ctr_Repair/trunk/NetworkUpdater/sources/common/Aes_define.h
N2614 ad5225b6c5 ConsoleRestoreからNetworkUpdaterを作るためのブランチ作成
git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-05-23%20-%20ctr.7z%20+%20svn_v1.068.zip/ctr/svn/ctr_Repair@777 385bec56-5757-e545-9c3a-d8741f4650f1
2014-04-09 01:07:56 +00:00

71 lines
2.0 KiB
C++

/*---------------------------------------------------------------------------*
Project: Horizon
File: Aes_define.h
Copyright 2009 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Rev$
*---------------------------------------------------------------------------*/
#ifndef AES_DEFINE_H_
#define AES_DEFINE_H_
//マスタリング用ビルド時に有効にする
//#define USE_PROD_KEY
#include <nn/drivers/aes/CTR/ARM946ES/driverAes_Types.h>
namespace common
{
#ifndef USE_PROD_KEY
const bit8 key[AES_KEY_SIZE] NN_ATTRIBUTE_ALIGN(4) =
{
0x81, 0x35, 0xc6, 0x54, 0x19, 0x1a, 0x47, 0x2a,
0x6b, 0x78, 0xbe, 0x25, 0x90, 0xf6, 0xee, 0x74
};
const bit8 cmacKey[AES_KEY_SIZE] =
{
0x87, 0xdd, 0xc6, 0xd6, 0xf2, 0xe0, 0x2c, 0xa6,
0x04, 0x21, 0x9c, 0x5e, 0x33, 0x8c, 0x3d, 0xaa
};
const bit8 iv[AES_BLOCK_SIZE] NN_ATTRIBUTE_ALIGN(4) =
{
0xdf, 0x0f, 0xf9, 0x1b, 0x34, 0x47, 0x70, 0x7f,
0x7d, 0x06, 0x85, 0xe6, 0xe7, 0xb6, 0x4e, 0xe9
};
#else
const bit8 key[AES_KEY_SIZE] NN_ATTRIBUTE_ALIGN(4) =
{
0x64, 0x02, 0x6d, 0xbd, 0x9f, 0xb6, 0x62, 0x39,
0x86, 0x90, 0x67, 0x8a, 0xe2, 0xfa, 0xe1, 0x6e
};
const bit8 cmacKey[AES_KEY_SIZE] =
{
0xdf, 0x3c, 0x58, 0xeb, 0xeb, 0xbf, 0x45, 0x6d,
0xc9, 0xbe, 0xe3, 0x10, 0xe2, 0x23, 0xfc, 0x30
};
const bit8 iv[AES_BLOCK_SIZE] NN_ATTRIBUTE_ALIGN(4) =
{
0xe4, 0xcf, 0x58, 0xe5, 0xc9, 0xd6, 0xac, 0x7d,
0xf1, 0xb9, 0x82, 0xf9, 0xa2, 0xd8, 0xda, 0x7b
};
#endif
}
#endif /* AES_DEFINE_H_ */