ROMローディングのスレッド化をライブラリ内で行うように修正

ROMローディングスレッド終了待ちのポーリング中処理を若干単純化
NANDアプリはリストの2番目から始まるように修正

git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/TwlIPL/trunk@191 b08762b0-b915-fc4b-9d8c-17b2551a87ff
This commit is contained in:
yoshida_teruhisa 2007-11-16 02:54:54 +00:00
parent 91b99f71a7
commit 96de8ec173
5 changed files with 154 additions and 143 deletions

View File

@ -55,7 +55,6 @@ SYSM_work *pSysm; //
// static variable-------------------------------------------------------------
static BOOL s_isBanner = FALSE;
static NTRBannerFile s_bannerBuf;
static NAMTitleId old_titleIdArray[ LAUNCHER_TITLE_LIST_NUM ];
// const data------------------------------------------------------------------
@ -132,8 +131,7 @@ void SYSM_ReadParameters( void )
//NAMの初期化
//NAM_Init(AllocForNAM,FreeForNAM);
MI_CpuClearFast(old_titleIdArray, sizeof(old_titleIdArray) );
}
@ -182,82 +180,73 @@ int SYSM_GetNandTitleList( TitleProperty *pTitleList_Nand, int size)
// とりあえずALL
int l;
int gotten;
NAMTitleId titleIdArray[ LAUNCHER_TITLE_LIST_NUM ];
NAMTitleId titleIdArray[ LAUNCHER_TITLE_LIST_NUM - 1 ];
static TWLBannerFile bannerBuf[ LAUNCHER_TITLE_LIST_NUM ];
gotten = NAM_GetTitleList(titleIdArray, LAUNCHER_TITLE_LIST_NUM );
gotten = NAM_GetTitleList( titleIdArray, LAUNCHER_TITLE_LIST_NUM-1 );
// バナーの読み込み……別の関数に移すべきかも。
// 毎フレーム変化を見る必要がある。
// 前のフレームのNAMTitleIdの配列を残しておき、比較。
// IDが変化していたら問答無用でバナーを読み込む。
for(l=0;l<gotten;l++)
{
if(titleIdArray[l] != old_titleIdArray[l])
{
//ヘッダからバナーを読み込む
FSFile file[1];
BOOL bSuccess;
static const int PATH_LENGTH=1024;
char path[PATH_LENGTH];
static u8 header[HW_TWL_ROM_HEADER_BUF_SIZE] ATTRIBUTE_ALIGN(32);
s32 readLen;
s32 offset;
readLen = NAM_GetTitleBootContentPath(path, titleIdArray[l]);
if(readLen != NAM_OK){
OS_TPrintf("NAM_GetTitleBootContentPath failed %d,%lld,%d\n",l,titleIdArray[l],readLen);
}
bSuccess = FS_OpenFileEx(file, path, FS_FILEMODE_R);
if( ! bSuccess )
{
OS_TPrintf("SYSM_GetNandTitleList failed: cant open file %s\n",path);
return -1;
}
// バナーデータオフセットを読み込む
bSuccess = FS_SeekFile(file, 0x68, FS_SEEK_SET);
if( ! bSuccess )
{
OS_TPrintf("SYSM_GetNandTitleList failed: cant seek file(0)\n");
FS_CloseFile(file);
return -1;
}
readLen = FS_ReadFile(file, &offset, sizeof(offset));
if( readLen != sizeof(offset) )
{
OS_TPrintf("SYSM_GetNandTitleList failed: cant read file\n");
FS_CloseFile(file);
return -1;
}
bSuccess = FS_SeekFile(file, offset, FS_SEEK_SET);
if( ! bSuccess )
{
OS_TPrintf("SYSM_GetNandTitleList failed: cant seek file(offset)\n");
FS_CloseFile(file);
return -1;
}
readLen = ReadFile(file, &bannerBuf[l], (s32)sizeof(TWLBannerFile));
if( readLen != (s32)sizeof(TWLBannerFile) )
{
OS_TPrintf("SYSM_GetNandTitleList failed: cant read file2\n");
FS_CloseFile(file);
return -1;
}
FS_CloseFile(file);
//ヘッダからバナーを読み込む
FSFile file[1];
BOOL bSuccess;
static const int PATH_LENGTH=1024;
char path[PATH_LENGTH];
static u8 header[HW_TWL_ROM_HEADER_BUF_SIZE] ATTRIBUTE_ALIGN(32);
s32 readLen;
s32 offset;
readLen = NAM_GetTitleBootContentPath(path, titleIdArray[l]);
if(readLen != NAM_OK){
OS_TPrintf("NAM_GetTitleBootContentPath failed %d,%lld,%d\n",l,titleIdArray[l],readLen);
}
bSuccess = FS_OpenFileEx(file, path, FS_FILEMODE_R);
if( ! bSuccess )
{
OS_TPrintf("SYSM_GetNandTitleList failed: cant open file %s\n",path);
return -1;
}
// バナーデータオフセットを読み込む
bSuccess = FS_SeekFile(file, 0x68, FS_SEEK_SET);
if( ! bSuccess )
{
OS_TPrintf("SYSM_GetNandTitleList failed: cant seek file(0)\n");
FS_CloseFile(file);
return -1;
}
readLen = FS_ReadFile(file, &offset, sizeof(offset));
if( readLen != sizeof(offset) )
{
OS_TPrintf("SYSM_GetNandTitleList failed: cant read file\n");
FS_CloseFile(file);
return -1;
}
bSuccess = FS_SeekFile(file, offset, FS_SEEK_SET);
if( ! bSuccess )
{
OS_TPrintf("SYSM_GetNandTitleList failed: cant seek file(offset)\n");
FS_CloseFile(file);
return -1;
}
readLen = ReadFile(file, &bannerBuf[l], (s32)sizeof(TWLBannerFile));
