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dsgmGfx

Customised version of PAGfx for DS Game Maker.

PAlib references are mostly removed.

16cFonts do not share tiles, so can be used with libnds console (and subsequently as a DS Game Maker Custom Font).

Usage

Create a new file called PAGfx.ini in the same directory as dsgmGfx based on the following template. Run dsgmGfx, and the converted graphics will appear in a new directory called bin.

#TranspColor Magenta
#Textures :
archvile.png 16bit

#Backgrounds : 
marioMap.png EasyBG
ComicSans.png 16cFont

#Sprites : 
player.png 256Colors DSGMPal0