mirror of
https://github.com/coderkei/akmenu-next.git
synced 2025-06-19 09:25:33 -04:00
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8 Commits
Author | SHA1 | Date | |
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81f03768e0 |
2
Makefile
2
Makefile
@ -60,7 +60,7 @@ $(TARGET).nds : $(NITRO_FILES) arm7/$(TARGET).elf arm9/$(TARGET).elf
|
|||||||
$(TARGET).dsi : $(NITRO_FILES) arm7/$(TARGET).elf arm9_dsi/$(TARGET).elf
|
$(TARGET).dsi : $(NITRO_FILES) arm7/$(TARGET).elf arm9_dsi/$(TARGET).elf
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||||||
ndstool -c $@ -7 arm7/$(TARGET).elf -9 arm9_dsi/$(TARGET).elf \
|
ndstool -c $@ -7 arm7/$(TARGET).elf -9 arm9_dsi/$(TARGET).elf \
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||||||
-t banner.bin \
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-t banner.bin \
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||||||
-g AKGE 01 "AKMENU" -z 80040407 -u 00030004 -a 00000138 -p 0001 \
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-g NEXT 01 "AKMENU" -z 80040407 -u 00030004 -a 00000138 -p 0001 \
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||||||
$(_ADDFILES)
|
$(_ADDFILES)
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||||||
|
|
||||||
#---------------------------------------------------------------------------------
|
#---------------------------------------------------------------------------------
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||||||
|
@ -46,6 +46,7 @@ cGlobalSettings::cGlobalSettings() {
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|||||||
autorunWithLastRom = false;
|
autorunWithLastRom = false;
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||||||
homebrewreset = false;
|
homebrewreset = false;
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||||||
resetHotKey = 0;
|
resetHotKey = 0;
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||||||
|
phatCol = false;
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||||||
#ifndef __KERNEL_LAUNCHER_SUPPORT__
|
#ifndef __KERNEL_LAUNCHER_SUPPORT__
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||||||
romLauncher = EKernelLauncher;
|
romLauncher = EKernelLauncher;
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||||||
#else
|
#else
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||||||
@ -80,22 +81,24 @@ void cGlobalSettings::loadSettings() {
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|||||||
autorunWithLastRom = ini.GetInt("system", "autorunWithLastRom", autorunWithLastRom);
|
autorunWithLastRom = ini.GetInt("system", "autorunWithLastRom", autorunWithLastRom);
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||||||
homebrewreset = ini.GetInt("system", "homebrewreset", homebrewreset);
|
homebrewreset = ini.GetInt("system", "homebrewreset", homebrewreset);
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||||||
resetHotKey = ini.GetInt("system", "resethotkey", resetHotKey);
|
resetHotKey = ini.GetInt("system", "resethotkey", resetHotKey);
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||||||
|
phatCol = ini.GetInt("system", "phatCol", phatCol);
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||||||
|
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||||||
|
temp = ini.GetString("system", "saveext", ".sav");
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||||||
|
saveExt = (temp == ".sav");
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||||||
temp = ini.GetString("system", "scrollSpeed", "fast");
|
temp = ini.GetString("system", "scrollSpeed", "fast");
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||||||
scrollSpeed =
|
scrollSpeed = (temp == "slow") ? EScrollSlow
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||||||
(temp == "slow") ? EScrollSlow : ((temp == "medium") ? EScrollMedium : EScrollFast);
|
: (temp == "medium") ? EScrollMedium
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||||||
|
: EScrollFast;
|
||||||
temp = ini.GetString("system", "viewMode", "icon");
|
temp = ini.GetString("system", "viewMode", "icon");
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||||||
viewMode = (temp == "list") ? EViewList
|
viewMode = (temp == "list") ? EViewList
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||||||
: (temp == "icon") ? EViewIcon
|
: (temp == "icon") ? EViewIcon
|
||||||
: (temp == "small") ? EViewSmall
|
: (temp == "small") ? EViewSmall
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||||||
|
: (temp == "internal") ? EViewInternal
|
||||||
: EViewInternal;
|
: EViewInternal;
|
||||||
|
|
||||||
temp = ini.GetString("system", "slot2mode", "ask");
|
temp = ini.GetString("system", "slot2mode", "ask");
|
||||||
slot2mode = (temp == "gba") ? ESlot2Gba : ((temp == "nds") ? ESlot2Nds : ESlot2Ask);
|
slot2mode = (temp == "gba") ? ESlot2Gba
|
||||||
|
: (temp == "nds") ? ESlot2Nds
|
||||||
temp = ini.GetString("system", "saveext", ".sav");
|
: ESlot2Ask;
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||||||
saveExt = (temp == ".sav");
|
|
||||||
|
|
||||||
#ifdef __KERNEL_LAUNCHER_SUPPORT__
|
#ifdef __KERNEL_LAUNCHER_SUPPORT__
|
||||||
temp = ini.GetString("system", "nds-bootstrap", "false");
|
temp = ini.GetString("system", "nds-bootstrap", "false");
|
||||||
@ -134,11 +137,17 @@ void cGlobalSettings::saveSettings() {
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|||||||
ini.SetInt("system", "homebrewreset", homebrewreset);
|
ini.SetInt("system", "homebrewreset", homebrewreset);
|
||||||
ini.SetInt("system", "resethotkey", resetHotKey);
|
ini.SetInt("system", "resethotkey", resetHotKey);
|
||||||
ini.SetInt("system", "dsonly", dsOnly);
|
ini.SetInt("system", "dsonly", dsOnly);
|
||||||
|
ini.SetInt("system", "phatCol", phatCol);
|
||||||
ini.SetString("system", "scrollSpeed",
|
ini.SetString(
|
||||||
(scrollSpeed == EScrollSlow)
|
"system", "saveext",
|
||||||
? "slow"
|
saveExt ? ".sav"
|
||||||
: ((scrollSpeed == EScrollMedium) ? "medium" : "fast"));
|
: ".nds.sav");
|
||||||
|
ini.SetString(
|
||||||
|
"system", "scrollSpeed",
|
||||||
|
(scrollSpeed == EScrollSlow) ? "slow"
|
||||||
|
: (scrollSpeed == EScrollMedium) ? "medium"
|
||||||
|
: (scrollSpeed == EScrollFast) ? "fast"
|
||||||
|
: "fast");
|
||||||
ini.SetString(
|
ini.SetString(
|
||||||
"system", "viewMode",
|
"system", "viewMode",
|
||||||
(viewMode == EViewList) ? "list"
|
(viewMode == EViewList) ? "list"
|
||||||
@ -146,9 +155,12 @@ void cGlobalSettings::saveSettings() {
|
|||||||
: (viewMode == EViewSmall) ? "small"
|
: (viewMode == EViewSmall) ? "small"
|
||||||
: (viewMode == EViewInternal) ? "internal"
|
: (viewMode == EViewInternal) ? "internal"
|
||||||
: "internal");
|
: "internal");
|
||||||
ini.SetString("system", "slot2mode",
|
ini.SetString(
|
||||||
(slot2mode == ESlot2Gba) ? "gba" : ((slot2mode == ESlot2Nds) ? "nds" : "ask"));
|
"system", "slot2mode",
|
||||||
ini.SetString("system", "saveext", saveExt ? ".sav" : ".nds.sav");
|
(slot2mode == ESlot2Gba) ? "gba"
|
||||||
|
: (slot2mode == ESlot2Nds) ? "nds"
|
||||||
|
: (slot2mode == ESlot2Ask) ? "ask"
|
||||||
|
: "ask" );
|
||||||
|
|
||||||
#ifdef __KERNEL_LAUNCHER_SUPPORT__
|
#ifdef __KERNEL_LAUNCHER_SUPPORT__
|
||||||
ini.SetString("system", "nds-bootstrap",
|
ini.SetString("system", "nds-bootstrap",
|
||||||
|
@ -67,6 +67,7 @@ class cGlobalSettings {
|
|||||||
bool autorunWithLastRom;
|
bool autorunWithLastRom;
|
||||||
bool homebrewreset;
|
bool homebrewreset;
|
||||||
bool dsOnly;
|
bool dsOnly;
|
||||||
|
bool phatCol;
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef t_singleton<cGlobalSettings> globalSettings_s;
|
typedef t_singleton<cGlobalSettings> globalSettings_s;
|
||||||
|
@ -190,29 +190,30 @@ bool CIniFile::SaveIniFileModified(const std::string& FileName) {
|
|||||||
bool CIniFile::SaveIniFile(const std::string& FileName) {
|
bool CIniFile::SaveIniFile(const std::string& FileName) {
|
||||||
if (FileName != "") m_sFileName = FileName;
|
if (FileName != "") m_sFileName = FileName;
|
||||||
|
|
||||||
FILE* f = fopen(m_sFileName.c_str(), "wb");
|
FILE* f = fopen(m_sFileName.c_str(), "w");
|
||||||
if (NULL == f) {
|
if (f == NULL) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (size_t ii = 0; ii < m_FileContainer.size(); ii++) {
|
for (size_t ii = 0; ii < m_FileContainer.size(); ii++) {
|
||||||
std::string& strline = m_FileContainer[ii];
|
std::string& strline = m_FileContainer[ii];
|
||||||
size_t notSpace = strline.find_first_not_of(' ');
|
size_t notSpace = strline.find_first_not_of(' ');
|
||||||
|
if (notSpace != std::string::npos) {
|
||||||
strline = strline.substr(notSpace);
|
strline = strline.substr(notSpace);
|
||||||
if (strline.find('[') == 0 && ii > 0) {
|
|
||||||
if (!m_FileContainer[ii - 1].empty() && m_FileContainer[ii - 1] != "")
|
|
||||||
fwrite("\r\n", 1, 2, f);
|
|
||||||
}
|
}
|
||||||
if (!strline.empty() && strline != "") {
|
|
||||||
fwrite(strline.c_str(), 1, strline.length(), f);
|
if (strline.find('[') == 0 && ii > 0) {
|
||||||
fwrite("\r\n", 1, 2, f);
|
if (!m_FileContainer[ii - 1].empty())
|
||||||
|
fprintf(f, "\n");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!strline.empty()) {
|
||||||
|
fprintf(f, "%s\n", strline.c_str());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fclose(f);
|
fclose(f);
|
||||||
|
|
||||||
m_bModified = false;
|
m_bModified = false;
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
/*
|
/*
|
||||||
Copyright (C) 2024 lifehackerhansol
|
Copyright (C) 2024 lifehackerhansol
|
||||||
Additional modifications Copyright (C) 2015 coderkei
|
Additional modifications Copyright (C) 2025 coderkei
|
||||||
|
|
||||||
SPDX-License-Identifier: GPL-3.0-or-later
|
SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
*/
|
*/
|
||||||
@ -69,10 +69,37 @@ cheat_failed:
|
|||||||
|
|
||||||
bool NdsBootstrapLauncher::prepareIni() {
|
bool NdsBootstrapLauncher::prepareIni() {
|
||||||
CIniFile ini;
|
CIniFile ini;
|
||||||
|
hotkeyCheck = false;
|
||||||
|
|
||||||
ini.SetString("NDS-BOOTSTRAP", "NDS_PATH", mRomPath);
|
ini.SetString("NDS-BOOTSTRAP", "NDS_PATH", mRomPath);
|
||||||
ini.SetString("NDS-BOOTSTRAP", "SAV_PATH", mSavePath);
|
ini.SetString("NDS-BOOTSTRAP", "SAV_PATH", mSavePath);
|
||||||
|
|
||||||
|
#ifdef __DSIMODE__
|
||||||
|
const char* custIniPath = "sd:/_nds/akmenunext/ndsbs.ini";
|
||||||
|
#else
|
||||||
|
const char* custIniPath = "fat:/_nds/akmenunext/ndsbs.ini";
|
||||||
|
#endif
|
||||||
|
|
||||||
|
if(access(custIniPath, F_OK) != 0){
|
||||||
|
akui::messageBox(NULL, LANG("nds bootstrap", "inimissingtitle"), LANG("nds bootstrap", "inimissing"), MB_OK);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string externalHotkey;
|
||||||
|
{
|
||||||
|
CIniFile extIni;
|
||||||
|
if (extIni.LoadIniFile(custIniPath)) {
|
||||||
|
externalHotkey = extIni.GetString("ndsbs", "hotkey", "");
|
||||||
|
if (!externalHotkey.empty()) {
|
||||||
|
hotkeyCheck = true;
|
||||||
|
} else {
|
||||||
|
hotkeyCheck = false;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
akui::messageBox(NULL, LANG("nds bootstrap", "inimissingtitle"), LANG("nds bootstrap", "inimissing"), MB_OK);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
0 = l-↓-select : 200 80 4
|
0 = l-↓-select : 200 80 4
|
||||||
@ -103,13 +130,23 @@ bool NdsBootstrapLauncher::prepareIni() {
|
|||||||
case 5:
|
case 5:
|
||||||
ini.SetString("NDS-BOOTSTRAP", "HOTKEY", "F03");
|
ini.SetString("NDS-BOOTSTRAP", "HOTKEY", "F03");
|
||||||
break;
|
break;
|
||||||
|
case 6:
|
||||||
|
if(hotkeyCheck){
|
||||||
|
ini.SetString("NDS-BOOTSTRAP", "HOTKEY", externalHotkey.c_str());
|
||||||
|
}
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if(gs().dsOnly)
|
if(gs().dsOnly) {
|
||||||
{
|
|
||||||
ini.SetString("NDS-BOOTSTRAP", "DSI_MODE", "0");
|
ini.SetString("NDS-BOOTSTRAP", "DSI_MODE", "0");
|
||||||
}
|
}
|
||||||
|
if(gs().phatCol) {
|
||||||
|
#ifdef __DSIMODE__
|
||||||
|
ini.SetString("NDS-BOOTSTRAP", "PHAT_COLORS", "1");
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
if (access("/_nds/debug.txt", F_OK) == 0) {
|
if (access("/_nds/debug.txt", F_OK) == 0) {
|
||||||
ini.SetString("NDS-BOOTSTRAP", "LOGGING", "1");
|
ini.SetString("NDS-BOOTSTRAP", "LOGGING", "1");
|
||||||
ini.SetString("NDS-BOOTSTRAP", "DEBUG", "1");
|
ini.SetString("NDS-BOOTSTRAP", "DEBUG", "1");
|
||||||
|
@ -19,6 +19,7 @@ class NdsBootstrapLauncher : public ILauncher {
|
|||||||
private:
|
private:
|
||||||
bool prepareCheats(void);
|
bool prepareCheats(void);
|
||||||
bool prepareIni(void);
|
bool prepareIni(void);
|
||||||
|
bool hotkeyCheck;
|
||||||
std::string mRomPath;
|
std::string mRomPath;
|
||||||
std::string mSavePath;
|
std::string mSavePath;
|
||||||
u32 mFlags;
|
u32 mFlags;
|
||||||
|
34
arm9/source/launcher/Slot1Launcher.cpp
Normal file
34
arm9/source/launcher/Slot1Launcher.cpp
Normal file
@ -0,0 +1,34 @@
|
|||||||
|
/*
|
||||||
|
Copyright (C) 2024 lifehackerhansol
|
||||||
|
|
||||||
|
SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <nds/ndstypes.h>
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
#include "ILauncher.h"
|
||||||
|
#include "Slot1Launcher.h"
|
||||||
|
#include "nds_loader_arm9.h"
|
||||||
|
|
||||||
|
bool Slot1Launcher::launchRom(std::string romPath, std::string savePath, u32 flags,
|
||||||
|
u32 cheatOffset, u32 cheatSize) {
|
||||||
|
#ifdef __DSIMODE__
|
||||||
|
const char slot1LoaderPath[] = "sd:/_nds/akmenunext/slot1launch.nds";
