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・rom_header_templateを追加
git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/TwlToolsRED@552 7061adef-622a-194b-ae81-725974e89856
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@ -34,9 +34,9 @@ LLIBRARIES = liblcfg$(TWL_LIBSUFFIX).a \
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libsea$(TWL_LIBSUFFIX).a \
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libna$(TWL_LIBSUFFIX).a
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# libnamut$(TWL_LIBSUFFIX).a\
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LIBSYSCALL = header/libsyscall.a
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ROM_SPEC = ./ROM-TS_sys.rsf
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ROM_SPEC = ./ROM-TS_sys.rsf
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COMPONENT_NAME = armadillo_SYSMENU
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MAKEROM_ARM7_BASE = $(TWL_COMPONENTSDIR)/$(COMPONENT_NAME)/$(TWL_BUILDTYPE_ARM7)/$(COMPONENT_NAME)
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@ -57,7 +57,7 @@ Property
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#
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# TITLE NAME: Your product name within 12bytes
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#
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#TitleName "MY APP NAME"
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TitleName "RprExtSvDt"
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#
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# MAKER CODE: Your company ID# in 2 ascii words
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@ -85,11 +85,6 @@ Property
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#
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#RomFootPadding TRUE
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#
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# ROM HEADER TEMPLATE: Provided to every product by NINTENDO
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#
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#RomHeaderTemplate ./resource/rom_header_0tca.template.sbin
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#
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# BANNER FILE: generated from Banner Spec File
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#
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@ -109,6 +104,11 @@ Property
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### Setting for TWL
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###
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#
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# ROM HEADER TEMPLATE: Provided to every product by NINTENDO
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#
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RomHeaderTemplate ./header/rom_header_0hga.template.sbin
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#
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# ROM HEADER Ltd: Provided to every product by NINTENDO
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#
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@ -226,7 +226,7 @@ AppendProperty
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#
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# GameCode for TitleID : Your GameCode in 4 ascii words
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#
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#GameCode 0TCA
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GameCode 0HGA
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#
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# Public save data size: [0K/16K/32K/64K/128K/256K/512K/1M/2M/4M]
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