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@ -13,11 +13,11 @@ While most of the benefits of Custom Firmware are for the Nintendo DSi and the N
- [Guía de Hackeo de 3DS](https://3ds.hacks.guide)
- Comando de Lightning: `mod 3ds`
- TWLHelper command: `guide 3ds`
- Kuriisu command: `guide 3ds`
- Kurisu command: `guide 3ds`
- [Guía de Hackeo de DSi](https://dsi.cfw.guide)
- Lightning command: `mod dsi`
- TWLHelper command: `guide dsi`
- Kuriisu command: `guide dsi`
- Kurisu command: `guide dsi`
### Frecuencias de CPU
The Nintendo DS shipped with a 67 MHz processor in 2004, and the Nintendo DSi shipped with an 133 MHz processor five years later. Most games of the Nintendo DS library were made before the Nintendo DSi came out, and as such the only processor available to them was 67 MHz. Some applications tied themselves to that clock speed and as a result, will not work well with a higher clock speed. Most games, however, outperform the original with a higher clock speed.
@ -27,7 +27,7 @@ nds-bootstrap has TWL Clock Speed as an option, but it will not try to adjust th
### Nintendo DSi Menu
In version 1.4.0, RSA signatures in the DS Game Card whitelist aren't verified. This is a vulnerability that can be exploited, and it allows you to take access over the ARM9 processor. It requires version 1.4.0 (it was patched in future versions and didn't exist in prior versions) and a flashcard with a modified ROM.
There is also a known glitch in the way the Nintendo DSi Menu calculates free space that can can cause an error when using the menu not from the original NAND, for more information see the [hiyaCFW troubleshooting page](../hiyacfw/troubleshooting#the-free-space-bug).
There is also a known glitch in the way the Nintendo DSi Menu calculates free space that can can cause an error when using the menu not from the original NAND, for more information see [hiyaCFW FAQ & Troubleshooting](../hiyacfw/faq#the-free-space-bug).
### Acceso y bloqueo del Slot-1 de Nintendo DSi
Slot-1 access is blocked when launching applications from the system menu, except if said applications is either the Slot-1 launcher itself or System Settings. In order to launch normally unlaunchable Slot-1 cartridges, you'll need to either make a System Settings exploit or install Unlaunch. Without either of those, you cannot launch unlaunchable flashcards and you cannot dump ROMs to your SD card.

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@ -34,7 +34,7 @@ If you want to use the default kernel that the flashcard manufacturers intended,
However, the kernels that come with these cards are fundamentally flawed and it is preferable to outright replace them. Thankfully, 3rd party developers have made alternatives you can use:
- [YSmenu - menu + game loader](https://www.dropbox.com/sh/egadrhxj8gimu5t/AACv2KqWmeXEHkxoYRluobxha?dl=0) - Although it does not have the advantage of a customizable all-in-one menu, the game loader has far better compatibility with support for action-replay cheats
- [YSmenu - menu + game loader](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/) - Although it does not have the advantage of a customizable all-in-one menu, the game loader has far better compatibility with support for action-replay cheats
- [TWiLight Menu++ with nds-bootstrap](../twilightmenu/installing-flashcard) - Has a customizable all-in-one menu and supports cheats, but its B4DS mode (the mode used when it doesn't have the DSi's capabilities) has weak compatibility, some games even requiring the Memory Expansion Pak
- [TWiLight Menu++ with YSmenu](../twilightmenu/installing-flashcard) - Customizable all-in-one menu with high compatibility, but lacks cheat support

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@ -13,7 +13,7 @@ AP (Anti-Piracy) is a method used by developers to enforce legitimate purchases
- For nds-bootstrap, it can load an `.ips` file in order to circumvent said patches. This `.ips` file will be applied by nds-bootstrap in RAM so you can keep the ROM files intact. A pack of `.ips` files is included with TWiLight Menu++
- For Wood R4, these patches are included in the software itself, you will not need to modify the ROM itself
If there isn't an `.ips` file for your ROM or your software doesn't patch your ROM, you can try directly modifying the ROM itself using [nds-scene tool](https://gbatemp.net/download/retrogamefan-nds-rom-tool-v1-0_b1215.35735/).
If there isn't an `.ips` file for your ROM or your software doesn't patch your ROM, you can try directly modifying the ROM itself using [DS-Scene ROM Tool](https://gbatemp.net/download/retrogamefan-nds-rom-tool-v1-0_b1215.35735/).
### Cloneboot
Cloneboot es cuando un juego envía sus propios binarios cargados ARM7 y ARM9 a otra consola. Se usa en la Descarga DS para el multijugador con una sola tarjeta. No todos los juegos que tienen multijugador con una sola tarjeta lo usan.

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@ -13,9 +13,10 @@ description: Cómo usar el Wi-Fi de la Nintendo DS
Se pueden usar puntos de acceso (hotspots), así no tendrás que cambiar los ajustes de tu router.
### Crear un punto de acceso
Hay varias guías para crear puntos de acceso compatibles para la DS con macOS y Linux en GBAtemp. Si usas Windows puedes lanzar Linux desde un CD/USB.
Hay varias guías para crear puntos de acceso compatibles para la DS con macOS y Linux en GBAtemp. If you are using Windows 10, you can use a Linux Live Boot.
- [macOS](https://gbatemp.net/threads/571658)
- [Linux](https://gbatemp.net/threads/543283)
- [Windows](https://gbatemp.net/questions/how-can-i-put-a-live-os-on-a-dual-boot-with-windows.5319)
### Restaurar CWF de Nintendo DS
1. Abre la Configuración Wi-Fi de Nintendo

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@ -1,32 +1,36 @@
---
lang: en-US
layout: wiki
layout: faq
section: hiyacfw
title: Troubleshooting
title: FAQ & Troubleshooting
long_title: hiyaCFW FAQ & Troubleshooting
category: other
description: Troubleshooting information for hiyaCFW
description: FAQ & Troubleshooting for hiyaCFW
---
### #-2435-8325
If your Nintendo DSi shows an error in this format when booting, with the # being a number, that means that bootstage 2 thinks something is wrong with your SDNAND. This is usually fixed by [reinstalling hiyaCFW](installing-hiyacfw).
#### How do I install apps to hiyaCFW's SDNAND?
You will need to use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to install any apps to the SDNAND.
### "An error has occurred"
#### Why do I get the #-2435-8325 error code?
If your Nintendo DSi shows an error in this format when booting, with the # being a number, that means that bootstage 2 thinks something is wrong with your SDNAND. This is usually fixed by [reinstalling hiyaCFW](installing).
#### Why do I get "An error has occurred" message when booting hiyaCFW?
When the Nintendo DSi Menu detects a problem it will usually show this generic error message, some of the causes are:
#### The free space bug
##### The free space bug
The Nintendo DSi Menu has a bug when checking the free space on large storage devices. While this can't occur on the actual NAND (since the chip is only 256 MiB), it can happen when using an SD card.
What works and what doesn't goes by every other range of two gibibytes. For example, having 0-2 GiB of free space works, but 2-4 GiB doesn't. The same goes for 4-6 GiB vs 6-8 GiB, up until you get to the size of your SD card.
The latest hiyaCFW version can create dummy files to work around this, so make sure that you download the latest version of [hiyaCFW](https://github.com/RocketRobz/hiyaCFW/releases/latest/download/hiyaCFW.7z) and copy `hiya.dsi` from "for SDNAND SD card" to the root of your SD card.
#### Over 39 titles
##### Over 39 titles
The Nintendo DSi Menu has a limit of 39 titles. If you have more than that, delete some from the folders in `sd:/title` or use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to uninstall them.
#### Too much space used by DSiWare
##### Too much space used by DSiWare
There is also a limit of 200 blocks (25MB) for DSiWare in the `00030004` folder. This can be worked around by installing as system apps using [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest).
#### Invalid title
##### Invalid title
There are several things you need to take into account when adding titles to hiyaCFW:
- Game card dumps cannot be run without being using a [forwarder](forwarders)
- Game card dumps cannot be run without being using a [forwarder](../ds-index/forwarders)
- Homebrew need to be built correctly using modern tools to work from the Nintendo DSi Menu

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@ -9,33 +9,27 @@ description: FAQ & Troubleshooting for nds-bootstrap
#### ¿Por qué me salta un pantallazo blanco cuando intento cargar un juego de la tarjeta SD?
- Comprueba [la lista de compatibilidad de nds-bootstrap](https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/htmlview#gid=0) y asegúrate de que el juego es compatible
- Prueba a quitar todos los trucos para ese juego, ya que pueden no ser aún compatibles con nds-bootstrap, puedes usar <kbd class="l">L</kbd> para desactivar todos los de un juego
- Try with all cheats disabled for that game as some cheats are not compatible with nds-bootstrap at the moment, you can use <kbd class="l">L</kbd> in the TWiLight Menu++ cheats menu to disable all cheats for a game
- Si antes funcionaba, borra las carpetas `fatTable` y `patchOffsetCache` en `sd:/_nds/nds-bootstrap/`
- Run the game with different settings, including changing the ARM9 CPU Speed, Async card read, DS/DSi Mode, sound quality, Card read DMA, etc
- It's probably not that big of an issue; ask in the [Discord server](https://discord.gg/yD3spjv) If the server says it's an nds-bootstrap issue, check if the game hasn't been reported already on [GitHub](https://github.com/DS-Homebrew/nds-bootstrap/issues). Check the closed issues too in case there has already been an issue closed in preference a different one. If it doesn't have any GitHub issue attached to it, go ahead and make a new one
#### Solucionar problemas de nds-bootstrap
If you get issues with using the latest version of nds-bootstrap, here's how you can troubleshoot it.
1. Run the game with different settings, including changing the ARM9 CPU Speed, DS/DSi Mode, sound quality, Card Read DMA, etc
2. Borra las carpetas `fatTable` y `patchOffsetCache` en `sd:/_nds/nds-bootstrap/`
3. Probablemente no sea tan grave; pregunta en el [servidor de Discord](https://discord.gg/yD3spjv)
Si en el servidor te dicen que es problema de nds-bootstrap, comprueba que el juego no se ha reportado aún en GitHub. Check the closed issues too in case there has already been an issue closed in preference a different one. Si no hay ningún tema relacionado en GitHub, siéntete libre de crear uno nuevo.
Junto a esto, asegúrate de añadirlo en la [lista de compatibilidad](https://wiki.ds-homebrew.com/nds-bootstrap/testing) de Google Sheets.
If no solution has been found at this point, make sure you add it to the [compatibility list](https://wiki.ds-homebrew.com/nds-bootstrap/testing) on Google Sheets.
#### Why are there issues with ROM loading, even though they're run natively?
nds-bootstrap patches the ROM functions to run from an SD card, as the ROMs are hardcoded to read from Slot-1. There are also timing issues and AP measures (which most are already removed), both of which will cause the ROMs to not work properly.
#### Why use nds-bootstrap over a regular flashcard?
- Algunas ROMs compatibles se cargan en la RAM, lo que permite tiempos de carga más rápidos incluso que de cartuchos normales
- Certain compatible ROMs are loaded into RAM, allowing for load times to be faster than even normal Game Cards
- Puedes expandir el bus de la memoria VRAM a 32-bit
- Usa la velocidad de CPU adicional de la DSi, que permite mejor rendimiento en algunos juegos
- Mejora tu audio a 48 kHz
- Usa el Modo DSi, permitiendo utilizar funciones de DSi
- Con ciertos cartuchos puedes usar IR en tu aplicación
- Using certain Game Cards, you are able to use IR in your application
- nds-bootstrap es de código abierto, por lo que los desarrolladores siempre pueden actualizarlo para arreglar errores y añadir más cosas incluso si se abandona el proyecto
- Se emula el DS Memory Expansion Pak, por lo que los juegos que lo necesiten funcionarán
- Intercambia ambas pantallas en juegos compatibles para una mejor experiencia de juego o en consolas con una pantalla rota o quitada
- Take screenshots and edit values in the RAM using the in-game menu
#### Donor ROMs
Most SDK5 games can be selected as a Donor ROM (which can be done via TWiLight Menu++). The Donor ROM's ARM7 binary is copied by nds-bootstrap and replaces the ARM7 binary for the game that it is trying to run. This allows certain and SDK5 games to boot and save.

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@ -6,19 +6,24 @@ title: GodMode9i
description: Acerca de GodMode9i
---
[GodMode9i](https://github.com/DS-Homebrew/GodMode9i/) is an open source file browser for the Nintendo DS ecosystem, taking inspiration from GodMode9 for the Nintendo 3DS. GodMode9i has the ability to dump game cartridges, manage SD card files, browse NitroFS, calculate the SHA1 hash of files, edit binary files with a hex editor, and more.
[GodMode9i](https://github.com/DS-Homebrew/GodMode9i/) is an open source file browser for the Nintendo DS ecosystem, taking inspiration from GodMode9 for the Nintendo 3DS. GodMode9i has the ability to dump games, manage SD card files, browse NitroFS, calculate the SHA1 hash of files, edit binary files with a hex editor, and more.
## Dumping functionality
To dump game cartridges, select the drive in the drives list and follow the on-screen prompts.
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2/Game Boy Advance cartridges if running from Slot-1 flashcard, or Slot-1/Nintendo DS cartridges if GodMode9i is running from a Slot-2 flashcard
- On the Nintendo DSi family of systems, Unlaunch is required for access to Slot-1
To dump games, select the drive in the drives list and follow the on-screen prompts.
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
- On the Nintendo DSi family of systems, Unlaunch is required for dumping Slot-1 games to the SD card
- Follow [dsi.cfw.guide](https://dsi.cfw.guide/) for instructions on how to install Unlaunch
- On the Nintendo 3DS family of systems, a modern CFW environment is required to launch GodMode9i
- Follow [3ds.hacks.guide](https://3ds.hacks.guide/) for instructions on how to install Luma3DS + boot9strap
### Troubleshooting
## Troubleshooting and FAQ
#### How do I get past the "mounting drive(s)" screen while starting it up?
This happens when you launch GodMode9i from [hiyaCFW](../hiyacfw). You can hold <kbd class="face">X</kbd> while launching GodMode9i to skip NAND mounting. Alternatively, you can launch GodMode9i directly from Unlaunch to be able to mount the NAND.
#### Why can't I add, remove, or edit files on the NAND?
Editing files on the DSi NAND is not safe and can easily lead to a brick, so GodMode9i intentionally lacks this capability.
#### Why can't I view NDS file info for some DSiWare?
Some DSiWare, specifically those located in the `0003000f` folder, contain system data and do not have a valid banner.

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@ -41,29 +41,38 @@ No se aplica a DSiWare.
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Abj</kbd> + <kbd class="face">A</kbd> durante 3 segundos: Volcar la RAM en `sd:/_nds/nds-bootstrap` como `ramDump.bin`
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Abj</kbd> + <kbd class="face">B</kbd> durante 2 segundos: Volver a TWiLight Menu++
- <kbd class="l">L</kbd> + <kbd>Abj</kbd> + <kbd>SELECT</kbd>: Abrir menú dentro del juego
- Visor de RAM
- <kbd class="r">R</kbd>: Advance by one frame
- Screenshot
- <kbd>Up</kbd>/<kbd>Down</kbd>/<kbd>Left</kbd>/<kbd>Right</kbd>: Change VRAM bank
- <kbd class="face">A</kbd>: Save screenshot
- <kbd class="face">B</kbd>: Return to in-game menu
- RAM Viewer
- <kbd>Up</kbd>/<kbd>Down</kbd>: Scroll
- <kbd>Left</kbd>/<kbd>Right</kbd>: Fast scroll
- <kbd class="face">A</kbd>: Entrar en el editor de RAM
- <kbd class="face">B</kbd>: Volver al menú
- <kbd class="face">Y</kbd>: Especificar dirección a la que saltar
- <kbd class="r">R</kbd> + <kbd>Down</kbd>/<kbd>Up</kbd>: Faster scroll
- <kbd class="r">R</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd>: Fastest scroll
- <kbd class="face">A</kbd>: Enter RAM Editor
- <kbd class="face">B</kbd>: Return to in-game menu
- <kbd class="face">Y</kbd>: Specify an address to jump to
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
- Editor de RAM
- RAM Editor
- <kbd>Up</kbd>/<kbd>Down</kbd>/<kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
- <kbd class="face">A</kbd>: Modificar valor seleccionado
- <kbd class="face">A</kbd>: Modify selected value
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease value by 1h
- <kbd>Left</kbd>/<kbd>Right</kbd>: Increase/Decrease value by 10h
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Finish modifying value
- <kbd class="face">B</kbd>: Volver al visor de RAM
- <kbd class="face">Y</kbd>: Especificar dirección a la que saltar
- <kbd class="face">B</kbd>: Return to RAM Viewer
- <kbd class="face">Y</kbd>: Specify an address to jump to
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
- The in-game menu is not accessible in DSi Enhanced/Exclusive games running in DSi Mode, so attempting to use the button combo in those games will instead exit the game
- The in-game menu is not accessible in DSi-Enhanced/Exclusive games running in DSi Mode, so attempting to use the button combo in those games will do nothing
- En modo B4DS solo funciona la combinación para intercambiar las pantallas
- En algunos modelos de O3DS no se puede volver a TWiLight Menu++
- The button combination for opening the in-game menu can be changed in the TWiLight Menu++ settings
- Screenshots are saved to `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
#### Atajos al arrancar
Estas combinaciones pueden hacerse en la pantalla de bienvenida de TWiLight Menu++ / justo después de la de Nintendo DSi.

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@ -10,7 +10,7 @@ description: Cómo hacer fondos para Unlaunch personalizados e instalarlos con T
You can find premade Unlaunch backgrounds on the [TWiLight Menu++ skins site](https://skins.ds-homebrew.com/unlaunch/).
{:.alert .alert-info}
Using TWiLight Menu++ you can patch the Unlaunch installer to have a custom background image. This needs to be a 256 x 192 GIF, with a few restrictions:
Using TWiLight Menu++ you can patch the Unlaunch installer to have a custom background image and text color palette. This needs to be a 256 x 192 GIF, with a few restrictions:
- Solo se puede mostrar el primer frame, no fondos animados
- El archivo debe tener un tamaño máximo de 15,472 bytes
- GIFs con más de 31 colores necesitan paletas especiales para evitar romper el texto

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@ -11,7 +11,7 @@ description: Preguntas frecuentes y solución de errores de TWiLight Menu++
Si tienes más preguntas, visita el [hilo de GBAtemp](https://gbatemp.net/threads/ds-i-3ds-twilight-menu-gui-for-ds-i-games-and-ds-i-menu-replacement.472200/).
{:.alert .alert-info}
#### Why does my 3DS/2DS get stuck on black screens, crash, power off, etc when launching TWiLight Menu++?
#### Why does my 3DS get stuck on black screens, crash, power off, etc when launching TWiLight Menu++?
Puede que TWL_FIRM esté corrompido. Sigue esta guía para solucionarlo: <https://3ds.hacks.guide/troubleshooting#dsi--ds-functionality-is-broken-after-completing-the-guide>
#### ¿Qué puedo hacer para arreglar el pantallazo blanco al abrir TWiLight Menu++?
@ -20,36 +20,34 @@ Puede que TWL_FIRM esté corrompido. Sigue esta guía para solucionarlo: <https:
- Si aún no funciona, prueba con otra SD
#### ¿Dónde está el tema Acekard/Wood UI?
El tema acekard (también llamado Wood UI) ha sido eliminado debido a la gran cantidad de bugs que tiene y por corromper la tarjeta SD. Esperad a que lo arreglemos. Puedes ver el progreso realizado en [esta PR](https://github.com/DS-Homebrew/TWiLightMenu/pull/1109).
The Acekard (also called Wood UI) theme was removed due to its buggy behavior and causing SD card corruption. Esperad a que lo arreglemos. Puedes ver el progreso realizado en [esta PR](https://github.com/DS-Homebrew/TWiLightMenu/pull/1109).
#### ¿Cómo evito que TWiLight Menu++ se reinice o lance un Guru Meditation Error cuando cargo un juego?
Ve a los ajustes de TWLMenu++ y desactiva `Update recently played list`.
#### ¿Por qué me salta un pantallazo blanco cuando intento cargar un juego de la tarjeta SD?
- Comprueba [la lista de compatibilidad de nds-bootstrap](https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/htmlview#gid=0) y asegúrate de que el juego es compatible
- Prueba a quitar todos los trucos para ese juego, ya que pueden no ser aún compatibles con nds-bootstrap, puedes usar <kbd class="l">L</kbd> para desactivar todos los de un juego
- Si antes funcionaba, borra las carpetas `fatTable` y `patchOffsetCache` en `sd:/_nds/nds-bootstrap/`
#### Why do I get a white screen when trying to load a DS game from SD card?
See [Why do I get a white screen when trying to load a game from SD card?](../nds-bootstrap/faq?faq=why-do-i-get-a-white-screen-when-trying-to-load-a-game-from-sd-card) on the nds-bootstrap FAQ page.
#### ¿Cómo puedo usar trucos?
Necesitas una base de datos de trucos en un archivo `usrcheat.dat` dentro de la carpeta `sd:/_nds/TWiLightMenu/extras/`. La más actualizada es la de[DeadSkullzJr](https://gbatemp.net/threads/deadskullzjrs-flashcart-cheat-databases.488711/).
- En la 3DS, esta base de datos está disponible en la aplicación de Universal-Updater como "NDS Cheat Databases." Te la instalará en la ubicación correcta.
You need to have a cheat DB in the form of a `usrcheat.dat` file in the `sd:/_nds/TWiLightMenu/extras/` folder. The most updated cheat database is [DeadSkullzJr's](https://gbatemp.net/threads/deadskullzjrs-flashcart-cheat-databases.488711/).
- On the 3DS, this database is available in the Universal-Updater app as "NDS Cheat Databases." This will automatically install it to the required location.
Otra opción es crear la tuya propia usando [r4cce](http://hp.vector.co.jp/authors/VA013928/soft_en.html).
Alternatively, you can use [r4cce](http://hp.vector.co.jp/authors/VA013928/soft_en.html) to create your own cheat DB.
#### ¿Cómo puedo poner una imagen personalizada en la pantalla superior del tema DSi?
Una imagen `.png` aleatoria de `sd:/_nds/TWiLightMenu/dsimenu/photos/` se verá cada vez que se cargue el menú.
A random `.png` image in `sd:/_nds/TWiLightMenu/dsimenu/photos/` will be shown each time the menu is loaded. If there are no applicable images, screenshots taken by nds-bootstrap will be used instead.
- Las imágenes no deben superar los 208x156 de resolución
- Si salta algún error, probablemente sea por el tamaño de la imagen. Puedes usar [tinypng](https://tinypng.com) para reducirlo
- The images(s) must be no bigger than 208x156
- If you have errors, it's most likely an error with the image size. Please use [tinypng](https://tinypng.com) to reduce the size
#### ¿Cómo consigo juegos?
Puedes descargar juegos homebrew desde [Universal-DB](https://db.universal-team.net/ds) y [GameBrew](https://www.gamebrew.org/wiki/List_of_all_DS_homebrew#Games). Si quieres volcar tus propios juegos:
- DS: Puedes usar [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) para volcar tus juegos de GBA y de DS (estos últimos sólo si tienes una flashcard para el Slot-2)
- DSi: Puedes usar [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) para volcar tus juegos de DS y DSiWare
- 3DS: Puedes usar [GodMode9](https://github.com/d0k3/GodMode9/releases) para volcar tus juegos de DS, DSiWare y títulos de la Virtual Console
You can download homebrew games from [Universal-DB](https://db.universal-team.net/ds) and [GameBrew](https://www.gamebrew.org/wiki/List_of_all_DS_homebrew#Games). To get dumps of your retail games:
- On DS you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) to dump your GBA games and, if you have a Slot-2 flashcart, DS games. If you only have a Slot-1 flashcard and would like to dump a DS game, you can use [Wooddumper](https://digiex.net/attachments/wooddumper_r89-zip.14735/), which requires a Wi-Fi connection compatible with the DS, as well as an FTP client on a separate device to receive the ROM
- On DSi you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) to dump your DS games and DSiWare
- On 3DS you can use [GodMode9](https://github.com/d0k3/GodMode9/releases) to dump your DS games, DSiWare, and Virtual Console titles
#### ¿Puedo transferir las partidas guardadas de mis cartuchos a la SD o viceversa?
Sí, puedes usar [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) en la DSi y 3DS o [Checkpoint](https://github.com/FlagBrew/Checkpoint/releases) en la 3DS.
#### Can I get the save files from my Game Cards onto my SD card or vice versa?
Yes, you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) on DSi and 3DS or [Checkpoint](https://github.com/FlagBrew/Checkpoint/releases) on 3DS.
#### ¿Cómo cambio el idioma de TWiLight Menu++?
1. Abre los ajustes de TWiLight Menu++ manteniendo <kbd>SELECT</kbd> mientras se está abriendo
@ -58,10 +56,9 @@ Sí, puedes usar [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases)
- Quizá quieras cambiar las siguientes dos opciones, ya que controlan el idioma dentro de los juegos y sus títulos en TWiLight Menu++
#### ¿Esto sirve como emulador de DS(i)?
No, esto no es un emulador. El menú y los juegos de DS (cargados con nds-bootstrap) se ejecutan de forma nativa en los modos DS/DSi de la consola. Solo se emulan consolas anteriores, y la GBA de forma parcial (ya que algunas partes como los gráficos se ejecutan de forma nativa).
No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) are ran natively in the console's DS/DSi mode. The only consoles emulated are the past consoles, but partially for GBA (as some or all parts like graphics are ran natively).
#### ¿Qué sistemas soporta TWiLight Menu++?
See [List of Systems Supported by TWiLight Menu++](../ds-index/emulators#list-of-supported-systems-by-twilight-menu).
#### ¿Por qué no funciona la pantalla táctil con sudokuhax?

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@ -13,7 +13,7 @@ tabs:
manual: Manual
---
Primero necesitas tener un Custom Firmware en la 3DS, consulta [3ds.hacks.guide](https://3ds.hacks.guide) para instalarlo
You will first need to have custom firmware on your 3DS, follow [3ds.hacks.guide](https://3ds.hacks.guide) to install it
{:.alert .alert-info}
{% capture tab-working-camera %}

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@ -14,7 +14,7 @@ Necesitas una consola Nintendo 3DS o 2DS.
- Comprueba que el `boot.firm` de Luma se encuentra en la raíz de la SD para que esto funcione
### Instalación
1. Download [TWPatch](https://db.universal-team.net/assets/files/TWPatch.cia) and copy `TWPatch.cia` to your SD card ([GBATemp thread](https://gbatemp.net/threads/twpatcher-ds-i-mode-screen-filters-and-patches.542694/))
1. Download [TWPatch](https://db.universal-team.net/assets/files/TWPatch.cia) and copy `TWPatch.cia` to your SD card ([GBAtemp thread](https://gbatemp.net/threads/twpatcher-ds-i-mode-screen-filters-and-patches.542694/))
1. Instala `TWPatch.cia` usando FBI
- También puedes usar Universal-Updater para instalar TWPatch y saltarte los dos pasos anteriores
1. Vuelve al menú de inicio y abre TWPatch
@ -35,3 +35,4 @@ Necesitas una consola Nintendo 3DS o 2DS.
1. Do not hold <kbd>START</kbd> or <kbd>SELECT</kbd> when launching TWLMenu++, if you don't want widescreen to look glitched
1. Not every game is widescreen compatible. [Here is a list of games with widescreen support](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
1. If you're stuck in widescreen mode in all of TWL_FIRM (including the TWLMenu++ GUI) after following this guide and launching a widescreen-compatible game, delete `TwlBg.cxi` at `sd:/luma/sysmodules/`, and [uninstall](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) and [re-install](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++, and re-follow the above guide
1. Most widescreen patches will only adjust 3D elements for widescreen, 2D elements (such as menus) will only be stretched

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@ -13,11 +13,11 @@ Comme la plupart des avantages du Custom Firmware sont pour la Nintendo DSi et l
- [Guide de Hacking 3DS](https://3ds.hacks.guide)
- Commande Lightning : `mod 3ds`
- Commande TWLHelper : `guide 3ds`
- Commande Kuriisu : `guide 3ds`
- Kurisu command: `guide 3ds`
- [Guide de Hacking DSi](https://dsi.cfw.guide)
- Commande Lightning : `mod dsi`
- Commande TWLHelper : `guide dsi`
- Commande Kuriisu : `guide dsi`
- Kurisu command: `guide dsi`
### Vitesse du CPU
La Nintendo DS était livrée avec un processeur 67 MHz en 2004, et la Nintendo DSi avec un processeur 133 MHz cinq ans plus tard. La plupart des jeux sur Nintendo DS ont été faits avant la sortie de la Nintendo DSi et en tant que tel, le seul processeur disponible était celui de 67 MHz. Certaines applications sont faites pour cette vitesse et, par conséquent, ne fonctionnent pas bien avec une vitesse plus élevée. La plupart des jeux, cependant, vont surpasser leur performance originale avec une vitesse plus élevée.
@ -27,7 +27,7 @@ nds-bootstrap a une option TWL Clock Speed, mais il n'essaiera pas d'ajuster la
### Menu Nintendo DSi
Dans la version 1.4.0, les signatures RSA dans la liste blanche des Cartouches DS ne sont pas vérifiées. C'est une vulnérabilité qui peut être exploitée et qui vous permet d'accéder au processeur ARM9. Elle nécessite la version 1.4.0 (l'exploit a été corrigé dans les versions futures et n'existait pas dans les versions précédentes) et une flashcard avec une ROM modifiée.
Il y a aussi un problème connu dans la façon dont le menu Nintendo DSi calcule l'espace libre qui peut causer une erreur lors de l'utilisation du menu qui ne vient pas de la NAND d'origine, Pour plus d'informations, consultez la [page de dépannage hiyaCFW](../hiyacfw/troubleshooting#the-free-space-bug).
There is also a known glitch in the way the Nintendo DSi Menu calculates free space that can can cause an error when using the menu not from the original NAND, for more information see [hiyaCFW FAQ & Troubleshooting](../hiyacfw/faq#the-free-space-bug).
### Accès Nintendo DSi Slot-1 & blocage
L'accès Slot-1 est bloqué lors du lancement d'applications à partir du menu système, sauf si lesdites applications sont soit le lanceur Slot-1 lui-même, soit les paramètres du système. Afin de lancer normalement les cartouches slot-1 non lançables, vous devrez soit faire un exploit des paramètres système, soit installer Unlaunch. Sans l'un ou l'autre, vous ne pouvez pas lancer de flashcards non lançables et vous ne pouvez pas dumper de ROMs sur votre carte SD.

