From 6b860d05b5f2ce0590a071b4a3b57059697075ec Mon Sep 17 00:00:00 2001 From: triangle <79382000+spellboundtriangle@users.noreply.github.com> Date: Sat, 6 Nov 2021 00:28:23 -0500 Subject: [PATCH] Add a couple of questions (#43) - Can setting a game to use 133 MHz (TWL) CPU speed damage my console? - Can I speed up games using nds-bootstrap? --- pages/_en-US/nds-bootstrap/faq.md | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/pages/_en-US/nds-bootstrap/faq.md b/pages/_en-US/nds-bootstrap/faq.md index 635c2fbb..d0cff649 100644 --- a/pages/_en-US/nds-bootstrap/faq.md +++ b/pages/_en-US/nds-bootstrap/faq.md @@ -76,3 +76,10 @@ When taking a screenshot using nds-bootstrap it needs to use the DS's display ca #### Can I play games online using nds-bootstrap? Playing games online with nds-bootstrap will work exactly as it does with real Game Cards. See the [Wi-Fi](../ds-index/wifi) page for information on connecting to an alternate online service. - If you are playing a DSi-Enhanced game in DS mode, you are restricted to unsecured or WEP network connections + +#### Can setting a game to use 133 MHz (TWL) CPU speed damage my console? +No. While not all games may function correctly under this setting, the DSi and 3DS were designed to be able to reach this CPU speed. +- If you encounter an issue with a game when running at 133 MHz (TWL) CPU speed, create an issue on the [TWiLight Menu++ GitHub repository](https://github.com/DS-Homebrew/TWiLightMenu/issues) detailing the effects so that it may be blacklisted from being launched at that CPU speed + +#### Can I speed up games using nds-bootstrap? +While TWL CPU speed may reduce lag, nds-bootstrap cannot run games at faster speeds than intended.