mirror of
https://github.com/coderkei/akmenu-next.git
synced 2025-06-19 01:15:32 -04:00
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6
.gitignore
vendored
6
.gitignore
vendored
@ -1,10 +1,12 @@
|
||||
build
|
||||
themes
|
||||
package
|
||||
data/load.bin
|
||||
build
|
||||
temp
|
||||
.vscode
|
||||
*.elf
|
||||
*.nds
|
||||
*.dsi
|
||||
*.pcf
|
||||
*.dldi
|
||||
*.zip
|
||||
*.cia
|
4
.vscode/settings.json
vendored
4
.vscode/settings.json
vendored
@ -53,6 +53,8 @@
|
||||
"format": "cpp",
|
||||
"span": "cpp",
|
||||
"text_encoding": "cpp",
|
||||
"variant": "cpp"
|
||||
"variant": "cpp",
|
||||
"nds.h": "c",
|
||||
"maxmod9.h": "c"
|
||||
}
|
||||
}
|
24
Makefile
24
Makefile
@ -60,7 +60,7 @@ $(TARGET).nds : $(NITRO_FILES) arm7/$(TARGET).elf arm9/$(TARGET).elf
|
||||
$(TARGET).dsi : $(NITRO_FILES) arm7/$(TARGET).elf arm9_dsi/$(TARGET).elf
|
||||
ndstool -c $@ -7 arm7/$(TARGET).elf -9 arm9_dsi/$(TARGET).elf \
|
||||
-t banner.bin \
|
||||
-g AKGE 01 "AKMENU" -z 80040407 -u 00030004 -a 00000138 -p 0001 \
|
||||
-g NEXT 01 "AKMENU" -z 80040407 -u 00030004 -a 00000138 -p 0001 \
|
||||
$(_ADDFILES)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
@ -77,11 +77,18 @@ arm9_dsi/$(TARGET).elf:
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
organize_files:
|
||||
@mkdir -p build
|
||||
@mv -f $(TARGET).nds $(TARGET).dsi build/
|
||||
@cd build && \
|
||||
cp $(TARGET).nds launcher_$(TARGET).nds && \
|
||||
cp $(TARGET).dsi launcher_$(TARGET).dsi
|
||||
@mv -f $(TARGET).nds $(TARGET).dsi package/
|
||||
cp package/$(TARGET).nds package/_nds/akmenunext/launcher_nds.nds
|
||||
cp package/$(TARGET).dsi package/_nds/akmenunext/launcher_dsi.nds
|
||||
cp package/$(TARGET).nds package/boot_nds.nds
|
||||
cp package/$(TARGET).dsi package/boot_dsi.nds
|
||||
@$(MAKE) make_cia
|
||||
rm -f package/$(TARGET).nds package/$(TARGET).dsi
|
||||
cp -r language package/_nds/akmenunext/
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
make_cia:
|
||||
./tools/make_cia.exe --srl=$(CURDIR)/package/$(TARGET).dsi -o $(CURDIR)/package/$(TARGET).cia
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@ -89,5 +96,8 @@ clean:
|
||||
$(MAKE) -C arm9_dsi clean
|
||||
$(MAKE) -C nds-bootloader clean
|
||||
$(MAKE) -C arm7 clean
|
||||
rm -rf data build
|
||||
rm -rf data
|
||||
rm -f package/*.nds package/*.dsi package/*.cia
|
||||
rm -f package/_nds/akmenunext/launcher_nds.nds package/_nds/akmenunext/launcher_dsi.nds
|
||||
rm -f *.nds *.dsi
|
||||
rm -rf package/_nds/akmenunext/language
|
||||
|
@ -4,7 +4,7 @@ Frontend for nds-bootstrap based upon lifehansolhacker's akmenu4 port [https://g
|
||||
|
||||
## Getting Started
|
||||
|
||||
Requires devkitarm to be installed with the `nds-dev` package. Simply build the repository with `make`.
|
||||
Requires devkitarm (pre-calico) to be installed with the `nds-dev` package. Simply build the repository with `make`.
|
||||
|
||||
|
||||
### Configuration
|
||||
|
@ -47,6 +47,10 @@ bool DSRomInfo::loadDSRomInfo(const std::string& filename, bool loadBanner) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (header.unitCode == 0x03) {
|
||||
_isDSiWare = ETrue;
|
||||
}
|
||||
|
||||
///////// ROM Header /////////
|
||||
u16 crc = swiCRC16(0xFFFF, &header, 0x15E);
|
||||
if (crc != header.headerCRC16) // 锟侥硷拷头 CRC 锟斤拷锟襟,诧拷锟斤拷nds锟斤拷戏
|
||||
@ -98,7 +102,7 @@ bool DSRomInfo::loadDSRomInfo(const std::string& filename, bool loadBanner) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void DSRomInfo::drawDSRomIcon(u8 x, u8 y, GRAPHICS_ENGINE engine) {
|
||||
void DSRomInfo::drawDSRomIcon(u8 x, u8 y, GRAPHICS_ENGINE engine, bool small) {
|
||||
if (_extIcon >= 0) {
|
||||
fileIcons().Draw(_extIcon, x, y, engine);
|
||||
return;
|
||||
@ -115,28 +119,57 @@ void DSRomInfo::drawDSRomIcon(u8 x, u8 y, GRAPHICS_ENGINE engine) {
|
||||
gdi().maskBlt(icon_bg_bin, x, y, 32, 32, engine);
|
||||
break;
|
||||
}
|
||||
|
||||
if (small) {
|
||||
// Draw 16x16px
|
||||
for (int tile = 0; tile < 16; ++tile) {
|
||||
for (int pixel = 0; pixel < 32; ++pixel) {
|
||||
u8 a_byte = _banner.icon[(tile << 5) + pixel];
|
||||
|
||||
// int px = (tile & 3) * 8 + (2 * pixel & 7);
|
||||
// int py = (tile / 4) * 8 + (2 * pixel / 8);
|
||||
int px = ((tile & 3) << 3) + ((pixel << 1) & 7);
|
||||
int py = ((tile >> 2) << 3) + (pixel >> 2);
|
||||
|
||||
u8 idx1 = (a_byte & 0xf0) >> 4;
|
||||
u8 idx2 = (a_byte & 0x0f);
|
||||
|
||||
int small_px = px / 2;
|
||||
int small_py = py / 2;
|
||||
|
||||
if (skiptransparent || 0 != idx1) {
|
||||
gdi().setPenColor(_banner.palette[idx1], engine);
|
||||
gdi().drawPixel(small_px + 1 + x, small_py + y, engine);
|
||||
}
|
||||
|
||||
if (skiptransparent || 0 != idx2) {
|
||||
gdi().setPenColor(_banner.palette[idx2], engine);
|
||||
gdi().drawPixel(small_px + x, small_py + y, engine);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Draw 32x32px
|
||||
for (int tile = 0; tile < 16; ++tile) {
|
||||
for (int pixel = 0; pixel < 32; ++pixel) {
|
||||
u8 a_byte = _banner.icon[(tile << 5) + pixel];
|
||||
|
||||
int px = ((tile & 3) << 3) + ((pixel << 1) & 7);
|
||||
int py = ((tile >> 2) << 3) + (pixel >> 2);
|
||||
|
||||
u8 idx1 = (a_byte & 0xf0) >> 4;
|
||||
u8 idx2 = (a_byte & 0x0f);
|
||||
|
||||
if (skiptransparent || 0 != idx1) {
|
||||
gdi().setPenColor(_banner.palette[idx1], engine);
|
||||
gdi().drawPixel(px + 1 + x, py + y, engine);
|
||||
}
|
||||
|
||||
u8 idx2 = (a_byte & 0x0f);
|
||||
if (skiptransparent || 0 != idx2) {
|
||||
gdi().setPenColor(_banner.palette[idx2], engine);
|
||||
gdi().drawPixel(px + x, py + y, engine);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DSRomInfo::drawDSRomIconMem(void* mem) {
|
||||
@ -204,6 +237,7 @@ bool DSRomInfo::loadGbaRomInfo(const std::string& filename) {
|
||||
void DSRomInfo::load(void) {
|
||||
if (_isDSRom == EMayBe) loadDSRomInfo(_fileName, true);
|
||||
if (_isGbaRom == EMayBe) loadGbaRomInfo(_fileName);
|
||||
if (_isDSiWare == EMayBe) loadDSRomInfo(_fileName, true);
|
||||
}
|
||||
|
||||
tNDSBanner& DSRomInfo::banner(void) {
|
||||
@ -226,6 +260,11 @@ bool DSRomInfo::isDSRom(void) {
|
||||
return (_isDSRom == ETrue) ? true : false;
|
||||
}
|
||||
|
||||
bool DSRomInfo::isDSiWare(void) {
|
||||
load();
|
||||
return (_isDSiWare == ETrue) ? true : false;
|
||||
}
|
||||
|
||||
bool DSRomInfo::isHomebrew(void) {
|
||||
load();
|
||||
return (_isHomebrew == ETrue) ? true : false;
|
||||
|
@ -22,6 +22,7 @@ class DSRomInfo {
|
||||
tNDSBanner _banner;
|
||||
SAVE_INFO_EX _saveInfo;
|
||||
TBool _isDSRom;
|
||||
TBool _isDSiWare;
|
||||
TBool _isHomebrew;
|
||||
TBool _isGbaRom;
|
||||
std::string _fileName;
|
||||
@ -35,14 +36,14 @@ class DSRomInfo {
|
||||
|
||||
public:
|
||||
DSRomInfo()
|
||||
: _isDSRom(EFalse), _isHomebrew(EFalse), _isGbaRom(EFalse), _extIcon(-1), _romVersion(0) {
|
||||
: _isDSRom(EFalse), _isDSiWare(EFalse), _isHomebrew(EFalse), _isGbaRom(EFalse), _extIcon(-1), _romVersion(0) {
|
||||
// memcpy(&_banner,unknown_banner_bin,unknown_banner_bin_size);
|
||||
memset(&_banner, 0, sizeof(_banner));
|
||||
memset(&_saveInfo, 0, sizeof(_saveInfo));
|
||||
}
|
||||
|
||||
public:
|
||||
void drawDSRomIcon(u8 x, u8 y, GRAPHICS_ENGINE engine);
|
||||
void drawDSRomIcon(u8 x, u8 y, GRAPHICS_ENGINE engine, bool small);
|
||||
void drawDSRomIconMem(void* mem);
|
||||
tNDSBanner& banner(void);
|
||||
SAVE_INFO_EX& saveInfo(void);
|
||||
@ -50,12 +51,14 @@ class DSRomInfo {
|
||||
void setExtIcon(const std::string& aValue);
|
||||
inline bool isExtIcon(void) { return _extIcon >= 0; };
|
||||
bool isDSRom(void);
|
||||
bool isDSiWare(void);
|
||||
bool isHomebrew(void);
|
||||
bool isGbaRom(void);
|
||||
DSRomInfo& operator=(const DSRomInfo& src);
|
||||
void MayBeDSRom(const std::string& filename) {
|
||||
_isDSRom = EMayBe;
|
||||
_isHomebrew = EMayBe;
|
||||
_isDSiWare = EMayBe;
|
||||
_fileName = filename;
|
||||
};
|
||||
void MayBeGbaRom(const std::string& filename) {
|
||||
|
@ -19,7 +19,7 @@ cGlobalSettings::cGlobalSettings() {
|
||||
brightness = 1;
|
||||
language = 1;
|
||||
langDirectory = "English";
|
||||
uiName = "zelda";
|
||||
uiName = "blue skies";
|
||||
startupFolder = "...";
|
||||
fileListType = 0;
|
||||
romTrim = 0;
|
||||
@ -39,12 +39,14 @@ cGlobalSettings::cGlobalSettings() {
|
||||
slot2mode = ESlot2Ask;
|
||||
saveExt = true;
|
||||
saveDir = false;
|
||||
dsOnly = false;
|
||||
nightly = false;
|
||||
cardDma = true;
|
||||
safeMode = false;
|
||||
show12hrClock = false;
|
||||
autorunWithLastRom = false;
|
||||
homebrewreset = false;
|
||||
resetHotKey = 0;
|
||||
phatCol = false;
|
||||
#ifndef __KERNEL_LAUNCHER_SUPPORT__
|
||||
romLauncher = EKernelLauncher;
|
||||
#else
|
||||
@ -70,27 +72,33 @@ void cGlobalSettings::loadSettings() {
|
||||
cheats = ini.GetInt("system", "cheats", cheats);
|
||||
softreset = ini.GetInt("system", "softreset", softreset);
|
||||
saveDir = ini.GetInt("system", "savedir", saveDir);
|
||||
dsOnly = ini.GetInt("system", "dsonly", dsOnly);
|
||||
nightly = ini.GetInt("system", "nightly", nightly);
|
||||
dma = ini.GetInt("system", "dma", dma);
|
||||
cardDma = ini.GetInt("system", "carddma", cardDma);
|
||||
sdsave = ini.GetInt("system", "sdsave", sdsave);
|
||||
safeMode = ini.GetInt("system", "safemode", safeMode);
|
||||
show12hrClock = ini.GetInt("system", "Show12hrClock", show12hrClock);
|
||||
autorunWithLastRom = ini.GetInt("system", "autorunWithLastRom", autorunWithLastRom);
|
||||
homebrewreset = ini.GetInt("system", "homebrewreset", homebrewreset);
|
||||
|
||||
temp = ini.GetString("system", "scrollSpeed", "fast");
|
||||
scrollSpeed =
|
||||
(temp == "slow") ? EScrollSlow : ((temp == "medium") ? EScrollMedium : EScrollFast);
|
||||
|
||||
temp = ini.GetString("system", "viewMode", "icon");
|
||||
viewMode = (temp == "list") ? EViewList : ((temp == "icon") ? EViewIcon : EViewInternal);
|
||||
|
||||
temp = ini.GetString("system", "slot2mode", "ask");
|