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@ -34,7 +34,7 @@ If you want to use the default kernel that the flashcard manufacturers intended,
However, the kernels that come with these cards are fundamentally flawed and it is preferable to outright replace them. Thankfully, 3rd party developers have made alternatives you can use:
- [YSmenu - menu + game loader](https://www.dropbox.com/sh/egadrhxj8gimu5t/AACv2KqWmeXEHkxoYRluobxha?dl=0) - Although it does not have the advantage of a customizable all-in-one menu, the game loader has far better compatibility with support for action-replay cheats
- [YSmenu - menu + game loader](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/) - Although it does not have the advantage of a customizable all-in-one menu, the game loader has far better compatibility with support for action-replay cheats
- [TWiLight Menu++ with nds-bootstrap](../twilightmenu/installing-flashcard) - Has a customizable all-in-one menu and supports cheats, but its B4DS mode (the mode used when it doesn't have the DSi's capabilities) has weak compatibility, some games even requiring the Memory Expansion Pak
- [TWiLight Menu++ with YSmenu](../twilightmenu/installing-flashcard) - Customizable all-in-one menu with high compatibility, but lacks cheat support

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@ -13,7 +13,7 @@ AP (Anti-Piracy) is a method used by developers to enforce legitimate purchases
- For nds-bootstrap, it can load an `.ips` file in order to circumvent said patches. This `.ips` file will be applied by nds-bootstrap in RAM so you can keep the ROM files intact. A pack of `.ips` files is included with TWiLight Menu++
- For Wood R4, these patches are included in the software itself, you will not need to modify the ROM itself
If there isn't an `.ips` file for your ROM or your software doesn't patch your ROM, you can try directly modifying the ROM itself using [nds-scene tool](https://gbatemp.net/download/retrogamefan-nds-rom-tool-v1-0_b1215.35735/).
If there isn't an `.ips` file for your ROM or your software doesn't patch your ROM, you can try directly modifying the ROM itself using [DS-Scene ROM Tool](https://gbatemp.net/download/retrogamefan-nds-rom-tool-v1-0_b1215.35735/).
### Cloneboot
Cloneboot est quand un jeu envoie ses propres exécutables ARM7 et ARM9 sur une autre console. Il est utilisé pour le téléchargement DS, pour le multijoueur avec une seule carte. Mais tous les jeux qui ont le multijoueur avec une seule carte n'utilisent pas cloneboot.

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@ -13,9 +13,10 @@ description: Informations sur l'utilisation de la connexion Wi-Fi sur la Nintend
Les hotspots sont utilisables, vous n'avez donc pas besoin de modifier la configuration de votre routeur.
### Créez un point d'accès wi-fi
Il y a des guides pour créer un hotspot compatible avec les jeux DS sur macOS et les ordinateurs Linux sur GBAtemp. Si vous êtes sous Windows, vous pouvez utiliser un Linux Live boot.
Il y a des guides pour créer un hotspot compatible avec les jeux DS sur macOS et les ordinateurs Linux sur GBAtemp. If you are using Windows 10, you can use a Linux Live Boot.
- [macOS](https://gbatemp.net/threads/571658)
- [Linux](https://gbatemp.net/threads/543283)
- [Windows](https://gbatemp.net/questions/how-can-i-put-a-live-os-on-a-dual-boot-with-windows.5319)
### Restauration Nintendo DS WFC
1. Lancez la configuration de la Connexion Wi-Fi Nintendo

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@ -1,32 +1,36 @@
---
lang: en-US
layout: wiki
layout: faq
section: hiyacfw
title: Troubleshooting
title: FAQ & Troubleshooting
long_title: hiyaCFW FAQ & Troubleshooting
category: other
description: Troubleshooting information for hiyaCFW
description: FAQ & Troubleshooting for hiyaCFW
---
### #-2435-8325
If your Nintendo DSi shows an error in this format when booting, with the # being a number, that means that bootstage 2 thinks something is wrong with your SDNAND. This is usually fixed by [reinstalling hiyaCFW](installing-hiyacfw).
#### How do I install apps to hiyaCFW's SDNAND?
You will need to use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to install any apps to the SDNAND.
### "An error has occurred"
#### Why do I get the #-2435-8325 error code?
If your Nintendo DSi shows an error in this format when booting, with the # being a number, that means that bootstage 2 thinks something is wrong with your SDNAND. This is usually fixed by [reinstalling hiyaCFW](installing).
#### Why do I get "An error has occurred" message when booting hiyaCFW?
When the Nintendo DSi Menu detects a problem it will usually show this generic error message, some of the causes are:
#### The free space bug
##### The free space bug
The Nintendo DSi Menu has a bug when checking the free space on large storage devices. While this can't occur on the actual NAND (since the chip is only 256 MiB), it can happen when using an SD card.
What works and what doesn't goes by every other range of two gibibytes. For example, having 0-2 GiB of free space works, but 2-4 GiB doesn't. The same goes for 4-6 GiB vs 6-8 GiB, up until you get to the size of your SD card.
The latest hiyaCFW version can create dummy files to work around this, so make sure that you download the latest version of [hiyaCFW](https://github.com/RocketRobz/hiyaCFW/releases/latest/download/hiyaCFW.7z) and copy `hiya.dsi` from "for SDNAND SD card" to the root of your SD card.
#### Over 39 titles
##### Over 39 titles
The Nintendo DSi Menu has a limit of 39 titles. If you have more than that, delete some from the folders in `sd:/title` or use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to uninstall them.
#### Too much space used by DSiWare
##### Too much space used by DSiWare
There is also a limit of 200 blocks (25MB) for DSiWare in the `00030004` folder. This can be worked around by installing as system apps using [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest).
#### Invalid title
##### Invalid title
There are several things you need to take into account when adding titles to hiyaCFW:
- Game card dumps cannot be run without being using a [forwarder](forwarders)
- Game card dumps cannot be run without being using a [forwarder](../ds-index/forwarders)
- Homebrew need to be built correctly using modern tools to work from the Nintendo DSi Menu

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@ -9,33 +9,27 @@ description: FAQ & Troubleshooting for nds-bootstrap
#### Pourquoi est-ce que je reçois un écran blanc en essayant de charger un jeu à partir de la carte SD ?
- Tout d'abord, vérifiez la [liste de compatibilité nds-bootstrap](https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/htmlview#gid=0) et assurez-vous que votre jeu est compatible
- Essayez avec tout les codes de triche désactivées pour ce jeu car certains codes ne sont pas compatibles avec nds-bootstrap pour le moment, vous pouvez utiliser <kbd class="l">L</kbd> pour désactiver tous les triches pour un jeu
- Try with all cheats disabled for that game as some cheats are not compatible with nds-bootstrap at the moment, you can use <kbd class="l">L</kbd> in the TWiLight Menu++ cheats menu to disable all cheats for a game
- If it worked before, delete the `fatTable` and `patchOffsetCache` folders in `sd:/_nds/nds-bootstrap/`
- Run the game with different settings, including changing the ARM9 CPU Speed, Async card read, DS/DSi Mode, sound quality, Card read DMA, etc
- It's probably not that big of an issue; ask in the [Discord server](https://discord.gg/yD3spjv) If the server says it's an nds-bootstrap issue, check if the game hasn't been reported already on [GitHub](https://github.com/DS-Homebrew/nds-bootstrap/issues). Check the closed issues too in case there has already been an issue closed in preference a different one. If it doesn't have any GitHub issue attached to it, go ahead and make a new one
#### nds-bootstrap troubleshooting
If you get issues with using the latest version of nds-bootstrap, here's how you can troubleshoot it.
1. Run the game with different settings, including changing the ARM9 CPU Speed, DS/DSi Mode, sound quality, Card Read DMA, etc
2. Supprimez les dossiers `fatTable` et `patchOffsetCache` dans `sd:/_nds/nds-bootstrap/`
3. Ce n'est probablement pas un si gros problème ; demandez sur le serveur [Discord](https://discord.gg/yD3spjv)
If the server says it's an nds-bootstrap issue, check if the game hasn't been reported already on GitHub. Check the closed issues too in case there has already been an issue closed in preference a different one. If it doesn't have any GitHub issue attached to it, go ahead and make a new one.
Also, make sure you add it to the [compatibility list](https://wiki.ds-homebrew.com/nds-bootstrap/testing) on Google Sheets.
If no solution has been found at this point, make sure you add it to the [compatibility list](https://wiki.ds-homebrew.com/nds-bootstrap/testing) on Google Sheets.
#### Why are there issues with ROM loading, even though they're run natively?
nds-bootstrap patches the ROM functions to run from an SD card, as the ROMs are hardcoded to read from Slot-1. There are also timing issues and AP measures (which most are already removed), both of which will cause the ROMs to not work properly.
#### Why use nds-bootstrap over a regular flashcard?
- Certaines ROMs compatibles sont chargées en RAM, permettant ainsi des temps de chargement plus rapides que même les cartouches normales
- Certain compatible ROMs are loaded into RAM, allowing for load times to be faster than even normal Game Cards
- Vous pouvez étendre la bus mémoire VRAM à 32 bits
- Utilize the DSi's additional CPU speed, allowing for better performance in some games
- Améliorez votre son avec 48 kHz
- Utiliser le mode DSi pour les fonctionnalités de DSi
- En utilisant certaines cartouches, vous pouvez utiliser l'IR dans votre application
- Using certain Game Cards, you are able to use IR in your application
- nds-bootstrap is open source, meaning developers can always update it to fix bugs and other things, even if the project gets discontinued
- The DS Memory Expansion Pak is emulated, meaning games that require that accessory will work
- Swap top and bottom screens in compatible games for more comfortable gameplay, or on systems with a broken or removed screen
- Take screenshots and edit values in the RAM using the in-game menu
#### Donor ROMs
Most SDK5 games can be selected as a Donor ROM (which can be done via TWiLight Menu++). The Donor ROM's ARM7 binary is copied by nds-bootstrap and replaces the ARM7 binary for the game that it is trying to run. This allows certain and SDK5 games to boot and save.

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@ -6,19 +6,24 @@ title: GodMode9i
description: Informations sur GodMode9i
---
[GodMode9i](https://github.com/DS-Homebrew/GodMode9i/) is an open source file browser for the Nintendo DS ecosystem, taking inspiration from GodMode9 for the Nintendo 3DS. GodMode9i has the ability to dump game cartridges, manage SD card files, browse NitroFS, calculate the SHA1 hash of files, edit binary files with a hex editor, and more.
[GodMode9i](https://github.com/DS-Homebrew/GodMode9i/) is an open source file browser for the Nintendo DS ecosystem, taking inspiration from GodMode9 for the Nintendo 3DS. GodMode9i has the ability to dump games, manage SD card files, browse NitroFS, calculate the SHA1 hash of files, edit binary files with a hex editor, and more.
## Dumping functionality
To dump game cartridges, select the drive in the drives list and follow the on-screen prompts.
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2/Game Boy Advance cartridges if running from Slot-1 flashcard, or Slot-1/Nintendo DS cartridges if GodMode9i is running from a Slot-2 flashcard
- On the Nintendo DSi family of systems, Unlaunch is required for access to Slot-1
To dump games, select the drive in the drives list and follow the on-screen prompts.
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
- On the Nintendo DSi family of systems, Unlaunch is required for dumping Slot-1 games to the SD card
- Follow [dsi.cfw.guide](https://dsi.cfw.guide/) for instructions on how to install Unlaunch
- On the Nintendo 3DS family of systems, a modern CFW environment is required to launch GodMode9i
- Follow [3ds.hacks.guide](https://3ds.hacks.guide/) for instructions on how to install Luma3DS + boot9strap
### Troubleshooting
## Troubleshooting and FAQ
#### How do I get past the "mounting drive(s)" screen while starting it up?
This happens when you launch GodMode9i from [hiyaCFW](../hiyacfw). You can hold <kbd class="face">X</kbd> while launching GodMode9i to skip NAND mounting. Alternatively, you can launch GodMode9i directly from Unlaunch to be able to mount the NAND.
#### Why can't I add, remove, or edit files on the NAND?
Editing files on the DSi NAND is not safe and can easily lead to a brick, so GodMode9i intentionally lacks this capability.
#### Why can't I view NDS file info for some DSiWare?
Some DSiWare, specifically those located in the `0003000f` folder, contain system data and do not have a valid banner.

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@ -41,29 +41,38 @@ Celles-ci ne s'appliquent pas à DSiWare.
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> pendant 3 secondes : Copier la RAM vers `sd:/_nds/nds-bootstrap`, comme `ramDump.bin`
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Bas</kbd> + <kbd class="face">B</kbd> pendant 2 secondes : Retour dans TWiLight Menu++
- <kbd class="l">L</kbd> + <kbd>Bas</kbd> + <kbd>SELECT</kbd>: Ouvrir le menu en jeu
- Visionneuse de RAM
- <kbd>Up</kbd>/<kbd>Down</kbd>: Défilement
- <kbd>Gauche</kbd> / <kbd>Droite</kbd>: Défilement rapide
- <kbd class="face">A</kbd>: Entrer dans l'éditeur de RAM
- <kbd class="face">B</kbd>: Retour dans le menu en jeu
- <kbd class="face">Y</kbd>: Spécifiez une adresse à laquelle aller
- <kbd>Haut</kbd> / <kbd>Bas</kbd>: Augmenter/Diminuer la valeur sélectionnée
- <kbd>Gauche</kbd> / <kbd>Droite</kbd>: Sélectionnez une valeur
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Retourner à la RAM Viewer/Editor à l'adresse spécifiée
- Éditeur de RAM
- <kbd>Haut</kbd> / <kbd>Bas</kbd> / <kbd>Gauche</kbd> / <kbd>Droite</kbd>: Sélectionner une valeur
- <kbd class="face">A</kbd>: Modifier la valeur sélectionnée
- <kbd>Haut</kbd> / <kbd>Bas</kbd>: Augmentez / Diminuez la valeur de 1h
- <kbd>Gauche</kbd> / <kbd>Droite</kbd>: Augmenter / Diminuer la valeur de 10h
- <kbd class="face">A</kbd> / <kbd class="face">B</kbd>: Terminer la modification de la valeur
- <kbd class="face">B</kbd>: Retourner à la visionneuse de RAM
- <kbd class="face">Y</kbd>: Spécifiez une adresse à laquelle aller
- <kbd>Haut</kbd> / <kbd>Bas</kbd>: Augmenter/Diminuer la valeur sélectionnée
- <kbd>Gauche</kbd> / <kbd>Droite</kbd>: Sélectionnez une valeur
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Retourner à la visionneuse ou l'éditeur de RAM à l'adresse spécifiée
- Le menu en jeu n'est pas accessible dans les jeux DSi Enhanced/Exclusive en mode DSi, donc essayer d'utiliser le combo de boutons dans ces parties va à la place quitter le jeu
- <kbd class="r">R</kbd>: Advance by one frame
- Screenshot
- <kbd>Up</kbd>/<kbd>Down</kbd>/<kbd>Left</kbd>/<kbd>Right</kbd>: Change VRAM bank
- <kbd class="face">A</kbd>: Save screenshot
- <kbd class="face">B</kbd>: Return to in-game menu
- RAM Viewer
- <kbd>Up</kbd>/<kbd>Down</kbd>: Scroll
- <kbd>Left</kbd>/<kbd>Right</kbd>: Fast scroll
- <kbd class="r">R</kbd> + <kbd>Down</kbd>/<kbd>Up</kbd>: Faster scroll
- <kbd class="r">R</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd>: Fastest scroll
- <kbd class="face">A</kbd>: Enter RAM Editor
- <kbd class="face">B</kbd>: Return to in-game menu
- <kbd class="face">Y</kbd>: Specify an address to jump to
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
- RAM Editor
- <kbd>Up</kbd>/<kbd>Down</kbd>/<kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
- <kbd class="face">A</kbd>: Modify selected value
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease value by 1h
- <kbd>Left</kbd>/<kbd>Right</kbd>: Increase/Decrease value by 10h
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Finish modifying value
- <kbd class="face">B</kbd>: Return to RAM Viewer
- <kbd class="face">Y</kbd>: Specify an address to jump to
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
- The in-game menu is not accessible in DSi-Enhanced/Exclusive games running in DSi Mode, so attempting to use the button combo in those games will do nothing
- Seul le combo de boutons d'échange d'écran fonctionnera en mode B4DS, les autres ne fonctionneront pas
- Retourner sur TWiLight Menu++ peut ne pas fonctionner sur certains modèles O3DS
- The button combination for opening the in-game menu can be changed in the TWiLight Menu++ settings
- Screenshots are saved to `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
#### Raccourcis de démarrage
Celles-ci devraient être pressées sur le menu TWiLight Menu++ écran de démarrage / à droite après l'écran de démarrage Nintendo DSi.

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@ -10,7 +10,7 @@ description: Comment créer des arrière-plans d'Unlaunch personnalisés et les
Vous pouvez trouver des fonds pour Unlaunch prémâchés sur le [site TWiLight Menu++ skins](https://skins.ds-homebrew.com/unlaunch/).
{:.alert .alert-info}
En utilisant TWiLight Menu++, vous pouvez patcher l'installateur d'Unlaunch pour avoir une image d'arrière-plan personnalisée. Cela doit être un GIF de 256 x 192, avec quelques restrictions :
Using TWiLight Menu++ you can patch the Unlaunch installer to have a custom background image and text color palette. Cela doit être un GIF de 256 x 192, avec quelques restrictions :
- Seule la première image sera montrée, pas d'arrière-plan animé
- Le fichier doit être inférieur ou égal à 15 472 octets
- Les GIF avec plus de 31 couleurs nécessitent des palettes spécialement conçues pour éviter de casser le texte

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@ -11,7 +11,7 @@ description: FAQ et dépannage pour TWiLight Menu++
Pour plus de FAQs, veuillez visiter le [sujet GBAtemp](https://gbatemp.net/threads/ds-i-3ds-twilight-menu-gui-for-ds-i-games-and-ds-i-menu-replacement.472200/).
{:.alert .alert-info}
#### Pourquoi ma 3DS / 2DS est-elle bloquée sur des écrans noirs, plantage, éteint, etc lorsque je lance TWiLight Menu++ ?
#### Why does my 3DS get stuck on black screens, crash, power off, etc when launching TWiLight Menu++?
TWL_FIRM aurait pu d'une manière ou d'une autre être corrompu. Suivez ce guide pour résoudre le problème : <https://3ds.hacks.guide/troubleshooting#dsi--ds-functionality-is-broken-after-completing-the-guide>
#### Comment puis-je corriger le fait d'obtenir un écran blanc lors du démarrage de TWiLight Menu++ ?
@ -20,36 +20,34 @@ TWL_FIRM aurait pu d'une manière ou d'une autre être corrompu. Suivez ce guide
- Si cela ne fonctionne pas non plus, essayez une autre carte SD
#### Où est le thème Acekard/Wood UI ?
Le thème acekard (aussi appelé Wood UI) a été supprimé en raison de son comportement bogué et de la corruption de la carte SD. Veuillez patienter pour un fix. La progression pour le retour de ce thème peut être trouvé sur [cette requête](https://github.com/DS-Homebrew/TWiLightMenu/pull/1109).
The Acekard (also called Wood UI) theme was removed due to its buggy behavior and causing SD card corruption. Veuillez patienter pour un fix. La progression pour le retour de ce thème peut être trouvé sur [cette requête](https://github.com/DS-Homebrew/TWiLightMenu/pull/1109).
#### Comment puis-je réparer le redémarrage de TWiLight Menu++ ou donner une erreur Guru Meditation lors du lancement d'un jeu?
Allez dans les paramètres TWLMenu++ et désactivez `Mise à jour des jeux joués récemment`.
#### Pourquoi est-ce que j'ai un écran blanc en essayant de charger un jeu à partir de la carte SD ?
- Tout d'abord, vérifiez [la liste de compatibilité nds-bootstrap](https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/htmlview#gid=0) et assurez-vous que votre jeu est compatible
- Essayez avec tout les codes de triche désactivées pour ce jeu car certains codes ne sont pas compatibles avec nds-bootstrap pour le moment, vous pouvez utiliser <kbd class="l">L</kbd> pour désactiver tous les triches pour un jeu
- Si cela fonctionnait avant, supprimez les dossiers `fatTable` et `patchOffsetCache` dans `sd:/_nds/nds-bootstrap/`
#### Why do I get a white screen when trying to load a DS game from SD card?
See [Why do I get a white screen when trying to load a game from SD card?](../nds-bootstrap/faq?faq=why-do-i-get-a-white-screen-when-trying-to-load-a-game-from-sd-card) on the nds-bootstrap FAQ page.
#### Comment utiliser des cheats ?
Vous devez avoir une base de données de cheats sous la forme d'un fichier `usrcheat.dat` dans le dossier `sd:/_nds/TWiLightMenu/extras/`. La base de données de cheats la plus récente est celle de [DeadSkullzJr](https://gbatemp.net/threads/deadskullzjrs-flashcart-cheat-databases.488711/).
- Sur la 3DS, cette base de données est disponible dans l'application Universal Updater en tant que "NDS Cheat Databases." Cela l'installera automatiquement à l'emplacement requis.
You need to have a cheat DB in the form of a `usrcheat.dat` file in the `sd:/_nds/TWiLightMenu/extras/` folder. The most updated cheat database is [DeadSkullzJr's](https://gbatemp.net/threads/deadskullzjrs-flashcart-cheat-databases.488711/).
- On the 3DS, this database is available in the Universal-Updater app as "NDS Cheat Databases." This will automatically install it to the required location.
Vous pouvez aussi utiliser [r4cce](http://hp.vector.co.jp/authors/VA013928/soft_en.html) pour créer votre propre base de données de cheats.
Alternatively, you can use [r4cce](http://hp.vector.co.jp/authors/VA013928/soft_en.html) to create your own cheat DB.
#### Comment afficher une image personnalisée sur l'écran supérieur de mon thème DSi ?
Une image aléatoire `.png` dans `sd:/_nds/TWiLightMenu/dsimenu/photos/` sera affichée chaque fois que le menu est chargé.
A random `.png` image in `sd:/_nds/TWiLightMenu/dsimenu/photos/` will be shown each time the menu is loaded. If there are no applicable images, screenshots taken by nds-bootstrap will be used instead.
- L'image(s) ne doit pas être plus grande que 208x156
- Si vous avez des erreurs, c'est probablement une erreur avec la taille de l'image. Veuillez utiliser [tinypng](https://tinypng.com) pour réduire la taille
- The images(s) must be no bigger than 208x156
- If you have errors, it's most likely an error with the image size. Please use [tinypng](https://tinypng.com) to reduce the size
#### Comment avoir des jeux ?
Vous pouvez télécharger des jeux homebrew sur [Universal-DB](https://db.universal-team.net/ds) et [GameBrew](https://www.gamebrew.org/wiki/List_of_all_DS_homebrew#Games). Pour avoir vos dumps de vos jeux physiques :
- Sur DS, vous pouvez utiliser [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) pour dumper vos jeux GBA et, si vous avez une flashcard Slot-2, des jeux DS
- Sur DSi vous pouvez utiliser [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) pour dumper vos jeux DS et DSiWare
- Sur 3DS, vous pouvez utiliser [GodMode9](https://github.com/d0k3/GodMode9/releases) pour dumper vos jeux DS, DSiWare et Console Virtuelle
You can download homebrew games from [Universal-DB](https://db.universal-team.net/ds) and [GameBrew](https://www.gamebrew.org/wiki/List_of_all_DS_homebrew#Games). To get dumps of your retail games:
- On DS you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) to dump your GBA games and, if you have a Slot-2 flashcart, DS games. If you only have a Slot-1 flashcard and would like to dump a DS game, you can use [Wooddumper](https://digiex.net/attachments/wooddumper_r89-zip.14735/), which requires a Wi-Fi connection compatible with the DS, as well as an FTP client on a separate device to receive the ROM
- On DSi you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) to dump your DS games and DSiWare
- On 3DS you can use [GodMode9](https://github.com/d0k3/GodMode9/releases) to dump your DS games, DSiWare, and Virtual Console titles
#### Puis-je avoir les fichiers de sauvegarde de mes cartouches sur ma carte SD et vice versa?
Oui, vous pouvez utiliser [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) sur DSi et 3DS ou [Checkpoint](https://github.com/FlagBrew/Checkpoint/releases) sur 3DS.
#### Can I get the save files from my Game Cards onto my SD card or vice versa?
Yes, you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) on DSi and 3DS or [Checkpoint](https://github.com/FlagBrew/Checkpoint/releases) on 3DS.
#### Comment changer la langue de TWiLight Menu++ ?
1. Ouvrez les paramètres TWiLight Menu++, vous pouvez le faire en maintenant <kbd>SELECT</kbd> tout en chargeant TWiLight Menu++
@ -58,14 +56,13 @@ Oui, vous pouvez utiliser [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/r
- Vous pouvez également modifier les deux prochaines options car elles contrôlent la langue des jeux DS et leurs titres dans TWiLight Menu++
#### Est-ce un émulateur DS(i) ?
Non, ce n'est pas un émulateur. Le menu et les jeux DS (chargés via nds-bootstrap) sont exécutés nativement en mode DS/DSi de la console. Les seules consoles émulées sont les anciennes consoles, mais en partie pour GBA (comme certaines ou toutes les parties comme les graphiques sont exécutées nativement).
No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) are ran natively in the console's DS/DSi mode. The only consoles emulated are the past consoles, but partially for GBA (as some or all parts like graphics are ran natively).
#### Quels sont les systèmes supportés par TWiLight Menu++ ?
Voir [Liste des systèmes supportés par TWiLight Menu++](../ds-index/emulators#list-of-supported-systems-by-twilight-menu).
See [List of Systems Supported by TWiLight Menu++](../ds-index/emulators#list-of-supported-systems-by-twilight-menu).
#### Pourquoi les entrées de l'écran tactile ne fonctionne pas sur le sudokuhax?
Selon le fichier de sauvegarde de sudokuhax, les entrées de l'écran tactile peuvent ne pas fonctionner.
Depending on the save file of sudokuhax, the touch screen inputs may not work.
#### The Biggest Loser peut-il démarrer TWiLight Menu++ ?
Non. Comme The Biggest Loser est un jeu Slot-1, et non un jeu DSiWare, l'accès SD est désactivé lorsque vous utilisez des cartes Slot-1.
No. As The Biggest Loser is a Slot-1 game, and not a DSiWare game, SD access is disabled when running Slot-1 cards.

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@ -13,7 +13,7 @@ tabs:
manual: Manuel
---
Vous avez besoin d'un Custom Firmware sur votre 3DS, suivez [3ds.hacks.guide](https://3ds.hacks.guide) pour l'installer
You will first need to have custom firmware on your 3DS, follow [3ds.hacks.guide](https://3ds.hacks.guide) to install it
{:.alert .alert-info}
{% capture tab-working-camera %}

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@ -14,7 +14,7 @@ Nécessite une console Nintendo 3DS ou 2DS.
- Assurez-vous que le `boot.firm` de Luma est à la racine de la carte SD pour que cela fonctionne
### Installation
1. Téléchargez [TWPatch](https://db.universal-team.net/assets/files/TWPatch.cia) et copiez `TWPatch.cia` sur votre carte SD ([thread GBATemp](https://gbatemp.net/threads/twpatcher-ds-i-mode-screen-filters-and-patches.542694/))
1. Download [TWPatch](https://db.universal-team.net/assets/files/TWPatch.cia) and copy `TWPatch.cia` to your SD card ([GBAtemp thread](https://gbatemp.net/threads/twpatcher-ds-i-mode-screen-filters-and-patches.542694/))
1. Installez `TWPatch.cia` en utilisant FBI
- Vous pouvez également utiliser Universal-Updater pour installer TWPatch au lieu des deux étapes précédentes
1. Retournez au menu home et lancez TWPatch
@ -35,3 +35,4 @@ Vous avez terminé ! Profitez de vos jeux DS en plein écran !
1. Ne maintenez pas <kbd>START</kbd> ou <kbd>SELECT</kbd> lors du lancement de TWLMenu++, si vous ne voulez pas que le plein écran apparaisse buggé
1. Tous les jeux ne sont pas compatibles avec le plein écran. [Here is a list of games with widescreen support](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
1. If you're stuck in widescreen mode in all of TWL_FIRM (including the TWLMenu++ GUI) after following this guide and launching a widescreen-compatible game, delete `TwlBg.cxi` at `sd:/luma/sysmodules/`, and [uninstall](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) and [re-install](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++, and re-follow the above guide
1. Most widescreen patches will only adjust 3D elements for widescreen, 2D elements (such as menus) will only be stretched

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@ -13,11 +13,11 @@ While most of the benefits of Custom Firmware are for the Nintendo DSi and the N
- [מדריך פריצה 3DS](https://3ds.hacks.guide)
- פקודת Lightning: `mod 3ds`
- TWLHelper command: `guide 3ds`
- Kuriisu command: `guide 3ds`
- Kurisu command: `guide 3ds`
- [מדריך פריצת DSi](https://dsi.cfw.guide)
- Lightning command: `mod dsi`
- TWLHelper command: `guide dsi`
- Kuriisu command: `guide dsi`
- Kurisu command: `guide dsi`
### מהירויות מעבד
The Nintendo DS shipped with a 67 MHz processor in 2004, and the Nintendo DSi shipped with an 133 MHz processor five years later. Most games of the Nintendo DS library were made before the Nintendo DSi came out, and as such the only processor available to them was 67 MHz. Some applications tied themselves to that clock speed and as a result, will not work well with a higher clock speed. Most games, however, outperform the original with a higher clock speed.
@ -27,7 +27,7 @@ nds-bootstrap has TWL Clock Speed as an option, but it will not try to adjust th
### Nintendo DSi Menu
In version 1.4.0, RSA signatures in the DS Game Card whitelist aren't verified. This is a vulnerability that can be exploited, and it allows you to take access over the ARM9 processor. It requires version 1.4.0 (it was patched in future versions and didn't exist in prior versions) and a flashcard with a modified ROM.
There is also a known glitch in the way the Nintendo DSi Menu calculates free space that can can cause an error when using the menu not from the original NAND, for more information see the [hiyaCFW troubleshooting page](../hiyacfw/troubleshooting#the-free-space-bug).
There is also a known glitch in the way the Nintendo DSi Menu calculates free space that can can cause an error when using the menu not from the original NAND, for more information see [hiyaCFW FAQ & Troubleshooting](../hiyacfw/faq#the-free-space-bug).
### גישה & חסימה לSlot-1 בNintendo DSi
Slot-1 access is blocked when launching applications from the system menu, except if said applications is either the Slot-1 launcher itself or System Settings. In order to launch normally unlaunchable Slot-1 cartridges, you'll need to either make a System Settings exploit or install Unlaunch. Without either of those, you cannot launch unlaunchable flashcards and you cannot dump ROMs to your SD card.

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@ -34,7 +34,7 @@ If you want to use the default kernel that the flashcard manufacturers intended,
However, the kernels that come with these cards are fundamentally flawed and it is preferable to outright replace them. Thankfully, 3rd party developers have made alternatives you can use:
- [YSmenu - menu + game loader](https://www.dropbox.com/sh/egadrhxj8gimu5t/AACv2KqWmeXEHkxoYRluobxha?dl=0) - Although it does not have the advantage of a customizable all-in-one menu, the game loader has far better compatibility with support for action-replay cheats
- [YSmenu - menu + game loader](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/) - Although it does not have the advantage of a customizable all-in-one menu, the game loader has far better compatibility with support for action-replay cheats
- [TWiLight Menu++ with nds-bootstrap](../twilightmenu/installing-flashcard) - Has a customizable all-in-one menu and supports cheats, but its B4DS mode (the mode used when it doesn't have the DSi's capabilities) has weak compatibility, some games even requiring the Memory Expansion Pak
- [TWiLight Menu++ with YSmenu](../twilightmenu/installing-flashcard) - Customizable all-in-one menu with high compatibility, but lacks cheat support

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@ -13,7 +13,7 @@ AP (Anti-Piracy) is a method used by developers to enforce legitimate purchases
- For nds-bootstrap, it can load an `.ips` file in order to circumvent said patches. This `.ips` file will be applied by nds-bootstrap in RAM so you can keep the ROM files intact. A pack of `.ips` files is included with TWiLight Menu++
- For Wood R4, these patches are included in the software itself, you will not need to modify the ROM itself
If there isn't an `.ips` file for your ROM or your software doesn't patch your ROM, you can try directly modifying the ROM itself using [nds-scene tool](https://gbatemp.net/download/retrogamefan-nds-rom-tool-v1-0_b1215.35735/).
If there isn't an `.ips` file for your ROM or your software doesn't patch your ROM, you can try directly modifying the ROM itself using [DS-Scene ROM Tool](https://gbatemp.net/download/retrogamefan-nds-rom-tool-v1-0_b1215.35735/).
### Cloneboot
Cloneboot זה כאשר משחק שולח את הבינארים של ARM7 וARM9 שלו למכשיר אחר. זה בשימוש בDS Download עבור משחקים בעלי מולטפלייר עם קלטת אחת. אך לא כל המשחקים שיש להם מולטפלייר עם קלטת אחת משתמשים בcloneboot.

