wiki/pages/_en-US/twilightmenu/playing-in-widescreen.md
triangle b9ab9fe6d4
Various changes (#28)
* Small adjustments and others

Small adjustments:
- Corrects capitalization of `Acekard` and `SD card`
- Corrects to American English
Also adds detail about nds-bootstrap screenshots, and redirects nds-bootstrap compatibility question to its FAQ, for consistency's sake.

* Compatibility and nds-bootstrap vs flashcard changes

Compatibility question changes:
- Merges troubleshooting and "Why do I get a white screen" because of redundancy
- Removes mention of changing sound quality, as far as I know this has never been an issue anywhere
- Adds mention of Async card read (using Async for the sake of consistency, unless that's to be changed as well)
- Links to GitHub issues page
-Small detail change on adding to the compatibility list
nds-bootstrap vs flashcard changes:
- Corrects `cartridges` to `Game Cards`
- Adds detail about screenshots and RAM editing

* Add detail about TWiLight Menu++ cheats menu

Also removes a period from a bullet

* Small changes

- Corrects capitalization of `Game Card`
- Corrects `3DS/2DS` to just `3DS`

* Add screenshot/frame advance details

Also
- Adds details on faster/fastest scroll in nds-bootstrap RAM viewer
- Adds detail on changing the in-game menu button combination

* Add detail about custom text color palettes

I think this is also worth adding, even though it's stared under the restrictions

* Decapitalize "custom firmware"

* Add detail about 3D/2D elements

Also corrects capitalization of `GBAtemp`

* Add screenshot controls

Also adds details about screenshots.tar

* Add specific spelling for 3DS as a family of systems

* Update controls.md

* Add Up/Down for cycling screenshot VRAM bank

* Correct frame step button

* Add pressing B to return to the in-game menu from Screenshot

Co-authored-by: RocketRobz <bobesh8@gmail.com>
2021-08-14 17:58:31 -06:00

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2.5 KiB
Markdown

---
lang: en-US
layout: wiki
section: twilightmenu
category: other
title: Playing in Widescreen
description: How to use TWiLight Menu++ in widescreen on the Nintendo 3DS
---
Requires a Nintendo 3DS or 2DS console.
{:.alert .alert-info}
### Preparation
- Make sure Luma's `boot.firm` is on the SD root for this to work
### Installing
1. Download [TWPatch](https://db.universal-team.net/assets/files/TWPatch.cia) and copy `TWPatch.cia` to your SD card ([GBAtemp thread](https://gbatemp.net/threads/twpatcher-ds-i-mode-screen-filters-and-patches.542694/))
1. Install `TWPatch.cia` using FBI
- You can also use Universal-Updater to install TWPatch instead of the previous two steps
1. Return to the home menu and launch TWPatch
1. Hold <kbd class="face">Y</kbd> + <kbd class="face">B</kbd> to open the patch menu and enable `Widescreen patch (384x240 16:10)`
1. (Optional!) For a less pixelated widescreen, also enable `GPU scaling (blurry, no filters)`
1. Press <kbd class="face">B</kbd> to exit the patch menu
1. Press <kbd>START</kbd> to generate a `TwlBg.cxi` file with widescreen
- If the top screen doesn't indicate that wide patch is enabled, start from step 3 again
1. Move `TwlBg.cxi` from `sd:/luma/sysmodules/` to `sd:/_nds/TWiLightMenu/TwlBg/` (create `TwlBg` folder, if it doesn't exist), and rename the file to `Widescreen.cxi`
1. Restart your 3DS while holding <kbd>SELECT</kbd> to open Luma3DS's configuration
1. Enable `external FIRMs and modules`, then press <kbd>START</kbd> to save and quit
1. Open TWiLight Menu++ settings, switch to the `Games/Apps settings` page, and set `Screen Aspect Ratio` to `16:10`
- This can be done per-game as well
You're all done! Enjoy your DS games in widescreen!
**NOTES:**
1. Do not hold <kbd>START</kbd> or <kbd>SELECT</kbd> when launching TWLMenu++, if you don't want widescreen to look glitched
1. Not every game is widescreen compatible. [Here is a list of games with widescreen support](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
1. If you're stuck in widescreen mode in all of TWL_FIRM (including the TWLMenu++ GUI) after following this guide and launching a widescreen-compatible game, delete `TwlBg.cxi` at `sd:/luma/sysmodules/`, and [uninstall](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) and [re-install](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++, and re-follow the above guide
1. Most widescreen patches will only adjust 3D elements for widescreen, 2D elements (such as menus) will only be stretched