(ExporterTest::ExportTwlSaveData);
|
||||
}
|
||||
private:
|
||||
void ExportTwlSaveData();
|
||||
};
|
||||
|
||||
namespace
|
||||
{
|
||||
|
||||
const size_t s_GxHeapSize = 0x800000;
|
||||
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------
|
||||
// Initialize/Finalize
|
||||
//------------------------------------------------------------------
|
||||
|
||||
bool ExporterTest::InitializeSuite()
|
||||
{
|
||||
// os の初期化
|
||||
nn::os::Initialize();
|
||||
|
||||
nn::fs::Initialize();
|
||||
|
||||
// amの初期化
|
||||
nn::am::InitializeForSystemMenu();
|
||||
|
||||
// ヒープの確保
|
||||
common::HeapManager::GetHeap()->Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize(), nn::os::ALLOCATE_OPTION_LINEAR);
|
||||
|
||||
// RenderSystem の準備
|
||||
uptr heapForGx = reinterpret_cast<uptr>(common::HeapManager::GetHeap()->Allocate(s_GxHeapSize));
|
||||
demo::RenderSystemDrawing renderSystem;
|
||||
renderSystem.Initialize(heapForGx, s_GxHeapSize);
|
||||
|
||||
// ログ描画の初期化
|
||||
common::Logger::GetLoggerInstance()->Initialize(common::CONSOLE_WIDTH, common::CONSOLE_HEIGHT,
|
||||
common::CONSOLE_MAX_LINE, &renderSystem);
|
||||
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
void ExporterTest::FinalizeSuite()
|
||||
{
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------
|
||||
// Test Util
|
||||
//------------------------------------------------------------------
|
||||
|
||||
|
||||
//------------------------------------------------------------------
|
||||
// Test Functions
|
||||
//------------------------------------------------------------------
|
||||
|
||||
void ExporterTest::ExportTwlSaveData()
|
||||
{
|
||||
NN_LOG("WriteTwlTitleData\n");
|
||||
ConsoleBackup::ExportTwlSaveData();
|
||||
|
||||
while (!ConsoleBackup::IsExportThreadFinished())
|
||||
{
|
||||
nn::os::Thread::Sleep(nn::fnd::TimeSpan::FromMilliSeconds(10));
|
||||
}
|
||||
ConsoleBackup::FinalizeExportThread();
|
||||
|
||||
}
|
||||
|
||||
NN_TEST_DEFINE_MAIN(ExporterTest)
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
End of file
|
||||
*---------------------------------------------------------------------------*/
|
||||
20
branches/2-1-1/sources/tests/ConsoleBackup/OMakefile
Normal file
20
branches/2-1-1/sources/tests/ConsoleBackup/OMakefile
Normal file
@ -0,0 +1,20 @@
|
||||
#!/usr/bin/env omake
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: Horizon
|
||||
# File: OMakefile
|
||||
#
|
||||
# Copyright (C)2009 Nintendo Co., Ltd. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Rev$
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
if $(IsTestBuild)
|
||||
.SUBDIRS: Exporter
|
||||
|
||||
DefineDefaultRules()
|
||||
20
branches/2-1-1/sources/tests/ConsoleRestore/OMakefile
Normal file
20
branches/2-1-1/sources/tests/ConsoleRestore/OMakefile
Normal file
@ -0,0 +1,20 @@
|
||||
#!/usr/bin/env omake
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: Horizon
|
||||
# File: OMakefile
|
||||
#
|
||||
# Copyright (C)2009 Nintendo Co., Ltd. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Rev$
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
if $(IsTestBuild)
|
||||
.SUBDIRS: TitleDownloader
|
||||
|
||||
DefineDefaultRules()
|
||||
@ -0,0 +1,65 @@
|
||||
#!/usr/bin/env omake
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: Horizon
|
||||
# File: OMakefile
|
||||
#
|
||||
# Copyright (C)2009 Nintendo Co., Ltd. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Rev$
|
||||
#----------------------------------------------------------------------------
|
||||
SUPPORTED_TARGETS = CTR-*.Process.MPCore.*
|
||||
|
||||
include $(makePlatformDefsPath tests)
|
||||
|
||||
SAMPLED_DEMOS_COMMON_INCLUDE_DIR = $(dir $(HORIZON_ROOT)/../CTR/SampleDemos/common/include)
|
||||
INCLUDES += $(SAMPLED_DEMOS_COMMON_INCLUDE_DIR) \
|
||||
../../../common \
|
||||
../../../ConsoleRestore \
|
||||
|
||||
|
||||
|
||||
TEST_COMMON_SOURCES[] =
|
||||
../../../ConsoleRestore/TitleDownloader.cpp
|
||||
../../../ConsoleRestore/Shop.cpp
|
||||
../../../common/Util.cpp
|
||||
../../../common/HeapManager.cpp
|
||||
../../../common/SdLogger.cpp
|
||||
../../../common/LogConsole.cpp
|
||||
../../../common/CommonLogger.cpp
|
||||
../../../common/SdMountManager.cpp
|
||||
../../../common/PlayHistoryManager.cpp
|
||||
../../../common/VersionDetect.cpp
|
||||
../../../common/HardwareStateManager.cpp
|
||||
../../../common/FileTransfer.cpp
|
||||
../../../common/SdReaderWriter.cpp
|
||||
|
||||
|
||||
SOURCES_TEST[] = test_TitleDownloader.cpp
|
||||
|
||||
ROMFS_ROOT = ../../../common/romfiles
|
||||
|
||||
TEST_ENVIRONMENT_PROCESSLIST = true
|
||||
TEST_ENVIRONMENT_EMUMEM = true
|
||||
|
||||
LIBS += libnn_test \
|
||||
libnn_mcu \
|
||||
libnn_ps \
|
||||
libnn_am \
|
||||
lib_demo \
|
||||
libnn_nim \
|
||||
|
||||
|
||||
ROM_SPEC_FILE = ../../../ConsoleRestore/ConsoleRestore.rsf
|
||||
DESCRIPTOR = $(HORIZON_ROOT)/resources/specfiles/_private/RepairTool.desc
|
||||
|
||||
|
||||
include $(makePlatformDefsPath build.tests)
|
||||
|
||||
|
||||
tests: $(TEST_TARGETS)
|
||||
@ -0,0 +1,109 @@
|
||||
/*---------------------------------------------------------------------------*
|
||||
Project: Horizon
|
||||
File: test_Util.cpp
|
||||
|
||||
Copyright 2009 Nintendo. All rights reserved.
