mirror of
https://github.com/CTurt/dsgmGfx.git
synced 2025-06-18 13:45:38 -04:00
not really known
.gitignore | ||
AssemblyInfo.cs | ||
LoadINI.cs | ||
PAGfx.csproj | ||
PAGfx.sln | ||
Program.cs | ||
README.md |
dsgmGfx
Customised version of PAGfx for DS Game Maker.
PAlib references are mostly removed.
16cFonts do not share tiles, so can be used with libnds console (and subsequently as a DS Game Maker Custom Font).
Usage
Create a new file called PAGfx.ini
in the same directory as dsgmGfx
based on the following template. Run dsgmGfx
, and the converted graphics will appear in a new directory called bin
.
#TranspColor Magenta
#Textures :
archvile.png 16bit
#Backgrounds :
marioMap.png EasyBG
ComicSans.png 16cFont
#Sprites :
player.png 256Colors DSGMPal0