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503 lines
17 KiB
C
503 lines
17 KiB
C
/*---------------------------------------------------------------------------*
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Project: TwlSDK - tools - makerom.TWL
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File: format_rom.h
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Copyright 2007 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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$Date:: $
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$Rev$
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$Author$
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*---------------------------------------------------------------------------*/
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#ifndef FORMAT_ROM_H_
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#define FORMAT_ROM_H_
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//#include "misc.h"
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//#include "format_rom_certificate.h"
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//#include "acsign/include/acsign.h"
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//#include "aes/include/aes2.h"
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#include <twl/aes.h>
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#include <firm/format/format_rom_certificate.h>
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//#define ENABLE_OVERLAY_DIGEST_ANNEX // この定義が有効なら、OverlayのダイジェストをcompstaticのMB用のものとは別途持つようになる。
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#define ROM_KEYTABLE2_SIZE 0x3000 // TWL-ROMのTWL専用領域先頭にあるキーテーブル2サイズ。TWL専用領域のセキュア領域は、この後ろから開始。
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#define ROM_TWL_LTD_ALIGN 0x80000 // TWL-ROMのTWL専用領域の設定単位 ※仕様書上は512KB
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#define ROM_TWL_LTD_ALIGN_SHIFT 19 // 上記の単位をビットシフトに換算
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#define ROM_TWL_ALL_NORMAL_AREA_FLAG 0x8000
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#define DIGEST_SIZE_SHA1 20
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#define DEFAULT_ALIGN 512
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#define DEFAULT_HOSTROOT "."
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#define DEFAULT_ROOT "/"
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#define DEFAULT_ROMHEADER_TEMPLATE "rom_header.template.sbin"
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#define DEFAULT_ROMHEADER_SURFFIX "_header.sbin"
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#define DEFAULT_FILENAME_SURFFIX "_files.sbin"
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#define DEFAULT_REJECT { "CVS", "vssver.scc", ".?*", 0/*Terminater*/ }
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#define DEFAULT_REJECT_CONSERVATIVE { "CVS", "vssver.scc", 0/*Terminater*/ }
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#define FORMAT_VERSION "1.1"
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#define ENTRYNAME_MAX 127
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#define FILE_ID_START 0x0000
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#define FILE_ID_END 0xefff
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#define DIR_ID_START 0xf000
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#define DIR_ID_END 0xffff
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#define DEFAULT_LISTFILE "default.nlf"
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#define DEFAULT_ROMFILE_SUFFIX ".srl"
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#define DEFAULT_LISTFILE_SUFFIX ".nlf"
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#define DEFAULT_LISTFILE_SUFFIX_TWL ".tlf"
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#define ROM_SIZE_MIN 0x20000
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#define CRC16_INIT_VALUE 0xffff
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#define CALC_CRC16_SIZE 0x15e
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#define SECURE_AREA_START 0x00004000
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#define SECURE_AREA_END 0x00008000
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#define SECURE_AREA_SIZE (SECURE_AREA_END - SECURE_AREA_START)
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#define CARD_LATENCY_MASK 0x083f1fff
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#define CARD_MROM_GAME_LATENCY 0x00010017
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#define CARD_MROM_SECURE_HW_LATENCY 0x001808f8
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#define CARD_MROM_SECURE_SW_LATENCY 0x051e
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#define CARD_1TROM_GAME_LATENCY 0x00010657
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#define CARD_1TROM_SECURE_HW_LATENCY 0x081808f8
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#define CARD_1TROM_SECURE_SW_LATENCY 0x0d7e
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// for out_romheader.c size check
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#define BOOTABLE_SIZE_ARM9 0x00280000 // 2.5M
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#define BOOTABLE_SIZE_ARM7 0x00040000 // 256K
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/*===========================================================================*
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* ROM FORMAT
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*===========================================================================*/
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//---------------------------------------------------------------------------
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// Section A ROM HEADER
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//---------------------------------------------------------------------------
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#define ROMHEADER_CORP_ID "NINTENDO "
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#define TITLE_NAME_MAX 12
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#define GAME_CODE_MAX 4
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#define MAKER_CODE_MAX 2
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typedef struct ROM_Header_Short
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{
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//==========================================================
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//
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// NTR/TWL common
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//
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//==========================================================
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//
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// 0x000 System Reserved
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//
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char title_name[TITLE_NAME_MAX]; // Soft title name
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char game_code[GAME_CODE_MAX]; // Game code
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char maker_code[MAKER_CODE_MAX]; // Maker code
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char platform_code; // Platform code bit0: not support NTR, bit1: support TWL ( NTR_only=0x00, NTR/TWL=0x03, TWL_only=0x02 )
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u8 rom_type; // Rom type