|
||||||
|
#else
|
||||||
|
const char slot1LoaderPath[] = "fat:/_nds/akmenunext/slot1launch.nds";
|
||||||
|
#endif
|
||||||
|
|
||||||
|
if (access(slot1LoaderPath, F_OK) != 0) {
|
||||||
|
printLoaderNotFound(slot1LoaderPath);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<const char*> argv;
|
||||||
|
argv.push_back(slot1LoaderPath);
|
||||||
|
eRunNdsRetCode rc = runNdsFile(argv[0], argv.size(), &argv[0]);
|
||||||
|
if (rc == RUN_NDS_OK) return true;
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
17
arm9/source/launcher/Slot1Launcher.h
Normal file
17
arm9/source/launcher/Slot1Launcher.h
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
/*
|
||||||
|
Copyright (C) 2024 lifehackerhansol
|
||||||
|
|
||||||
|
SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
#include "ILauncher.h"
|
||||||
|
|
||||||
|
class Slot1Launcher : public ILauncher {
|
||||||
|
public:
|
||||||
|
bool launchRom(std::string romPath, std::string savePath, u32 flags, u32 cheatOffset,
|
||||||
|
u32 cheatSize) override;
|
||||||
|
};
|
@ -34,10 +34,11 @@ using namespace akui;
|
|||||||
cMainList::cMainList(s32 x, s32 y, u32 w, u32 h, cWindow* parent, const std::string& text)
|
cMainList::cMainList(s32 x, s32 y, u32 w, u32 h, cWindow* parent, const std::string& text)
|
||||||
: cListView(x, y, w, h, parent, text),
|
: cListView(x, y, w, h, parent, text),
|
||||||
_showAllFiles(false),
|
_showAllFiles(false),
|
||||||
_topCount(3),
|
_topCount(4),
|
||||||
_topuSD(0),
|
_topuSD(0),
|
||||||
_topSlot2(1),
|
_topSlot1(1),
|
||||||
_topFavorites(2) {
|
_topSlot2(2),
|
||||||
|
_topFavorites(3) {
|
||||||
_viewMode = VM_LIST;
|
_viewMode = VM_LIST;
|
||||||
_activeIconScale = 1;
|
_activeIconScale = 1;
|
||||||
_activeIcon.hide();
|
_activeIcon.hide();
|
||||||
@ -50,8 +51,9 @@ cMainList::cMainList(s32 x, s32 y, u32 w, u32 h, cWindow* parent, const std::str
|
|||||||
u32 system = fifoGetValue32(FIFO_USER_02);
|
u32 system = fifoGetValue32(FIFO_USER_02);
|
||||||
if (2 == system) // dsi
|
if (2 == system) // dsi
|
||||||
{
|
{
|
||||||
_topCount = 2;
|
_topCount = 3;
|
||||||
_topSlot2 = 2;
|
_topSlot2 = 3;
|
||||||
|
_topSlot1 = 2;
|
||||||
_topFavorites = 1;
|
_topFavorites = 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -122,6 +124,11 @@ bool cMainList::enterDir(const std::string& dirName) {
|
|||||||
a_row.push_back("");
|
a_row.push_back("");
|
||||||
a_row.push_back(SD_ROOT);
|
a_row.push_back(SD_ROOT);
|
||||||
rominfo.setBanner("usd", microsd_banner_bin);
|
rominfo.setBanner("usd", microsd_banner_bin);
|
||||||
|
} else if (_topSlot1 == i) {
|
||||||
|
a_row.push_back(LANG("mainlist", "slot1 card"));
|
||||||
|
a_row.push_back("");
|
||||||
|
a_row.push_back("slot1:/");
|
||||||
|
rominfo.setBanner("slot1", nand_banner_bin);
|
||||||
} else if (_topSlot2 == i) {
|
} else if (_topSlot2 == i) {
|
||||||
a_row.push_back(LANG("mainlist", "slot2 card"));
|
a_row.push_back(LANG("mainlist", "slot2 card"));
|
||||||
a_row.push_back("");
|
a_row.push_back("");
|
||||||
@ -147,6 +154,12 @@ bool cMainList::enterDir(const std::string& dirName) {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if ("slot1:/" == dirName) {
|
||||||
|
_currentDir = "";
|
||||||
|
directoryChanged();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
bool favorites = ("favorites:/" == dirName);
|
bool favorites = ("favorites:/" == dirName);
|
||||||
DIR* dir = NULL;
|
DIR* dir = NULL;
|
||||||
struct dirent* entry;
|
struct dirent* entry;
|
||||||
@ -211,6 +224,11 @@ bool cMainList::enterDir(const std::string& dirName) {
|
|||||||
while ((entry = readdir(dir)) != NULL) {
|
while ((entry = readdir(dir)) != NULL) {
|
||||||
std::string lfn(entry->d_name);
|
std::string lfn(entry->d_name);
|
||||||
|
|
||||||
|
// Don't show MacOS dotfiles
|
||||||
|
if (!gs().showHiddenFiles && lfn[0] == '.') {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
// entry->d_type == DT_DIR indicates a directory
|
// entry->d_type == DT_DIR indicates a directory
|
||||||
size_t lastDotPos = lfn.find_last_of('.');
|
size_t lastDotPos = lfn.find_last_of('.');
|
||||||
if (lfn.npos != lastDotPos)
|
if (lfn.npos != lastDotPos)
|
||||||
|
@ -120,9 +120,11 @@ class cMainList : public akui::cListView {
|
|||||||
protected:
|
protected:
|
||||||
u32 _topCount;
|
u32 _topCount;
|
||||||
u32 _topuSD;
|
u32 _topuSD;
|
||||||
|
u32 _topSlot1;
|
||||||
u32 _topSlot2;
|
u32 _topSlot2;
|
||||||
u32 _topFavorites;
|
u32 _topFavorites;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
u32 Slot1(void) { return _topSlot1; }
|
||||||
u32 Slot2(void) { return _topSlot2; }
|
u32 Slot2(void) { return _topSlot2; }
|
||||||
};
|
};
|
||||||
|
@ -35,6 +35,7 @@
|
|||||||
#include "launcher/HomebrewLauncher.h"
|
#include "launcher/HomebrewLauncher.h"
|
||||||
#include "launcher/NdsBootstrapLauncher.h"
|
#include "launcher/NdsBootstrapLauncher.h"
|
||||||
#include "launcher/PassMeLauncher.h"
|
#include "launcher/PassMeLauncher.h"
|
||||||
|
#include "launcher/Slot1Launcher.h"
|
||||||
|
|
||||||
using namespace akui;
|
using namespace akui;
|
||||||
|
|
||||||
@ -497,6 +498,7 @@ void cMainWnd::setParam(void) {
|
|||||||
_values.push_back(LANG("resethotkey", "3"));
|
_values.push_back(LANG("resethotkey", "3"));
|
||||||
_values.push_back(LANG("resethotkey", "4"));
|
_values.push_back(LANG("resethotkey", "4"));
|
||||||
_values.push_back(LANG("resethotkey", "5"));
|
_values.push_back(LANG("resethotkey", "5"));
|
||||||
|
_values.push_back(LANG("resethotkey", "6"));
|
||||||
settingWnd.addSettingItem(LANG("resethotkey", "text"), _values, gs().resetHotKey);
|
settingWnd.addSettingItem(LANG("resethotkey", "text"), _values, gs().resetHotKey);
|
||||||
|
|
||||||
// page 2: interface
|
// page 2: interface
|
||||||
@ -535,12 +537,7 @@ void cMainWnd::setParam(void) {
|
|||||||
_values.clear();
|
_values.clear();
|
||||||
_values.push_back(LANG("switches", "Disable"));
|
_values.push_back(LANG("switches", "Disable"));
|
||||||
_values.push_back(LANG("switches", "Enable"));
|
_values.push_back(LANG("switches", "Enable"));
|
||||||
settingWnd.addSettingItem(LANG("file settings", "show hidden files"), _values,
|
settingWnd.addSettingItem(LANG("file settings", "show hidden files"), _values, gs().showHiddenFiles);
|
||||||
gs().showHiddenFiles);
|
|
||||||
_values.clear();
|
|
||||||
_values.push_back("release");
|
|
||||||
_values.push_back("nightly");
|
|
||||||
settingWnd.addSettingItem(LANG("nds bootstrap", "text"), _values, gs().nightly);
|
|
||||||
_values.clear();
|
_values.clear();
|
||||||
_values.push_back(".nds.sav");
|
_values.push_back(".nds.sav");
|
||||||
_values.push_back(".sav");
|
_values.push_back(".sav");
|
||||||
@ -550,16 +547,22 @@ void cMainWnd::setParam(void) {
|
|||||||
_values.push_back("yes");
|
_values.push_back("yes");
|
||||||
settingWnd.addSettingItem(LANG("file settings", "use saves folder"), _values, gs().saveDir);
|
settingWnd.addSettingItem(LANG("file settings", "use saves folder"), _values, gs().saveDir);
|
||||||
|
|
||||||
// page 4: patches
|
// page 4: ndsbs
|
||||||
settingWnd.addSettingTab(LANG("setting window", "patches"));
|
settingWnd.addSettingTab(LANG("setting window", "patches"));
|
||||||
_values.clear();
|
_values.clear();
|
||||||
_values.push_back(LANG("switches", "Disable"));
|
|
||||||
_values.push_back(LANG("switches", "Enable"));
|
|
||||||
settingWnd.addSettingItem(LANG("patches", "cheating system"), _values, gs().cheats);
|
|
||||||
_values.clear();
|
|
||||||
_values.push_back("disable");
|
_values.push_back("disable");
|
||||||
_values.push_back("enable");
|
_values.push_back("enable");
|
||||||
settingWnd.addSettingItem(LANG("nds bootstrap", "dsmode"), _values, gs().dsOnly);
|
settingWnd.addSettingItem(LANG("nds bootstrap", "dsmode"), _values, gs().dsOnly);
|
||||||
|
_values.clear();
|
||||||
|
_values.push_back("release");
|
||||||
|
_values.push_back("nightly");
|
||||||
|
settingWnd.addSettingItem(LANG("nds bootstrap", "text"), _values, gs().nightly);
|
||||||
|
#ifdef __DSIMODE__
|
||||||
|
_values.clear();
|
||||||
|
_values.push_back("disable");
|
||||||
|
_values.push_back("enable");
|
||||||
|
settingWnd.addSettingItem(LANG("nds bootstrap", "phatCol"), _values, gs().phatCol);
|
||||||
|
#endif
|
||||||
#ifdef __KERNEL_LAUNCHER_SUPPORT__
|
#ifdef __KERNEL_LAUNCHER_SUPPORT__
|
||||||
_values.clear();
|
_values.clear();
|
||||||
_values.push_back("Kernel");
|
_values.push_back("Kernel");
|
||||||
@ -567,13 +570,12 @@ void cMainWnd::setParam(void) {
|
|||||||
settingWnd.addSettingItem(LANG("loader", "text"), _values, gs().romLauncher);
|
settingWnd.addSettingItem(LANG("loader", "text"), _values, gs().romLauncher);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// page 5: gba
|
// page 5: other
|
||||||
settingWnd.addSettingTab(LANG("gba settings", "title"));
|
settingWnd.addSettingTab(LANG("gba settings", "title"));
|
||||||
_values.clear();
|
_values.clear();
|
||||||
_values.push_back(LANG("switches", "Disable"));
|
_values.push_back(LANG("switches", "Disable"));
|
||||||
_values.push_back(LANG("switches", "Enable"));
|
_values.push_back(LANG("switches", "Enable"));
|
||||||
settingWnd.addSettingItem(LANG("gba settings", "sleephack"), _values, gs().gbaSleepHack);
|
settingWnd.addSettingItem(LANG("patches", "cheating system"), _values, gs().cheats);
|
||||||
settingWnd.addSettingItem(LANG("gba settings", "autosave"), _values, gs().gbaAutoSave);
|
|
||||||
_values.clear();
|
_values.clear();
|
||||||
_values.push_back(LANG("gba settings", "modeask"));
|
_values.push_back(LANG("gba settings", "modeask"));
|
||||||
_values.push_back(LANG("gba settings", "modegba"));
|
_values.push_back(LANG("gba settings", "modegba"));
|
||||||
@ -607,20 +609,17 @@ void cMainWnd::setParam(void) {
|
|||||||
|
|
||||||
// page 3: filesystem
|
// page 3: filesystem
|
||||||
gs().showHiddenFiles = settingWnd.getItemSelection(2, 0);
|
gs().showHiddenFiles = settingWnd.getItemSelection(2, 0);
|
||||||
gs().nightly = settingWnd.getItemSelection(2, 1);
|
gs().saveExt = settingWnd.getItemSelection(2, 1);
|
||||||
gs().saveExt = settingWnd.getItemSelection(2, 2);
|
gs().saveDir = settingWnd.getItemSelection(2, 2);
|
||||||
gs().saveDir = settingWnd.getItemSelection(2, 3);
|
|
||||||
|
|
||||||
// page 4: patches
|
// page 4: ndsbs
|
||||||
gs().cheats = settingWnd.getItemSelection(3, 0);
|
gs().dsOnly = settingWnd.getItemSelection(3, 0);
|
||||||
gs().dsOnly = settingWnd.getItemSelection(3, 1);
|
gs().nightly = settingWnd.getItemSelection(3, 1);
|
||||||
gs().softreset = settingWnd.getItemSelection(3, 2);
|
gs().phatCol = settingWnd.getItemSelection(3, 2);
|
||||||
gs().homebrewreset = settingWnd.getItemSelection(3, 3);
|
|
||||||
|
|
||||||
// page 5: gba
|
// page 5: other
|
||||||
gs().gbaSleepHack = settingWnd.getItemSelection(4, 0);
|
gs().cheats = settingWnd.getItemSelection(4, 0);
|
||||||
gs().gbaAutoSave = settingWnd.getItemSelection(4, 1);
|
gs().slot2mode = settingWnd.getItemSelection(4, 1);
|
||||||
gs().slot2mode = settingWnd.getItemSelection(4, 2);
|
|
||||||
|
|
||||||
if (uiIndex != uiIndexAfter) {
|
if (uiIndex != uiIndexAfter) {
|
||||||
u32 ret = messageBox(this, LANG("ui style changed", "title"),
|
u32 ret = messageBox(this, LANG("ui style changed", "title"),
|
||||||
@ -727,6 +726,9 @@ void cMainWnd::onFolderChanged() {
|
|||||||
CGbaLoader::StartGBA();
|
CGbaLoader::StartGBA();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if ("favorites:/" != dirShowName && "slot1:/" == _mainList->getSelectedFullPath()) {
|
||||||
|
Slot1Launcher().launchRom("slot1:/", "", 0, 0, 0);
|
||||||
|
}
|
||||||
|
|
||||||
dbg_printf("%s\n", _mainList->getSelectedFullPath().c_str());
|
dbg_printf("%s\n", _mainList->getSelectedFullPath().c_str());
|
||||||
|
|
||||||
|
@ -134,8 +134,6 @@ cMessageBox::cMessageBox(s32 x, s32 y, u32 w, u32 h, cWindow* parent, const std:
|
|||||||
if (_style & MB_NONE) {
|
if (_style & MB_NONE) {
|
||||||
buttonPitch = _buttonCANCEL->size().x + 8;
|
buttonPitch = _buttonCANCEL->size().x + 8;
|
||||||
nextButtonX -= buttonPitch;
|
nextButtonX -= buttonPitch;
|
||||||
_buttonOK->setRelativePosition(cPoint(nextButtonX, buttonY));
|
|
||||||
//_buttonOK->show();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
arrangeChildren();
|
arrangeChildren();
|
||||||
|
@ -8,7 +8,7 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#define AKMENU_VERSION_MAIN "1"
|
#define AKMENU_VERSION_MAIN "1"
|
||||||
#define AKMENU_VERSION_SUB "5.1"
|
#define AKMENU_VERSION_SUB "6.1"
|
||||||
|
|
||||||
#ifndef __KERNEL_LAUNCHER_SUPPORT__
|
#ifndef __KERNEL_LAUNCHER_SUPPORT__
|
||||||
#define AKMENU_LOADER_NAME "nds-bootstrap"
|
#define AKMENU_LOADER_NAME "nds-bootstrap"
|
||||||
|
@ -9,7 +9,7 @@ Setting = Einstellungen
|
|||||||
Set favorite = Als Favorit festlegen
|
Set favorite = Als Favorit festlegen
|
||||||
Unset favorite = Aus Favoriten entfernen
|
Unset favorite = Aus Favoriten entfernen
|
||||||
Info = Dateiinfo
|
Info = Dateiinfo
|
||||||
Help = Hilfe
|
Help = Hilfe & Über
|
||||||
Tools = Tools
|
Tools = Tools
|
||||||
START = START
|
START = START
|
||||||
|
|
||||||
@ -22,7 +22,7 @@ ok = OK
|
|||||||
cancel = Abbruch
|
cancel = Abbruch
|
||||||
|
|
||||||
[progress window]
|
[progress window]
|
||||||
processing save = Arbeite… nicht ausschalten!
|
processing save = Sicherungsdatei wird erstellt, nicht ausschalten!!