||||
slot2mode = (temp == "gba") ? ESlot2Gba : ((temp == "nds") ? ESlot2Nds : ESlot2Ask);
|
||||
resetHotKey = ini.GetInt("system", "resethotkey", resetHotKey);
|
||||
phatCol = ini.GetInt("system", "phatCol", phatCol);
|
||||
|
||||
temp = ini.GetString("system", "saveext", ".sav");
|
||||
saveExt = (temp == ".sav");
|
||||
temp = ini.GetString("system", "scrollSpeed", "fast");
|
||||
scrollSpeed = (temp == "slow") ? EScrollSlow
|
||||
: (temp == "medium") ? EScrollMedium
|
||||
: EScrollFast;
|
||||
temp = ini.GetString("system", "viewMode", "icon");
|
||||
viewMode = (temp == "list") ? EViewList
|
||||
: (temp == "icon") ? EViewIcon
|
||||
: (temp == "small") ? EViewSmall
|
||||
: (temp == "internal") ? EViewInternal
|
||||
: EViewInternal;
|
||||
temp = ini.GetString("system", "slot2mode", "ask");
|
||||
slot2mode = (temp == "gba") ? ESlot2Gba
|
||||
: (temp == "nds") ? ESlot2Nds
|
||||
: ESlot2Ask;
|
||||
|
||||
#ifdef __KERNEL_LAUNCHER_SUPPORT__
|
||||
temp = ini.GetString("system", "nds-bootstrap", "false");
|
||||
@ -121,24 +129,38 @@ void cGlobalSettings::saveSettings() {
|
||||
ini.SetInt("system", "cheats", cheats);
|
||||
ini.SetInt("system", "softreset", softreset);
|
||||
ini.SetInt("system", "dma", dma);
|
||||
ini.SetInt("system", "carddma", cardDma);
|
||||
ini.SetInt("system", "sdsave", sdsave);
|
||||
ini.SetInt("system", "safemode", safeMode);
|
||||
ini.SetInt("system", "savedir", saveDir);
|
||||
ini.SetInt("system", "nightly", nightly);
|
||||
ini.SetInt("system", "Show12hrClock", show12hrClock);
|
||||
ini.SetInt("system", "homebrewreset", homebrewreset);
|
||||
|
||||
ini.SetString("system", "scrollSpeed",
|
||||
(scrollSpeed == EScrollSlow)
|
||||
? "slow"
|
||||
: ((scrollSpeed == EScrollMedium) ? "medium" : "fast"));
|
||||
ini.SetInt("system", "resethotkey", resetHotKey);
|
||||
ini.SetInt("system", "dsonly", dsOnly);
|
||||
ini.SetInt("system", "phatCol", phatCol);
|
||||
ini.SetString(
|
||||
"system", "saveext",
|
||||
saveExt ? ".sav"
|
||||
: ".nds.sav");
|
||||
ini.SetString(
|
||||
"system", "scrollSpeed",
|
||||
(scrollSpeed == EScrollSlow) ? "slow"
|
||||
: (scrollSpeed == EScrollMedium) ? "medium"
|
||||
: (scrollSpeed == EScrollFast) ? "fast"
|
||||
: "fast");
|
||||
ini.SetString(
|
||||
"system", "viewMode",
|
||||
(viewMode == EViewList) ? "list" : ((viewMode == EViewIcon) ? "icon" : "internal"));
|
||||
ini.SetString("system", "slot2mode",
|
||||
(slot2mode == ESlot2Gba) ? "gba" : ((slot2mode == ESlot2Nds) ? "nds" : "ask"));
|
||||
ini.SetString("system", "saveext", saveExt ? ".sav" : ".nds.sav");
|
||||
(viewMode == EViewList) ? "list"
|
||||
: (viewMode == EViewIcon) ? "icon"
|
||||
: (viewMode == EViewSmall) ? "small"
|
||||
: (viewMode == EViewInternal) ? "internal"
|
||||
: "internal");
|
||||
ini.SetString(
|
||||
"system", "slot2mode",
|
||||
(slot2mode == ESlot2Gba) ? "gba"
|
||||
: (slot2mode == ESlot2Nds) ? "nds"
|
||||
: (slot2mode == ESlot2Ask) ? "ask"
|
||||
: "ask" );
|
||||
|
||||
#ifdef __KERNEL_LAUNCHER_SUPPORT__
|
||||
ini.SetString("system", "nds-bootstrap",
|
||||
|
@ -17,7 +17,7 @@
|
||||
class cGlobalSettings {
|
||||
public:
|
||||
enum TScrollSpeed { EScrollFast = 4, EScrollMedium = 10, EScrollSlow = 16 };
|
||||
enum TViewMode { EViewList = 0, EViewIcon = 1, EViewInternal = 2 };
|
||||
enum TViewMode { EViewList = 0, EViewIcon = 1, EViewInternal = 2, EViewSmall = 3 };
|
||||
enum TSlot2Mode { ESlot2Ask = 0, ESlot2Gba = 1, ESlot2Nds = 2 };
|
||||
enum TROMLauncher { EKernelLauncher = 0, ENdsBootstrapLauncher = 1 };
|
||||
|
||||
@ -43,20 +43,21 @@ class cGlobalSettings {
|
||||
std::string langDirectory;
|
||||
std::string uiName;
|
||||
std::string startupFolder;
|
||||
int resetHotKey;
|
||||
int scrollSpeed;
|
||||
int romLauncher;
|
||||
int viewMode;
|
||||
int slot2mode;
|
||||
bool showHiddenFiles;
|
||||
bool enterLastDirWhenBoot;
|
||||
int scrollSpeed;
|
||||
bool showGbaRoms;
|
||||
int viewMode;
|
||||
bool gbaSleepHack;
|
||||
bool gbaAutoSave;
|
||||
bool Animation;
|
||||
bool cheats;
|
||||
bool softreset;
|
||||
bool cardDma;
|
||||
bool sdsave;
|
||||
bool cheatDB;
|
||||
int slot2mode;
|
||||
bool saveExt;
|
||||
bool saveDir;
|
||||
bool nightly;
|
||||
@ -65,7 +66,8 @@ class cGlobalSettings {
|
||||
bool show12hrClock;
|
||||
bool autorunWithLastRom;
|
||||
bool homebrewreset;
|
||||
int romLauncher;
|
||||
bool dsOnly;
|
||||
bool phatCol;
|
||||
};
|
||||
|
||||
typedef t_singleton<cGlobalSettings> globalSettings_s;
|
||||
|
@ -190,29 +190,30 @@ bool CIniFile::SaveIniFileModified(const std::string& FileName) {
|
||||
bool CIniFile::SaveIniFile(const std::string& FileName) {
|
||||
if (FileName != "") m_sFileName = FileName;
|
||||
|
||||
FILE* f = fopen(m_sFileName.c_str(), "wb");
|
||||
if (NULL == f) {
|
||||
FILE* f = fopen(m_sFileName.c_str(), "w");
|
||||
if (f == NULL) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (size_t ii = 0; ii < m_FileContainer.size(); ii++) {
|
||||
std::string& strline = m_FileContainer[ii];
|
||||
size_t notSpace = strline.find_first_not_of(' ');
|
||||
if (notSpace != std::string::npos) {
|
||||
strline = strline.substr(notSpace);
|
||||
if (strline.find('[') == 0 && ii > 0) {
|
||||
if (!m_FileContainer[ii - 1].empty() && m_FileContainer[ii - 1] != "")
|
||||
fwrite("\r\n", 1, 2, f);
|
||||
}
|
||||
if (!strline.empty() && strline != "") {
|
||||
fwrite(strline.c_str(), 1, strline.length(), f);
|
||||
fwrite("\r\n", 1, 2, f);
|
||||
|
||||
if (strline.find('[') == 0 && ii > 0) {
|
||||
if (!m_FileContainer[ii - 1].empty())
|
||||
fprintf(f, "\n");
|
||||
}
|
||||
|
||||
if (!strline.empty()) {
|
||||
fprintf(f, "%s\n", strline.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
|
||||
m_bModified = false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -14,6 +14,14 @@ static inline void printLoaderNotFound(std::string loaderPath) {
|
||||
akui::messageBox(NULL, LANG("loader", "not found"), loaderPath, MB_OK);
|
||||
}
|
||||
|
||||
static inline void printMessage(std::string infoMsg) {
|
||||
akui::messageBox(NULL, LANG("loader", "info"), infoMsg, MB_OK);
|
||||
}
|
||||
|
||||
static inline void printError(std::string errorMsg) {
|
||||
akui::messageBox(NULL, LANG("loader", "error"), errorMsg, MB_OK);
|
||||
}
|
||||
|
||||
class ILauncher {
|
||||
public:
|
||||
virtual ~ILauncher() {}
|
||||
|
@ -1,5 +1,6 @@
|
||||
/*
|
||||
Copyright (C) 2024 lifehackerhansol
|
||||
Additional modifications Copyright (C) 2025 coderkei
|
||||
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
*/
|
||||
@ -10,6 +11,7 @@
|
||||
#include <cstring>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <fat.h>
|
||||
|
||||
#include <nds/ndstypes.h>
|
||||
|
||||
@ -67,16 +69,91 @@ cheat_failed:
|
||||
|
||||
bool NdsBootstrapLauncher::prepareIni() {
|
||||
CIniFile ini;
|
||||
hotkeyCheck = false;
|
||||
|
||||
ini.SetString("NDS-BOOTSTRAP", "NDS_PATH", mRomPath);
|
||||
ini.SetString("NDS-BOOTSTRAP", "SAV_PATH", mSavePath);
|
||||
if(gs().cardDma){
|
||||
ini.SetInt("NDS-BOOTSTRAP", "CARD_READ_DMA", 1);
|
||||
|
||||
#ifdef __DSIMODE__
|
||||
const char* custIniPath = "sd:/_nds/akmenunext/ndsbs.ini";
|
||||
#else
|
||||
const char* custIniPath = "fat:/_nds/akmenunext/ndsbs.ini";
|
||||
#endif
|
||||
|
||||
if(access(custIniPath, F_OK) != 0){
|
||||
akui::messageBox(NULL, LANG("nds bootstrap", "inimissingtitle"), LANG("nds bootstrap", "inimissing"), MB_OK);
|
||||
return false;
|
||||
}
|
||||
else{
|
||||
ini.SetInt("NDS-BOOTSTRAP", "CARD_READ_DMA", 0);
|
||||
|
||||
std::string externalHotkey;
|
||||
{
|
||||
CIniFile extIni;
|
||||
if (extIni.LoadIniFile(custIniPath)) {
|
||||
externalHotkey = extIni.GetString("ndsbs", "hotkey", "");
|
||||
if (!externalHotkey.empty()) {
|
||||
hotkeyCheck = true;
|
||||
} else {
|
||||
hotkeyCheck = false;
|
||||
}
|
||||
} else {
|
||||
akui::messageBox(NULL, LANG("nds bootstrap", "inimissingtitle"), LANG("nds bootstrap", "inimissing"), MB_OK);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
0 = l-↓-select : 200 80 4
|
||||
1 = l-r-start : 200 100 8
|
||||
2 = l-r-select : 200 100 4
|
||||
3 = l-r-a-b-↓ : 200 100 1 2 80
|
||||
4 = l-r-b-y-↓ : 200 100 2 800 80
|
||||
5 = l-r-a-b-x-y : 200 100 1 2 400 800
|
||||
*/
|
||||
|
||||
switch(gs().resetHotKey)
|
||||
{
|
||||
case 0:
|
||||
ini.SetString("NDS-BOOTSTRAP", "HOTKEY", "284");
|
||||
break;
|
||||
case 1:
|
||||
ini.SetString("NDS-BOOTSTRAP", "HOTKEY", "308");
|
||||
break;
|
||||
case 2:
|
||||
ini.SetString("NDS-BOOTSTRAP", "HOTKEY", "304");
|
||||
break;
|
||||
case 3:
|
||||
ini.SetString("NDS-BOOTSTRAP", "HOTKEY", "383");
|
||||
break;
|
||||
case 4:
|
||||
ini.SetString("NDS-BOOTSTRAP", "HOTKEY", "B82");
|
||||
break;
|
||||
case 5:
|
||||
ini.SetString("NDS-BOOTSTRAP", "HOTKEY", "F03");
|
||||
break;
|
||||
case 6:
|
||||
if(hotkeyCheck){
|
||||
ini.SetString("NDS-BOOTSTRAP", "HOTKEY", externalHotkey.c_str());
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if(gs().dsOnly) {
|
||||
ini.SetString("NDS-BOOTSTRAP", "DSI_MODE", "0");
|
||||
}
|
||||
if(gs().phatCol) {
|
||||
#ifdef __DSIMODE__
|
||||
ini.SetString("NDS-BOOTSTRAP", "PHAT_COLORS", "1");
|
||||
#endif
|
||||
}
|
||||
|
||||
if (access("/_nds/debug.txt", F_OK) == 0) {
|
||||
ini.SetString("NDS-BOOTSTRAP", "LOGGING", "1");
|
||||
ini.SetString("NDS-BOOTSTRAP", "DEBUG", "1");
|
||||
}
|
||||
|
||||
ini.SaveIniFile("/_nds/nds-bootstrap.ini");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -84,7 +161,23 @@ bool NdsBootstrapLauncher::launchRom(std::string romPath, std::string savePath,
|
||||
u32 cheatOffset, u32 cheatSize) {
|
||||
const char ndsBootstrapPath[] = SD_ROOT_0 "/_nds/nds-bootstrap-release.nds";
|
||||
const char ndsBootstrapPathNightly[] = SD_ROOT_0 "/_nds/nds-bootstrap-nightly.nds";
|
||||
const char ndsBootstrapCheck[] = SD_ROOT_0 "/_nds/pagefile.sys";
|
||||
bool useNightly = false;
|
||||
|
||||
//has the user used nds-bootstrap before?
