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88 lines
2.6 KiB
C
88 lines
2.6 KiB
C
/*---------------------------------------------------------------------------*
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Project: TwlIPL
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File: main.c
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Copyright 2007 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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$Date:: $
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$Rev$
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$Author$
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*---------------------------------------------------------------------------*/
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#include <twl.h>
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#include "misc.h"
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#include "HashCheckTemplate.h"
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// extern data-----------------------------------------------------------------
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// define data-----------------------------------------------------------------
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// function's prototype-------------------------------------------------------
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static void INTR_VBlank( void );
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// global variable-------------------------------------------------------------
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// static variable-------------------------------------------------------------
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// const data------------------------------------------------------------------
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// ============================================================================
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// function's description
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// ============================================================================
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void TwlMain(void)
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{
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// 初期化----------------------------------
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OS_Init();
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(void)OS_EnableIrq();
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(void)OS_EnableInterrupts();
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GX_Init();
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GX_SetPower(GX_POWER_ALL); // 各ロジック パワーON
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// 割り込み許可----------------------------
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(void)OS_SetIrqFunction(OS_IE_V_BLANK, INTR_VBlank);
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(void)OS_EnableIrqMask(OS_IE_V_BLANK);
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(void)GX_VBlankIntr(TRUE);
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// デバイス初期化-------------------------------
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TP_Init();
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(void)RTC_Init();
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// システムの初期化------------------
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OS_SetArenaHi(OS_ARENA_MAIN, (void *)0x02d00000);// arm9MMEMheap
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InitAllocator();
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InitBG();
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HashCheckTemplateInit();
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// メインループ----------------------------
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while(1){
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OS_WaitIrq(1, OS_IE_V_BLANK); // Vブランク割り込み待ち
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ReadKeyPad(); // キー入力の取得
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ReadTP(); // TP入力の取得
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HashCheckTemplateMain();
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}
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}
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// ============================================================================
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// 割り込み処理
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// ============================================================================
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// Vブランク割り込み
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static void INTR_VBlank(void)
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{
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OS_SetIrqCheckFlag(OS_IE_V_BLANK); // Vブランク割込チェックのセット
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}
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