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マスタエディタ:アクセスコントロール情報の各ビットに対し個別にエラーを出すように変更。
git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/TwlToolsRED@202 7061adef-622a-194b-ae81-725974e89856
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@ -199,7 +199,7 @@ void Form1::setSrlForms(void)
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}
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if( this->hSrl->IsCommonClientKeyForDebugger == true )
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{
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acc += "commonClientKey(Debug).\r\n";
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acc += "commonClientKey(Debugger).\r\n";
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}
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this->tboxAccessOther->Text = acc;
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@ -6,7 +6,6 @@
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#define METWL_LIGHT_CHECK // 提出条件を緩くするか
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// 定数
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#define METWL_ERRLIST_NORANGE 0 // エラーのアドレス範囲を指定しないことを表す特別な値
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#define METWL_ROMSIZE_MIN 256 // 最小のデバイス容量 256Mbit
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#define METWL_ROMSIZE_MAX 4096 // 最大の.. 4Gbit
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#define METWL_ROMSIZE_MIN_NAND 1
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@ -117,7 +117,7 @@ ECDeliverableResult RCDeliverable::writeSpreadsheet(
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}
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if( hSrl->IsCommonClientKeyForDebugger )
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{
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access += "commonClientKey(Debug). ";
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access += "commonClientKey(Debugger). ";
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}
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// 使用ライセンス
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@ -308,7 +308,7 @@ namespace MasterEditorTWL
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// gridViewの表示形式にあわせる
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cli::array<System::Object^>^ getAll( System::Boolean isJapanese )
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{
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if( (this->begin == METWL_ERRLIST_NORANGE) && (this->end == METWL_ERRLIST_NORANGE) )
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if( (this->begin == 0) && (this->end == 0) )
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{
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if( isJapanese )
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return (gcnew array<System::Object^>{this->hName, "-", "-", this->hMsg});
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@ -558,28 +558,110 @@ void RCSrl::mrcAccessControl(FILE *fp)
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if( (this->pRomHeader->s.access_control.game_card_on != 0) &&
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(this->pRomHeader->s.access_control.game_card_nitro_mode != 0) )
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{
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this->hErrorList->Add( this->makeMrcError("CardAccess") );
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this->hErrorList->Add( this->makeMrcError("CardAccessSystem") );
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}
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if( this->pRomHeader->s.access_control.common_client_key != 0 )
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{
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this->hWarnList->Add( this->makeMrcError("IllegalAccessSystem", "Common Client Key") );
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}
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if( this->pRomHeader->s.access_control.hw_aes_slot_B != 0 )
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{
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this->hWarnList->Add( this->makeMrcError("IllegalAccessSystem", "HW AES Slot B for ES") );
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}
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if( this->pRomHeader->s.access_control.hw_aes_slot_C != 0 )
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{
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this->hWarnList->Add( this->makeMrcError("IllegalAccessSystem", "HW AES Slot C for NAM") );
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}
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if( !this->IsMediaNand && (this->pRomHeader->s.access_control.nand_access != 0) ) // カードアプリのときのみ
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{
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this->hWarnList->Add( this->makeMrcError("NandAccessSystem") );
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}
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if( this->pRomHeader->s.access_control.sd_card_access != 0 )
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{
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this->hWarnList->Add( this->makeMrcError("SDAccessSystem") );
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}
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if( this->pRomHeader->s.access_control.game_card_on != 0 )
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{
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this->hWarnList->Add( this->makeMrcError("GameCardNormalAccessSystem") );
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}
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if( this->pRomHeader->s.access_control.hw_aes_slot_B_SignJPEGForLauncher != 0 )
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{
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this->hWarnList->Add( this->makeMrcError("IllegalAccessSystem", "HW AES Slot B (JPEG signature) for the launcher") );
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}
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if( this->pRomHeader->s.access_control.game_card_nitro_mode != 0 )
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{
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this->hWarnList->Add( this->makeMrcError("GameCardNTRAccessSystem") );
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}
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if( !this->IsMediaNand && this->pRomHeader->s.access_control.hw_aes_slot_B_SignJPEGForUser != 0 )
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{
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this->hWarnList->Add( this->makeMrcError("IllegalAccessSystem", "HW AES SlotB (JPEG signature) for the user") );
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}
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if( this->pRomHeader->s.access_control.hw_aes_slot_A_SSLClientCert )
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{
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this->hWarnList->Add( this->makeMrcError("IllegalAccessSystem", "HW AES Slot A for the SSL client certification") );
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}
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if( this->pRomHeader->s.access_control.common_client_key_for_debugger_sysmenu != 0 )
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{
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this->hWarnList->Add( this->makeMrcError("IllegalAccessSystem", "Common Client Key for the debugger system menu") );
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}
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// その他のビット
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u32 okbits = 0x80001FFF;
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u32 *p = (u32*)&(this->pRomHeader->s);
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if( p[ 0x1b4 / 4 ] & ~okbits )
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{
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this->hErrorList->Add( this->makeMrcError("AccessDefault") );
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}