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u8 rom_size; // Rom size (2のrom_size乗 Mbit: ex. 128Mbitのときrom_size = 7)
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u8 reserved_A[7]; // System Reserved A ( Set ALL 0 )
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u8 enable_signature:1; // enable ROM Header signature
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u8 enable_aes:1; // enable AES encryption
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u8 developer_encrypt:1; // 開発用セキュリティがかかっている場合に"1"。製品版では"0"
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u8: 5;
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u8: 6;
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u8 for_korea:1; // For Korea
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u8 for_china:1; // For China
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u8 rom_version; // Rom version
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u8 comp_arm9_boot_area:1; // Compress arm9 boot area
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u8 comp_arm7_boot_area:1; // Compress arm7 boot area
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u8 inspect_card:1; // Show inspect card
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u8 disable_clear_memory_pad:1; // for Debugger
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u8 enable_twl_rom_cache_read:1; // Enable TWL ROM cacheRead command
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u8: 1;
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u8 warning_no_spec_rom_speed:1;// Warning not to specify rom speed
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u8 disable_detect_pull_out:1; //
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//
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// 0x020 for Static modules (Section:B)
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//
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// ARM9
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u32 main_rom_offset; // ROM offset
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void *main_entry_address; // Entry point
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void *main_ram_address; // RAM address
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u32 main_size; // Module size
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// ARM7
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u32 sub_rom_offset; // ROM offset
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void *sub_entry_address; // Entry point
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void *sub_ram_address; // RAM address
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u32 sub_size; // Module size
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//
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// 0x040 for File Name Table[FNT] (Section:C)
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//
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struct ROM_FNT *fnt_offset; // ROM offset
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u32 fnt_size; // Table size
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//
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// 0x048 for File Allocation Table[FAT] (Section:E)
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//
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struct ROM_FAT *fat_offset; // ROM offset
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u32 fat_size; // Table size
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//
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// 0x050 for Overlay Tables[OVT] (Section:D)
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//
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// ARM9
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struct ROM_OVT *main_ovt_offset; // ROM offset
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u32 main_ovt_size; // Table size
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// ARM7
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struct ROM_OVT *sub_ovt_offset; // ROM offset
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u32 sub_ovt_size; // Table size
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// 0x060 for ROM control parameter (Section:F)
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u32 game_cmd_param; // Game command parameter
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u32 secure_cmd_param; // Secure command parameter
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u32 banner_offset; // Banner ROM offset
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u16 secure_area_crc16; // Secure area CRC-16
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u16 secure_cmd_latency; // Secure command latency ((param+2)*256 system cycles)
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// since NITRO-SDK 2.0PR4
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void *main_autoload_done; // ARM9 autoload done callback address (debug purpose)
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void *sub_autoload_done; // ARM7 autoload done callback address (debug purpose)
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u8 ctrl_reserved_B[8]; // Ctrl Reserved B (Set 0)
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// since NITRO-SDK 2.0PR6
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u32 rom_valid_size; // ROM Original Size
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u32 rom_header_size; // ROM Header size
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u32 main_module_param; // Offset for table of ARM9 module parameters
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u32 sub_module_param; // Offset for table of ARM7 module parameters
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// 0x090 - 0x0C0 System Reserved
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u16 twl_card_normal_area_rom_offset; // undeveloped
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u16 twl_card_keytable_area_rom_offset; // undeveloped
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u16 nand_card_dl_area_rom_offset; // undeveloped
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u16 nand_card_bk_area_rom_offset; // undeveloped
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u8 nand_card_flag; // undeveloped
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u8 reserved_B[39];
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// 0x0C0 for NINTENDO logo data
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u8 nintendo_logo[0x9c]; // NINTENDO logo data
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u16 nintendo_logo_crc16; // CRC-16
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// 0x15E ROM header CRC-16
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u16 header_crc16; // ROM header CRC-16
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// 0x160 - 0x180 Debugger Reserved
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u8 reserved_C[32]; // Debugger Reserved (Set ALL 0)
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//==========================================================
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//
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// TWL only
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//
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//==========================================================
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// 0x180 - 0x190 TWL-WRAM A/B/C ARM9 configuration data
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u32 main_wram_config_data[8]; // developing...