|
||||||
processing copy = Kopiere Datei… nicht abschalten, %c zum Abbrechen
|
processing copy = Kopiere Datei… nicht abschalten, %c zum Abbrechen
|
||||||
first use sd = Prüfe SD-Karte für die erstmalige Nutzung
|
first use sd = Prüfe SD-Karte für die erstmalige Nutzung
|
||||||
gba load = Lade GBA Spiel…
|
gba load = Lade GBA Spiel…
|
||||||
@ -85,7 +85,7 @@ system = System
|
|||||||
interface = Oberfläche
|
interface = Oberfläche
|
||||||
filesystem = Dateisystem
|
filesystem = Dateisystem
|
||||||
gba = GBA
|
gba = GBA
|
||||||
patches = Patches
|
patches = nds-bootstrap Einstellungen
|
||||||
|
|
||||||
[save type]
|
[save type]
|
||||||
title = Einstellungen
|
title = Einstellungen
|
||||||
@ -175,7 +175,7 @@ item0 = %c Programm wählen
|
|||||||
item1 = %c Start/OK/Ja
|
item1 = %c Start/OK/Ja
|
||||||
item2 = %c Zurück/Abbruch/Nein
|
item2 = %c Zurück/Abbruch/Nein
|
||||||
item3 = %c Zeige Dateiinfo/Wähle Savetype
|
item3 = %c Zeige Dateiinfo/Wähle Savetype
|
||||||
item4 = %c Wechsel SD/FLASH
|
item4 = %c Lieblingsspiele
|
||||||
item5 = %c Ein Verzeichnis zurück
|
item5 = %c Ein Verzeichnis zurück
|
||||||
item6 = %c Helligkeit einstellen
|
item6 = %c Helligkeit einstellen
|
||||||
item7 = %s Startmenü
|
item7 = %s Startmenü
|
||||||
@ -280,6 +280,7 @@ target slot = Ziel Speicher-Slot
|
|||||||
flash memory = Flash Memory
|
flash memory = Flash Memory
|
||||||
microsd card = microSD Card
|
microsd card = microSD Card
|
||||||
slot2 card = Slot2 Card
|
slot2 card = Slot2 Card
|
||||||
|
slot1 card = Slot1 Card
|
||||||
favorites = Favoriten
|
favorites = Favoriten
|
||||||
|
|
||||||
[hotkeys]
|
[hotkeys]
|
||||||
@ -324,6 +325,9 @@ item1 = nightly
|
|||||||
firsttimetitle = NDS-Bootstrap wird initialisiert
|
firsttimetitle = NDS-Bootstrap wird initialisiert
|
||||||
firsttime = Drücken Sie OK, um die Ersteinrichtung von NDS-Bootstrap zu starten. Dies kann eine Minute dauern und ist ein einmaliger Vorgang.
|
firsttime = Drücken Sie OK, um die Ersteinrichtung von NDS-Bootstrap zu starten. Dies kann eine Minute dauern und ist ein einmaliger Vorgang.
|
||||||
dsmode = DS-Only Mode
|
dsmode = DS-Only Mode
|
||||||
|
inimissingtitle = INI-Fehler.
|
||||||
|
inimissing = ndsbs.ini fehlt in _nds/akmenunext oder ist beschädigt. Bitte stellen Sie diese Datei wieder her oder installieren Sie akmenu-next neu.
|
||||||
|
phatCol = DS Phat Colors
|
||||||
|
|
||||||
[resethotkey]
|
[resethotkey]
|
||||||
text = Menü-Hotkey
|
text = Menü-Hotkey
|
||||||
@ -333,5 +337,6 @@ text = Menü-Hotkey
|
|||||||
3 = l-r-a-b-↓
|
3 = l-r-a-b-↓
|
||||||
4 = l-r-b-y-↓
|
4 = l-r-b-y-↓
|
||||||
5 = l-r-a-b-x-y
|
5 = l-r-a-b-x-y
|
||||||
|
6 = Brauch
|
||||||
|
|
||||||
[end]
|
[end]
|
||||||
|
@ -7,9 +7,9 @@ language = 1
|
|||||||
[start menu]
|
[start menu]
|
||||||
Setting = Settings
|
Setting = Settings
|
||||||
Set favorite = Set favorite
|
Set favorite = Set favorite
|
||||||
Unset favorite = Unset favorite
|
Unset favorite = Remove favorite
|
||||||
Info = File Info
|
Info = File Info
|
||||||
Help = Help
|
Help = Help & About
|
||||||
Tools = Tools
|
Tools = Tools
|
||||||
START = START
|
START = START
|
||||||
|
|
||||||
@ -20,7 +20,7 @@ ok = OK
|
|||||||
cancel = Cancel
|
cancel = Cancel
|
||||||
|
|
||||||
[progress window]
|
[progress window]
|
||||||
processing save = Processing, dont power off
|
processing save = Creating save, dont power off
|
||||||
processing copy = Copying file, dont power off, %c for cancel
|
processing copy = Copying file, dont power off, %c for cancel
|
||||||
first use sd = Checking SD card for the first time using
|
first use sd = Checking SD card for the first time using
|
||||||
gba load = Loading gba game
|
gba load = Loading gba game
|
||||||
@ -83,7 +83,7 @@ system = System
|
|||||||
interface = Interface
|
interface = Interface
|
||||||
filesystem = File system
|
filesystem = File system
|
||||||
gba = GBA
|
gba = GBA
|
||||||
patches = Patches
|
patches = nds-bootstrap settings
|
||||||
|
|
||||||
[save type]
|
[save type]
|
||||||
title = Settings
|
title = Settings
|
||||||
@ -155,6 +155,9 @@ item1 = nightly
|
|||||||
firsttimetitle = Initializing nds-bootstrap
|
firsttimetitle = Initializing nds-bootstrap
|
||||||
firsttime = Press OK to start first-time setup of nds-bootstrap. This may take a minute and is a one-time process.
|
firsttime = Press OK to start first-time setup of nds-bootstrap. This may take a minute and is a one-time process.
|
||||||
dsmode = DS-Only Mode
|
dsmode = DS-Only Mode
|
||||||
|
inimissingtitle = INI error
|
||||||
|
inimissing = ndsbs.ini is missing from _nds/akmenunext or is corrupt. Please restore this file or reinstall akmenu-next.
|
||||||
|
phatCol = DS Phat Colors
|
||||||
|
|
||||||
[language]
|
[language]
|
||||||
text = Language
|
text = Language
|
||||||
@ -176,9 +179,9 @@ item0 = %c Select Programs
|
|||||||
item1 = %c Start/OK/YES
|
item1 = %c Start/OK/YES
|
||||||
item2 = %c Back/Cancel/NO
|
item2 = %c Back/Cancel/NO
|
||||||
item3 = %c View file info/Select Save Type
|
item3 = %c View file info/Select Save Type
|
||||||
item4 = %c Switch SD/FLASH
|
item4 = %c Favourites
|
||||||
item5 = %c Back to parent directory
|
item5 = %c Back to parent directory
|
||||||
item6 = %c Adjust Brightness
|
item6 = %c Adjust Brightness (DS-Only)
|
||||||
item7 = %s Start Menu
|
item7 = %s Start Menu
|
||||||
item8 = %s Menu style new/classical
|
item8 = %s Menu style new/classical
|
||||||
|
|
||||||
@ -246,7 +249,7 @@ animation = Animation
|
|||||||
12 hour = 12-hour clock
|
12 hour = 12-hour clock
|
||||||
|
|
||||||
[gba settings]
|
[gba settings]
|
||||||
title = GBA settings
|
title = Other Settings
|
||||||
sleephack = Universal sleep
|
sleephack = Universal sleep
|
||||||
autosave = Backup save at startup
|
autosave = Backup save at startup
|
||||||
mode = Slot-2 mode
|
mode = Slot-2 mode
|
||||||
@ -279,6 +282,7 @@ target slot = Target Save Slot
|
|||||||
flash memory = Flash Memory
|
flash memory = Flash Memory
|
||||||
microsd card = microSD Card
|
microsd card = microSD Card
|
||||||
slot2 card = Slot 2 Card
|
slot2 card = Slot 2 Card
|
||||||
|
slot1 card = Slot 1 Card
|
||||||
favorites = Favorites
|
favorites = Favorites
|
||||||
|
|
||||||
[loader]
|
[loader]
|
||||||
@ -298,5 +302,6 @@ text = Menu Hotkey
|
|||||||
3 = l-r-a-b-↓
|
3 = l-r-a-b-↓
|
||||||
4 = l-r-b-y-↓
|
4 = l-r-b-y-↓
|
||||||
5 = l-r-a-b-x-y
|
5 = l-r-a-b-x-y
|
||||||
|
6 = Custom
|
||||||
|
|
||||||
[end]
|
[end]
|
||||||
|
@ -90,7 +90,7 @@ system = Sistema
|
|||||||
interface = Interfaz
|
interface = Interfaz
|
||||||
filesystem = Sistema de archivos
|
filesystem = Sistema de archivos
|
||||||
gba = GBA
|
gba = GBA
|
||||||
patches = Parches
|
patches = configuración de nds-bootstrap
|
||||||
|
|
||||||
[save type]
|
[save type]
|
||||||
title = Opciones
|
title = Opciones
|
||||||
@ -252,7 +252,7 @@ animation = Animación de íconos
|
|||||||
12 hour = Sistema horario de 12 horas
|
12 hour = Sistema horario de 12 horas
|
||||||
|
|
||||||
[gba settings]
|
[gba settings]
|
||||||
title = Ajustes de GBA
|
title = Otras configuraciones
|
||||||
sleephack = Reposo universal (sleep)
|
sleephack = Reposo universal (sleep)
|
||||||
autosave = Respaldar save al inicio
|
autosave = Respaldar save al inicio
|
||||||
mode = Modo SLOT-2
|
mode = Modo SLOT-2
|
||||||
@ -285,6 +285,7 @@ target slot = Slot de guardado de destino
|
|||||||
flash memory = Memoria flash
|
flash memory = Memoria flash
|
||||||
microsd card = Tarjeta micro SD
|
microsd card = Tarjeta micro SD
|
||||||
slot2 card = Flashcard de SLOT-2
|
slot2 card = Flashcard de SLOT-2
|
||||||
|
slot1 card = Flashcard de SLOT-1
|
||||||
favorites = Favoritos
|
favorites = Favoritos
|
||||||
|
|
||||||
[hotkeys]
|
[hotkeys]
|
||||||
@ -329,6 +330,9 @@ item1 = nightly
|
|||||||
firsttimetitle = Inicializando nds-bootstrap
|
firsttimetitle = Inicializando nds-bootstrap
|
||||||
firsttime = Pulsa "Aceptar" para iniciar la configuración inicial de nds-bootstrap. Este proceso puede tardar un minuto y se realiza una sola vez.
|
firsttime = Pulsa "Aceptar" para iniciar la configuración inicial de nds-bootstrap. Este proceso puede tardar un minuto y se realiza una sola vez.
|
||||||
dsmode = DS-Only Mode
|
dsmode = DS-Only Mode
|
||||||
|
inimissingtitle = Error De INI
|
||||||
|
inimissing = ndsbs.ini no se encuentra en _nds/akmenunext o está dañado. Restaure este archivo o reinstale akmenu-next.
|
||||||
|
phatCol = DS Phat Colors
|
||||||
|
|
||||||
[resethotkey]
|
[resethotkey]
|
||||||
text = Botones del menú
|
text = Botones del menú
|
||||||
@ -338,5 +342,6 @@ text = Botones del menú
|
|||||||
3 = l-r-a-b-↓
|
3 = l-r-a-b-↓
|
||||||
4 = l-r-b-y-↓
|
4 = l-r-b-y-↓
|
||||||
5 = l-r-a-b-x-y
|
5 = l-r-a-b-x-y
|
||||||
|
6 = Costumbre
|
||||||
|
|
||||||
[end]
|
[end]
|
||||||
|
@ -83,7 +83,7 @@ system = Système
|
|||||||
interface = Interface
|
interface = Interface
|
||||||
filesystem = Fichiers
|
filesystem = Fichiers
|
||||||
gba = GBA
|
gba = GBA
|
||||||
patches = Patches
|
patches = paramètres nds-bootstrap
|
||||||
|
|
||||||
[save type]
|
[save type]
|
||||||
title = Configuration
|
title = Configuration
|
||||||
@ -245,7 +245,7 @@ animation = Animation
|
|||||||
12 hour = Horaire sur 12 heures
|
12 hour = Horaire sur 12 heures
|
||||||
|
|
||||||
[gba settings]
|
[gba settings]
|
||||||
title = GBA settings
|
title = Other settings
|
||||||
sleephack = Veille universelle
|
sleephack = Veille universelle
|
||||||
autosave = Sauvegarde au démarrage
|
autosave = Sauvegarde au démarrage
|
||||||
mode = Slot-2 mode
|
mode = Slot-2 mode
|
||||||
@ -278,6 +278,7 @@ target slot = Slot de destination
|
|||||||
flash memory = Flash Memory
|
flash memory = Flash Memory
|
||||||
microsd card = microSD Card
|
microsd card = microSD Card
|
||||||
slot2 card = Slot 2 Card
|
slot2 card = Slot 2 Card
|
||||||
|
slot1 card = Slot 1 Card
|
||||||
favorites = Favorites
|
favorites = Favorites
|
||||||
|
|
||||||
[hotkeys]
|
[hotkeys]
|
||||||
@ -322,6 +323,9 @@ item1 = nightly
|
|||||||
firsttimetitle = Initialisation de nds-bootstrap
|
firsttimetitle = Initialisation de nds-bootstrap
|
||||||
firsttime = Appuyez sur OK pour lancer la première configuration de nds-bootstrap. Cette opération peut prendre une minute et est unique.
|
firsttime = Appuyez sur OK pour lancer la première configuration de nds-bootstrap. Cette opération peut prendre une minute et est unique.
|
||||||
dsmode = DS-Only Mode
|
dsmode = DS-Only Mode
|
||||||
|
inimissingtitle = Erreur INI
|
||||||
|
inimissing = Le fichier ndsbs.ini est manquant dans _nds/akmenunext ou corrompu. Veuillez restaurer ce fichier ou réinstaller akmenu-next.
|
||||||
|
phatCol = DS Phat Colors
|
||||||
|
|
||||||
[resethotkey]
|
[resethotkey]
|
||||||
text = Boutons de menu
|
text = Boutons de menu
|
||||||
@ -331,5 +335,6 @@ text = Boutons de menu
|
|||||||
3 = l-r-a-b-↓
|
3 = l-r-a-b-↓
|
||||||
4 = l-r-b-y-↓
|
4 = l-r-b-y-↓
|
||||||
5 = l-r-a-b-x-y
|
5 = l-r-a-b-x-y
|
||||||
|
6 = Coutume
|
||||||
|
|
||||||
[end]
|
[end]
|
||||||
|
@ -83,7 +83,7 @@ system = Sistema
|
|||||||
interface = Interfaccia
|
interface = Interfaccia
|
||||||
filesystem = File system
|
filesystem = File system
|
||||||
gba = GBA
|
gba = GBA
|
||||||
patches = Patch
|
patches = nds-bootstrap settings
|
||||||
|
|
||||||
[save type]
|
[save type]
|
||||||
title = Impostazioni
|
title = Impostazioni
|
||||||
@ -245,7 +245,7 @@ animation = Animazione
|
|||||||
12 hour = Orologio 12-ore
|
12 hour = Orologio 12-ore
|
||||||
|
|
||||||
[gba settings]
|
[gba settings]
|
||||||
title = Impostazioni GBA
|
title = Altre impostazioni
|
||||||
sleephack = Sleep Universale
|
sleephack = Sleep Universale
|
||||||
autosave = Backup del salvataggio all'avvio
|
autosave = Backup del salvataggio all'avvio
|
||||||
mode = Modalità Slot-2
|
mode = Modalità Slot-2
|
||||||
@ -278,6 +278,7 @@ target slot = Slot Salvataggio di destinazione
|
|||||||
flash memory = Memoria Flash
|
flash memory = Memoria Flash
|
||||||
microsd card = MicroSD
|
microsd card = MicroSD
|
||||||
slot2 card = Slot 2
|
slot2 card = Slot 2
|
||||||
|
slot1 card = Slot 1
|
||||||
favorites = Preferiti
|
favorites = Preferiti
|
||||||
|
|
||||||
[hotkeys]
|
[hotkeys]
|
||||||
@ -322,6 +323,9 @@ item1 = nightly
|
|||||||
firsttimetitle = Inizializzazione di nds-bootstrap
|
firsttimetitle = Inizializzazione di nds-bootstrap
|
||||||
firsttime = Premere OK per avviare la configurazione iniziale di nds-bootstrap. Questa operazione potrebbe richiedere un minuto ed è un'operazione da eseguire una sola volta.
