mirror of
https://github.com/rvtr/GodMode9i.git
synced 2025-11-02 00:11:07 -04:00
Merge pull request #113 from Epicpkmn11/gba-saves
Improve GBA cart dumping
This commit is contained in:
commit
647c936a2e
@ -268,10 +268,6 @@ void auxspi_disable_extra(auxspi_extra extra)
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case AUXSPI_INFRARED:
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auxspi_disable_infrared_core();
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break;
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case AUXSPI_BBDX:
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// TODO:
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auxspi_disable_big_protection();
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break;
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case AUXSPI_BLUETOOTH:
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// TODO
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//auxspi_disable_bluetooth();
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@ -355,15 +351,6 @@ auxspi_extra auxspi_has_extra()
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u8 size1 = auxspi_save_size_log_2();
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if (size1 > 0)
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return AUXSPI_DEFAULT;
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#if 0
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// EXPERIMENTAL: verify that flash cards do not answer with the same signature!
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// Look for BBDX (which always returns "ff" on every command)
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uint32 jedec = auxspi_save_jedec_id(); // 9f
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//int8 sr = auxspi_save_status_register(); // 05
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if (jedec == 0x00ffffff)
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return AUXSPI_BBDX;
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#endif
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// TODO: add support for Pokemon Typing DS (as soon as we figure out how)
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@ -38,20 +38,12 @@
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// Games known to use this hardware:
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// - Personal Trainer: Walking (aka Laufrhytmus DS, Walk With Me, ...)
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// - Pokemon HeartGold/SoulSilver/Black/White
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// AUXSPI_BBDX: A game with what seems to be an extra protection against reading
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// out the chip. Exclusively found on Band Brothers DX.
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// AUXSPI_BLUETOOTH: A game with a Bluetooth transceiver. The only game using this
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// hardware is Pokemon Typing DS.
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//
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// NOTE: This library does *not* support BBDX (I do have the game, but did not find the
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// time to reverse engineer this; besides, a separate homebrew for this game already exists),
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// and also *not* BLUETOOTH (the game is Japan-only, and I am from Europe. Plus I can't
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// read Japanese. And it is unlikely that this game will ever make it here.)
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//
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typedef enum {
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AUXSPI_DEFAULT,
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AUXSPI_INFRARED,
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AUXSPI_BBDX,
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AUXSPI_BLUETOOTH,
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AUXSPI_FLASH_CARD = 999
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} auxspi_extra;
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@ -4,6 +4,7 @@
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#include "date.h"
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#include "driveOperations.h"
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#include "font.h"
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#include "gba.h"
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#include "ndsheaderbanner.h"
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#include "read_card.h"
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#include "tonccpy.h"
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@ -30,8 +31,9 @@ void dumpFailMsg(bool save) {
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}
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}
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void saveWriteFailMsg(void) {
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const std::string_view sizeError = "The size of this save doesn't match the size of the inserted game card.\n\nWrite cancelled!";
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void saveWriteFailMsg(bool gba) {
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char sizeError[256];
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snprintf(sizeError, sizeof(sizeError), "The size of this save doesn't match the size of the inserted game %s.\n\nWrite cancelled!", gba ? "pak" : "card");
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font->clear(false);
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font->print(0, 0, false, sizeError, Alignment::left, Palette::red);
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@ -325,7 +327,7 @@ void ndsCardSaveRestore(const char *filename) {
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if(length != saveSize) {
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fclose(in);
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saveWriteFailMsg();
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saveWriteFailMsg(false);
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return;
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}
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@ -387,7 +389,7 @@ void ndsCardSaveRestore(const char *filename) {
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if(length != (auxspi ? (int)(LEN * num_blocks) : size)) {
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fclose(in);
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saveWriteFailMsg();
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saveWriteFailMsg(false);
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return;
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}
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@ -491,8 +493,7 @@ void ndsCardDump(void) {
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char destSavPath[256];
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sprintf(destSavPath, "%s:/gm9i/out/%s_%s_%02x.sav", (sdMounted ? "sd" : "fat"), gameTitle, gameCode, ndsCardHeader.romversion);
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ndsCardSaveDump(destSavPath);
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} else
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if ((pressed & KEY_A) || (pressed & KEY_Y)) {
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} else if ((pressed & KEY_A) || (pressed & KEY_Y)) {
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bool trimRom = (pressed & KEY_Y);
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char folderPath[2][256];
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sprintf(folderPath[0], "%s:/gm9i", (sdMounted ? "sd" : "fat"));
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@ -750,6 +751,116 @@ void ndsCardDump(void) {
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}
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void gbaCartSaveDump(const char *filename) {
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font->clear(false);
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font->print(0, 0, false, "Dumping save...");
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font->print(0, 1, false, "Do not remove the GBA cart.");
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font->update(false);
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saveTypeGBA type = gbaGetSaveType();
