mirror of
https://github.com/knightfox75/nds_nflib.git
synced 2025-06-19 01:05:34 -04:00
95 lines
2.5 KiB
C
95 lines
2.5 KiB
C
// SPDX-License-Identifier: CC0-1.0
|
|
//
|
|
// SPDX-FileContributor: NightFox & Co., 2009-2011
|
|
//
|
|
// Basic 8x16 text example.
|
|
// http://www.nightfoxandco.com
|
|
|
|
#include <stdio.h>
|
|
|
|
#include <nds.h>
|
|
#include <filesystem.h>
|
|
|
|
#include <nf_lib.h>
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
// Prepare a NitroFS initialization screen
|
|
NF_Set2D(0, 0);
|
|
NF_Set2D(1, 0);
|
|
consoleDemoInit();
|
|
printf("\n NitroFS init. Please wait.\n\n");
|
|
printf(" Iniciando NitroFS,\n por favor, espere.\n\n");
|
|
swiWaitForVBlank();
|
|
|
|
// Initialize NitroFS and set it as the root folder of the filesystem
|
|
nitroFSInit(NULL);
|
|
NF_SetRootFolder("NITROFS");
|
|
|
|
// Initialize 2D engine in both screens and use mode 0
|
|
NF_Set2D(0, 0);
|
|
NF_Set2D(1, 0);
|
|
|
|
// Initialize tiled backgrounds system
|
|
NF_InitTiledBgBuffers(); // Initialize storage buffers
|
|
NF_InitTiledBgSys(0); // Top screen
|
|
NF_InitTiledBgSys(1); // Bottom screen
|
|
|
|
// Initialize text system
|
|
NF_InitTextSys(0); // Top screen
|
|
|
|
// Load background files from NitroFS
|
|
NF_LoadTiledBg("bg/layer3", "moon", 256, 256);
|
|
|
|
// Load text font files from NitroFS
|
|
NF_LoadTextFont16("fnt/font16", "normal", 256, 256, 0); // Load normal text
|
|
NF_LoadTextFont16("fnt/font16", "right", 256, 256, 1); // Load rotated text
|
|
NF_LoadTextFont16("fnt/font16", "left", 256, 256, 2); // Load rotated text
|
|
|
|
// Create top screen background
|
|
NF_CreateTiledBg(0, 3, "moon");
|
|
|
|
// Create bottom screen background
|
|
NF_CreateTiledBg(1, 3, "moon");
|
|
|
|
// Create a text layer
|
|
NF_CreateTextLayer16(0, 0, 0, "normal");
|
|
NF_CreateTextLayer16(1, 1, 1, "right");
|
|
NF_CreateTextLayer16(1, 2, 2, "left");
|
|
|
|
// Scroll text background to offset the unused space in the background
|
|
// that uses text rotated to the left.
|
|
NF_ScrollBg(1, 2, 0, 63);
|
|
|
|
// Print text in all layers
|
|
NF_WriteText16(0, 0, 1, 1, "Hola Mundo!\n Hello World!");
|
|
NF_WriteText16(1, 1, 1, 1, "Hola Mundo!\n Hello World!");
|
|
NF_WriteText16(1, 2, 1, 1, "Hola Mundo!\n Hello World!");
|
|
|
|
// Update text layers
|
|
NF_UpdateTextLayers();
|
|
|
|
// Variables
|
|
u32 myvar = 0;
|
|
|
|
while (1)
|
|
{
|
|
myvar++;
|
|
|
|
char mytext[32];
|
|
snprintf(mytext, sizeof(mytext), "Counter: %lu", myvar);
|
|
|
|
NF_WriteText16(0, 0, 1, 4, mytext);
|
|
NF_WriteText16(1, 1, 1, 4, mytext);
|
|
NF_WriteText16(1, 2, 1, 4, mytext);
|
|
|
|
// Update text layers
|
|
NF_UpdateTextLayers();
|
|
|
|
// Wait for the screen refresh
|
|
swiWaitForVBlank();
|
|
}
|
|
|
|
return 0;
|
|
}
|