|
firsttime = Premere OK per avviare la configurazione iniziale di nds-bootstrap. Questa operazione potrebbe richiedere un minuto ed è un'operazione da eseguire una sola volta.
|
||||||
dsmode = DS-Only Mode
|
dsmode = DS-Only Mode
|
||||||
|
inimissingtitle = Errore INI
|
||||||
|
inimissing = Il file ndsbs.ini manca da _nds/akmenunext o è danneggiato. Ripristinare questo file o reinstallare akmenu-next.
|
||||||
|
phatCol = DS Phat Colors
|
||||||
|
|
||||||
[resethotkey]
|
[resethotkey]
|
||||||
text = Pulsanti del menu
|
text = Pulsanti del menu
|
||||||
@ -331,5 +335,6 @@ text = Pulsanti del menu
|
|||||||
3 = l-r-a-b-↓
|
3 = l-r-a-b-↓
|
||||||
4 = l-r-b-y-↓
|
4 = l-r-b-y-↓
|
||||||
5 = l-r-a-b-x-y
|
5 = l-r-a-b-x-y
|
||||||
|
6 = Costume
|
||||||
|
|
||||||
[end]
|
[end]
|
||||||
|
@ -83,7 +83,7 @@ system = システム
|
|||||||
interface = インターフェース
|
interface = インターフェース
|
||||||
filesystem = ファイル
|
filesystem = ファイル
|
||||||
gba = GBA
|
gba = GBA
|
||||||
patches = パッチ
|
patches = nds-bootstrap 設定
|
||||||
|
|
||||||
[save type]
|
[save type]
|
||||||
title = 設定
|
title = 設定
|
||||||
@ -245,7 +245,7 @@ animation = アニメ
|
|||||||
12 hour = 12-hour clock
|
12 hour = 12-hour clock
|
||||||
|
|
||||||
[gba settings]
|
[gba settings]
|
||||||
title = GBA設定
|
title = その他の設定
|
||||||
sleephack = ユニバーサルスリープ
|
sleephack = ユニバーサルスリープ
|
||||||
autosave = 起動時にセーブをバックアップする
|
autosave = 起動時にセーブをバックアップする
|
||||||
mode = Slot-2 mode
|
mode = Slot-2 mode
|
||||||
@ -278,6 +278,7 @@ target slot = ターゲットセーブスロット
|
|||||||
flash memory = Flash Memory
|
flash memory = Flash Memory
|
||||||
microsd card = microSD Card
|
microsd card = microSD Card
|
||||||
slot2 card = Slot2 Card
|
slot2 card = Slot2 Card
|
||||||
|
slot1 card = Slot1 Card
|
||||||
favorites = Favorites
|
favorites = Favorites
|
||||||
|
|
||||||
[hotkeys]
|
[hotkeys]
|
||||||
@ -322,6 +323,9 @@ item1 = nightly
|
|||||||
firsttimetitle = nds-bootstrapの初期化
|
firsttimetitle = nds-bootstrapの初期化
|
||||||
firsttime = 「OK」を押すと、nds-bootstrapの初回セットアップが開始されます。このプロセスは1分ほどかかる場合があり、一度だけ実行されます。
|
firsttime = 「OK」を押すと、nds-bootstrapの初回セットアップが開始されます。このプロセスは1分ほどかかる場合があり、一度だけ実行されます。
|
||||||
dsmode = DS-Only Mode
|
dsmode = DS-Only Mode
|
||||||
|
inimissingtitle = INI エラー
|
||||||
|
inimissing = ndsbs.ini が _nds/akmenunext に存在しないか、破損しています。このファイルを復元するか、akmenu-next を再インストールしてください。
|
||||||
|
phatCol = DS Phat Colors
|
||||||
|
|
||||||
[resethotkey]
|
[resethotkey]
|
||||||
text = メニューホットキー
|
text = メニューホットキー
|
||||||
@ -331,5 +335,6 @@ text = メニューホットキー
|
|||||||
3 = l-r-a-b-↓
|
3 = l-r-a-b-↓
|
||||||
4 = l-r-b-y-↓
|
4 = l-r-b-y-↓
|
||||||
5 = l-r-a-b-x-y
|
5 = l-r-a-b-x-y
|
||||||
|
6 = カスタム
|
||||||
|
|
||||||
[end]
|
[end]
|
||||||
|
@ -87,7 +87,7 @@ system = 系统
|
|||||||
interface = 接口
|
interface = 接口
|
||||||
filesystem = 文件系统
|
filesystem = 文件系统
|
||||||
gba = GBA
|
gba = GBA
|
||||||
patches = 补丁
|
patches = nds-bootstrap 设置
|
||||||
|
|
||||||
[save type]
|
[save type]
|
||||||
title = 设置
|
title = 设置
|
||||||
@ -164,6 +164,8 @@ item1 = 每夜版
|
|||||||
firsttimetitle = 初始化 nds-bootstrap
|
firsttimetitle = 初始化 nds-bootstrap
|
||||||
firsttime = 按“确定”开始 nds-bootstrap 的首次设置。此过程可能需要一分钟,并且是一次性过程。
|
firsttime = 按“确定”开始 nds-bootstrap 的首次设置。此过程可能需要一分钟,并且是一次性过程。
|
||||||
dsmode = DS-Only Mode
|
dsmode = DS-Only Mode
|
||||||
|
inimissingtitle = INI 错误
|
||||||
|
inimissing = _nds/akmenunext 中缺少 ndsbs.ini 文件或该文件已损坏。请恢复此文件或重新安装 akmenu-next。
|
||||||
|
|
||||||
[language]
|
[language]
|
||||||
text = 系统语言
|
text = 系统语言
|
||||||
@ -255,7 +257,7 @@ animation = 动画
|
|||||||
12 hour = 12小时制
|
12 hour = 12小时制
|
||||||
|
|
||||||
[gba settings]
|
[gba settings]
|
||||||
title = GBA 设定
|
title = 其他设置
|
||||||
sleephack = 启用休眠
|
sleephack = 启用休眠
|
||||||
autosave = 启动时备份存档
|
autosave = 启动时备份存档
|
||||||
mode = Slot-2 模式
|
mode = Slot-2 模式
|
||||||
@ -288,6 +290,7 @@ target slot = 目标存档位置
|
|||||||
flash memory = 内置闪存
|
flash memory = 内置闪存
|
||||||
microsd card = 内存卡
|
microsd card = 内存卡
|
||||||
slot2 card = Slot2扩展卡
|
slot2 card = Slot2扩展卡
|
||||||
|
slot1 card = Slot1扩展卡
|
||||||
favorites = 收藏夹
|
favorites = 收藏夹
|
||||||
|
|
||||||
[loader]
|
[loader]
|
||||||
@ -307,5 +310,6 @@ text = 菜单热键
|
|||||||
3 = l-r-a-b-↓
|
3 = l-r-a-b-↓
|
||||||
4 = l-r-b-y-↓
|
4 = l-r-b-y-↓
|
||||||
5 = l-r-a-b-x-y
|
5 = l-r-a-b-x-y
|
||||||
|
6 = 风俗
|
||||||
|
|
||||||
[end]
|
[end]
|
||||||
|
@ -87,7 +87,7 @@ system = 系統
|
|||||||
interface = 介面
|
interface = 介面
|
||||||
filesystem = 檔案系統
|
filesystem = 檔案系統
|
||||||
gba = GBA
|
gba = GBA
|
||||||
patches = 特殊功能
|
patches = nds-bootstrap 設定
|
||||||
|
|
||||||
[save type]
|
[save type]
|
||||||
title = 設定
|
title = 設定
|
||||||
@ -164,6 +164,9 @@ item1 = nightly版
|
|||||||
firsttimetitle = 初始化 nds-bootstrap
|
firsttimetitle = 初始化 nds-bootstrap
|
||||||
firsttime = 按“OK”開始 nds-bootstrap 的首次設定。這可能需要一分鐘,並且是一次性過程。
|
firsttime = 按“OK”開始 nds-bootstrap 的首次設定。這可能需要一分鐘,並且是一次性過程。
|
||||||
dsmode = DS-Only Mode
|
dsmode = DS-Only Mode
|
||||||
|
inimissingtitle = INI 錯誤
|
||||||
|
inimissing = _nds/akmenunext 中缺少 ndsbs.ini 檔案或該檔案已損壞。請恢復此檔案或重新安裝 akmenu-next。
|
||||||
|
phatCol = DS Phat Colors
|
||||||
|
|
||||||
[language]
|
[language]
|
||||||
text = 系統語言
|
text = 系統語言
|
||||||
@ -255,7 +258,7 @@ animation = 動畫
|
|||||||
12 hour = 12小時制
|
12 hour = 12小時制
|
||||||
|
|
||||||
[gba settings]
|
[gba settings]
|
||||||
title = GBA 設定
|
title = 其他設定
|
||||||
sleephack = 通用休眠
|
sleephack = 通用休眠
|
||||||
autosave = 啟動時備份存檔
|
autosave = 啟動時備份存檔
|
||||||
mode = Slot-2 模式
|
mode = Slot-2 模式
|
||||||
@ -288,6 +291,7 @@ target slot = 目標存檔槽位
|
|||||||
flash memory = 內建記憶體
|
flash memory = 內建記憶體
|
||||||
microsd card = microSD卡
|
microsd card = microSD卡
|
||||||
slot2 card = Slot2卡
|
slot2 card = Slot2卡
|
||||||
|
slot1 card = Slot1卡
|
||||||
favorites = 喜愛的
|
favorites = 喜愛的
|
||||||
|
|
||||||
[loader]
|
[loader]
|
||||||
@ -307,5 +311,6 @@ text = 選單熱鍵
|
|||||||
3 = l-r-a-b-↓
|
3 = l-r-a-b-↓
|
||||||
4 = l-r-b-y-↓
|
4 = l-r-b-y-↓
|
||||||
5 = l-r-a-b-x-y
|
5 = l-r-a-b-x-y
|
||||||
|
6 = 風俗
|
||||||
|
|
||||||
[end]
|
[end]
|
||||||
|
2
package/_nds/akmenunext/favorites.ini
Normal file
2
package/_nds/akmenunext/favorites.ini
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
[main]
|
||||||
|
list = slot1:/|favorites:/
|
@ -23,3 +23,4 @@ scrollSpeed = fast
|
|||||||
nds-bootstrap = true
|
nds-bootstrap = true
|
||||||
slot2mode = ask
|
slot2mode = ask
|
||||||
resethotkey = 0
|
resethotkey = 0
|
||||||
|
phatCol = 0
|
||||||
|
@ -9,7 +9,7 @@ Setting = Einstellungen
|
|||||||
Set favorite = Als Favorit festlegen
|
Set favorite = Als Favorit festlegen
|
||||||
Unset favorite = Aus Favoriten entfernen
|
Unset favorite = Aus Favoriten entfernen
|
||||||
Info = Dateiinfo
|
Info = Dateiinfo
|
||||||
Help = Hilfe
|
Help = Hilfe & Über
|
||||||
Tools = Tools
|
Tools = Tools
|
||||||
START = START
|
START = START
|
||||||
|
|
||||||
@ -22,7 +22,7 @@ ok = OK
|
|||||||
cancel = Abbruch
|
cancel = Abbruch
|
||||||
|
|
||||||
[progress window]
|
[progress window]
|
||||||
processing save = Arbeite… nicht ausschalten!
|
processing save = Sicherungsdatei wird erstellt, nicht ausschalten!!
|
||||||
processing copy = Kopiere Datei… nicht abschalten, %c zum Abbrechen
|
processing copy = Kopiere Datei… nicht abschalten, %c zum Abbrechen
|
||||||
first use sd = Prüfe SD-Karte für die erstmalige Nutzung
|
first use sd = Prüfe SD-Karte für die erstmalige Nutzung
|
||||||
gba load = Lade GBA Spiel…
|
gba load = Lade GBA Spiel…
|
||||||
@ -85,7 +85,7 @@ system = System
|
|||||||
interface = Oberfläche
|
interface = Oberfläche
|
||||||
filesystem = Dateisystem
|
filesystem = Dateisystem
|
||||||
gba = GBA
|
gba = GBA
|
||||||
patches = Patches
|
patches = nds-bootstrap Einstellungen
|
||||||
|
|
||||||
[save type]
|
[save type]
|
||||||
title = Einstellungen
|
title = Einstellungen
|
||||||
@ -175,7 +175,7 @@ item0 = %c Programm wählen
|
|||||||
item1 = %c Start/OK/Ja
|
item1 = %c Start/OK/Ja
|
||||||
item2 = %c Zurück/Abbruch/Nein
|
item2 = %c Zurück/Abbruch/Nein
|
||||||
item3 = %c Zeige Dateiinfo/Wähle Savetype
|
item3 = %c Zeige Dateiinfo/Wähle Savetype
|
||||||
item4 = %c Wechsel SD/FLASH
|
item4 = %c Lieblingsspiele
|
||||||
item5 = %c Ein Verzeichnis zurück
|
item5 = %c Ein Verzeichnis zurück
|
||||||
item6 = %c Helligkeit einstellen
|
item6 = %c Helligkeit einstellen
|
||||||
item7 = %s Startmenü
|
item7 = %s Startmenü
|
||||||
@ -280,6 +280,7 @@ target slot = Ziel Speicher-Slot
|
|||||||
flash memory = Flash Memory
|
flash memory = Flash Memory
|
||||||
microsd card = microSD Card
|
microsd card = microSD Card
|
||||||
slot2 card = Slot2 Card
|
slot2 card = Slot2 Card
|
||||||
|
slot1 card = Slot1 Card
|
||||||
favorites = Favoriten
|
favorites = Favoriten
|
||||||
|
|
||||||
[hotkeys]
|
[hotkeys]
|
||||||
@ -324,6 +325,9 @@ item1 = nightly
|
|||||||
firsttimetitle = NDS-Bootstrap wird initialisiert
|
firsttimetitle = NDS-Bootstrap wird initialisiert
|
||||||
firsttime = Drücken Sie OK, um die Ersteinrichtung von NDS-Bootstrap zu starten. Dies kann eine Minute dauern und ist ein einmaliger Vorgang.
|
firsttime = Drücken Sie OK, um die Ersteinrichtung von NDS-Bootstrap zu starten. Dies kann eine Minute dauern und ist ein einmaliger Vorgang.
|
||||||
dsmode = DS-Only Mode
|
dsmode = DS-Only Mode
|
||||||
|
inimissingtitle = INI-Fehler.
|
||||||
|
inimissing = ndsbs.ini fehlt in _nds/akmenunext oder ist beschädigt. Bitte stellen Sie diese Datei wieder her oder installieren Sie akmenu-next neu.
|
||||||
|
phatCol = DS Phat Colors
|
||||||
|
|
||||||
[resethotkey]
|
[resethotkey]
|
||||||
text = Menü-Hotkey
|
text = Menü-Hotkey
|
||||||
@ -333,5 +337,6 @@ text = Menü-Hotkey
|
|||||||
3 = l-r-a-b-↓
|
3 = l-r-a-b-↓
|
||||||
4 = l-r-b-y-↓
|
4 = l-r-b-y-↓
|
||||||
5 = l-r-a-b-x-y
|
5 = l-r-a-b-x-y
|
||||||
|
6 = Brauch
|
||||||
|
|
||||||
[end]
|
[end]
|
||||||
|
@ -7,9 +7,9 @@ language = 1
|
|||||||
[start menu]
|
[start menu]
|
||||||
Setting = Settings
|
Setting = Settings
|
||||||
Set favorite = Set favorite
|
Set favorite = Set favorite
|
||||||
Unset favorite = Unset favorite
|
Unset favorite = Remove favorite
|
||||||
Info = File Info
|
Info = File Info
|
||||||
Help = Help
|
Help = Help & About
|
||||||
Tools = Tools
|
Tools = Tools
|
||||||
START = START
|
START = START
|
||||||
|
|
||||||
@ -20,7 +20,7 @@ ok = OK
|
|||||||
cancel = Cancel
|
cancel = Cancel
|
||||||
|
|
||||||
[progress window]
|
[progress window]
|
||||||
processing save = Processing, dont power off
|
processing save = Creating save, dont power off
|
||||||
processing copy = Copying file, dont power off, %c for cancel
|
processing copy = Copying file, dont power off, %c for cancel
|
||||||
first use sd = Checking SD card for the first time using
|
first use sd = Checking SD card for the first time using
|
||||||
gba load = Loading gba game
|
gba load = Loading gba game
|
||||||
@ -83,7 +83,7 @@ system = System
|
|||||||
interface = Interface
|
interface = Interface
|
||||||
filesystem = File system
|
filesystem = File system
|
||||||
gba = GBA
|
gba = GBA
|
||||||
patches = Patches
|
patches = nds-bootstrap settings
|
||||||
|
|
||||||
[save type]
|
[save type]
|
||||||
title = Settings
|
title = Settings
|
||||||
@ -155,6 +155,9 @@ item1 = nightly
|
|||||||
firsttimetitle = Initializing nds-bootstrap
|
firsttimetitle = Initializing nds-bootstrap
|
||||||
firsttime = Press OK to start first-time setup of nds-bootstrap. This may take a minute and is a one-time process.
