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git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/twl_wrapsdk/trunk@194 4ee2a332-4b2b-5046-8439-1ba90f034370
170 lines
5.2 KiB
C
170 lines
5.2 KiB
C
/*---------------------------------------------------------------------------*
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Project: TwlSDK - libraties - camera
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File: camera_i2c_sharp.c
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Copyright 2007 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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$Log: $
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$NoKeywords: $
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*---------------------------------------------------------------------------*/
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#include <twl.h>
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#include <twl/camera/ARM7/i2c_sharp.h>
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// insert auto-generated code
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//#include "5030_15fpsFIX_x8_CC_FilterKIM_MatrixOn3_PLL.autogen.c"
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#include "5030_15fps_5fps_adjust2_x8_CC_FilterKIM_MatrixOn3_PLL_1676MHz-1676MHz.autogen.c"
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#define BANK_ADDR 0x03
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typedef enum
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{
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BANK_GROUP_A = 0x00,
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BANK_GROUP_B = 0x01,
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BANK_GROUP_C = 0x02
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}
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BankGroup;
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/*---------------------------------------------------------------------------*
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Name: CAMERAi_S_I2CInit
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Description: initialize CAMERA
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Arguments: camera : one of CameraSelect
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Returns: TRUE if success
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*---------------------------------------------------------------------------*/
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BOOL CAMERAi_S_I2CInit(CameraSelect camera)
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{
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BOOL rIn = TRUE;
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BOOL rOut = TRUE;
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// should not send init command same time
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if (camera & CAMERA_SELECT_IN)
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{
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rIn = CAMERAi_S_Initialize(CAMERA_SELECT_IN)
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&& CAMERAi_S_WriteRegister(CAMERA_SELECT_IN, 0x18, 0x02) // force to order YUYV
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&& CAMERAi_S_I2CStandby(CAMERA_SELECT_IN, TRUE);
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}
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if (camera & CAMERA_SELECT_OUT)
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{
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rOut = CAMERAi_S_Initialize(CAMERA_SELECT_OUT)
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&& CAMERAi_S_WriteRegister(CAMERA_SELECT_OUT, 0x18, 0x02) // force to order YUYV
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&& CAMERAi_S_I2CStandby(CAMERA_SELECT_OUT, TRUE);
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}
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return (rIn && rOut);
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}
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/*---------------------------------------------------------------------------*
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Name: CAMERAi_S_I2CStandby
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Description: standby or resume CAMERA
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Arguments: camera : one of CameraSelect
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standby : TRUE if goto standby mode
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Returns: TRUE if success
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*---------------------------------------------------------------------------*/
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BOOL CAMERAi_S_I2CStandby(CameraSelect camera, BOOL standby)
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{
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if (standby)
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{
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return CAMERAi_S_WriteRegister(camera, BANK_ADDR, BANK_GROUP_B)
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&& CAMERAi_S_ClearFlags(camera, 0x04, 0x80);
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}
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else
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{
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return CAMERAi_S_WriteRegister(camera, BANK_ADDR, BANK_GROUP_B)
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&& CAMERAi_S_SetFlags(camera, 0x04, 0x80);
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}
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}
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/*---------------------------------------------------------------------------*
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Name: CAMERAi_S_I2CResize
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Description: resize CAMERA
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Arguments: camera : one of CameraSelect
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width : width of output image
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height : height of output image
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Returns: TRUE if success
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*---------------------------------------------------------------------------*/
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BOOL CAMERAi_S_I2CResize(CameraSelect camera, u16 width, u16 height)
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{
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u8 data[2] = { 0, 0 };
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switch (width)
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{
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case 640: data[0] = 32; break;
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case 320: data[0] = 64; break;
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case 160: data[0] = 128; break;
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}
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switch (height)
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{
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case 480: data[1] = 32; break;
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case 240: data[1] = 64; break;
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case 120: data[1] = 128; break;
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}
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if (data[0] && data[1])
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{
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return CAMERAi_S_WriteRegister(camera, BANK_ADDR, BANK_GROUP_B)
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&& CAMERAi_S_WriteRegisters(camera, 0x3D, data, 2);
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}
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return FALSE;
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}
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/*---------------------------------------------------------------------------*
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Name: CAMERAi_S_I2CFrameRate
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Description: set CAMERA frame rate
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Arguments: camera : one of CameraSelect
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rate : fps (0: auto)
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Returns: TRUE if success
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*---------------------------------------------------------------------------*/
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BOOL CAMERAi_S_I2CFrameRate(CameraSelect camera, int rate)
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{
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(void)rate;
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(void)camera;
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return FALSE;
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}
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/*---------------------------------------------------------------------------*
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Name: CAMERAi_S_I2CEffect
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Description: set CAMERA effect
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Arguments: camera : one of CameraSelect
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effect : one of CameraEffect
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Returns: TRUE if success
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*---------------------------------------------------------------------------*/
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BOOL CAMERAi_S_I2CEffect(CameraSelect camera, CameraEffect effect)
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{
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(void)effect;
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(void)camera;
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return FALSE;
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}
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/*---------------------------------------------------------------------------*
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Name: CAMERAi_S_I2CFlip
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Description: set CAMERA flip/mirror
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Arguments: camera : one of CameraSelect
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flip : one of CameraFlip
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Returns: TRUE if success
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*---------------------------------------------------------------------------*/
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BOOL CAMERAi_S_I2CFlip(CameraSelect camera, CameraFlip flip)
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{
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(void)flip;
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(void)camera;
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return FALSE;
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}
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