wiki/pages/_en-US/twilightmenu/playing-in-widescreen.md
triangle b9ab9fe6d4
Various changes (#28)
* Small adjustments and others

Small adjustments:
- Corrects capitalization of `Acekard` and `SD card`
- Corrects to American English
Also adds detail about nds-bootstrap screenshots, and redirects nds-bootstrap compatibility question to its FAQ, for consistency's sake.

* Compatibility and nds-bootstrap vs flashcard changes

Compatibility question changes:
- Merges troubleshooting and "Why do I get a white screen" because of redundancy
- Removes mention of changing sound quality, as far as I know this has never been an issue anywhere
- Adds mention of Async card read (using Async for the sake of consistency, unless that's to be changed as well)
- Links to GitHub issues page
-Small detail change on adding to the compatibility list
nds-bootstrap vs flashcard changes:
- Corrects `cartridges` to `Game Cards`
- Adds detail about screenshots and RAM editing

* Add detail about TWiLight Menu++ cheats menu

Also removes a period from a bullet

* Small changes

- Corrects capitalization of `Game Card`
- Corrects `3DS/2DS` to just `3DS`

* Add screenshot/frame advance details

Also
- Adds details on faster/fastest scroll in nds-bootstrap RAM viewer
- Adds detail on changing the in-game menu button combination

* Add detail about custom text color palettes

I think this is also worth adding, even though it's stared under the restrictions

* Decapitalize "custom firmware"

* Add detail about 3D/2D elements

Also corrects capitalization of `GBAtemp`

* Add screenshot controls

Also adds details about screenshots.tar

* Add specific spelling for 3DS as a family of systems

* Update controls.md

* Add Up/Down for cycling screenshot VRAM bank

* Correct frame step button

* Add pressing B to return to the in-game menu from Screenshot

Co-authored-by: RocketRobz <bobesh8@gmail.com>
2021-08-14 17:58:31 -06:00

2.5 KiB

lang layout section category title description
en-US wiki twilightmenu other Playing in Widescreen How to use TWiLight Menu++ in widescreen on the Nintendo 3DS

Requires a Nintendo 3DS or 2DS console. {:.alert .alert-info}

Preparation

  • Make sure Luma's boot.firm is on the SD root for this to work

Installing

  1. Download TWPatch and copy TWPatch.cia to your SD card (GBAtemp thread)
  2. Install TWPatch.cia using FBI
    • You can also use Universal-Updater to install TWPatch instead of the previous two steps
  3. Return to the home menu and launch TWPatch
  4. Hold Y + B to open the patch menu and enable Widescreen patch (384x240 16:10)
  5. (Optional!) For a less pixelated widescreen, also enable GPU scaling (blurry, no filters)
  6. Press B to exit the patch menu
  7. Press START to generate a TwlBg.cxi file with widescreen
    • If the top screen doesn't indicate that wide patch is enabled, start from step 3 again
  8. Move TwlBg.cxi from sd:/luma/sysmodules/ to sd:/_nds/TWiLightMenu/TwlBg/ (create TwlBg folder, if it doesn't exist), and rename the file to Widescreen.cxi
  9. Restart your 3DS while holding SELECT to open Luma3DS's configuration
  10. Enable external FIRMs and modules, then press START to save and quit
  11. Open TWiLight Menu++ settings, switch to the Games/Apps settings page, and set Screen Aspect Ratio to 16:10
    • This can be done per-game as well

You're all done! Enjoy your DS games in widescreen!

NOTES:

  1. Do not hold START or SELECT when launching TWLMenu++, if you don't want widescreen to look glitched
  2. Not every game is widescreen compatible. Here is a list of games with widescreen support
  3. If you're stuck in widescreen mode in all of TWL_FIRM (including the TWLMenu++ GUI) after following this guide and launching a widescreen-compatible game, delete TwlBg.cxi at sd:/luma/sysmodules/, and uninstall and re-install TWiLight Menu++, and re-follow the above guide
  4. Most widescreen patches will only adjust 3D elements for widescreen, 2D elements (such as menus) will only be stretched