TwlIPL_commit-99/add-ins/TwlSystem/build/libraries/g2d/Makefile

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2.0 KiB
Makefile
Executable File

#! make -f
#----------------------------------------------------------------------------
# Project: NITRO-System - libraries - g2d
# File: Makefile
#
# Copyright 2004-2008 Nintendo. All rights reserved.
#
# These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Revision: 172 $
#----------------------------------------------------------------------------
#----------------------------------------------------------------------------
SRCS = g2d_NAN_load.c \
g2d_NOB_load.c \
g2d_NMC_load.c \
g2d_NEN_load.c \
g2d_NCG_load.c \
g2d_NCL_load.c \
g2d_NSC_load.c \
g2d_Load.c \
g2d_Softsprite.c \
g2d_Animation.c \
g2d_OAM.c \
g2d_OAMEx.c \
g2d_PaletteTable.c \
g2d_Image.c \
g2d_SRTControl.c \
g2d_Node.c \
g2d_CullingUtility.c \
g2d_CellAnimation.c \
g2d_MultiCellAnimation.c \
g2d_Entity.c \
g2d_Renderer.c \
g2di_Mtx32.c \
g2di_debug.c \
g2d_CellTransferManager.c \
g2d_OamSoftwareSpriteDraw.c \
g2d_Screen.c \
g2d_RendererCore.c \
g2d_Font.c \
g2d_CharCanvas.c \
g2d_TextCanvas.c \
g2d_NFT_load.c \
g2di_BitReader.c \
g2di_SplitChar.c \
g2di_BGManipulator.c \
TARGET_LIB = libnnsg2d$(NITRO_LIBSUFFIX).a
#SRCDIR = # using default
SRCDIR = src src/internal src/load
#LCFILE = # using default
INSTALL_TARGETS = $(TARGETS)
INSTALL_DIR = $(NITROSYSTEM_INSTALL_LIBDIR)
#----------------------------------------------------------------------------
include $(NITROSYSTEM_ROOT)/build/buildtools/commondefs
do-build: $(TARGETS)
include $(NITROSYSTEM_ROOT)/build/buildtools/modulerules
#===== End of Makefile =====