|
firsttime = Press OK to start first-time setup of nds-bootstrap. This may take a minute and is a one-time process.
|
||||||
dsmode = DS-Only Mode
|
dsmode = DS-Only Mode
|
||||||
|
inimissingtitle = INI error
|
||||||
|
inimissing = ndsbs.ini is missing from _nds/akmenunext or is corrupt. Please restore this file or reinstall akmenu-next.
|
||||||
|
phatCol = DS Phat Colors
|
||||||
|
|
||||||
[language]
|
[language]
|
||||||
text = Language
|
text = Language
|
||||||
@ -176,9 +179,9 @@ item0 = %c Select Programs
|
|||||||
item1 = %c Start/OK/YES
|
item1 = %c Start/OK/YES
|
||||||
item2 = %c Back/Cancel/NO
|
item2 = %c Back/Cancel/NO
|
||||||
item3 = %c View file info/Select Save Type
|
item3 = %c View file info/Select Save Type
|
||||||
item4 = %c Switch SD/FLASH
|
item4 = %c Favourites
|
||||||
item5 = %c Back to parent directory
|
item5 = %c Back to parent directory
|
||||||
item6 = %c Adjust Brightness
|
item6 = %c Adjust Brightness (DS-Only)
|
||||||
item7 = %s Start Menu
|
item7 = %s Start Menu
|
||||||
item8 = %s Menu style new/classical
|
item8 = %s Menu style new/classical
|
||||||
|
|
||||||
@ -246,7 +249,7 @@ animation = Animation
|
|||||||
12 hour = 12-hour clock
|
12 hour = 12-hour clock
|
||||||
|
|
||||||
[gba settings]
|
[gba settings]
|
||||||
title = GBA settings
|
title = Other Settings
|
||||||
sleephack = Universal sleep
|
sleephack = Universal sleep
|
||||||
autosave = Backup save at startup
|
autosave = Backup save at startup
|
||||||
mode = Slot-2 mode
|
mode = Slot-2 mode
|
||||||
@ -279,6 +282,7 @@ target slot = Target Save Slot
|
|||||||
flash memory = Flash Memory
|
flash memory = Flash Memory
|
||||||
microsd card = microSD Card
|
microsd card = microSD Card
|
||||||
slot2 card = Slot 2 Card
|
slot2 card = Slot 2 Card
|
||||||
|
slot1 card = Slot 1 Card
|
||||||
favorites = Favorites
|
favorites = Favorites
|
||||||
|
|
||||||
[loader]
|
[loader]
|
||||||
@ -298,5 +302,6 @@ text = Menu Hotkey
|
|||||||
3 = l-r-a-b-↓
|
3 = l-r-a-b-↓
|
||||||
4 = l-r-b-y-↓
|
4 = l-r-b-y-↓
|
||||||
5 = l-r-a-b-x-y
|
5 = l-r-a-b-x-y
|
||||||
|
6 = Custom
|
||||||
|
|
||||||
[end]
|
[end]
|
||||||
|
@ -90,7 +90,7 @@ system = Sistema
|
|||||||
interface = Interfaz
|
interface = Interfaz
|
||||||
filesystem = Sistema de archivos
|
filesystem = Sistema de archivos
|
||||||
gba = GBA
|
gba = GBA
|
||||||
patches = Parches
|
patches = configuración de nds-bootstrap
|
||||||
|
|
||||||
[save type]
|
[save type]
|
||||||
title = Opciones
|
title = Opciones
|
||||||
@ -252,7 +252,7 @@ animation = Animación de íconos
|
|||||||
12 hour = Sistema horario de 12 horas
|
12 hour = Sistema horario de 12 horas
|
||||||
|
|
||||||
[gba settings]
|
[gba settings]
|
||||||
title = Ajustes de GBA
|
title = Otras configuraciones
|
||||||
sleephack = Reposo universal (sleep)
|
sleephack = Reposo universal (sleep)
|
||||||
autosave = Respaldar save al inicio
|
autosave = Respaldar save al inicio
|
||||||
mode = Modo SLOT-2
|
mode = Modo SLOT-2
|
||||||
@ -285,6 +285,7 @@ target slot = Slot de guardado de destino
|
|||||||
flash memory = Memoria flash
|
flash memory = Memoria flash
|
||||||
microsd card = Tarjeta micro SD
|
microsd card = Tarjeta micro SD
|
||||||
slot2 card = Flashcard de SLOT-2
|
slot2 card = Flashcard de SLOT-2
|
||||||
|
slot1 card = Flashcard de SLOT-1
|
||||||
favorites = Favoritos
|
favorites = Favoritos
|
||||||
|
|
||||||
[hotkeys]
|
[hotkeys]
|
||||||
@ -329,6 +330,9 @@ item1 = nightly
|
|||||||
firsttimetitle = Inicializando nds-bootstrap
|
firsttimetitle = Inicializando nds-bootstrap
|
||||||
firsttime = Pulsa "Aceptar" para iniciar la configuración inicial de nds-bootstrap. Este proceso puede tardar un minuto y se realiza una sola vez.
|
firsttime = Pulsa "Aceptar" para iniciar la configuración inicial de nds-bootstrap. Este proceso puede tardar un minuto y se realiza una sola vez.
|
||||||
dsmode = DS-Only Mode
|
dsmode = DS-Only Mode
|
||||||
|
inimissingtitle = Error De INI
|
||||||
|
inimissing = ndsbs.ini no se encuentra en _nds/akmenunext o está dañado. Restaure este archivo o reinstale akmenu-next.
|
||||||
|
phatCol = DS Phat Colors
|
||||||
|
|
||||||
[resethotkey]
|
[resethotkey]
|
||||||
text = Botones del menú
|
text = Botones del menú
|
||||||
@ -338,5 +342,6 @@ text = Botones del menú
|
|||||||
3 = l-r-a-b-↓
|
3 = l-r-a-b-↓
|
||||||
4 = l-r-b-y-↓
|
4 = l-r-b-y-↓
|
||||||
5 = l-r-a-b-x-y
|
5 = l-r-a-b-x-y
|
||||||
|
6 = Costumbre
|
||||||
|
|
||||||
[end]
|
[end]
|
||||||
|
@ -83,7 +83,7 @@ system = Système
|
|||||||
interface = Interface
|
interface = Interface
|
||||||
filesystem = Fichiers
|
filesystem = Fichiers
|
||||||
gba = GBA
|
gba = GBA
|
||||||
patches = Patches
|
patches = paramètres nds-bootstrap
|
||||||
|
|
||||||
[save type]
|
[save type]
|
||||||
title = Configuration
|
title = Configuration
|
||||||
@ -245,7 +245,7 @@ animation = Animation
|
|||||||
12 hour = Horaire sur 12 heures
|
12 hour = Horaire sur 12 heures
|
||||||
|
|
||||||
[gba settings]
|
[gba settings]
|
||||||
title = GBA settings
|
title = Other settings
|
||||||
sleephack = Veille universelle
|
sleephack = Veille universelle
|
||||||
autosave = Sauvegarde au démarrage
|
autosave = Sauvegarde au démarrage
|
||||||
mode = Slot-2 mode
|
mode = Slot-2 mode
|
||||||
@ -278,6 +278,7 @@ target slot = Slot de destination
|
|||||||
flash memory = Flash Memory
|
flash memory = Flash Memory
|
||||||
microsd card = microSD Card
|
microsd card = microSD Card
|
||||||
slot2 card = Slot 2 Card
|
slot2 card = Slot 2 Card
|
||||||
|
slot1 card = Slot 1 Card
|
||||||
favorites = Favorites
|
favorites = Favorites
|
||||||
|
|
||||||
[hotkeys]
|
[hotkeys]
|
||||||
@ -322,6 +323,9 @@ item1 = nightly
|
|||||||
firsttimetitle = Initialisation de nds-bootstrap
|
firsttimetitle = Initialisation de nds-bootstrap
|
||||||
firsttime = Appuyez sur OK pour lancer la première configuration de nds-bootstrap. Cette opération peut prendre une minute et est unique.
|
firsttime = Appuyez sur OK pour lancer la première configuration de nds-bootstrap. Cette opération peut prendre une minute et est unique.
|
||||||
dsmode = DS-Only Mode
|
dsmode = DS-Only Mode
|
||||||
|
inimissingtitle = Erreur INI
|
||||||
|
inimissing = Le fichier ndsbs.ini est manquant dans _nds/akmenunext ou corrompu. Veuillez restaurer ce fichier ou réinstaller akmenu-next.
|
||||||
|
phatCol = DS Phat Colors
|
||||||
|
|
||||||
[resethotkey]
|
[resethotkey]
|
||||||
text = Boutons de menu
|
text = Boutons de menu
|
||||||
@ -331,5 +335,6 @@ text = Boutons de menu
|
|||||||
3 = l-r-a-b-↓
|
3 = l-r-a-b-↓
|
||||||
4 = l-r-b-y-↓
|
4 = l-r-b-y-↓
|
||||||
5 = l-r-a-b-x-y
|
5 = l-r-a-b-x-y
|
||||||
|
6 = Coutume
|
||||||
|
|
||||||
[end]
|
[end]
|
||||||
|
@ -83,7 +83,7 @@ system = Sistema
|
|||||||
interface = Interfaccia
|
interface = Interfaccia
|
||||||
filesystem = File system
|
filesystem = File system
|
||||||
gba = GBA
|
gba = GBA
|
||||||
patches = Patch
|
patches = nds-bootstrap settings
|
||||||
|
|
||||||
[save type]
|
[save type]
|
||||||
title = Impostazioni
|
title = Impostazioni
|
||||||
@ -245,7 +245,7 @@ animation = Animazione
|
|||||||
12 hour = Orologio 12-ore
|
12 hour = Orologio 12-ore
|
||||||
|
|
||||||
[gba settings]
|
[gba settings]
|
||||||
title = Impostazioni GBA
|
title = Altre impostazioni
|
||||||
sleephack = Sleep Universale
|
sleephack = Sleep Universale
|
||||||
autosave = Backup del salvataggio all'avvio
|
autosave = Backup del salvataggio all'avvio
|
||||||
mode = Modalità Slot-2
|
mode = Modalità Slot-2
|
||||||
@ -278,6 +278,7 @@ target slot = Slot Salvataggio di destinazione
|
|||||||
flash memory = Memoria Flash
|
flash memory = Memoria Flash
|
||||||
microsd card = MicroSD
|
microsd card = MicroSD
|
||||||
slot2 card = Slot 2
|
slot2 card = Slot 2
|
||||||
|
slot1 card = Slot 1
|
||||||
favorites = Preferiti
|
favorites = Preferiti
|
||||||
|
|
||||||
[hotkeys]
|
[hotkeys]
|
||||||
@ -322,6 +323,9 @@ item1 = nightly
|
|||||||
firsttimetitle = Inizializzazione di nds-bootstrap
|
firsttimetitle = Inizializzazione di nds-bootstrap
|
||||||
firsttime = Premere OK per avviare la configurazione iniziale di nds-bootstrap. Questa operazione potrebbe richiedere un minuto ed è un'operazione da eseguire una sola volta.
|
firsttime = Premere OK per avviare la configurazione iniziale di nds-bootstrap. Questa operazione potrebbe richiedere un minuto ed è un'operazione da eseguire una sola volta.
|
||||||
dsmode = DS-Only Mode
|
dsmode = DS-Only Mode
|
||||||
|
inimissingtitle = Errore INI
|
||||||
|
inimissing = Il file ndsbs.ini manca da _nds/akmenunext o è danneggiato. Ripristinare questo file o reinstallare akmenu-next.
