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RAM dump button combo and RAM Viewer controls (#9)
A few things to consider:

- *RAM Editor* and *RAM Viewer* are referred to as if they are two separate modes, but it would be more accurate to imply a *view mode* and *edit mode* as they both technically are within the RAM Viewer option in the in-game menu. I did not do this, because then view mode would have to be a sub-bullet of RAM Viewer itself along with edit mode, making it more messy (line 42, 51)
- The other two shortcuts are above the in-game menu because of how long and detailed the in-game menu portion is, so it looks nicer this way (line 39, 40)
- The RAM dump shortcut appears to take 3 seconds, but maybe I miscounted 2 as 3? (line 40)
- There's no explanation for `h` (line 54, 55)
- Explanation for address jump function is redundant, because there isn't really a nice way of saying "see above" and it might not make sense to separate it from the viewer and editor portions (line 47, 58)
- This only covers the RAM Viewer functions because everything else in the in-game menu is fairly straightforward, but perhaps those other things would belong on the nds-bootstrap section of the wiki
- *Fast scroll* may not be appropriate (line 44)
- *1h* may be unnecessary, but was done to be consistent with *10h* (line 54, 55)
- Address jumping section makes no mention of hexadecimal (line 48, 59)
2021-03-22 19:23:23 -06:00
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gbarunner2 Update links to GBA BIOS dumping guides 2021-03-22 00:35:45 -04:00
nds-bootstrap Add long_title for page title and SEO 2021-03-21 03:41:08 -05:00
other A lot of minor spelling and formatting tweaks 2021-03-08 18:23:42 -06:00
twilightmenu RAM dump button combo and RAM Viewer controls (#9) 2021-03-22 19:23:23 -06:00
index.md Change <sup>(i)</sup> to ⁽ⁱ⁾ 2021-03-12 00:27:07 -06:00