/*---------------------------------------------------------------------------* Project: TwlSDK - libraties - camera File: camera_i2c_sharp.c Copyright 2007 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Log: $ $NoKeywords: $ *---------------------------------------------------------------------------*/ #include #include // insert auto-generated code //#include "5030_15fpsFIX_x8_CC_FilterKIM_MatrixOn3_PLL.autogen.c" #include "5030_15fps_5fps_adjust2_x8_CC_FilterKIM_MatrixOn3_PLL_1676MHz-1676MHz.autogen.c" #define BANK_ADDR 0x03 typedef enum { BANK_GROUP_A = 0x00, BANK_GROUP_B = 0x01, BANK_GROUP_C = 0x02 } BankGroup; /*---------------------------------------------------------------------------* Name: CAMERAi_S_I2CInit Description: initialize CAMERA Arguments: camera : one of CameraSelect Returns: TRUE if success *---------------------------------------------------------------------------*/ BOOL CAMERAi_S_I2CInit(CameraSelect camera) { BOOL rIn = TRUE; BOOL rOut = TRUE; // should not send init command same time if (camera & CAMERA_SELECT_IN) { rIn = CAMERAi_S_Initialize(CAMERA_SELECT_IN) && CAMERAi_S_WriteRegister(CAMERA_SELECT_IN, 0x18, 0x02) // force to order YUYV && CAMERAi_S_I2CStandby(CAMERA_SELECT_IN, TRUE); } if (camera & CAMERA_SELECT_OUT) { rOut = CAMERAi_S_Initialize(CAMERA_SELECT_OUT) && CAMERAi_S_WriteRegister(CAMERA_SELECT_OUT, 0x18, 0x02) // force to order YUYV && CAMERAi_S_I2CStandby(CAMERA_SELECT_OUT, TRUE); } return (rIn && rOut); } /*---------------------------------------------------------------------------* Name: CAMERAi_S_I2CStandby Description: standby or resume CAMERA Arguments: camera : one of CameraSelect standby : TRUE if goto standby mode Returns: TRUE if success *---------------------------------------------------------------------------*/ BOOL CAMERAi_S_I2CStandby(CameraSelect camera, BOOL standby) { if (standby) { return CAMERAi_S_WriteRegister(camera, BANK_ADDR, BANK_GROUP_B) && CAMERAi_S_ClearFlags(camera, 0x04, 0x80); } else { return CAMERAi_S_WriteRegister(camera, BANK_ADDR, BANK_GROUP_B) && CAMERAi_S_SetFlags(camera, 0x04, 0x80); } } /*---------------------------------------------------------------------------* Name: CAMERAi_S_I2CResize Description: resize CAMERA Arguments: camera : one of CameraSelect width : width of output image height : height of output image Returns: TRUE if success *---------------------------------------------------------------------------*/ BOOL CAMERAi_S_I2CResize(CameraSelect camera, u16 width, u16 height) { u8 data[2] = { 0, 0 }; switch (width) { case 640: data[0] = 32; break; case 320: data[0] = 64; break; case 160: data[0] = 128; break; } switch (height) { case 480: data[1] = 32; break; case 240: data[1] = 64; break; case 120: data[1] = 128; break; } if (data[0] && data[1]) { return CAMERAi_S_WriteRegister(camera, BANK_ADDR, BANK_GROUP_B) && CAMERAi_S_WriteRegisters(camera, 0x3D, data, 2); } return FALSE; } /*---------------------------------------------------------------------------* Name: CAMERAi_S_I2CFrameRate Description: set CAMERA frame rate Arguments: camera : one of CameraSelect rate : fps (0: auto) Returns: TRUE if success *---------------------------------------------------------------------------*/ BOOL CAMERAi_S_I2CFrameRate(CameraSelect camera, int rate) { (void)rate; (void)camera; return FALSE; } /*---------------------------------------------------------------------------* Name: CAMERAi_S_I2CEffect Description: set CAMERA effect Arguments: camera : one of CameraSelect effect : one of CameraEffect Returns: TRUE if success *---------------------------------------------------------------------------*/ BOOL CAMERAi_S_I2CEffect(CameraSelect camera, CameraEffect effect) { (void)effect; (void)camera; return FALSE; } /*---------------------------------------------------------------------------* Name: CAMERAi_S_I2CFlip Description: set CAMERA flip/mirror Arguments: camera : one of CameraSelect flip : one of CameraFlip Returns: TRUE if success *---------------------------------------------------------------------------*/ BOOL CAMERAi_S_I2CFlip(CameraSelect camera, CameraFlip flip) { (void)flip; (void)camera; return FALSE; }