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}
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else // ユーザアプリ
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{
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if( this->pRomHeader->s.access_control.common_client_key != 0 )
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{
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this->hErrorList->Add( this->makeMrcError("IllegalAccessUser", "Common Client Key") );
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}
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if( this->pRomHeader->s.access_control.hw_aes_slot_B != 0 )
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{
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this->hErrorList->Add( this->makeMrcError("IllegalAccessUser", "HW AES Slot B for ES") );
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}
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if( this->pRomHeader->s.access_control.hw_aes_slot_C != 0 )
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{
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this->hErrorList->Add( this->makeMrcError("IllegalAccessUser", "HW AES Slot C for NAM") );
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}
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if( !this->IsMediaNand && (this->pRomHeader->s.access_control.nand_access != 0) ) // カードアプリのときのみ
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{
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this->hErrorList->Add( this->makeMrcError("NandAccessUser") );
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}
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if( this->pRomHeader->s.access_control.sd_card_access != 0 )
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{
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this->hErrorList->Add( this->makeMrcError("SDAccess") );
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this->hErrorList->Add( this->makeMrcError("SDAccessUser") );
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}
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if( !this->IsMediaNand ) // カードアプリのときのみ
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if( this->pRomHeader->s.access_control.game_card_on != 0 )
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{
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this->hErrorList->Add( this->makeMrcError("NandAccess") );
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this->hErrorList->Add( this->makeMrcError("GameCardNormalAccessUser") );
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}
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u32 okbits;
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if( !this->IsMediaNand )
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if( this->pRomHeader->s.access_control.hw_aes_slot_B_SignJPEGForLauncher != 0 )
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{
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okbits = 0x00000008 | 0x00000010 | 0x00000040; // NAND | SD | Shared2ファイル (それぞれ個別でチェックするためここではチェックしない)
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this->hErrorList->Add( this->makeMrcError("IllegalAccessUser", "HW AES Slot B (JPEG signature) for the launcher") );
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}
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else
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if( this->pRomHeader->s.access_control.game_card_nitro_mode != 0 )
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{
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okbits = 0x00000008 | 0x00000010 | 0x00000040 | 0x00000400; // NANDアプリのときはJpegSignフラグは許される
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this->hErrorList->Add( this->makeMrcError("GameCardNTRAccessUser") );
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}
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if( !this->IsMediaNand && this->pRomHeader->s.access_control.hw_aes_slot_B_SignJPEGForUser != 0 )
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{
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this->hErrorList->Add( this->makeMrcError("IllegalAccessUser", "HW AES SlotB (JPEG signature) for the user") );
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}
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if( this->pRomHeader->s.access_control.hw_aes_slot_A_SSLClientCert )
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{
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this->hErrorList->Add( this->makeMrcError("IllegalAccessUser", "HW AES Slot A for the SSL client certification") );
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}
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if( this->pRomHeader->s.access_control.common_client_key_for_debugger_sysmenu != 0 )
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{
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this->hErrorList->Add( this->makeMrcError("IllegalAccessUser", "Common Client Key for the debugger system menu") );
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}
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u32 okbits = 0x80001FFF;
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u32 *p = (u32*)&(this->pRomHeader->s);
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if( p[ 0x1b4 / 4 ] & ~okbits )
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{
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@ -222,46 +222,62 @@
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</DifferentAppType>
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<!-- Access Control -->
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<CardAccess>
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<CardAccessSystem>
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<name>Access Control Information</name>
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<sentence>Cannot set the Game Card access method to both Normal mode and NTR mode.</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</CardAccess>
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<SDAccess>
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<name>Access Control Information</name>
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<sentence>Access to the SD Card is not permitted.</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</SDAccess>
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<NandAccess>
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</CardAccessSystem>
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<NandAccessUser>
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<name>Access Control Information</name>
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<sentence>Access to the NAND flash is not permitted.</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</NandAccess>
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</NandAccessUser>
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<SDAccessUser>
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<name>Access Control Information</name>
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<sentence>Access to the SD Card is not permitted.</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</SDAccessUser>
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<SDAccessSystem>
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<name>Access Control Information</name>
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<sentence>The SD Card can be accessed.</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</SDAccessSystem>
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<GameCardNormalAccessUser>
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<name>Access Control Information</name>
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<sentence>Access to the Game Card is not permitted.</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</GameCardNormalAccessUser>
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<GameCardNormalAccessSystem>
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<name>Access Control Information</name>
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<sentence>The Game Card can be accessed.</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</GameCardNormalAccessSystem>