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@ -13,9 +13,10 @@ description: מידע על שימוש בWi-FI על הנינטנדו DS
ניתן להשתמש בנקודות גישה/נקודות חמות, כך שלא צריך לשנות את ההגדרות של הראוטר שלכם.
### יצירת נקודה חמה
ישנם מדריכים על יצירת נקודות חמות המתאימות למשחקי DS על מחשבי macOS וLinux בGBAtemp. אם אתם בWindows אתם יכולים להשתמש בLinux live boot.
ישנם מדריכים על יצירת נקודות חמות המתאימות למשחקי DS על מחשבי macOS וLinux בGBAtemp. If you are using Windows 10, you can use a Linux Live Boot.
- [macOS](https://gbatemp.net/threads/571658)
- [Linux](https://gbatemp.net/threads/543283)
- [Windows](https://gbatemp.net/questions/how-can-i-put-a-live-os-on-a-dual-boot-with-windows.5319)
### שחזור Nintendo DS WFC
1. הפעילו את הNintendo Wi-Fi Connection Setup

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@ -1,32 +1,36 @@
---
lang: he-IL
layout: wiki
layout: faq
section: hiyacfw
title: פתרון תקלות
title: FAQ & Troubleshooting
long_title: hiyaCFW FAQ & Troubleshooting
category: other
description: מידע על פתרון בעיות עבור hiyaCFW
description: FAQ & Troubleshooting for hiyaCFW
---
### #-2435-8325
אם הNintendo DSi מראה שגיאה בפורמט הזה כשהוא נדלק, כאשר ה# הוא מספר, זה סימן שbootstage 2 חושב שיש בעיה כלשהי עם הSDNAND שלכם. לרוב ניתן לפתור את זה על ידי [התקנה מחדש של hiyaCFW](installing-hiyacfw).
#### How do I install apps to hiyaCFW's SDNAND?
You will need to use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to install any apps to the SDNAND.
### "An error has occurred" ("אירעה שגיאה")
כשתפריט הNintendo DSi מזהה בעיה הוא לרוב יציג את הודעת השגיאה הגנרית הזאת, חלק מהסיבות הן:
#### Why do I get the #-2435-8325 error code?
If your Nintendo DSi shows an error in this format when booting, with the # being a number, that means that bootstage 2 thinks something is wrong with your SDNAND. This is usually fixed by [reinstalling hiyaCFW](installing).
#### באג המקום הפנוי
לתפריט הNintendo DSi יש באג כאשר הוא בודק את המקום הפנוי בהתקני אחסון גדולים יותר. בעוד שזה לא קורה בNAND אמיתי (מאחר והציפ הוא רק 256MiB), זה יכול לקרות כאשר משתמשים בכרטיס SD.
#### Why do I get "An error has occurred" message when booting hiyaCFW?
When the Nintendo DSi Menu detects a problem it will usually show this generic error message, some of the causes are:
מה שעובד ומה שלא תלוי בטווח של 2 גיגהבייט. לדוגמה, 0-2 GiB עובד, אבל 2-4 GiB לא. בדומה עבור 4-6 GiB מול 6-8 GiB, עד שתגיעו לגודל של כרטיס הSD שלכם.
##### The free space bug
The Nintendo DSi Menu has a bug when checking the free space on large storage devices. While this can't occur on the actual NAND (since the chip is only 256 MiB), it can happen when using an SD card.
הגרסה האחרונה של hiyaCFW יכולה ליצור קבצי דמה על מנת לעקוף את זה, אז וודאו שאתם מורידים את הגרסה האחרונה של [hiyaCFW](https://github.com/RocketRobz/hiyaCFW/releases/latest/download/hiyaCFW.7z) והעתיקו את `hiya.dsi` מהתיקייה "for SDNAND SD card" אל כרטיס הSD שלכם.
What works and what doesn't goes by every other range of two gibibytes. For example, having 0-2 GiB of free space works, but 2-4 GiB doesn't. The same goes for 4-6 GiB vs 6-8 GiB, up until you get to the size of your SD card.
#### מעל 39 כותרים
לתפריט הNintendo DSi יש מגבלה של 39 כותרים. אם יש לכם יותר מזה, מחקו חלק מהתיקיייות ב`sd:/title` או השתמשו ב[TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) על מנת למחוק אותם.
The latest hiyaCFW version can create dummy files to work around this, so make sure that you download the latest version of [hiyaCFW](https://github.com/RocketRobz/hiyaCFW/releases/latest/download/hiyaCFW.7z) and copy `hiya.dsi` from "for SDNAND SD card" to the root of your SD card.
#### יותר מידי מקום בשימוש על ידי DSiWare
ישנה גם מגבלה של 200 בלוקים (25MB) עבור DSiWare בתיקייה `00030004`. ניתן לעקוף את זה על ידי התקנתם כאפליקציות מערכת באמצעות [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest).
##### Over 39 titles
The Nintendo DSi Menu has a limit of 39 titles. If you have more than that, delete some from the folders in `sd:/title` or use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to uninstall them.
#### כותר לא תקינה
ישנם מספר דברים שצריכים לקחת בחשבון כאשר מוסיפים כותרים לhiyaCFW:
- דאמפים מקלטות משחק לא יכולים לרוץ ללא שימוש ב[מקדם](forwarders)
##### Too much space used by DSiWare
There is also a limit of 200 blocks (25MB) for DSiWare in the `00030004` folder. This can be worked around by installing as system apps using [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest).
##### Invalid title
There are several things you need to take into account when adding titles to hiyaCFW:
- Game card dumps cannot be run without being using a [forwarder](../ds-index/forwarders)
- הומברו צריך להבנות בצורה נכונה באמצעות כלים מודרניים על מנת שירוץ דרך תפריט הNintendo DSi

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@ -9,33 +9,27 @@ description: שאלות ותשובות & פתרון בעיות עבור nds-boot
#### למה אני מקבל מסך לבן כשאני מנסה להפעיל משחק מכרטיס הSD?
- ראשית, בדקו את [רשימת התאימות של nds-bootstrap](https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/htmlview#gid=0) ו-ודאו שהמשחק שלכם נתמך
- נסו עם כל הצ'יטים מבוטלים למשחק זה, מאחר וחלק מהצ'יטים לא מותאמים לnds-bootstrap כרגע. ניתן להשתמש ב<kbd class="l">L</kbd> לבטל את כל הציטים למשחק מסויים
- Try with all cheats disabled for that game as some cheats are not compatible with nds-bootstrap at the moment, you can use <kbd class="l">L</kbd> in the TWiLight Menu++ cheats menu to disable all cheats for a game
- אם המשחק עבד בעבר, מחקו את התיקיה `fatTable` ואת התיקיה `patchOffsetCache` מתוך `sd:/_nds/nds-bootstrap/`
- Run the game with different settings, including changing the ARM9 CPU Speed, Async card read, DS/DSi Mode, sound quality, Card read DMA, etc
- It's probably not that big of an issue; ask in the [Discord server](https://discord.gg/yD3spjv) If the server says it's an nds-bootstrap issue, check if the game hasn't been reported already on [GitHub](https://github.com/DS-Homebrew/nds-bootstrap/issues). Check the closed issues too in case there has already been an issue closed in preference a different one. If it doesn't have any GitHub issue attached to it, go ahead and make a new one
#### פתרון בעיות עבור nds-bootstrap
If you get issues with using the latest version of nds-bootstrap, here's how you can troubleshoot it.
1. הריצו את המשחק עם הגדרות שונות, כולל שינוי ARM9 CPU Speed, DS/DSi Mode, sound quality, Card Read DMA וכו'
2. מחקו את התיקיה `fatTable` ואת התיקיה `patchOffsetCache` מתוך `sd:/_nds/nds-bootstrap/`
3. רוב הסיכויים שזוהי לא בעיה רצינית; שאלו ב[שרת הDiscord](https://discord.gg/yD3spjv)
אם השרת אומר שזאת בעיה של nds-bootstrap, בדקו אם המשחק לא דווח כבר בGitHub. Check the closed issues too in case there has already been an issue closed in preference a different one. אם אין אף בעיה בGitHub שמשוייכת למשחק, יצרו חדשה.
בנוסף, וודאו שאתם מוסיפים את זה אל [רשימת התאימות](https://wiki.ds-homebrew.com/nds-bootstrap/testing) בGoogle Sheets.
If no solution has been found at this point, make sure you add it to the [compatibility list](https://wiki.ds-homebrew.com/nds-bootstrap/testing) on Google Sheets.
#### Why are there issues with ROM loading, even though they're run natively?
nds-bootstrap patches the ROM functions to run from an SD card, as the ROMs are hardcoded to read from Slot-1. There are also timing issues and AP measures (which most are already removed), both of which will cause the ROMs to not work properly.
#### Why use nds-bootstrap over a regular flashcard?
- רומים מתאימים נטענים ישירות לRAM, דבר המאפשר זמני טעינה מהירים אפילו יותר מקלטות רגילות
- Certain compatible ROMs are loaded into RAM, allowing for load times to be faster than even normal Game Cards
- ניתן להגדיל את הVRAM memory bus ל32-bit
- ניצול של המהירות שעון הנוספת של הDSi, המאפשר לביצועים טובים יותר בחלק מהמשחקים
- שפרו את הצלילים במשחק עם 48 kHz
- השתמשו במצב DSi, המאפשר פונקציות של DSi
- באמצעות קלטות מסויימות, ניתן להשתמש בIR באפלקיציה שלכם
- Using certain Game Cards, you are able to use IR in your application
- nds-bootstrap הוא תוכנת קוד פתוח, כלומר מפתחים יוכלו תמיד לעדכן אותו לשיפור באגים ודברים נוספים, אפילו אם הפרויקט הופסק
- קיימת אימלוציה של הDS Memory Expansion Pak, כך שמשחקים שדורשים את התוסף הזה יעבדו
- החליפו את המסך העליון והתחתון במשחקים נתמכים בשביל משחקיות נוחה יותר, או במכשירים בהם מסך נשבר או הוסר
- Take screenshots and edit values in the RAM using the in-game menu
#### Donor ROMs
Most SDK5 games can be selected as a Donor ROM (which can be done via TWiLight Menu++). The Donor ROM's ARM7 binary is copied by nds-bootstrap and replaces the ARM7 binary for the game that it is trying to run. This allows certain and SDK5 games to boot and save.

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@ -6,19 +6,24 @@ title: GodMode9i
description: מידע על GodMode9i
---
[GodMode9i](https://github.com/DS-Homebrew/GodMode9i/) is an open source file browser for the Nintendo DS ecosystem, taking inspiration from GodMode9 for the Nintendo 3DS. GodMode9i has the ability to dump game cartridges, manage SD card files, browse NitroFS, calculate the SHA1 hash of files, edit binary files with a hex editor, and more.
[GodMode9i](https://github.com/DS-Homebrew/GodMode9i/) is an open source file browser for the Nintendo DS ecosystem, taking inspiration from GodMode9 for the Nintendo 3DS. GodMode9i has the ability to dump games, manage SD card files, browse NitroFS, calculate the SHA1 hash of files, edit binary files with a hex editor, and more.
## Dumping functionality
To dump game cartridges, select the drive in the drives list and follow the on-screen prompts.
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2/Game Boy Advance cartridges if running from Slot-1 flashcard, or Slot-1/Nintendo DS cartridges if GodMode9i is running from a Slot-2 flashcard
- On the Nintendo DSi family of systems, Unlaunch is required for access to Slot-1
To dump games, select the drive in the drives list and follow the on-screen prompts.
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
- On the Nintendo DSi family of systems, Unlaunch is required for dumping Slot-1 games to the SD card
- Follow [dsi.cfw.guide](https://dsi.cfw.guide/) for instructions on how to install Unlaunch
- On the Nintendo 3DS family of systems, a modern CFW environment is required to launch GodMode9i
- Follow [3ds.hacks.guide](https://3ds.hacks.guide/) for instructions on how to install Luma3DS + boot9strap
### Troubleshooting
## Troubleshooting and FAQ
#### How do I get past the "mounting drive(s)" screen while starting it up?
This happens when you launch GodMode9i from [hiyaCFW](../hiyacfw). You can hold <kbd class="face">X</kbd> while launching GodMode9i to skip NAND mounting. Alternatively, you can launch GodMode9i directly from Unlaunch to be able to mount the NAND.
#### Why can't I add, remove, or edit files on the NAND?
Editing files on the DSi NAND is not safe and can easily lead to a brick, so GodMode9i intentionally lacks this capability.
#### Why can't I view NDS file info for some DSiWare?
Some DSiWare, specifically those located in the `0003000f` folder, contain system data and do not have a valid banner.

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@ -41,29 +41,38 @@ description: שליטה ומקשים עבור TWiLight Menu++
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>למטה</kbd> + <kbd class="face">A</kbd> למשך 3 שניות: חלץ את הRAM אל `sd:/_nds/nds-bootstrap`, בתור `ramDump.bin`
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>למטה</kbd> + <kbd class="face">B</kbd> למשך 2 שניות: חזרה לTWiLight Menu++
- <kbd class="l">L</kbd> + <kbd>למטה</kbd> + <kbd>SELECT</kbd>: פתח את התפריט בזמן משחק
- צופה RAM
- <kbd>למעלה</kbd>/<kbd>למטה</kbd>: גלילה
- <kbd>שמאלה</kbd>/<kbd>ימינה</kbd>: גלילה מהירה
- <kbd class="face">A</kbd>: הכנס אל עורך הRAM
- <kbd class="face">B</kbd>: צא מהתפריט בזמן משחק
- <kbd class="face">Y</kbd>: ציין כתובת לקפוץ אליה
- <kbd>למעלה</kbd>/<kbd>למטה</kbd>: הגדל/הפחת את הערך הנבחר
- <kbd>שמאל</kbd>/<kbd>ימין </kbd>: בחר ערך
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: חזור אל צופה/עורך הRAM בכתובת נבחרת
- עורך הRAM
- <kbd>למעלה</kbd>/<kbd>למטה</kbd>/<kbd>שמאלה</kbd>/<kbd>ימינה</kbd>: בחר ערך
- <kbd class="face">A</kbd>: שנה ערך נבחר
- <kbd>למעלה</kbd>/<kbd>למטה</kbd>: הגדל/הפחת את הערך הנבחר ב1h
- <kbd>שמאלה</kbd>/<kbd>ימינה</kbd>: הגדל/הפחת את הערך הנבחר ב1h
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: סיים לשנות ערך
- <kbd class="face">B</kbd>: חזור אל צופה הRAM
- <kbd class="face">Y</kbd>: ציין כתובת לקפוץ אליה
- <kbd>למעלה</kbd>/<kbd>למטה</kbd>: הגדל/הפחת את הערך הנבחר
- <kbd>שמאל</kbd>/<kbd>ימין </kbd>: בחר ערך
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: חזור אל צופה/עורך הRAM בכתובת נבחרת
- התפריט בתוך משחק לא נגיש במשחקי DSi Enhanced/Exclusive הרצים במצב DSi, ניסיון להשתמש בשילוב הכפתורים במשחקים אלו יגרום ליציאה מהמשחק
- <kbd class="r">R</kbd>: Advance by one frame
- Screenshot
- <kbd>Up</kbd>/<kbd>Down</kbd>/<kbd>Left</kbd>/<kbd>Right</kbd>: Change VRAM bank
- <kbd class="face">A</kbd>: Save screenshot
- <kbd class="face">B</kbd>: Return to in-game menu
- RAM Viewer
- <kbd>Up</kbd>/<kbd>Down</kbd>: Scroll
- <kbd>Left</kbd>/<kbd>Right</kbd>: Fast scroll
- <kbd class="r">R</kbd> + <kbd>Down</kbd>/<kbd>Up</kbd>: Faster scroll
- <kbd class="r">R</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd>: Fastest scroll
- <kbd class="face">A</kbd>: Enter RAM Editor
- <kbd class="face">B</kbd>: Return to in-game menu
- <kbd class="face">Y</kbd>: Specify an address to jump to
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
- RAM Editor
- <kbd>Up</kbd>/<kbd>Down</kbd>/<kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
- <kbd class="face">A</kbd>: Modify selected value
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease value by 1h
- <kbd>Left</kbd>/<kbd>Right</kbd>: Increase/Decrease value by 10h
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Finish modifying value
- <kbd class="face">B</kbd>: Return to RAM Viewer
- <kbd class="face">Y</kbd>: Specify an address to jump to
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
- The in-game menu is not accessible in DSi-Enhanced/Exclusive games running in DSi Mode, so attempting to use the button combo in those games will do nothing
- שילוב המקשים להחלפת המשחקים יעבוד במצב B4DS, האחרים לא יעבדו
- חזרה לTWiLight Menu++ עשויה לא לעבוד על חלק מדגמי הO3DS
- The button combination for opening the in-game menu can be changed in the TWiLight Menu++ settings
- Screenshots are saved to `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
#### קיצורי דרך בהפעלה
על כפתרים אלו צריך ללחוץ במהלך תמונת ההפעלה של TWiLight Menu++ / מיד לאחר תמונת ההפעלה של Nintendo DSi.

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@ -10,7 +10,7 @@ description: כיצד ליצור רקעים מותאמים אישית עבור U
תוכלו למצוא רקעים מוכן עבור Unlaunch ב[ אתר הסקינים של TWiLight Menu++](https://skins.ds-homebrew.com/unlaunch/).
{:.alert .alert-info}
באמצעות TWiLight Menu++ ניתן לעשות פאטץ להתקנה של Unlaunch על מנת לקבל תמונת רקע מותאמת אישית. היא חייבת להיות GIF בגודל 256x192, עם מספר מגבלות:
Using TWiLight Menu++ you can patch the Unlaunch installer to have a custom background image and text color palette. היא חייבת להיות GIF בגודל 256x192, עם מספר מגבלות:
- רק הפריים הראשון יוצג, ללא רקעים מונפשים
- גודל הקובץ חייב להיות קטן או שווה ל15,472 בתים
- קבצי GIF עם יותר מ31 צבעים דורשים פלטת צבעים מיוחדת על מנת להמנע מלהרוס את הטקסט

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@ -11,7 +11,7 @@ description: שאלות ותשובות ופתרון בעיות עבור TWiLight
לשאלות ותשובות נוספות, בקרו ב[דיון בGBAtemp ](https://gbatemp.net/threads/ds-i-3ds-twilight-menu-gui-for-ds-i-games-and-ds-i-menu-replacement.472200/).
{:.alert .alert-info}
#### למה ה3DS/2DS שלי נתקע על מסך שחור, קורס, נכבה וכו' כשאני מפעיל את TWiLight Menu++?
#### Why does my 3DS get stuck on black screens, crash, power off, etc when launching TWiLight Menu++?
TWL_FIRM ככל הנראה נפגם. עקבו אחרי המדריך הזה לתקן את הבעיה <https://3ds.hacks.guide/troubleshooting#dsi--ds-functionality-is-broken-after-completing-the-guide>
#### איך אני מתקן את הבעיה של מסך לבן כשאני מפעיל את TWiLight Menu++?
@ -20,36 +20,34 @@ TWL_FIRM ככל הנראה נפגם. עקבו אחרי המדריך הזה לת
- אם גם זה לא עוזר, נסו כרטיס SD אחר
#### איפה ערכת הנושא Acekard/Wood UI?
ערכת הנושא acekard (נקראת גם Wood UI) הוסרה כתוצאה מההתנהגות הבאגית שלו ומאחר והוא גורם להשחתה של כרטיס הSD. אנו המתינו לתיקון. ניתן למצא את התקדמות התהליך לחזרת ערכת נושא זו ב [PR זה](https://github.com/DS-Homebrew/TWiLightMenu/pull/1109).
The Acekard (also called Wood UI) theme was removed due to its buggy behavior and causing SD card corruption. אנו המתינו לתיקון. ניתן למצא את התקדמות התהליך לחזרת ערכת נושא זו ב [PR זה](https://github.com/DS-Homebrew/TWiLightMenu/pull/1109).
#### איך אני מתקן את הבעיה שTWiLight Menu++ נדלק מחדש או מעלה שגיאת Guru Meditation Error כשאני מפעיל משחק?
פתחו את ההגדרות של TWLMenu++, ובטלו את `Update recently played list`.
#### למה אני מקבל מסך לבן כשאני מנסה להפעיל משחק מכרטיס הSD?
- ראשית, בדקו את [רשימת התאימות של nds-bootstrap](https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/htmlview#gid=0) ו-ודאו שהמשחק שלכם נתמך
- נסו עם כל הצ'יטים מבוטלים למשחק זה, מאחר וחלק מהצ'יטים לא מותאמים לnds-bootstrap כרגע. ניתן להשתמש ב<kbd class="l">L</kbd> לבטל את כל הציטים למשחק מסויים
- אם המשחק עבד בעבר, מחקו את התיקיה `fatTable` ואת התיקיה `patchOffsetCache` מתוך `sd:/_nds/nds-bootstrap/`
#### Why do I get a white screen when trying to load a DS game from SD card?
See [Why do I get a white screen when trying to load a game from SD card?](../nds-bootstrap/faq?faq=why-do-i-get-a-white-screen-when-trying-to-load-a-game-from-sd-card) on the nds-bootstrap FAQ page.
#### איך אני משתמש בצ'יטים?
צריך מאגר ציטים בצורה של קובץ `usrcheat.dat` שנמצא בתיקיה `sd:/_nds/TWiLightMenu/extras/`. המאגר המעודכן ביותר הוא של [DeadSkullzJr](https://gbatemp.net/threads/deadskullzjrs-flashcart-cheat-databases.488711/).
- על 3DS, מאגר זה זמין דרך אפליקצית הUniversal-Updater כ"NDS Cheat Databases." זה יתקין אותו באופן אוטומטי למקום הנכון.
You need to have a cheat DB in the form of a `usrcheat.dat` file in the `sd:/_nds/TWiLightMenu/extras/` folder. The most updated cheat database is [DeadSkullzJr's](https://gbatemp.net/threads/deadskullzjrs-flashcart-cheat-databases.488711/).
- On the 3DS, this database is available in the Universal-Updater app as "NDS Cheat Databases." This will automatically install it to the required location.
לחלופין, ניתן להשתמש ב[r4cce](http://hp.vector.co.jp/authors/VA013928/soft_en.html) על מנת ליצור מאגר בעצמכם.
Alternatively, you can use [r4cce](http://hp.vector.co.jp/authors/VA013928/soft_en.html) to create your own cheat DB.
#### איך אני מראה תמונה מותאמת אישית במסך העליון בערכת הנושא של הDSi?
קובץ `.png` אקראי מהתיקייה `sd:/_nds/TWiLightMenu/dsimenu/photos/` יוצג כל פעם שהתפריט יעלה.
A random `.png` image in `sd:/_nds/TWiLightMenu/dsimenu/photos/` will be shown each time the menu is loaded. If there are no applicable images, screenshots taken by nds-bootstrap will be used instead.
- הגודל המקסימלי של התמונות הוא 208x156
- אם אתם מקבלים שגיאות, זוהי כנראה בעיה עם גודל התמונה. השתמשו ב[tinypng](https://tinypng.com) להקטין את הגודל
- The images(s) must be no bigger than 208x156
- If you have errors, it's most likely an error with the image size. Please use [tinypng](https://tinypng.com) to reduce the size
#### איך אני משיג משחקים?
ניתן להוריד משחקי הומברו מ [Universal-DB](https://db.universal-team.net/ds) ומ[GameBrew](https://www.gamebrew.org/wiki/List_of_all_DS_homebrew#Games). על מנת להשיג גיבויים של המשחקים הרשמיים שלכם:
- על מכשיר DS ניתן להשתמש ב[GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) על מנת להשיג את הגיבויים של משחקי הGBA שלכם, ואם יש לכם פלאשקארט לSlot-2, משחקי DS
- על מכשיר DSi ניתן להשתמש ב[GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) על מנת להשיג את הגיבויים של משחקי הDS והDSiWare שלכם
- על מכשיר 3DS ניתן להשתמש ב[GodMode9](https://github.com/d0k3/GodMode9/releases) על מנת להשיג את הגיבויים של משחקי DS, DSiWare ומשחקי Virtual Console
You can download homebrew games from [Universal-DB](https://db.universal-team.net/ds) and [GameBrew](https://www.gamebrew.org/wiki/List_of_all_DS_homebrew#Games). To get dumps of your retail games:
- On DS you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) to dump your GBA games and, if you have a Slot-2 flashcart, DS games. If you only have a Slot-1 flashcard and would like to dump a DS game, you can use [Wooddumper](https://digiex.net/attachments/wooddumper_r89-zip.14735/), which requires a Wi-Fi connection compatible with the DS, as well as an FTP client on a separate device to receive the ROM
- On DSi you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) to dump your DS games and DSiWare
- On 3DS you can use [GodMode9](https://github.com/d0k3/GodMode9/releases) to dump your DS games, DSiWare, and Virtual Console titles
#### האם ניתן להעביר את השמירות מקלטות המשחק שלי אל הSD וההפך?
כן, ניתן להשתמש ב [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) על DSi או 3DS, או ב[Checkpoint](https://github.com/FlagBrew/Checkpoint/releases) על 3DS.
#### Can I get the save files from my Game Cards onto my SD card or vice versa?
Yes, you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) on DSi and 3DS or [Checkpoint](https://github.com/FlagBrew/Checkpoint/releases) on 3DS.
#### איך אני משנה את השפה שלTWiLight Menu++?
1. פתחו את ההגדרות של TWiLight Menu++, ניתן לעשות זאת על ידי לחיצה על <kbd>SELECT</kbd> בזמן שTWiLight Menu++ נטען
@ -58,14 +56,13 @@ TWL_FIRM ככל הנראה נפגם. עקבו אחרי המדריך הזה לת
- ייתכן ותרצו לשנות את שתי האופציות הבאות, מאחר והן שולטות בשפה של משחקי DS ובשמות של המשחקים בTWiLight Menu++
#### האם זה אימולטור של DS(i)&lrm;?
לא, זה לא אימולטור. התפריט ומשחקי הDS (שנטענים דרך nds-bootstrap) רצים באופן טבעי במצב הDS/DSi של הקונסולה. הקונסולות היחידות שרצות באימולציה הן קונסולות ישנות, כשבGBA זה באופן חלקי (מאחר וחלק או כל החלקים של המשחק לדוגמת גרפיקה רצים באופן טבעי).
No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) are ran natively in the console's DS/DSi mode. The only consoles emulated are the past consoles, but partially for GBA (as some or all parts like graphics are ran natively).
#### באילו מערכות TWiLight Menu++ תומך?
ראו [רשימת מערכות הנתמכות על ידי TWiLight Menu++](../ds-index/emulators#list-of-supported-systems-by-twilight-menu).
See [List of Systems Supported by TWiLight Menu++](../ds-index/emulators#list-of-supported-systems-by-twilight-menu).
#### למה מסך המגע לא עובד עם sudokuhax?
תלוי בשמירה של sudokuhax, מסך המגע עשוי לא לעבוד.
Depending on the save file of sudokuhax, the touch screen inputs may not work.
#### האם ניתן להשתמש בThe Biggest Loser על מנת להפעיל את TWiLight Menu++?
לא. מאחר וThe Biggest Loser הוא משחק Slot-1 ולא משחק DSiWare. גישה לSD נחסמת כאשר מריצים משחקי Slot-1.
No. As The Biggest Loser is a Slot-1 game, and not a DSiWare game, SD access is disabled when running Slot-1 cards.

