mirror of
https://github.com/CTurt/dsgmGfx.git
synced 2025-06-18 13:45:38 -04:00
Update README.md
This commit is contained in:
parent
bb40bf5b80
commit
ad1e9d247a
14
README.md
14
README.md
@ -5,3 +5,17 @@ Customised version of PAGfx for DS Game Maker.
|
||||
PAlib references are mostly removed.
|
||||
|
||||
16cFonts do not share tiles, so can be used with libnds console (and subsequently as a DS Game Maker Custom Font).
|
||||
|
||||
## Usage
|
||||
Create a new file called `PAGfx.ini` in the same directory as `dsgmGfx` based on the following template. Run `dsgmGfx`, and the converted graphics will appear in a new directory called `bin`.
|
||||
|
||||
#TranspColor Magenta
|
||||
#Textures :
|
||||
archvile.png 16bit
|
||||
|
||||
#Backgrounds :
|
||||
marioMap.png EasyBG
|
||||
ComicSans.png 16cFont
|
||||
|
||||
#Sprites :
|
||||
player.png 256Colors DSGMPal0
|
Loading…
Reference in New Issue
Block a user