|
||||
if(access(ndsBootstrapCheck, F_OK) != 0){
|
||||
akui::messageBox(NULL, LANG("nds bootstrap", "firsttimetitle"), LANG("nds bootstrap", "firsttime"), MB_OK);
|
||||
}
|
||||
|
||||
_romInfo.MayBeDSRom(romPath);
|
||||
bool dsiWare = _romInfo.isDSiWare();
|
||||
|
||||
// check for DSiWare
|
||||
if(dsiWare){
|
||||
printError("Unsupported application. DSiWare is not supported.");
|
||||
return false;
|
||||
}
|
||||
|
||||
progressWnd().setTipText("Initializing nds-bootstrap...");
|
||||
progressWnd().show();
|
||||
progressWnd().setPercent(0);
|
||||
@ -142,6 +235,11 @@ bool NdsBootstrapLauncher::launchRom(std::string romPath, std::string savePath,
|
||||
progressWnd().setTipText("Initializing nds-bootstrap...");
|
||||
progressWnd().setPercent(75);
|
||||
|
||||
//Clean up old INI
|
||||
if (access("/_nds/nds-bootstrap/nds-bootstrap.ini", F_OK) == 0) {
|
||||
remove("/_nds/nds-bootstrap/nds-bootstrap.ini");
|
||||
}
|
||||
|
||||
// Setup nds-bootstrap INI parameters
|
||||
if (!prepareIni()) return false;
|
||||
progressWnd().setPercent(100);
|
||||
|
@ -19,7 +19,9 @@ class NdsBootstrapLauncher : public ILauncher {
|
||||
private:
|
||||
bool prepareCheats(void);
|
||||
bool prepareIni(void);
|
||||
bool hotkeyCheck;
|
||||
std::string mRomPath;
|
||||
std::string mSavePath;
|
||||
u32 mFlags;
|
||||
DSRomInfo _romInfo;
|
||||
};
|
||||
|
34
arm9/source/launcher/Slot1Launcher.cpp
Normal file
34
arm9/source/launcher/Slot1Launcher.cpp
Normal file
@ -0,0 +1,34 @@
|
||||
/*
|
||||
Copyright (C) 2024 lifehackerhansol
|
||||
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
*/
|
||||
|
||||
#include <nds/ndstypes.h>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "ILauncher.h"
|
||||
#include "Slot1Launcher.h"
|
||||
#include "nds_loader_arm9.h"
|
||||
|
||||
bool Slot1Launcher::launchRom(std::string romPath, std::string savePath, u32 flags,
|
||||
u32 cheatOffset, u32 cheatSize) {
|
||||
#ifdef __DSIMODE__
|
||||
const char slot1LoaderPath[] = "sd:/_nds/akmenunext/slot1launch.nds";
|
||||
#else
|
||||
const char slot1LoaderPath[] = "fat:/_nds/akmenunext/slot1launch.nds";
|
||||
#endif
|
||||
|
||||
if (access(slot1LoaderPath, F_OK) != 0) {
|
||||
printLoaderNotFound(slot1LoaderPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<const char*> argv;
|
||||
argv.push_back(slot1LoaderPath);
|
||||
eRunNdsRetCode rc = runNdsFile(argv[0], argv.size(), &argv[0]);
|
||||
if (rc == RUN_NDS_OK) return true;
|
||||
|
||||
return false;
|
||||
}
|
17
arm9/source/launcher/Slot1Launcher.h
Normal file
17
arm9/source/launcher/Slot1Launcher.h
Normal file
@ -0,0 +1,17 @@
|
||||
/*
|
||||
Copyright (C) 2024 lifehackerhansol
|
||||
|
||||
SPDX-License-Identifier: GPL-3.0-or-later
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "ILauncher.h"
|
||||
|
||||
class Slot1Launcher : public ILauncher {
|
||||
public:
|
||||
bool launchRom(std::string romPath, std::string savePath, u32 flags, u32 cheatOffset,
|
||||
u32 cheatSize) override;
|
||||
};
|
@ -281,8 +281,14 @@ eRunNdsRetCode runNds (const void* loader, u32 loaderSize, u32 cluster, bool ini
|
||||
|
||||
// Direct CPU access to VRAM bank C
|
||||
VRAM_C_CR = VRAM_ENABLE | VRAM_C_LCD;
|
||||
|
||||
//Fix VRAM because for some reason some homebrew screws up without it
|
||||
#ifdef __DSIMODE__
|
||||
//do nothing because this breaks on DSi/3DS mode
|
||||
#else
|
||||
memset (LCDC_BANK_C, 0x00, 128 * 1024);
|
||||
#endif
|
||||
|
||||
// Load the loader/patcher into the correct address
|
||||
vramcpy (LCDC_BANK_C, loader, loaderSize);
|
||||
|
||||
|
@ -34,10 +34,11 @@ using namespace akui;
|
||||
cMainList::cMainList(s32 x, s32 y, u32 w, u32 h, cWindow* parent, const std::string& text)
|
||||
: cListView(x, y, w, h, parent, text),
|
||||
_showAllFiles(false),
|
||||
_topCount(3),
|
||||
_topCount(4),
|
||||
_topuSD(0),
|
||||
_topSlot2(1),
|
||||
_topFavorites(2) {
|
||||
_topSlot1(1),
|
||||
_topSlot2(2),
|
||||
_topFavorites(3) {
|
||||
_viewMode = VM_LIST;
|
||||
_activeIconScale = 1;
|
||||
_activeIcon.hide();
|
||||
@ -50,8 +51,9 @@ cMainList::cMainList(s32 x, s32 y, u32 w, u32 h, cWindow* parent, const std::str
|
||||
u32 system = fifoGetValue32(FIFO_USER_02);
|
||||
if (2 == system) // dsi
|
||||
{
|
||||
_topCount = 2;
|
||||
_topSlot2 = 2;
|
||||
_topCount = 3;
|
||||
_topSlot2 = 3;
|
||||
_topSlot1 = 2;
|
||||
_topFavorites = 1;
|
||||
}
|
||||
}
|
||||
@ -122,6 +124,11 @@ bool cMainList::enterDir(const std::string& dirName) {
|
||||
a_row.push_back("");
|
||||
a_row.push_back(SD_ROOT);
|
||||
rominfo.setBanner("usd", microsd_banner_bin);
|
||||
} else if (_topSlot1 == i) {
|
||||
a_row.push_back(LANG("mainlist", "slot1 card"));
|
||||
a_row.push_back("");
|
||||
a_row.push_back("slot1:/");
|
||||
rominfo.setBanner("slot1", nand_banner_bin);
|
||||
} else if (_topSlot2 == i) {
|
||||
a_row.push_back(LANG("mainlist", "slot2 card"));
|
||||
a_row.push_back("");
|
||||
@ -147,6 +154,12 @@ bool cMainList::enterDir(const std::string& dirName) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if ("slot1:/" == dirName) {
|
||||
_currentDir = "";
|
||||
directoryChanged();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool favorites = ("favorites:/" == dirName);
|
||||
DIR* dir = NULL;
|
||||
struct dirent* entry;
|
||||
@ -211,6 +224,11 @@ bool cMainList::enterDir(const std::string& dirName) {
|
||||
while ((entry = readdir(dir)) != NULL) {
|
||||
std::string lfn(entry->d_name);
|
||||
|
||||
// Don't show MacOS dotfiles
|
||||
if (!gs().showHiddenFiles && lfn[0] == '.') {
|
||||
continue;
|
||||
}
|
||||
|
||||
// entry->d_type == DT_DIR indicates a directory
|
||||
size_t lastDotPos = lfn.find_last_of('.');
|
||||
if (lfn.npos != lastDotPos)
|
||||
@ -378,7 +396,24 @@ void cMainList::draw() {
|
||||
|
||||
void cMainList::drawIcons() // 直接画家算法画 icons
|
||||
{
|
||||
if (VM_LIST != _viewMode) {
|
||||
if (VM_LIST_ICON == _viewMode){
|
||||
size_t total = _visibleRowCount;
|
||||
if (total > _rows.size() - _firstVisibleRowId) total = _rows.size() - _firstVisibleRowId;
|
||||
|
||||
for (size_t i = 0; i < total; ++i) {
|
||||
// 这里图像呈现比真正的 MAIN buffer 翻转要早,所以会闪一下
|
||||
// 解决方法是在 gdi().present 里边统一呈现翻转
|
||||
if (_firstVisibleRowId + i == _selectedRowId) {
|
||||
if (_activeIcon.visible()) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
s32 itemX = _position.x + 1;
|
||||
s32 itemY = _position.y + i * _rowHeight + ((_rowHeight - 16) >> 1) - 1;
|
||||
_romInfoList[_firstVisibleRowId + i].drawDSRomIcon(itemX, itemY, _engine, true);
|
||||
}
|
||||
}
|
||||
else if (VM_LIST != _viewMode) {
|
||||
size_t total = _visibleRowCount;
|
||||
if (total > _rows.size() - _firstVisibleRowId) total = _rows.size() - _firstVisibleRowId;
|
||||
|
||||
@ -392,7 +427,7 @@ void cMainList::drawIcons() // 直接画家算法画 icons
|
||||
}
|
||||
s32 itemX = _position.x + 1;
|
||||
s32 itemY = _position.y + i * _rowHeight + ((_rowHeight - 32) >> 1) - 1;
|
||||
_romInfoList[_firstVisibleRowId + i].drawDSRomIcon(itemX, itemY, _engine);
|
||||
_romInfoList[_firstVisibleRowId + i].drawDSRomIcon(itemX, itemY, _engine, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -408,6 +443,13 @@ void cMainList::setViewMode(VIEW_MODE mode) {
|
||||
arangeColumnsSize();
|
||||
setRowHeight(15);
|
||||
break;
|
||||
case VM_LIST_ICON:
|
||||
_columns[ICON_COLUMN].width = 18;
|
||||
_columns[SHOWNAME_COLUMN].width = 250;
|
||||
_columns[INTERNALNAME_COLUMN].width = 0;
|
||||
arangeColumnsSize();
|
||||
setRowHeight(15);
|
||||
break;
|
||||
case VM_ICON:
|
||||
_columns[ICON_COLUMN].width = 36;
|
||||
_columns[SHOWNAME_COLUMN].width = 214;
|
||||
@ -433,7 +475,11 @@ void cMainList::updateActiveIcon(bool updateContent) {
|
||||
|
||||
// do not show active icon when hold key to list files. Otherwise the icon will not show
|
||||
// correctly.
|
||||
if (getInputIdleMs() > 1000 && VM_LIST != _viewMode && allowAnimation && _romInfoList.size() &&
|
||||
if (VM_LIST_ICON == _viewMode){
|
||||
_activeIcon.hide();
|
||||
cwl();
|
||||
}
|
||||
else if (getInputIdleMs() > 1000 && VM_LIST != _viewMode && allowAnimation && _romInfoList.size() &&
|
||||
0 == temp.keysHeld && gs().Animation) {
|
||||
if (!_activeIcon.visible()) {
|
||||
u8 backBuffer[32 * 32 * 2];
|
||||
|
@ -27,7 +27,7 @@
|
||||
// 显示游戏列表,文件列表等等
|
||||
class cMainList : public akui::cListView {
|
||||
public:
|
||||
enum VIEW_MODE { VM_LIST = 0, VM_ICON, VM_INTERNAL };
|
||||
enum VIEW_MODE { VM_LIST = 0, VM_ICON, VM_INTERNAL, VM_LIST_ICON };
|
||||
|
||||
enum // COLUMN_LIST
|
||||
{
|
||||
@ -120,9 +120,11 @@ class cMainList : public akui::cListView {
|
||||
protected:
|
||||
u32 _topCount;
|
||||
u32 _topuSD;
|
||||
u32 _topSlot1;
|
||||
u32 _topSlot2;
|
||||
u32 _topFavorites;
|
||||
|
||||
public:
|
||||
u32 Slot1(void) { return _topSlot1; }
|
||||
u32 Slot2(void) { return _topSlot2; }
|
||||
};
|
||||
|
@ -35,6 +35,7 @@
|
||||
#include "launcher/HomebrewLauncher.h"
|
||||
#include "launcher/NdsBootstrapLauncher.h"
|
||||
#include "launcher/PassMeLauncher.h"
|
||||
#include "launcher/Slot1Launcher.h"
|
||||
|
||||
using namespace akui;
|
||||
|
||||
@ -323,7 +324,7 @@ bool cMainWnd::processKeyMessage(const cKeyMessage& msg) {
|
||||
} else {
|
||||
if (allow)
|
||||
_mainList->setViewMode(
|
||||
(cMainList::VIEW_MODE)((_mainList->getViewMode() + 1) % 3));
|
||||
(cMainList::VIEW_MODE)((_mainList->getViewMode() + 1) % 4));
|
||||
}
|
||||
ret = true;
|
||||
break;
|
||||
@ -489,10 +490,16 @@ void cMainWnd::setParam(void) {
|
||||
}
|
||||
settingWnd.addSettingItem(LANG("filelist type", "text"), _values, gs().fileListType);
|
||||
|
||||
// reset hotkey
|
||||
_values.clear();
|
||||
_values.push_back(LANG("switches", "Disable"));
|
||||
_values.push_back(LANG("switches", "Enable"));
|
||||
settingWnd.addSettingItem(LANG("system setting", "safe mode"), _values, gs().safeMode);
|
||||
_values.push_back(LANG("resethotkey", "0"));
|
||||
_values.push_back(LANG("resethotkey", "1"));
|
||||
_values.push_back(LANG("resethotkey", "2"));
|
||||
_values.push_back(LANG("resethotkey", "3"));
|
||||
_values.push_back(LANG("resethotkey", "4"));
|
||||
_values.push_back(LANG("resethotkey", "5"));
|
||||
_values.push_back(LANG("resethotkey", "6"));
|
||||
settingWnd.addSettingItem(LANG("resethotkey", "text"), _values, gs().resetHotKey);
|
||||
|
||||
// page 2: interface
|
||||
settingWnd.addSettingTab(LANG("interface settings", "title"));
|
||||
@ -517,6 +524,7 @@ void cMainWnd::setParam(void) {
|
||||
_values.push_back(LANG("interface settings", "oldschool"));
|
||||
_values.push_back(LANG("interface settings", "modern"));
|
||||
_values.push_back(LANG("interface settings", "internal"));
|
||||
_values.push_back(LANG("interface settings", "small"));
|
||||
settingWnd.addSettingItem(LANG("interface settings", "filelist style"), _values, gs().viewMode);
|
||||
_values.clear();
|
||||
_values.push_back(LANG("switches", "Disable"));
|
||||
@ -529,12 +537,7 @@ void cMainWnd::setParam(void) {
|
||||
_values.clear();
|
||||
_values.push_back(LANG("switches", "Disable"));
|
||||
_values.push_back(LANG("switches", "Enable"));
|
||||
settingWnd.addSettingItem(LANG("file settings", "show hidden files"), _values,
|
||||
gs().showHiddenFiles);
|
||||
_values.clear();
|
||||
_values.push_back("release");
|
||||
_values.push_back("nightly");
|
||||
settingWnd.addSettingItem(LANG("nds bootstrap", "text"), _values, gs().nightly);
|
||||
settingWnd.addSettingItem(LANG("file settings", "show hidden files"), _values, gs().showHiddenFiles);
|
||||
_values.clear();
|
||||
_values.push_back(".nds.sav");
|
||||
_values.push_back(".sav");
|
||||
@ -544,16 +547,22 @@ void cMainWnd::setParam(void) {
|
||||
_values.push_back("yes");
|
||||
settingWnd.addSettingItem(LANG("file settings", "use saves folder"), _values, gs().saveDir);
|
||||
|
||||
// page 4: patches
|
||||
// page 4: ndsbs
|
||||
settingWnd.addSettingTab(LANG("setting window", "patches"));
|
||||
_values.clear();
|
||||
_values.push_back(LANG("switches", "Disable"));
|
||||