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@ -13,7 +13,7 @@ tabs:
manual: ידני
---
ראשית תצטרכו שמכשיר ה3DS שלכם יהיה פרוץ עם קושחה מותאמת אישית. עקבו אחר [3ds.hacks.guide](https://3ds.hacks.guide) על מנת להתקין את הפריצה
You will first need to have custom firmware on your 3DS, follow [3ds.hacks.guide](https://3ds.hacks.guide) to install it
{:.alert .alert-info}
{% capture tab-working-camera %}

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@ -14,7 +14,7 @@ description: איך להשתמש בTWiLight Menu++ במסך רחב על Nintendo
- וודאו שהקובץ`boot.firm` של Luma נמצא בשורש הSD שלכם
### התקנה
1. הורידו את [TWPatch](https://db.universal-team.net/assets/files/TWPatch.cia) והעתיקו את `TWPatch.cia` לכרטיס הSD שלכם ([דיון בGBATemp ](https://gbatemp.net/threads/twpatcher-ds-i-mode-screen-filters-and-patches.542694/))
1. Download [TWPatch](https://db.universal-team.net/assets/files/TWPatch.cia) and copy `TWPatch.cia` to your SD card ([GBAtemp thread](https://gbatemp.net/threads/twpatcher-ds-i-mode-screen-filters-and-patches.542694/))
1. התקינו את `TWPatch.cia` באמצעות FBI
- ניתן גם להשתמש בUniversal-Updater על מנת להתקין את TWPatch במקום 2 הצעדים הקודמים
1. חזרו לתפריט הבית והפעילו את TWPatch
@ -35,3 +35,4 @@ description: איך להשתמש בTWiLight Menu++ במסך רחב על Nintendo
1. אל תלחצו על <kbd>START</kbd> or <kbd>SELECT</kbd> בטעינת TWLMenu++,, אם אתם לא רוצים שהמשחק במסך רחב יראה תקול
1. לא כל המשחקים תואמים מסך רחב. [Here is a list of games with widescreen support](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
1. If you're stuck in widescreen mode in all of TWL_FIRM (including the TWLMenu++ GUI) after following this guide and launching a widescreen-compatible game, delete `TwlBg.cxi` at `sd:/luma/sysmodules/`, and [uninstall](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) and [re-install](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++, and re-follow the above guide
1. Most widescreen patches will only adjust 3D elements for widescreen, 2D elements (such as menus) will only be stretched

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@ -7,7 +7,7 @@ title: DS⁽ⁱ⁾ Mode Hacking Info
description: Információk a DS⁽ⁱ⁾ Mode Hacking Discord szerverről
---
This is a Discord server that specializes in all things related to Nintendo DS(i) modding and homebrew, from helping set up your flashcard to homebrew development. Ezen kívül más dolgokra is fókuszálunk, mint a ROM hackek készítése, DS játékok játszása és TWL_FIRM moddolás a 3DS-en.
Ez a Discord szerver specializálódott, minden a Nintendo DS(i) moddoláshoz és homebrew-hoz kapcsolódó dologra, a flash kártyád beállításától a homebrew fejlesztésig. Ezen kívül más dolgokra is fókuszálunk, mint a ROM hackek készítése, DS játékok játszása és TWL_FIRM moddolás a 3DS-en.
## Discord csatornák
Számos csatorna van, különböző témákra, ezért győződj meg arról, hogy a megfelelő csatornát használod, így mások nem kerülnek elárasztásra számukra érdektelen beszélgetésekkel.
@ -16,38 +16,38 @@ Mindig ellenőrizd a csatorna témáját és a rögzített tartalmat, mielőtt b
{:.alert .alert-info}
**Fontos**
- [#info-and-rules][info-and-rules] - This provides brief information on the rules and information on this server. For more detailed information on the rules, see [the rules page](https://wiki.ds-homebrew.com/community/discord-rules) on the wiki
- [#useful-resources][useful-resources] - Links to useful resources that are outside of the Discord server such as other servers or this wiki
- [#member-logs][member-logs] - Shows user joins and server boosts
- [#info-and-rules][info-and-rules] - Ezek rövid információt ad a követendő szabályokról és az információkról a szerveren. Részletes információkért a szabályokról tekints meg a [szabályok oldalt](https://wiki.ds-homebrew.com/community/discord-rules) a wiki-n
- [#useful-resources][useful-resources] - Linkek hasznos erőforrásokra, amik a Discord szerveren kívül vannak, mint például más szerverek vagy ez a wiki
- [#member-logs][member-logs] - Mutatja a felhasználó bejelentkezéseket és a szerver bővülésket
**Szerver Hub**
- [#announcements][announcements] - Information on new updates to homebrew and also general announcements related to the server
- [#github-updates][github-updates] - Feed of all contributions to and discussions in our projects' GitHub repositories
- [#github-builds][github-builds] - Feed of all of our projects' nightly builds
- [#subreddit-feed][subreddit-feed] - Updates for new posts from our [Subreddit](https://reddit.com/r/NDSBrew)
- [#community-meta][community-meta] - For giving feedback about our community, including this Discord server, our subreddit, and GitHub organization
- [#announcements][announcements] - Információk új homebrew frissítésekről és általános bejelentések a szerverrel kapcsolatosan
- [#github-updates][github-updates] - Minden hozzájárulás feed-je és beszélgetések a projektjeink GitHub repóiról
- [#github-builds][github-builds] - A projektjeink esti fordításainak (nightly build) feedje
- [#subreddit-feed][subreddit-feed] - Frissítések az új postokról a [Subreddit-ünkből](https://reddit.com/r/NDSBrew)
- [#community-meta][community-meta] - Visszajelzés adásához a közösségről, beleértve ezt a Discord szervert, a subreddit-ünket és a GitHub organizációt
**Nintendo DS⁽ⁱ⁾ Modding**
- [#nds-modding-help][nds-modding-help] - Have an issue with anything Nintendo DS(i) related? Need to ask a general question? Go ahead and do it here, providing all the information you can give (error messages, your console, methods tried, logs, and so forth). Keep 3DS modding in #other-console-modding unless it involves TWL_FIRM
- [#nds-modding-discussion][nds-modding-discussion] - Place to discuss flashcards, AP patches, and general DS understandings and research. While this channel covers TWL_FIRM on 3DS, please keep 3DS Mode discussions in #other-console-modding
- [#nds-retail-research][nds-retail-research] - Talk about ROM hacks, mods, and cheats for Nintendo DS(i) titles. Check the pins for a list of dedicated communities
- [#nds-dev-discussion][nds-dev-discussion] - Resources and discussions about DS(i) homebrew development. Discussion of already existing homebrew should go in #other-nds-homebrew
- [#nds-modding-help][nds-modding-help] - Problémád van bármivel, ami Nintendo DS(i)-vel kapcsolatos? Általános kérdésed van? Rajta, tedd fel itt, megadva minden információt, amit lehet (hiba üzenetek, konzolod, próbált metódusok, logok és így tovább). A 3DS moddolást tartsd a #other-console-modding csatornán, amíg nem kapcsolódik hozzá TWL_FIRM téma
- [#nds-modding-discussion][nds-modding-discussion] - Hely megbeszélni a flashcards-ok, AP patchek és általános DS megértések és kutatások megbeszélésére. Habár ez a csatorna fedi a TWL_FIRM-et a 3DS-en, a 3DS mód kérdéseket tartsd az #other-console-modding csatornán
- [#nds-retail-research][nds-retail-research] - Beszélgetés ROM hack-ekről, mod-okról és csalásokról Nintendo DS(i) címeknél. Nézd meg a rögzített üzeneteket a dedikált közösségekről
- [#nds-dev-discussion][nds-dev-discussion] - Erőforrások és beszélgetések DS(i) homebrew fejlesztésekről. A már létező homebrew-okról szóló beszélgetéseknek az #other-nds-homebrew csatornán a helye
**Fő DS⁽ⁱ⁾ Homebrew Projektek**
- [#nds-bootstrap][nds-bootstrap] - This channel is for discussion of the development of nds-bootstrap, for help use #nds-modding-help
- [#twilight-menu][twilight-menu] - This channel is for discussion of the development of TWiLight Menu++, for help use #nds-modding-help
- [#gbarunner2][gbarunner2] - This channel is for discussion of the development of GBARunner2, for help use #nds-modding-help
- [#websites-development][websites-development] - Discussion and suggestions for [dsi.cfw.guide](https://dsi.cfw.guide/) and all [ds-homebrew sites](https://ds-homebrew.com/) go here
- [#nds-bootstrap][nds-bootstrap] - Ez a csatorna az nds-bootstrap fejlesztés beszélgetéseinek a helye, segítségért használd az #nds-modding-help csatornát
- [#twilight-menu][twilight-menu] - Ez a csatorna az TWiLight Menu++ fejlesztés beszélgetéseinek a helye, segítségért használd az #nds-modding-help csatornát
- [#gbarunner2][gbarunner2] - Ez a csatorna a GBARunner2 fejlesztés beszélgetéseinek a helye, segítségért használd az #nds-modding-help csatornát
- [#websites-development][websites-development] - Beszélgetések és javaslatok a [dsi.cfw.guide](https://dsi.cfw.guide/) és minden [ds-homebrew oldal](https://ds-homebrew.com/) témájában ide kerülnek
**Másodlagos DS⁽ⁱ⁾ Homebrew Projektek**
- [#godmode9i][godmode9i] - This channel is for discussion of the development of godmode9i, for help use #nds-modding-help
- [#emulators-on-nds][emulators-on-nds] - This is for talking about emulators on the Nintendo DS(i). Discussion for Nintendo DS(i) emulators should go in #nds-modding-discussion
- [#other-nds-homebrew][other-nds-homebrew] - Talk about Nintendo DS(i) homebrew and get support that isn't covered by other channels
- [#godmode9i][godmode9i] - Ez a csatorna a godmode9i fejlesztés beszélgetéseinek a helye, segítségért használd az #nds-modding-help csatornát
- [#emulators-on-nds][emulators-on-nds] - Ez a Nintendo DS(i)-n elérhető emulátorokról beszélgetés helye. A Nintendo DS(i) emulátorokról beszélgetésnek az #nds-modding-discussion csatornán a helye
- [#other-nds-homebrew][other-nds-homebrew] - Beszélgetés Nintendo DS(i) homebrew-okról és támogatás, más csatornák által még nem lefedett kérdésekben
**Közösség**
- [#off-topic][off-topic] - A channel for any topic that does not necessarily fit the other channels. Lower-quality posts should be kept to #end-of-server
- [#nds-gaming][nds-gaming] - A place to generally discuss games on the DS(i), as well as seek players for online play
- [#other-console-modding][other-console-modding] - Talk about homebrew and mods for any other game systems, such as the 3DS when not in TWL_FIRM
- [#off-topic][off-topic] - Egy csatorna minden olyan témához, ami nem fér bele a többi csatornába. Az alacsony minőségű postokat tartsd az #end-of-server csatornán
- [#nds-gaming][nds-gaming] - Egy csatorna általános beszélgetésekre játékokról a DS(i)-n és játékokosok keresése online játékhoz
- [#other-console-modding][other-console-modding] - Beszélgetés homebrew-ról és mod-okról más játék rendszerekhez, mint például 3DS, ha nem TWL_FIRM
- [#end-of-server][end-of-server] - Ez az alkalmi, alacsony szintű csevegésre szolgáló hely. A szabályok itt könnyítettek, de továbbra is betartatásra kerülnek. Használd ezt a mémjeid posztolására, bot parancsokara, vagy egyebekre, amik nem könnyítik meg a vitát
## Szerepek & felhasználók
@ -60,13 +60,13 @@ Ezek a szerepkörök megbízhat személyeknek kerülnek kiosztásra, és rendelk
- Admin - Rendelkezik minden joggal, többnyire övé a végső döntés a Server Maintainers-ek között
- Server Maintainers - Segítenek betartatni a a szerver szabályokat és menedzselik a szervert. Ha probléma van, először őket keresd, mielőtt feljebb lépnél
### User Flair Roles
These roles can only be given by moderators and indicate that these users are knowledgeable in those fields, some give access to private channels. If you think that you fit the descriptions for any of these roles, ask in #community-meta. Moderators will evaluate your request based on the role's requirements.
### Felhasználói képesség szerepkörök
Ezek a szerepkörök moderátorok által kioszthatók csak, és jelzik, hogy ezen felhasználók rendelkeznek képességekkel ezeken a területeken, néhány hozzáférést az privát csatornákhoz. Ha úgy gondolod, beleférsz a leírásukba ezen szerepeknek, kérdezz a #community-meta csatornán. A moderátorok megvizsgálják a kérésedet a szerepkör követelményei alapján.
- Developers - This role is given to those who have contributed code to the Nintendo DS scene. If you have any projects for the role, show them in #nds-dev-discussion
- Helpers - This role is given to those that actively provide meaningful assistance in #nds-modding-help or have contributed to compatibility reporting
- Helpers have no moderator perms, please ping a mod if a situation needs one
- Nitro Boosters - Given to those that have given Server Boosts
- Developers - Ezt azok kapják, akik hozzájárultak kóddal a Nintendo DS scene-hez. Ha van valami projekted a szerepkörhöz, mutasd meg a #nds-dev-discussion csatornán
- Helpers - Ezt azok kapják, akik aktívan biztosítanak használható segítséget az #nds-modding-help csatornán, vagy hozzájárultak a kompatibilitás jelentésekhez
- A Helper-ek nem rendelkeznek moderátor jogokkal, így moderátornak jelezz, ha a szituáció azt igényli
- Nitro Boosters - Azok kapják, akik adtak Server Boost-ot
### Büntető szerepkörök
Ha megsérted a szabályokat, ezeket a szerepköröket kaphatod egy moderátortól.

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@ -7,103 +7,103 @@ title: DS⁽ⁱ⁾ Mode Hacking szabályok
description: A DS⁽ⁱ⁾ Mode Hacking Discord server szabályai
---
This page provides more details to the rules outlined in the [#info-and-rules](https://discord.com/channels/283769550611152897/626620520330428436) channel in the Discord server. If you have any further questions, ask in [#community-meta](https://discord.com/channels/283769550611152897/715651368391671919). Note that the [English version of the rules](/community/discord-rules) is the canonical version and any potential discrepancies in translations will not affect their enforcement.
Ez az oldal részletesebb szabályokat tartalmaz, mint ami az [#info-and-rules](https://discord.com/channels/283769550611152897/626620520330428436) csatornán található a Discord szerveren. Ha további kérdésed van kérdezz a [#community-meta](https://discord.com/channels/283769550611152897/715651368391671919) csatornán. Megjegyzendő, hogy a szabályok [angol nyelvű változata](/community/discord-rules) a kanonikus változat, és a fordítások esetleges eltérései nem befolyásolják a szabályok érvényesítését.
### 1. Do not act disrespectfully towards others and their beliefs
### 1. Ne viselkedj tiszteletlenül másokkal vagy mások hitével
- This applies to everyone regardless of their role or level of activity in this server, even if they arent on the server
- Ez mindenkire vonatkozik, függetlenül a szerepüktől vagy aktivitásuktól a szerveren, még akkor is ha nincsenek a szerveren
- Ne legyél kibicmoderátor vagy próbálj "segíteni", ha egy moderátor már kezeli a helyzetet
- Reminders of the rules are fine, as long as you remain respectful
- Credit the creator(s) when sending something if you know who created it
- A szabály emlékeztetők rendben vannak, addig amíg tiszteletteljes marad
- Ha tudod, hogy ki készítette, írd be a szerző(k)nek, amikor elküldesz valamit
### 2. Ne vidd le csevegés színvonalát
Examples of what breaks this rule include:
Példák, hogy mik szegik meg ezt a szabályt:
- Kanállal etetős információt kérni vagy kanállal etetni másokat
- Asking for release dates for projects; it's ready when it's ready
- Asking if you can ask a question; just ask your question directly
- Requesting information that is either obvious or you could find with a little bit of research on your end
- Important information can be found in [#useful-resources](https://discord.com/channels/283769550611152897/638041441079263283) and in the pinned messages of all the channels
- Taking up excessive space in chat (e.g. Sending a tiny amount of words in multiple messages instead of keeping it all in one message)
- Repeating messages, whether it is repeated in the same channel or in multiple channels
- If you're unsure where to post your message check the channel topics and ask in the most fitting one
- If you're still unsure, ask in [#community-meta](https://discord.com/channels/283769550611152897/715651368391671919)
- Projektek kiadási dátumáról érdeklődni; kész lesz, amikor kész lesz
- Megkérdezni, hogy kérdezhetsz-e valamit; kérdezd meg közvetlenül
- Olyan információ kérése, ami nyilvánvaló vagy nagyon kevés kereséssel megtalálható magadnak is
- A fontos információk a [#useful-resources](https://discord.com/channels/283769550611152897/638041441079263283) csatornán tároltak vagy pinnelve vannak minden csatornán
- Túl sok helyet elfoglalása a chatben (pl. rövid szavak elküldése több üzenetben ahelyett, hogy az egészet egy üzenetben küldenéd)
- Üzeneteket ismételni, függetlenül attól, hogy ugyanazon csatornán vagy különböző csatornákon történik
- Ha nem tudod hova küld az üzenetedet, ellenőrizd a csatorna témákat és posztold abba, ami a leghozzávalóbb
- Ha még mindig nem tudod, kérdezz a [#community-meta](https://discord.com/channels/283769550611152897/715651368391671919) csatornán
- Posztolni azért, hogy posztol, a helyett, hogy valódi párbeszéd történne (például panaszkodni, hogy a chat halott, csak üdvözléseket kiküldeni, kopipésztek, stb.)
- Sending extremely long messages, use [mystbin](https://mystb.in/) for longer messages instead
- Extrém hosszú üzeneteket küldeni, használd a [mystbin](https://mystb.in/)-t hosszabb üzenetekre helyette
### 3. Do not self-promote with no context or without explicit staff permission
### 3. Ne önreklámozz kontextus nélkül vagy kifejezett staff engedély nélkül
- Giving links to other Discord servers on request is allowed, but please ask a moderator in a DM before advertising a server without prior context
- DM advertisements aren't allowed, both by the Discord Terms of Service and our server rules, mass DM advertisement (with proof) will land you a ban
- Joining for the purpose of advertising your discord server will land you a ban and your advertisements will be deleted
- Más Discord szervere linkjének megadásra kérésre engedélyezett, de kérj közvetlen üzenetben hozzájárulást egy moderátortól, mielőtt reklámozol egy szervert kontextus nélkül
- Közvetlen üzenet reklám nem engedélyezett, sem a Discord szolgáltatási feltételei sem a saját szerver szabályaink szerint sem, tömeges DM reklám (bizonyítékkal) bannoláshoz vezet
- A saját Discord szerver reklámozásának céljával történő csatlakozás kitiltásodhoz vezet és a reklámod törlésre kerül
### 4. Avoid piracy discussion
### 4. Kerüld a kalózkodásról beszélgetést
- Do not link/mention piracy websites/tools, upload pirated content, or encourage others to pirate
- For more information on what is piracy or not, we suggest reading [eips piracy definition page](https://3ds.eiphax.tech/piracy.html) (Disclaimer: We are not lawyers)
- Discords Terms of Service follow the US law and as such, is subject to the US definition of piracy regardless of wherever the user lives in the US or not
- Ne linkelj/említs kalóz weboldalakat/eszközöket, tölts fel kalózkodott tartalmat, vagy bíztass másokat a kalózkodásra
- További információkért arról, hogy mi kalózkodás és mi nem javasoljuk ezt olvasni valónak: [eip kalózkodás definíciós oldala](https://3ds.eiphax.tech/piracy.html) (Jogi nyilatkozat: Nem vagyunk ügyvédek)
- A Discord szolgáltatási feltételei az amerikai törvényeket követik, és mint ilyen, a kalózkodás amerikai definíciójának hatálya alá tartozik, függetlenül attól, hogy a felhasználó az USA-ban él-e vagy sem
### 5. Tarts a beszélgetéseket a hozzájuk tartozó csatornán
- Még akkor is, ha kapcsolódik, néha egy másik csatorna sokkal megfelelőbb
- Check the channel topics for where to ask questions or have discussion
- Nézd meg a csatorna témáját hogy megtudd, hol kérdezz vagy beszélgess
- Néha egy egészen másik szerver a javasolt, nincs mindenre válaszunk
- There are some related servers in [#useful-resources](https://discord.com/channels/283769550611152897/638041441079263283) and the pins of other channels
- A fontos információk a [#useful-resources](https://discord.com/channels/283769550611152897/638041441079263283) csatornán tároltak vagy pinnelve vannak minden csatornán
### 6. Keep all conversations in English
### 6. Tarts minden beszélgetést angolul
- We are not able to easily moderate content in other languages
- We suggest using [DeepL](https://www.deepl.com/translator) for translation
- Moderators may allow others to speak in foreign languages in case translation fails and there are trusted people that know your language and are able to help
- Nem tudunk könnyen moderálni tartalmat más nyelveken
- Javasoljuk a [DeepL](https://www.deepl.com/translator)-t fordításra
- A moderátorok engedélyezhetik másoknak, hogy idegen nyelven beszéljenek, ha a fordítás nem sikerül, és vannak megbízható emberek, akik ismerik a nyelvet és tudnak segíteni
### 7. Nem lehet alternatív fiókod ezen a szerveren staff engedély nélkül
- One account per person at a time (except when approved by a staff member), be sure to leave this server on your other account before joining with a new one
- Punishments apply to the person, not the account, any subsequent accounts made for the purposes of punishment evasion will result in both accounts being banned
- Egy fiók személyenként egyszerre (kivéve ha jóváhagyott egy staff tag által), legyél biztos benne, hogy kiléptél a szerverről a másik fiókoddal, mielőtt csatlakozol egy újjal
- A büntetések a személyre vonatkoznak, nem a fiókra, a büntetés elkerülése céljából létrehozott további fiókok mindkét fiók tiltását eredményezik
### 8. Keep names/nicknames exclusively alphanumeric and do not hoist
### 8. A nevek/becenevek legyenek alfenumerikusak és könnyen olvashatók és taggelhetők
- Users with a nickname/username that is not easily readable for an English speaker or mentionable with an English (US) keyboard will be assigned a new nickname
- Felhasználók angol (US) billentyűzettel nem említhető vagy angolul beszélő számára nem olvasható felhasználónévvel/becenévvel új becenevet kapnak
- Kerüld a neved kezdetére azért rakott karaktereket, hogy megváltoztasd a helyed a taglistában, ezek a karakterek eltávolításra kerülnek
### 9. Do not send unsolicited DMs to other users
### 9. Ne küldj kéretlen DM-et másoknak
- Please ask before sending a Direct Message to others and respect those not wanting to communicate
- Even if your actions aren't malicious, they could be disturbing or otherwise unwanted
- Things that happen in Direct Messages **are** the business of the server since unless you both share another server or are friends, you wouldn't be able to reach each other
- Examples of what not to do include DM advertising, purposely redirecting users to DMs from normal chat (such as support) to break rules, and harassment
- Kérdezz, mielőtt közvetlen üzenetet küldesz valakinek, és respektáld, ha nem szeretne úgy kommunikálni
- Még ha nem is veszélyes a tevékenységed, néha zavaró tud lenni vagy egyébként nem kívánt
- Hogy mik történnek a közvetlen üzenetekben a szerverre **tartozik** amíg ketten nem osztotok meg egy közös szervert, vagy nem vagyok barátok, nem tudjátok elérni egymást
- Példák arra, hogy mit ne csinálj: direkt üzenet reklámozás, szándékosan átirányítani közvetlen üzenetre felhasználókat a normál beszélgetésből (mint támogatás miatt) a szabályok megszegésére vagy zaklatásra
### 10. Do not bring external drama, NSFW, or illegal content into the server
### 10. Ne hozzon külső drámát, NSFW vagy illegális tartalmat a szerverre
- If you are banned in other servers, avoid talking about it here
- We can not help you get unbanned from other servers, that is the decision of the staff members there
- Do not post anything that is not considered safe for work (e.g. sexual content, extreme violence, drugs)
- Any account with a disturbing avatar will be kicked, if you rejoin and still have the avatar, you will be banned
- Despite adult content being banned, users are still required to be thirteen and over in order to participate on this Discord server as per the Discord TOS
- Ha bannolva vagy másik szervereken, kerüld az erről beszédet
- Nem tudunk segíteni más szervereken unbannolásban, ez a stáb döntése itt
- Ne tegyél közzé semmi olyat, ami nem tekinthető biztonságosnak a munkához (pl. szexuális tartalom, extrém erőszak, drogok)
- Bármilyen fiók zavaró avatárral ki lesz rúgva, ha újra csatlakozol vele, ki leszel tiltva
- Habár a felnőtt tartalom tilott, a felhasználóknak továbbra is 13 év felettieknek kell lenniük, hogy részt vehessenek a Discord szerveren, ahogy a Discor TOS-ban szerepel
### 11. Do not talk about or do actions pertaining to breaking other Discord TOS
- [Link to Terms of Service](https://discord.com/terms)
- [Link to community guidelines](https://discord.com/guidelines)
- Trying to do anything that is not explicitly mentioned in our rules but is still against Discord TOS will land you a ban (e.g. raids, malware, phishing)
### 11. Ne beszélj más Discord TOS-ok megszegéséről, és ne tegyél ilyen lépéseket
- [Link a Felhasználási feltételek-re](https://discord.com/terms)
- [Link a közösségi irányelvekre](https://discord.com/guidelines)
- Ha bármi olyat próbálsz tenni, ami nincs kifejezetten a szabályainkban, de mégis a Discord TOS ellen van, az tiltást von maga után (pl. raidek, malware, adathalászat)
### 12. Do not try to evade the rules as this will be treated as breaking them
### 12. Ne próbáld a szabályokat megkerülni, az ugyanúgy a megsértésüknek számít
- Ha nem érted valamelyik szabályt, kérdezz nyugodtan a további tisztázáshoz
- Breaking the rules and then claiming that you “didnt know” will still make you guilty of breaking them
- Trying to get around the rules by speaking in vague terms also counts as breaking them
- Ha megszeged a szabályokat, majd azt állítod, hogy "nem tudtad", akkor is vétkes vagy a szabályok megszegésében
- A szabályok megkerülése homályos beszéddel olyan, mintha megsértetted volna őket
## Consequences
## Következmények
The consequences of breaking these rules are a warning, mute, kick or ban. Of course, the specific consequences will be handled on a case by case basis.
- Most users end up having 4 warnings before they are banned
- These warnings include using the actual !warn command, getting muted, and also verbal warnings
- Joining for the purpose of rule breaking will get you banned
Ezen szabályok megsértésnek következményei lehetnek: figyelmeztetés, némítás, kirúgás vagy tiltás. Az egyes következménye természetesen az esettől függnek.
- A legtöbb felhasználó 4 figyelmeztetést kap kitiltás előtt
- Ezekbe a figyelmeztetésekbe bele kell érteni, a !warn parancs használatát, a némítást és a szóbeli figyelmeztetéseket
- A szabálysértés céljával történő csatlakozás kitiltásodhoz vezet
## Reporting
- If someone is breaking the rules and a moderator is already not handling the case, please ping an online moderator
- If the incident was in DMs, there needs to be evidence, such as other people reporting it too, implications on the server, or anything of the sort
- However, when doing your report, cover any links; do not give the DM advertiser more visibility than they already got by Direct Messaging everyone
## Jelentés
- Ha valaki megszegi a szabályokat, és egy moderátor még nem foglalkozik az üggyel, kérjük, pingelj meg egy online moderátort
- Ha egy incidens DM-ezésre kerül, bizonyíték kell róla, például, hogy mások is jelentsék, a hatása a szerverre vagy valami hasonló
- Azonban ha jelented, takard ki a linkeket; ne add meg a közvetlen üzenet reklámozónak a lehetőséget, hogy nagyobb nyilvánosságot kapjon annál, mint amit a közvetlen üzenetével mindenkinek elért
Utolsó frissítés: 2021-07-28

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@ -13,11 +13,11 @@ Habár a legtöbb előny az egyedi firmware a Nintendo DSi és Nintendo 3DS csal
- [3DS Hacking Guide](https://3ds.hacks.guide)
- Lightning parancs: `mod 3ds`
- TWLHelper parancs: `guide 3ds`
- Kuriisu parancs: `guide 3ds`
- Kurisu parancs: `guide 3ds`
- [DSi Hacking Guide](https://dsi.cfw.guide)
- Lightning parancs: `mod dsi`
- TWLHelper parancs: `guide dsi`
- Kuriisu parancs: `guide dsi`
- Kurisu parancs: `guide dsi`
### CPU sebességek
A Nintendo DS egy 67 MHz-es processzorral került szállításra 2004-ben, a Nintendo DSi shipped pedig egy 133 MHz processzorral öt év múlva. A legtöbb játék a Nintendo DS könyvtárból azelőtt készült, mielőtt a Nintendo DSi kijött, így az elérhető processzor sebesség számukra csak 67 MHz volt. Néhány alkalmazás ehhez az órajelhez kötötte magát, és ennek eredményeként nem fog jól működni magasabb órajel sebességgel. A legtöbb játék azonban jobban teljesít az eredetinél magasabb órajellel.
@ -27,7 +27,7 @@ Az nds-bootstrap rendelkezik a TWL Clock Speed opcióval, de nem próbálja meg
### Nintendo DSi Menu
Az 1.4.0 verzióban az RSA aláírások a a DS Game Card fehérlistában nem ellenőrzöttek. Ez a sérülékenység támadható, és lehetővé teszi a hozzáférés átvételét az ARM9 processzor felett. 1.4.0 verzióra van szüksége (a későbbi verziókban javításra került és nem létezett a korábbi verziókban) és egy flashcard-ra egy módosított ROM-mal.
Továbbá találhatü egy ismert hiba a Nintendo DSi Menu-ben arról, hogyan számolja a szabad területet, ami hibát okozhat, ha a menüt nem az eredeti NAND-ról használják, további információért látogasd meg a [hiyaCFW hibaelhárítás oldalt](../hiyacfw/troubleshooting#the-free-space-bug).
Továbbá található egy ismert hiba a Nintendo DSi Menu-ben arról, hogyan számolja a szabad területet, ami hibát okozhat, ha a menüt nem az eredeti NAND-ról használják, további információért látogasd meg a [hiyaCFW GYIK & hibaelhárítás](../hiyacfw/faq#the-free-space-bug) oldalt.
### Nintendo DSi Slot-1 hozzáférés & letiltás
A Slot-1 hozzáférés blokkolt, amikor alkalmazásokat indít a System Menu-ből, kivéve ha az említett alkalmazás a Slot-1 launcher maga vagy a System Settings. Ahhoz, hogy egy normálisan indíthatatlan Slot-1 cartridge-t indíts, szükséged van egy System Settings exploitra vagy egy Unlainch telepítésre. Ezek bármelyike nélkül, nem tudsz indítani indíthatatlan flashcard-ot és nem tudsz dump-olni ROM-ot az SD kártyádra.

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@ -34,7 +34,7 @@ Ha azt a kernelt szeretnéd használni, amit a flashcard gyártó adott, a rends
Azonban a kernelek, amik ezekkel a kártyákkal érkeznek, alapvetően problémásak, és javasolt a cseréjük. Hálás dolog, hogy harmadik fél fejlesztők készítettek olyan alternatívákat, amit használhatsz:
- [YSmenu - menu + játék betöltő](https://www.dropbox.com/sh/egadrhxj8gimu5t/AACv2KqWmeXEHkxoYRluobxha?dl=0) - Habár nem rendelkezik egy egyediesíthető mindent egyben menü előnyeivel, a játéktöltőnek sokkal jobb a kompatibilitása és rendelkezik támogatással az action-replay csalásokhoz
- [YSmenu - menu + játék betöltő](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/) - Habár nem rendelkezik egy egyediesíthető mindent egyben menü előnyeivel, a játéktöltőnek sokkal jobb a kompatibilitása és rendelkezik támogatással az action-replay csalásokhoz
- [TWiLight Menu++ nds-bootstrap-pal](../twilightmenu/installing-flashcard) - Rendelkezik egyediesíthető mindent egyben menüvel, és támogatja a csalásokat, de a B4DS módban (a mód amiben használt, amikor nem rendelkezik DSi képességekkel) gyenge kompatibilitással bír és néhány játéknak szüksége van a Memory Expansion Pak-re
- [TWiLight Menu++ YSmenu-vel](../twilightmenu/installing-flashcard) - Egyediesíthető mindent egyben menü, magas kompatibilitással, de csalás támogatás nélkül

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@ -13,7 +13,7 @@ Az AP (Anti-Piracy) egy módja annak, hogy a fejlesztők a legális vásárláso
- Az nds-bootstrap számára betölthető egy `.ips` fájl, annak érdekében, hogy, megkerüld az említett patcheket. Ez az `.ips` fájl az nds-bootstrap-on belül a RAM-ban kerül felhasználásra, így a ROM fájlok sértetlenek maradnak. Egy `.ips` fájl csomag automatikusan beágyazott a TWiLight Menu++-ba
- A Wood R4-hez ezek a patchek beágyazottak a szoftverbe, így nem szükséges a ROM-ok módosítása
Abban az esetben, ha nincs `.ips` fájl a ROM-jához, vagy a szoftvere nem patcheli a ROM-ját, megpróbálhatja közvetlenül, magának módosítani a ROM-ot az [nds-scene eszköz](https://gbatemp.net/download/retrogamefan-nds-rom-tool-v1-0_b1215.35735/) használatával.
Abban az esetben, ha nincs `.ips` fájl a ROM-jához, vagy a szoftvere nem patcheli a ROM-ját, megpróbálhatja közvetlenül, magának módosítani a ROM-ot az [DS-Scene ROM Tool](https://gbatemp.net/download/retrogamefan-nds-rom-tool-v1-0_b1215.35735/) használatával.
### Cloneboot
A Cloneboot az, amikor egy játék elküldi saját betöltött ARM7 és ARM9 binárisát egy másik konzolra. Ez a DS Download Play-hez használt, az egykártyás több játékos játékokhoz. Nem az összes játék, ami támogatja az egykártyás többjátékos játékot használ cloneboot-ot azonban.