|
||||||
|
phatCol = DS Phat Colors
|
||||||
|
|
||||||
[resethotkey]
|
[resethotkey]
|
||||||
text = Pulsanti del menu
|
text = Pulsanti del menu
|
||||||
@ -331,5 +335,6 @@ text = Pulsanti del menu
|
|||||||
3 = l-r-a-b-↓
|
3 = l-r-a-b-↓
|
||||||
4 = l-r-b-y-↓
|
4 = l-r-b-y-↓
|
||||||
5 = l-r-a-b-x-y
|
5 = l-r-a-b-x-y
|
||||||
|
6 = Costume
|
||||||
|
|
||||||
[end]
|
[end]
|
||||||
|
@ -83,7 +83,7 @@ system = システム
|
|||||||
interface = インターフェース
|
interface = インターフェース
|
||||||
filesystem = ファイル
|
filesystem = ファイル
|
||||||
gba = GBA
|
gba = GBA
|
||||||
patches = パッチ
|
patches = nds-bootstrap 設定
|
||||||
|
|
||||||
[save type]
|
[save type]
|
||||||
title = 設定
|
title = 設定
|
||||||
@ -245,7 +245,7 @@ animation = アニメ
|
|||||||
12 hour = 12-hour clock
|
12 hour = 12-hour clock
|
||||||
|
|
||||||
[gba settings]
|
[gba settings]
|
||||||
title = GBA設定
|
title = その他の設定
|
||||||
sleephack = ユニバーサルスリープ
|
sleephack = ユニバーサルスリープ
|
||||||
autosave = 起動時にセーブをバックアップする
|
autosave = 起動時にセーブをバックアップする
|
||||||
mode = Slot-2 mode
|
mode = Slot-2 mode
|
||||||
@ -278,6 +278,7 @@ target slot = ターゲットセーブスロット
|
|||||||
flash memory = Flash Memory
|
flash memory = Flash Memory
|
||||||
microsd card = microSD Card
|
microsd card = microSD Card
|
||||||
slot2 card = Slot2 Card
|
slot2 card = Slot2 Card
|
||||||
|
slot1 card = Slot1 Card
|
||||||
favorites = Favorites
|
favorites = Favorites
|
||||||
|
|
||||||
[hotkeys]
|
[hotkeys]
|
||||||
@ -322,6 +323,9 @@ item1 = nightly
|
|||||||
firsttimetitle = nds-bootstrapの初期化
|
firsttimetitle = nds-bootstrapの初期化
|
||||||
firsttime = 「OK」を押すと、nds-bootstrapの初回セットアップが開始されます。このプロセスは1分ほどかかる場合があり、一度だけ実行されます。
|
firsttime = 「OK」を押すと、nds-bootstrapの初回セットアップが開始されます。このプロセスは1分ほどかかる場合があり、一度だけ実行されます。
|
||||||
dsmode = DS-Only Mode
|
dsmode = DS-Only Mode
|
||||||
|
inimissingtitle = INI エラー
|
||||||
|
inimissing = ndsbs.ini が _nds/akmenunext に存在しないか、破損しています。このファイルを復元するか、akmenu-next を再インストールしてください。
|
||||||
|
phatCol = DS Phat Colors
|
||||||
|
|
||||||
[resethotkey]
|
[resethotkey]
|
||||||
text = メニューホットキー
|
text = メニューホットキー
|
||||||
@ -331,5 +335,6 @@ text = メニューホットキー
|
|||||||
3 = l-r-a-b-↓
|
3 = l-r-a-b-↓
|
||||||
4 = l-r-b-y-↓
|
4 = l-r-b-y-↓
|
||||||
5 = l-r-a-b-x-y
|
5 = l-r-a-b-x-y
|
||||||
|
6 = カスタム
|
||||||
|
|
||||||
[end]
|
[end]
|
||||||
|
@ -87,7 +87,7 @@ system = 系统
|
|||||||
interface = 接口
|
interface = 接口
|
||||||
filesystem = 文件系统
|
filesystem = 文件系统
|
||||||
gba = GBA
|
gba = GBA
|
||||||
patches = 补丁
|
patches = nds-bootstrap 设置
|
||||||
|
|
||||||
[save type]
|
[save type]
|
||||||
title = 设置
|
title = 设置
|
||||||
@ -164,6 +164,8 @@ item1 = 每夜版
|
|||||||
firsttimetitle = 初始化 nds-bootstrap
|
firsttimetitle = 初始化 nds-bootstrap
|
||||||
firsttime = 按“确定”开始 nds-bootstrap 的首次设置。此过程可能需要一分钟,并且是一次性过程。
|
firsttime = 按“确定”开始 nds-bootstrap 的首次设置。此过程可能需要一分钟,并且是一次性过程。
|
||||||
dsmode = DS-Only Mode
|
dsmode = DS-Only Mode
|
||||||
|
inimissingtitle = INI 错误
|
||||||
|
inimissing = _nds/akmenunext 中缺少 ndsbs.ini 文件或该文件已损坏。请恢复此文件或重新安装 akmenu-next。
|
||||||
|
|
||||||
[language]
|
[language]
|
||||||
text = 系统语言
|
text = 系统语言
|
||||||
@ -255,7 +257,7 @@ animation = 动画
|
|||||||
12 hour = 12小时制
|
12 hour = 12小时制
|
||||||
|
|
||||||
[gba settings]
|
[gba settings]
|
||||||
title = GBA 设定
|
title = 其他设置
|
||||||
sleephack = 启用休眠
|
sleephack = 启用休眠
|
||||||
autosave = 启动时备份存档
|
autosave = 启动时备份存档
|
||||||
mode = Slot-2 模式
|
mode = Slot-2 模式
|
||||||
@ -288,6 +290,7 @@ target slot = 目标存档位置
|
|||||||
flash memory = 内置闪存
|
flash memory = 内置闪存
|
||||||
microsd card = 内存卡
|
microsd card = 内存卡
|
||||||
slot2 card = Slot2扩展卡
|
slot2 card = Slot2扩展卡
|
||||||
|
slot1 card = Slot1扩展卡
|
||||||
favorites = 收藏夹
|
favorites = 收藏夹
|
||||||
|
|
||||||
[loader]
|
[loader]
|
||||||
@ -307,5 +310,6 @@ text = 菜单热键
|
|||||||
3 = l-r-a-b-↓
|
3 = l-r-a-b-↓
|
||||||
4 = l-r-b-y-↓
|
4 = l-r-b-y-↓
|
||||||
5 = l-r-a-b-x-y
|
5 = l-r-a-b-x-y
|
||||||
|
6 = 风俗
|
||||||
|
|
||||||
[end]
|
[end]
|
||||||
|
@ -87,7 +87,7 @@ system = 系統
|
|||||||
interface = 介面
|
interface = 介面
|
||||||
filesystem = 檔案系統
|
filesystem = 檔案系統
|
||||||
gba = GBA
|
gba = GBA
|
||||||
patches = 特殊功能
|
patches = nds-bootstrap 設定
|
||||||
|
|
||||||
[save type]
|
[save type]
|
||||||
title = 設定
|
title = 設定
|
||||||
@ -164,6 +164,9 @@ item1 = nightly版
|
|||||||
firsttimetitle = 初始化 nds-bootstrap
|
firsttimetitle = 初始化 nds-bootstrap
|
||||||
firsttime = 按“OK”開始 nds-bootstrap 的首次設定。這可能需要一分鐘,並且是一次性過程。
|
firsttime = 按“OK”開始 nds-bootstrap 的首次設定。這可能需要一分鐘,並且是一次性過程。
|
||||||
dsmode = DS-Only Mode
|
dsmode = DS-Only Mode
|
||||||
|
inimissingtitle = INI 錯誤
|
||||||
|
inimissing = _nds/akmenunext 中缺少 ndsbs.ini 檔案或該檔案已損壞。請恢復此檔案或重新安裝 akmenu-next。
|
||||||
|
phatCol = DS Phat Colors
|
||||||
|
|
||||||
[language]
|
[language]
|
||||||
text = 系統語言
|
text = 系統語言
|
||||||
@ -255,7 +258,7 @@ animation = 動畫
|
|||||||
12 hour = 12小時制
|
12 hour = 12小時制
|
||||||
|
|
||||||
[gba settings]
|
[gba settings]
|
||||||
title = GBA 設定
|
title = 其他設定
|
||||||
sleephack = 通用休眠
|
sleephack = 通用休眠
|
||||||
autosave = 啟動時備份存檔
|
autosave = 啟動時備份存檔
|
||||||
mode = Slot-2 模式
|
mode = Slot-2 模式
|
||||||
@ -288,6 +291,7 @@ target slot = 目標存檔槽位
|
|||||||
flash memory = 內建記憶體
|
flash memory = 內建記憶體
|
||||||
microsd card = microSD卡
|
microsd card = microSD卡
|
||||||
slot2 card = Slot2卡
|
slot2 card = Slot2卡
|
||||||
|
slot1 card = Slot1卡
|
||||||
favorites = 喜愛的
|
favorites = 喜愛的
|
||||||
|
|
||||||
[loader]
|
[loader]
|
||||||
@ -307,5 +311,6 @@ text = 選單熱鍵
|
|||||||
3 = l-r-a-b-↓
|
3 = l-r-a-b-↓
|
||||||
4 = l-r-b-y-↓
|
4 = l-r-b-y-↓
|
||||||
5 = l-r-a-b-x-y
|
5 = l-r-a-b-x-y
|
||||||
|
6 = 風俗
|
||||||
|
|
||||||
[end]
|
[end]
|
||||||
|
@ -1,2 +0,0 @@
|
|||||||
[Save Info]
|
|
||||||
lastLoaded =
|
|
2
package/_nds/akmenunext/ndsbs.ini
Normal file
2
package/_nds/akmenunext/ndsbs.ini
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
[ndsbs]
|
||||||
|
hotkey=
|
25
package/_nds/akmenunext/redist/PassMeLoader.txt
Normal file
25
package/_nds/akmenunext/redist/PassMeLoader.txt
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
Obtained from https://github.com/lifehackerhansol/PassMeLoader
|
||||||
|
|
||||||
|
Copyright (C) 2010-2016 Taiju Yamada
|
||||||
|
Copyright (C) 2023 lifehackerhansol
|
||||||
|
|
||||||
|
Redistribution and use in source and binary forms, with or without
|
||||||
|
modification, are permitted provided that the following conditions are met:
|
||||||
|
|
||||||
|
1. Redistributions of source code must retain the above copyright notice, this
|
||||||
|
list of conditions and the following disclaimer.
|
||||||
|
|
||||||
|
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||||
|
this list of conditions and the following disclaimer in the documentation
|
||||||
|
and/or other materials provided with the distribution.
|
||||||
|
|
||||||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||||
|
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||||
|
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||||
|
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||||
|
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||||
|
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||||
|
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||||
|
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||||
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
676
package/_nds/akmenunext/redist/slot1launch.txt
Normal file
676
package/_nds/akmenunext/redist/slot1launch.txt
Normal file
@ -0,0 +1,676 @@
|
|||||||
|
Obtained from https://github.com/Lorenzooone/Simple-DS-Slot-1-Launcher
|
||||||
|
|
||||||
|
GNU GENERAL PUBLIC LICENSE
|
||||||
|
Version 3, 29 June 2007
|
||||||
|
|
||||||
|
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
Preamble
|
||||||
|
|
||||||
|
The GNU General Public License is a free, copyleft license for
|
||||||
|
software and other kinds of works.
|
||||||
|
|
||||||
|
The licenses for most software and other practical works are designed
|
||||||
|
to take away your freedom to share and change the works. By contrast,
|
||||||
|
the GNU General Public License is intended to guarantee your freedom to
|
||||||
|
share and change all versions of a program--to make sure it remains free
|
||||||
|
software for all its users. We, the Free Software Foundation, use the
|
||||||
|
GNU General Public License for most of our software; it applies also to
|
||||||
|
any other work released this way by its authors. You can apply it to
|
||||||
|
your programs, too.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
them if you wish), that you receive source code or can get it if you
|
||||||
|
want it, that you can change the software or use pieces of it in new
|
||||||
|
free programs, and that you know you can do these things.
|
||||||
|
|
||||||
|
To protect your rights, we need to prevent others from denying you
|
||||||
|
these rights or asking you to surrender the rights. Therefore, you have
|
||||||
|
certain responsibilities if you distribute copies of the software, or if
|
||||||
|
you modify it: responsibilities to respect the freedom of others.
|
||||||
|
|
||||||
|
For example, if you distribute copies of such a program, whether
|
||||||
|
gratis or for a fee, you must pass on to the recipients the same
|
||||||
|
freedoms that you received. You must make sure that they, too, receive
|
||||||
|
or can get the source code. And you must show them these terms so they
|
||||||
|
know their rights.
|
||||||
|
|
||||||
|
Developers that use the GNU GPL protect your rights with two steps:
|
||||||
|
(1) assert copyright on the software, and (2) offer you this License
|
||||||
|
giving you legal permission to copy, distribute and/or modify it.
|
||||||
|
|
||||||
|
For the developers' and authors' protection, the GPL clearly explains
|
||||||
|
that there is no warranty for this free software. For both users' and
|
||||||
|
authors' sake, the GPL requires that modified versions be marked as
|
||||||
|
changed, so that their problems will not be attributed erroneously to
|
||||||
|
authors of previous versions.
|
||||||
|
|
||||||
|
Some devices are designed to deny users access to install or run
|
||||||
|
modified versions of the software inside them, although the manufacturer
|
||||||
|
can do so. This is fundamentally incompatible with the aim of
|
||||||
|
protecting users' freedom to change the software. The systematic
|
||||||
|
pattern of such abuse occurs in the area of products for individuals to
|
||||||
|
use, which is precisely where it is most unacceptable. Therefore, we
|
||||||
|
have designed this version of the GPL to prohibit the practice for those
|
||||||
|
products. If such problems arise substantially in other domains, we
|
||||||
|
stand ready to extend this provision to those domains in future versions
|
||||||
|
of the GPL, as needed to protect the freedom of users.
|
||||||
|
|
||||||
|
Finally, every program is threatened constantly by software patents.
|
||||||
|
States should not allow patents to restrict development and use of
|
||||||
|
software on general-purpose computers, but in those that do, we wish to
|
||||||
|
avoid the special danger that patents applied to a free program could
|
||||||
|
make it effectively proprietary. To prevent this, the GPL assures that
|
||||||
|
patents cannot be used to render the program non-free.
|
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow.
|
||||||
|
|
||||||
|
TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
0. Definitions.
|
||||||
|
|
||||||
|
"This License" refers to version 3 of the GNU General Public License.
|
||||||
|
|
||||||
|
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||||
|
works, such as semiconductor masks.
|
||||||
|
|
||||||
|
"The Program" refers to any copyrightable work licensed under this
|
||||||
|
License. Each licensee is addressed as "you". "Licensees" and
|
||||||
|
"recipients" may be individuals or organizations.
|
||||||
|
|
||||||
|
To "modify" a work means to copy from or adapt all or part of the work
|
||||||
|
in a fashion requiring copyright permission, other than the making of an
|
||||||
|
exact copy. The resulting work is called a "modified version" of the
|
||||||
|
earlier work or a work "based on" the earlier work.
|
||||||
|
|
||||||
|
A "covered work" means either the unmodified Program or a work based
|
||||||
|
on the Program.
|
||||||
|
|
||||||
|
To "propagate" a work means to do anything with it that, without
|
||||||
|
permission, would make you directly or secondarily liable for
|
||||||
|
infringement under applicable copyright law, except executing it on a
|
||||||
|
computer or modifying a private copy. Propagation includes copying,
|
||||||
|
distribution (with or without modification), making available to the
|
||||||
|
public, and in some countries other activities as well.
|
||||||
|
|
||||||
|
To "convey" a work means any kind of propagation that enables other
|
||||||
|
parties to make or receive copies. Mere interaction with a user through
|
||||||
|
a computer network, with no transfer of a copy, is not conveying.
|
||||||
|
|
||||||
|
An interactive user interface displays "Appropriate Legal Notices"
|
||||||
|
to the extent that it includes a convenient and prominently visible
|
||||||
|
feature that (1) displays an appropriate copyright notice, and (2)
|
||||||
|
tells the user that there is no warranty for the work (except to the
|
||||||
|
extent that warranties are provided), that licensees may convey the
|
||||||
|
work under this License, and how to view a copy of this License. If
|
||||||
|
the interface presents a list of user commands or options, such as a
|
||||||
|
menu, a prominent item in the list meets this criterion.
|
||||||
|
|
||||||
|
1. Source Code.
|
||||||
|
|
||||||
|
The "source code" for a work means the preferred form of the work
|
||||||
|
for making modifications to it. "Object code" means any non-source
|
||||||
|
form of a work.
|
||||||
|
|
||||||
|
A "Standard Interface" means an interface that either is an official
|
||||||
|
standard defined by a recognized standards body, or, in the case of
|
||||||
|
interfaces specified for a particular programming language, one that
|
||||||
|
is widely used among developers working in that language.
|
||||||
|
|
||||||
|
The "System Libraries" of an executable work include anything, other
|
||||||
|
than the work as a whole, that (a) is included in the normal form of
|
||||||
|
packaging a Major Component, but which is not part of that Major
|
||||||
|
Component, and (b) serves only to enable use of the work with that
|
||||||
|
Major Component, or to implement a Standard Interface for which an
|
||||||
|
implementation is available to the public in source code form. A
|
||||||
|
"Major Component", in this context, means a major essential component
|
||||||
|
(kernel, window system, and so on) of the specific operating system
|
||||||
|
(if any) on which the executable work runs, or a compiler used to
|
||||||
|
produce the work, or an object code interpreter used to run it.
|
||||||
|
|
||||||
|
The "Corresponding Source" for a work in object code form means all
|
||||||
|
the source code needed to generate, install, and (for an executable
|
||||||
|
work) run the object code and to modify the work, including scripts to
|
||||||
|
control those activities. However, it does not include the work's
|
||||||
|
System Libraries, or general-purpose tools or generally available free
|
||||||
|
programs which are used unmodified in performing those activities but
|
||||||
|
which are not part of the work. For example, Corresponding Source
|
||||||
|
includes interface definition files associated with source files for
|
||||||
|
the work, and the source code for shared libraries and dynamically
|
||||||
|
linked subprograms that the work is specifically designed to require,
|
||||||
|
such as by intimate data communication or control flow between those
|
||||||
|
subprograms and other parts of the work.
|
||||||
|
|
||||||
|
The Corresponding Source need not include anything that users
|
||||||
|
can regenerate automatically from other parts of the Corresponding
|
||||||
|
Source.
|
||||||
|
|
||||||
|
The Corresponding Source for a work in source code form is that
|
||||||
|
same work.
|
||||||
|
|
||||||
|
2. Basic Permissions.
|
||||||
|
|
||||||
|
All rights granted under this License are granted for the term of
|
||||||
|
copyright on the Program, and are irrevocable provided the stated
|
||||||
|
conditions are met. This License explicitly affirms your unlimited
|
||||||
|
permission to run the unmodified Program. The output from running a
|
||||||
|
covered work is covered by this License only if the output, given its
|
||||||
|
content, constitutes a covered work. This License acknowledges your
|
||||||
|
rights of fair use or other equivalent, as provided by copyright law.
|
||||||
|
|
||||||
|
You may make, run and propagate covered works that you do not
|
||||||
|
convey, without conditions so long as your license otherwise remains
|
||||||
|
in force. You may convey covered works to others for the sole purpose
|
||||||
|
of having them make modifications exclusively for you, or provide you
|
||||||
|
with facilities for running those works, provided that you comply with
|
||||||
|
the terms of this License in conveying all material for which you do
|
||||||
|
not control copyright. Those thus making or running the covered works
|
||||||
|
for you must do so exclusively on your behalf, under your direction
|
||||||
|
and control, on terms that prohibit them from making any copies of
|
||||||
|
your copyrighted material outside their relationship with you.
|
||||||
|
|
||||||
|
Conveying under any other circumstances is permitted solely under
|
||||||
|
the conditions stated below. Sublicensing is not allowed; section 10
|
||||||
|
makes it unnecessary.