_values.push_back(LANG("switches", "Enable"));
|
||||
settingWnd.addSettingItem(LANG("patches", "cheating system"), _values, gs().cheats);
|
||||
_values.push_back("disable");
|
||||
_values.push_back("enable");
|
||||
settingWnd.addSettingItem(LANG("nds bootstrap", "dsmode"), _values, gs().dsOnly);
|
||||
_values.clear();
|
||||
_values.push_back(LANG("switches", "Disable"));
|
||||
_values.push_back(LANG("switches", "Enable"));
|
||||
settingWnd.addSettingItem(LANG("patches", "carddma"), _values, gs().cardDma);
|
||||
_values.push_back("release");
|
||||
_values.push_back("nightly");
|
||||
settingWnd.addSettingItem(LANG("nds bootstrap", "text"), _values, gs().nightly);
|
||||
#ifdef __DSIMODE__
|
||||
_values.clear();
|
||||
_values.push_back("disable");
|
||||
_values.push_back("enable");
|
||||
settingWnd.addSettingItem(LANG("nds bootstrap", "phatCol"), _values, gs().phatCol);
|
||||
#endif
|
||||
#ifdef __KERNEL_LAUNCHER_SUPPORT__
|
||||
_values.clear();
|
||||
_values.push_back("Kernel");
|
||||
@ -561,13 +570,12 @@ void cMainWnd::setParam(void) {
|
||||
settingWnd.addSettingItem(LANG("loader", "text"), _values, gs().romLauncher);
|
||||
#endif
|
||||
|
||||
// page 5: gba
|
||||
// page 5: other
|
||||
settingWnd.addSettingTab(LANG("gba settings", "title"));
|
||||
_values.clear();
|
||||
_values.push_back(LANG("switches", "Disable"));
|
||||
_values.push_back(LANG("switches", "Enable"));
|
||||
settingWnd.addSettingItem(LANG("gba settings", "sleephack"), _values, gs().gbaSleepHack);
|
||||
settingWnd.addSettingItem(LANG("gba settings", "autosave"), _values, gs().gbaAutoSave);
|
||||
settingWnd.addSettingItem(LANG("patches", "cheating system"), _values, gs().cheats);
|
||||
_values.clear();
|
||||
_values.push_back(LANG("gba settings", "modeask"));
|
||||
_values.push_back(LANG("gba settings", "modegba"));
|
||||
@ -581,7 +589,7 @@ void cMainWnd::setParam(void) {
|
||||
u32 uiIndexAfter = settingWnd.getItemSelection(0, 0);
|
||||
u32 langIndexAfter = settingWnd.getItemSelection(0, 1);
|
||||
gs().fileListType = settingWnd.getItemSelection(0, 2);
|
||||
gs().safeMode = settingWnd.getItemSelection(0, 3);
|
||||
gs().resetHotKey = settingWnd.getItemSelection(0, 3);
|
||||
|
||||
// page 2: interface
|
||||
switch (settingWnd.getItemSelection(1, 0)) {
|
||||
@ -601,20 +609,17 @@ void cMainWnd::setParam(void) {
|
||||
|
||||
// page 3: filesystem
|
||||
gs().showHiddenFiles = settingWnd.getItemSelection(2, 0);
|
||||
gs().nightly = settingWnd.getItemSelection(2, 1);
|
||||
gs().saveExt = settingWnd.getItemSelection(2, 2);
|
||||
gs().saveDir = settingWnd.getItemSelection(2, 3);
|
||||
gs().saveExt = settingWnd.getItemSelection(2, 1);
|
||||
gs().saveDir = settingWnd.getItemSelection(2, 2);
|
||||
|
||||
// page 4: patches
|
||||
gs().cheats = settingWnd.getItemSelection(3, 0);
|
||||
gs().cardDma = settingWnd.getItemSelection(3, 1);
|
||||
gs().softreset = settingWnd.getItemSelection(3, 2);
|
||||
gs().homebrewreset = settingWnd.getItemSelection(3, 3);
|
||||
// page 4: ndsbs
|
||||
gs().dsOnly = settingWnd.getItemSelection(3, 0);
|
||||
gs().nightly = settingWnd.getItemSelection(3, 1);
|
||||
gs().phatCol = settingWnd.getItemSelection(3, 2);
|
||||
|
||||
// page 5: gba
|
||||
gs().gbaSleepHack = settingWnd.getItemSelection(4, 0);
|
||||
gs().gbaAutoSave = settingWnd.getItemSelection(4, 1);
|
||||
gs().slot2mode = settingWnd.getItemSelection(4, 2);
|
||||
// page 5: other
|
||||
gs().cheats = settingWnd.getItemSelection(4, 0);
|
||||
gs().slot2mode = settingWnd.getItemSelection(4, 1);
|
||||
|
||||
if (uiIndex != uiIndexAfter) {
|
||||
u32 ret = messageBox(this, LANG("ui style changed", "title"),
|
||||
@ -721,6 +726,9 @@ void cMainWnd::onFolderChanged() {
|
||||
CGbaLoader::StartGBA();
|
||||
}
|
||||
}
|
||||
if ("favorites:/" != dirShowName && "slot1:/" == _mainList->getSelectedFullPath()) {
|
||||
Slot1Launcher().launchRom("slot1:/", "", 0, 0, 0);
|
||||
}
|
||||
|
||||
dbg_printf("%s\n", _mainList->getSelectedFullPath().c_str());
|
||||
|
||||
|
@ -104,7 +104,7 @@ cRomInfoWnd::~cRomInfoWnd() {}
|
||||
void cRomInfoWnd::draw() {
|
||||
_renderDesc.draw(windowRectangle(), _engine);
|
||||
|
||||
_romInfo.drawDSRomIcon(position().x + 8, position().y + 24, selectedEngine());
|
||||
_romInfo.drawDSRomIcon(position().x + 8, position().y + 24, selectedEngine(), false);
|
||||
|
||||
gdi().setPenColor(uiSettings().formTextColor, selectedEngine());
|
||||
gdi().textOutRect(position().x + 48, position().y + 22, size().x - 40, 40, _romInfoText.c_str(),
|
||||
|
@ -140,12 +140,15 @@ TLaunchResult launchRom(const std::string& aFullPath, DSRomInfo& aRomInfo, bool
|
||||
std::string saveName;
|
||||
std::string useSavesPath;
|
||||
ILauncher* launcher = nullptr;
|
||||
bool isDsiWare;
|
||||
if (!aRomInfo.isHomebrew()) {
|
||||
u32 gameCode;
|
||||
memcpy(&gameCode, aRomInfo.saveInfo().gameCode, sizeof(gameCode)); // because alignment
|
||||
bool isBigSave = false;
|
||||
u32 bigSaveSize = 8 * 1024 * 1024;
|
||||
u32 bigSaveMask = 14;
|
||||
// check for DSiWare
|
||||
isDsiWare = aRomInfo.isDSiWare();
|
||||
// reading speed setting
|
||||
std::string disk = aFullPath.substr(0, 5);
|
||||
// bool dma = false, protection = aRomInfo.saveInfo().isProtection();
|
||||
@ -209,6 +212,7 @@ TLaunchResult launchRom(const std::string& aFullPath, DSRomInfo& aRomInfo, bool
|
||||
saveManager().updateCustomSaveList(aRomInfo.saveInfo());
|
||||
}
|
||||
}
|
||||
if(!isDsiWare){
|
||||
if (cSaveManager::initializeSaveFile(useSavesPath, aRomInfo.saveInfo().getSlot(),
|
||||
SaveSize(st))) {
|
||||
flags |= PATCH_SD_SAVE | (SaveMask(st) << PATCH_SAVE_SHIFT);
|
||||
@ -217,6 +221,8 @@ TLaunchResult launchRom(const std::string& aFullPath, DSRomInfo& aRomInfo, bool
|
||||
return ELaunchNoFreeSpace;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
__NDSHeader->cardControl13 = 0x00406000 | speed;
|
||||
|
||||
// 3in1 support
|
||||
|
@ -134,8 +134,6 @@ cMessageBox::cMessageBox(s32 x, s32 y, u32 w, u32 h, cWindow* parent, const std:
|
||||
if (_style & MB_NONE) {
|
||||
buttonPitch = _buttonCANCEL->size().x + 8;
|
||||
nextButtonX -= buttonPitch;
|
||||
_buttonOK->setRelativePosition(cPoint(nextButtonX, buttonY));
|
||||
//_buttonOK->show();
|
||||
}
|
||||
|
||||
arrangeChildren();
|
||||
|
@ -8,7 +8,7 @@
|
||||
*/
|
||||
|
||||
#define AKMENU_VERSION_MAIN "1"
|
||||
#define AKMENU_VERSION_SUB "3"
|
||||
#define AKMENU_VERSION_SUB "6.1"
|
||||
|
||||
#ifndef __KERNEL_LAUNCHER_SUPPORT__
|
||||
#define AKMENU_LOADER_NAME "nds-bootstrap"
|
||||
|
@ -1,75 +0,0 @@
|
||||
Baldur's Gate - Dark Alliance (Europe) (En,Fr,De,Es,It).gba
|
||||
Baldur's Gate - Dark Alliance (USA).gba
|
||||
Catwoman (USA, Europe) (En,Fr,De,Es,It,Nl).gba
|
||||
Action Man - Robot Atak (Europe) (En,Fr,De,Es,It).gba
|
||||
Harry Potter and the Goblet of Fire (USA, Europe) (En,Fr,De,Es,It,Nl,Da).gba
|
||||
Ghost Rider (USA, Europe) (En,Fr,De,Es,It,Nl).gba
|
||||
Top Spin 2 (Europe) (En,Fr,De,Es,It).gba
|
||||
Top Spin 2 (USA) (En,Fr,De,Es,It).gba
|
||||
Rayman 3 (Europe) (En,Fr,De,Es,It,Nl,Sv,No,Da,Fi).gba
|
||||
Rayman 3 (USA) (En,Fr,Es).gba
|
||||
Rayman 10th Anniversary - Rayman Advance + Rayman 3 (Europe) (En,Fr,De,Es,It+En,Fr,De,Es,It,Nl,Sv,No,Da,Fi).gba
|
||||
Rayman 10th Anniversary - Rayman Advance + Rayman 3 (USA) (En,Fr,De,Es,It+En,Fr,Es).gba
|
||||
2 Games in 1 - Winnie the Pooh's Rumbly Tumbly Adventure + Rayman 3 (Europe) (En,Fr,De,Es,It,Nl+En,Fr,De,Es,It,Nl,Sv,No,Da,Fi).gba
|
||||
Metroid - Zero Mission (Europe) (En,Fr,De,Es,It).gba
|
||||
Metroid - Zero Mission (Japan).gba
|
||||
Metroid - Zero Mission (USA).gba
|
||||
Miteluode - Lingdian Renwu (China).gba
|
||||
Legend of Zelda, The - The Minish Cap (Europe) (En,Fr,De,Es,It).gba
|
||||
Legend of Zelda, The - The Minish Cap (USA).gba
|
||||
Legend of Zelda, The - The Minish Cap (USA) (Kiosk Demo).gba
|
||||
Zelda no Densetsu - Fushigi no Boushi (Japan).gba
|
||||
Metroid Fusion (Europe) (En,Fr,De,Es,It).gba
|
||||
Metroid Fusion (Japan).gba
|
||||
Metroid Fusion (USA, Australia).gba
|
||||
Miteluode Ronghe (China).gba
|
||||
Legend of Zelda, The - A Link to the Past & Four Swords (Europe) (En,Fr,De,Es,It).gba
|
||||
Legend of Zelda, The - A Link to the Past & Four Swords (USA, Australia).gba
|
||||
Zelda no Densetsu - Kamigami no Triforce & 4tsu no Tsurugi (Japan).gba
|
||||
Super Mario Advance 2 - Super Mario World + Mario Brothers (Japan).gba
|
||||
Mario & Luigi - Superstar Saga (USA) (Kiosk Demo).gba
|
||||
Super Mario Advance 3 - Yoshi's Island (Europe) (En,Fr,De,Es,It).gba
|
||||
Super Mario Advance 3 - Yoshi's Island (USA).gba
|
||||
Super Mario Advance 3 - Yoshi's Island + Mario Brothers (Japan).gba
|
||||
Yaoxi Dao (China).gba
|
||||
Super Mario Advance 4 - Super Mario 3 + Mario Brothers (Japan).gba
|
||||
Super Mario Advance 4 - Super Mario 3 + Mario Brothers (Japan) (Rev B).gba
|
||||
Super Mario Advance 4 - Super Mario Bros. 3 (Europe) (En,Fr,De,Es,It).gba
|
||||
Super Mario Advance 4 - Super Mario Bros. 3 (Europe) (En,Fr,De,Es,It) (Rev A).gba
|
||||
Super Mario Advance 4 - Super Mario Bros. 3 (USA).gba
|
||||
Super Mario Advance 4 - Super Mario Bros. 3 (USA, Australia) (Rev A).gba
|
||||
Mario & Luigi - Superstar Saga (Europe) (En,Fr,De,Es,It).gba
|
||||
Mario & Luigi - Superstar Saga (USA, Australia).gba
|
||||
Mario & Luigi RPG (Japan).gba
|
||||
Drill Dozer (USA).gba
|
||||
2 Games in 1 - Dr. Mario & Puzzle League (Europe) (En,Fr,De,Es,It).gba
|
||||
2 Games in 1 - Dr. Mario & Puzzle League (USA, Australia).gba
|
||||
bit Generations - Coloris (Japan).gba
|
||||
bit Generations - Dialhex (Japan).gba
|
||||
Golden Sun - The Lost Age (USA, Europe).gba
|
||||
Golden Sun - Die vergessene Epoche (Germany).gba
|
||||
Golden Sun - L'Age Perdu (France).gba
|
||||
Golden Sun - L'Era Perduta (Italy).gba
|
||||
Golden Sun - La Edad Perdida (Spain).gba
|
||||
Classic NES Series - Bomberman (USA, Europe).gba
|
||||
Classic NES Series - Castlevania (USA, Europe).gba
|
||||
Classic NES Series - Donkey Kong (USA, Europe).gba
|
||||
Classic NES Series - Dr. Mario (USA, Europe).gba
|
||||
Classic NES Series - Excitebike (USA, Europe).gba
|
||||
Classic NES Series - Ice Climber (USA, Europe).gba
|
||||
Classic NES Series - Legend of Zelda (USA, Europe).gba
|
||||
Classic NES Series - Metroid (USA, Europe).gba
|
||||
Classic NES Series - Pac-Man (USA, Europe).gba
|
||||
Classic NES Series - Super Mario Bros. (USA, Europe).gba
|
||||
Classic NES Series - Xevious (USA, Europe).gba
|
||||
Classic NES Series - Zelda II - The Adventure of Link (USA, Europe).gba
|
||||
Golden Sun (USA, Europe).gba
|
||||
Golden Sun (France).gba
|
||||
Golden Sun (Germany).gba
|
||||
Golden Sun (Italy).gba
|
||||
Golden Sun (Spain).gba
|
||||
Prince of Persia - The Sands of Time (Europe) (En,Fr,De,Es,It,Nl).gba
|
||||
Prince of Persia - The Sands of Time (USA) (En,Fr,Es).gba
|
||||
Harry Potter - Quidditch World Cup (USA, Europe) (En,Fr,De,Es,It,Nl,Da).gba
|
||||
Harry Potter - Quidditch World Cup (Japan).gba
|
||||
Mother 3 (Japan).gba
|
@ -1,20 +1,20 @@
|
||||
// Thanks to Ralf Friedrich, Klaus P., OzanOs, IcyVeins & Toastbrot for the translation.
|
||||
//Thanks to Ralf Friedrich, Klaus P., OzanOs, IcyVeins, Toastbrot & Werner Schabert for the translation.
|
||||
|
||||
[font]
|
||||
main = liberation.pcf
|
||||
language = 3
|
||||
|
||||
[start menu]
|
||||
Copy = Kopieren
|
||||
Cut = Ausschneiden
|
||||
Paste = Einfügen
|
||||
Delete = Löschen
|
||||
Setting = Einstellungen
|
||||
Set favorite = Als Favorit festlegen
|
||||
Unset favorite = Aus Favoriten entfernen
|
||||
Info = Dateiinfo
|
||||
Help = Hilfe
|
||||
Help = Hilfe & Über
|
||||
Tools = Tools
|
||||
START = START
|
||||
|
||||
|
||||
|
||||
[message box]
|
||||
yes = Ja
|
||||
no = Nein
|
||||
@ -22,8 +22,8 @@ ok = OK
|
||||
cancel = Abbruch
|
||||
|
||||
[progress window]
|
||||
processing save = Arbeite ! Nicht abschalten
|
||||
processing copy = Kopiere ! Nicht abschalten, %c zum Abbruch
|
||||
processing save = Sicherungsdatei wird erstellt, nicht ausschalten!!