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if(type == SAVE_GBA_EEPROM_05 || type == SAVE_GBA_EEPROM_8) {
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font->clear(false);
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font->print(0, 0, false, "EEPROM saves are not currently supported!\n\nUse GBA Backup Tool to backup/restore this game's save.\nhttps://gamebrew.org/wiki/GBA_Backup_Tool\n\n(<A> OK)");
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font->update(false);
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do {
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scanKeys();
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swiWaitForVBlank();
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} while(!(keysDown() & KEY_A));
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return;
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}
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u32 size = gbaGetSaveSize(type);
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if(size == 0)
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return;
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u8 *buffer = new u8[size];
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gbaReadSave(buffer, 0, size, type);
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remove(filename);
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FILE *destinationFile = fopen(filename, "wb");
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fwrite(buffer, 1, size, destinationFile);
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fclose(destinationFile);
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delete[] buffer;
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}
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void gbaCartSaveRestore(const char *filename) {
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font->clear(false);
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font->print(0, 0, false, "Restore the selected save to the inserted game pak?");
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font->print(0, 2, false, "(<A> yes, <B> no)\n");
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font->update(false);
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// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
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u16 pressed;
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do {
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// Print time
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font->print(-1, 0, true, RetTime(), Alignment::right, Palette::blackGreen);
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font->update(true);
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scanKeys();
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pressed = keysDownRepeat();
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swiWaitForVBlank();
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} while (!(pressed & (KEY_A | KEY_B)));
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if (pressed & KEY_A) {
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saveTypeGBA type = gbaGetSaveType();
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u32 size = gbaGetSaveSize(type);
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if(size == 0)
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return;
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FILE *sourceFile = fopen(filename, "rb");
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u8 *buffer = new u8[size];
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if(!buffer || !sourceFile) {
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if(buffer) delete[] buffer;
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if(sourceFile) fclose(sourceFile);
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font->clear(false);
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font->print(0, 0, false, "Failed to open save.");
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font->update(false);
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for (int i = 0; i < 60 * 2; i++)
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swiWaitForVBlank();
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return;
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}
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fseek(sourceFile, 0, SEEK_END);
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size_t length = ftell(sourceFile);
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fseek(sourceFile, 0, SEEK_SET);
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if(length != size) {
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delete[] buffer;
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fclose(sourceFile);
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saveWriteFailMsg(true);
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return;
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}
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if (fread(buffer, 1, size, sourceFile) != size) {
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delete[] buffer;
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fclose(sourceFile);
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font->clear(false);
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font->print(0, 0, false, "Failed to read save.");
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font->update(false);
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for (int i = 0; i < 60 * 2; i++)
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swiWaitForVBlank();
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return;
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}
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font->clear(false);
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font->print(0, 0, false, "Restoring save...");
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font->print(0, 1, false, "Do not remove the GBA cart.");
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font->update(false);
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gbaFormatSave(type);
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gbaWriteSave(0, buffer, size, type);
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delete[] buffer;
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fclose(sourceFile);
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}
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}
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void writeChange(const u32* buffer) {
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// Input registers are at 0x08800000 - 0x088001FF
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*(vu32*) 0x08800184 = buffer[1];
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@ -769,7 +880,7 @@ void gbaCartDump(void) {
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font->clear(false);
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font->printf(0, 0, false, Alignment::left, Palette::white, "Dump GBA cart ROM to\n\"%s:/gm9i/out\"?", sdMounted ? "sd" : "fat");
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font->print(0, 2, false, "(<A> yes, <B> no)");
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font->print(0, 2, false, "(<A> yes, <B> no, <X> save only)");
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font->update(false);
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// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
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@ -781,16 +892,44 @@ void gbaCartDump(void) {
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scanKeys();
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pressed = keysDownRepeat();
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swiWaitForVBlank();
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} while (!(pressed & KEY_A) && !(pressed & KEY_B));
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} while (!(pressed & (KEY_A | KEY_B | KEY_X)));
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if (pressed & KEY_A) {
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// Clear time
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font->print(-1, 0, true, " ", Alignment::right, Palette::blackGreen);
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font->update(true);