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@ -13,9 +13,10 @@ description: Információk a Wi-Fi használatáról Nintendo DS-en
Hotspotok használhatók, így nem szükséges megváltoztatnod a routered konfigurációját.
### Hotspot létrehozása
Találhatók útmutatók a GBATemp-en arról, hogyan hozz létre egy DS-kompatibilis hotspot-ot macOS és Linux számítógépekre. Ha Windows-on dolgozol használhatsz egy Linux live bootolást is.
Találhatók útmutatók a GBATemp-en arról, hogyan hozz létre egy DS-kompatibilis hotspot-ot macOS és Linux számítógépekre. Ha Windows 10-et használsz, használhatod a Linux Live Boot-ot.
- [macOS](https://gbatemp.net/threads/571658)
- [Linux](https://gbatemp.net/threads/543283)
- [Windows](https://gbatemp.net/questions/how-can-i-put-a-live-os-on-a-dual-boot-with-windows.5319)
### Nintendo DS WFC helyreállítás
1. Indítsd el a Nintendo Wi-Fi Connection Setup-ot

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@ -1,32 +1,36 @@
---
lang: hu-HU
layout: wiki
layout: faq
section: hiyacfw
title: Hibaelhárítás
title: GYIK & hibaelhárítás
long_title: hiyaCFW GYIK & hibaelhárítás
category: other
description: Hibaelhárítási információ a hiyaCFW-hez
description: GYIK & hibaelhárítás a hiyaCFW-hez
---
### #-2435-8325
Ha a Nintendo DSi bootoláskor egy ilyen formátumú hibát mutat a # helyén egy számmal, akkor az az jelenti, hogy a második boot fázisban valami probléma van az SDNAND-oddal. Ezt általában javítja a [hiyaCFW újratelepítése](installing-hiyacfw).
#### Hogyan telepítek alkalmazásokat a hiyaCFW SDNAND-jára?
Szükséged van a [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) telepítésére, hogy telepíthess bármilyen alkalmazást az SDNAND-ra.
### "An error has occurred"
Ha a Nintendo DSi Menü porblémát észlel általában azt az általános hibaüzenetet adja, aminek az okai lehetnek:
#### Miért kapom a #-2435-8325 hiba kódot?
Ha a Nintendo DSi bootoláskor egy ilyen formátumú hibát mutat a # helyén egy számmal, akkor az az jelenti, hogy a második boot fázisban valami probléma van az SDNAND-oddal. Ezt általában javítja a [hiyaCFW újratelepítése](installing).
#### Szabad hely hiba
#### Miért kapom az "An error has occurred" hibaüzenetet, amikor hiyaCFW-be bootolok?
Ha a Nintendo DSi Menü porblémát észlel általában ezt az általános hibaüzenetet adja, aminek az okai lehetnek:
##### Szabad hely hiba
A Nintendo DSi Menünek van egy hibája, amikor ellenőrzi a szabad területet nagy méretű tároló eszközökön. Habár ez nem fordul elő az aktuális NAND-dal (mert a chip csak 256 MiB), ez előfordulhat SD kártya használatakor.
Hogy mi működik és mi nem hasonló a többi gibibájt méretnél is. Például, 0-2 GiB szabad tárhely működik, míg 2-4 GiB nem. Hasonló 4-6 GiB és 6-8 GiB esetén, egészen amíg el nem jutsz az SD kártyád méretéig.
A legutolsó hiyaCFW verzió létre tud hozni dummy fájlokat, a probléma megkerüléséhez, így legyél biztos abban, hogy letöltötted a legfrissebb verzióját a [hiyaCFW](https://github.com/RocketRobz/hiyaCFW/releases/latest/download/hiyaCFW.7z)-nek és bemásoltad a `hiya.dsi` fájlt a "for SDNAND SD card" útvonalról az SD kártyád gyökerébe.
#### 39 cím felett
##### 39 cím felett
A Nintendo DSi Menü-nek 39 cím a korlátja. Ha ennél több van, törölj néhányat az `sd:/title` mappából vagy használd a [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest)-t az eltávolításukhoz.
#### Túl sok területet használ a DSiWare
##### Túl sok területet használ a DSiWare
Maximum 200 blokk (25MB) DSiWare lehet a `00030004` mappában. Ez a probléma megkerülhető, a rendszer alkalmazások [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest)-en keresztüli telepítésével.
#### Érvénytelen cím
##### Érvénytelen cím
Van néhány további dolog, amit figyelembe kell venned, amikor címeket adsz hozzá a hiyaCFW-hez:
- A játékkártya dumpok nem futtathatók [forwarder](forwarders) használata nélkül
- A játékkártya dumpok nem futtathatók [forwarder](../ds-index/forwarders) használata nélkül
- A homebrew-okat úgy kell fordítani modern eszközök használatával, hogy működjenek a Nintendo DSi Menüből

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@ -9,35 +9,29 @@ description: GYIK & hibaelhárítás az nds-bootstrap-hez
#### Miért kapok fehér képernyőt, ha megpróbálok betölteni egy játékot az SD kártyáról?
- Először ellenőrizd [az nds-bootstrap kompatibilitás listát ](https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/htmlview#gid=0) legyél biztos benne, hogy a játékod kompatiblis
- Próbáld meg az összes csalás kikapcsolásával annál a játéknál, mert néhány csalás nem kompatibilis az nds-bootstrap-pel jelenleg; az <kbd class="l">L</kbd> gombot tudod használni egy játék összes csalásának kikapcsolásához
- Próbáld meg az összes csalás kikapcsolásával annál a játéknál, mert néhány csalás nem kompatibilis az nds-bootstrap-pel jelenleg; az <kbd class="l">L</kbd> gombot a TWiLight Menu++ csalások menüjében tudod használni egy játék összes csalásának kikapcsolásához
- Ha korábban működött, töröld a `fatTable` és a `patchOffsetCache` mappát az `sd:/_nds/nds-bootstrap/` könyvtárból
- Futtasd a játékokat más beállításokkal beleértve az ARM9 CPU sebességet, DS/DSi módot, hang minőséget, aszink kártya olvasást, kártya DMA-t, stb.
- Valószínűleg nem akkora probléma; kérdezz a [Discord szerveren](https://discord.gg/yD3spjv) Ha a szerver szerint ez egy nds-bootstrap probléma, ellenőrizd, hogy a játékot nem jelentették-e már a [GitHub](https://github.com/DS-Homebrew/nds-bootstrap/issues)-on. Ellenőrizd a lezárt jegyeket is, arra az esetre, ha valamelyik hiba lezárásra került egy másik preferálása miatt. Ha nem tartozik hozzá GitHub hiba, akkor csinálj neki egy újat
#### nds-bootstrap hibaelhárítás
Ha problémát tapasztalsz az nds-bootstrap legutolsó verziójának használatakor, itt vannak a lépések, hogyan oldhatod meg azt.
1. Futtasd a játékokat más beállításokkal beleértve az ARM9 CPU sebességet, DS/DSi módot, hang minőséget, Card Read DMA-t, stb.
2. Töröld a `fatTable` és a `patchOffsetCache` mappákat az `sd:/_nds/nds-bootstrap/` mappában
3. Valószínűleg nem olyan nagy kérdés; kérdezz a [Discord szerveren](https://discord.gg/yD3spjv)
Ha a szerver azt mondja, hogy ez egy nds-bootstrap hiba, ellenőrizd, hogy a játék jelentésre került-e már a GitHub-ra. Ellenőrizd a lezárt jegyeket is, arra az esetre, ha valamelyik hiba lezárásra került egy másik preferálása miatt. Ha nem tartozik hozzá GitHub hiba, akkor csinálj neki egy újat.
Továbbá ne felejtsd el hozzáadni a [kompatibilitási listához](https://wiki.ds-homebrew.com/nds-bootstrap/testing) a Google Sheets-en.
Ha eddig nem sikerült megoldást találni, ne felejtsd el hozzáadni a [kompatibilitási listához](https://wiki.ds-homebrew.com/nds-bootstrap/testing) a Google Sheets-en.
#### Miért vannak problémák a ROM betöltéssel, ha natívan futnak?
Az nds-bootstrap a ROM funkciókat patcheli, hogy fussanak SD kártyáról, és a ROM hardkódolt a Slot-1 olvasásra. Van néhány időzítési és AP intézkedés (amik nagy része már eltávolított), mind a kettő okozhatja, hogy a ROM-ok nem megfelelően működnek.
#### Miért használjak nds-bootstrap-et a hagyományos flashcard helyett?
- Bizonyos kompatibilis ROM-ok betöltésre kerülnek a RAM-ba, gyorsabb betöltési időket lehetővé téve mint a normál cartridge-eké
- Bizonyos kompatibilis ROM-ok betöltésre kerülnek a RAM-ba, gyorsabb betöltési időket lehetővé téve, mint a normál játék kártyák
- Kibővítheted a VRAM memória buszt 32 bitesre
- Használd a DSi további CPU sebességét, lehetővé téve a jobb teljesítményt néhány játéknál
- Az audiód minőségét javíthatod 48 kHz-re
- Használható a DSi mód, amivel elérhetők a DSi funkciók
- Bizonyos cartridge-ek használatakor lehetőséged van az IR használatára az alkalmazásodból
- Bizonyos játék kártyák használatakor lehetőséged van az IR használatára az alkalmazásodból
- Az nds-bootstrap nyílt forrású, így a fejlesztől mindig tudják frissíteni a hibák és egyéb dolgok javítása érdekében, még akkor is, ha a cég megszűnik
- A DS Memory Expansion Pak emulált, így azok a játékok amiknek szüksége van rá működni fognak
- Az alsó és felső képernyő cserélhető a kompatibilis játékoknál a még kényelmesebb játékmenetért, vagy olyan rendszerekhez, ahol törött vagy eltávolított a képernyő
- Képernyőképe készítése és értékek szerkesztése a RAM-ban a játékbani menü használatával
#### Donor ROM-ok
#### Donor ROM
A legtöbb SDK5 játék kiválasztható Donor ROM-nak (ami a TWiLight Menu++-on keresztül tehető meg). A Donor ROM ARM7 binárisa másolásra kerül az nds-bootstrap által és kicseréli az ARM7 binárist a játékban, amit indítani próbálsz. Ez lehetővé teszi bizonyos SDK5 játékoknak a betöltését és mentését.
#### Mi az esti fordítás (nightly) és hol szerezhetem be?

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@ -6,19 +6,24 @@ title: GodMode9i
description: Információ a GodMode9i-ről
---
A [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/) egy open source fájl böngésző a Nintendo DS ökoszisztémára, ami a GodMode9-ből nyert inspirációt a Nintendo 3DS-ről. A GodMode9i-nek megvan a képessége, hogy dumpoljon játék cartridge-eket, kezeljen SD kártya fájlokat, tallózza NitroFS-t, kiszámolja az SHA1 hash-ét a fájloknak, bináris fájlok szerkesztését egy hex editor és még többel.
A [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/) egy open source fájl böngésző a Nintendo DS ökoszisztémára, ami a GodMode9-ből nyert inspirációt a Nintendo 3DS-ről. A GodMode9i-nek megvan a képessége, hogy dumpoljon játékokat, kezeljen SD kártya fájlokat, tallózza NitroFS-t, kiszámolja az SHA1 hash-ét a fájloknak, bináris fájlok szerkesztését egy hex editor és még többel.
## Dumpolás funkcionalitás
A játék cartridge-ek dumpolásához válaszd ki a meghajtót a meghajtó listában és kövesd a képernyőn megjelenő utasításokat.
- A Nintendo DS és Nintendo DS Lite-on a GodMode9i tud dumpolni Slot-2/Game Boy Advance cartridge-eket ha Slot-1 flashcard-ról fut, vagy Slot-1/Nintendo DS cartridge-eket, ha a GodMode9i egy Slot-2 flashcard-ról fut
- A Nintendo DSi rendszer családban Unlaunch szükséges a Slot-1 hozzáféréshez
A játékok dumpolásához válaszd ki a meghajtót a meghajtó listában és kövesd a képernyőn megjelenő utasításokat.
- A Nintendo DS és Nintendo DS Lite konzolon a GodMode9i tud dumpolni Slot-2 cartridge-eket, ha Slot-1 flashcard-ról fut, vagy Slot-1 játék kártyákat, ha a GodMode9i egy Slot-2 flashcard-ról fut
- A Nintendo DSi rendszer családban Unlaunch szükséges a Slot-1 játékok SD kártyára dumpolásához
- Kövesd a [dsi.cfw.guide](https://dsi.cfw.guide/) útmutató lépéseit az Unlaunch telepítéséről
- A Nintendo 3DS rendszer családban egy modern CFW környezet szükséges a GodMode9i indításához
- Kövesd a [hacks.guide](https://3ds.hacks.guide/) útmutató lépéseit a Luma3DS + boot9strap telepítéséről
### Hibaelhárítás
## Hibaelhárítás & GYIK
#### Hogyan jutok túl a "mounting drive(s)" az induláskor?
Ez akkor történik ha a GodMode9i-t [hiyaCFW](../hiyacfw)-ből indítod. Az <kbd class="face">X</kbd>-et nyomva tartva a GodMode9i indulásakor a NAND csatolás átugorható. Alternatívaként indíthatod a GodMode9i-t közvetlenük az Unlaunch-ből, hogy felcsatolhasd a NAND-ot.
#### Miért nem tudok hozzáadni, eltávolítani vagy szerkeszteni fájlokat a NAND-on?
A fájlok szerkesztése a DSi NAND-on nem biztonságos és könnyen brickeléshez vezethet, így a GodMode9i szándékosan nem tartalmazza ezt a lehetőséget.
#### Miért nem tudom megnézni az NDS fájl információt néhány DSiWare esetén?
Néhány DSiWare, főleg azok, amik a `0003000f` mappában találhatók, rendszer adatot tartalmaznak és nem rendelkeznek érvényes banner-rel.

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@ -41,9 +41,16 @@ Ezek nem érvényesek a DSiWare-ekre.
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> három másodpercig: RAM dumpolása az `sd:/_nds/nds-bootstrap` útvonalra, mint `ramDump.bin`
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>LE</kbd> + <kbd class="face">B</kbd> 2 másodpercig: Visszatérés a TWiLight Menu++-ba
- <kbd class="l">L</kbd> + <kbd>LE</kbd> + <kbd>SELECT</kbd>: Játékonkénti menü megnyitása
- <kbd class="r">R</kbd>: Előre egy képkockával
- Képernyőkép
- <kbd>Fel</kbd>/<kbd>Le</kbd>/<kbd>Bal</kbd>/<kbd>Jobb</kbd>: VRAM bank módosítása
- <kbd class="face">A</kbd>: Képernyőkép mentése
- <kbd class="face">B</kbd>: Vissza a játékonkénti menübe
- RAM Nézegető
- <kbd>Fel</kbd>/<kbd>Le</kbd>: Görgetés
- <kbd>Bal</kbd>/<kbd>Jobb</kbd>: Gyorsgörgetés
- <kbd class="r">R</kbd> + <kbd>Fel</kbd>/<kbd>Le</kbd>: Gyorsabb görgetés
- <kbd class="r">R</kbd> + <kbd>Bal</kbd>/<kbd>Jobb</kbd>: Gyorsabb görgetés
- <kbd class="face">A</kbd>: Belépés a RAM Szerkesztőbe
- <kbd class="face">B</kbd>: Vissza a játékonkénti menübe
- <kbd class="face">Y</kbd>: Adott memóriacímhez ugrás
@ -61,9 +68,11 @@ Ezek nem érvényesek a DSiWare-ekre.
- <kbd>Fel</kbd>/<kbd>Le</kbd>: Kiválasztott érték növelése/csökkentése
- <kbd>Bal</kbd>/<kbd>Jobb</kbd>: Érték választása
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Vissza a RAM Szerkesztőbe/Nézegetőbe a megadott címen
- Az játékonkénti menü nem elérhető DSi módban futó DSi Enhanced/Exclusive játékokban, így a billentyű kombináció használata a DSi módban ki fog léptetni helyette a játékból
- Az játékonkénti menü nem elérhető DSi módban futó DSi Enhanced/Exclusive játékokban, így a billentyű kombináció használata ezekben a játékokban nem csinál semmit
- Csak a képernyőcsere billentyű kombináció működik B4DS módban, a többi nem fog működni
- A visszatérés a TWiLight Menu++-ba elképzelhető, hogy nem működik néhány O3DS modellen
- A játékonkénti menü megnyitására szolgáló billentyű kombináció módosítható a TWiLight Menu++ beállításokban
- A képernyőképek az `sd:/_nds/nds-bootstrap/screenshots.tar` fájlba kerülnek mentésre. Ez a fájl megnyitható egy archív kezelővel, mint például a [7-Zip](https://www.7-zip.org/)
#### Indítási gyorsbillentyűk
Ezeket a TWiLight Menu++ kezdőképernyőjén kell nyomni / rögtön a Nintendo DSi keződképernyő után.

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@ -10,7 +10,7 @@ description: Hogyan készíts egyedi Unlaunch hátteret és telepítsd TWiLight
Előre elkészített Unlaunch háttereket találhatsz a [TWiLight Menu++ szkin oldalon](https://skins.ds-homebrew.com/unlaunch/).
{:.alert .alert-info}
A TWiLight Menu++ használatával patchelheted az Unlaunch installert, hogy egyedi háttérképpel rendelkezzen. Ez egy 256 x 192 GIF fájl kell legyen, a néhány korlátozással:
A TWiLight Menu++ használatával patchelheted az Unlaunch installert, hogy egyedi háttérképpel és szöveg szín palettával rendelkezzen. Ez egy 256 x 192 GIF fájl kell legyen, a néhány korlátozással:
- Csak az első képkocka kerül bemutatásra, nincs animált háttér
- A fájlnak 15,472 bájtosnak, vagy annál kisebbnek kell lennie
- A 31 színnél többel rendelkező GIF-ek esetén speciálisan készült paletta szükséges, hogy megelőzze a szöveg összetörését

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@ -11,7 +11,7 @@ description: TWiLight Menu++ GYIK és hibaelhárítás
További GYIK-ért látogassa meg a [GBAtemp üzenetszálat](https://gbatemp.net/threads/ds-i-3ds-twilight-menu-gui-for-ds-i-games-and-ds-i-menu-replacement.472200/).
{:.alert .alert-info}
#### Miért történik, hogy a 3DS/2DS eszközöm, fekete képernyőn ragad, összeomlik, kikapcsol, stb. amikor elindítom a TWiLight Menu++-t?
#### Miért történik, hogy a 3DS eszközöm, fekete képernyőn ragad, összeomlik, kikapcsol, stb. amikor elindítom a TWiLight Menu++-t?
A TWL_FIRM elképzelhető, hogy valahogy megsérült. Kövesd ezt az útmutatót a hiba javításához: <https://3ds.hacks.guide/troubleshooting#dsi--ds-functionality-is-broken-after-completing-the-guide>
#### Hogyan javítom, ha fehér képernyőt kapok a TWiLight Menu++ bootolásakor?
@ -20,15 +20,13 @@ A TWL_FIRM elképzelhető, hogy valahogy megsérült. Kövesd ezt az útmutatót
- Ha ez sem működik, próbálj egy másik SD kártyát
#### Hol van az Acekard/Wood UI téma?
Az acekard (másként Wood UI) téma eltávolításra került a hibás működése miatt és mert SD kártya hibát eredményez. Kérjük várj a javítására. A téma visszatérésének menetrendje megtalálható ebben a [PR cikkben](https://github.com/DS-Homebrew/TWiLightMenu/pull/1109).
Az Acekard (másként Wood UI) téma eltávolításra került a hibás működése miatt és mert SD kártya hibát eredményez. Kérjük várj a javítására. A téma visszatérésének menetrendje megtalálható ebben a [PR cikkben](https://github.com/DS-Homebrew/TWiLightMenu/pull/1109).
#### Hogyan javítom azt, ha a TWiLight Menu++ újraindul, vagy Guru Meditation Error hibát ad, amikor egy játékot indítok?
Menj a TWLMenu++ beállításaiba és kapcsold ki a `Utoljára játszott lista frissítés` opciót.
#### Miért kapok fehér képernyőt, ha megpróbálok betölteni egy játékot az SD kártyáról?
- Először ellenőrizd [az nds-bootstrap kompatibilitás listát ](https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/htmlview#gid=0) legyél biztos benne, hogy a játékod kompatiblis
- Próbáld meg az összes csalás kikapcsolásával annál a játéknál, mert néhány csalás nem kompatibilis az nds-bootstrap-pel jelenleg; az <kbd class="l">L</kbd> gombot tudod használni egy játék összes csalásának kikapcsolásához
- Ha korábban működött, töröld a `fatTable` és a `patchOffsetCache` mappát az `sd:/_nds/nds-bootstrap/` könyvtárból
#### Miért kapok fehér képernyőt, ha megpróbálok betölteni egy DS játékot az SD kártyáról?
Tekintsd meg a [Miért kapok fehér képernyőt, ha megpróbálok betölteni egy játékot az SD kártyáról?](../nds-bootstrap/faq?faq=why-do-i-get-a-white-screen-when-trying-to-load-a-game-from-sd-card) problémát az nds-bootstrap GYIK oldalon.
#### Hogyan használhatom a csalásokat?
Szükséged van egy csalás adatbázisra a `usrcheat.dat` fájl formájában, az `sd:/_nds/TWiLightMenu/extras/` mappában. A leginkább frissített csalás adatbázis [DeadSkullzJr ](https://gbatemp.net/threads/deadskullzjrs-flashcart-cheat-databases.488711/) adatbázisa.
@ -37,18 +35,18 @@ Szükséged van egy csalás adatbázisra a `usrcheat.dat` fájl formájában, az
Alternatívaként használhatod az [r4cce](http://hp.vector.co.jp/authors/VA013928/soft_en.html)-t, hogy létrehozd a saját csalás adatbázisod.
#### Hogyan jelenítek meg egy egyedi képet a felső képernyőn a DSi témában?
Egy véletlen `.png` kép az `sd:/_nds/TWiLightMenu/dsimenu/photos/` mappából kerül megjelenítésre minden alkalommal, amikor a menü betöltésre kerül.
Egy véletlen `.png` kép az `sd:/_nds/TWiLightMenu/dsimenu/photos/` mappából kerül megjelenítésre minden alkalommal, amikor a menü betöltésre kerül. Ha nincsennek használható képek, akkor az nds-bootstrap által készített képernyőképek kerülnek felhasználásra.
- A kép(ek) felbontása nem lehet nagyobb, mint 208x156
- Ha hibát tapasztalsz, az leginkább a képméret hiba. Használd a [tinypng](https://tinypng.com)-t a méret csökkentéséhez
#### Hogyan szerezhetek játékokat?
Homebrew játékokat az [Universal-DB](https://db.universal-team.net/ds)-ből és a [GameBrew](https://www.gamebrew.org/wiki/List_of_all_DS_homebrew#Games)-ról tölthetsz le. A kereskedelmi játékaid dumpolásához:
- DS-en használhatod a [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases)-t a GBA játékaid dumpolásához, illetve ha van Slot-2 flashcard-od, DS játékokra
- DS-en használhatod a [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases)-t a GBA játékaid dumpolásához, illetve ha van Slot-2 flashcart-od, DS játékokra. Ha csak Slot-1 flashcard-od van és szeretnél dumpolni egy DS játékot, használhatod a [Wooddumper](https://digiex.net/attachments/wooddumper_r89-zip.14735/)-t, amihez szükség van egy Wi-Fi kompatibilis DS-re és egy FTP kliensre egy független eszközön a ROM fogadásához
- DSi-n használhatod a [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases)-t a DS játékaid és a DSiWare dumpolásához
- 3DS-n használhatod a [GodMode9](https://github.com/d0k3/GodMode9/releases)-t a DS játékaid, DSiWare és Virtual Console címek dumpolásához
#### A cardridge-ekből a mentéseimet ki tudom rakni az SD kártyámra és visszafelé?
#### A játék kártyákból a mentéseimet ki tudom rakni az SD kártyámra és visszafelé?
Igen, használhatod erre a [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases)-t DSi-n és 3DS-en vagy a [Checkpoint](https://github.com/FlagBrew/Checkpoint/releases)-ot 3DS-en.
#### Hogyan állítom be a TWiLight Menu++-ban a nyelvet?
@ -61,7 +59,6 @@ Igen, használhatod erre a [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/
Nem, ez nem egy emulátor. A menü és a DS játékok (nds-bootstrap-en keresztül betöltve) natívan futnak a konzol DS/DSi módjában. Csak a korábbi idők konzoljai kerülnek emulálásra, illetve részben a GBA (mivel egy része vagy az összes, mint például a grafika natívan fut).
#### Milyen rendszereket támogat a TWiLight Menu++?
Tekintsd meg [TWiLight Menu++ által támogatott rendszerek listáját](../ds-index/emulators#list-of-supported-systems-by-twilight-menu).
#### Miért nem működik az érintő képernyő a sudokuhax-szal?

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@ -14,7 +14,7 @@ Nintendo 2DS vagy 3DS konzolt igényel.
- Ellenőrizd, hogy a Luma `boot.firm` -je megtalálható-e az SD kártya gyökerében, ahhoz, hogy ez működjön
### Telepítés
1. Töltsd le a [TWPatch](https://db.universal-team.net/assets/files/TWPatch.cia)-et és másold a `TWPatch.cia`-t az SD kártyádra ([GBATemp beszélgetés szál](https://gbatemp.net/threads/twpatcher-ds-i-mode-screen-filters-and-patches.542694/))
1. Töltsd le a [TWPatch](https://db.universal-team.net/assets/files/TWPatch.cia)-et és másold a `TWPatch.cia`-t az SD kártyádra ([GBAtemp beszélgetés szál](https://gbatemp.net/threads/twpatcher-ds-i-mode-screen-filters-and-patches.542694/))
1. Telepítsd a `TWPatch.cia`-t az FBI-jal
- Használhatod az Universal-Updater-t is a TWPatch telepítéséhez a korábbi két lépés helyett
1. Térj vissza a home menübe és indítsd el a TWPatch-ot
@ -35,3 +35,4 @@ Mindennel elkészültél! Élvezd a DS játékokat széles képernyőn!
1. Ne tartsd nyomva a <kbd>START</kbd> vagy <kbd>SELECT</kbd> gombokat, amikor indítod a TWLMenu++-t, ha nem szeretnéd, hogy a széles képernyő hibásan nézzen ki
1. Nem minden játék széles képernyő kompatibilis. [Itt található a széles képernyőt támogató játékok listája](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
1. Ha a széles képernyős módban ragadtál minden TWL_FIRM-ben (beleértve TWLMenu++ GUI-t) ezen útmutató követése után és egy széles képernyő kompatibilis játékot futtatva, töröld a `TwlBg.cxi`-t a `sd:/luma/sysmodules/` mappából és [távolítsd el](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) majd [telepítsd újra](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) a TWiLight Menu++-t, és kövesd újra a fenti lépéseket
1. A legtöbb széles képernyős játék csak a 3D elemeket igazítja széles képernyőre, a 2D elemek (mint például a menük) csak nyújtásra kerülnek

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@ -13,11 +13,11 @@ crwdns24779:0crwdne24779:0 crwdns19674:0crwdne19674:0 crwdns24781:0crwdne24781:0
- [crwdns13640:0crwdne13640:0](crwdns13638:0crwdne13638:0)
- crwdns13642:0crwdne13642:0
- crwdns24783:0crwdne24783:0
- crwdns24785:0crwdne24785:0
- crwdns26565:0crwdne26565:0
- [crwdns13648:0crwdne13648:0](crwdns13646:0crwdne13646:0)
- crwdns24787:0crwdne24787:0
- crwdns24789:0crwdne24789:0
- crwdns24791:0crwdne24791:0
- crwdns26567:0crwdne26567:0
### crwdns19676:0crwdne19676:0
crwdns24793:0crwdne24793:0 crwdns24795:0crwdne24795:0 crwdns24797:0crwdne24797:0 crwdns24799:0crwdne24799:0
@ -27,7 +27,7 @@ crwdns24801:0crwdne24801:0 crwdns13668:0crwdne13668:0
### crwdns24257:0crwdne24257:0
crwdns24803:0crwdne24803:0 crwdns24805:0crwdne24805:0 crwdns24807:0crwdne24807:0
crwdns24809:0crwdne24809:0
crwdns26569:0crwdne26569:0
### crwdns19692:0crwdne19692:0
crwdns24265:0crwdne24265:0 crwdns24811:0crwdne24811:0 crwdns24269:0crwdne24269:0

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@ -33,7 +33,7 @@ crwdns25107:0crwdne25107:0
crwdns25109:0{:.alert .alert-info}crwdne25109:0
1. crwdns21496:0crwdne21496:0
1. crwdns21502:0crwdne21502:0<br> ![crwdns21500:0crwdne21500:0](crwdns21498:0crwdne21498:0)
1. crwdns21502:0crwdne21502:0<br> ![crwdns21500:0crwdne21500:0](crwdns26563:0crwdne26563:0)
1. crwdns21504:0crwdne21504:0
1. crwdns21506:0crwdne21506:0
1. crwdns21508:0crwdne21508:0

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@ -34,7 +34,7 @@ crwdns23544:0crwdne23544:0 crwdns23546:0crwdne23546:0
crwdns23548:0crwdne23548:0 crwdns23550:0crwdne23550:0
- crwdns23552:0crwdne23552:0
- crwdns26773:0crwdne26773:0
- crwdns24771:0crwdne24771:0
- crwdns24773:0crwdne24773:0

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@ -13,7 +13,7 @@ crwdns26301:0crwdne26301:0 crwdns13766:0crwdne13766:0
- crwdns26303:0crwdne26303:0 crwdns26305:0crwdne26305:0 crwdns26307:0crwdne26307:0
- crwdns26309:0crwdne26309:0
crwdns26311:0crwdne26311:0
crwdns26771:0crwdne26771:0
### crwdns19018:0crwdne19018:0
crwdns19020:0crwdne19020:0 crwdns19022:0crwdne19022:0 crwdns19024:0crwdne19024:0

View File

@ -13,9 +13,10 @@ description: crwdns16306:0crwdne16306:0
crwdns14400:0crwdne14400:0
### crwdns19472:0crwdne19472:0
crwdns21374:0crwdne21374:0 crwdns21376:0crwdne21376:0
crwdns21374:0crwdne21374:0 crwdns26747:0crwdne26747:0
- [crwdns16316:0crwdne16316:0](crwdns16314:0crwdne16314:0)
- [crwdns16320:0crwdne16320:0](crwdns16318:0crwdne16318:0)
- [crwdns26751:0crwdne26751:0](crwdns26749:0crwdne26749:0)
### crwdns19474:0crwdne19474:0
1. crwdns21378:0crwdne21378:0

View File

@ -1,32 +1,36 @@
---
lang: crwdns22730:0crwdne22730:0
layout: wiki
layout: faq
section: crwdns22734:0crwdne22734:0
title: crwdns22736:0crwdne22736:0
category: crwdns22738:0crwdne22738:0
description: crwdns22740:0crwdne22740:0
title: crwdns26501:0crwdne26501:0
long_title: crwdns26503:0crwdne26503:0
category: crwdns26505:0crwdne26505:0
description: crwdns26507:0crwdne26507:0
---
### crwdns24469:0crwdne24469:0
crwdns22744:0crwdne22744:0 crwdns22746:0crwdne22746:0
#### crwdns26509:0crwdne26509:0
crwdns26511:0crwdne26511:0
### crwdns24471:0crwdne24471:0
crwdns22750:0crwdne22750:0
#### crwdns26513:0crwdne26513:0
crwdns26515:0crwdne26515:0 crwdns26517:0crwdne26517:0
#### crwdns22752:0crwdne22752:0
crwdns22754:0crwdne22754:0 crwdns22756:0crwdne22756:0
#### crwdns26519:0crwdne26519:0
crwdns26521:0crwdne26521:0
crwdns22758:0crwdne22758:0 crwdns22760:0crwdne22760:0 crwdns22762:0crwdne22762:0
##### crwdns26523:0crwdne26523:0
crwdns26525:0crwdne26525:0 crwdns26527:0crwdne26527:0
crwdns22764:0crwdne22764:0
crwdns26529:0crwdne26529:0 crwdns26531:0crwdne26531:0 crwdns26533:0crwdne26533:0
#### crwdns22766:0crwdne22766:0
crwdns22768:0crwdne22768:0 crwdns22770:0crwdne22770:0
crwdns26535:0crwdne26535:0
#### crwdns22772:0crwdne22772:0
crwdns22774:0crwdne22774:0 crwdns22776:0crwdne22776:0
##### crwdns26537:0crwdne26537:0
crwdns26539:0crwdne26539:0 crwdns26541:0crwdne26541:0
#### crwdns22778:0crwdne22778:0
crwdns22780:0crwdne22780:0
- crwdns22782:0crwdne22782:0
##### crwdns26543:0crwdne26543:0
crwdns26545:0crwdne26545:0 crwdns26547:0crwdne26547:0
##### crwdns26549:0crwdne26549:0
crwdns26551:0crwdne26551:0
- crwdns26553:0crwdne26553:0
- crwdns22784:0crwdne22784:0