|
||||
processing copy = Kopiere Datei… nicht abschalten, %c zum Abbrechen
|
||||
first use sd = Prüfe SD-Karte für die erstmalige Nutzung
|
||||
gba load = Lade GBA Spiel…
|
||||
gba save load = Lade GBA Spielstand…
|
||||
@ -36,43 +36,43 @@ text = Datei existiert nicht
|
||||
|
||||
[copy file exists]
|
||||
title = Warnung
|
||||
text = Datei mit diesen Namen vorhanden, überschreiben ?
|
||||
text = Eine Datei mit diesen Namen existiert bereits. Diese Datei überschreiben?
|
||||
|
||||
[copy dest is directory]
|
||||
title = Fehler
|
||||
text = Dieser Ordner enthält einen Ordner mit diesem Namen. Kopieren nicht möglich.
|
||||
text = Ein Ordner mit diesem Namen existiert bereits. Kopieren nicht möglich.
|
||||
|
||||
[move dest is directory]
|
||||
title = Fehler
|
||||
text = Dieser Ordner enthält einen Ordner mit diesem Namen. Verschieben nicht möglich.
|
||||
text = Ein Ordner mit diesem Namen existiert bereits. Verschieben nicht möglich.
|
||||
|
||||
[no copy dir]
|
||||
title = Fehler
|
||||
text = Verzeichnis-Kopieren nicht möglich.
|
||||
text = Verzeichni-Kopieren/Verschieben nicht möglich.
|
||||
|
||||
[stop copying file]
|
||||
title = Kopieren Abbrechen
|
||||
text = Wollen Sie Abbrechen ?
|
||||
title = Kopieren der Datei abbrechen
|
||||
text = Kopieren der Datei abbrechen?
|
||||
|
||||
[confirm delete file]
|
||||
title = Bestätigen
|
||||
text = Datei kann nicht wiederhergestellt werden, "%s" löschen ?
|
||||
text = Die Datei kann nach dem Löschen nicht wiederhergestellt werden, "%s" löschen?
|
||||
|
||||
[do not delete directory]
|
||||
title = Warnung
|
||||
text = Verzeichnis ist nicht leer, Löschen unmöglich.
|
||||
title = Fehler
|
||||
text = Löschvorgang abgebrochen.
|
||||
|
||||
[restore save fail]
|
||||
title = Fehler
|
||||
text = Wiederherstellung fehlgeschlagen.
|
||||
text = Wiederherstellung des Spielstands fehlgeschlagen.
|
||||
|
||||
[language changed]
|
||||
title = Frage
|
||||
text = Systemsprache geändert, Neustarten um Änderungen anzunehmen ? Wählen Sie "Nein" um später neu zu starten.
|
||||
text = Die Systemsprache wurde geändert, Neustart um Änderungen anzunehmen? Wähle "Nein" um später neuzustarten.
|
||||
|
||||
[ui style changed]
|
||||
title = Frage
|
||||
text = Benutzerinterface geändert, Neustarten zum anzunehmen ? "Nein" wählen um aktuellen Style zu behalten.
|
||||
text = Benutzerinterface wurde geändert, Neustart um Änderungen anzunehmen? Wähle "Nein" um aktuellen Style beizubehalten.
|
||||
|
||||
[setting window]
|
||||
ok = OK
|
||||
@ -85,12 +85,12 @@ system = System
|
||||
interface = Oberfläche
|
||||
filesystem = Dateisystem
|
||||
gba = GBA
|
||||
patches = Patches
|
||||
patches = nds-bootstrap Einstellungen
|
||||
|
||||
[save type]
|
||||
title = Einstellungen
|
||||
text = Wähle Savetype
|
||||
Unknown = Auto
|
||||
text = Savetype
|
||||
Unknown = Unbekannt/Auto
|
||||
No Save = Keiner
|
||||
4K = 4K
|
||||
64K = 64K
|
||||
@ -103,7 +103,7 @@ No Save = Keiner
|
||||
32M = 32M
|
||||
64M = 64M
|
||||
default = Standard
|
||||
save slot = Speicher-Slot auswählen
|
||||
save slot = Speicher-Slot
|
||||
tab1 = Kompatibilitäts Einstellungen
|
||||
tab2 = Zusatzfunktionen
|
||||
|
||||
@ -112,8 +112,8 @@ title = System-Konfig.
|
||||
safe mode = Safe Mode
|
||||
|
||||
[rom info]
|
||||
title = Datei-Information
|
||||
file date = l. Änderung: %d/%d/%d %02d:%02d:%02d(GMT)
|
||||
title = Dateiinformation
|
||||
file date = Letzte Änderung: %d/%d/%d %02d:%02d:%02d(GMT)
|
||||
file size = Dateigröße: %s
|
||||
save type = Speichertyp: %s
|
||||
game code = Code: %s
|
||||
@ -121,8 +121,8 @@ copy slot = Kopieren
|
||||
|
||||
[disk info]
|
||||
total = Kapazität: %s
|
||||
used = Benutzer S: %s
|
||||
free = Freier Sp.: %s
|
||||
used = Benutzt: %s
|
||||
free = Frei: %s
|
||||
|
||||
[no free space]
|
||||
title = Fehler
|
||||
@ -130,19 +130,19 @@ text = Nicht genügend freier Speicher.
|
||||
|
||||
[unsupported sd]
|
||||
title = SD nicht unterstützt
|
||||
text = Diese SD Karte(Model:%s) ist nicht geeignet für offizielle DS Programme, Bitte kopieren Sie diese zum internen Speicher und probieren Sie erneut.
|
||||
text = Diese SD Karte(Model:%s) ist nicht geeignet für offizielle DS Programme, Bitte kopiere diese zum internen Speicher und probiere es erneut.
|
||||
|
||||
[sd card error]
|
||||
title = SD card Fehler
|
||||
text = Zugriff auf SD nicht möglich, Nicht korrekt eingesetzt ?
|
||||
text = Zugriff auf SD Card nicht möglich. Karte korrekt eingesetzt?
|
||||
|
||||
[no sd for save]
|
||||
title = SD card Fehler
|
||||
text = Zugriff auf SD nicht möglich. Speicherung des letzten Programms wird geschrieben nach: "%s".
|
||||
text = Zugriff auf SD Card nicht möglich, Spielstand des letzten Programms wird geschrieben nach: "%s".
|
||||
|
||||
[no gba card]
|
||||
title = Hinweis
|
||||
text = Keine Gerät im SLOT-2 vorhanden
|
||||
text = Kein Gerät im SLOT-2 vorhanden
|
||||
|
||||
[filelist type]
|
||||
text = Setze Filelist Typ
|
||||
@ -163,9 +163,11 @@ fr = français
|
||||
de = deutsch
|
||||
it = italiano
|
||||
es = español
|
||||
cn = 简体中文
|
||||
zh = 繁體中文
|
||||
|
||||
[ui style]
|
||||
text = Benutzerinterface Style
|
||||
text = Benutzerinterface-Style
|
||||
|
||||
[help window]
|
||||
title = Hilfe
|
||||
@ -173,11 +175,11 @@ item0 = %c Programm wählen
|
||||
item1 = %c Start/OK/Ja
|
||||
item2 = %c Zurück/Abbruch/Nein
|
||||
item3 = %c Zeige Dateiinfo/Wähle Savetype
|
||||
item4 = %c Wechsel SD/FLASH
|
||||
item4 = %c Lieblingsspiele
|
||||
item5 = %c Ein Verzeichnis zurück
|
||||
item6 = %c Helligkeit einstellen
|
||||
item7 = %s Startmenü
|
||||
item8 = %s Menüstyle neu/klassisch
|
||||
item8 = %s Dateiansicht wechseln
|
||||
|
||||
[exp window]
|
||||
button = 3in1
|
||||
@ -193,27 +195,30 @@ flash to nor = in NOR
|
||||
copy to psram = in RAM
|
||||
|
||||
[abort save]
|
||||
title = Abbrechen Speichervorgang
|
||||
text = Willst Du wirklich den Speichervorgang abbrechen?
|
||||
title = Abbrechen des Speichervorgangs
|
||||
text = Speichervorgang wirklich abbrechen?
|
||||
|
||||
[gba warn]
|
||||
title = Warnung GBA ROM Größe
|
||||
text = GBA ROM zu groß. Mehr als 32MB werden nicht unterstützt!
|
||||
text = GBA ROMs mit mehr als 32MB werden nicht unterstützt!
|
||||
|
||||
[patches]
|
||||
download play = Download Play
|
||||
download play = DS-Download-Spiel
|
||||
cheating system = In-Game Cheats
|
||||
reset in game = Menue Softreset
|
||||
reset in game = Menü-Softreset
|
||||
dma = DMA Modus
|
||||
protection = Kopierschutz umgehen
|
||||
linkage = Mit GBA-Spiel verbinden
|
||||
sd save = Direkt auf SD-Karte speichern
|
||||
homebrew reset = Reset in Homebrew
|
||||
reset hotkey = Reset Hotkey
|
||||
rts = Real Time Save
|
||||
carddma = Card read DMA
|
||||
|
||||
[switches]
|
||||
Enable = Auf
|
||||
Enable = An
|
||||
Disable = Aus
|
||||
Global = Alle(%s)
|
||||
Global = Global(%s)
|
||||
|
||||
[ram allocation]
|
||||
title = Fehler
|
||||
@ -226,8 +231,9 @@ slow = Langsam
|
||||
|
||||
[file settings]
|
||||
title = File-System-Einstellungen
|
||||
show hidden files = Versteckte Dateien zeigen
|
||||
save extension = Spielstand Erweiterung
|
||||
show hidden files = Versteckte Dateien anzeigen
|
||||
save extension = Spielstand-Dateiendung
|
||||
use saves folder = Ordner 'saves' verwenden
|
||||
|
||||
[interface settings]
|
||||
title = Interface-Einstellungen
|
||||
@ -235,7 +241,8 @@ scrolling speed = Scrollgeschwindigkeit
|
||||
filelist style = Dateiansicht
|
||||
oldschool = Klassisch
|
||||
modern = Modern
|
||||
internal = Übersichtlich
|
||||
internal = Eigenname
|
||||
small = Kleine Icons
|
||||
animation = Animation
|
||||
12 hour = 12-Stunden-Zählung
|
||||
|
||||
@ -247,11 +254,11 @@ mode = Slot-2 mode
|
||||
modegba = gba
|
||||
modends = nds
|
||||
modeask = ask
|
||||
modetext = Launch slot-2 in NDS mode?
|
||||
modetext = Slot-2 im NDS-Modus starten?
|
||||
|
||||
[sd save]
|
||||
title = Warnung
|
||||
text = Dieses Spiel kann nicht vom Internen Speicher aus gestartet werden, bitte kopieren Sie das Spiel auf die SD-Karte und versuchen Sie es erneut.
|
||||
text = Dieses Spiel kann nicht vom internen Speicher aus gestartet werden, bitte kopiere das Spiel auf die SD-Karte und versuche es erneut.
|
||||
|
||||
[icon]
|
||||
icon = Icon anzeigen
|
||||
@ -262,17 +269,74 @@ firmware = Firmware
|
||||
[cheats]
|
||||
title = Cheats
|
||||
info = Mehr…
|
||||
deselect = Deselect all
|
||||
deselect = Kein Cheat
|
||||
|
||||
[saveslot]
|
||||
title = Speicher-Slot kopieren
|
||||
confirm = Sind Sie sicher, dass Sie den Speicher-Slot kopieren möchten?
|
||||
confirm = Bist Du sicher, dass Du den Speicher-Slot kopieren möchtest?
|
||||
target slot = Ziel Speicher-Slot
|
||||
|
||||
[mainlist]
|
||||
flash memory = Flash Memory
|
||||
microsd card = microSD Card
|
||||
slot2 card = Slot2 Card
|
||||
favorites = Favorites
|
||||
slot1 card = Slot1 Card
|
||||
favorites = Favoriten
|
||||
|
||||
[hotkeys]
|
||||
l-r-a-b-↓ = l-r-a-b-↓
|
||||
l-r-b-y-↓ = l-r-b-y-↓
|
||||
l-r-a-b-x-y = l-r-a-b-x-y
|
||||
b-y-touch = b-y-touch
|
||||
start-r-touch = start-r-touch
|
||||
|
||||
[updater]
|
||||
update = Update
|
||||
update ? = Udpate durchführen?
|
||||
updater = Update-Modul
|
||||
menu = Haupt-Modul
|
||||
savesize.bin = savesize.bin
|
||||
cheats = Cheats DB
|
||||
connecting = Verbindung wird hergestellt
|
||||
failed = Update fehlgeschlagen
|
||||
updated = Update erfolgreich
|
||||
fresh = Update bereits durchgeführt
|
||||
stop = Transfer abbrechen?
|
||||
download = %d Bytes heruntergeladen
|
||||
unpack = Daten werden entpackt
|
||||
|
||||
[crc32]
|
||||
crc32 = CRC32
|
||||
calculation = Berechne CRC32
|
||||
|
||||
[loader]
|
||||
text = ROM-Loader verwenden
|
||||
not found = Loader nicht gefunden
|
||||
error = Error
|
||||
info = Information
|
||||
|
||||
[loading]
|
||||
load text = Bitte warten…
|
||||
|
||||
[nds bootstrap]
|
||||
text = nds-bootstrap version
|
||||
item0 = release
|
||||
item1 = nightly
|
||||
firsttimetitle = NDS-Bootstrap wird initialisiert
|
||||
firsttime = Drücken Sie OK, um die Ersteinrichtung von NDS-Bootstrap zu starten. Dies kann eine Minute dauern und ist ein einmaliger Vorgang.
|
||||
dsmode = DS-Only Mode
|
||||
inimissingtitle = INI-Fehler.
|
||||
inimissing = ndsbs.ini fehlt in _nds/akmenunext oder ist beschädigt. Bitte stellen Sie diese Datei wieder her oder installieren Sie akmenu-next neu.
|
||||
phatCol = DS Phat Colors
|
||||
|
||||
[resethotkey]
|
||||
text = Menü-Hotkey
|
||||
0 = l-↓-select
|
||||
1 = l-r-start
|
||||
2 = l-r-select
|
||||
3 = l-r-a-b-↓
|
||||
4 = l-r-b-y-↓
|
||||
5 = l-r-a-b-x-y
|
||||
6 = Brauch
|
||||
|
||||
[end]
|
||||
|
@ -7,9 +7,9 @@ language = 1
|
||||
[start menu]
|
||||
Setting = Settings
|
||||
Set favorite = Set favorite
|
||||
Unset favorite = Unset favorite
|
||||
Unset favorite = Remove favorite
|
||||
Info = File Info
|
||||
Help = Help
|
||||
Help = Help & About
|
||||
Tools = Tools
|
||||
START = START
|
||||
|
||||
@ -20,7 +20,7 @@ ok = OK
|
||||
cancel = Cancel
|
||||
|
||||
[progress window]
|
||||
processing save = Processing, dont power off
|
||||
processing save = Creating save, dont power off
|
||||
processing copy = Copying file, dont power off, %c for cancel
|
||||
first use sd = Checking SD card for the first time using
|
||||
gba load = Loading gba game
|
||||
@ -83,7 +83,7 @@ system = System
|
||||
interface = Interface
|
||||
filesystem = File system
|
||||
gba = GBA
|
||||
patches = Patches
|
||||
patches = nds-bootstrap settings
|
||||
|
||||
[save type]
|
||||
title = Settings
|
||||
@ -148,10 +148,16 @@ item0 = NDS
|
||||
item1 = NDS + SAV
|
||||
item2 = ALL
|
||||
|
||||
[rom trim]
|
||||
text = Trim rom when copy
|
||||
item0 = No
|
||||
item1 = Yes
|
||||
[nds bootstrap]
|
||||
text = nds-bootstrap version
|
||||
item0 = release
|
||||
item1 = nightly
|
||||
firsttimetitle = Initializing nds-bootstrap
|
||||
firsttime = Press OK to start first-time setup of nds-bootstrap. This may take a minute and is a one-time process.
