ctr_Repair/trunk/ConsoleDataMigration/sources/ConsoleRestore/SimpleXmlPreprocessor.h
N2614 4a966ec4fd BGSとの通信結果をsimplexmlライブラリでパースするための正規化クラスを追加
git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-05-23%20-%20ctr.7z%20+%20svn_v1.068.zip/ctr/svn/ctr_Repair@562 385bec56-5757-e545-9c3a-d8741f4650f1
2012-01-17 08:28:25 +00:00

53 lines
1.5 KiB
C++

/*---------------------------------------------------------------------------*
Project: Horizon
File: SimpleXmlPreprocessor.h
Copyright 2009-2011 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Rev$
*---------------------------------------------------------------------------*/
#ifndef SIMPLEXMLPREPROCESSOR_H_
#define SIMPLEXMLPREPROCESSOR_H_
#include <string>
namespace ConsoleRestore
{
class SimpleXmlPreprocessor
{
public:
SimpleXmlPreprocessor() {};
~SimpleXmlPreprocessor() {};
// SimpleXmlParserで読めるように変換します
static bool Canonicalize(std::string& str);
private:
// <?xml*>の除去
static bool EraseXmlDeclaration(std::string& str);
// 空タグの除去
static bool EraseEmptyTag(std::string& str);
// 属性の削除
static bool EraseAttribute(std::string& str);
// 終了タグの名前空間の削除
static bool EraseNsTagEnd(std::string& str);
// 開始タグの名前空間の削除
static bool EraseNsTagStart(std::string& str);
};
} /* namespace ConsoleRestore */
#endif /* SIMPLEXMLPREPROCESSOR_H_ */