CTurt
6bf4275fb6
Add gfx
2015-06-22 12:56:09 +01:00
CTurt
517d421d00
Select whether to use saving in the Makefile
2015-03-15 16:54:40 +00:00
CTurt
d4e7073fc0
Recompile to check compatibility
2015-02-17 17:36:40 +00:00
CTurt
2ee16158a9
main in projectHelper
2014-11-25 17:40:53 +00:00
CTurt
ddedbf281a
DSGM_Makefile
2014-10-15 22:32:31 +01:00
CTurt
afcb086c93
Improvements to the sound handling
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Still not great though
2014-10-06 17:48:52 +01:00
CTurt
db756608ea
Use icon.bmp in ROM header
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recompiled all examples
2014-10-04 09:13:11 +01:00
CTurt
692c7663df
Streamlined building projects
2014-10-04 09:03:02 +01:00
CTurt
b410ee4e07
Directory structure refactor
2014-10-03 22:40:35 +01:00
CTurt
7efb329cf1
Update for latest dsgmDSWiFi
2014-10-03 22:08:34 +01:00
CTurt
0240d60933
Indentation style fix
2014-10-02 17:55:02 +01:00
CTurt
01e4ae48ba
Fix linking with dswifi
2014-09-30 19:25:44 +01:00
CTurt
4f7f3184f7
Updated examples for room handler
2014-09-24 17:08:01 +01:00
CTurt
e0177ff38d
Removed unused resources in RoomPersistency
2014-09-23 16:31:50 +01:00
CTurt
8a63a47cd5
Waiting for VBL after loading background
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Reduces rare flickering
2014-09-21 16:43:17 +01:00
CTurt
f6c56065aa
Scrolling background bug fix
2014-09-21 16:27:34 +01:00
CTurt
19a0761b2c
Rotatable and scalable backgrounds
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Scroll background bug fix, room persistency demo bug fix
2014-09-21 16:19:42 +01:00
CTurt
394b4c08af
DSGM_GetTile and SetTile update
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Uses "screen, layerNumber" rather than "layer"
2014-09-21 09:54:02 +01:00
CTurt
c97fa46aa8
RoomPersistency use DSGM_view macro
2014-09-21 09:47:23 +01:00
CTurt
ee58309bcc
RoomPersistency use DSGM_view macro
2014-09-21 09:45:42 +01:00
CTurt
99389089cc
Custom font support for drawable backgrounds
2014-09-20 20:48:58 +01:00
CTurt
a5ec4f86f7
DSGM_GotoNextRoom & DSGM_GotoPreviousRoom
2014-09-19 16:44:53 +01:00
CTurt
59b422fb3d
Background instance / layer terminology
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A layer is now a layerNumber,
A backgroundInstance is now a layer,
This was done because a backgroundInstance may not be an instance of a
background, it might be a font.
2014-09-18 18:58:49 +01:00
CTurt
cd8978af6f
DSGM_backgroundInstances macro
2014-09-18 16:19:46 +01:00
CTurt
040a0eeb96
Better audio conversion handling
2014-09-17 12:30:40 +01:00
CTurt
6eea0fd2ab
Requires DSGMLIB environment variable
2014-09-17 11:47:10 +01:00
James Garner
431c2178a0
Remove build batch files. Run make from your shell instead.
2014-09-16 18:58:35 +01:00
CTurt
c17a293092
Updated text engine
2014-09-16 17:26:27 +01:00
CTurt
a6bafca8d4
Retain direction in room persistency example
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With the use of custom object instance variables.
2014-09-07 20:15:58 +01:00
CTurt
68678440a4
Fixed critical bugs and DSGM_CreateObjectInstance
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object.customVariables size was always 4 (sizeof struct *), custom
variables are initialised to 0,
2014-09-06 20:25:00 +01:00
CTurt
e6410a0164
Updated examples for new backgrounds system
2014-09-04 17:26:24 +01:00
CTurt
ac81a6f990
Custom variables
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Finished (probably). Not quite how I wanted it, but it works.
2014-08-25 12:15:03 +01:00
CTurt
80ef3661dc
Custom Variables
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Untested!
2014-08-14 21:15:30 +01:00
CTurt
0fe3d2b871
4 byte positions
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Custom SpriteEntry union was required to avoid naming conflicts. Access
me->x and me->y as sigend integers once again.
2014-08-09 15:36:10 +01:00
CTurt
5e0a08f480
DSGM_ObjectInstance repackage & fix examples
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OAM properties are inherited from libnds' SpriteEntry using C11
anonymous struct extension. Example Makefiles have also been updated to
include the extension (otherwise won't compile).
2014-08-09 11:59:41 +01:00
James Garner
524bda1673
Existing source.
2014-07-04 12:35:52 +01:00