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Update nds-bootstrap FAQ (#65)
* Update faq.md - Adds "What are DSi binaries? How do I get them?" - Adds mention of trying DS mode if cheats aren't working in a DSi-Enhanced game - Adds suggestion of re-dumping the ROM if it's not working * remove a word
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@ -8,14 +8,15 @@ description: FAQ & Troubleshooting for nds-bootstrap
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#### I'm having issues with my ROM(s), what should I do?
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- Make sure that you are on the latest release of [nds-bootstrap](https://github.com/DS-Homebrew/nds-bootstrap/releases/latest) and [TWiLight Menu++](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest) if you are using it (update instructions are provided in each release page)
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- Make sure that you are on the latest release of [nds-bootstrap](https://github.com/DS-Homebrew/nds-bootstrap/releases/latest) and [**TW**i**L**ight Menu++](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest) if you are using it (update instructions are provided in each release page)
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- Check [the nds-bootstrap compatibility list](https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/htmlview#gid=0) to see if this is a known issue on the latest version of nds-bootstrap
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- Try with all cheats disabled for that game as some cheats are not compatible with nds-bootstrap at the moment, pressing <kbd class="l">L</kbd> in the game's cheats menu on TWiLight Menu++ will disable all cheats for it
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- Try with all cheats disabled for that game as some cheats are not compatible with nds-bootstrap at the moment, pressing <kbd class="l">L</kbd> in the game's cheats menu on **TW**i**L**ight Menu++ will disable all cheats for it
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- If it worked before, delete the `fatTable` and `patchOffsetCache` folders in `sd:/_nds/nds-bootstrap/`
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- Run the game with different settings, this includes ARM9 CPU Speed, Async card read, DS/DSi Mode, sound quality, Card read DMA, etc
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- Using TWiLight Menu++, change all the per-game settings to `Default`
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- Using **TW**i**L**ight Menu++, change all the per-game settings to `Default`
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- If there is a specific per-game setting that causes your issue, please report this to the [GitHub repository](https://github.com/DS-Homebrew/nds-bootstrap/issues)
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- If present, delete the cheat database (`usrcheat.dat`) in `sd:/_nds/TWiLightMenu/extras`
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- [Re-dump the ROM](https://wiki.ds-homebrew.com/twilightmenu/faq?faq=how-do-i-get-games) to ensure that it is not corrupted
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- If you have followed all the above steps, ask in the [Discord server](https://discord.gg/yD3spjv)
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- If the server says it's an nds-bootstrap issue, check if the game hasn't been reported already on GitHub
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- Check the closed issues too in case there has already been an issue closed in preference a different one
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@ -68,6 +69,7 @@ You can get nightly builds for nds-bootstrap [here](https://github.com/TWLBot/Bu
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#### Why do my cheats not work?
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- Some cheats may have button activators or other conditions that need to be met. Check the description of the cheat for more information
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- In **TW**i**L**ight Menu++, you can press Y to view a specific cheat's information, when available
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- Most cheats were developed for use in DS mode and may not work correctly while running in DSi mode. If the game is DSi-Enhanced, try setting it to run in DS mode
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- The way E-type cheats are implemented in nds-bootstrap is currently broken, meaning they may or may not work. Your cheat probably uses that type, and it is not known when this issue will be fixed
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For more info on cheats, check the [Action Replay cheats section of the Retail ROMs page](https://wiki.ds-homebrew.com/ds-index/retail-roms#action-replay-cheats).
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@ -93,7 +95,7 @@ Playing games online with nds-bootstrap will work exactly as it does with real G
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#### Can setting a game to use 133 MHz (TWL) CPU speed damage my console?
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No. While not all games may function correctly under this setting, the DSi and 3DS were designed to be able to reach this CPU speed.
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- If you encounter an issue with a game when running at 133 MHz (TWL) CPU speed, create an issue on the [TWiLight Menu++ GitHub repository](https://github.com/DS-Homebrew/TWiLightMenu/issues) detailing the effects so that it may be blacklisted from being launched at that CPU speed
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- If you encounter an issue with a game when running at 133 MHz (TWL) CPU speed, create an issue on the [**TW**i**L**ight Menu++ GitHub repository](https://github.com/DS-Homebrew/TWiLightMenu/issues) detailing the effects so that it may be blacklisted from being launched at that CPU speed
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#### Can I speed up games using nds-bootstrap?
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While TWL CPU speed may reduce lag, nds-bootstrap cannot run games at faster speeds than intended.
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@ -104,3 +106,10 @@ No. Since nds-bootstrap runs games natively, it cannot change the function of mo
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#### How do I play randomized Pokémon ROMs with nds-bootstrap?
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Pokémon HeartGold/SoulSilver, Black/White, and Black 2 / White 2 have anti-piracy measures that have to be manually patched out *before* randomizing the ROM. You can do this with [DS-Scene ROM Tool](https://gbatemp.net/download/35735/).
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- Randomized ROMs cannot be AP-patched on-the-fly like the vanilla versions of these games are, because randomizing a ROM has far too many unique possible outputs to be reasonably included with **TW**i**L**ight Menu++
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#### What are DSi binaries? How do I get them?
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DSi binaries are the portions of a game's code to be used on DSi (as well as 3DS) systems for use of the DSi's features, such as the cameras and improved Wi-Fi capabilities. Older dumping methods may not have properly dumped these.
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- ROMs without the DSi binaries can still be played on any console through DS mode, in which it will run as if the game were being played on a Nintendo DS Phat/Lite
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To obtain a ROM that contains the DSi binaries, [re-dump your Game Card](https://wiki.ds-homebrew.com/twilightmenu/faq?faq=how-do-i-get-games).
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