mirror of
https://github.com/rvtr/Cookie-Clicker-C64.git
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71 lines
2.1 KiB
Markdown
71 lines
2.1 KiB
Markdown
# Cookie-Clicker-C64
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<p align="center">
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<img src="https://github.com/IanSkinner1982/Cookie-Clicker-C64/blob/master/Banner.png"/>
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<p align="center">
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<a href="https://discord.com/invite/kJac2ty">
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<img src="https://img.shields.io/discord/704065693246685225?color=purple&label=Discord&logo=Discord&style=plastic"
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alt="Chat on Discord">
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</a>
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<a href="https://www.youtube.com/channel/UCjbecKNosrmUgRIOqU0UxCw/" style="padding-left: 5px; padding-right: 5px;">
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<img src="https://img.shields.io/badge/YouTube-Channel-red.svg" height="20">
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</a>
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<a href="https://gbatemp.net/download/cookie-clicker-c64.36587/" style="padding-left: 5px; padding-right: 5px;">
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<img src="https://img.shields.io/badge/GBAtemp-Link-blue.svg" height="20">
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</a>
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<a href="https://github.com/IanSkinner1982/Cookie-Clicker-C64/" style="padding-left: 5px; padding-right: 5px;">
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<img src="https://img.shields.io/github/downloads/IanSkinner1982/Cookie-Clicker-C64/total?color=Green&label=Downloads&logo=Github" height="20">
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</a>
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</p>
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Cookie Clicker C64 (or CC64 for short) is a Cookie clicker clone for the Commodore 64.
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## How to play :
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- Press the space bar to 'click' for cookies.
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- Buy/select items by pressing the letter beside them. (the one in brackets)
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## Saves:
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Saves must be named cc64.sav and placed in the same directory as cookie.prg. (to copy the save onto a d64 file, use <a href="http://lallafa.de/blog/c64-projects/diskimagery64/" target="_blank">DiskImagery64</a> or another disk editor.)
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<br>Currently saves are only available in the nightly builds.
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### Save file format:
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<p>
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Cookies
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<br>Cookie gain
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<br>Cursor amount
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<br>Grandma amount
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<br>Farm amount
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<br>Mine amount
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### Example save file:
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3426597
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<br>0.9823
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<br>230
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<br>54
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<br>32
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<br>1</p>
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## Credits and Notes
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Credits:
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- [@Orteil](https://orteil.dashnet.org/) (for making the original cookie clicker game)
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Notes:
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- Due to the way I have everything set up, some of my commits will appear as commits by [@drskinner](https://github.com/drskinner/)
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- Editing program lines larger than 80 characters on the C64 (or on an emulator) will result in parts of them being deleted
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