|
||||
|
||||
These coded instructions, statements, and computer programs contain
|
||||
proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
Company Ltd., and are protected by Federal copyright law. They may
|
||||
not be disclosed to third parties or copied or duplicated in any form,
|
||||
in whole or in part, without the prior written consent of Nintendo.
|
||||
|
||||
$Rev$
|
||||
*---------------------------------------------------------------------------*/
|
||||
|
||||
#include <nn.h>
|
||||
#include <nn/test/test_Test.h>
|
||||
#include <nn/cfg/CTR/cfg_ApiSys.h>
|
||||
#include <nn/fs.h>
|
||||
#include <nn/fs/CTR/fs_ArchiveTypesForSystem.h>
|
||||
#include <nn/fs/CTR/MPCore/fs_FileSystemBasePrivate.h>
|
||||
#include <nn/fs/fs_ApiSysSaveData.h>
|
||||
#include <nn/am.h>
|
||||
|
||||
#include "demo.h"
|
||||
|
||||
#include "common_Types.h"
|
||||
#include "CommonLogger.h"
|
||||
#include "HeapManager.h"
|
||||
#include "TitleDownloader.h"
|
||||
|
||||
using namespace nn::test;
|
||||
|
||||
class TitleDownloaderTest : public Suite {
|
||||
public:
|
||||
virtual bool InitializeSuite();
|
||||
virtual void FinalizeSuite();
|
||||
|
||||
TitleDownloaderTest() {
|
||||
SUITE_NAME("TestUtil");
|
||||
TEST_ADD(TitleDownloaderTest::ListUp);
|
||||
}
|
||||
private:
|
||||
void ListUp();
|
||||
};
|
||||
|
||||
namespace
|
||||
{
|
||||
|
||||
const size_t s_GxHeapSize = 0x800000;
|
||||
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------
|
||||
// Initialize/Finalize
|
||||
//------------------------------------------------------------------
|
||||
|
||||
bool TitleDownloaderTest::InitializeSuite()
|
||||
{
|
||||
// os の初期化
|
||||
nn::os::Initialize();
|
||||
|
||||
nn::fs::Initialize();
|
||||
|
||||
// amの初期化
|
||||
nn::am::InitializeForSystemMenu();
|
||||
|
||||
// ヒープの確保
|
||||
common::HeapManager::GetHeap()->Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize(), nn::os::ALLOCATE_OPTION_LINEAR);
|
||||
|
||||
// RenderSystem の準備
|
||||
uptr heapForGx = reinterpret_cast<uptr>(common::HeapManager::GetHeap()->Allocate(s_GxHeapSize));
|
||||
demo::RenderSystemDrawing renderSystem;
|
||||
renderSystem.Initialize(heapForGx, s_GxHeapSize);
|
||||
|
||||
// ログ描画の初期化
|
||||
common::Logger::GetLoggerInstance()->Initialize(common::CONSOLE_WIDTH, common::CONSOLE_HEIGHT,
|
||||
common::CONSOLE_MAX_LINE, &renderSystem);
|
||||
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
void TitleDownloaderTest::FinalizeSuite()
|
||||
{
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------
|
||||
// Test Util
|
||||
//------------------------------------------------------------------
|
||||
|
||||
|
||||
//------------------------------------------------------------------
|
||||
// Test Functions
|
||||
//------------------------------------------------------------------
|
||||
|
||||
void TitleDownloaderTest::ListUp()
|
||||
{
|
||||
NN_LOG("WriteTwlTitleData\n");
|
||||
ConsoleRestore::TitleDownloader dl;
|
||||
|
||||
dl.Start();
|
||||
}
|
||||
|
||||
NN_TEST_DEFINE_MAIN(TitleDownloaderTest)
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
End of file
|
||||
*---------------------------------------------------------------------------*/
|
||||
20
branches/2-1-1/sources/tests/OMakefile
Normal file
20
branches/2-1-1/sources/tests/OMakefile
Normal file
@ -0,0 +1,20 @@
|
||||
#!/usr/bin/env omake
|
||||
#----------------------------------------------------------------------------
|
||||
# Project: Horizon
|
||||
# File: OMakefile
|
||||
#
|
||||
# Copyright (C)2009 Nintendo Co., Ltd. All rights reserved.
|
||||
#
|
||||
# These coded instructions, statements, and computer programs contain
|
||||
# proprietary information of Nintendo of America Inc. and/or Nintendo
|
||||
# Company Ltd., and are protected by Federal copyright law. They may
|
||||
# not be disclosed to third parties or copied or duplicated in any form,
|
||||
# in whole or in part, without the prior written consent of Nintendo.
|
||||
#
|
||||
# $Rev$
|
||||
#----------------------------------------------------------------------------
|
||||
|
||||
if $(IsTestBuild)
|
||||
.SUBDIRS: common ConsoleBackup ConsoleRestore
|
||||
|
||||
DefineDefaultRules()
|
||||
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user