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// Get name
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char gbaHeaderGameTitle[13] = {0};
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tonccpy(gbaHeaderGameTitle, (u8*)(0x080000A0), 12);
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char gbaHeaderGameCode[5] = {0};
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tonccpy(gbaHeaderGameCode, (u8*)(0x080000AC), 4);
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char gbaHeaderMakerCode[3] = {0};
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tonccpy(gbaHeaderMakerCode, (u8*)(0x080000B0), 2);
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if (gbaHeaderGameTitle[0] == 0 || gbaHeaderGameTitle[0] == 0xFF) {
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sprintf(gbaHeaderGameTitle, "NO-TITLE");
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} else {
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for(uint i = 0; i < sizeof(gbaHeaderGameTitle); i++) {
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switch(gbaHeaderGameTitle[i]) {
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case '>':
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case '<':
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case ':':
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case '"':
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case '/':
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case '\\':
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case '|':
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case '?':
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case '*':
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gbaHeaderGameTitle[i] = '_';
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}
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}
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}
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if (gbaHeaderGameCode[0] == 0 || gbaHeaderGameCode[0] == 0xFF) {
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sprintf(gbaHeaderGameCode, "NONE");
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}
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if (gbaHeaderMakerCode[0] == 0 || gbaHeaderMakerCode[0] == 0xFF) {
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sprintf(gbaHeaderMakerCode, "00");
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}
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u8 gbaHeaderSoftwareVersion = *(u8*)(0x080000BC);
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char fileName[32] = {0};
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sprintf(fileName, "%s_%s%s_%x", gbaHeaderGameTitle, gbaHeaderGameCode, gbaHeaderMakerCode, gbaHeaderSoftwareVersion);
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if (pressed & KEY_A) {
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consoleClear();
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if (access("fat:/gm9i", F_OK) != 0) {
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font->clear(false);
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font->print(0, 0, false, "Creating directory...");
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@ -803,43 +942,9 @@ void gbaCartDump(void) {
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font->update(false);
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mkdir("fat:/gm9i/out", 0777);
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}
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char gbaHeaderGameTitle[13] = "\0";
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tonccpy(gbaHeaderGameTitle, (u8*)(0x080000A0), 12);
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char gbaHeaderGameCode[5] = "\0";
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tonccpy(gbaHeaderGameCode, (u8*)(0x080000AC), 4);
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char gbaHeaderMakerCode[3] = "\0";
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tonccpy(gbaHeaderMakerCode, (u8*)(0x080000B0), 2);
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if (gbaHeaderGameTitle[0] == 0 || gbaHeaderGameTitle[0] == 0xFF) {
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sprintf(gbaHeaderGameTitle, "NO-TITLE");
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} else {
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for(uint i = 0; i < sizeof(gbaHeaderGameTitle); i++) {
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switch(gbaHeaderGameTitle[i]) {
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case '>':
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case '<':
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case ':':
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case '"':
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case '/':
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case '\x5C':
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case '|':
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case '?':
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case '*':
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gbaHeaderGameTitle[i] = '_';
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}
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}
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}
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if (gbaHeaderGameCode[0] == 0 || gbaHeaderGameCode[0] == 0xFF) {
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sprintf(gbaHeaderGameCode, "NONE");
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}
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if (gbaHeaderMakerCode[0] == 0 || gbaHeaderMakerCode[0] == 0xFF) {
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sprintf(gbaHeaderMakerCode, "00");
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}
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u8 gbaHeaderSoftwareVersion = *(u8*)(0x080000BC);
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char fileName[32] = {0};
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sprintf(fileName, "%s_%s%s_%x", gbaHeaderGameTitle, gbaHeaderGameCode, gbaHeaderMakerCode, gbaHeaderSoftwareVersion);
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char destPath[256] = {0};
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char destSavPath[256] = {0};
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sprintf(destPath, "fat:/gm9i/out/%s.gba", fileName);
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sprintf(destSavPath, "fat:/gm9i/out/%s.sav", fileName);
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font->clear(false);
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font->printf(0, 0, false, Alignment::left, Palette::white, "%s.gba\nis dumping...", fileName);
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@ -847,14 +952,20 @@ void gbaCartDump(void) {
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font->update(false);
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// Determine ROM size
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u32 romSize = 0x02000000;
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for (u32 i = 0x09FE0000; i > 0x08000000; i -= 0x20000) {
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if (*(u32*)(i) == 0xFFFE0000) {
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romSize -= 0x20000;
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} else {
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break;
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u32 romSize;
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for (romSize = (1 << 20); romSize < (1 << 25); romSize <<= 1) {
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vu16 *rompos = (vu16*)(0x08000000 + romSize);
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bool romend = true;
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for (int j = 0; j < 0x1000; j++) {
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if (rompos[j] != j) {
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romend = false;
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break;
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}
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}
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if (romend)
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break;
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}
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// Dump!