|
||||||
|
|
||||||
|
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||||
|
|
||||||
|
No covered work shall be deemed part of an effective technological
|
||||||
|
measure under any applicable law fulfilling obligations under article
|
||||||
|
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||||
|
similar laws prohibiting or restricting circumvention of such
|
||||||
|
measures.
|
||||||
|
|
||||||
|
When you convey a covered work, you waive any legal power to forbid
|
||||||
|
circumvention of technological measures to the extent such circumvention
|
||||||
|
is effected by exercising rights under this License with respect to
|
||||||
|
the covered work, and you disclaim any intention to limit operation or
|
||||||
|
modification of the work as a means of enforcing, against the work's
|
||||||
|
users, your or third parties' legal rights to forbid circumvention of
|
||||||
|
technological measures.
|
||||||
|
|
||||||
|
4. Conveying Verbatim Copies.
|
||||||
|
|
||||||
|
You may convey verbatim copies of the Program's source code as you
|
||||||
|
receive it, in any medium, provided that you conspicuously and
|
||||||
|
appropriately publish on each copy an appropriate copyright notice;
|
||||||
|
keep intact all notices stating that this License and any
|
||||||
|
non-permissive terms added in accord with section 7 apply to the code;
|
||||||
|
keep intact all notices of the absence of any warranty; and give all
|
||||||
|
recipients a copy of this License along with the Program.
|
||||||
|
|
||||||
|
You may charge any price or no price for each copy that you convey,
|
||||||
|
and you may offer support or warranty protection for a fee.
|
||||||
|
|
||||||
|
5. Conveying Modified Source Versions.
|
||||||
|
|
||||||
|
You may convey a work based on the Program, or the modifications to
|
||||||
|
produce it from the Program, in the form of source code under the
|
||||||
|
terms of section 4, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) The work must carry prominent notices stating that you modified
|
||||||
|
it, and giving a relevant date.
|
||||||
|
|
||||||
|
b) The work must carry prominent notices stating that it is
|
||||||
|
released under this License and any conditions added under section
|
||||||
|
7. This requirement modifies the requirement in section 4 to
|
||||||
|
"keep intact all notices".
|
||||||
|
|
||||||
|
c) You must license the entire work, as a whole, under this
|
||||||
|
License to anyone who comes into possession of a copy. This
|
||||||
|
License will therefore apply, along with any applicable section 7
|
||||||
|
additional terms, to the whole of the work, and all its parts,
|
||||||
|
regardless of how they are packaged. This License gives no
|
||||||
|
permission to license the work in any other way, but it does not
|
||||||
|
invalidate such permission if you have separately received it.
|
||||||
|
|
||||||
|
d) If the work has interactive user interfaces, each must display
|
||||||
|
Appropriate Legal Notices; however, if the Program has interactive
|
||||||
|
interfaces that do not display Appropriate Legal Notices, your
|
||||||
|
work need not make them do so.
|
||||||
|
|
||||||
|
A compilation of a covered work with other separate and independent
|
||||||
|
works, which are not by their nature extensions of the covered work,
|
||||||
|
and which are not combined with it such as to form a larger program,
|
||||||
|
in or on a volume of a storage or distribution medium, is called an
|
||||||
|
"aggregate" if the compilation and its resulting copyright are not
|
||||||
|
used to limit the access or legal rights of the compilation's users
|
||||||
|
beyond what the individual works permit. Inclusion of a covered work
|
||||||
|
in an aggregate does not cause this License to apply to the other
|
||||||
|
parts of the aggregate.
|
||||||
|
|
||||||
|
6. Conveying Non-Source Forms.
|
||||||
|
|
||||||
|
You may convey a covered work in object code form under the terms
|
||||||
|
of sections 4 and 5, provided that you also convey the
|
||||||
|
machine-readable Corresponding Source under the terms of this License,
|
||||||
|
in one of these ways:
|
||||||
|
|
||||||
|
a) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by the
|
||||||
|
Corresponding Source fixed on a durable physical medium
|
||||||
|
customarily used for software interchange.
|
||||||
|
|
||||||
|
b) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by a
|
||||||
|
written offer, valid for at least three years and valid for as
|
||||||
|
long as you offer spare parts or customer support for that product
|
||||||
|
model, to give anyone who possesses the object code either (1) a
|
||||||
|
copy of the Corresponding Source for all the software in the
|
||||||
|
product that is covered by this License, on a durable physical
|
||||||
|
medium customarily used for software interchange, for a price no
|
||||||
|
more than your reasonable cost of physically performing this
|
||||||
|
conveying of source, or (2) access to copy the
|
||||||
|
Corresponding Source from a network server at no charge.
|
||||||
|
|
||||||
|
c) Convey individual copies of the object code with a copy of the
|
||||||
|
written offer to provide the Corresponding Source. This
|
||||||
|
alternative is allowed only occasionally and noncommercially, and
|
||||||
|
only if you received the object code with such an offer, in accord
|
||||||
|
with subsection 6b.
|
||||||
|
|
||||||
|
d) Convey the object code by offering access from a designated
|
||||||
|
place (gratis or for a charge), and offer equivalent access to the
|
||||||
|
Corresponding Source in the same way through the same place at no
|
||||||
|
further charge. You need not require recipients to copy the
|
||||||
|
Corresponding Source along with the object code. If the place to
|
||||||
|
copy the object code is a network server, the Corresponding Source
|
||||||
|
may be on a different server (operated by you or a third party)
|
||||||
|
that supports equivalent copying facilities, provided you maintain
|
||||||
|
clear directions next to the object code saying where to find the
|
||||||
|
Corresponding Source. Regardless of what server hosts the
|
||||||
|
Corresponding Source, you remain obligated to ensure that it is
|
||||||
|
available for as long as needed to satisfy these requirements.
|
||||||
|
|
||||||
|
e) Convey the object code using peer-to-peer transmission, provided
|
||||||
|
you inform other peers where the object code and Corresponding
|
||||||
|
Source of the work are being offered to the general public at no
|
||||||
|
charge under subsection 6d.
|
||||||
|
|
||||||
|
A separable portion of the object code, whose source code is excluded
|
||||||
|
from the Corresponding Source as a System Library, need not be
|
||||||
|
included in conveying the object code work.
|
||||||
|
|
||||||
|
A "User Product" is either (1) a "consumer product", which means any
|
||||||
|
tangible personal property which is normally used for personal, family,
|
||||||
|
or household purposes, or (2) anything designed or sold for incorporation
|
||||||
|
into a dwelling. In determining whether a product is a consumer product,
|
||||||
|
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||||
|
product received by a particular user, "normally used" refers to a
|
||||||
|
typical or common use of that class of product, regardless of the status
|
||||||
|
of the particular user or of the way in which the particular user
|
||||||
|
actually uses, or expects or is expected to use, the product. A product
|
||||||
|
is a consumer product regardless of whether the product has substantial
|
||||||
|
commercial, industrial or non-consumer uses, unless such uses represent
|
||||||
|
the only significant mode of use of the product.
|
||||||
|
|
||||||
|
"Installation Information" for a User Product means any methods,
|
||||||
|
procedures, authorization keys, or other information required to install
|
||||||
|
and execute modified versions of a covered work in that User Product from
|
||||||
|
a modified version of its Corresponding Source. The information must
|
||||||
|
suffice to ensure that the continued functioning of the modified object
|
||||||
|
code is in no case prevented or interfered with solely because
|
||||||
|
modification has been made.
|
||||||
|
|
||||||
|
If you convey an object code work under this section in, or with, or
|
||||||
|
specifically for use in, a User Product, and the conveying occurs as
|
||||||
|
part of a transaction in which the right of possession and use of the
|
||||||
|
User Product is transferred to the recipient in perpetuity or for a
|
||||||
|
fixed term (regardless of how the transaction is characterized), the
|
||||||
|
Corresponding Source conveyed under this section must be accompanied
|
||||||
|
by the Installation Information. But this requirement does not apply
|
||||||
|
if neither you nor any third party retains the ability to install
|
||||||
|
modified object code on the User Product (for example, the work has
|
||||||
|
been installed in ROM).
|
||||||
|
|
||||||
|
The requirement to provide Installation Information does not include a
|
||||||
|
requirement to continue to provide support service, warranty, or updates
|
||||||
|
for a work that has been modified or installed by the recipient, or for
|
||||||
|
the User Product in which it has been modified or installed. Access to a
|
||||||
|
network may be denied when the modification itself materially and
|
||||||
|
adversely affects the operation of the network or violates the rules and
|
||||||
|
protocols for communication across the network.
|
||||||
|
|
||||||
|
Corresponding Source conveyed, and Installation Information provided,
|
||||||
|
in accord with this section must be in a format that is publicly
|
||||||
|
documented (and with an implementation available to the public in
|
||||||
|
source code form), and must require no special password or key for
|
||||||
|
unpacking, reading or copying.
|
||||||
|
|
||||||
|
7. Additional Terms.
|
||||||
|
|
||||||
|
"Additional permissions" are terms that supplement the terms of this
|
||||||
|
License by making exceptions from one or more of its conditions.
|
||||||
|
Additional permissions that are applicable to the entire Program shall
|
||||||
|
be treated as though they were included in this License, to the extent
|
||||||
|
that they are valid under applicable law. If additional permissions
|
||||||
|
apply only to part of the Program, that part may be used separately
|
||||||
|
under those permissions, but the entire Program remains governed by
|
||||||
|
this License without regard to the additional permissions.
|
||||||
|
|
||||||
|
When you convey a copy of a covered work, you may at your option
|
||||||
|
remove any additional permissions from that copy, or from any part of
|
||||||
|
it. (Additional permissions may be written to require their own
|
||||||
|
removal in certain cases when you modify the work.) You may place
|
||||||
|
additional permissions on material, added by you to a covered work,
|
||||||
|
for which you have or can give appropriate copyright permission.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, for material you
|
||||||
|
add to a covered work, you may (if authorized by the copyright holders of
|
||||||
|
that material) supplement the terms of this License with terms:
|
||||||
|
|
||||||
|
a) Disclaiming warranty or limiting liability differently from the
|
||||||
|
terms of sections 15 and 16 of this License; or
|
||||||
|
|
||||||
|
b) Requiring preservation of specified reasonable legal notices or
|
||||||
|
author attributions in that material or in the Appropriate Legal
|
||||||
|
Notices displayed by works containing it; or
|
||||||
|
|
||||||
|
c) Prohibiting misrepresentation of the origin of that material, or
|
||||||
|
requiring that modified versions of such material be marked in
|
||||||
|
reasonable ways as different from the original version; or
|
||||||
|
|
||||||
|
d) Limiting the use for publicity purposes of names of licensors or
|
||||||
|
authors of the material; or
|
||||||
|
|
||||||
|
e) Declining to grant rights under trademark law for use of some
|
||||||
|
trade names, trademarks, or service marks; or
|
||||||
|
|
||||||
|
f) Requiring indemnification of licensors and authors of that
|
||||||
|
material by anyone who conveys the material (or modified versions of
|
||||||
|
it) with contractual assumptions of liability to the recipient, for
|
||||||
|
any liability that these contractual assumptions directly impose on
|
||||||
|
those licensors and authors.
|
||||||
|
|
||||||
|
All other non-permissive additional terms are considered "further
|
||||||
|
restrictions" within the meaning of section 10. If the Program as you
|
||||||
|
received it, or any part of it, contains a notice stating that it is
|
||||||
|
governed by this License along with a term that is a further
|
||||||
|
restriction, you may remove that term. If a license document contains
|
||||||
|
a further restriction but permits relicensing or conveying under this
|
||||||
|
License, you may add to a covered work material governed by the terms
|
||||||
|
of that license document, provided that the further restriction does
|
||||||
|
not survive such relicensing or conveying.
|
||||||
|
|
||||||
|
If you add terms to a covered work in accord with this section, you
|
||||||
|
must place, in the relevant source files, a statement of the
|
||||||
|
additional terms that apply to those files, or a notice indicating
|
||||||
|
where to find the applicable terms.
|
||||||
|
|
||||||
|
Additional terms, permissive or non-permissive, may be stated in the
|
||||||
|
form of a separately written license, or stated as exceptions;
|
||||||
|
the above requirements apply either way.
|
||||||
|
|
||||||
|
8. Termination.
|
||||||
|
|
||||||
|
You may not propagate or modify a covered work except as expressly
|
||||||
|
provided under this License. Any attempt otherwise to propagate or
|
||||||
|
modify it is void, and will automatically terminate your rights under
|
||||||
|
this License (including any patent licenses granted under the third
|
||||||
|
paragraph of section 11).
|
||||||
|
|
||||||
|
However, if you cease all violation of this License, then your
|
||||||
|
license from a particular copyright holder is reinstated (a)
|
||||||
|
provisionally, unless and until the copyright holder explicitly and
|
||||||
|
finally terminates your license, and (b) permanently, if the copyright
|
||||||
|
holder fails to notify you of the violation by some reasonable means
|
||||||
|
prior to 60 days after the cessation.
|
||||||
|
|
||||||
|
Moreover, your license from a particular copyright holder is
|
||||||
|
reinstated permanently if the copyright holder notifies you of the
|
||||||
|
violation by some reasonable means, this is the first time you have
|
||||||
|
received notice of violation of this License (for any work) from that
|
||||||
|
copyright holder, and you cure the violation prior to 30 days after
|
||||||
|
your receipt of the notice.
|
||||||
|
|
||||||
|
Termination of your rights under this section does not terminate the
|
||||||
|
licenses of parties who have received copies or rights from you under
|
||||||
|
this License. If your rights have been terminated and not permanently
|
||||||
|
reinstated, you do not qualify to receive new licenses for the same
|
||||||
|
material under section 10.
|
||||||
|
|
||||||
|
9. Acceptance Not Required for Having Copies.
|
||||||
|
|
||||||
|
You are not required to accept this License in order to receive or
|
||||||
|
run a copy of the Program. Ancillary propagation of a covered work
|
||||||
|
occurring solely as a consequence of using peer-to-peer transmission
|
||||||
|
to receive a copy likewise does not require acceptance. However,
|
||||||
|
nothing other than this License grants you permission to propagate or
|
||||||
|
modify any covered work. These actions infringe copyright if you do
|
||||||
|
not accept this License. Therefore, by modifying or propagating a
|
||||||
|
covered work, you indicate your acceptance of this License to do so.
|
||||||
|
|
||||||
|
10. Automatic Licensing of Downstream Recipients.
|
||||||
|
|
||||||
|
Each time you convey a covered work, the recipient automatically
|
||||||
|
receives a license from the original licensors, to run, modify and
|
||||||
|
propagate that work, subject to this License. You are not responsible
|
||||||
|
for enforcing compliance by third parties with this License.
|
||||||
|
|
||||||
|
An "entity transaction" is a transaction transferring control of an
|
||||||
|
organization, or substantially all assets of one, or subdividing an
|
||||||
|
organization, or merging organizations. If propagation of a covered
|
||||||
|
work results from an entity transaction, each party to that
|
||||||
|
transaction who receives a copy of the work also receives whatever
|
||||||
|
licenses to the work the party's predecessor in interest had or could
|
||||||
|
give under the previous paragraph, plus a right to possession of the
|
||||||
|
Corresponding Source of the work from the predecessor in interest, if
|
||||||
|
the predecessor has it or can get it with reasonable efforts.
|
||||||
|
|
||||||
|
You may not impose any further restrictions on the exercise of the
|
||||||
|
rights granted or affirmed under this License. For example, you may
|
||||||
|
not impose a license fee, royalty, or other charge for exercise of
|
||||||
|
rights granted under this License, and you may not initiate litigation
|
||||||
|
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||||
|
any patent claim is infringed by making, using, selling, offering for
|
||||||
|
sale, or importing the Program or any portion of it.
|
||||||
|
|
||||||
|
11. Patents.
|
||||||
|
|
||||||
|
A "contributor" is a copyright holder who authorizes use under this
|
||||||
|
License of the Program or a work on which the Program is based. The
|
||||||
|
work thus licensed is called the contributor's "contributor version".
|
||||||
|
|
||||||
|
A contributor's "essential patent claims" are all patent claims
|
||||||
|
owned or controlled by the contributor, whether already acquired or
|
||||||
|
hereafter acquired, that would be infringed by some manner, permitted
|
||||||
|
by this License, of making, using, or selling its contributor version,
|
||||||
|
but do not include claims that would be infringed only as a
|
||||||
|
consequence of further modification of the contributor version. For
|
||||||
|
purposes of this definition, "control" includes the right to grant
|
||||||
|
patent sublicenses in a manner consistent with the requirements of
|
||||||
|
this License.