|
||||
dsmode = DS-Only Mode
|
||||
inimissingtitle = INI error
|
||||
inimissing = ndsbs.ini is missing from _nds/akmenunext or is corrupt. Please restore this file or reinstall akmenu-next.
|
||||
phatCol = DS Phat Colors
|
||||
|
||||
[language]
|
||||
text = Language
|
||||
@ -161,6 +167,8 @@ fr = français
|
||||
de = deutsch
|
||||
it = italiano
|
||||
es = español
|
||||
cn = 简体中文
|
||||
zh = 繁體中文
|
||||
|
||||
[ui style]
|
||||
text = User Interface style
|
||||
@ -171,9 +179,9 @@ item0 = %c Select Programs
|
||||
item1 = %c Start/OK/YES
|
||||
item2 = %c Back/Cancel/NO
|
||||
item3 = %c View file info/Select Save Type
|
||||
item4 = %c Switch SD/FLASH
|
||||
item4 = %c Favourites
|
||||
item5 = %c Back to parent directory
|
||||
item6 = %c Adjust Brightness
|
||||
item6 = %c Adjust Brightness (DS-Only)
|
||||
item7 = %s Start Menu
|
||||
item8 = %s Menu style new/classical
|
||||
|
||||
@ -207,6 +215,7 @@ protection = Bypass Protection
|
||||
linkage = Link with GBA
|
||||
sd save = Save directly to SD
|
||||
homebrew reset = Reset in Homebrew
|
||||
carddma = Card read DMA
|
||||
|
||||
[switches]
|
||||
Enable = on
|
||||
@ -226,19 +235,21 @@ slow = Slow
|
||||
title = File system settings
|
||||
show hidden files = Show hidden files
|
||||
save extension = Save extension
|
||||
use saves folder = Use 'saves' folder
|
||||
|
||||
[interface settings]
|
||||
title = Interface settings
|
||||
scrolling speed = Scrolling speed
|
||||
filelist style = Filelist style
|
||||
oldschool = Old school
|
||||
small = Small Icons
|
||||
modern = Modern
|
||||
internal = Internal
|
||||
animation = Animation
|
||||
12 hour = 12-hour clock
|
||||
|
||||
[gba settings]
|
||||
title = GBA settings
|
||||
title = Other Settings
|
||||
sleephack = Universal sleep
|
||||
autosave = Backup save at startup
|
||||
mode = Slot-2 mode
|
||||
@ -270,11 +281,27 @@ target slot = Target Save Slot
|
||||
[mainlist]
|
||||
flash memory = Flash Memory
|
||||
microsd card = microSD Card
|
||||
slot2 card = Slot2 Card
|
||||
slot2 card = Slot 2 Card
|
||||
slot1 card = Slot 1 Card
|
||||
favorites = Favorites
|
||||
|
||||
[loader]
|
||||
text = Use ROM loader
|
||||
not found = Loader not found
|
||||
error = Error
|
||||
info = Information
|
||||
|
||||
[loading]
|
||||
load text = Please wait...
|
||||
|
||||
[resethotkey]
|
||||
text = Menu Hotkey
|
||||
0 = l-↓-select
|
||||
1 = l-r-start
|
||||
2 = l-r-select
|
||||
3 = l-r-a-b-↓
|
||||
4 = l-r-b-y-↓
|
||||
5 = l-r-a-b-x-y
|
||||
6 = Custom
|
||||
|
||||
[end]
|
||||
|
@ -1,15 +1,20 @@
|
||||
// Spanish language file for the Wood Firmwares by Yellow Wood Goblin. Modified and updated by PabloACZ. Very thanks to germich3, pichon64, Mhetralla and pepeluis33, for starting the translation project.
|
||||
// Spanish language file for the Wood Firmwares by Yellow Wood Goblin:
|
||||
// Modified and updated by PabloACZ.
|
||||
// Very thanks to germich3, pichon64, Mhetralla and pepeluis33, for starting the translation project.
|
||||
// ______________________________________________________________
|
||||
//
|
||||
// Archivo de idioma español para los Firmwares Wood de Yellow Wood Goblin:
|
||||
// Modificado y actualizado por PabloACZ.
|
||||
// Agradecimientos a germich3, pichon64, Mhetralla y pepeluis33 por comenzar este proyecto.
|
||||
|
||||
[font]
|
||||
main = liberation.pcf
|
||||
language = 5
|
||||
|
||||
[start menu]
|
||||
Copy = Copiar
|
||||
Cut = Cortar
|
||||
Paste = Pegar
|
||||
Delete = Eliminar
|
||||
Setting = Opciones
|
||||
Set favorite = Añadir a favoritos
|
||||
Unset favorite = Eliminar de favoritos
|
||||
Info = Información
|
||||
Help = Ayuda
|
||||
Tools = Herramientas
|
||||
@ -60,7 +65,7 @@ text = El elemento no podrá ser recuperado si se elimina. ¿Borrar "%s" de toda
|
||||
|
||||
[do not delete directory]
|
||||
title = Error
|
||||
text = El directorio no está vacío. No puede eliminarse.
|
||||
text = Eliminación de datos abortada.
|
||||
|
||||
[restore save fail]
|
||||
title = Error
|
||||
@ -85,7 +90,7 @@ system = Sistema
|
||||
interface = Interfaz
|
||||
filesystem = Sistema de archivos
|
||||
gba = GBA
|
||||
patches = Parches
|
||||
patches = configuración de nds-bootstrap
|
||||
|
||||
[save type]
|
||||
title = Opciones
|
||||
@ -163,6 +168,8 @@ fr = français
|
||||
de = deutsch
|
||||
it = italiano
|
||||
es = español
|
||||
cn = 简体中文
|
||||
zh = 繁體中文
|
||||
|
||||
[ui style]
|
||||
text = Interfaz gráfica
|
||||
@ -209,6 +216,9 @@ protection = Sobrepasar la protección AP
|
||||
linkage = Enlazar con GBA (SLOT-2)
|
||||
sd save = Guardar directamente en la SD
|
||||
homebrew reset = SoftReset en apps. homebrew
|
||||
reset hotkey = Comb. botones del SoftReset
|
||||
rts = Real Time Save
|
||||
carddma = Card read DMA
|
||||
|
||||
[switches]
|
||||
Enable = sí
|
||||
@ -228,6 +238,7 @@ slow = lenta
|
||||
title = Ajustes del sistema de archivos
|
||||
show hidden files = Mostrar archivos ocultos
|
||||
save extension = Extensión de saves
|
||||
use saves folder = Usar carpeta 'saves'
|
||||
|
||||
[interface settings]
|
||||
title = Ajustes de la interfaz
|
||||
@ -236,11 +247,12 @@ filelist style = Estilo de la lista de archivos
|
||||
oldschool = antiguo
|
||||
modern = moderno
|
||||
internal = detallado
|
||||
small = íconos pequeños
|
||||
animation = Animación de íconos
|
||||
12 hour = Sistema horario de 12 horas
|
||||
|
||||
[gba settings]
|
||||
title = Ajustes de GBA
|
||||
title = Otras configuraciones
|
||||
sleephack = Reposo universal (sleep)
|
||||
autosave = Respaldar save al inicio
|
||||
mode = Modo SLOT-2
|
||||
@ -273,6 +285,63 @@ target slot = Slot de guardado de destino
|
||||
flash memory = Memoria flash
|
||||
microsd card = Tarjeta micro SD
|
||||
slot2 card = Flashcard de SLOT-2
|
||||
slot1 card = Flashcard de SLOT-1
|
||||
favorites = Favoritos
|
||||
|
||||
[hotkeys]
|
||||
l-r-a-b-↓ = l+r+a+b+↓
|
||||
l-r-b-y-↓ = l+r+b+y+↓
|
||||
l-r-a-b-x-y = l+r+a+b+x+y
|
||||
b-y-touch = b+y+p.táctil
|
||||
start-r-touch = start+r+p.táctil
|
||||
|
||||
[updater]
|
||||
update = Actualizar
|
||||
update ? = ¿Seguro de que quieres actualizar estos datos?
|
||||
updater = Módulo updater.dat
|
||||
menu = Firmware Wood
|
||||
savesize.bin = savesize.bin
|
||||
cheats = USRCHEAT.DAT
|
||||
connecting = Conectando
|
||||
failed = actualización fallida
|
||||
updated = actualizado correctamente
|
||||
fresh = ya tienes la última versión
|
||||
stop = ¿Quieres parar la transferencia?
|
||||
download = %d bytes descargados
|
||||
unpack = Descomprimiendo
|
||||
|
||||
[crc32]
|
||||
crc32 = CRC32
|
||||
calculation = Calculando CRC32…
|
||||
|
||||
[loader]
|
||||
text = Utilice el cargador de ROM
|
||||
not found = Cargador no encontrado
|
||||
error = Error
|
||||
info = Information
|
||||
|
||||
[loading]
|
||||
load text = Espere por favor…
|
||||
|
||||
[nds bootstrap]
|
||||
text = nds-bootstrap version
|
||||
item0 = release
|
||||
item1 = nightly
|
||||
firsttimetitle = Inicializando nds-bootstrap
|
||||
firsttime = Pulsa "Aceptar" para iniciar la configuración inicial de nds-bootstrap. Este proceso puede tardar un minuto y se realiza una sola vez.
|
||||
dsmode = DS-Only Mode
|
||||
inimissingtitle = Error De INI
|
||||
inimissing = ndsbs.ini no se encuentra en _nds/akmenunext o está dañado. Restaure este archivo o reinstale akmenu-next.
|
||||
phatCol = DS Phat Colors
|
||||
|
||||
[resethotkey]
|
||||
text = Botones del menú
|
||||
0 = l-↓-select
|
||||
1 = l-r-start
|
||||
2 = l-r-select
|
||||
3 = l-r-a-b-↓
|
||||
4 = l-r-b-y-↓
|
||||
5 = l-r-a-b-x-y
|
||||
6 = Costumbre
|
||||
|
||||
[end]
|
||||
|
@ -5,11 +5,9 @@ main = liberation.pcf
|
||||
language = 2
|
||||
|
||||
[start menu]
|
||||
Copy = Copier
|
||||
Cut = Couper
|
||||
Paste = Coller
|
||||
Delete = Supprimer
|
||||
Setting = Paramètres
|
||||
Set favorite = Ajouter aux favoris
|
||||
Unset favorite = Supprimer des favoris
|
||||
Info = Infos Fichier
|
||||
Help = Aide
|
||||
Tools = Outils
|
||||
@ -85,7 +83,7 @@ system = Système
|
||||
interface = Interface
|
||||
filesystem = Fichiers
|
||||
gba = GBA
|
||||
patches = Patches
|
||||
patches = paramètres nds-bootstrap
|
||||
|
||||
[save type]
|
||||
title = Configuration
|
||||
@ -163,6 +161,8 @@ fr = français
|
||||
de = deutsch
|
||||
it = italiano
|
||||
es = español
|
||||
cn = 简体中文
|
||||
zh = 繁體中文
|
||||
|
||||
[ui style]
|
||||
text = Interface utilisateur
|
||||
@ -209,6 +209,9 @@ protection = Protection bypass
|
||||
linkage = Lien GBA
|
||||
sd save = Sauvegarder sur microSD
|
||||
homebrew reset = Reset in Homebrew
|
||||
reset hotkey = Reset Hotkey
|
||||
rts = Real Time Save
|
||||
carddma = Card read DMA
|
||||
|
||||
[switches]
|
||||
Enable = on
|
||||
@ -228,6 +231,7 @@ slow = Faible
|
||||
title = Paramêtres des fichiers
|
||||
show hidden files = Afficher les fichiers cachés
|
||||
save extension = Extension de la sauvegarde
|
||||
use saves folder = Utiliser le dossier 'saves'
|
||||
|
||||
[interface settings]
|
||||
title = Interface de réglages
|
||||
@ -236,11 +240,12 @@ filelist style = Affichage fichiers
|
||||
oldschool = Simple
|
||||
modern = Icônes
|
||||
internal = Internal
|
||||
small = Small icons
|
||||
animation = Animation
|
||||
12 hour = Horaire sur 12 heures
|
||||
|
||||
[gba settings]
|
||||
title = GBA settings
|
||||
title = Other settings
|
||||
sleephack = Veille universelle
|
||||
autosave = Sauvegarde au démarrage
|
||||
mode = Slot-2 mode
|
||||
@ -272,7 +277,64 @@ target slot = Slot de destination
|
||||
[mainlist]
|
||||
flash memory = Flash Memory
|
||||
microsd card = microSD Card
|
||||
slot2 card = Slot2 Card
|
||||
slot2 card = Slot 2 Card
|
||||
slot1 card = Slot 1 Card
|
||||
favorites = Favorites
|
||||
|
||||
[hotkeys]
|
||||
l-r-a-b-↓ = l-r-a-b-↓
|
||||
l-r-b-y-↓ = l-r-b-y-↓
|
||||
l-r-a-b-x-y = l-r-a-b-x-y
|
||||
b-y-touch = b-y-touch
|
||||
start-r-touch = start-r-touch
|
||||
|
||||
[updater]
|
||||
update = Update
|
||||
update ? = Do you want to update?
|
||||
updater = Update module
|
||||
menu = Main module
|
||||
savesize.bin = savesize.bin
|
||||
cheats = Cheats DB
|
||||
connecting = Connecting
|
||||
failed = failed
|
||||
updated = updated
|
||||
fresh = already updated
|
||||
stop = Do you want to stop transfer?
|
||||
download = Downloaded %d bytes
|
||||
unpack = Unpacking
|
||||
|
||||
[crc32]
|
||||
crc32 = CRC32
|
||||
calculation = calcul CRC32
|
||||
|
||||
[loader]
|
||||
text = Utiliser le chargeur ROM
|
||||
not found = Chargeur non trouvé
|
||||
error = Error
|
||||
info = Information
|
||||
|
||||
[loading]
|
||||
load text = S'il vous plaît, attendez…
|
||||
|
||||
[nds bootstrap]
|
||||
text = nds-bootstrap version
|
||||
item0 = release
|
||||
item1 = nightly
|
||||
firsttimetitle = Initialisation de nds-bootstrap
|
||||
firsttime = Appuyez sur OK pour lancer la première configuration de nds-bootstrap. Cette opération peut prendre une minute et est unique.
