Cookie-Clicker-C64/README.md

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# Cookie-Clicker-C64
<p align="center">
<img src="https://github.com/IanSkinner1982/Cookie-Clicker-C64/blob/master/Banner.png"/>
<p align="center">
<a href="https://discord.com/invite/kJac2ty">
<img src="https://img.shields.io/discord/704065693246685225?color=purple&label=Discord&logo=Discord&style=plastic"
alt="Chat on Discord">
</a>
<a href="https://www.youtube.com/channel/UCjbecKNosrmUgRIOqU0UxCw/" style="padding-left: 5px; padding-right: 5px;">
<img src="https://img.shields.io/badge/YouTube-Channel-red.svg" height="20">
</a>
<a href="https://gbatemp.net/download/cookie-clicker-c64.36587/" style="padding-left: 5px; padding-right: 5px;">
<img src="https://img.shields.io/badge/GBAtemp-Link-blue.svg" height="20">
</a>
<a href="https://github.com/IanSkinner1982/Cookie-Clicker-C64/" style="padding-left: 5px; padding-right: 5px;">
<img src="https://img.shields.io/github/downloads/IanSkinner1982/Cookie-Clicker-C64/total?color=Green&label=Downloads&logo=Github" height="20">
</a>
</p>
Cookie Clicker C64 (or CC64 for short) is a Cookie clicker clone for the Commodore 64.
## How to play :
- Press the space bar to 'click' for cookies.
- Buy/select items by pressing the letter beside them. (the one in brackets)
## Saves:
Saves must be named cc64.sav and placed in the same directory as cookie.prg. (to copy the save onto a d64 file, use <a href="http://lallafa.de/blog/c64-projects/diskimagery64/" target="_blank">DiskImagery64</a> or another disk editor.)
<br>Currently saves are only available in the nightly builds.
### Save file format:
<p>
Cookies
<br>Cookie gain
<br>Cursor amount
<br>Grandma amount
<br>Farm amount
<br>Mine amount
### Example save file:
3426597
<br>0.9823
<br>230
<br>54
<br>32
<br>1</p>
## Credits and Notes
Credits:
- [@Orteil](https://orteil.dashnet.org/) (for making the original cookie clicker game)
Notes:
- Due to the way I have everything set up, some of my commits will appear as commits by [@drskinner](https://github.com/drskinner/)
- Editing program lines larger than 80 characters on the C64 (or on an emulator) will result in parts of them being deleted