Commit Graph

36 Commits

Author SHA1 Message Date
CTurt
6bf4275fb6 Add gfx 2015-06-22 12:56:09 +01:00
CTurt
517d421d00 Select whether to use saving in the Makefile 2015-03-15 16:54:40 +00:00
CTurt
d4e7073fc0 Recompile to check compatibility 2015-02-17 17:36:40 +00:00
CTurt
2ee16158a9 main in projectHelper 2014-11-25 17:40:53 +00:00
CTurt
ddedbf281a DSGM_Makefile 2014-10-15 22:32:31 +01:00
CTurt
afcb086c93 Improvements to the sound handling
Still not great though
2014-10-06 17:48:52 +01:00
CTurt
db756608ea Use icon.bmp in ROM header
recompiled all examples
2014-10-04 09:13:11 +01:00
CTurt
692c7663df Streamlined building projects 2014-10-04 09:03:02 +01:00
CTurt
b410ee4e07 Directory structure refactor 2014-10-03 22:40:35 +01:00
CTurt
7efb329cf1 Update for latest dsgmDSWiFi 2014-10-03 22:08:34 +01:00
CTurt
0240d60933 Indentation style fix 2014-10-02 17:55:02 +01:00
CTurt
01e4ae48ba Fix linking with dswifi 2014-09-30 19:25:44 +01:00
CTurt
4f7f3184f7 Updated examples for room handler 2014-09-24 17:08:01 +01:00
CTurt
e0177ff38d Removed unused resources in RoomPersistency 2014-09-23 16:31:50 +01:00
CTurt
8a63a47cd5 Waiting for VBL after loading background
Reduces rare flickering
2014-09-21 16:43:17 +01:00
CTurt
f6c56065aa Scrolling background bug fix 2014-09-21 16:27:34 +01:00
CTurt
19a0761b2c Rotatable and scalable backgrounds
Scroll background bug fix, room persistency demo bug fix
2014-09-21 16:19:42 +01:00
CTurt
394b4c08af DSGM_GetTile and SetTile update
Uses "screen, layerNumber" rather than "layer"
2014-09-21 09:54:02 +01:00
CTurt
c97fa46aa8 RoomPersistency use DSGM_view macro 2014-09-21 09:47:23 +01:00
CTurt
ee58309bcc RoomPersistency use DSGM_view macro 2014-09-21 09:45:42 +01:00
CTurt
99389089cc Custom font support for drawable backgrounds 2014-09-20 20:48:58 +01:00
CTurt
a5ec4f86f7 DSGM_GotoNextRoom & DSGM_GotoPreviousRoom 2014-09-19 16:44:53 +01:00
CTurt
59b422fb3d Background instance / layer terminology
A layer is now a layerNumber,
A backgroundInstance is now a layer,

This was done because a backgroundInstance may not be an instance of a
background, it might be a font.
2014-09-18 18:58:49 +01:00
CTurt
cd8978af6f DSGM_backgroundInstances macro 2014-09-18 16:19:46 +01:00
CTurt
040a0eeb96 Better audio conversion handling 2014-09-17 12:30:40 +01:00
CTurt
6eea0fd2ab Requires DSGMLIB environment variable 2014-09-17 11:47:10 +01:00
James Garner
431c2178a0 Remove build batch files. Run make from your shell instead. 2014-09-16 18:58:35 +01:00
CTurt
c17a293092 Updated text engine 2014-09-16 17:26:27 +01:00
CTurt
a6bafca8d4 Retain direction in room persistency example
With the use of custom object instance variables.
2014-09-07 20:15:58 +01:00
CTurt
68678440a4 Fixed critical bugs and DSGM_CreateObjectInstance
object.customVariables size was always 4 (sizeof struct *),  custom
variables are initialised to 0,
2014-09-06 20:25:00 +01:00
CTurt
e6410a0164 Updated examples for new backgrounds system 2014-09-04 17:26:24 +01:00
CTurt
ac81a6f990 Custom variables
Finished (probably). Not quite how I wanted it, but it works.
2014-08-25 12:15:03 +01:00
CTurt
80ef3661dc Custom Variables
Untested!
2014-08-14 21:15:30 +01:00
CTurt
0fe3d2b871 4 byte positions
Custom SpriteEntry union was required to avoid naming conflicts. Access
me->x and me->y as sigend integers once again.
2014-08-09 15:36:10 +01:00
CTurt
5e0a08f480 DSGM_ObjectInstance repackage & fix examples
OAM properties are inherited from libnds' SpriteEntry using C11
anonymous struct extension. Example Makefiles have also been updated to
include the extension (otherwise won't compile).
2014-08-09 11:59:41 +01:00
James Garner
524bda1673 Existing source. 2014-07-04 12:35:52 +01:00