GodMode9i/arm9/source/gba.cpp
Pk11 8a3685803d Improve EEPROM code
Still doesn't actually *work*, but it should be closer now.
2021-11-02 22:12:15 -05:00

467 lines
11 KiB
C++

/*
* savegame_manager: a tool to backup and restore savegames from Nintendo
* DS cartridges. Nintendo DS and all derivative names are trademarks
* by Nintendo. EZFlash 3-in-1 is a trademark by EZFlash.
*
* gba.cpp: Functions for working with the GBA-slot on a Nintendo DS.
* EZFlash 3-in-1 functions are found in dsCard.h/.cpp
*
* Copyright (C) Pokedoc (2010)
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <nds.h>
#include <fat.h>
#include <sys/iosupport.h>
#include <unistd.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <sys/unistd.h>
#include <algorithm>
#include <nds/dma.h>
#include <dirent.h>
#include "gba.h"
// #include "dsCard.h"
// #include "display.h"
// #include "globals.h"
// #include "strings.h"
inline u32 min(u32 i, u32 j) { return (i < j) ? i : j;}
inline u32 max(u32 i, u32 j) { return (i > j) ? i : j;}
// -----------------------------------------------------
#define MAGIC_EEPR 0x52504545
#define MAGIC_SRAM 0x4d415253
#define MAGIC_FLAS 0x53414c46
#define MAGIC_H1M_ 0x5f4d3148
#define EEPROM_ADDRESS (0x0DFFFF00)
#define REG_EEPROM *(vu16 *)(EEPROM_ADDRESS)
// -----------------------------------------------------------
bool gbaIsGame()
{
// look for some magic bytes of the compressed Nintendo logo
uint32 *data = (uint32*)0x08000004;
if (*data == 0x51aeff24) {
data ++; data ++;
if (*data == 0x0a82843d)
return true;
}
return false;
}
void EEPROM_SendPacket(u16 *packet, int size)
{
REG_EXMEMCNT = (REG_EXMEMCNT & 0xFFE3) | 0x000C;
DMA3_SRC = (u32)packet;
DMA3_DEST = EEPROM_ADDRESS;
DMA3_CR = 0x80000000 + size;
while((DMA3_CR & 0x80000000) != 0);
}
void EEPROM_ReceivePacket(u16 *packet, int size)
{
REG_EXMEMCNT = (REG_EXMEMCNT & 0xFFE3) | 0x000C;
DMA3_SRC = EEPROM_ADDRESS;
DMA3_DEST = (u32)packet;
DMA3_CR = 0x80000000 + size;
while((DMA3_CR & 0x80000000) != 0);
}
// local function
void gbaEepromRead8Bytes(u8 *out, u16 addr, bool short_addr)
{
u16 packet[68];
memset(packet, 0, 68 * 2);
// Read request
packet[0] = 1;
packet[1] = 1;
// 6 or 14 bytes eeprom address (MSB first)
for(int i = 2, shift = (short_addr ? 5 : 13); i < (short_addr ? 8 : 16); i++, shift--) {
packet[i] = (addr >> shift) & 1;
}
// End of request
packet[short_addr ? 8 : 16] = 0;
// Do transfers
EEPROM_SendPacket(packet, short_addr ? 9 : 17);
memset(packet, 0, 68 * 2);
EEPROM_ReceivePacket(packet, 68);
// Extract data
u16 *in_pos = &packet[4];
for(int byte = 7; byte >= 0; --byte) {
u8 out_byte = 0;
for(int bit = 7; bit >= 0; --bit) {
// out_byte += (*in_pos++) << bit;
out_byte += ((*in_pos++) & 1) << bit;
}
*out++ = out_byte;
}
}
// local function
void gbaEepromWrite8Bytes(u8 *in, u16 addr, bool short_addr = false)
{
u16 packet_length = short_addr ? 73 : 81;
u16 packet[packet_length];
memset( packet, 0, packet_length * 2);
// Write request
packet[0] = 1;
packet[1] = 0;
// 6 or 14 bytes eeprom address (MSB first)
for(int i = 2, shift = (short_addr ? 5 : 13); i < (short_addr ? 8 : 16); i++, shift--) {
packet[i] = (addr >> shift) & 1;
}
// Extract data
u16 *out_pos = &packet[short_addr ? 8 : 16];
for(int byte = 7; byte >= 0; --byte) {
u8 in_byte = *in++;
for(int bit = 7; bit >= 0; --bit) {
*out_pos++ = (in_byte >> bit) & 1;
}
}
// End of request
packet[packet_length - 1] = 0;
// Do transfers
EEPROM_SendPacket(packet, packet_length);
// Wait for EEPROM to finish (should timeout after 10 ms)
while((REG_EEPROM & 1) == 0);
}
saveTypeGBA gbaGetSaveType() {
// Search for any one of the magic version strings in the ROM. They are always dword-aligned.
