small fix.

git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-09-30%20-%20paladin.7z/paladin/ctr_firmware@56 b871894f-2f95-9b40-918c-086798483c85
This commit is contained in:
nakasima 2008-12-01 11:00:19 +00:00
parent 593984667d
commit c3b7cb9bf7
44 changed files with 80 additions and 48 deletions

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: 2008-12-1#$
# $Date:: 2008-12-01#$
# $Rev: 53 $
# $Author: nakasima $
#----------------------------------------------------------------------------

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------

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@ -16,7 +16,6 @@
*---------------------------------------------------------------------------*/
#include <brom/code32.h>
#include <brom/os.h>
//#include <brom/mi.h>
void _start(void);

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@ -10,7 +10,7 @@
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/

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@ -10,13 +10,12 @@
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <brom/code32.h>
#include <brom/os.h>
//#include <brom/mi.h>
/*---------------------------------------------------------------------------*

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@ -10,7 +10,7 @@
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/

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@ -10,7 +10,7 @@
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/

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@ -10,7 +10,7 @@
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/

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@ -10,13 +10,12 @@
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <brom/code32.h>
#include <brom/os.h>
//#include <brom/mi.h>
/*---------------------------------------------------------------------------*

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@ -10,7 +10,7 @@
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/

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@ -10,7 +10,7 @@
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/

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@ -10,7 +10,7 @@
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/

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@ -2,7 +2,7 @@
Project: TwlBrom - init - include
File: stup.h
Copyright 2007 Nintendo. All rights reserved.
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
@ -10,8 +10,9 @@
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Log: $
$NoKeywords: $
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#ifndef BROM_INIT_STUP_H_
#define BROM_INIT_STUP_H_

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@ -1,3 +1,19 @@
/*---------------------------------------------------------------------------*
Project: TwlBrom - specfiles
File: ARM11-TEG.ldscript.template
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
//
// Scatter Loading Description File Templete
//

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@ -1,3 +1,19 @@
/*---------------------------------------------------------------------------*
Project: TwlBrom - specfiles
File: ARM9-TEG.ldscript.template
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
//
// Scatter Loading Description File Templete
//

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------

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@ -13,7 +13,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
##############################################################################

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------

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@ -13,7 +13,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
##############################################################################

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------

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@ -11,8 +11,9 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Log: $
# $NoKeywords: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------
ifdef IS_CTR_DEBUGGER_DIR

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------

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@ -11,8 +11,9 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Log: $
# $NoKeywords: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------
#----------------------------------------------------------------------------

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------

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@ -13,7 +13,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
##############################################################################

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@ -10,7 +10,7 @@
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
*---------------------------------------------------------------------------*/

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------

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@ -11,7 +11,7 @@
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Date:: $
# $Date:: $
# $Rev$
# $Author$
#----------------------------------------------------------------------------