if( readLen != (s32)sizeof(TWLBannerFile) )
{
OS_TPrintf("SYSM_GetNandTitleList failed: cant read file2\n");
FS_CloseFile(file);
return -1;
}
FS_CloseFile(file);
}
for(l=gotten;l<LAUNCHER_TITLE_LIST_NUM;l++)
{
// 念のため0にクリア
titleIdArray[l] = 0;
}
MI_CpuCopyFast(titleIdArray,old_titleIdArray,sizeof(old_titleIdArray));
for(l=0;l<size;l++)
{
@ -269,8 +258,8 @@ int SYSM_GetNandTitleList( TitleProperty *pTitleList_Nand, int size)
for(l=0;l<size;l++)
{
pTitleList_Nand[l].titleID = titleIdArray[l];
pTitleList_Nand[l].pBanner = &bannerBuf[l];
pTitleList_Nand[l+1].titleID = titleIdArray[l];
pTitleList_Nand[l+1].pBanner = &bannerBuf[l];
}
// return : *TitleProperty Array
return size;
@ -342,10 +331,10 @@ BOOL SYSM_IsTPReadable( void )
//
// ============================================================================
// 指定タイトルをロードするだけ
AuthResult SYSM_LoadTitle( TitleProperty *pBootTitle )
{
enum
static BOOL s_load_success = FALSE;
static void SYSMi_LoadTitleThreadFunc( TitleProperty *pBootTitle )
{ enum
{
region_header,
region_arm9_ntr,
@ -373,7 +362,7 @@ AuthResult SYSM_LoadTitle( TitleProperty *pBootTitle )
if( ! bSuccess )
{
OS_TPrintf("RebootSystem failed: cant open file\n");
return AUTH_RESULT_TITLE_POINTER_ERROR;
return;
}
{
@ -392,7 +381,7 @@ OS_TPrintf("RebootSystem failed: cant open file\n");
{
OS_TPrintf("RebootSystem failed: cant seek file(0)\n");
FS_CloseFile(file);
return AUTH_RESULT_TITLE_POINTER_ERROR;
return;
}
readLen = ReadFile(file, header, (s32)sizeof(header));
@ -401,7 +390,7 @@ OS_TPrintf("RebootSystem failed: cant seek file(0)\n");
{
OS_TPrintf("RebootSystem failed: cant read file(%p, %d, %d, %d)\n", header, 0, sizeof(header), readLen);
FS_CloseFile(file);
return AUTH_RESULT_TITLE_POINTER_ERROR;
return;
}
if( header[0x15C] != 0x56 || header[0x15D] != 0xCF )
@ -417,7 +406,7 @@ OS_TPrintf("\n");
}
OS_TPrintf("RebootSystem failed: logo CRC error\n");
FS_CloseFile(file);
return AUTH_RESULT_TITLE_POINTER_ERROR;
return;
}
// 各領域を読み込む
@ -451,7 +440,7 @@ OS_TPrintf("RebootSystem failed: logo CRC error\n");
{
OS_TPrintf("RebootSystem failed: cant seek file(%d)\n", source[i]);
FS_CloseFile(file);
return AUTH_RESULT_TITLE_POINTER_ERROR;
return;
}
readLen = ReadFile(file, (void *)destaddr[i], (s32)len);
@ -460,7 +449,7 @@ OS_TPrintf("RebootSystem failed: cant seek file(%d)\n", source[i]);
{
OS_TPrintf("RebootSystem failed: cant read file(%d, %d)\n", source[i], len);
FS_CloseFile(file);
return AUTH_RESULT_TITLE_POINTER_ERROR;
return;
}
}
@ -470,12 +459,34 @@ OS_TPrintf("RebootSystem failed: cant read file(%d, %d)\n", source[i], len);
// ROMヘッダバッファをコピー
MI_CpuCopy32( (void *)HW_TWL_ROM_HEADER_BUF, (void *)HW_ROM_HEADER_BUF, HW_ROM_HEADER_BUF_END - HW_ROM_HEADER_BUF );
return AUTH_RESULT_SUCCEEDED;
s_load_success = TRUE;
}
// スタック用
#define THREAD_PRIO 17
#define STACK_SIZE 5120 // 適当
static OSThread thread;
static u64 stack[ STACK_SIZE / sizeof(u64) ];
// 指定タイトルを別スレッドでロードする
OSThread* SYSM_LoadTitle( TitleProperty *pBootTitle )
{
s_load_success = FALSE;
OS_InitThread();
OS_CreateThread( &thread, (void (*)(void *))SYSMi_LoadTitleThreadFunc, (void*)pBootTitle, stack+STACK_SIZE/sizeof(u64), STACK_SIZE,THREAD_PRIO );
OS_WakeupThreadDirect( &thread );
return &thread;
}
// ロード済みの指定タイトルの認証とブートを行う
AuthResult SYSM_AuthenticateTitle( TitleProperty *pBootTitle )
{
// ロード成功しているか
if(s_load_success == FALSE)
{
return AUTH_RESULT_TITLE_POINTER_ERROR;
}
// パラメータチェック
if( !SYSMi_CheckTitlePointer( pBootTitle ) ) {
return AUTH_RESULT_TITLE_POINTER_ERROR;
@ -500,11 +511,11 @@ AuthResult SYSM_AuthenticateTitle( TitleProperty *pBootTitle )
// もしかすると使わないかも
AuthResult SYSM_LoadAndAuthenticateTitle( TitleProperty *pBootTitle )
{
AuthResult result;
OSThread *t;
// 指定タイトルのロード
result = SYSM_LoadTitle( pBootTitle );
t = SYSM_LoadTitle( pBootTitle );
if (result != AUTH_RESULT_SUCCEEDED) return result;
OS_JoinThread(t);
// 認証
return SYSM_AuthenticateTitle( pBootTitle );