uint32 *data = (uint32*)0x08000000;
for (int i = 0; i < (0x02000000 >> 2); i++, data++) {
if (*data == MAGIC_EEPR) {
u8 *buf = new u8[0x2000];
u8 *ptr = buf;
for (int j = 0; j < 0x400; j++, ptr += 8) {
gbaEepromRead8Bytes(ptr, j, false);
for(int sleep=0;sleep<512000;sleep++);
}
for(int j = 8; j < 0x800; j += 8) {
if(memcmp(buf, buf + j, 8) != 0) {
delete[] buf;
return SAVE_GBA_EEPROM_8;
}
}
delete[] buf;
return SAVE_GBA_EEPROM_05;
} else if (*data == MAGIC_SRAM) {
// *always* 32 kB
return SAVE_GBA_SRAM_32;
} else if (*data == MAGIC_FLAS) {
// 64 kB oder 128 kB
uint32 *data2 = data + 1;
if (*data2 == MAGIC_H1M_)
return SAVE_GBA_FLASH_128;
else
return SAVE_GBA_FLASH_64;
}
}
return SAVE_GBA_NONE;
}
uint32 gbaGetSaveSizeLog2(saveTypeGBA type)
{
if (type == SAVE_GBA_NONE)
type = gbaGetSaveType();
switch (type) {
case SAVE_GBA_EEPROM_05:
return 9;
case SAVE_GBA_EEPROM_8:
return 13;
case SAVE_GBA_SRAM_32:
return 15;
case SAVE_GBA_FLASH_64:
return 16;
case SAVE_GBA_FLASH_128:
return 17;
case SAVE_GBA_NONE:
default:
return 0;
}
}
uint32 gbaGetSaveSize(saveTypeGBA type)
{
if (type == SAVE_GBA_NONE)
return 0;
else
return 1 << gbaGetSaveSizeLog2(type);
}
bool gbaReadSave(u8 *dst, u32 src, u32 len, saveTypeGBA type)
{
int nbanks = 2; // for type 4,5
bool eeprom_long = true;
switch (type) {
case SAVE_GBA_EEPROM_05: {
eeprom_long = false;
}
case SAVE_GBA_EEPROM_8: {
int start, end;
start = src >> 3;
end = (src + len) >> 3;
u8 *ptr = dst;
for (int j = start; j < end; j++, ptr += 8) {
gbaEepromRead8Bytes(ptr, j, !eeprom_long);
for(int sleep=0;sleep<512000;sleep++);
}
break;
}
case SAVE_GBA_SRAM_32: {
// SRAM: blind copy
int start = 0x0a000000 + src;
u8 *tmpsrc = (u8*)start;
sysSetBusOwners(true, true);
for (u32 i = 0; i < len; i++, tmpsrc++, dst++)
*dst = *tmpsrc;
break;
}
case SAVE_GBA_FLASH_64:
// FLASH - must be opend by register magic, then blind copy
nbanks = 1;
case SAVE_GBA_FLASH_128:
for (int j = 0; j < nbanks; j++) {
// we need to wait a few cycles before the hardware reacts!
*(vu8*)0x0a005555 = 0xaa;
swiDelay(10);
*(vu8*)0x0a002aaa = 0x55;
swiDelay(10);
*(vu8*)0x0a005555 = 0xb0;
swiDelay(10);
*(vu8*)0x0a000000 = (u8)j;
swiDelay(10);
u32 start, sublen;
if (j == 0) {
start = 0x0a000000 + src;
sublen = (src < 0x10000) ? min(len, (1 << 16) - src) : 0;
} else if (j == 1) {
start = max(0x09ff0000 + src, 0x0a000000);
sublen = (src + len < 0x10000) ? 0 : min(len, len - (0x10000 - src));
}
u8 *tmpsrc = (u8*)start;
sysSetBusOwners(true, true);
for (u32 i = 0; i < sublen; i++, tmpsrc++, dst++)
*dst = *tmpsrc;
}
break;
case SAVE_GBA_NONE:
break;
}
return true;
}
bool gbaIsAtmel()
{
*(vu8*)0x0a005555 = 0xaa;
swiDelay(10);
*(vu8*)0x0a002aaa = 0x55;
swiDelay(10);
*(vu8*)0x0a005555 = 0x90; // ID mode
swiDelay(10);
//
u8 dev = *(u8*)0x0a000001;
u8 man = *(u8*)0x0a000000;
//
*(vu8*)0x0a005555 = 0xaa;
swiDelay(10);
*(vu8*)0x0a002aaa = 0x55;
swiDelay(10);
*(vu8*)0x0a005555 = 0xf0; // leave ID mode
swiDelay(10);
//
//char txt[128];
// sprintf(txt, "Man: %x, Dev: %x", man, dev);
// displayStateF(STR_STR, txt);
