diff --git a/build/tools/RepairExportSaveData/Makefile b/build/tools/RepairExportSaveData/Makefile index 069b2a4..1ec94e1 100644 --- a/build/tools/RepairExportSaveData/Makefile +++ b/build/tools/RepairExportSaveData/Makefile @@ -34,9 +34,9 @@ LLIBRARIES = liblcfg$(TWL_LIBSUFFIX).a \ libsea$(TWL_LIBSUFFIX).a \ libna$(TWL_LIBSUFFIX).a -# libnamut$(TWL_LIBSUFFIX).a\ +LIBSYSCALL = header/libsyscall.a -ROM_SPEC = ./ROM-TS_sys.rsf +ROM_SPEC = ./ROM-TS_sys.rsf COMPONENT_NAME = armadillo_SYSMENU MAKEROM_ARM7_BASE = $(TWL_COMPONENTSDIR)/$(COMPONENT_NAME)/$(TWL_BUILDTYPE_ARM7)/$(COMPONENT_NAME) diff --git a/build/tools/RepairExportSaveData/ROM-TS_sys.rsf b/build/tools/RepairExportSaveData/ROM-TS_sys.rsf index d3d0950..5c156b8 100644 --- a/build/tools/RepairExportSaveData/ROM-TS_sys.rsf +++ b/build/tools/RepairExportSaveData/ROM-TS_sys.rsf @@ -57,7 +57,7 @@ Property # # TITLE NAME: Your product name within 12bytes # - #TitleName "MY APP NAME" + TitleName "RprExtSvDt" # # MAKER CODE: Your company ID# in 2 ascii words @@ -85,11 +85,6 @@ Property # #RomFootPadding TRUE - # - # ROM HEADER TEMPLATE: Provided to every product by NINTENDO - # - #RomHeaderTemplate ./resource/rom_header_0tca.template.sbin - # # BANNER FILE: generated from Banner Spec File # @@ -109,6 +104,11 @@ Property ### Setting for TWL ### + # + # ROM HEADER TEMPLATE: Provided to every product by NINTENDO + # + RomHeaderTemplate ./header/rom_header_0hga.template.sbin + # # ROM HEADER Ltd: Provided to every product by NINTENDO # @@ -226,7 +226,7 @@ AppendProperty # # GameCode for TitleID : Your GameCode in 4 ascii words # - #GameCode 0TCA + GameCode 0HGA # # Public save data size: [0K/16K/32K/64K/128K/256K/512K/1M/2M/4M] diff --git a/build/tools/RepairExportSaveData/header/rom_header_0hga.template.sbin b/build/tools/RepairExportSaveData/header/rom_header_0hga.template.sbin new file mode 100644 index 0000000..914c348 Binary files /dev/null and b/build/tools/RepairExportSaveData/header/rom_header_0hga.template.sbin differ