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A couple minor changes
Mostly formatting things or really minor text changes
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@ -32,7 +32,10 @@
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}
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],
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"nds-bootstrap": [
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{
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"key": "other",
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"title": "Other"
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}
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],
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"gbarunner2": [
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@ -6,13 +6,14 @@ category: other
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title: FAQ & Troubleshooting
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description: FAQ & Troubleshooting for nds-bootstrap
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---
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#### Why do I get a white screen when trying to load a game from SD Card?
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- First, check the [the nds-bootstrap compatibility list](https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/htmlview#gid=0) and make sure your game is compatible
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- Try with all cheats disabled for that game as some cheats are not compatible with nds-bootstrap at the moment, you can use <kbd class="l">L</kbd> to disable all cheats for a game
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- If the game you’re trying to launch is a DSi Enhanced game, then make sure that TWiLight Menu++ is set to use `DS Mode`
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- If it worked before, delete the `fatTable` and `patchOffsetCache` folders in `sd:/_nds/nds-bootstrap/`
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#### Why are there issues with ROM loading, even if they're run natively?
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#### Why are there issues with ROM loading, even though they're run natively?
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nds-bootstrap patches the ROM functions to run from an SD card, as the ROMs are hardcoded to read from Slot-1.
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There are also timing issues and AP measures (which most are already removed), both of which would cause the ROMs to not work properly.
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To improve performance, nds-bootstrap also shrinks the game's heap in memory, which breaks some games, though both the forwarders and TWiLight Menu++ have a heap shrink blacklist to fix the non-working games broken by heap shrink.
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@ -21,18 +22,18 @@ To improve performance, nds-bootstrap also shrinks the game's heap in memory, wh
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- Certain compatible ROMs are loaded into RAM, allowing for load times to be faster than even normal cartridges
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- You can expand the VRAM memory bus to 32-bit
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- Utilize the DSi's additional CPU speed
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- Enhance your audio with 48khz.
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- Enhance your audio with 48 KHz
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- Use DSi mode, allowing for DSi features
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- Using certain cartridges, you are able to use IR in your application
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- nds-bootstrap is open source meaning devs can always update it to fix bugs and other things even if the company gets discontinued.
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- the DS Memory Expansion card is emulated meaning games that require that accessory will work
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- The DS Memory Expansion Pak is emulated meaning games that require that accessory will work
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#### Donor ROMs
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Most SDK5 games can be selected as a Donor ROM (which can be done via TWiLight Menu++). The Donor ROM's ARM7 binary is copied by nds-bootstrap and replaces the ARM7 binary for the game that it is trying to run. This allows certain and SDK5 games to boot and save.
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#### What is a nightly and where do I get it?
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A nightly build is build for the latest commit. Nightly builds may be unstable, but has the most recent bugfixes added.
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You can get nightly builds for nds-bootstap [here](https://github.com/TWLBot/Builds/raw/master/nds-bootstrap.7z)
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You can get nightly builds for nds-bootstap [here](https://github.com/TWLBot/Builds/raw/master/nds-bootstrap.7z).
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#### Why do my cheats not work?
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The way E cheat types are implemented in nds-bootstrap is broken, meaning they'd only work half of the time.
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@ -43,12 +44,12 @@ You can set heap shrink to `Hi` in settings for slightly better cheat support.<b
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For more info on cheats, look [here](https://wiki.ds-homebrew.com/ds-index/retail-roms#action-replay-cheats).
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#### nds-bootstrap troubleshooting
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If you get issues with using the latest version of nds-bootstrap, here's how you could troubleshoot it.
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If you get issues with using the latest version of nds-bootstrap, here's how you could troubleshoot it.
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1. Run everything in 67mhz, DS Mode with 32 khz of audio. Basically, keep everything to DS settings. Don't try to improve it with DSi stuff
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1. Run everything in 67mhz, DS Mode, with 32 KHz of audio, etc. Basically, keep everything to DS settings. Don't try to improve it with DSi stuff
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2. Delete the `fatTable` and `patchOffsetCache` folders in `sd:/_nds/nds-bootstrap/`
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3. It's probably not that big of an issue; ask in the [Discord server](https://discord.gg/yD3spjv)
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If the server says it's an nds-bootstrap issue, check if the game hasn't been reported already on GitHub. Check the closed issues too in case we had one issue closed in preference a different one. If it doesn't have any GitHub issue attached to it, go ahead and make a new one
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If the server says it's an nds-bootstrap issue, check if the game hasn't been reported already on GitHub. Check the closed issues too in case we had one issue closed in preference a different one. If it doesn't have any GitHub issue attached to it, go ahead and make a new one.
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Also, make sure you add it to the [compatibility list](https://wiki.ds-homebrew.com/nds-bootstrap/testing) on Google Sheets.
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@ -6,11 +6,12 @@ category: other
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title: Compatibility List & Testing Tips
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description: Compatibility List & Testing Tips
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---
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#### Compatibility List
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To view tested games, look [here](https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/edit#gid=0). If you want to contribute, press `view only` and then `request edit access`.
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#### Tips For Testing Games
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### Compatibility List
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To view tested games, look [here](https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/edit#gid=0). If you want to contribute, press `view only` and then `request edit access`.
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### Tips For Testing Games
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- Look for screen flickering or sound issues
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- If something looks off, run the game along console not using nds-bootstrap to compare
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- Try as many features in the game as possible
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- Be thorough
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- Be thorough
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