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remove(destPath);
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// Reset data at virtual address
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@ -867,15 +978,33 @@ void gbaCartDump(void) {
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writeChange(rstCmd);
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FILE* destinationFile = fopen(destPath, "wb");
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if (destinationFile) {
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if (fwrite(GBAROM, 1, romSize, destinationFile) < 1) {
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dumpFailMsg(false);
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} else
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bool failed = false;
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font->print(0, 4, false, "Progress:");
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font->print(0, 5, false, "[");
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font->print(-1, 5, false, "]");
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for (u32 src = 0; src < romSize; src += 0x8000) {
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// Print time
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font->print(-1, 0, true, RetTime(), Alignment::right, Palette::blackGreen);
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font->update(true);
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font->print((src / (romSize / (SCREEN_COLS - 2))) + 1, 5, false, "=");
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font->printf(0, 6, false, Alignment::left, Palette::white, "%d/%d Bytes", src, romSize);
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font->update(false);
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if (fwrite(GBAROM + src / sizeof(u16), 1, 0x8000, destinationFile) != 0x8000) {
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dumpFailMsg(false);
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failed = true;
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break;
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}
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}
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// Check for 64MB GBA Video ROM
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if (strncmp((char*)0x080000AC, "MSAE", 4)==0 // Shark Tale
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|| strncmp((char*)0x080000AC, "MSKE", 4)==0 // Shrek
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|| strncmp((char*)0x080000AC, "MSTE", 4)==0 // Shrek & Shark Tale
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|| strncmp((char*)0x080000AC, "M2SE", 4)==0 // Shrek 2
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) {
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if ((strncmp((char*)0x080000AC, "MSAE", 4) == 0 // Shark Tale
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|| strncmp((char*)0x080000AC, "MSKE", 4) == 0 // Shrek
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|| strncmp((char*)0x080000AC, "MSTE", 4) == 0 // Shrek & Shark Tale
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|| strncmp((char*)0x080000AC, "M2SE", 4) == 0 // Shrek 2
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) && !failed) {
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// Dump last 32MB
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u32 cmd[4] = {
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0x11, // Command
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@ -884,8 +1013,17 @@ void gbaCartDump(void) {
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0x8, // Size (in 0x200 byte blocks)
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};
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size_t i;
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for (i = 0x02000000; i < 0x04000000; i += 0x1000) {
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font->print(0, 5, false, "[");
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font->print(-1, 5, false, "]");
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for (size_t i = 0x02000000; i < 0x04000000; i += 0x1000) {
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// Print time
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font->print(-1, 0, true, RetTime(), Alignment::right, Palette::blackGreen);
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font->update(true);
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font->print((i / (0x04000000 / (SCREEN_COLS - 2))) + 1, 5, false, "=");
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font->printf(0, 7, false, Alignment::left, Palette::white, "%d/%d Bytes", i - 0x02000000, 0x04000000 - 0x02000000);
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font->update(false);
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cmd[1] = i,
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writeChange(cmd);
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readChange();
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@ -898,12 +1036,27 @@ void gbaCartDump(void) {
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fclose(destinationFile);
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} else {
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dumpFailMsg(false);
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return;
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}
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}
|
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|
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if(pressed & (KEY_A | KEY_X)) {
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if (access("fat:/gm9i", F_OK) != 0) {
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font->clear(false);
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font->print(0, 0, false, "Creating directory...");
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font->update(false);
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mkdir("fat:/gm9i", 0777);
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}
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if (access("fat:/gm9i/out", F_OK) != 0) {
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font->clear(false);
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font->print(0, 0, false, "Creating directory...");
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font->update(false);
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mkdir("fat:/gm9i/out", 0777);
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}
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|
||||
// Save file
|
||||
remove(destSavPath);
|
||||
destinationFile = fopen(destSavPath, "wb");
|
||||
fwrite((void*)0x0A000000, 1, 0x10000, destinationFile);
|
||||
fclose(destinationFile);
|
||||
char destSavPath[256] = {0};
|
||||
sprintf(destSavPath, "fat:/gm9i/out/%s.sav", fileName);
|
||||
|
||||
gbaCartSaveDump(destSavPath);
|
||||
}
|
||||
}
|
||||
|
||||
@ -2,6 +2,7 @@
|
||||
#define DUMPING_H
|
||||
|
||||
void ndsCardSaveRestore(const char *filename);
|
||||
void gbaCartSaveRestore(const char *filename);
|
||||
|
||||
void ndsCardDump(void);
|
||||
void gbaCartDump(void);
|
||||
|
||||
@ -323,7 +323,11 @@ FileOperation fileBrowse_A(DirEntry* entry, char path[PATH_MAX]) {
|
||||
return FileOperation::bootFile;
|
||||
break;
|
||||
} case FileOperation::restoreSave: {
|
||||
ndsCardSaveRestore(entry->name.c_str());
|
||||
if(isDSiMode()) {
|
||||
ndsCardSaveRestore(entry->name.c_str());
|
||||
} else {
|
||||
gbaCartSaveRestore(entry->name.c_str());
|
||||
}
|
||||
break;
|
||||
} case FileOperation::copySdOut: {
|
||||
if (access("sd:/gm9i", F_OK) != 0) {
|
||||
|
||||
466
arm9/source/gba.cpp
Normal file
466
arm9/source/gba.cpp
Normal file
@ -0,0 +1,466 @@
|
||||
/*
|
||||
* savegame_manager: a tool to backup and restore savegames from Nintendo
|
||||
* DS cartridges. Nintendo DS and all derivative names are trademarks
|
||||
* by Nintendo. EZFlash 3-in-1 is a trademark by EZFlash.
|
||||
*
|
||||
* gba.cpp: Functions for working with the GBA-slot on a Nintendo DS.
