mirror of
https://github.com/rvtr/wiki.git
synced 2025-10-31 06:31:13 -04:00
Add a couple of questions (#43)
- Can setting a game to use 133 MHz (TWL) CPU speed damage my console? - Can I speed up games using nds-bootstrap?
This commit is contained in:
parent
d7b0b1d347
commit
6b860d05b5
@ -76,3 +76,10 @@ When taking a screenshot using nds-bootstrap it needs to use the DS's display ca
|
||||
#### Can I play games online using nds-bootstrap?
|
||||
Playing games online with nds-bootstrap will work exactly as it does with real Game Cards. See the [Wi-Fi](../ds-index/wifi) page for information on connecting to an alternate online service.
|
||||
- If you are playing a DSi-Enhanced game in DS mode, you are restricted to unsecured or WEP network connections
|
||||
|
||||
#### Can setting a game to use 133 MHz (TWL) CPU speed damage my console?
|
||||
No. While not all games may function correctly under this setting, the DSi and 3DS were designed to be able to reach this CPU speed.
|
||||
- If you encounter an issue with a game when running at 133 MHz (TWL) CPU speed, create an issue on the [TWiLight Menu++ GitHub repository](https://github.com/DS-Homebrew/TWiLightMenu/issues) detailing the effects so that it may be blacklisted from being launched at that CPU speed
|
||||
|
||||
#### Can I speed up games using nds-bootstrap?
|
||||
While TWL CPU speed may reduce lag, nds-bootstrap cannot run games at faster speeds than intended.
|
||||
|
||||
Loading…
Reference in New Issue
Block a user