View File

@ -9,42 +9,36 @@ description: crwdns22520:0crwdne22520:0
#### crwdns19730:0crwdne19730:0
- crwdns19322:0crwdne19322:0
- crwdns19324:0crwdne19324:0
- crwdns26633:0crwdne26633:0
- crwdns21330:0crwdne21330:0
- crwdns26635:0crwdne26635:0
- crwdns26637:0crwdne26637:0 crwdns26639:0crwdne26639:0 crwdns26641:0crwdne26641:0
#### crwdns22174:0crwdne22174:0
crwdns26275:0crwdne26275:0
crwdns26643:0crwdne26643:0
1. crwdns22522:0crwdne22522:0
2. crwdns19396:0crwdne19396:0
3. crwdns19398:0crwdne19398:0
#### crwdns26645:0crwdne26645:0
crwdns26647:0crwdne26647:0 crwdns26649:0crwdne26649:0
crwdns22178:0crwdne22178:0 crwdns26277:0crwdne26277:0 crwdns22182:0crwdne22182:0
crwdns22184:0crwdne22184:0
#### crwdns24147:0crwdne24147:0
crwdns24149:0crwdne24149:0 crwdns26279:0crwdne26279:0
#### crwdns24153:0crwdne24153:0
- crwdns19340:0crwdne19340:0
#### crwdns26651:0crwdne26651:0
- crwdns26653:0crwdne26653:0
- crwdns19342:0crwdne19342:0
- crwdns21332:0crwdne21332:0
- crwdns19732:0crwdne19732:0
- crwdns19348:0crwdne19348:0
- crwdns19350:0crwdne19350:0
- crwdns26655:0crwdne26655:0
- crwdns21334:0crwdne21334:0
- crwdns21336:0crwdne21336:0
- crwdns21338:0crwdne21338:0
- crwdns26657:0crwdne26657:0
#### crwdns24155:0crwdne24155:0
crwdns24157:0crwdne24157:0 crwdns24159:0crwdne24159:0 crwdns24161:0crwdne24161:0
#### crwdns26659:0crwdne26659:0
crwdns26661:0crwdne26661:0 crwdns26663:0crwdne26663:0 crwdns26665:0crwdne26665:0
#### crwdns24163:0crwdne24163:0
crwdns24165:0crwdne24165:0 crwdns24167:0crwdne24167:0 crwdns24169:0crwdne24169:0
#### crwdns26667:0crwdne26667:0
crwdns26669:0crwdne26669:0 crwdns26671:0crwdne26671:0 crwdns26673:0crwdne26673:0
#### crwdns24171:0crwdne24171:0
crwdns24173:0crwdne24173:0 crwdns24175:0crwdne24175:0 crwdns24177:0crwdne24177:0 crwdns24179:0crwdne24179:0
#### crwdns26675:0crwdne26675:0
crwdns26677:0crwdne26677:0 crwdns26679:0crwdne26679:0 crwdns26681:0crwdne26681:0 crwdns26683:0crwdne26683:0
crwdns26281:0crwdne26281:0
crwdns26685:0crwdne26685:0

View File

@ -6,19 +6,24 @@ title: crwdns19414:0crwdne19414:0
description: crwdns19710:0crwdne19710:0
---
crwdns24871:0crwdne24871:0 crwdns24873:0crwdne24873:0
crwdns24871:0crwdne24871:0 crwdns26753:0crwdne26753:0
## crwdns24875:0crwdne24875:0
crwdns24877:0crwdne24877:0
- crwdns24879:0crwdne24879:0
- crwdns24881:0crwdne24881:0
crwdns26755:0crwdne26755:0
- crwdns26757:0crwdne26757:0
- crwdns26759:0crwdne26759:0
- crwdns24883:0crwdne24883:0
- crwdns24885:0crwdne24885:0
- crwdns24887:0crwdne24887:0
### crwdns24889:0crwdne24889:0
## crwdns26761:0crwdne26761:0
#### crwdns24891:0crwdne24891:0
crwdns24893:0crwdne24893:0 crwdns24895:0crwdne24895:0 crwdns24897:0crwdne24897:0
#### crwdns26763:0crwdne26763:0
crwdns26765:0crwdne26765:0
#### crwdns26767:0crwdne26767:0
crwdns26769:0crwdne26769:0

View File

@ -41,29 +41,38 @@ crwdns22326:0crwdne22326:0
- crwdns20558:0crwdne20558:0
- crwdns22328:0crwdne22328:0
- crwdns22330:0crwdne22330:0
- crwdns22332:0crwdne22332:0
- crwdns22462:0crwdne22462:0
- crwdns22464:0crwdne22464:0
- crwdns22338:0crwdne22338:0
- crwdns22340:0crwdne22340:0
- crwdns22342:0crwdne22342:0
- crwdns22466:0crwdne22466:0
- crwdns22468:0crwdne22468:0
- crwdns22470:0crwdne22470:0
- crwdns22350:0crwdne22350:0
- crwdns22472:0crwdne22472:0
- crwdns22354:0crwdne22354:0
- crwdns22474:0crwdne22474:0
- crwdns22476:0crwdne22476:0
- crwdns22478:0crwdne22478:0
- crwdns22362:0crwdne22362:0
- crwdns22364:0crwdne22364:0
- crwdns22480:0crwdne22480:0
- crwdns22482:0crwdne22482:0
- crwdns22484:0crwdne22484:0
- crwdns22486:0crwdne22486:0
- crwdns26571:0crwdne26571:0
- crwdns26573:0crwdne26573:0
- crwdns26575:0crwdne26575:0
- crwdns26577:0crwdne26577:0
- crwdns26579:0crwdne26579:0
- crwdns26581:0crwdne26581:0
- crwdns26583:0crwdne26583:0
- crwdns26585:0crwdne26585:0
- crwdns26587:0crwdne26587:0
- crwdns26589:0crwdne26589:0
- crwdns26591:0crwdne26591:0
- crwdns26593:0crwdne26593:0
- crwdns26595:0crwdne26595:0
- crwdns26597:0crwdne26597:0
- crwdns26599:0crwdne26599:0
- crwdns26601:0crwdne26601:0
- crwdns26603:0crwdne26603:0
- crwdns26605:0crwdne26605:0
- crwdns26607:0crwdne26607:0
- crwdns26609:0crwdne26609:0
- crwdns26611:0crwdne26611:0
- crwdns26613:0crwdne26613:0
- crwdns26615:0crwdne26615:0
- crwdns26617:0crwdne26617:0
- crwdns26619:0crwdne26619:0
- crwdns26621:0crwdne26621:0
- crwdns26623:0crwdne26623:0
- crwdns26625:0crwdne26625:0
- crwdns22388:0crwdne22388:0
- crwdns22390:0crwdne22390:0
- crwdns26627:0crwdne26627:0
- crwdns26629:0crwdne26629:0 crwdns26631:0crwdne26631:0
#### crwdns16660:0crwdne16660:0
crwdns22378:0crwdne22378:0

View File

@ -10,7 +10,7 @@ description: crwdns16298:0crwdne16298:0
crwdns25427:0crwdne25427:0
crwdns25429:0{:.alert .alert-info}crwdne25429:0
crwdns25431:0crwdne25431:0 crwdns25433:0crwdne25433:0
crwdns26745:0crwdne26745:0 crwdns25433:0crwdne25433:0
- crwdns12544:0crwdne12544:0
- crwdns12546:0crwdne12546:0
- crwdns12548:0crwdne12548:0

View File

@ -11,7 +11,7 @@ description: crwdns20604:0crwdne20604:0
crwdns14124:0crwdne14124:0
crwdns15570:0{:.alert .alert-info}crwdne15570:0
#### crwdns22542:0crwdne22542:0
#### crwdns26687:0crwdne26687:0
crwdns18490:0crwdne18490:0 crwdns15576:0crwdne15576:0
#### crwdns18492:0crwdne18492:0
@ -20,36 +20,34 @@ crwdns18490:0crwdne18490:0 crwdns15576:0crwdne15576:0
- crwdns14516:0crwdne14516:0
#### crwdns21954:0crwdne21954:0
crwdns21956:0crwdne21956:0 crwdns21958:0crwdne21958:0 crwdns21960:0crwdne21960:0
crwdns26689:0crwdne26689:0 crwdns21958:0crwdne21958:0 crwdns21960:0crwdne21960:0
#### crwdns21962:0crwdne21962:0
crwdns21964:0crwdne21964:0
#### crwdns21966:0crwdne21966:0
- crwdns14520:0crwdne14520:0
- crwdns15582:0crwdne15582:0
- crwdns21356:0crwdne21356:0
#### crwdns26691:0crwdne26691:0
crwdns26693:0crwdne26693:0
#### crwdns21968:0crwdne21968:0
crwdns21970:0crwdne21970:0 crwdns21972:0crwdne21972:0
- crwdns21358:0crwdne21358:0 crwdns20608:0crwdne20608:0
crwdns26695:0crwdne26695:0 crwdns26697:0crwdne26697:0
- crwdns26699:0crwdne26699:0 crwdns26701:0crwdne26701:0
crwdns21974:0crwdne21974:0
crwdns26703:0crwdne26703:0
#### crwdns21976:0crwdne21976:0
crwdns21978:0crwdne21978:0
crwdns26705:0crwdne26705:0 crwdns26707:0crwdne26707:0
- crwdns20614:0crwdne20614:0
- crwdns20616:0crwdne20616:0 crwdns20618:0crwdne20618:0
- crwdns26709:0crwdne26709:0
- crwdns26711:0crwdne26711:0 crwdns26713:0crwdne26713:0
#### crwdns21980:0crwdne21980:0
crwdns21982:0crwdne21982:0 crwdns21984:0crwdne21984:0
- crwdns20624:0crwdne20624:0
- crwdns20626:0crwdne20626:0
- crwdns20628:0crwdne20628:0
crwdns26715:0crwdne26715:0 crwdns26717:0crwdne26717:0
- crwdns26719:0crwdne26719:0 crwdns26721:0crwdne26721:0
- crwdns26723:0crwdne26723:0
- crwdns26725:0crwdne26725:0
#### crwdns21986:0crwdne21986:0
crwdns21988:0crwdne21988:0
#### crwdns26727:0crwdne26727:0
crwdns26729:0crwdne26729:0
#### crwdns21990:0crwdne21990:0
1. crwdns15614:0crwdne15614:0
@ -58,14 +56,13 @@ crwdns21988:0crwdne21988:0
- crwdns15620:0crwdne15620:0
#### crwdns21992:0crwdne21992:0
crwdns21994:0crwdne21994:0 crwdns21996:0crwdne21996:0 crwdns21998:0crwdne21998:0
crwdns26731:0crwdne26731:0 crwdns26733:0crwdne26733:0 crwdns26735:0crwdne26735:0
#### crwdns22000:0crwdne22000:0
crwdns24863:0crwdne24863:0
crwdns26737:0crwdne26737:0
#### crwdns22162:0crwdne22162:0
crwdns24865:0crwdne24865:0
crwdns26739:0crwdne26739:0
#### crwdns22166:0crwdne22166:0
crwdns24867:0crwdne24867:0 crwdns24869:0crwdne24869:0
crwdns26741:0crwdne26741:0 crwdns26743:0crwdne26743:0

View File

@ -13,12 +13,12 @@ tabs:
manual: crwdns20838:0crwdne20838:0
---
crwdns15676:0crwdne15676:0
crwdns26559:0crwdne26559:0
crwdns15678:0{:.alert .alert-info}crwdne15678:0
crwdns16372:0{% capture tab-working-camera %}crwdne16372:0
1. crwdns14788:0crwdne14788:0
1. crwdns14794:0crwdne14794:0<br> ![crwdns14792:0crwdne14792:0](crwdns14790:0crwdne14790:0)
1. crwdns14794:0crwdne14794:0<br> ![crwdns14792:0crwdne14792:0](crwdns26561:0crwdne26561:0)
1. crwdns14796:0crwdne14796:0
- crwdns14798:0crwdne14798:0
1. crwdns14800:0crwdne14800:0

View File

@ -14,7 +14,7 @@ crwdns18248:0{:.alert .alert-info}crwdne18248:0
- crwdns14538:0crwdne14538:0
### crwdns18252:0crwdne18252:0
1. crwdns23562:0crwdne23562:0
1. crwdns26555:0crwdne26555:0
1. crwdns18256:0crwdne18256:0
- crwdns18258:0crwdne18258:0
1. crwdns18260:0crwdne18260:0
@ -35,3 +35,4 @@ crwdns13926:0crwdne13926:0 crwdns13928:0crwdne13928:0
1. crwdns24094:0crwdne24094:0
1. crwdns24078:0crwdne24078:0 crwdns26243:0%20crwdnd26243:0%20Ccrwdnd26243:0%20ucrwdnd26243:0%20scrwdnd26243:0%20crwdnd26243:0%20crwdne26243:0
1. crwdns24249:0crwdne24249:0
1. crwdns26557:0crwdne26557:0

View File

@ -13,11 +13,11 @@ While most of the benefits of Custom Firmware are for the Nintendo DSi and the N
- [3DS Hacking Guide](https://3ds.hacks.guide)
- Lightning command: `mod 3ds`
- TWLHelper command: `guide 3ds`
- Kuriisu command: `guide 3ds`
- Kurisu command: `guide 3ds`
- [DSi Hacking Guide](https://dsi.cfw.guide)
- Lightning command: `mod dsi`
- TWLHelper command: `guide dsi`
- Kuriisu command: `guide dsi`
- Kurisu command: `guide dsi`
### CPU speeds
The Nintendo DS shipped with a 67 MHz processor in 2004, and the Nintendo DSi shipped with an 133 MHz processor five years later. Most games of the Nintendo DS library were made before the Nintendo DSi came out, and as such the only processor available to them was 67 MHz. Some applications tied themselves to that clock speed and as a result, will not work well with a higher clock speed. Most games, however, outperform the original with a higher clock speed.
@ -27,7 +27,7 @@ nds-bootstrap has TWL Clock Speed as an option, but it will not try to adjust th
### Nintendo DSi Menu
In version 1.4.0, RSA signatures in the DS Game Card whitelist aren't verified. This is a vulnerability that can be exploited, and it allows you to take access over the ARM9 processor. It requires version 1.4.0 (it was patched in future versions and didn't exist in prior versions) and a flashcard with a modified ROM.
There is also a known glitch in the way the Nintendo DSi Menu calculates free space that can can cause an error when using the menu not from the original NAND, for more information see the [hiyaCFW troubleshooting page](../hiyacfw/troubleshooting#the-free-space-bug).
There is also a known glitch in the way the Nintendo DSi Menu calculates free space that can can cause an error when using the menu not from the original NAND, for more information see [hiyaCFW FAQ & Troubleshooting](../hiyacfw/faq#the-free-space-bug).
### Nintendo DSi Slot-1 access & blockout
Slot-1 access is blocked when launching applications from the system menu, except if said applications is either the Slot-1 launcher itself or System Settings. In order to launch normally unlaunchable Slot-1 cartridges, you'll need to either make a System Settings exploit or install Unlaunch. Without either of those, you cannot launch unlaunchable flashcards and you cannot dump ROMs to your SD card.

View File

@ -34,7 +34,7 @@ If you want to use the default kernel that the flashcard manufacturers intended,
However, the kernels that come with these cards are fundamentally flawed and it is preferable to outright replace them. Thankfully, 3rd party developers have made alternatives you can use:
- [YSmenu - menu + game loader](https://www.dropbox.com/sh/egadrhxj8gimu5t/AACv2KqWmeXEHkxoYRluobxha?dl=0) - Although it does not have the advantage of a customizable all-in-one menu, the game loader has far better compatibility with support for action-replay cheats
- [YSmenu - menu + game loader](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/) - Although it does not have the advantage of a customizable all-in-one menu, the game loader has far better compatibility with support for action-replay cheats
- [TWiLight Menu++ with nds-bootstrap](../twilightmenu/installing-flashcard) - Has a customizable all-in-one menu and supports cheats, but its B4DS mode (the mode used when it doesn't have the DSi's capabilities) has weak compatibility, some games even requiring the Memory Expansion Pak
- [TWiLight Menu++ with YSmenu](../twilightmenu/installing-flashcard) - Customizable all-in-one menu with high compatibility, but lacks cheat support

View File

@ -13,7 +13,7 @@ AP (Anti-Piracy) is a method used by developers to enforce legitimate purchases
- For nds-bootstrap, it can load an `.ips` file in order to circumvent said patches. This `.ips` file will be applied by nds-bootstrap in RAM so you can keep the ROM files intact. A pack of `.ips` files is included with TWiLight Menu++
- For Wood R4, these patches are included in the software itself, you will not need to modify the ROM itself
If there isn't an `.ips` file for your ROM or your software doesn't patch your ROM, you can try directly modifying the ROM itself using [nds-scene tool](https://gbatemp.net/download/retrogamefan-nds-rom-tool-v1-0_b1215.35735/).
If there isn't an `.ips` file for your ROM or your software doesn't patch your ROM, you can try directly modifying the ROM itself using [DS-Scene ROM Tool](https://gbatemp.net/download/retrogamefan-nds-rom-tool-v1-0_b1215.35735/).
### Cloneboot
Cloneboot is when a game sends it's own loaded ARM7 and ARM9 binaries to another console. It is used by DS Download Play for single-card multiplayer. Though, not all games that have single-card multiplayer uses cloneboot.

View File

@ -13,9 +13,10 @@ description: Information on using Wi-Fi on the Nintendo DS
Hotspots are usable, so you don't need to change your router configuration.
### Creating a hotspot
There are guides for creating a DS-compatible hotspot on macOS and Linux computers on GBAtemp. If you're on Windows, you can use a Linux live boot.
There are guides for creating a DS-compatible hotspot on macOS and Linux computers on GBAtemp. If you are using Windows 10, you can use a Linux Live Boot.
- [macOS](https://gbatemp.net/threads/571658)
- [Linux](https://gbatemp.net/threads/543283)
- [Windows](https://gbatemp.net/questions/how-can-i-put-a-live-os-on-a-dual-boot-with-windows.5319)
### Nintendo DS WFC restoration
1. Launch Nintendo Wi-Fi Connection Setup

View File

@ -1,32 +1,36 @@
---
lang: en-US
layout: wiki
layout: faq
section: hiyacfw
title: Troubleshooting
title: FAQ & Troubleshooting
long_title: hiyaCFW FAQ & Troubleshooting
category: other
description: Troubleshooting information for hiyaCFW
description: FAQ & Troubleshooting for hiyaCFW
---
### #-2435-8325
If your Nintendo DSi shows an error in this format when booting, with the # being a number, that means that bootstage 2 thinks something is wrong with your SDNAND. This is usually fixed by [reinstalling hiyaCFW](installing-hiyacfw).
#### How do I install apps to hiyaCFW's SDNAND?
You will need to use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to install any apps to the SDNAND.
### "An error has occurred"
#### Why do I get the #-2435-8325 error code?
If your Nintendo DSi shows an error in this format when booting, with the # being a number, that means that bootstage 2 thinks something is wrong with your SDNAND. This is usually fixed by [reinstalling hiyaCFW](installing).
#### Why do I get "An error has occurred" message when booting hiyaCFW?
When the Nintendo DSi Menu detects a problem it will usually show this generic error message, some of the causes are:
#### The free space bug
##### The free space bug
The Nintendo DSi Menu has a bug when checking the free space on large storage devices. While this can't occur on the actual NAND (since the chip is only 256 MiB), it can happen when using an SD card.
What works and what doesn't goes by every other range of two gibibytes. For example, having 0-2 GiB of free space works, but 2-4 GiB doesn't. The same goes for 4-6 GiB vs 6-8 GiB, up until you get to the size of your SD card.
The latest hiyaCFW version can create dummy files to work around this, so make sure that you download the latest version of [hiyaCFW](https://github.com/RocketRobz/hiyaCFW/releases/latest/download/hiyaCFW.7z) and copy `hiya.dsi` from "for SDNAND SD card" to the root of your SD card.
#### Over 39 titles
##### Over 39 titles
The Nintendo DSi Menu has a limit of 39 titles. If you have more than that, delete some from the folders in `sd:/title` or use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to uninstall them.
#### Too much space used by DSiWare
##### Too much space used by DSiWare
There is also a limit of 200 blocks (25MB) for DSiWare in the `00030004` folder. This can be worked around by installing as system apps using [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest).
#### Invalid title
##### Invalid title
There are several things you need to take into account when adding titles to hiyaCFW:
- Game card dumps cannot be run without being using a [forwarder](forwarders)
- Game card dumps cannot be run without being using a [forwarder](../ds-index/forwarders)
- Homebrew need to be built correctly using modern tools to work from the Nintendo DSi Menu

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@ -9,33 +9,27 @@ description: FAQ & Troubleshooting for nds-bootstrap
#### Why do I get a white screen when trying to load a game from SD card?
- First, check the [the nds-bootstrap compatibility list](https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/htmlview#gid=0) and make sure your game is compatible
- Try with all cheats disabled for that game as some cheats are not compatible with nds-bootstrap at the moment, you can use <kbd class="l">L</kbd> to disable all cheats for a game
- Try with all cheats disabled for that game as some cheats are not compatible with nds-bootstrap at the moment, you can use <kbd class="l">L</kbd> in the TWiLight Menu++ cheats menu to disable all cheats for a game
- If it worked before, delete the `fatTable` and `patchOffsetCache` folders in `sd:/_nds/nds-bootstrap/`
- Run the game with different settings, including changing the ARM9 CPU Speed, Async card read, DS/DSi Mode, sound quality, Card read DMA, etc
- It's probably not that big of an issue; ask in the [Discord server](https://discord.gg/yD3spjv) If the server says it's an nds-bootstrap issue, check if the game hasn't been reported already on [GitHub](https://github.com/DS-Homebrew/nds-bootstrap/issues). Check the closed issues too in case there has already been an issue closed in preference a different one. If it doesn't have any GitHub issue attached to it, go ahead and make a new one
#### nds-bootstrap troubleshooting
If you get issues with using the latest version of nds-bootstrap, here's how you can troubleshoot it.
1. Run the game with different settings, including changing the ARM9 CPU Speed, DS/DSi Mode, sound quality, Card Read DMA, etc
2. Delete the `fatTable` and `patchOffsetCache` folders in `sd:/_nds/nds-bootstrap/`
3. It's probably not that big of an issue; ask in the [Discord server](https://discord.gg/yD3spjv)
If the server says it's an nds-bootstrap issue, check if the game hasn't been reported already on GitHub. Check the closed issues too in case there has already been an issue closed in preference a different one. If it doesn't have any GitHub issue attached to it, go ahead and make a new one.
Also, make sure you add it to the [compatibility list](https://wiki.ds-homebrew.com/nds-bootstrap/testing) on Google Sheets.
If no solution has been found at this point, make sure you add it to the [compatibility list](https://wiki.ds-homebrew.com/nds-bootstrap/testing) on Google Sheets.
#### Why are there issues with ROM loading, even though they're run natively?
nds-bootstrap patches the ROM functions to run from an SD card, as the ROMs are hardcoded to read from Slot-1. There are also timing issues and AP measures (which most are already removed), both of which will cause the ROMs to not work properly.
#### Why use nds-bootstrap over a regular flashcard?
- Certain compatible ROMs are loaded into RAM, allowing for load times to be faster than even normal cartridges
- Certain compatible ROMs are loaded into RAM, allowing for load times to be faster than even normal Game Cards
- You can expand the VRAM memory bus to 32-bit
- Utilize the DSi's additional CPU speed, allowing for better performance in some games
- Enhance your audio with 48 kHz
- Use DSi mode, allowing for DSi features
- Using certain cartridges, you are able to use IR in your application
- Using certain Game Cards, you are able to use IR in your application
- nds-bootstrap is open source, meaning developers can always update it to fix bugs and other things, even if the project gets discontinued
- The DS Memory Expansion Pak is emulated, meaning games that require that accessory will work
- Swap top and bottom screens in compatible games for more comfortable gameplay, or on systems with a broken or removed screen
- Take screenshots and edit values in the RAM using the in-game menu
#### Donor ROMs
Most SDK5 games can be selected as a Donor ROM (which can be done via TWiLight Menu++). The Donor ROM's ARM7 binary is copied by nds-bootstrap and replaces the ARM7 binary for the game that it is trying to run. This allows certain and SDK5 games to boot and save.

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@ -6,19 +6,24 @@ title: GodMode9i
description: Informasi tentang GodMode9i
---
[GodMode9i](https://github.com/DS-Homebrew/GodMode9i/) is an open source file browser for the Nintendo DS ecosystem, taking inspiration from GodMode9 for the Nintendo 3DS. GodMode9i has the ability to dump game cartridges, manage SD card files, browse NitroFS, calculate the SHA1 hash of files, edit binary files with a hex editor, and more.
[GodMode9i](https://github.com/DS-Homebrew/GodMode9i/) is an open source file browser for the Nintendo DS ecosystem, taking inspiration from GodMode9 for the Nintendo 3DS. GodMode9i has the ability to dump games, manage SD card files, browse NitroFS, calculate the SHA1 hash of files, edit binary files with a hex editor, and more.
## Dumping functionality
To dump game cartridges, select the drive in the drives list and follow the on-screen prompts.
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2/Game Boy Advance cartridges if running from Slot-1 flashcard, or Slot-1/Nintendo DS cartridges if GodMode9i is running from a Slot-2 flashcard
- On the Nintendo DSi family of systems, Unlaunch is required for access to Slot-1
To dump games, select the drive in the drives list and follow the on-screen prompts.
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
- On the Nintendo DSi family of systems, Unlaunch is required for dumping Slot-1 games to the SD card
- Follow [dsi.cfw.guide](https://dsi.cfw.guide/) for instructions on how to install Unlaunch
- On the Nintendo 3DS family of systems, a modern CFW environment is required to launch GodMode9i
- Follow [3ds.hacks.guide](https://3ds.hacks.guide/) for instructions on how to install Luma3DS + boot9strap
### Troubleshooting
## Troubleshooting and FAQ
#### How do I get past the "mounting drive(s)" screen while starting it up?
This happens when you launch GodMode9i from [hiyaCFW](../hiyacfw). You can hold <kbd class="face">X</kbd> while launching GodMode9i to skip NAND mounting. Alternatively, you can launch GodMode9i directly from Unlaunch to be able to mount the NAND.
#### Why can't I add, remove, or edit files on the NAND?
Editing files on the DSi NAND is not safe and can easily lead to a brick, so GodMode9i intentionally lacks this capability.
#### Why can't I view NDS file info for some DSiWare?
Some DSiWare, specifically those located in the `0003000f` folder, contain system data and do not have a valid banner.

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@ -41,9 +41,16 @@ These do not apply to DSiWare.
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> for 3 seconds: Dump RAM to `sd:/_nds/nds-bootstrap`, as `ramDump.bin`
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">B</kbd> for 2 seconds: Return to TWiLight Menu++
- <kbd class="l">L</kbd> + <kbd>Down</kbd> + <kbd>SELECT</kbd>: Open the in-game menu
- <kbd class="r">R</kbd>: Advance by one frame
- Screenshot
- <kbd>Up</kbd>/<kbd>Down</kbd>/<kbd>Left</kbd>/<kbd>Right</kbd>: Change VRAM bank
- <kbd class="face">A</kbd>: Save screenshot
- <kbd class="face">B</kbd>: Return to in-game menu
- RAM Viewer
- <kbd>Up</kbd>/<kbd>Down</kbd>: Scroll
- <kbd>Left</kbd>/<kbd>Right</kbd>: Fast scroll
- <kbd class="r">R</kbd> + <kbd>Down</kbd>/<kbd>Up</kbd>: Faster scroll
- <kbd class="r">R</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd>: Fastest scroll
- <kbd class="face">A</kbd>: Enter RAM Editor
- <kbd class="face">B</kbd>: Return to in-game menu
- <kbd class="face">Y</kbd>: Specify an address to jump to
@ -61,9 +68,11 @@ These do not apply to DSiWare.
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
- The in-game menu is not accessible in DSi Enhanced/Exclusive games running in DSi Mode, so attempting to use the button combo in those games will instead exit the game
- The in-game menu is not accessible in DSi-Enhanced/Exclusive games running in DSi Mode, so attempting to use the button combo in those games will do nothing
- Only the screen swap button combo will work in B4DS mode, the others will not work
- Returning to TWiLight Menu++ may not work on some O3DS models
- The button combination for opening the in-game menu can be changed in the TWiLight Menu++ settings
- Screenshots are saved to `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
#### Boot shortcuts
These should be pressed on the TWiLight Menu++ splash screen / right after the Nintendo DSi splash screen.