View File

@ -295,15 +295,37 @@ void LauncherInit( TitleProperty *pTitleList )
}
static int selected = 0;
// ROMのローディング中
void LauncherLoading( TitleProperty *pTitleList )
{
static int fadecount = 0;
// RTC情報の取得表示
GetAndDrawRTCData( &g_rtcDraw, FALSE );
// 描画関係
NNS_G2dCharCanvasClear( &gCanvas, TXT_COLOR_NULL );
PrintfSJIS( 0, 0, TXT_COLOR_BLUE, "TWL-SYSTEM MENU ver.%06x", SYSMENU_VER );
DrawBackLightSwitch();
#ifdef DBGBNR
NTRBannerDraw( s_csr, selected, pTitleList );
#endif
// これだと93フレームでフェードアウト終わる
G2_ChangeBlendAlpha( fadecount/3, 31-(fadecount/3) );
if(fadecount < 93) fadecount++;
}
// ランチャーメイン
TitleProperty *LauncherMain( TitleProperty *pTitleList )
{
static BOOL touch_bl_bak = FALSE;
BOOL touch_bl_trg = FALSE;
BOOL tp_select = FALSE;
static int csr_v = 0;
static int selected = 0;
static int fadecount = 0;
BOOL tp_select = FALSE;
TitleProperty *ret = NULL;
// RTC情報の取得表示
@ -328,28 +350,24 @@ TitleProperty *LauncherMain( TitleProperty *pTitleList )
//--------------------------------------
// キー入力処理
//--------------------------------------
if(fadecount == 0)
{
if(pad.cont & PAD_KEY_RIGHT){ // バナー選択
if(csr_v == 0) csr_v = 1;
}
if( pad.cont & PAD_KEY_LEFT ){
if(csr_v == 0) csr_v = -1;
}
s_csr += csr_v;
if((LAUNCHER_TITLE_LIST_NUM-1)*CURSOR_PER_SELECT < s_csr) s_csr = (LAUNCHER_TITLE_LIST_NUM-1)*CURSOR_PER_SELECT;
if( s_csr < 0 ) s_csr = 0;
if(s_csr%CURSOR_PER_SELECT == 0){
csr_v = 0;
selected = s_csr/CURSOR_PER_SELECT;
}
if( ( pad.trg & PAD_BUTTON_A ) || ( tp_select ) ) { // メニュー項目への分岐
if(pTitleList[selected].titleID != 0)
{
fadecount = 1;
ret = &pTitleList[selected];
}
if(pad.cont & PAD_KEY_RIGHT){ // バナー選択
if(csr_v == 0) csr_v = 1;
}
if( pad.cont & PAD_KEY_LEFT ){
if(csr_v == 0) csr_v = -1;
}
s_csr += csr_v;
if((LAUNCHER_TITLE_LIST_NUM-1)*CURSOR_PER_SELECT < s_csr) s_csr = (LAUNCHER_TITLE_LIST_NUM-1)*CURSOR_PER_SELECT;
if( s_csr < 0 ) s_csr = 0;
if(s_csr%CURSOR_PER_SELECT == 0){
csr_v = 0;
selected = s_csr/CURSOR_PER_SELECT;
}
if( ( pad.trg & PAD_BUTTON_A ) || ( tp_select ) ) { // メニュー項目への分岐
if(pTitleList[selected].titleID != 0)
{
ret = &pTitleList[selected];
}
}
@ -362,13 +380,6 @@ TitleProperty *LauncherMain( TitleProperty *pTitleList )
NTRBannerDraw( s_csr, selected, pTitleList );
#endif
if(fadecount>0)
{
// これだと93フレームでフェードアウト終わる
G2_ChangeBlendAlpha( fadecount/3, 31-(fadecount/3) );
if(fadecount < 93) fadecount++;
};// ロード開始&フェードアウト用描画
return ret;
}