|
||||
dsmode = DS-Only Mode
|
||||
inimissingtitle = Erreur INI
|
||||
inimissing = Le fichier ndsbs.ini est manquant dans _nds/akmenunext ou corrompu. Veuillez restaurer ce fichier ou réinstaller akmenu-next.
|
||||
phatCol = DS Phat Colors
|
||||
|
||||
[resethotkey]
|
||||
text = Boutons de menu
|
||||
0 = l-↓-select
|
||||
1 = l-r-start
|
||||
2 = l-r-select
|
||||
3 = l-r-a-b-↓
|
||||
4 = l-r-b-y-↓
|
||||
5 = l-r-a-b-x-y
|
||||
6 = Coutume
|
||||
|
||||
[end]
|
||||
|
@ -1,16 +1,14 @@
|
||||
// Thanks to Giovanni Zilli
|
||||
// Updated for Wood 1.33 by linoxyard
|
||||
|
||||
[font]
|
||||
main = liberation.pcf
|
||||
language = 4
|
||||
|
||||
[start menu]
|
||||
Copy = Copia
|
||||
Cut = Taglia
|
||||
Paste = Incolla
|
||||
Delete = Elimina
|
||||
Setting = Impostazioni
|
||||
Info = File Info
|
||||
Set favorite = Imposta preferito
|
||||
Unset favorite = Rimuovi dai preferiti
|
||||
Info = Info File
|
||||
Help = Aiuto
|
||||
Tools = Strumenti
|
||||
START = START
|
||||
@ -22,76 +20,76 @@ ok = OK
|
||||
cancel = Annulla
|
||||
|
||||
[progress window]
|
||||
processing save = Elaborazione… Non spegnere!
|
||||
processing copy = Copia in corso… Non spegnere! %c per annullare
|
||||
first use sd = Controllo SD per il primo utilizzo…
|
||||
gba load = Caricamento gioco GBA…
|
||||
gba save load = Caricamento salvataggio GBA…
|
||||
gba save store = Elaborazione salvataggio GBA… Non spegnere!
|
||||
erase nor = Cancellazigne NOR flash… Non spegnere!
|
||||
processing save = Salvataggio in corso, non spegnere
|
||||
processing copy = Copia in corso, non spegnere, %c per annullare
|
||||
first use sd = Controllo SD per il primo utilizzo
|
||||
gba load = Caricamento gioco gba
|
||||
gba save load = Caricamento salvataggio gba
|
||||
gba save store = Salvataggio gba in corso, non spegnere
|
||||
erase nor = Cancella la NOR
|
||||
|
||||
[copy file error]
|
||||
title = Errore di copia File
|
||||
text = Il File non esiste.
|
||||
title = Errore
|
||||
text = Il file non esiste
|
||||
|
||||
[copy file exists]
|
||||
title = Conferma Incolla File
|
||||
text = E' presente un file con lo stesso nome. Sostituirlo?
|
||||
title = Attenzione
|
||||
text = Esiste un file con lo stesso nome, sostituirlo?
|
||||
|
||||
[copy dest is directory]
|
||||
title = Errore di Copia Cartella
|
||||
text = Questa cartella contiene già una Cartella con lo stesso nome. Non è possibile copiare il file.
|
||||
title = Errore
|
||||
text = Esiste una cartella con lo stesso nome, impossibile copiare.
|
||||
|
||||
[move dest is directory]
|
||||
title = Errore Spostamento File o Cartella
|
||||
text = Questa cartella contiene già una Cartella con lo stesso nome. Non è possibile spostare il file.
|
||||
title = Errore
|
||||
text = Esiste una cartella con lo stesso nome, impossibile spostare.
|
||||
|
||||
[no copy dir]
|
||||
title = Taglia/Incolla Cartella
|
||||
text = Opzione non ancora supportata per le cartelle!
|
||||
title = Errore
|
||||
text = Impossibile copiare/spostare la cartella.
|
||||
|
||||
[stop copying file]
|
||||
title = Conferma annullamento Copia File
|
||||
text = Vuoi annullare la copia del File?
|
||||
title = Fine copia del file
|
||||
text = Vuoi terminare la copia?
|
||||
|
||||
[confirm delete file]
|
||||
title = Conferma Eliminazione File/Cartella
|
||||
text = Il File o la Cartella non potrà essere recuperato, sei sicuro di voler eliminare '%s'?
|
||||
title = Conferma
|
||||
text = Impossibile ripristinare il file dopo la cancellazione di "%s", continuare?
|
||||
|
||||
[do not delete directory]
|
||||
title = Errore eliminazione Cartella
|
||||
text = Questa Cartella non è vuota, elimina i Files all'interno e riprova.
|
||||
title = Attenzione
|
||||
text = Eliminazione annullata.
|
||||
|
||||
[restore save fail]
|
||||
title = Attenzione!
|
||||
text = Errore nel recupero del salvataggio.
|
||||
title = Errore
|
||||
text = Impossibile ripristinare il salvataggio.
|
||||
|
||||
[language changed]
|
||||
title = Confermi il cambio della Lingua?
|
||||
text = Vuoi riavviare la console per applicare il cambio della lingua? Scegli "No" per mantenere l'attuale.
|
||||
title = Domanda
|
||||
text = La lingua è stata cambiata, riavviare per applicare le impostazioni? Scegli "No" per riavviare dopo.
|
||||
|
||||
[ui style changed]
|
||||
title = Confermi il cambio del Tema?
|
||||
text = Vuoi riavviare la console per applicare il cambio del Tema? Scegli "No" per mantenere l'attuale.
|
||||
title = Domanda
|
||||
text = L'interfaccia è stata cambiata, riavviare per applicare le impostazioni? Scegli "No" per riavviare dopo.
|
||||
|
||||
[setting window]
|
||||
ok = OK
|
||||
savetype = Salavataggio
|
||||
savetype = Impostazioni
|
||||
cancel = Annulla
|
||||
confirm = Conferma
|
||||
confirm text = Salvare impostazioni correnti?
|
||||
confirm text = Salvare le impostazioni correnti?
|
||||
close = Chiudi
|
||||
system = Sistema
|
||||
interface = Interfaccia
|
||||
filesystem = File system
|
||||
gba = GBA
|
||||
patches = Patches
|
||||
patches = nds-bootstrap settings
|
||||
|
||||
[save type]
|
||||
title = Seleziona il tipo di salvataggio
|
||||
text = Tipo salvataggio
|
||||
Unknown = Auto
|
||||
No Save = Disattiva
|
||||
title = Impostazioni
|
||||
text = Scegli un tipo di salvataggio
|
||||
Unknown = sconosciuto/auto
|
||||
No Save = nessuno
|
||||
4K = 4K
|
||||
64K = 64K
|
||||
512K = 512K
|
||||
@ -102,121 +100,126 @@ No Save = Disattiva
|
||||
16M = 16M
|
||||
32M = 32M
|
||||
64M = 64M
|
||||
default = Default
|
||||
save slot = Scegli lo slot
|
||||
tab1 = Compatibility
|
||||
tab2 = Features
|
||||
default = default
|
||||
save slot = Scegli Slot
|
||||
tab1 = Compatibilità
|
||||
tab2 = Caratteristiche
|
||||
|
||||
[system setting]
|
||||
title = Opzioni di Sistema
|
||||
safe mode = Safe Mode
|
||||
title = Impostazioni di sistema
|
||||
safe mode = Modalità sicura
|
||||
|
||||
[rom info]
|
||||
title = Proprietà Rom
|
||||
title = Informazioni
|
||||
file date = Ultima modifica: %d/%d/%d %02d:%02d:%02d(GMT)
|
||||
file size = Dimensione: %s
|
||||
save type = Salvataggio: %s
|
||||
game code = Codice Gioco: %s
|
||||
copy slot = Copy Slot
|
||||
save type = Tipo salvataggio: %s
|
||||
game code = Codice: %s
|
||||
copy slot = Copia lo Slot
|
||||
|
||||
[disk info]
|
||||
total = Capacità Disco: %s
|
||||
used = Spazio utilizzato: %s
|
||||
free = Spazio libero: %s
|
||||
used = Spazio Usato: %s
|
||||
free = Spazio Libero: %s
|
||||
|
||||
[no free space]
|
||||
title = Errore. Spazio terminato.
|
||||
text = Non c'è abbastanza spazio libero.
|
||||
title = Errore
|
||||
text = Non c'è spazio sul disco.
|
||||
|
||||
[unsupported sd]
|
||||
title = MicroSD non supportata
|
||||
text = Questa MicroSD (Model:%s) non è supportata, copia i programmi dalla microSD all' Acekard Flash Memory e riprova.
|
||||
title = SD non supportata
|
||||
text = Questa SD (Model:%s) non è adatta all'esecuzione di programmi per DS, si prega di cambiare SD o copiare il file nella memoria interna e provare ancora.
|
||||
|
||||
[sd card error]
|
||||
title = Errore di accesso alla microSD
|
||||
text = Impossibile accedere alla microSD, assicuarati che la microSD sia formattata e inserita correttamente.
|
||||
title = Errore SD
|
||||
text = Impossibile accedere alla SD, potrebbe non essere inserita correttamente.
|
||||
|
||||
[no sd for save]
|
||||
title = Nessuna microSD per il salvataggio
|
||||
text = Impossibile accedere alla microSD, il salvataggio della partita precedente sarà scritto in '%s'.
|
||||
title = Errore SD
|
||||
text = Impossibile accedere alla SD, il salvataggio del programma lanciato prima sarà scritto in questo file: "%s".
|
||||
|
||||
[no gba card]
|
||||
title = Cartuccia GBA non trovata
|
||||
text = Non è inserita nessuna cartuccia nello SLOT-2
|
||||
title = Notifica
|
||||
text = Nessuna cartuccia nello SLOT-2
|
||||
|
||||
[filelist type]
|
||||
text = File da visualizzare
|
||||
text = Imposta il tipo di lista file
|
||||
item0 = NDS
|
||||
item1 = NDS + SAV
|
||||
item2 = Tutti
|
||||
item2 = TUTTI
|
||||
|
||||
[rom trim]
|
||||
text = Trimma ROM quando copi
|
||||
item0 = Disabilitato
|
||||
item1 = Abilitato
|
||||
text = Trimma rom durante la copia
|
||||
item0 = No
|
||||
item1 = Sì
|
||||
|
||||
[language]
|
||||
text = Lingua del Sistema
|
||||
text = Lingua
|
||||
ja = 日本語
|
||||
en = english
|
||||
fr = français
|
||||
de = deutsch
|
||||
it = italiano
|
||||
es = español
|
||||
en = English
|
||||
fr = Français
|
||||
de = Deutsch
|
||||
it = Italiano
|
||||
es = Español
|
||||
cn = 简体中文
|
||||
zh = 繁體中文
|
||||
|
||||
[ui style]
|
||||
text = Tema
|
||||
text = Stile Interfaccia Utente
|
||||
|
||||
[help window]
|
||||
title = Aiuto
|
||||
item0 = %c Scelta Programmi
|
||||
item1 = %c Sì/Start/OK
|
||||
item2 = %c No/Indietro/Annulla
|
||||
item3 = %c Vedi file info/Seleziona tipo save
|
||||
item4 = %c Selezione Memoria: microSD/Flash
|
||||
item5 = %c Back to parent directory
|
||||
item6 = %c Regola Luminosità: 1/2/3/4
|
||||
item7 = %s Apri "START" Menu
|
||||
item8 = %s Stile Menù nuovo/classico
|
||||
title = Informazioni di aiuto
|
||||
item0 = %c Scegli programmi
|
||||
item1 = %c Start/OK/SI
|
||||
item2 = %c Indietro/Annulla/NO
|
||||
item3 = %c Vedi info file/Scegli tipo di salvataggio
|
||||
item4 = %c Cambia SD/FLASH o SD/Preferiti
|
||||
item5 = %c Ritorna alla root
|
||||
item6 = %c Imposta Luminosità
|
||||
item7 = %s Menù Start
|
||||
item8 = %s Stile menù nuovo/classico
|
||||
|
||||
[exp window]
|
||||
button = 3in1
|
||||
title = Impostazioni 3in1
|
||||
title = Impostazioni 3in1 expansion pack
|
||||
ram = RAM
|
||||
sram = sRAM
|
||||
off = Spento
|
||||
low = Basso
|
||||
mid = Medio
|
||||
high = Alto
|
||||
strength = Livello vibrazione
|
||||
flash to nor = su NOR
|
||||
copy to psram = su RAM
|
||||
off = off
|
||||
low = bassa
|
||||
mid = media
|
||||
high = alta
|
||||
strength = Potenza vibrazione
|
||||
flash to nor = Copia in NOR
|
||||
copy to psram = Copia in RAM
|
||||
|
||||
[abort save]
|
||||
title = Annulla Salvataggio
|
||||
text = Sei sicuro di voler annullare il salvataggio?
|
||||
title = Annulla salvataggio
|
||||
text = Vuoi annullare il salvataggio in corso?
|
||||
|
||||
[gba warn]
|
||||
title = Attenzione!: Dimensione ROM GBA
|
||||
text = Le ROM GBA più grandi di 32M non sono al momento supportate!
|
||||
title = Attenzione
|
||||
text = Non sono supportate le rom GBA maggiori di 32M!
|
||||
|
||||
[patches]
|
||||
download play = DS Download Play
|
||||
cheating system = Cheat/Action Replay
|
||||
reset in game = Soft-Reset
|
||||
dma = Modo DMA
|
||||
protection = Bypass Protection
|
||||
linkage = Link with GBA
|
||||
sd save = Save directly to SD
|
||||
homebrew reset = Reset in Homebrew
|
||||
download play = Supporto Download Play
|
||||
cheating system = Codici trucchi(AR)
|
||||
reset in game = Reset durante il gioco
|
||||
dma = Modalità DMA
|
||||
protection = Bypassa Protezione
|
||||
linkage = Link con GBA
|
||||
sd save = Salva direttamente nella SD
|
||||
homebrew reset = Reset durante l'Homebrew
|
||||
reset hotkey = Combinazione di Reset
|
||||
rts = Real Time Save
|
||||
carddma = Card read DMA
|
||||
|
||||
[switches]
|
||||
Enable = Abilita
|
||||
Disable = Disabilita
|
||||
Global = Globali(%s)
|
||||
Enable = on
|
||||
Disable = off
|
||||
Global = globale(%s)
|
||||
|
||||
[ram allocation]
|
||||
title = Errore RAM
|
||||
title = Errore
|
||||
memory allocation error = Errore di allocazione della memoria
|
||||
|
||||
[scrolling]
|
||||
@ -225,54 +228,113 @@ medium = Medio
|
||||
slow = Lento
|
||||
|
||||
[file settings]
|
||||
title = Impostazioni dei files
|
||||
show hidden files = Mostra files nascosti
|
||||
save extension = Estensione
|
||||
title = Impostazioni file system
|
||||
show hidden files = Mostra file nascosti
|
||||
save extension = Estensione del salvataggio
|
||||
use saves folder = Usa cartella 'saves'
|
||||
|
||||
[interface settings]
|
||||
title = Impostazioni dell'Interfaccia
|
||||
scrolling speed = Velocità scorrimento
|
||||
filelist style = Stile vista
|
||||
oldschool = Old school
|
||||
title = Impostazioni interfaccia
|
||||
scrolling speed = Velocità di scorrimento
|
||||
filelist style = Stile della lista dei file
|
||||
oldschool = Vecchia scuola
|
||||
modern = Moderno
|
||||
internal = Nome Interno
|
||||
internal = Interno
|
||||
small = Small icons
|
||||
animation = Animazione
|
||||
12 hour = 12-hour clock
|
||||
12 hour = Orologio 12-ore
|
||||
|
||||
[gba settings]
|
||||
title = Impostazioni GBA
|
||||
sleephack = Universal sleep
|
||||
autosave = Backup salvataggio all'avvio
|
||||
mode = Slot-2 mode
|
||||
title = Altre impostazioni
|
||||
sleephack = Sleep Universale
|
||||
autosave = Backup del salvataggio all'avvio
|
||||
mode = Modalità Slot-2
|
||||
modegba = gba
|
||||
modends = nds
|
||||
modeask = ask
|
||||
modetext = Launch slot-2 in NDS mode?
