Update README.md

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CTurt 2015-06-22 12:11:31 +01:00
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@ -5,3 +5,17 @@ Customised version of PAGfx for DS Game Maker.
PAlib references are mostly removed.
16cFonts do not share tiles, so can be used with libnds console (and subsequently as a DS Game Maker Custom Font).
## Usage
Create a new file called `PAGfx.ini` in the same directory as `dsgmGfx` based on the following template. Run `dsgmGfx`, and the converted graphics will appear in a new directory called `bin`.
#TranspColor Magenta
#Textures :
archvile.png 16bit
#Backgrounds :
marioMap.png EasyBG
ComicSans.png 16cFont
#Sprites :
player.png 256Colors DSGMPal0