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13 lines
300 B
C
13 lines
300 B
C
#pragma once
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u32 *glBeginListDL(void);
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u32 glEndListDL(void);
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u32 glBeginDL(u32 type);
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void glEndDL(void);
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u32 glNormalDL(uint32 normal);
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u32 glVertexPackedDL(u32 packed);
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void glVertex3v16DL(v16 x, v16 y, v16 z);
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void glTexCoordPACKED(u32 uv);
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void glColorDL(rgb color);
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void glPolyFmtDL(u32 fmt);
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