|
||||
* EZFlash 3-in-1 functions are found in dsCard.h/.cpp
|
||||
*
|
||||
* Copyright (C) Pokedoc (2010)
|
||||
*/
|
||||
/*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
|
||||
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include <nds.h>
|
||||
#include <fat.h>
|
||||
|
||||
#include <sys/iosupport.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
#include <sys/unistd.h>
|
||||
#include <algorithm>
|
||||
#include <nds/dma.h>
|
||||
|
||||
|
||||
#include <dirent.h>
|
||||
|
||||
#include "gba.h"
|
||||
// #include "dsCard.h"
|
||||
|
||||
// #include "display.h"
|
||||
// #include "globals.h"
|
||||
// #include "strings.h"
|
||||
|
||||
inline u32 min(u32 i, u32 j) { return (i < j) ? i : j;}
|
||||
inline u32 max(u32 i, u32 j) { return (i > j) ? i : j;}
|
||||
|
||||
|
||||
|
||||
// -----------------------------------------------------
|
||||
#define MAGIC_EEPR 0x52504545
|
||||
#define MAGIC_SRAM 0x4d415253
|
||||
#define MAGIC_FLAS 0x53414c46
|
||||
|
||||
#define MAGIC_H1M_ 0x5f4d3148
|
||||
|
||||
#define EEPROM_ADDRESS (0x0DFFFF00)
|
||||
#define REG_EEPROM *(vu16 *)(EEPROM_ADDRESS)
|
||||
|
||||
|
||||
// -----------------------------------------------------------
|
||||
bool gbaIsGame()
|
||||
{
|
||||
// look for some magic bytes of the compressed Nintendo logo
|
||||
uint32 *data = (uint32*)0x08000004;
|
||||
|
||||
if (*data == 0x51aeff24) {
|
||||
data ++; data ++;
|
||||
if (*data == 0x0a82843d)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void EEPROM_SendPacket(u16 *packet, int size)
|
||||
{
|
||||
REG_EXMEMCNT = (REG_EXMEMCNT & 0xFFE3) | 0x000C;
|
||||
DMA3_SRC = (u32)packet;
|
||||
DMA3_DEST = EEPROM_ADDRESS;
|
||||
DMA3_CR = 0x80000000 + size;
|
||||
while((DMA3_CR & 0x80000000) != 0);
|
||||
}
|
||||
|
||||
void EEPROM_ReceivePacket(u16 *packet, int size)
|
||||
{
|
||||
REG_EXMEMCNT = (REG_EXMEMCNT & 0xFFE3) | 0x000C;
|
||||
DMA3_SRC = EEPROM_ADDRESS;
|
||||
DMA3_DEST = (u32)packet;
|
||||
DMA3_CR = 0x80000000 + size;
|
||||
while((DMA3_CR & 0x80000000) != 0);
|
||||
}
|
||||
|
||||
// local function
|
||||
void gbaEepromRead8Bytes(u8 *out, u16 addr, bool short_addr)
|
||||
{
|
||||
u16 packet[68];
|
||||
|
||||
memset(packet, 0, 68 * 2);
|
||||
|
||||
// Read request
|
||||
packet[0] = 1;
|
||||
packet[1] = 1;
|
||||
|
||||
// 6 or 14 bytes eeprom address (MSB first)
|
||||
for(int i = 2, shift = (short_addr ? 5 : 13); i < (short_addr ? 8 : 16); i++, shift--) {
|
||||
packet[i] = (addr >> shift) & 1;
|
||||
}
|
||||
|
||||
// End of request
|
||||
packet[short_addr ? 8 : 16] = 0;
|
||||
|
||||
// Do transfers
|
||||
EEPROM_SendPacket(packet, short_addr ? 9 : 17);
|
||||
memset(packet, 0, 68 * 2);
|
||||
EEPROM_ReceivePacket(packet, 68);
|
||||
|
||||
// Extract data
|
||||
u16 *in_pos = &packet[4];
|
||||
for(int byte = 7; byte >= 0; --byte) {
|
||||
u8 out_byte = 0;
|
||||
for(int bit = 7; bit >= 0; --bit) {
|
||||
// out_byte += (*in_pos++) << bit;
|
||||
out_byte += ((*in_pos++) & 1) << bit;
|
||||
}
|
||||
*out++ = out_byte;
|
||||
}
|
||||
}
|
||||
|
||||
// local function
|
||||
void gbaEepromWrite8Bytes(u8 *in, u16 addr, bool short_addr = false)
|
||||
{
|
||||
u16 packet_length = short_addr ? 73 : 81;
|
||||
u16 packet[packet_length];
|
||||
|
||||
memset( packet, 0, packet_length * 2);
|
||||
|
||||
// Write request
|
||||
packet[0] = 1;
|
||||
packet[1] = 0;
|
||||
|
||||
// 6 or 14 bytes eeprom address (MSB first)
|
||||
for(int i = 2, shift = (short_addr ? 5 : 13); i < (short_addr ? 8 : 16); i++, shift--) {
|
||||
packet[i] = (addr >> shift) & 1;
|
||||
}
|
||||
|
||||
// Extract data
|
||||
u16 *out_pos = &packet[short_addr ? 8 : 16];
|
||||
for(int byte = 7; byte >= 0; --byte) {
|
||||
u8 in_byte = *in++;
|
||||
for(int bit = 7; bit >= 0; --bit) {
|
||||
*out_pos++ = (in_byte >> bit) & 1;
|
||||
}
|
||||
}
|
||||
|
||||
// End of request
|
||||
packet[packet_length - 1] = 0;
|
||||
|
||||
// Do transfers
|
||||
EEPROM_SendPacket(packet, packet_length);
|
||||
|
||||
// Wait for EEPROM to finish (should timeout after 10 ms)
|
||||
while((REG_EEPROM & 1) == 0);
|
||||
}
|
||||
|
||||
saveTypeGBA gbaGetSaveType() {
|
||||
// Search for any one of the magic version strings in the ROM. They are always dword-aligned.