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<GameCardNTRAccessUser>
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<name>Access Control Information</name>
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<sentence>Access to the NTR-compatible region in the Game Card is not permitted.</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</GameCardNTRAccessUser>
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<GameCardNTRAccessSystem>
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<name>Access Control Information</name>
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<sentence>The NTR-compatible region in the Game Card can be accessed.</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</GameCardNTRAccessSystem>
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<IllegalAccessUser>
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<name>Access Control Information</name>
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<sentence>Access to the {0} is not permitted.</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</IllegalAccessUser>
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<IllegalAccessSystem>
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<name>Access Control Information</name>
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<sentence>The {0} can be accessed.</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</IllegalAccessSystem>
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<AccessDefault>
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<name>Access Control Information</name>
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<sentence>Configured not to allow access.</sentence>
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<sentence>Illegal access bit(s) are set. This setting is not permitted.</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</AccessDefault>
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<!-- Padding -->
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<PaddingRead>
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<name>Padding</name>
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<sentence>Last {0} cannot be read.</sentence>
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<begin>0</begin><end>0</end><modify>False</modify><affect>True</affect>
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</PaddingRead>
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<PaddingValue>
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<name>Padding</name>
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<sentence>Last {0} must be padded by FFh. The limitations of {1} ROMs are not being observed.</sentence>
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<begin>0</begin><end>0</end><modify>False</modify><affect>True</affect>
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</PaddingValue>
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<!-- Reserved Area -->
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<ReservedArea>
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<name>Reserved region</name>
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<sentence>An illegal value is included. Pad this region with 00h only.</sentence>
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<begin>0</begin><end>0</end><modify>False</modify><affect>True</affect>
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</ReservedArea>
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<!-- Shared2 file -->
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<Shared2Disable>
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<name>Shared2 file</name>
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@ -222,24 +222,59 @@
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</DifferentAppType>
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<!-- Access Control -->
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<CardAccess>
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<CardAccessSystem>
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<name>アクセスコントロール情報</name>
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<sentence>ゲームカードアクセス設定にノーマルモードとNTRモードの両方を設定することはできません。</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</CardAccess>
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<SDAccess>
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<name>アクセスコントロール情報</name>
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<sentence>SDカードへのアクセスは許可されていません。</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</SDAccess>
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<NandAccess>
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</CardAccessSystem>
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<NandAccessUser>
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<name>アクセスコントロール情報</name>
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<sentence>ゲームカード用ソフトはNANDフラッシュメモリへのアクセスを許可されていません。</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</NandAccess>
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</NandAccessUser>
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<SDAccessUser>
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<name>アクセスコントロール情報</name>
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<sentence>SDカードへのアクセスは許可されていません。</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</SDAccessUser>
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<SDAccessSystem>
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<name>アクセスコントロール情報</name>
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<sentence>SDカードへアクセス可能になっています。</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</SDAccessSystem>
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<GameCardNormalAccessUser>
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<name>アクセスコントロール情報</name>
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<sentence>ゲームカードへのアクセスは許可されていません。</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</GameCardNormalAccessUser>
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<GameCardNormalAccessSystem>
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<name>アクセスコントロール情報</name>
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<sentence>ゲームカードへアクセス可能になっています。</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</GameCardNormalAccessSystem>
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<GameCardNTRAccessUser>
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<name>アクセスコントロール情報</name>
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<sentence>ゲームカードNTR互換領域へのアクセスは許可されていません。</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</GameCardNTRAccessUser>
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<GameCardNTRAccessSystem>
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<name>アクセスコントロール情報</name>
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<sentence>ゲームカードNTR互換領域へアクセス可能になっています。</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</GameCardNTRAccessSystem>
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<IllegalAccessUser>
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<name>アクセスコントロール情報</name>
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<sentence>{0} へのアクセスは許可されていません。</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</IllegalAccessUser>
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<IllegalAccessSystem>
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<name>アクセスコントロール情報</name>
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<sentence>{0} へアクセス可能になっています。</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</IllegalAccessSystem>
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<AccessDefault>
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<name>アクセスコントロール情報</name>
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<sentence>許可されていないアクセスが設定されています。この設定は許可されていません。</sentence>
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<sentence>未定義のアクセスビットが設定されています。この設定は許可されていません。</sentence>
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<begin>1b4</begin><end>1b7</end><modify>False</modify><affect>True</affect>
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</AccessDefault>
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