|
||||||
|
|
||||||
|
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||||
|
patent license under the contributor's essential patent claims, to
|
||||||
|
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||||
|
propagate the contents of its contributor version.
|
||||||
|
|
||||||
|
In the following three paragraphs, a "patent license" is any express
|
||||||
|
agreement or commitment, however denominated, not to enforce a patent
|
||||||
|
(such as an express permission to practice a patent or covenant not to
|
||||||
|
sue for patent infringement). To "grant" such a patent license to a
|
||||||
|
party means to make such an agreement or commitment not to enforce a
|
||||||
|
patent against the party.
|
||||||
|
|
||||||
|
If you convey a covered work, knowingly relying on a patent license,
|
||||||
|
and the Corresponding Source of the work is not available for anyone
|
||||||
|
to copy, free of charge and under the terms of this License, through a
|
||||||
|
publicly available network server or other readily accessible means,
|
||||||
|
then you must either (1) cause the Corresponding Source to be so
|
||||||
|
available, or (2) arrange to deprive yourself of the benefit of the
|
||||||
|
patent license for this particular work, or (3) arrange, in a manner
|
||||||
|
consistent with the requirements of this License, to extend the patent
|
||||||
|
license to downstream recipients. "Knowingly relying" means you have
|
||||||
|
actual knowledge that, but for the patent license, your conveying the
|
||||||
|
covered work in a country, or your recipient's use of the covered work
|
||||||
|
in a country, would infringe one or more identifiable patents in that
|
||||||
|
country that you have reason to believe are valid.
|
||||||
|
|
||||||
|
If, pursuant to or in connection with a single transaction or
|
||||||
|
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||||
|
covered work, and grant a patent license to some of the parties
|
||||||
|
receiving the covered work authorizing them to use, propagate, modify
|
||||||
|
or convey a specific copy of the covered work, then the patent license
|
||||||
|
you grant is automatically extended to all recipients of the covered
|
||||||
|
work and works based on it.
|
||||||
|
|
||||||
|
A patent license is "discriminatory" if it does not include within
|
||||||
|
the scope of its coverage, prohibits the exercise of, or is
|
||||||
|
conditioned on the non-exercise of one or more of the rights that are
|
||||||
|
specifically granted under this License. You may not convey a covered
|
||||||
|
work if you are a party to an arrangement with a third party that is
|
||||||
|
in the business of distributing software, under which you make payment
|
||||||
|
to the third party based on the extent of your activity of conveying
|
||||||
|
the work, and under which the third party grants, to any of the
|
||||||
|
parties who would receive the covered work from you, a discriminatory
|
||||||
|
patent license (a) in connection with copies of the covered work
|
||||||
|
conveyed by you (or copies made from those copies), or (b) primarily
|
||||||
|
for and in connection with specific products or compilations that
|
||||||
|
contain the covered work, unless you entered into that arrangement,
|
||||||
|
or that patent license was granted, prior to 28 March 2007.
|
||||||
|
|
||||||
|
Nothing in this License shall be construed as excluding or limiting
|
||||||
|
any implied license or other defenses to infringement that may
|
||||||
|
otherwise be available to you under applicable patent law.
|
||||||
|
|
||||||
|
12. No Surrender of Others' Freedom.
|
||||||
|
|
||||||
|
If conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot convey a
|
||||||
|
covered work so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you may
|
||||||
|
not convey it at all. For example, if you agree to terms that obligate you
|
||||||
|
to collect a royalty for further conveying from those to whom you convey
|
||||||
|
the Program, the only way you could satisfy both those terms and this
|
||||||
|
License would be to refrain entirely from conveying the Program.
|
||||||
|
|
||||||
|
13. Use with the GNU Affero General Public License.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, you have
|
||||||
|
permission to link or combine any covered work with a work licensed
|
||||||
|
under version 3 of the GNU Affero General Public License into a single
|
||||||
|
combined work, and to convey the resulting work. The terms of this
|
||||||
|
License will continue to apply to the part which is the covered work,
|
||||||
|
but the special requirements of the GNU Affero General Public License,
|
||||||
|
section 13, concerning interaction through a network will apply to the
|
||||||
|
combination as such.
|
||||||
|
|
||||||
|
14. Revised Versions of this License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions of
|
||||||
|
the GNU General Public License from time to time. Such new versions will
|
||||||
|
be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the
|
||||||
|
Program specifies that a certain numbered version of the GNU General
|
||||||
|
Public License "or any later version" applies to it, you have the
|
||||||
|
option of following the terms and conditions either of that numbered
|
||||||
|
version or of any later version published by the Free Software
|
||||||
|
Foundation. If the Program does not specify a version number of the
|
||||||
|
GNU General Public License, you may choose any version ever published
|
||||||
|
by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Program specifies that a proxy can decide which future
|
||||||
|
versions of the GNU General Public License can be used, that proxy's
|
||||||
|
public statement of acceptance of a version permanently authorizes you
|
||||||
|
to choose that version for the Program.
|
||||||
|
|
||||||
|
Later license versions may give you additional or different
|
||||||
|
permissions. However, no additional obligations are imposed on any
|
||||||
|
author or copyright holder as a result of your choosing to follow a
|
||||||
|
later version.
|
||||||
|
|
||||||
|
15. Disclaimer of Warranty.
|
||||||
|
|
||||||
|
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||||
|
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||||
|
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||||
|
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||||
|
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||||
|
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. Limitation of Liability.
|
||||||
|
|
||||||
|
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||||
|
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||||
|
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||||
|
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||||
|
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||||
|
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||||
|
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||||
|
SUCH DAMAGES.
|
||||||
|
|
||||||
|
17. Interpretation of Sections 15 and 16.
|
||||||
|
|
||||||
|
If the disclaimer of warranty and limitation of liability provided
|
||||||
|
above cannot be given local legal effect according to their terms,
|
||||||
|
reviewing courts shall apply local law that most closely approximates
|
||||||
|
an absolute waiver of all civil liability in connection with the
|
||||||
|
Program, unless a warranty or assumption of liability accompanies a
|
||||||
|
copy of the Program in return for a fee.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
state the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
{one line to give the program's name and a brief idea of what it does.}
|
||||||
|
Copyright (C) {year} {name of author}
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If the program does terminal interaction, make it output a short
|
||||||
|
notice like this when it starts in an interactive mode:
|
||||||
|
|
||||||
|
{project} Copyright (C) {year} {fullname}
|
||||||
|
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||||
|
parts of the General Public License. Of course, your program's commands
|
||||||
|
might be different; for a GUI interface, you would use an "about box".
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or school,
|
||||||
|
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||||
|
For more information on this, and how to apply and follow the GNU GPL, see
|
||||||
|
<http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
The GNU General Public License does not permit incorporating your program
|
||||||
|
into proprietary programs. If your program is a subroutine library, you
|
||||||
|
may consider it more useful to permit linking proprietary applications with
|
||||||
|
the library. If this is what you want to do, use the GNU Lesser General
|
||||||
|
Public License instead of this License. But first, please read
|
||||||
|
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
43
package/package.sh
Normal file
43
package/package.sh
Normal file
@ -0,0 +1,43 @@
|
|||||||
|
#!/bin/bash
|
||||||
|
set -e
|
||||||
|
|
||||||
|
# Create and download nds-bootstrap
|
||||||
|
mkdir -p nds-bootstrap
|
||||||
|
wget -O nds-bootstrap.7z "https://github.com/DS-Homebrew/nds-bootstrap/releases/latest/download/nds-bootstrap.7z"
|
||||||
|
7z e nds-bootstrap.7z -onds-bootstrap
|
||||||
|
|
||||||
|
#FLASHCART
|
||||||
|
mkdir -p flashcart
|
||||||
|
cp -r Autoboot flashcart
|
||||||
|
cp -r _nds flashcart
|
||||||
|
cp boot_nds.nds flashcart/boot.nds
|
||||||
|
cp nds-bootstrap/nds-bootstrap-release.nds flashcart/_nds/nds-bootstrap-release.nds
|
||||||
|
mv flashcart/_nds/akmenunext/launcher_nds.nds flashcart/_nds/akmenunext/launcher.nds
|
||||||
|
rm -f flashcart/_nds/akmenunext/launcher_dsi.nds
|
||||||
|
zip -r akmenu-next-flashcart.zip flashcart/*
|
||||||
|
|
||||||
|
#DSI
|
||||||
|
mkdir -p dsi
|
||||||
|
cp -r _nds dsi
|
||||||
|
cp boot_dsi.nds dsi/boot.nds
|
||||||
|
cp boot_dsi.nds dsi/akmenu-next.dsi
|
||||||
|
cp nds-bootstrap/nds-bootstrap-release.nds dsi/_nds/nds-bootstrap-release.nds
|
||||||
|
mv dsi/_nds/akmenunext/launcher_dsi.nds dsi/_nds/akmenunext/launcher.nds
|
||||||
|
rm -f dsi/_nds/akmenunext/launcher_nds.nds
|
||||||
|
rm -f dsi/_nds/akmenunext/PassMeLoader.nds
|
||||||
|
zip -r akmenu-next-dsi.zip dsi/*
|
||||||
|
|
||||||
|
#3DS
|
||||||
|
mkdir -p 3ds
|
||||||
|
cp -r _nds 3ds
|
||||||
|
cp boot_dsi.nds 3ds/boot.nds
|
||||||
|
cp akmenu-next.cia 3ds/akmenu-next.cia
|
||||||
|
cp nds-bootstrap/nds-bootstrap-release.nds 3ds/_nds/nds-bootstrap-release.nds
|
||||||
|
mv 3ds/_nds/akmenunext/launcher_dsi.nds 3ds/_nds/akmenunext/launcher.nds
|
||||||
|
rm -f 3ds/_nds/akmenunext/launcher_nds.nds
|
||||||
|
rm -f 3ds/_nds/akmenunext/PassMeLoader.nds
|
||||||
|
zip -r akmenu-next-3ds.zip 3ds/*
|
||||||
|
|
||||||
|
#Cleanup
|
||||||
|
rm -f nds-bootstrap.7z
|
||||||
|
rm -rf nds-bootstrap flashcart dsi 3ds
|
74
tools/Hotkey Generator.cmd
Normal file
74
tools/Hotkey Generator.cmd
Normal file
@ -0,0 +1,74 @@
|
|||||||
|
@echo off
|
||||||
|
setlocal enabledelayedexpansion
|
||||||
|
|
||||||
|
echo -------------------------
|
||||||
|
echo ^| Key ^| Value
|
||||||
|
echo -------------------------
|
||||||
|
echo ^| A ^| 0
|
||||||
|
echo ^| B ^| 1
|
||||||
|
echo ^| Select ^| 2
|
||||||
|
echo ^| Start ^| 3
|
||||||
|
echo ^| Right ^| 4
|
||||||
|
echo ^| Left ^| 5
|
||||||
|
echo ^| Up ^| 6
|
||||||
|
echo ^| Down ^| 7
|
||||||
|
echo ^| R ^| 8
|
||||||
|
echo ^| L ^| 9
|
||||||
|
echo ^| X ^| 10
|
||||||
|
echo ^| Y ^| 11
|
||||||
|
echo ^| Hinge ^| 12
|
||||||
|
echo ^| Debug ^| 13
|
||||||
|
echo -------------------------
|
||||||
|
|
||||||
|
echo Please enter between 3 and 14 numbers (0-13), separated by spaces:
|
||||||
|
set /p input=
|
||||||
|
|
||||||
|
rem Split input into tokens and validate count
|
||||||
|
set count=0
|
||||||
|
for %%a in (%input%) do (
|
||||||
|
set /a count+=1
|
||||||
|
)
|
||||||
|
if %count% lss 3 (
|
||||||
|
echo ERROR: Please enter at least 3 values.
|
||||||
|
exit /b 1
|
||||||
|
)
|
||||||
|
if %count% gtr 14 (
|
||||||
|
echo ERROR: Please enter no more than 14 values.
|
||||||
|
exit /b 1
|
||||||
|
)
|
||||||
|
|
||||||
|
set result=0
|
||||||
|
|
||||||
|
set power0=1
|
||||||
|
set power1=2
|
||||||
|
set power2=4
|
||||||
|
set power3=8
|
||||||
|
set power4=16
|
||||||
|
set power5=32
|
||||||
|
set power6=64
|
||||||
|
set power7=128
|
||||||
|
set power8=256
|
||||||
|
set power9=512
|
||||||
|
set power10=1024
|
||||||
|
set power11=2048
|
||||||
|
set power12=4096
|
||||||
|
set power13=8192
|
||||||
|
|
||||||
|
for %%a in (%input%) do (
|
||||||
|
set val=%%a
|
||||||
|
if !val! lss 0 (
|
||||||
|
echo ERROR: Value !val! less than 0
|
||||||
|
exit /b 1
|
||||||
|
)
|
||||||
|
if !val! gtr 13 (
|
||||||
|
echo ERROR: Value !val! greater than 13
|
||||||
|
exit /b 1
|
||||||
|
)
|
||||||
|
call set "pow=%%power!val!%%"
|
||||||
|
set /a result=result ^| pow
|
||||||
|
)
|
||||||
|
|
||||||
|
for /f %%h in ('powershell -NoProfile -Command "('{0:X}' -f %result%)"') do set hex=%%h
|
||||||
|
|
||||||
|
echo Your converted hotkey value is %hex%. Please place this in ndsbs.ini in the hotkey value.
|
||||||
|
pause
|
48
tools/Hotkey Generator.sh
Normal file
48
tools/Hotkey Generator.sh
Normal file
@ -0,0 +1,48 @@
|
|||||||
|
#!/bin/bash
|
||||||
|
|
||||||
|
echo "-------------------------"
|
||||||
|
printf "| %-7s | %-8s |\n" "Key" "Value"
|
||||||
|
echo "-------------------------"
|
||||||
|
printf "| %-7s | %-8d |\n" "A" 0
|
||||||
|
printf "| %-7s | %-8d |\n" "B" 1
|
||||||
|
printf "| %-7s | %-8d |\n" "Select" 2
|
||||||
|
printf "| %-7s | %-8d |\n" "Start" 3
|
||||||
|
printf "| %-7s | %-8d |\n" "Right" 4
|
||||||
|
printf "| %-7s | %-8d |\n" "Left" 5
|
||||||
|
printf "| %-7s | %-8d |\n" "Up" 6
|
||||||
|
printf "| %-7s | %-8d |\n" "Down" 7
|
||||||
|
printf "| %-7s | %-8d |\n" "R" 8
|
||||||
|
printf "| %-7s | %-8d |\n" "L" 9
|
||||||
|
printf "| %-7s | %-8d |\n" "X" 10
|
||||||
|
printf "| %-7s | %-8d |\n" "Y" 11
|
||||||
|
printf "| %-7s | %-8d |\n" "Hinge" 12
|
||||||
|
printf "| %-7s | %-8d |\n" "Debug" 13
|
||||||
|
echo "-------------------------"
|
||||||
|
|
||||||
|
echo "Please enter between 3 and 14 numbers (0-13), separated by spaces:"
|
||||||
|
read -a values
|
||||||
|
|
||||||
|
len=${#values[@]}
|
||||||
|
|
||||||
|
if (( len < 3 )); then
|
||||||
|
echo "ERROR: Please enter at least 3 values"
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
if (( len > 14 )); then
|
||||||
|
echo "ERROR: Please enter no more than 14 values"
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
result=0
|
||||||
|
|
||||||
|
for val in "${values[@]}"; do
|
||||||
|
if (( val < 0 || val > 13 )); then
|
||||||
|
echo "ERROR: Value $val is out of range (0-13)"
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
# Calculate 2^val and OR with result
|
||||||
|
(( result |= (1 << val) ))
|
||||||
|
done
|
||||||
|
|
||||||
|
printf "Your converted hotkey value is %X. Please place this in ndsbs.ini in the hotkey value\n" $result
|
3
tools/Setting Custom Hotkey.txt
Normal file
3
tools/Setting Custom Hotkey.txt
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
1) Run "Hotkey Generator.cmd" or "Hotkey Generator.sh" depending on your OS.
|
||||||
|
2) Input your desired hotkey according to the table.
|
||||||
|
3) Place the generator value in the "hotkey" section in ndsbs.ini
|
Loading…
Reference in New Issue
Block a user