|
||||
uint32 *data = (uint32*)0x08000000;
|
||||
|
||||
for (int i = 0; i < (0x02000000 >> 2); i++, data++) {
|
||||
if (*data == MAGIC_EEPR) {
|
||||
u8 *buf = new u8[0x2000];
|
||||
u8 *ptr = buf;
|
||||
for (int j = 0; j < 0x400; j++, ptr += 8) {
|
||||
gbaEepromRead8Bytes(ptr, j, false);
|
||||
for(int sleep=0;sleep<512000;sleep++);
|
||||
}
|
||||
for(int j = 8; j < 0x800; j += 8) {
|
||||
if(memcmp(buf, buf + j, 8) != 0) {
|
||||
delete[] buf;
|
||||
return SAVE_GBA_EEPROM_8;
|
||||
}
|
||||
}
|
||||
delete[] buf;
|
||||
return SAVE_GBA_EEPROM_05;
|
||||
} else if (*data == MAGIC_SRAM) {
|
||||
// *always* 32 kB
|
||||
return SAVE_GBA_SRAM_32;
|
||||
} else if (*data == MAGIC_FLAS) {
|
||||
// 64 kB oder 128 kB
|
||||
uint32 *data2 = data + 1;
|
||||
if (*data2 == MAGIC_H1M_)
|
||||
return SAVE_GBA_FLASH_128;
|
||||
else
|
||||
return SAVE_GBA_FLASH_64;
|
||||
}
|
||||
}
|
||||
|
||||
return SAVE_GBA_NONE;
|
||||
}
|
||||
|
||||
uint32 gbaGetSaveSizeLog2(saveTypeGBA type)
|
||||
{
|
||||
if (type == SAVE_GBA_NONE)
|
||||
type = gbaGetSaveType();
|
||||
|
||||
switch (type) {
|
||||
case SAVE_GBA_EEPROM_05:
|
||||
return 9;
|
||||
case SAVE_GBA_EEPROM_8:
|
||||
return 13;
|
||||
case SAVE_GBA_SRAM_32:
|
||||
return 15;
|
||||
case SAVE_GBA_FLASH_64:
|
||||
return 16;
|
||||
case SAVE_GBA_FLASH_128:
|
||||
return 17;
|
||||
case SAVE_GBA_NONE:
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
uint32 gbaGetSaveSize(saveTypeGBA type)
|
||||
{
|
||||
if (type == SAVE_GBA_NONE)
|
||||
return 0;
|
||||
else
|
||||
return 1 << gbaGetSaveSizeLog2(type);
|
||||
}
|
||||
|
||||
bool gbaReadSave(u8 *dst, u32 src, u32 len, saveTypeGBA type)
|
||||
{
|
||||
int nbanks = 2; // for type 4,5
|
||||
bool eeprom_long = true;
|
||||
|
||||
switch (type) {
|
||||
case SAVE_GBA_EEPROM_05: {
|
||||
eeprom_long = false;
|
||||
}
|
||||
case SAVE_GBA_EEPROM_8: {
|
||||
int start, end;
|
||||
start = src >> 3;
|
||||
end = (src + len) >> 3;
|
||||
u8 *ptr = dst;
|
||||
for (int j = start; j < end; j++, ptr += 8) {
|
||||
gbaEepromRead8Bytes(ptr, j, !eeprom_long);
|
||||
for(int sleep=0;sleep<512000;sleep++);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SAVE_GBA_SRAM_32: {
|
||||
// SRAM: blind copy
|
||||
int start = 0x0a000000 + src;
|
||||
u8 *tmpsrc = (u8*)start;
|
||||
sysSetBusOwners(true, true);
|
||||
for (u32 i = 0; i < len; i++, tmpsrc++, dst++)
|
||||
*dst = *tmpsrc;
|
||||
break;
|
||||
}
|
||||
case SAVE_GBA_FLASH_64:
|
||||
// FLASH - must be opend by register magic, then blind copy
|
||||
nbanks = 1;
|
||||
case SAVE_GBA_FLASH_128:
|
||||
for (int j = 0; j < nbanks; j++) {
|
||||
// we need to wait a few cycles before the hardware reacts!