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// 0x1A0 - 0x1B0 TWL-WRAM A/B/C ARM7 configuration data
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u32 sub_wram_config_data[4]; // developing...
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// 0x1B0 - reserved.
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u8 reserved_ltd_A[ 15 ];
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// 0x1BF - TWL expansion flags
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u8 codec_mode:1; // 0:NTR mode, 1:TWL mode // undeveloped
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u8: 3;
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u8 enable_boot_nand:1; // undeveloped
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u8 enable_boot_sd_card:1; // undeveloped
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u8 enable_boot_game_card:1; // undeveloped
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u8 enable_boot_download_play:1; // undeveloped
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// 0x1C0 for EX Static modules
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//
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// ARM9
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u32 main_ltd_rom_offset; // ROM offset // undeveloped
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u8 reserved_ltd_B[ 4 ];
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void *main_ltd_ram_address; // RAM address // undeveloped
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u32 main_ltd_size; // Module size // undeveloped
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// ARM7
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u32 sub_ltd_rom_offset; // ROM offset // undeveloped
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u8 reserved_ltd_C[ 4 ];
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void *sub_ltd_ram_address; // RAM address // undeveloped
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u32 sub_ltd_size; // Module size // undeveloped
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// 0x01E0 - 0x01E8 for NITRO digest area offset & size
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u32 nitro_digest_area_rom_offset;
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u32 nitro_digest_area_size;
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// 0x01E8 - 0x01F0 for TWL digest area offset & size
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u32 twl_digest_area_rom_offset;
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u32 twl_digest_area_size;
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// 0x01F0 - 0x01F8 for FS digest table1 offset & size
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u32 digest1_table_offset;
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u32 digest1_table_size;
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// 0x01F8 - 0x0200 for FS digest table1 offset
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u32 digest2_table_offset;
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u32 digest2_table_size;
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// 0x0200 - 0x0208 for FS digest config parameters
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u32 digest1_block_size;
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u32 digest2_covered_digest1_num;
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// 0x0208 - 0x0210 for Banner for TWL
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u32 banner_twl_offset;
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u32 banner_twl_size;
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// 0x0210 - 0x0220 for AES key/seed
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u8 aes_key[ 16 ];
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// 0x220 - 0x298 Rom Segment Digest
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u8 main_static_digest[ DIGEST_SIZE_SHA1 ];
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u8 sub_static_digest[ DIGEST_SIZE_SHA1 ];
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u8 digest2_table_digest[ DIGEST_SIZE_SHA1 ];
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u8 banner_twl_digest[ DIGEST_SIZE_SHA1 ];
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u8 main_ltd_static_digest[ DIGEST_SIZE_SHA1 ];
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u8 sub_ltd_static_digest[ DIGEST_SIZE_SHA1 ];
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#ifdef ENABLE_OVERLAY_DIGEST_ANNEX
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// ※今は無効。
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// overlayのダイジェストは、compstaticでstaticモジュール内に付加される、
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// 既存のDSダウンロードプレイ用のオーバーレイダイジェストを使用するので、いらない。
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// また、overlay_exは、overlayと共通化する予定なので、OVTもダイジェストテーブルも作らない。
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u32 main_overlay_digest_table_offset;
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u32 sub_overlay_digest_table_offset;
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u8 main_overlay_digesttable_digest[ DIGEST_SIZE_SHA1 ];
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u8 sub_overlay_digesttable_digest[ DIGEST_SIZE_SHA1 ];
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#endif // ENABLE_OVERLAY_DIGEST_ANNEX
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}
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ROM_Header_Short;
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typedef struct
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{
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struct ROM_Header_Short s;
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////
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//// EXTRA SYSTEM REGION
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////
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//
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// 0x02f0 - 0x0e00 System Reserved
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//
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u8 reserved_D[4 * 1024 - sizeof(ROM_Header_Short) - sizeof(RomCertificate) - RSA_KEY_LENGTH ]; // Reserved D
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//
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// 0x0e00 - 0x0f80 ROM Certificate
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//
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RomCertificate certificate;
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//
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// 0x0f80 - 0x1000 ROM Header Signature
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//
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u8 signature[ RSA_KEY_LENGTH ]; // PKCS#1_v1.5の形式でフォーマットされたSignatureDataが、RSA暗号化された状態
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//
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// 0x01000 - 0x04000 System Reserved
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//
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u8 reserved_E[12 * 1024]; // Reserved E
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}
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ROM_Header; // 16KB
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// 署名(ROM_Header.signature)内のデータ
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typedef struct SignatureData
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{
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u8 aes_key_seed[ AES_BLOCK_SIZE ];
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u8 digest[ DIGEST_SIZE_SHA1 ];
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}SignatureData;
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//---------------------------------------------------------------------------
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// Section C FNT: FILE NAME TABLE
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// - DIRECTORY TABLE
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// - ENTRY TABLE
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//---------------------------------------------------------------------------
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typedef struct ROM_FNTDir
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{
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u32 entry_start; // offset for entry
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u16 entry_file_id; // file id for 1st file
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u16 parent_id; // parent directory id
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}
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ROM_FNTDir;
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/* P-SEUDO CODE for YOUR INFO.