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@ -10,7 +10,7 @@ description: How to make custom Unlaunch backgrounds and install them using TWiL
You can find premade Unlaunch backgrounds on the [TWiLight Menu++ skins site](https://skins.ds-homebrew.com/unlaunch/).
{:.alert .alert-info}
Using TWiLight Menu++ you can patch the Unlaunch installer to have a custom background image. This needs to be a 256 x 192 GIF, with a few restrictions:
Using TWiLight Menu++ you can patch the Unlaunch installer to have a custom background image and text color palette. This needs to be a 256 x 192 GIF, with a few restrictions:
- Only the first frame will be shown, no animated backgrounds
- The file must be less than or equal to 15,472 bytes
- GIFs with more than 31 colors require specially made palettes to prevent breaking the text

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@ -11,7 +11,7 @@ description: FAQs and troubleshooting for TWiLight Menu++
For more FAQs, please visit the [GBAtemp thread](https://gbatemp.net/threads/ds-i-3ds-twilight-menu-gui-for-ds-i-games-and-ds-i-menu-replacement.472200/).
{:.alert .alert-info}
#### Why does my 3DS/2DS get stuck on black screens, crash, power off, etc when launching TWiLight Menu++?
#### Why does my 3DS get stuck on black screens, crash, power off, etc when launching TWiLight Menu++?
TWL_FIRM might've somehow got corrupted. Follow this guide to fix the issue: <https://3ds.hacks.guide/troubleshooting#dsi--ds-functionality-is-broken-after-completing-the-guide>
#### How do I fix getting a white screen when booting TWiLight Menu++?
@ -20,15 +20,13 @@ TWL_FIRM might've somehow got corrupted. Follow this guide to fix the issue: <ht
- If that also doesn't work, try a different SD card
#### Where is the Acekard/Wood UI theme?
The acekard (also called Wood UI) theme was removed due to its buggy behaviour and causing SD Card corruption. Please wait for a fix. Progress for the return of this theme can be found in [this PR](https://github.com/DS-Homebrew/TWiLightMenu/pull/1109).
The Acekard (also called Wood UI) theme was removed due to its buggy behavior and causing SD card corruption. Please wait for a fix. Progress for the return of this theme can be found in [this PR](https://github.com/DS-Homebrew/TWiLightMenu/pull/1109).
#### How do I fix TWiLight Menu++ restarting or giving a Guru Meditation Error when launching a game?
Go into TWLMenu++ Settings, and disable `Update recently played list`.
#### Why do I get a white screen when trying to load a game from SD card?
- First, check [the nds-bootstrap compatibility list](https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/htmlview#gid=0) and make sure your game is compatible
- Try with all cheats disabled for that game as some cheats are not compatible with nds-bootstrap at the moment, you can use <kbd class="l">L</kbd> to disable all cheats for a game
- If it worked before, delete the `fatTable` and `patchOffsetCache` folders in `sd:/_nds/nds-bootstrap/`
#### Why do I get a white screen when trying to load a DS game from SD card?
See [Why do I get a white screen when trying to load a game from SD card?](../nds-bootstrap/faq?faq=why-do-i-get-a-white-screen-when-trying-to-load-a-game-from-sd-card) on the nds-bootstrap FAQ page.
#### How do I use cheats?
You need to have a cheat DB in the form of a `usrcheat.dat` file in the `sd:/_nds/TWiLightMenu/extras/` folder. The most updated cheat database is [DeadSkullzJr's](https://gbatemp.net/threads/deadskullzjrs-flashcart-cheat-databases.488711/).
@ -37,18 +35,18 @@ You need to have a cheat DB in the form of a `usrcheat.dat` file in the `sd:/_nd
Alternatively, you can use [r4cce](http://hp.vector.co.jp/authors/VA013928/soft_en.html) to create your own cheat DB.
#### How do I show a custom picture on the top screen of the DSi theme?
A random `.png` image in `sd:/_nds/TWiLightMenu/dsimenu/photos/` will be shown each time the menu is loaded.
A random `.png` image in `sd:/_nds/TWiLightMenu/dsimenu/photos/` will be shown each time the menu is loaded. If there are no applicable images, screenshots taken by nds-bootstrap will be used instead.
- The images(s) must be no bigger than 208x156
- If you have errors, it's most likely an error with the image size. Please use [tinypng](https://tinypng.com) to reduce the size
#### How do I get games?
You can download homebrew games from [Universal-DB](https://db.universal-team.net/ds) and [GameBrew](https://www.gamebrew.org/wiki/List_of_all_DS_homebrew#Games). To get dumps of your retail games:
- On DS you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) to dump your GBA games and, if you have a Slot-2 flashcard, DS games
- On DS you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) to dump your GBA games and, if you have a Slot-2 flashcart, DS games. If you only have a Slot-1 flashcard and would like to dump a DS game, you can use [Wooddumper](https://digiex.net/attachments/wooddumper_r89-zip.14735/), which requires a Wi-Fi connection compatible with the DS, as well as an FTP client on a separate device to receive the ROM
- On DSi you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) to dump your DS games and DSiWare
- On 3DS you can use [GodMode9](https://github.com/d0k3/GodMode9/releases) to dump your DS games, DSiWare, and Virtual Console titles
#### Can I get the save files from my game cards onto my SD card or vice versa?
#### Can I get the save files from my Game Cards onto my SD card or vice versa?
Yes, you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) on DSi and 3DS or [Checkpoint](https://github.com/FlagBrew/Checkpoint/releases) on 3DS.
#### How do I change TWiLight Menu++'s language?
@ -61,7 +59,6 @@ Yes, you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases)
No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) are ran natively in the console's DS/DSi mode. The only consoles emulated are the past consoles, but partially for GBA (as some or all parts like graphics are ran natively).
#### What systems does TWiLight Menu++ support?
See [List of Systems Supported by TWiLight Menu++](../ds-index/emulators#list-of-supported-systems-by-twilight-menu).
#### Why isn't touch input working on sudokuhax?

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@ -13,7 +13,7 @@ tabs:
manual: Manual
---
You will first need to have Custom Firmware on your 3DS, follow [3ds.hacks.guide](https://3ds.hacks.guide) to install it
You will first need to have custom firmware on your 3DS, follow [3ds.hacks.guide](https://3ds.hacks.guide) to install it
{:.alert .alert-info}
{% capture tab-working-camera %}

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@ -14,7 +14,7 @@ Requires a Nintendo 3DS or 2DS console.
- Make sure Luma's `boot.firm` is on the SD root for this to work
### Installing
1. Download [TWPatch](https://db.universal-team.net/assets/files/TWPatch.cia) and copy `TWPatch.cia` to your SD card ([GBATemp thread](https://gbatemp.net/threads/twpatcher-ds-i-mode-screen-filters-and-patches.542694/))
1. Download [TWPatch](https://db.universal-team.net/assets/files/TWPatch.cia) and copy `TWPatch.cia` to your SD card ([GBAtemp thread](https://gbatemp.net/threads/twpatcher-ds-i-mode-screen-filters-and-patches.542694/))
1. Install `TWPatch.cia` using FBI
- You can also use Universal-Updater to install TWPatch instead of the previous two steps
1. Return to the home menu and launch TWPatch
@ -35,3 +35,4 @@ You're all done! Enjoy your DS games in widescreen!
1. Do not hold <kbd>START</kbd> or <kbd>SELECT</kbd> when launching TWLMenu++, if you don't want widescreen to look glitched
1. Not every game is widescreen compatible. [Here is a list of games with widescreen support](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
1. If you're stuck in widescreen mode in all of TWL_FIRM (including the TWLMenu++ GUI) after following this guide and launching a widescreen-compatible game, delete `TwlBg.cxi` at `sd:/luma/sysmodules/`, and [uninstall](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) and [re-install](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++, and re-follow the above guide
1. Most widescreen patches will only adjust 3D elements for widescreen, 2D elements (such as menus) will only be stretched

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@ -13,11 +13,11 @@ While most of the benefits of Custom Firmware are for the Nintendo DSi and the N
- [Guida all'Hacking del 3DS](https://3ds.hacks.guide)
- Comando Lightning: `mod 3ds`
- TWLHelper command: `guide 3ds`
- Kuriisu command: `guide 3ds`
- Kurisu command: `guide 3ds`
- [Guida all'Hacking del DSi](https://dsi.cfw.guide)
- Lightning command: `mod dsi`
- TWLHelper command: `guide dsi`
- Kuriisu command: `guide dsi`
- Kurisu command: `guide dsi`
### Velocità della CPU
The Nintendo DS shipped with a 67 MHz processor in 2004, and the Nintendo DSi shipped with an 133 MHz processor five years later. Most games of the Nintendo DS library were made before the Nintendo DSi came out, and as such the only processor available to them was 67 MHz. Some applications tied themselves to that clock speed and as a result, will not work well with a higher clock speed. Most games, however, outperform the original with a higher clock speed.
@ -27,7 +27,7 @@ nds-bootstrap has TWL Clock Speed as an option, but it will not try to adjust th
### Nintendo DSi Menu
In version 1.4.0, RSA signatures in the DS Game Card whitelist aren't verified. This is a vulnerability that can be exploited, and it allows you to take access over the ARM9 processor. It requires version 1.4.0 (it was patched in future versions and didn't exist in prior versions) and a flashcard with a modified ROM.
There is also a known glitch in the way the Nintendo DSi Menu calculates free space that can can cause an error when using the menu not from the original NAND, for more information see the [hiyaCFW troubleshooting page](../hiyacfw/troubleshooting#the-free-space-bug).
There is also a known glitch in the way the Nintendo DSi Menu calculates free space that can can cause an error when using the menu not from the original NAND, for more information see [hiyaCFW FAQ & Troubleshooting](../hiyacfw/faq#the-free-space-bug).
### Nintendo DSi Slot-1 access & blockout
Slot-1 access is blocked when launching applications from the system menu, except if said applications is either the Slot-1 launcher itself or System Settings. In order to launch normally unlaunchable Slot-1 cartridges, you'll need to either make a System Settings exploit or install Unlaunch. Without either of those, you cannot launch unlaunchable flashcards and you cannot dump ROMs to your SD card.

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@ -34,7 +34,7 @@ If you want to use the default kernel that the flashcard manufacturers intended,
However, the kernels that come with these cards are fundamentally flawed and it is preferable to outright replace them. Thankfully, 3rd party developers have made alternatives you can use:
- [YSmenu - menu + game loader](https://www.dropbox.com/sh/egadrhxj8gimu5t/AACv2KqWmeXEHkxoYRluobxha?dl=0) - Although it does not have the advantage of a customizable all-in-one menu, the game loader has far better compatibility with support for action-replay cheats
- [YSmenu - menu + game loader](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/) - Although it does not have the advantage of a customizable all-in-one menu, the game loader has far better compatibility with support for action-replay cheats
- [TWiLight Menu++ with nds-bootstrap](../twilightmenu/installing-flashcard) - Has a customizable all-in-one menu and supports cheats, but its B4DS mode (the mode used when it doesn't have the DSi's capabilities) has weak compatibility, some games even requiring the Memory Expansion Pak
- [TWiLight Menu++ with YSmenu](../twilightmenu/installing-flashcard) - Customizable all-in-one menu with high compatibility, but lacks cheat support

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@ -13,7 +13,7 @@ AP (Anti-Piracy) is a method used by developers to enforce legitimate purchases
- For nds-bootstrap, it can load an `.ips` file in order to circumvent said patches. This `.ips` file will be applied by nds-bootstrap in RAM so you can keep the ROM files intact. A pack of `.ips` files is included with TWiLight Menu++
- For Wood R4, these patches are included in the software itself, you will not need to modify the ROM itself
If there isn't an `.ips` file for your ROM or your software doesn't patch your ROM, you can try directly modifying the ROM itself using [nds-scene tool](https://gbatemp.net/download/retrogamefan-nds-rom-tool-v1-0_b1215.35735/).
If there isn't an `.ips` file for your ROM or your software doesn't patch your ROM, you can try directly modifying the ROM itself using [DS-Scene ROM Tool](https://gbatemp.net/download/retrogamefan-nds-rom-tool-v1-0_b1215.35735/).
### Cloneboot
Cloneboot is when a game sends it's own loaded ARM7 and ARM9 binaries to another console. It is used by DS Download Play for single-card multiplayer. Though, not all games that have single-card multiplayer uses cloneboot.

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@ -13,9 +13,10 @@ description: Informazioni sull'utilizzo del Wi-Fi sul Nintendo DS
Gli hotspot sono utilizzabili, quindi non è necessario modificare la configurazione del router.
### Creare un hotspot
Ci sono guide per la creazione di un hotspot compatibile con DS su computer macOS e Linux su GBAtemp. Se sei su Windows puoi usare un avvio Linux live.
Ci sono guide per la creazione di un hotspot compatibile con DS su computer macOS e Linux su GBAtemp. If you are using Windows 10, you can use a Linux Live Boot.
- [macOS](https://gbatemp.net/threads/571658)
- [Linux](https://gbatemp.net/threads/543283)
- [Windows](https://gbatemp.net/questions/how-can-i-put-a-live-os-on-a-dual-boot-with-windows.5319)
### Restauro WFC Nintendo DS
1. Avvia configurazione Nintendo Wi-Fi Connection

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@ -1,32 +1,36 @@
---
lang: it-IT
layout: wiki
layout: faq
section: hiyacfw
title: Risoluzione dei problemi
title: FAQ & Troubleshooting
long_title: hiyaCFW FAQ & Troubleshooting
category: other
description: Risoluzione dei problemi per hiyaCFW
description: FAQ & Troubleshooting for hiyaCFW
---
### #-2435-8325
If your Nintendo DSi shows an error in this format when booting, with the # being a number, that means that bootstage 2 thinks something is wrong with your SDNAND. This is usually fixed by [reinstalling hiyaCFW](installing-hiyacfw).
#### How do I install apps to hiyaCFW's SDNAND?
You will need to use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to install any apps to the SDNAND.
### "An error has occurred"
#### Why do I get the #-2435-8325 error code?
If your Nintendo DSi shows an error in this format when booting, with the # being a number, that means that bootstage 2 thinks something is wrong with your SDNAND. This is usually fixed by [reinstalling hiyaCFW](installing).
#### Why do I get "An error has occurred" message when booting hiyaCFW?
When the Nintendo DSi Menu detects a problem it will usually show this generic error message, some of the causes are:
#### The free space bug
##### The free space bug
The Nintendo DSi Menu has a bug when checking the free space on large storage devices. While this can't occur on the actual NAND (since the chip is only 256 MiB), it can happen when using an SD card.
What works and what doesn't goes by every other range of two gibibytes. For example, having 0-2 GiB of free space works, but 2-4 GiB doesn't. The same goes for 4-6 GiB vs 6-8 GiB, up until you get to the size of your SD card.
The latest hiyaCFW version can create dummy files to work around this, so make sure that you download the latest version of [hiyaCFW](https://github.com/RocketRobz/hiyaCFW/releases/latest/download/hiyaCFW.7z) and copy `hiya.dsi` from "for SDNAND SD card" to the root of your SD card.
#### Over 39 titles
##### Over 39 titles
The Nintendo DSi Menu has a limit of 39 titles. If you have more than that, delete some from the folders in `sd:/title` or use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to uninstall them.
#### Too much space used by DSiWare
##### Too much space used by DSiWare
There is also a limit of 200 blocks (25MB) for DSiWare in the `00030004` folder. This can be worked around by installing as system apps using [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest).
#### Invalid title
##### Invalid title
There are several things you need to take into account when adding titles to hiyaCFW:
- Game card dumps cannot be run without being using a [forwarder](forwarders)
- Game card dumps cannot be run without being using a [forwarder](../ds-index/forwarders)
- Homebrew need to be built correctly using modern tools to work from the Nintendo DSi Menu

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@ -9,33 +9,27 @@ description: FAQ & Risoluzione dei problemi per nds-bootstrap
#### Perché ottengo una schermata bianca quando si tenta di caricare un gioco dalla scheda SD?
- Innanzitutto, controlla [la lista di compatibilità di nds-bootstrap](https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/htmlview#gid=0) e assicurati che il tuo gioco sia compatibile
- Prova con tutti i trucchi disabilitati per quel gioco in quanto alcuni trucchi non sono compatibili con nds-bootstrap al momento, puoi usare <kbd class="l">L</kbd> per disabilitare tutti i trucchi per un gioco
- Try with all cheats disabled for that game as some cheats are not compatible with nds-bootstrap at the moment, you can use <kbd class="l">L</kbd> in the TWiLight Menu++ cheats menu to disable all cheats for a game
- Se precedentemente funzionava, elimina le cartelle `fatTable` e `patchOffsetCache` in `sd:/_nds/nds-bootstrap/`
- Run the game with different settings, including changing the ARM9 CPU Speed, Async card read, DS/DSi Mode, sound quality, Card read DMA, etc
- It's probably not that big of an issue; ask in the [Discord server](https://discord.gg/yD3spjv) If the server says it's an nds-bootstrap issue, check if the game hasn't been reported already on [GitHub](https://github.com/DS-Homebrew/nds-bootstrap/issues). Check the closed issues too in case there has already been an issue closed in preference a different one. If it doesn't have any GitHub issue attached to it, go ahead and make a new one
#### Risoluzione dei problemi nds-bootstrap
If you get issues with using the latest version of nds-bootstrap, here's how you can troubleshoot it.
1. Esegui il gioco con diverse impostazioni, tra cui la modifica della velocità della CPU ARM9, modalità DS/DSi, qualità del suono, lettura scheda DMA, ecc
2. Elimina le cartelle `fatTable` e `patchOffsetCache` in `sd:/_nds/nds-bootstrap/`
3. Probabilmente non è un problema così grande; chiedi nel [server Discord](https://discord.gg/yD3spjv)
Se il server dice che si tratta di un problema di nds-bootstrap, controlla se il gioco non è già stato segnalato su GitHub. Check the closed issues too in case there has already been an issue closed in preference a different one. Se non ha alcun problema GitHub collegato ad esso, vai avanti e creane uno nuovo.
Inoltre, assicurati di aggiungerlo alla [lista di compatibilità](https://wiki.ds-homebrew.com/nds-bootstrap/testing) su Google Sheets.
If no solution has been found at this point, make sure you add it to the [compatibility list](https://wiki.ds-homebrew.com/nds-bootstrap/testing) on Google Sheets.
#### Why are there issues with ROM loading, even though they're run natively?
nds-bootstrap patches the ROM functions to run from an SD card, as the ROMs are hardcoded to read from Slot-1. There are also timing issues and AP measures (which most are already removed), both of which will cause the ROMs to not work properly.
#### Why use nds-bootstrap over a regular flashcard?
- Alcune ROM compatibili sono caricate nella RAM, consentendo tempi di caricamento più rapidi rispetto alle normali cartucce
- Certain compatible ROMs are loaded into RAM, allowing for load times to be faster than even normal Game Cards
- È possibile espandere il bus di memoria VRAM a 32-bit
- È possibile utilizzare la velocità della CPU aggiuntiva del DSi, consentendo prestazioni migliori in alcuni giochi
- È possibile migliorare l'audio con 48 kHz
- Si può utilizzare la modalità DSi, consentendo le funzionalità del DSi
- Utilizzando alcune cartucce, si è in grado di usare le funzioni IR nellapplicazione
- Using certain Game Cards, you are able to use IR in your application
- nds-bootstrap è open source: significa che gli sviluppatori possono sempre aggiornarlo per correggere bug e altre cose, anche se il progetto si interrompe
- Il DS Memory Expansion Pak è emulato, questo significa che i giochi che lo richiedono funzioneranno
- Inverti gli schermi superiori e inferiori per i giochi compatibili per un gameplay più confortevole, o su sistemi con uno schermo rotto o rimosso
- Take screenshots and edit values in the RAM using the in-game menu
#### Donor ROMs
Most SDK5 games can be selected as a Donor ROM (which can be done via TWiLight Menu++). The Donor ROM's ARM7 binary is copied by nds-bootstrap and replaces the ARM7 binary for the game that it is trying to run. This allows certain and SDK5 games to boot and save.

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@ -6,19 +6,24 @@ title: GodMode9i
description: Informazioni su GodMode9i
---
[GodMode9i](https://github.com/DS-Homebrew/GodMode9i/) is an open source file browser for the Nintendo DS ecosystem, taking inspiration from GodMode9 for the Nintendo 3DS. GodMode9i has the ability to dump game cartridges, manage SD card files, browse NitroFS, calculate the SHA1 hash of files, edit binary files with a hex editor, and more.
[GodMode9i](https://github.com/DS-Homebrew/GodMode9i/) is an open source file browser for the Nintendo DS ecosystem, taking inspiration from GodMode9 for the Nintendo 3DS. GodMode9i has the ability to dump games, manage SD card files, browse NitroFS, calculate the SHA1 hash of files, edit binary files with a hex editor, and more.
## Dumping functionality
To dump game cartridges, select the drive in the drives list and follow the on-screen prompts.
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2/Game Boy Advance cartridges if running from Slot-1 flashcard, or Slot-1/Nintendo DS cartridges if GodMode9i is running from a Slot-2 flashcard
- On the Nintendo DSi family of systems, Unlaunch is required for access to Slot-1
To dump games, select the drive in the drives list and follow the on-screen prompts.
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
- On the Nintendo DSi family of systems, Unlaunch is required for dumping Slot-1 games to the SD card
- Follow [dsi.cfw.guide](https://dsi.cfw.guide/) for instructions on how to install Unlaunch
- On the Nintendo 3DS family of systems, a modern CFW environment is required to launch GodMode9i
- Follow [3ds.hacks.guide](https://3ds.hacks.guide/) for instructions on how to install Luma3DS + boot9strap
### Troubleshooting
## Troubleshooting and FAQ
#### How do I get past the "mounting drive(s)" screen while starting it up?
This happens when you launch GodMode9i from [hiyaCFW](../hiyacfw). You can hold <kbd class="face">X</kbd> while launching GodMode9i to skip NAND mounting. Alternatively, you can launch GodMode9i directly from Unlaunch to be able to mount the NAND.
#### Why can't I add, remove, or edit files on the NAND?
Editing files on the DSi NAND is not safe and can easily lead to a brick, so GodMode9i intentionally lacks this capability.
#### Why can't I view NDS file info for some DSiWare?
Some DSiWare, specifically those located in the `0003000f` folder, contain system data and do not have a valid banner.

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@ -41,29 +41,38 @@ Non si applicano ai DSiWare.
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Giù</kbd> + <kbd class="face">A</kbd> per 3 secondi: Dump della RAM nel percorso `sd:/_nds/nds-bootstrap`, con nome file `ramDump.bin`
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Giù</kbd> + <kbd class="face">B</kbd> per 2 secondi: Ritorna a TWiLight Menu++
- <kbd class="l">L</kbd> + <kbd>Giù</kbd> + <kbd>SELECT</kbd>: Apri il menu in-game
- Visualizzatore RAM
- <kbd></kbd>/<kbd>Giù</kbd>: Scorri
- <kbd>Sinistra</kbd>/<kbd>Destra</kbd>: Scorrimento rapido
- <kbd class="face">A</kbd>: Apri editor della RAM
- <kbd class="face">B</kbd>: Torna al menu in-gioco
- <kbd class="face">Y</kbd>: Specifica l'indirizzo su cui spostarsi
- <kbd></kbd>/<kbd>Giù</kbd>: Aumenta/Diminuisce il valore selezionato
- <kbd>Sinistra</kbd>/<kbd>Destra</kbd>: Seleziona un valore
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Ritorna al visualizzatore/editor della RAM all'indirizzo specificato
- Editor della RAM
- <kbd></kbd>/<kbd>Giù</kbd>/<kbd>Sinistra</kbd>/<kbd>Destra</kbd>: Seleziona un valore
- <kbd class="face">A</kbd>: Modifica il valore selezionato
- <kbd></kbd>/<kbd>Giù</kbd>: Aumenta/Diminuisci il valore di 1h
- <kbd>Sinistra</kbd>/<kbd>Destra</kbd>: Aumenta/Diminuisci il valore di 10h
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Termina la modifica del valore
- <kbd class="face">B</kbd>: Ritorna al visualizzatore della RAM
- <kbd class="face">Y</kbd>: Specifica l'indirizzo su cui spostarsi
- <kbd></kbd>/<kbd>Giù</kbd>: Aumenta/Diminuisce il valore selezionato
- <kbd>Sinistra</kbd>/<kbd>Destra</kbd>: Seleziona un valore
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Ritorna al visualizzatore/editor della RAM all'indirizzo specificato
- Il menu in-gioco non è accessibile ai giochi DSi Enhanced/Esclusivi in modalità DSi, quindi utilizzare la combinazione di tasti in questa specifica modalità vi farà uscire dal gioco
- <kbd class="r">R</kbd>: Advance by one frame
- Screenshot
- <kbd>Up</kbd>/<kbd>Down</kbd>/<kbd>Left</kbd>/<kbd>Right</kbd>: Change VRAM bank
- <kbd class="face">A</kbd>: Save screenshot
- <kbd class="face">B</kbd>: Return to in-game menu
- RAM Viewer
- <kbd>Up</kbd>/<kbd>Down</kbd>: Scroll
- <kbd>Left</kbd>/<kbd>Right</kbd>: Fast scroll
- <kbd class="r">R</kbd> + <kbd>Down</kbd>/<kbd>Up</kbd>: Faster scroll
- <kbd class="r">R</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd>: Fastest scroll
- <kbd class="face">A</kbd>: Enter RAM Editor
- <kbd class="face">B</kbd>: Return to in-game menu
- <kbd class="face">Y</kbd>: Specify an address to jump to
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
- RAM Editor
- <kbd>Up</kbd>/<kbd>Down</kbd>/<kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
- <kbd class="face">A</kbd>: Modify selected value
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease value by 1h
- <kbd>Left</kbd>/<kbd>Right</kbd>: Increase/Decrease value by 10h
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Finish modifying value
- <kbd class="face">B</kbd>: Return to RAM Viewer
- <kbd class="face">Y</kbd>: Specify an address to jump to
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
- The in-game menu is not accessible in DSi-Enhanced/Exclusive games running in DSi Mode, so attempting to use the button combo in those games will do nothing
- Solo la combinazione per invertire gli schermi funzionerà in modalità B4DS, le altre non funzioneranno
- Ritornare in TWiLight Menu++ potrebbe non funzionare in alcuni modelli O3DS
- The button combination for opening the in-game menu can be changed in the TWiLight Menu++ settings
- Screenshots are saved to `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
#### Scorciatoie d'avvio
Queste scorciatoie devono essere premute nella schermata d'avvio di TWiLight Menu++ / subito dopo quella del Nintendo DSi.

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@ -10,7 +10,7 @@ description: How to make custom Unlaunch backgrounds and install them using TWiL
You can find premade Unlaunch backgrounds on the [TWiLight Menu++ skins site](https://skins.ds-homebrew.com/unlaunch/).
{:.alert .alert-info}
Using TWiLight Menu++ you can patch the Unlaunch installer to have a custom background image. This needs to be a 256 x 192 GIF, with a few restrictions:
Using TWiLight Menu++ you can patch the Unlaunch installer to have a custom background image and text color palette. This needs to be a 256 x 192 GIF, with a few restrictions:
- Only the first frame will be shown, no animated backgrounds
- The file must be less than or equal to 15,472 bytes
- GIFs with more than 31 colors require specially made palettes to prevent breaking the text

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@ -11,7 +11,7 @@ description: FAQ e risoluzione dei problemi per il menu TWiLight ++
Per ulteriori FAQ, visita il thread [GBAtemp](https://gbatemp.net/threads/ds-i-3ds-twilight-menu-gui-for-ds-i-games-and-ds-i-menu-replacement.472200/).
{:.alert .alert-info}
#### Perché il mio 3DS/2DS si bloccano su schermi neri, crashano, si spengono, ecc quando avvio TWiLight Menu++?
#### Why does my 3DS get stuck on black screens, crash, power off, etc when launching TWiLight Menu++?
TWL_FIRM potrebbe in qualche modo essere danneggiato. Segui questa guida per risolvere il problema: <https://3ds.hacks.guide/troubleshooting#dsi--ds-functionality-is-broken-after-completing-the-guide>
#### Come faccio a risolvere il problema di ottenere uno schermo bianco quando avvio TWiLight Menu++?
@ -20,36 +20,34 @@ TWL_FIRM potrebbe in qualche modo essere danneggiato. Segui questa guida per ris
- Se anche questo non funziona, prova una scheda SD diversa
#### Dov'è il tema Acekard/Wood IU?
Il tema acekard (chiamato anche Wood IU) è stato rimosso per via del suo comportamento buggoso e per le corruzioni della scheda SD. Si prega di aspettare che venga corretto. I progressi per il ritorno di questo tema possono essere trovati in [questo PR](https://github.com/DS-Homebrew/TWiLightMenu/pull/1109).
The Acekard (also called Wood UI) theme was removed due to its buggy behavior and causing SD card corruption. Si prega di aspettare che venga corretto. I progressi per il ritorno di questo tema possono essere trovati in [questo PR](https://github.com/DS-Homebrew/TWiLightMenu/pull/1109).
#### Come faccio a risolvere TWiLight Menu++ che si riavvia o mi dà un Guru Meditation Error quando avvio un gioco?
Vai nelle impostazioni di TWLMenu++ e disabilita `Aggiorna la lista giochi recenti`.
#### Perché ottengo uno schermo bianco quando si tenta di caricare un gioco dalla scheda SD?
- Innanzitutto, controlla [la lista di compatibilità di nds-bootstrap](https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/htmlview#gid=0) e assicurati che il tuo gioco sia compatibile
- Prova con tutti i trucchi disabilitati per quel gioco in quanto alcuni trucchi non sono compatibili con nds-bootstrap al momento, puoi usare <kbd class="l">L</kbd> per disabilitare tutti i trucchi per un gioco
- Se ha funzionato prima, elimina le cartelle `fatTable` e `patchOffsetCache` in `sd:/_nds/nds-bootstrap/`
#### Why do I get a white screen when trying to load a DS game from SD card?
See [Why do I get a white screen when trying to load a game from SD card?](../nds-bootstrap/faq?faq=why-do-i-get-a-white-screen-when-trying-to-load-a-game-from-sd-card) on the nds-bootstrap FAQ page.
#### Come posso usare i trucchi?
Devi avere un DB di trucchi nella forma di un file `usrcheat.dat` nella cartella `sd:/_nds/TWiLightMenu/extras/`. Il database dei trucchi più aggiornato è quello di [DeadSkullzJr](https://gbatemp.net/threads/deadskullzjrs-flashcart-cheat-databases.488711/).
- Sul 3DS, questo database è disponibile nell'app Universal-Updater come "NDS Cheat Databases." Lo installerà automaticamente nella posizione richiesta.
You need to have a cheat DB in the form of a `usrcheat.dat` file in the `sd:/_nds/TWiLightMenu/extras/` folder. The most updated cheat database is [DeadSkullzJr's](https://gbatemp.net/threads/deadskullzjrs-flashcart-cheat-databases.488711/).
- On the 3DS, this database is available in the Universal-Updater app as "NDS Cheat Databases." This will automatically install it to the required location.
In alternativa, puoi usare [r4cce](http://hp.vector.co.jp/authors/VA013928/soft_en.html) per creare il tuo DB di trucchi.
Alternatively, you can use [r4cce](http://hp.vector.co.jp/authors/VA013928/soft_en.html) to create your own cheat DB.
#### Come faccio a mostrare un'immagine personalizzata sullo schermo superiore nel tema DSi?
Un'immagine casuale `.png` in `sd:/_nds/TWiLightMenu/dsimenu/photos/` verrà mostrata ogni volta che il menu viene caricato.
A random `.png` image in `sd:/_nds/TWiLightMenu/dsimenu/photos/` will be shown each time the menu is loaded. If there are no applicable images, screenshots taken by nds-bootstrap will be used instead.
- Le immagini non devono essere più grandi di 208x156
- Se si verificano errori, è molto probabile che si verifichi un errore con la dimensione dell'immagine. Usa [tinypng](https://tinypng.com) per ridurre la dimensione
- The images(s) must be no bigger than 208x156
- If you have errors, it's most likely an error with the image size. Please use [tinypng](https://tinypng.com) to reduce the size
#### Come posso ottenere i giochi?
Puoi scaricare i giochi homebrew da [Universal-DB](https://db.universal-team.net/ds) e [GameBrew](https://www.gamebrew.org/wiki/List_of_all_DS_homebrew#Games). Per ottenere i dump dei tuoi giochi:
- Su DS puoi usare [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) per scaricare i tuoi giochi GBA e, se hai una flashcard Slot-2, giochi DS
- Su DS puoi usare [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) per scaricare i tuoi giochi DS e DSiWare
- Su 3DS puoi usare [GodMode9](https://github.com/d0k3/GodMode9/releases) per scaricare i tuoi giochi DS, DSiWare e Virtual Console
You can download homebrew games from [Universal-DB](https://db.universal-team.net/ds) and [GameBrew](https://www.gamebrew.org/wiki/List_of_all_DS_homebrew#Games). To get dumps of your retail games:
- On DS you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) to dump your GBA games and, if you have a Slot-2 flashcart, DS games. If you only have a Slot-1 flashcard and would like to dump a DS game, you can use [Wooddumper](https://digiex.net/attachments/wooddumper_r89-zip.14735/), which requires a Wi-Fi connection compatible with the DS, as well as an FTP client on a separate device to receive the ROM
- On DSi you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) to dump your DS games and DSiWare
- On 3DS you can use [GodMode9](https://github.com/d0k3/GodMode9/releases) to dump your DS games, DSiWare, and Virtual Console titles
#### Posso ottenere i file di salvataggio dalle mie cartucce di gioco sulla mia scheda SD o viceversa?
Sì, puoi usare [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) su DSi e 3DS o [Checkpoint](https://github.com/FlagBrew/Checkpoint/releases) su 3DS.
#### Can I get the save files from my Game Cards onto my SD card or vice versa?
Yes, you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) on DSi and 3DS or [Checkpoint](https://github.com/FlagBrew/Checkpoint/releases) on 3DS.
#### Come faccio a cambiare la lingua di TWiLight Menu+?
1. Apri le impostazioni di TWiLight Menu++ puoi farlo tenendo premuto <kbd>SELECT</kbd> durante il caricamento di TWiLight Menu++
@ -58,10 +56,9 @@ Sì, puoi usare [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) s
- Potresti anche voler cambiare le due opzioni successive in quanto controllano la lingua dei giochi del DS e i loro titoli in TWiLight Menu++
#### Questo è un emulatore del DS(i)?
No, questo non è un emulatore. Il menu e i giochi DS (caricati tramite nds-bootstrap) vengono eseguiti nativamente nella modalità DS/DSi della console. Le uniche console emulate sono le console del passato, ma parzialmente per il GBA (visto che alcune o tutte le parti come la grafica sono eseguite nativamente).
No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) are ran natively in the console's DS/DSi mode. The only consoles emulated are the past consoles, but partially for GBA (as some or all parts like graphics are ran natively).
#### Quali sistemi supporta TWiLight Menu++?
See [List of Systems Supported by TWiLight Menu++](../ds-index/emulators#list-of-supported-systems-by-twilight-menu).
#### Perché l'input touch non funziona su sudokuhax?