if ((man == 0x3d) && (dev == 0x1f))
return true;
else
return false;
}
bool gbaWriteSave(u32 dst, u8 *src, u32 len, saveTypeGBA type)
{
int nbanks = 2; // for type 4,5
bool eeprom_long = true;
switch (type) {
case SAVE_GBA_EEPROM_05: {
eeprom_long = false;
}
case SAVE_GBA_EEPROM_8: {
/*
int start, end;
start = dst >> 3;
end = (dst + len) >> 3;
u8 *ptr = src;
for (int j = start; j < end; j++, ptr+=8) {
gbaEepromWrite8Bytes(ptr, j, eeprom_long);
}
*/
break;
}
case SAVE_GBA_SRAM_32: {
// SRAM: blind write
u32 start = 0x0a000000 + dst;
u8 *tmpdst = (u8*)start;
sysSetBusOwners(true, true);
for (u32 i = 0; i < len; i++, tmpdst++, src++) {
*tmpdst = *src;
swiDelay(10); // mabe we don't need this, but better safe than sorry
}
break;
}
case SAVE_GBA_FLASH_64: {
bool atmel = gbaIsAtmel();
if (atmel) {
// only 64k, no bank switching required
u32 len7 = len >> 7;
u8 *tmpdst = (u8*)(0x0a000000+dst);
for (u32 j = 0; j < len7; j++) {
u32 ime = enterCriticalSection();
*(vu8*)0x0a005555 = 0xaa;
swiDelay(10);
*(vu8*)0x0a002aaa = 0x55;
swiDelay(10);
*(vu8*)0x0a005555 = 0xa0;
swiDelay(10);
for (int i = 0; i < 128; i++) {
*tmpdst = *src;
swiDelay(10);
}
leaveCriticalSection(ime);
while (*tmpdst != *src) {swiDelay(10);}
}
break;
}
nbanks = 1;
}
case SAVE_GBA_FLASH_128:
// FLASH - must be opend by register magic, erased and then rewritten
// FIXME: currently, you can only write "all or nothing"
nbanks = 2;
for (int j = 0; j < nbanks; j++) {
*(vu8*)0x0a005555 = 0xaa;
swiDelay(10);
*(vu8*)0x0a002aaa = 0x55;
swiDelay(10);
*(vu8*)0x0a005555 = 0xb0;
swiDelay(10);
*(vu8*)0x0a000000 = (u8)j;
swiDelay(10);
//
u32 start, sublen;
if (j == 0) {
start = 0x0a000000 + dst;
sublen = (dst < 0x10000) ? min(len, (1 << 16) - dst) : 0;
} else if (j == 1) {
start = max(0x09ff0000 + dst, 0x0a000000);
sublen = (dst + len < 0x10000) ? 0 : min(len, len - (0x10000 - dst));
}
u8 *tmpdst = (u8*)start;
sysSetBusOwners(true, true);
for (u32 i = 0; i < sublen; i++, tmpdst++, src++) {
// we need to wait a few cycles before the hardware reacts!
*(vu8*)0x0a005555 = 0xaa;
swiDelay(10);
*(vu8*)0x0a002aaa = 0x55;
swiDelay(10);
*(vu8*)0x0a005555 = 0xa0; // write byte command
swiDelay(10);
//
*tmpdst = *src;
swiDelay(10);
//
while (*tmpdst != *src) {swiDelay(10);}
}
}
break;
case SAVE_GBA_NONE:
break;
}
return true;
}
bool gbaFormatSave(saveTypeGBA type)
{
switch (type) {
case SAVE_GBA_EEPROM_05:
case SAVE_GBA_EEPROM_8:
// TODO: eeprom is not supported yet
break;
case SAVE_GBA_SRAM_32:
{
// memset(data, 0, 1 << 15);
u8 *data = new u8[1 << 15]();
gbaWriteSave(0, data, 1 << 15, SAVE_GBA_SRAM_32);
delete[] data;
}
break;
case SAVE_GBA_FLASH_64:
case SAVE_GBA_FLASH_128:
*(vu8*)0x0a005555 = 0xaa;
swiDelay(10);
*(vu8*)0x0a002aaa = 0x55;
swiDelay(10);
*(vu8*)0x0a005555 = 0x80; // erase command
swiDelay(10);
*(vu8*)0x0a005555 = 0xaa;
swiDelay(10);
*(vu8*)0x0a002aaa = 0x55;
swiDelay(10);
*(vu8*)0x0a005555 = 0x10; // erase entire chip
swiDelay(10);
while (*(u8*)0x0a000000 != 0xff)
swiDelay(10);
break;
case SAVE_GBA_NONE:
break;
}
return true;
}