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typedef struct ROM_FNTStrFile
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{
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u8 entry_type :1; // 0 if file entry
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u8 entry_name_length:7; // length of filename (0-127)
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char entry_name[length]; // file name (surpress '\0')
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} ROM_FNTStrFile;
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typedef struct ROM_FNTStrDir
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{
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u8 entry_type :1; // 1 if directory entry
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u8 entry_name_length:7; // length of directory name (0-127)
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char entry_name[length]; // directory name (surpress '\0')
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u8 dir_id_L; // low byte of directory id
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u8 dir_id_H; // high byte of directory id
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} ROM_FNTStrDir;
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*/
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//---------------------------------------------------------------------------
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// Section D OVT: OVERLAY TABLE
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//---------------------------------------------------------------------------
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typedef struct ROM_OVT
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{
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void *id; // Overlay ID
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void *ram_address; // ram address
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u32 ram_size; // ram size
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u32 bss_size; // bss size
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void *sinit_init; // static initializer start
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void *sinit_init_end; // static initializer end
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u32 file_id; // file id in FAT
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u32 compressed:24; // オーバーレイ圧縮後のサイズ
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u32 flag:8; // オーバーレイ情報フラグ
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}
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ROM_OVT;
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//---------------------------------------------------------------------------
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// Section E FAT: FILE ALLOCATION TABLE
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//---------------------------------------------------------------------------
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typedef struct ROM_FilePtr
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{
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u32 offset; // offset
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}
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ROM_FilePtr;
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typedef struct ROM_FAT
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{
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ROM_FilePtr top; // file region start
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ROM_FilePtr bottom; // end
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}
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ROM_FAT;
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//---------------------------------------------------------------------------
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// Section F LT: ROM LATENCY
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//---------------------------------------------------------------------------
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typedef enum
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{
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ONETROM = 0,
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MROM
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}
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tRomSpeedType;
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typedef struct ROM_LT
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{
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u32 game_latency;
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u32 secure_hw_latency;
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u16 secure_sw_latency;
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}
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ROM_LT;
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//---------------------------------------------------------------------------
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// Section X ONT: OVERLAY NAME TABLE (not include in ROM) generated by LD
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// - OverlayDefs
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//---------------------------------------------------------------------------
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typedef struct ROM_ONTHeader
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{
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void *static_ram_address; // static module ram_address
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void *static_entry_address; // entry address
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u32 static_size; // size
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void *static_autoload_done; // autoload done callback address
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}
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ROM_ONTHeader;
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typedef struct ROM_ONT
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{
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ROM_ONTHeader header;
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char file_list[1];
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}
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ROM_ONT;
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#define SIZE_OF_SIGN 136
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#define NITROCODE_LE 0x2106c0de
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#define NITROCODE_BE 0xdec00621
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//---------------------------------------------------------------------------
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// Section Y MDP: Module params
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//---------------------------------------------------------------------------
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typedef struct tModuleParam
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{
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void *autoload_list;
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void *autoload_list_end;
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void *autoload_start;
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void *static_bss_start;
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void *static_bss_end;
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void *compressed_static_end; // tCompFooter の 1要素分先を指す
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u32 version;
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u32 nitro_magic_be;
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u32 nitro_magic_le;
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}
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tModuleParam;
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typedef struct
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{
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u32 bufferTop:24;
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u32 compressBottom:8;
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u32 originalBottom;
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}
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tCompFooter;
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typedef struct // compstatic/component.hより抜粋
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{
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u32 magicNumber; // 認識子 ==MAGICNUMBER_FOOTER
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int staticParamsOffset; // StaticParams へのオフセット
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int digestParamsOffset; // SDK_DIGEST_TABLE へのオフセット
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}
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StaticFooter;
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#endif //FORMAT_ROM_H_
|