Updated examples for new backgrounds system

This commit is contained in:
CTurt 2014-09-04 17:26:24 +01:00
parent 1f0fa829a9
commit e6410a0164
10 changed files with 102 additions and 8 deletions

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@ -59,6 +59,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_BOTTOM, // Screen
0, // Layer
false, // Attached to view system
7, // Map base
0, // Tile base
0, 0, 0
},
@ -68,6 +70,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_BOTTOM, // Screen
1, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -77,6 +81,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_BOTTOM, // Screen
2, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -86,6 +92,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_BOTTOM, // Screen
3, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
},
@ -98,6 +106,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_TOP, // Screen
0, // Layer
false, // Attached to view system
7, // Map base
0, // Tile base
0, 0, 0
},
@ -107,6 +117,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_TOP, // Screen
1, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -116,6 +128,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_TOP, // Screen
2, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -125,6 +139,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_TOP, // Screen
3, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
}

View File

@ -47,6 +47,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_BOTTOM, // Screen
0, // Layer
false, // Attached to view system
7, // Map base
0, // Tile base
0, 0, 0
},
@ -56,6 +58,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_BOTTOM, // Screen
1, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -65,6 +69,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_BOTTOM, // Screen
2, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -74,6 +80,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_BOTTOM, // Screen
3, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
},
@ -86,6 +94,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_TOP, // Screen
0, // Layer
false, // Attached to view system
7, // Map base
0, // Tile base
0, 0, 0
},
@ -95,6 +105,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_TOP, // Screen
1, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -104,6 +116,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_TOP, // Screen
2, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -113,6 +127,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_TOP, // Screen
3, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
}

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@ -44,10 +44,12 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
{
// Layer 0
{
DSGM_TEXT_BACKGROUND, // Background
DSGM_NO_BACKGROUND, // Background
DSGM_BOTTOM, // Screen
0, // Layer
false, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -57,6 +59,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_BOTTOM, // Screen
1, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -66,6 +70,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_BOTTOM, // Screen
2, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -75,6 +81,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_BOTTOM, // Screen
3, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
},
@ -83,10 +91,12 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
{
// Layer 0
{
DSGM_TEXT_BACKGROUND, // Background
DSGM_NO_BACKGROUND, // Background
DSGM_TOP, // Screen
0, // Layer
false, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -96,6 +106,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_TOP, // Screen
1, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -105,6 +117,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_TOP, // Screen
2, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -114,6 +128,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_TOP, // Screen
3, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
}

View File

@ -96,6 +96,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_BOTTOM, // Screen
0, // Layer
false, // Attached to view system
3, // Map base
0, // Tile base
0, 0, 0
},
@ -105,6 +107,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_BOTTOM, // Screen
1, // Layer
true, // Attached to view system
4, // Map base
1, // Tile base
0, 0, 0
},
@ -114,6 +118,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_BOTTOM, // Screen
2, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -123,6 +129,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_BOTTOM, // Screen
3, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
},
@ -135,6 +143,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_TOP, // Screen
0, // Layer
false, // Attached to view system
7, // Map base
0, // Tile base
0, 0, 0
},
@ -144,6 +154,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_TOP, // Screen
1, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -153,6 +165,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_TOP, // Screen
2, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -162,6 +176,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_TOP, // Screen
3, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
}
@ -216,6 +232,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_BOTTOM, // Screen
0, // Layer
false, // Attached to view system
3, // Map base
0, // Tile base
0, 0, 0
},
@ -225,6 +243,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_BOTTOM, // Screen
1, // Layer
true, // Attached to view system
4, // Map base
1, // Tile base
0, 0, 0
},
@ -234,6 +254,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_BOTTOM, // Screen
2, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -243,6 +265,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_BOTTOM, // Screen
3, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
},
@ -251,21 +275,23 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
{
// Layer 0
{
/*//DSGM_TEXT_BACKGROUND, // Background*/
DSGM_NO_BACKGROUND,
DSGM_TEXT_BACKGROUND, // Background
DSGM_TOP, // Screen
0, // Layer
false, // Attached to view system
7, // Map base
0, // Tile base
0, 0, 0
},
// Layer 1
{
/*DSGM_NO_BACKGROUND, // Background*/
DSGM_TEXT_BACKGROUND,
DSGM_NO_BACKGROUND, // Background
DSGM_TOP, // Screen
1, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -275,6 +301,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_TOP, // Screen
2, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -284,6 +312,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_TOP, // Screen
3, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
}

View File

@ -43,10 +43,12 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
{
// Layer 0
{
DSGM_TEXT_BACKGROUND, // Background
DSGM_NO_BACKGROUND, // Background
DSGM_BOTTOM, // Screen
0, // Layer
false, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -56,6 +58,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_BOTTOM, // Screen
1, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -65,6 +69,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_BOTTOM, // Screen
2, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -74,6 +80,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_BOTTOM, // Screen
3, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
},
@ -82,10 +90,12 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
{
// Layer 0
{
DSGM_TEXT_BACKGROUND, // Background
DSGM_NO_BACKGROUND, // Background
DSGM_TOP, // Screen
0, // Layer
false, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -95,6 +105,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_TOP, // Screen
1, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -104,6 +116,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_TOP, // Screen
2, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
@ -113,6 +127,8 @@ DSGM_Room DSGM_Rooms[DSGM_ROOM_COUNT] = {
DSGM_TOP, // Screen
3, // Layer
true, // Attached to view system
0, // Map base
0, // Tile base
0, 0, 0
},
}