|
||||
*(vu8*)0x0a005555 = 0xaa;
|
||||
swiDelay(10);
|
||||
*(vu8*)0x0a002aaa = 0x55;
|
||||
swiDelay(10);
|
||||
*(vu8*)0x0a005555 = 0xb0;
|
||||
swiDelay(10);
|
||||
*(vu8*)0x0a000000 = (u8)j;
|
||||
swiDelay(10);
|
||||
u32 start, sublen;
|
||||
if (j == 0) {
|
||||
start = 0x0a000000 + src;
|
||||
sublen = (src < 0x10000) ? min(len, (1 << 16) - src) : 0;
|
||||
} else if (j == 1) {
|
||||
start = max(0x09ff0000 + src, 0x0a000000);
|
||||
sublen = (src + len < 0x10000) ? 0 : min(len, len - (0x10000 - src));
|
||||
}
|
||||
u8 *tmpsrc = (u8*)start;
|
||||
sysSetBusOwners(true, true);
|
||||
for (u32 i = 0; i < sublen; i++, tmpsrc++, dst++)
|
||||
*dst = *tmpsrc;
|
||||
}
|
||||
break;
|
||||
case SAVE_GBA_NONE:
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool gbaIsAtmel()
|
||||
{
|
||||
*(vu8*)0x0a005555 = 0xaa;
|
||||
swiDelay(10);
|
||||
*(vu8*)0x0a002aaa = 0x55;
|
||||
swiDelay(10);
|
||||
*(vu8*)0x0a005555 = 0x90; // ID mode
|
||||
swiDelay(10);
|
||||
//
|
||||
u8 dev = *(u8*)0x0a000001;
|
||||
u8 man = *(u8*)0x0a000000;
|
||||
//
|
||||
*(vu8*)0x0a005555 = 0xaa;
|
||||
swiDelay(10);
|
||||
*(vu8*)0x0a002aaa = 0x55;
|
||||
swiDelay(10);
|
||||
*(vu8*)0x0a005555 = 0xf0; // leave ID mode
|
||||
swiDelay(10);
|
||||
//
|
||||
//char txt[128];
|
||||
// sprintf(txt, "Man: %x, Dev: %x", man, dev);
|
||||
// displayStateF(STR_STR, txt);
|
||||
if ((man == 0x3d) && (dev == 0x1f))
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
bool gbaWriteSave(u32 dst, u8 *src, u32 len, saveTypeGBA type)
|
||||
{
|
||||
int nbanks = 2; // for type 4,5
|
||||
bool eeprom_long = true;
|
||||
|
||||
switch (type) {
|
||||
case SAVE_GBA_EEPROM_05: {
|
||||
eeprom_long = false;
|
||||
}
|
||||
case SAVE_GBA_EEPROM_8: {
|
||||
/*
|
||||
int start, end;
|
||||
start = dst >> 3;
|
||||
end = (dst + len) >> 3;
|
||||
u8 *ptr = src;
|
||||
for (int j = start; j < end; j++, ptr+=8) {
|
||||
gbaEepromWrite8Bytes(ptr, j, eeprom_long);
|
||||
}
|
||||
*/
|
||||
break;
|
||||
}
|
||||
case SAVE_GBA_SRAM_32: {
|
||||
// SRAM: blind write
|
||||
u32 start = 0x0a000000 + dst;
|
||||
u8 *tmpdst = (u8*)start;
|
||||
sysSetBusOwners(true, true);
|
||||
for (u32 i = 0; i < len; i++, tmpdst++, src++) {
|
||||
*tmpdst = *src;
|
||||
swiDelay(10); // mabe we don't need this, but better safe than sorry
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SAVE_GBA_FLASH_64: {
|
||||
bool atmel = gbaIsAtmel();
|
||||
if (atmel) {
|
||||
// only 64k, no bank switching required
|
||||
u32 len7 = len >> 7;
|
||||
u8 *tmpdst = (u8*)(0x0a000000+dst);
|
||||
for (u32 j = 0; j < len7; j++) {
|
||||
u32 ime = enterCriticalSection();
|
||||
*(vu8*)0x0a005555 = 0xaa;
|
||||
swiDelay(10);
|
||||
*(vu8*)0x0a002aaa = 0x55;
|
||||
swiDelay(10);
|
||||
*(vu8*)0x0a005555 = 0xa0;
|
||||
swiDelay(10);
|
||||
for (int i = 0; i < 128; i++) {
|
||||
*tmpdst = *src;
|
||||
swiDelay(10);
|
||||
}
|
||||
leaveCriticalSection(ime);
|
||||
while (*tmpdst != *src) {swiDelay(10);}
|
||||
}
|
||||
break;
|
||||
}
|
||||
nbanks = 1;
|
||||
}
|
||||
case SAVE_GBA_FLASH_128:
|
||||
// FLASH - must be opend by register magic, erased and then rewritten
|
||||
// FIXME: currently, you can only write "all or nothing"
|
||||
nbanks = 2;
|
||||
for (int j = 0; j < nbanks; j++) {
|
||||
*(vu8*)0x0a005555 = 0xaa;
|
||||
swiDelay(10);
|
||||
*(vu8*)0x0a002aaa = 0x55;
|
||||
swiDelay(10);
|
||||
*(vu8*)0x0a005555 = 0xb0;
|
||||
swiDelay(10);
|
||||
*(vu8*)0x0a000000 = (u8)j;
|
||||
swiDelay(10);
|
||||
//
|
||||
u32 start, sublen;
|
||||
if (j == 0) {
|
||||
start = 0x0a000000 + dst;
|
||||
sublen = (dst < 0x10000) ? min(len, (1 << 16) - dst) : 0;
|
||||
} else if (j == 1) {
|
||||
start = max(0x09ff0000 + dst, 0x0a000000);
|
||||
sublen = (dst + len < 0x10000) ? 0 : min(len, len - (0x10000 - dst));
|
||||
}
|
||||
u8 *tmpdst = (u8*)start;
|
||||
sysSetBusOwners(true, true);
|
||||
for (u32 i = 0; i < sublen; i++, tmpdst++, src++) {
|
||||
// we need to wait a few cycles before the hardware reacts!
