ctr_Repair/branches/2-1-1/sources/common/FileChecker.cpp
N2614 fa59af905c 2ndNUP修正版2-1-1
git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-05-23%20-%20ctr.7z%20+%20svn_v1.068.zip/ctr/svn/ctr_Repair@548 385bec56-5757-e545-9c3a-d8741f4650f1
2011-12-21 08:21:20 +00:00

159 lines
3.1 KiB
C++

/*---------------------------------------------------------------------------*
Project: Horizon
File: FileChecker.cpp
Copyright 2009 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Rev$
*---------------------------------------------------------------------------*/
#include <nn.h>
#include "FileChecker.h"
#include "SdMountManager.h"
namespace common
{
bool s_FileExistsChecked[EXISTS_MAX];
bool s_FileExistsCheckeResult[EXISTS_MAX];
bool CheckFileExists(const wchar_t* path)
{
nn::Result result;
bool exist = false;
result = common::SdMountManager::Mount();
if (result.IsSuccess())
{
nn::fs::FileInputStream fis;
result = fis.TryInitialize(path);
if(result.IsSuccess())
{
exist = true;
}
fis.Finalize();
}
common::SdMountManager::Unmount();
return exist;
}
bool ExistsFile(FileExistsCheck index)
{
if(index > EXISTS_MAX)
{
NN_LOG("Invalid File index!!\n");
return false;
}
if(s_FileExistsChecked[index])
{
return s_FileExistsCheckeResult[index];
}
s_FileExistsChecked[index] = true;
s_FileExistsCheckeResult[index] = CheckFileExists(FILENAME_TABLE[index]);
return s_FileExistsCheckeResult[index];
}
void ClearFileCheck(FileExistsCheck index)
{
if(index > EXISTS_MAX)
{
NN_LOG("Invalid File index!!\n");
return;
}
s_FileExistsChecked[index] = false;
}
bool ExistsUpdateCheckedFile()
{
return ExistsFile(EXISTS_UPDATE_FINISHED);
}
bool ExistsSerialNumberFile()
{
return ExistsFile(EXISTS_SERIAL_NUMBER);
}
bool ExistsIVSFile()
{
return ExistsFile(EXISTS_IVS);
}
bool ExistsConsoleInitializedFile()
{
return ExistsFile(EXISTS_CONSOLE_INTIALIZED);
}
bool ExistsWriteFinishedFile()
{
return ExistsFile(EXISTS_WRITE_FINISHED);
}
bool ExistsAPSetting()
{
return ExistsFile(EXISTS_AP_SETTING);
}
bool ExistsRtcSyncFinishedFile()
{
return ExistsFile(EXISTS_RTC_SYNC_FINISHED);
}
bool ExistsCountryLanguageFile()
{
return ExistsFile(EXISTS_COUNTRY_LANGUAGE);
}
bool ExistsRegionData()
{
return ExistsFile(EXISTS_REGION_DATA);
}
bool ExistsDeleteAccountChecked()
{
return ExistsFile(EXISTS_DELETE_ACCOUNT);
}
bool ExistsTransferAccountChecked()
{
return ExistsFile(EXISTS_TRANSFER_ACCOUNT);
}
bool ExistsDownloadIvsCheckedFile()
{
return ExistsFile(EXISTS_DOWNLOAD_IVS);
}
bool ExistsTwlTitleListFile()
{
return ExistsFile(EXISTS_TWL_TITLELIST);
}
bool ExistsFileMoveContextFile()
{
return ExistsFile(EXISTS_MOVE_CONTEXT);
}
void InitializeFileCheck()
{
for(u32 i = 0; i < EXISTS_MAX; i++)
{
s_FileExistsChecked[i] = false;
}
}
}