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@ -13,7 +13,7 @@ tabs:
manual: Manuale
---
Devi avere prima il Custom Firmware sul tuo 3DS, segui [3ds.hacks.guide](https://3ds.hacks.guide) per installarlo
You will first need to have custom firmware on your 3DS, follow [3ds.hacks.guide](https://3ds.hacks.guide) to install it
{:.alert .alert-info}
{% capture tab-working-camera %}

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@ -14,7 +14,7 @@ Richiede una console Nintendo 3DS o 2DS.
- Assicurati che il `boot.firm` di Luma sia nella scheda SD per funzionare
### Installazione
1. Download [TWPatch](https://db.universal-team.net/assets/files/TWPatch.cia) and copy `TWPatch.cia` to your SD card ([GBATemp thread](https://gbatemp.net/threads/twpatcher-ds-i-mode-screen-filters-and-patches.542694/))
1. Download [TWPatch](https://db.universal-team.net/assets/files/TWPatch.cia) and copy `TWPatch.cia` to your SD card ([GBAtemp thread](https://gbatemp.net/threads/twpatcher-ds-i-mode-screen-filters-and-patches.542694/))
1. Installa `TWPatch.cia` usando FBI
- È possibile utilizzare Universal-Updater per installare TWPatch invece dei due passaggi precedenti
1. Ritorna al menu home e avvia TWPatch
@ -35,3 +35,4 @@ Hai finito! Goditi i tuoi giochi del DS in widescreen!
1. Do not hold <kbd>START</kbd> or <kbd>SELECT</kbd> when launching TWLMenu++, if you don't want widescreen to look glitched
1. Not every game is widescreen compatible. [Here is a list of games with widescreen support](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
1. If you're stuck in widescreen mode in all of TWL_FIRM (including the TWLMenu++ GUI) after following this guide and launching a widescreen-compatible game, delete `TwlBg.cxi` at `sd:/luma/sysmodules/`, and [uninstall](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) and [re-install](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++, and re-follow the above guide
1. Most widescreen patches will only adjust 3D elements for widescreen, 2D elements (such as menus) will only be stretched

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@ -13,11 +13,11 @@ While most of the benefits of Custom Firmware are for the Nintendo DSi and the N
- [3DS Hacking Guide](https://3ds.hacks.guide)
- Lightning command: `mod 3ds`
- TWLHelper command: `guide 3ds`
- Kuriisu command: `guide 3ds`
- Kurisu command: `guide 3ds`
- [DSi Hacking Guide](https://dsi.cfw.guide)
- Lightning command: `mod dsi`
- TWLHelper command: `guide dsi`
- Kuriisu command: `guide dsi`
- Kurisu command: `guide dsi`
### CPU speeds
The Nintendo DS shipped with a 67 MHz processor in 2004, and the Nintendo DSi shipped with an 133 MHz processor five years later. Most games of the Nintendo DS library were made before the Nintendo DSi came out, and as such the only processor available to them was 67 MHz. Some applications tied themselves to that clock speed and as a result, will not work well with a higher clock speed. Most games, however, outperform the original with a higher clock speed.
@ -27,7 +27,7 @@ nds-bootstrap has TWL Clock Speed as an option, but it will not try to adjust th
### Nintendo DSi Menu
In version 1.4.0, RSA signatures in the DS Game Card whitelist aren't verified. This is a vulnerability that can be exploited, and it allows you to take access over the ARM9 processor. It requires version 1.4.0 (it was patched in future versions and didn't exist in prior versions) and a flashcard with a modified ROM.
There is also a known glitch in the way the Nintendo DSi Menu calculates free space that can can cause an error when using the menu not from the original NAND, for more information see the [hiyaCFW troubleshooting page](../hiyacfw/troubleshooting#the-free-space-bug).
There is also a known glitch in the way the Nintendo DSi Menu calculates free space that can can cause an error when using the menu not from the original NAND, for more information see [hiyaCFW FAQ & Troubleshooting](../hiyacfw/faq#the-free-space-bug).
### Nintendo DSi Slot-1 access & blockout
Slot-1 access is blocked when launching applications from the system menu, except if said applications is either the Slot-1 launcher itself or System Settings. In order to launch normally unlaunchable Slot-1 cartridges, you'll need to either make a System Settings exploit or install Unlaunch. Without either of those, you cannot launch unlaunchable flashcards and you cannot dump ROMs to your SD card.

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@ -34,7 +34,7 @@ If you want to use the default kernel that the flashcard manufacturers intended,
However, the kernels that come with these cards are fundamentally flawed and it is preferable to outright replace them. Thankfully, 3rd party developers have made alternatives you can use:
- [YSmenu - menu + game loader](https://www.dropbox.com/sh/egadrhxj8gimu5t/AACv2KqWmeXEHkxoYRluobxha?dl=0) - Although it does not have the advantage of a customizable all-in-one menu, the game loader has far better compatibility with support for action-replay cheats
- [YSmenu - menu + game loader](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/) - Although it does not have the advantage of a customizable all-in-one menu, the game loader has far better compatibility with support for action-replay cheats
- [TWiLight Menu++ with nds-bootstrap](../twilightmenu/installing-flashcard) - Has a customizable all-in-one menu and supports cheats, but its B4DS mode (the mode used when it doesn't have the DSi's capabilities) has weak compatibility, some games even requiring the Memory Expansion Pak
- [TWiLight Menu++ with YSmenu](../twilightmenu/installing-flashcard) - Customizable all-in-one menu with high compatibility, but lacks cheat support

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@ -1,9 +1,9 @@
---
lang: en-US
lang: ja-JP
layout: wiki
section: ds-index
title: Nintendo DS Modding Index
description: An explanation of all things DS modding
title: ニンテンドーDSの改造インデックス
description: DS改造のすべての説明
---
Welcome to the Nintendo DS modding resources section. This will attempt to explain most things related to Nintendo DS modding as well as be a basic introduction to the NTR firmware of the Nintendo DS, the TWL firmware of the Nintendo DSi, and TWL_FIRM of the Nintendo 3DS.
ニンテンドーDSの改造リソースセクションへようこそ。 これは、ニンテンドーDSの改造に関するほとんどのことを説明するとともに、ニンテンドーDSのNTRファームウェア、ニンテンドーDSiのTWLファームウェア、ニンテンドー3DSのTWL_FIRMの基本的な紹介になります。

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@ -13,7 +13,7 @@ AP (Anti-Piracy) is a method used by developers to enforce legitimate purchases
- For nds-bootstrap, it can load an `.ips` file in order to circumvent said patches. This `.ips` file will be applied by nds-bootstrap in RAM so you can keep the ROM files intact. A pack of `.ips` files is included with TWiLight Menu++
- For Wood R4, these patches are included in the software itself, you will not need to modify the ROM itself
If there isn't an `.ips` file for your ROM or your software doesn't patch your ROM, you can try directly modifying the ROM itself using [nds-scene tool](https://gbatemp.net/download/retrogamefan-nds-rom-tool-v1-0_b1215.35735/).
If there isn't an `.ips` file for your ROM or your software doesn't patch your ROM, you can try directly modifying the ROM itself using [DS-Scene ROM Tool](https://gbatemp.net/download/retrogamefan-nds-rom-tool-v1-0_b1215.35735/).
### Cloneboot
Cloneboot is when a game sends it's own loaded ARM7 and ARM9 binaries to another console. It is used by DS Download Play for single-card multiplayer. Though, not all games that have single-card multiplayer uses cloneboot.

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@ -13,9 +13,10 @@ description: Information on using Wi-Fi on the Nintendo DS
Hotspots are usable, so you don't need to change your router configuration.
### Creating a hotspot
There are guides for creating a DS-compatible hotspot on macOS and Linux computers on GBAtemp. If you're on Windows, you can use a Linux live boot.
There are guides for creating a DS-compatible hotspot on macOS and Linux computers on GBAtemp. If you are using Windows 10, you can use a Linux Live Boot.
- [macOS](https://gbatemp.net/threads/571658)
- [Linux](https://gbatemp.net/threads/543283)
- [Windows](https://gbatemp.net/questions/how-can-i-put-a-live-os-on-a-dual-boot-with-windows.5319)
### Nintendo DS WFC restoration
1. Launch Nintendo Wi-Fi Connection Setup

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@ -1,32 +1,36 @@
---
lang: ja-JP
layout: wiki
layout: faq
section: hiyacfw
title: トラブルシューティング
title: よくある質問とトラブルシューティング
long_title: hiyaCFWのよくある質問とトラブルシューティング
category: other
description: hiyaCFWのトラブルシューティング情報
description: hiyaCFWためよくある質問とトラブルシューティング
---
### #-2435-8325
ニンテンドーDSiが起動時にこのフォーマット#が数字であるでエラーが表示された場合は、つまりブートステージ2はSDNANDに何か問題があると考えているということです。 これは通常に、[hiyaCFWを再インストールする](installing-hiyacfw)ことによって修正されます。
#### hiyaCFWのSDNANDにアプリをインストールするにはどうすればいいですか
SDNANDにアプリをインストールするには、 [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) を使用する必要があります。
### 「エラーが発生しました」
#### #-2435-8325エラーコードを取得するのはなぜですか
ニンテンドーDSiが起動時にこのフォーマット#が数字であるでエラーが表示された場合は、つまりブートステージ2はSDNANDに何か問題があると考えているということです。 これは通常に、[hiyaCFWを再インストールする](installing)ことによって修正されます。
#### hiyaCFWの起動時に「エラーが発生しました」というメッセージが表示されるのはなぜですか
ニンテンドーDSiメニューが問題を検出すると、通常にこの一般的なエラーメッセージが表示されます、原因のいくつかは
#### 空き容量のバグ
##### 空き容量のバグ
大容量ストレージデバイスの空き容量を確認する時に、ニンテンドーDSiメニューにバグがあります。 これは実物のNANDでは発生しませんがチップはわずか256 MiBなので、SDカードを使用している時に発生する可能性があります。
何が動作する・しないは、一つ置きの2つのギガバイトの範囲に依存します。 例えば、0〜2GiBの空き容量は動作しますが、2〜4GiBは動作しません。 同じことは、SDカードの容量になるまで、4〜6GiB対6〜8GiBなどに当てはまります。
最新のhiyaCFWバージョンでは、これを回避するにはダミーファイルを作成できるため、必ず最新のバージョンの[hiyaCFW](https://github.com/RocketRobz/hiyaCFW/releases/latest/download/hiyaCFW.7z)をダウンロードし、`hiya.dsi`を「for SDNANDSD card」からSDカードのルートにコピーしてください。
#### 40タイトル以上
##### 40タイトル以上
ニンテンドーDSiメニューには39タイトルの制限があります。 それ以上のものがある場合は、 `sd:/title`のフォルダからいくつかを削除しますか、[TMFH](https://github.com/JeffRuLz/TMFH/releases/latest)を使ってアンインストールしてください。
#### DSiWareの使用する容量が多すぎます
##### DSiWareの使用する容量が多すぎます
`00030004`フォルダには、DSiWare用の200ブロック25MBの制限もあります。 これは、[TMFH](https://github.com/JeffRuLz/TMFH/releases/latest)を使用してシステムアプリとしてインストールすることで回避できます。
#### 無効なタイトル
##### 無効なタイトル
hiyaCFWにタイトルを追加する時に考慮する必要があることがいくつかあります
- [フォワーダー](forwarders)を使用せずにゲームカードのダンプを実行することができません
- 自作ソフトは、ニンテンドーDSiメニューから動作するには最新のツールを使用して正しく構築する必要があります
- [フォワーダー](../ds-index/forwarders)を使用せずにゲームカードのダンプを実行することができません
- 自作ソフトは、ニンテンドーDSiメニューから動作するには最新のツールを使用して正しく構築する必要があります

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@ -9,33 +9,27 @@ description: FAQ & Troubleshooting for nds-bootstrap
#### Why do I get a white screen when trying to load a game from SD card?
- First, check the [the nds-bootstrap compatibility list](https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/htmlview#gid=0) and make sure your game is compatible
- Try with all cheats disabled for that game as some cheats are not compatible with nds-bootstrap at the moment, you can use <kbd class="l">L</kbd> to disable all cheats for a game
- Try with all cheats disabled for that game as some cheats are not compatible with nds-bootstrap at the moment, you can use <kbd class="l">L</kbd> in the TWiLight Menu++ cheats menu to disable all cheats for a game
- If it worked before, delete the `fatTable` and `patchOffsetCache` folders in `sd:/_nds/nds-bootstrap/`
- Run the game with different settings, including changing the ARM9 CPU Speed, Async card read, DS/DSi Mode, sound quality, Card read DMA, etc
- It's probably not that big of an issue; ask in the [Discord server](https://discord.gg/yD3spjv) If the server says it's an nds-bootstrap issue, check if the game hasn't been reported already on [GitHub](https://github.com/DS-Homebrew/nds-bootstrap/issues). Check the closed issues too in case there has already been an issue closed in preference a different one. If it doesn't have any GitHub issue attached to it, go ahead and make a new one
#### nds-bootstrap troubleshooting
If you get issues with using the latest version of nds-bootstrap, here's how you can troubleshoot it.
1. Run the game with different settings, including changing the ARM9 CPU Speed, DS/DSi Mode, sound quality, Card Read DMA, etc
2. Delete the `fatTable` and `patchOffsetCache` folders in `sd:/_nds/nds-bootstrap/`
3. It's probably not that big of an issue; ask in the [Discord server](https://discord.gg/yD3spjv)
If the server says it's an nds-bootstrap issue, check if the game hasn't been reported already on GitHub. Check the closed issues too in case there has already been an issue closed in preference a different one. If it doesn't have any GitHub issue attached to it, go ahead and make a new one.
Also, make sure you add it to the [compatibility list](https://wiki.ds-homebrew.com/nds-bootstrap/testing) on Google Sheets.
If no solution has been found at this point, make sure you add it to the [compatibility list](https://wiki.ds-homebrew.com/nds-bootstrap/testing) on Google Sheets.
#### Why are there issues with ROM loading, even though they're run natively?
nds-bootstrap patches the ROM functions to run from an SD card, as the ROMs are hardcoded to read from Slot-1. There are also timing issues and AP measures (which most are already removed), both of which will cause the ROMs to not work properly.
#### Why use nds-bootstrap over a regular flashcard?
- Certain compatible ROMs are loaded into RAM, allowing for load times to be faster than even normal cartridges
- Certain compatible ROMs are loaded into RAM, allowing for load times to be faster than even normal Game Cards
- You can expand the VRAM memory bus to 32-bit
- Utilize the DSi's additional CPU speed, allowing for better performance in some games
- Enhance your audio with 48 kHz
- Use DSi mode, allowing for DSi features
- Using certain cartridges, you are able to use IR in your application
- Using certain Game Cards, you are able to use IR in your application
- nds-bootstrap is open source, meaning developers can always update it to fix bugs and other things, even if the project gets discontinued
- The DS Memory Expansion Pak is emulated, meaning games that require that accessory will work
- Swap top and bottom screens in compatible games for more comfortable gameplay, or on systems with a broken or removed screen
- Take screenshots and edit values in the RAM using the in-game menu
#### Donor ROMs
Most SDK5 games can be selected as a Donor ROM (which can be done via TWiLight Menu++). The Donor ROM's ARM7 binary is copied by nds-bootstrap and replaces the ARM7 binary for the game that it is trying to run. This allows certain and SDK5 games to boot and save.

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@ -6,19 +6,24 @@ title: GodMode9i
description: Information about GodMode9i
---
[GodMode9i](https://github.com/DS-Homebrew/GodMode9i/) is an open source file browser for the Nintendo DS ecosystem, taking inspiration from GodMode9 for the Nintendo 3DS. GodMode9i has the ability to dump game cartridges, manage SD card files, browse NitroFS, calculate the SHA1 hash of files, edit binary files with a hex editor, and more.
[GodMode9i](https://github.com/DS-Homebrew/GodMode9i/) is an open source file browser for the Nintendo DS ecosystem, taking inspiration from GodMode9 for the Nintendo 3DS. GodMode9i has the ability to dump games, manage SD card files, browse NitroFS, calculate the SHA1 hash of files, edit binary files with a hex editor, and more.
## Dumping functionality
To dump game cartridges, select the drive in the drives list and follow the on-screen prompts.
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2/Game Boy Advance cartridges if running from Slot-1 flashcard, or Slot-1/Nintendo DS cartridges if GodMode9i is running from a Slot-2 flashcard
- On the Nintendo DSi family of systems, Unlaunch is required for access to Slot-1
To dump games, select the drive in the drives list and follow the on-screen prompts.
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
- On the Nintendo DSi family of systems, Unlaunch is required for dumping Slot-1 games to the SD card
- Follow [dsi.cfw.guide](https://dsi.cfw.guide/) for instructions on how to install Unlaunch
- On the Nintendo 3DS family of systems, a modern CFW environment is required to launch GodMode9i
- Follow [3ds.hacks.guide](https://3ds.hacks.guide/) for instructions on how to install Luma3DS + boot9strap
### Troubleshooting
## Troubleshooting and FAQ
#### How do I get past the "mounting drive(s)" screen while starting it up?
This happens when you launch GodMode9i from [hiyaCFW](../hiyacfw). You can hold <kbd class="face">X</kbd> while launching GodMode9i to skip NAND mounting. Alternatively, you can launch GodMode9i directly from Unlaunch to be able to mount the NAND.
#### Why can't I add, remove, or edit files on the NAND?
Editing files on the DSi NAND is not safe and can easily lead to a brick, so GodMode9i intentionally lacks this capability.
#### Why can't I view NDS file info for some DSiWare?
Some DSiWare, specifically those located in the `0003000f` folder, contain system data and do not have a valid banner.

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@ -41,9 +41,16 @@ description: TWiLight Menu++を使うためのコントロール
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd></kbd> + <kbd class="face">A</kbd>を3秒間押して`ramDump.bin`として` sd:/_nds/nds-bootstrap`にRAMをダンプする
- 2秒ために<kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd></kbd> + <kbd class="face">B</kbd>TWiLight Menu++に戻る
- <kbd class="l">L</kbd> + <kbd></kbd> + <kbd>SELECT</kbd>:ゲーム内のメニューを開く
- <kbd class="r">R</kbd>1フレーム分進む
- スクリーンショット
- <kbd></kbd><kbd></kbd><kbd></kbd><kbd></kbd>VRAMバンクを変更
- <kbd class="face">A</kbd>:スクリーンショットを保存
- <kbd class="face">B</kbd>:ゲーム内のメニューに戻る
- RAMビューアー
- <kbd></kbd><kbd></kbd>:スクロール
- <kbd></kbd><kbd></kbd>:高速のスクロール
- <kbd class="r">R</kbd> + <kbd></kbd><kbd></kbd>:より高速のスクロール
- <kbd class="r">R</kbd> + <kbd></kbd><kbd></kbd>:最高速のスクロール
- <kbd class="face">A</kbd>RAMエディターに入る
- <kbd class="face">B</kbd>:ゲーム内のメニューに戻る
- <kbd class="face">Y</kbd>:ジャンプするアドレスを指定
@ -61,9 +68,11 @@ description: TWiLight Menu++を使うためのコントロール
- <kbd></kbd><kbd></kbd>:選択される値を増やす・減らす
- <kbd></kbd><kbd></kbd>:値を選択
- <kbd class="face">A</kbd><kbd class="face">B</kbd>RAMビューアー・エディターを指定されたアドレスに戻る
- ゲーム内のメニューはDSi対応・専用のゲームではアクセスできませんため、そのゲームにホットキーを使おうとするとゲームを終了します
- ゲーム内のメニューはDSi対応・専用のゲームではアクセスできませんため、そのゲームにホットキーを使おうとしても何もしません
- B4DSモードで画面入れ替えのみが動作します、他のボタンコンボは動作しません
- TWiLight Menu++に戻ると、一部の古い3DSモデルでは動作しない可能性があります
- ゲーム内メニューを開くボタンの組み合わせは、TWiLight Menu++の設定で変更できます
- スクリーンショットは`sd:/_nds/nds-bootstrap/screenshots.tar`に保存されます。 このファイルは、[7-Zip](https://sevenzip.osdn.jp)などのアーカイブビューアを使用して開くことができます
#### 起動時のショートカット
これらは、TWiLight Menu++のスプラッシュ画面で、またはニンテンドーDSiスプラッシュ画面の直後に押します必要があります。

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@ -10,7 +10,7 @@ description: How to make custom Unlaunch backgrounds and install them using TWiL
You can find premade Unlaunch backgrounds on the [TWiLight Menu++ skins site](https://skins.ds-homebrew.com/unlaunch/).
{:.alert .alert-info}
Using TWiLight Menu++ you can patch the Unlaunch installer to have a custom background image. This needs to be a 256 x 192 GIF, with a few restrictions:
Using TWiLight Menu++ you can patch the Unlaunch installer to have a custom background image and text color palette. This needs to be a 256 x 192 GIF, with a few restrictions:
- Only the first frame will be shown, no animated backgrounds
- The file must be less than or equal to 15,472 bytes
- GIFs with more than 31 colors require specially made palettes to prevent breaking the text

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@ -11,7 +11,7 @@ description: TWiLight Menu++のよくある質問とトラブルシューティ
もっとよくある質問ため、[GBAtempスレッド](https://gbatemp.net/threads/ds-i-3ds-twilight-menu-gui-for-ds-i-games-and-ds-i-menu-replacement.472200/)にアクセスしてください。
{:.alert .alert-info}
#### TWiLight Menu++を起動する時に、3DS/2DSが黒い画面で動かなく、クラッシュする、電源を切るなどのはなぜですか?
#### TWiLight Menu++を起動する時に、3DSが黒い画面で動かなく、クラッシュする、電源を切るなどのはなぜですか
TWL_FIRMは何らかの方法で破損している可能性があります。 このガイドに従って問題を解決してください:[ https://3ds.hacks.guide/troubleshooting#dsi--ds-functionality-is-broken-after-completing-the-guide](https://3ds.hacks.guide/troubleshooting#dsi--ds-functionality-is-broken-after-completing-the-guide)
#### TWiLight Menu++を起動する時に、白い画面が表示されるを修正するにはどうすればいいですか?
@ -25,10 +25,8 @@ AcekardWood UIとも呼ばれるのテーマは、バグの動作とSDカ
#### ゲームを起動する時に、TWiLight Menu++が再起動したりGuru Meditation Errorを与えたりを修正するにはどうすればいいですか
TWLMenu++設定に移動し、`最近プレイしたリストを更新する`を無効にする。
#### SDカードからゲームを読み込みようとすると、白い画面が表示されるのはなぜですか
- まず、[nds-bootstrapの互換性リスト](https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/htmlview#gid=0)を確認して、ゲームに互換性があることを確認してください
- いくつかのチートは現時点でnds-bootstrapと互換性がないため、そのゲームのすべてのチートを無効にしましたをお試してください。<kbd class="l">L</kbd>を使って、ゲームのすべてのチートを無効にできます
- 以前に機能した場合は、`sd:/_nds/nds-bootstrap/`で`fatTable`と`patchOffsetCache`フォルダ削除してください
#### SDカードからDSゲームを読み込みようとすると、白い画面が表示されるのはなぜですか
nds-bootstrapのよくある質問ページに、[SDカードからゲームを読み込みようとすると、白い画面が表示されるのはなぜですか](../nds-bootstrap/faq?faq=why-do-i-get-a-white-screen-when-trying-to-load-a-game-from-sd-card)を参照してください。
#### チートはどうのように使いますか?
`sd:/_nds/TWiLightMenu/extras/`フォルダ内に`usrcheat.dat`ファイルの形式でチートデータベースが必要です。 最新のチートデータベースは、[DeadSkullzJrのデータベース](https://gbatemp.net/threads/deadskullzjrs-flashcart-cheat-databases.488711/)です。
@ -37,14 +35,14 @@ TWLMenu++設定に移動し、`最近プレイしたリストを更新する`を
あるいは、[r4cce](http://hp.vector.co.jp/authors/VA013928/soft.html)を使って独自のチートデータベースを作成できます。
#### DSiテーマの上画面にカスタム画像を表示するにはどうすればいいですか
`sd:/_nds/TWiLightMenu/dsimenu/photos/`内のランダムな`.png`画像はメニューが読み込まれるたびに表示されます。
`sd:/_nds/TWiLightMenu/dsimenu/photos/`内のランダムな`.png`画像はメニューが読み込まれるたびに表示されます。 該当する画像がない場合は、代わりにnds-bootstrapで撮影されたスクリーンショットが使用されます。
- 画像は208x156以下である必要があります
- エラーがある場合は、画像サイズのエラーの可能性が最も高いです。 サイズを小さくするには、[tinypng](https://tinypng.com)を使ってください
#### ゲームを入手するにはどうすればよいですか?
[Universal-DB](https://db.universal-team.net/ds)と[GameBrew](https://www.gamebrew.org/wiki/List_of_all_DS_homebrew#Games)から自作ゲームをダウンロードできます。 小売ゲームのダンプを取得するには:
- DSでは、[GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases)を使ってGBAゲームをダンプでき、Slot-1フラッシュカートを持っている場合はDSゲームをダンプできます
- DSでは、[GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases)を使ってGBAゲームをダンプでき、Slot-2フラッシュカートを持っている場合はDSゲームをダンプできます。 Slot-1フラッシュカードのみを持っていてDSゲームをダンプしたい場合は、 [Wooddumper](https://digiex.net/attachments/wooddumper_r89-zip.14735/)を使用できます。DSと互換性のあるWi-Fi接続とROMを受信する別のデバイスのFTPクライアントが必要です。
- DSiでは、[GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases)を使ってDSゲームとDSiウェアをダンプできます
- 3DSでは、[GodMode9](https://github.com/d0k3/GodMode9/releases)を使ってDSゲーム、DSiウェア、バーチァルコンソールのゲームをダンプできます
@ -61,7 +59,6 @@ TWLMenu++設定に移動し、`最近プレイしたリストを更新する`を
いいえ、これはエミュレータではありません。 メニューとDSゲームnds-bootstrapを介して読み取りは、本体のDS・DSiモードでネイティブに実行されます。 唯一のエミュレートされる本体は、過去の本体です。しかし、GBAは部分的ですグラフィクスのようないくつかの部分はネイティブに実行されている
#### TWiLight Menu++はどのシステムに対応ですか?
[TWiLight Menu++で対応されているシステムのリスト](../ds-index/emulators#twilight-menuで対応されているシステムのリスト)を参照してください。
#### sudokuhaxからタッチ入力がうまくいかないのはなぜですか

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@ -13,7 +13,7 @@ tabs:
manual: 手動
---
3DSにカスタムファームウェアが必要です。インストールには[3ds.hacks.guide](https://3ds.hacks.guide)に従ってください。
まず、3DSにカスタムファームウェアが必要です。インストールには[3ds.hacks.guide](https://3ds.hacks.guide)に従ってください。
{:.alert .alert-info}
{% capture tab-working-camera %}

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@ -35,3 +35,4 @@ description: ニンテンドー3DSでTWiLight Menu++をワイドスクリーン
1. ワイドスクリーンがグリッチに見えないようにするには、TWLMenu++を起動する時に<kbd>START</kbd>または<kbd>SELECT</kbd>を長押ししない
1. すべてのゲームがワイドスクリーン対応ではありません。 [ワイドスクリーン付きゲームのリストはここにある](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
1. このガイドに従ってワイドスクリーン対応のゲームを起動した後、TWL_FIRMTWLMenu++のGUIを含むのすべてでワイドスクリーンモードでなってしまう場合は、 `sd:/luma/sysmodules/`に`TwlBg.cxi`を削除して、TWiLight Menu++を[アンインストールして](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds)[再インストールして](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds)、以上のガイドに再従います
1. ほとんどのワイドスクリーンパッチは、3D要素のみをワイドスクリーン用に調整する、2D要素メニューなどは引き延ばされますのみです

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@ -13,11 +13,11 @@ While most of the benefits of Custom Firmware are for the Nintendo DSi and the N
- [3DS 해킹 가이드](https://3ds.hacks.guide)
- Lightning command: `mod 3ds`
- TWLHelper command: `guide 3ds`
- Kuriisu command: `guide 3ds`
- Kurisu command: `guide 3ds`
- [DSi 해킹 가이드](https://dsi.cfw.guide)
- Lightning command: `mod dsi`
- TWLHelper command: `guide dsi`
- Kuriisu command: `guide dsi`
- Kurisu command: `guide dsi`
### CPU speeds
The Nintendo DS shipped with a 67 MHz processor in 2004, and the Nintendo DSi shipped with an 133 MHz processor five years later. Most games of the Nintendo DS library were made before the Nintendo DSi came out, and as such the only processor available to them was 67 MHz. Some applications tied themselves to that clock speed and as a result, will not work well with a higher clock speed. Most games, however, outperform the original with a higher clock speed.
@ -27,7 +27,7 @@ nds-bootstrap has TWL Clock Speed as an option, but it will not try to adjust th
### Nintendo DSi Menu
In version 1.4.0, RSA signatures in the DS Game Card whitelist aren't verified. This is a vulnerability that can be exploited, and it allows you to take access over the ARM9 processor. It requires version 1.4.0 (it was patched in future versions and didn't exist in prior versions) and a flashcard with a modified ROM.
There is also a known glitch in the way the Nintendo DSi Menu calculates free space that can can cause an error when using the menu not from the original NAND, for more information see the [hiyaCFW troubleshooting page](../hiyacfw/troubleshooting#the-free-space-bug).
There is also a known glitch in the way the Nintendo DSi Menu calculates free space that can can cause an error when using the menu not from the original NAND, for more information see [hiyaCFW FAQ & Troubleshooting](../hiyacfw/faq#the-free-space-bug).
### Nintendo DSi Slot-1 access & blockout
Slot-1 access is blocked when launching applications from the system menu, except if said applications is either the Slot-1 launcher itself or System Settings. In order to launch normally unlaunchable Slot-1 cartridges, you'll need to either make a System Settings exploit or install Unlaunch. Without either of those, you cannot launch unlaunchable flashcards and you cannot dump ROMs to your SD card.

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