|
||||
*(vu8*)0x0a005555 = 0xaa;
|
||||
swiDelay(10);
|
||||
*(vu8*)0x0a002aaa = 0x55;
|
||||
swiDelay(10);
|
||||
*(vu8*)0x0a005555 = 0xa0; // write byte command
|
||||
swiDelay(10);
|
||||
//
|
||||
*tmpdst = *src;
|
||||
swiDelay(10);
|
||||
//
|
||||
while (*tmpdst != *src) {swiDelay(10);}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case SAVE_GBA_NONE:
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool gbaFormatSave(saveTypeGBA type)
|
||||
{
|
||||
switch (type) {
|
||||
case SAVE_GBA_EEPROM_05:
|
||||
case SAVE_GBA_EEPROM_8:
|
||||
// TODO: eeprom is not supported yet
|
||||
break;
|
||||
case SAVE_GBA_SRAM_32:
|
||||
{
|
||||
// memset(data, 0, 1 << 15);
|
||||
u8 *data = new u8[1 << 15]();
|
||||
gbaWriteSave(0, data, 1 << 15, SAVE_GBA_SRAM_32);
|
||||
delete[] data;
|
||||
}
|
||||
break;
|
||||
case SAVE_GBA_FLASH_64:
|
||||
case SAVE_GBA_FLASH_128:
|
||||
*(vu8*)0x0a005555 = 0xaa;
|
||||
swiDelay(10);
|
||||
*(vu8*)0x0a002aaa = 0x55;
|
||||
swiDelay(10);
|
||||
*(vu8*)0x0a005555 = 0x80; // erase command
|
||||
swiDelay(10);
|
||||
*(vu8*)0x0a005555 = 0xaa;
|
||||
swiDelay(10);
|
||||
*(vu8*)0x0a002aaa = 0x55;
|
||||
swiDelay(10);
|
||||
*(vu8*)0x0a005555 = 0x10; // erase entire chip
|
||||
swiDelay(10);
|
||||
while (*(u8*)0x0a000000 != 0xff)
|
||||
swiDelay(10);
|
||||
break;
|
||||
case SAVE_GBA_NONE:
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
49
arm9/source/gba.h
Normal file
49
arm9/source/gba.h
Normal file
@ -0,0 +1,49 @@
|
||||
/*
|
||||
* savegame_manager: a tool to backup and restore savegames from Nintendo
|
||||
* DS cartridges. Nintendo DS and all derivative names are trademarks
|
||||
* by Nintendo. EZFlash 3-in-1 is a trademark by EZFlash.
|
||||
*
|
||||
* gba.h: header file for gba.cpp
|
||||
*
|
||||
* Copyright (C) Pokedoc (2010)
|
||||
*/
|
||||
/*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
|
||||
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
#ifndef __GBA_H__
|
||||
#define __GBA_H__
|
||||
|
||||
enum saveTypeGBA {
|
||||
SAVE_GBA_NONE = 0,
|
||||
SAVE_GBA_EEPROM_05, // 512 bytes
|
||||
SAVE_GBA_EEPROM_8, // 8k
|
||||
SAVE_GBA_SRAM_32, // 32k
|
||||
SAVE_GBA_FLASH_64, // 64k
|
||||
SAVE_GBA_FLASH_128 // 128k
|
||||
};
|
||||
|
||||
|
||||
// --------------------
|
||||
bool gbaIsGame();
|
||||
saveTypeGBA gbaGetSaveType();
|
||||
uint32 gbaGetSaveSize(saveTypeGBA type = SAVE_GBA_NONE);
|
||||
uint32 gbaGetSaveSizeLog2(saveTypeGBA type = SAVE_GBA_NONE);
|
||||
|
||||
bool gbaReadSave(u8 *dst, u32 src, u32 len, saveTypeGBA type);
|
||||
bool gbaWriteSave(u32 dst, u8 *src, u32 len, saveTypeGBA type);
|
||||
bool gbaFormatSave(saveTypeGBA type);
|
||||
|
||||
|
||||
#endif // __SLOT2_H__
|
||||
Loading…
Reference in New Issue
Block a user