View File

@ -32,6 +32,8 @@ extern "C" {
// function----------------------------------------------------------
void LauncherInit( TitleProperty *pTitleList );
void LauncherLoading( TitleProperty *pTitleList );
TitleProperty *LauncherMain( TitleProperty *pTitleList );

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@ -34,15 +34,6 @@ static void INTR_VBlank( void );
// const data------------------------------------------------------------------
// スタック用
#define THREAD_PRIO 17
#define STACK_SIZE 5120 // 適当
static OSThread thread;
static u64 stack[ STACK_SIZE / sizeof(u64) ];
#define COUNT_JOIN_START 32 //2秒ぐらい
static BOOL s_loading = FALSE;
// メイン
void TwlMain( void )
{
@ -51,14 +42,15 @@ void TwlMain( void )
LOGODEMO = 1,
LAUNCHER_INIT = 2,
LAUNCHER = 3,
AUTHENTICATE = 4,
BOOT = 5,
STOP = 6
LOADING = 4,
AUTHENTICATE = 5,
BOOT = 6,
STOP = 7
};
u32 state = START;
TitleProperty *pBootTitle = NULL;
TitleProperty *pLoadTitle = NULL;
TitleProperty pTitleList[ LAUNCHER_TITLE_LIST_NUM ];
OSThread *thread;
// システムメニュー初期化----------
SYSM_Init( Alloc, Free ); // OS_Initの前でコール。
@ -126,24 +118,19 @@ void TwlMain( void )
state = LAUNCHER;
break;
case LAUNCHER:
pLoadTitle = LauncherMain( pTitleList );
if(!s_loading){
if( pLoadTitle ) {
void (*func)(void*);
func = (void (*)(void *))SYSM_LoadTitle;
OS_InitThread();
OS_CreateThread( &thread, func, (void*)pLoadTitle, stack+STACK_SIZE/sizeof(u64), STACK_SIZE,THREAD_PRIO );
OS_WakeupThreadDirect( &thread );
s_loading = TRUE;
pBootTitle = pLoadTitle;
}
pBootTitle = LauncherMain( pTitleList );
if( pBootTitle ) {
thread = SYSM_LoadTitle( pBootTitle );
state = LOADING;
}
else if(OS_IsThreadTerminated( &thread ))
break;
case LOADING:
LauncherLoading( pTitleList );
if(OS_IsThreadTerminated( thread ))
{
GX_DispOff();
GXS_DispOff();
state = AUTHENTICATE;
s_loading = FALSE;
}
break;
case AUTHENTICATE:

View File

@ -83,7 +83,7 @@ extern int SYSM_GetCardTitleList( TitleProperty *pTitleList_Card ); //
extern int SYSM_GetNandTitleList( TitleProperty *pTitleList_Nand, int size ); // NAND アプリタイトルリストの取得
// アプリ起動
extern AuthResult SYSM_LoadTitle( TitleProperty *pBootTitle ); // 指定したTitlePropertyをロード
extern OSThread* SYSM_LoadTitle( TitleProperty *pBootTitle ); // 指定したTitlePropertyを別スレッドでロード
extern AuthResult SYSM_AuthenticateTitle( TitleProperty *pBootTitle ); // 指定したTitlePropertyを認証してブート
extern AuthResult SYSM_LoadAndAuthenticateTitle( TitleProperty *pBootTitle ); // 指定したTitlePropertyをロード認証してブート
// 成功時は、never return.