mirror of
https://github.com/RocketRobz/SavvyManager.git
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80 lines
2.4 KiB
C++
80 lines
2.4 KiB
C++
/*
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* This file is part of Universal-Manager
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* Copyright (C) 2019 VoltZ, Epicpkmn11, Flame, RocketRobz, TotallyNotGuy
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#ifndef GUI_HPP
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#define GUI_HPP
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#include <3ds.h>
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#include <citro2d.h>
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#include <citro3d.h>
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#include <random>
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#include <stack>
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#include <string.h>
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#include <unordered_map>
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#include <wchar.h>
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#include "common.hpp"
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// Spritesheets.
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#include "sprites.h"
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#include "colors.hpp"
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// emulated
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#define sprites_res_null_idx 500
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#define FONT_SIZE_18 0.72f
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#define FONT_SIZE_17 0.7f
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#define FONT_SIZE_15 0.6f
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#define FONT_SIZE_14 0.56f
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#define FONT_SIZE_12 0.50f
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#define FONT_SIZE_11 0.46f
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#define FONT_SIZE_9 0.37f
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namespace Gui {
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Result init(void);
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void exit(void);
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C3D_RenderTarget* target(gfxScreen_t t);
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void clearTextBufs(void);
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void sprite(int key, int x, int y);
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void Draw_ImageBlend(int key, int x, int y, u32 color);
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}
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void set_screen(C3D_RenderTarget * screen);
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void Draw_EndFrame(void);
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void Draw_Text(float x, float y, float size, u32 color, const char *text);
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void Draw_Textf(float x, float y, float size, u32 color, const char* text, ...);
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void Draw_GetTextSize(float size, float *width, float *height, const char *text);
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float Draw_GetTextWidth(float size, const char *text);
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float Draw_GetTextHeight(float size, const char *text);
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bool Draw_Rect(float x, float y, float w, float h, u32 color);
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#endif
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