|
||||
modeask = chiedi
|
||||
modetext = Avviare lo slot-2 in modalità NDS?
|
||||
|
||||
[sd save]
|
||||
title = Warning
|
||||
text = This game cannot be launched from Acekard Internal Flash Memory, please copy game from Acekard Internal Flash Memory to SD card and try again.
|
||||
title = Attenzione
|
||||
text = Questo gioco non può essere avviato dalla memoria interna, si prega di copiare il file nella SD e provare ancora.
|
||||
|
||||
[icon]
|
||||
icon = Show icon
|
||||
transparent = transparent
|
||||
as is = as is
|
||||
icon = Mostra icona
|
||||
transparent = trasparente
|
||||
as is = normale
|
||||
firmware = firmware
|
||||
|
||||
[cheats]
|
||||
title = Cheats
|
||||
info = More…
|
||||
deselect = Deselect all
|
||||
title = Codici
|
||||
info = Altro…
|
||||
deselect = Deseleziona
|
||||
|
||||
[saveslot]
|
||||
title = Copia Save Slot
|
||||
confirm = Sei sicuro di voler copiare il save slot?
|
||||
target slot = Save Slot di destinazione
|
||||
title = Copia Slot Salvataggio
|
||||
confirm = Sei sicuro di voler copiare lo slot?
|
||||
target slot = Slot Salvataggio di destinazione
|
||||
|
||||
[mainlist]
|
||||
flash memory = Flash Memory
|
||||
microsd card = microSD Card
|
||||
slot2 card = Slot2 Card
|
||||
favorites = Favorites
|
||||
flash memory = Memoria Flash
|
||||
microsd card = MicroSD
|
||||
slot2 card = Slot 2
|
||||
slot1 card = Slot 1
|
||||
favorites = Preferiti
|
||||
|
||||
[hotkeys]
|
||||
l-r-a-b-↓ = l-r-a-b-↓
|
||||
l-r-b-y-↓ = l-r-b-y-↓
|
||||
l-r-a-b-x-y = l-r-a-b-x-y
|
||||
b-y-touch = b-y-tocco
|
||||
start-r-touch = start-r-tocco
|
||||
|
||||
[updater]
|
||||
update = Aggiorna
|
||||
update ? = Vuoi aggiornare?
|
||||
updater = Modulo di aggiornamento
|
||||
menu = Modulo principale
|
||||
savesize.bin = savesize.bin
|
||||
cheats = Database dei Codici
|
||||
connecting = Connessione in corso
|
||||
failed = Aggiornamento fallito
|
||||
updated = File aggiornato
|
||||
fresh = Il file è già aggiornato
|
||||
stop = Vuoi interrompere il trasferimento?
|
||||
download = Scaricati %d byte
|
||||
unpack = Decompressione
|
||||
|
||||
[crc32]
|
||||
crc32 = CRC32
|
||||
calculation = Calcolo del CRC32 in Corso
|
||||
|
||||
[loader]
|
||||
text = Utilizzare il caricatore ROM
|
||||
not found = Caricatore non trovato
|
||||
error = Error
|
||||
info = Information
|
||||
|
||||
[loading]
|
||||
load text = Attendere prego…
|
||||
|
||||
[nds bootstrap]
|
||||
text = nds-bootstrap version
|
||||
item0 = release
|
||||
item1 = nightly
|
||||
firsttimetitle = Inizializzazione di nds-bootstrap
|
||||
firsttime = Premere OK per avviare la configurazione iniziale di nds-bootstrap. Questa operazione potrebbe richiedere un minuto ed è un'operazione da eseguire una sola volta.
|
||||
dsmode = DS-Only Mode
|
||||
inimissingtitle = Errore INI
|
||||
inimissing = Il file ndsbs.ini manca da _nds/akmenunext o è danneggiato. Ripristinare questo file o reinstallare akmenu-next.
|
||||
phatCol = DS Phat Colors
|
||||
|
||||
[resethotkey]
|
||||
text = Pulsanti del menu
|
||||
0 = l-↓-select
|
||||
1 = l-r-start
|
||||
2 = l-r-select
|
||||
3 = l-r-a-b-↓
|
||||
4 = l-r-b-y-↓
|
||||
5 = l-r-a-b-x-y
|
||||
6 = Costume
|
||||
|
||||
[end]
|
||||
|
@ -1,278 +0,0 @@
|
||||
//thanx to helldavide
|
||||
|
||||
[font]
|
||||
main = liberation.pcf
|
||||
language = 1
|
||||
|
||||
[start menu]
|
||||
Copy = Másolás
|
||||
Cut = Kivágás
|
||||
Paste = Beillesztés
|
||||
Delete = Törlés
|
||||
Setting = Beállítások
|
||||
Info = Info
|
||||
Help = Help
|
||||
Tools = Eszközök
|
||||
START = START
|
||||
|
||||
[message box]
|
||||
yes = Igen
|
||||
no = Nem
|
||||
ok = OK
|
||||
cancel = Mégse
|
||||
|
||||
[progress window]
|
||||
processing save = Feldolgozás, ne kapcsolja ki…
|
||||
processing copy = Fájl másolása,ne kapcsolja ki,nyomjon %c -t a megszakításhoz.
|
||||
first use sd = SD kártya vizsgálata az első használatra
|
||||
gba load = GBA játék betöltése
|
||||
gba save load = GBA játék mentésének betöltése
|
||||
gba save store = GBA mentés feldolgozása, ne kapcsolja ki…
|
||||
erase nor = Erase NOR flash
|
||||
|
||||
[copy file error]
|
||||
title = Hiba
|
||||
text = A fájl nem létezik.
|
||||
|
||||
[copy file exists]
|
||||
title = Warning
|
||||
text = A fájl a megadott névvel már létezik, felülírja?
|
||||
|
||||
[copy dest is directory]
|
||||
title = Hiba
|
||||
text = A mappa ezzel a névvel már létezik, a forrásfájlt nem lehet másolni.
|
||||
|
||||
[move dest is directory]
|
||||
title = Hiba
|
||||
text = A mappa ezzel a névvel már létezik, a forrásfájlt nem lehet áthelyezni.
|
||||
|
||||
[no copy dir]
|
||||
title = Hiba
|
||||
text = A mappa másolása vagy áthelyezése nem lehetséges.
|
||||
|
||||
[stop copying file]
|
||||
title = Másolás megszakítása
|
||||
text = Megszeretné állítani másolást?
|
||||
|
||||
[confirm delete file]
|
||||
title = Megerősítés
|
||||
text = A fájlt nem lehet visszaállítani törlés után, folytatja a törlést "%s"?
|
||||
|
||||
[do not delete directory]
|
||||
title = Warning
|
||||
text = A mappa nem üres, ezért nem lehet törölni.
|
||||
|
||||
[restore save fail]
|
||||
title = Hiba
|
||||
text = A mentés visszaállítása sikertelen.
|
||||
|
||||
[language changed]
|
||||
title = Kérdés
|
||||
text = A rendszer nyelvi beállítása megváltozott,újraindítja a beállítások alkalmazásához? Későbbi újrainditáshoz válassza a Nem-et.
|
||||
|
||||
[ui style changed]
|
||||
title = Kérdés
|
||||
text = A felület típusa megváltozott, az alkalmazásához újraindítja? Válassza a Nem-et ha meg akarja tartani a jelenlegit.
|
||||
|
||||
[setting window]
|
||||
ok = OK
|
||||
savetype = Beállítások
|
||||
cancel = Mégse
|
||||
confirm = Megerősítés
|
||||
confirm text = Menti a jelenlegi beállításokat?
|
||||
close = Bezárás
|
||||
system = Rendszer
|
||||
interface = Interfész
|
||||
filesystem = Fájlrendszer
|
||||
gba = GBA
|
||||
patches = Javítások
|
||||
|
||||
[save type]
|
||||
title = Beállítások
|
||||
text = Mentési típus kiválasztása
|
||||
Unknown = ismeretlen/auto
|
||||
No Save = nincs mentése
|
||||
4K = 4K
|
||||
64K = 64K
|
||||
512K = 512K
|
||||
1M = 1M
|
||||
2M = 2M
|
||||
4M = 4M
|
||||
8M = 8M
|
||||
16M = 16M
|
||||
32M = 32M
|
||||
64M = 64M
|
||||
default = alapértelmezett
|
||||
save slot = Válassza ki a mentési slot-ot
|
||||
tab1 = Kompatibilitás
|
||||
tab2 = Jellemzők
|
||||
|
||||
[system setting]
|
||||
title = Rendszerbeállítások
|
||||
safe mode = Biztonságos mód
|
||||
|
||||
[rom info]
|
||||
title = Fájl Információ
|
||||
file date = Utolsó mósosítás: %d/%d/%d %02d:%02d:%02d(GMT)
|
||||
file size = Fájl méret: %s
|
||||
save type = Mentés típusa: %s
|
||||
game code = Kód: %s
|
||||
copy slot = Másolás Slot
|
||||
|
||||
[disk info]
|
||||
total = Kapacitás: %s
|
||||
used = Foglalt terület : %s
|
||||
free = Szabad terület: %s
|
||||
|
||||
[no free space]
|
||||
title = Hiba
|
||||
text = Nincs elég szabad hely.
|
||||
|
||||
[unsupported sd]
|
||||
title = Nem támogatott SD kártya
|
||||
text = Ez az SD kártya(Model:%s) nem alkalmas hivatalos DS programok futtatására, kérlek másolja az SD kártyáról az Acekard Internal Flash Memory-ba és próbálja újra.
|
||||
|
||||
[sd card error]
|
||||
title = SD kártya hiba
|
||||
text = Nem lehet hozzáférni az DS kártyához, talán nincs rendesen behelyezve.
|
||||
|
||||
[no sd for save]
|
||||
title = SD kártya hiba
|
||||
text = Nem lehet hozzáférni az DS kártyához, a futtatott program kíírodik egy fájlba: "%s".
|
||||
|
||||
[no gba card]
|
||||
title = Megjegyzés
|
||||
text = Nincs eszköz a SLOT-2-ben.
|
||||
|
||||
[filelist type]
|
||||
text = Megjelenítendő típusok
|
||||
item0 = NDS
|
||||
item1 = NDS + SAV
|
||||
item2 = Összes
|
||||
|
||||
[rom trim]
|
||||
text = Tömörítés másolás alatt.
|
||||
item0 = Nem
|
||||
item1 = Igen
|
||||
|
||||
[language]
|
||||
text = Nyelv
|
||||
ja = 日本語
|
||||
en = english
|
||||
fr = français
|
||||
de = deutsch
|
||||
it = italiano
|
||||
es = español
|
||||
|
||||
[ui style]
|
||||
text = Felhasználói felület stílusa
|
||||
|
||||
[help window]
|
||||
title = Help Információ
|
||||
item0 = %c Programok kiválasztása
|
||||
item1 = %c Start/OK/Igen
|
||||
item2 = %c Vissza/Mégse/Nem
|
||||
item3 = %c Fájl infó megtekintése/Mentési típus kiválasztása
|
||||
item4 = %c SD/FLASH váltása
|
||||
item5 = %c Vissza a szülökönyvtárba
|
||||
item6 = %c Fényerő Szabályozás
|
||||
item7 = %s Start Menü
|
||||
item8 = %s Menü stílus új/klasszikus
|
||||
|
||||
[exp window]
|
||||
button = 3in1
|
||||
title = 3in1 expansion pack beállítások
|
||||
ram = RAM
|
||||
sram = sRAM
|
||||
off = ki
|
||||
low = alacsony
|
||||
mid = közepes
|
||||
high = magas
|
||||
strength = Rezgés ereje
|
||||
flash to nor = to NOR
|
||||
copy to psram = to RAM
|
||||
|
||||
[abort save]
|
||||
title = Mentési folyamat megszakítása
|
||||
text = Meg akarja szakítani a mentést?
|
||||
|
||||
[gba warn]
|
||||
title = Warning
|
||||
text = GBA romok mérete meghaladja a 32M, nem támogatott!
|
||||
|
||||
[patches]
|
||||
download play = Single Card Play
|
||||
cheating system = Csalás a játékban(AR)
|
||||
reset in game = Inicializálás
|
||||
dma = DMA mód
|
||||
protection = Kikerülésvédelem
|
||||
linkage = összekapcsolás GBA-val
|
||||
sd save = Mentés közvetlenül SD-re.
|
||||
homebrew reset = Reset in Homebrew
|
||||
|
||||
[switches]
|
||||
Enable = Be
|
||||
Disable = Ki
|
||||
Global = global(%s)
|
||||
|
||||
[ram allocation]
|
||||
title = Hiba
|
||||
memory allocation error = Memóriakiosztásia hiba
|
||||
|
||||
[scrolling]
|
||||
fast = Gyors
|
||||
medium = Közepes
|
||||
slow = Lassú
|
||||
|
||||
[file settings]
|
||||
title = Fájlrendszer beállítások
|
||||
show hidden files = Rejtett fájlok megjelenítése
|
||||
save extension = Mentés kiterjesztése
|
||||
|
||||
[interface settings]
|
||||
title = Felület beállítása
|
||||
scrolling speed = Görgetési sebesség
|
||||
filelist style = Fájllista stílus
|
||||
oldschool = Old school
|
||||
modern = Modern
|
||||
internal = Internal
|
||||
animation = Animáció
|
||||
12 hour = 12 órás formátum
|
||||
|
||||
[gba settings]
|
||||
title = GBA beállítások
|
||||
sleephack = Készenlét (sleep)
|
||||
autosave = Automatikus mentés
|
||||
mode = Slot-2 mód
|
||||
modegba = gba
|
||||
modends = nds
|
||||
modeask = kérdezze meg
|
||||
modetext = Futtatja a slot-2-őt NDS módban?
|
||||
|
||||
[sd save]
|
||||
title = Warning
|
||||
text = Ez a játék nem futtatható Acekard Internal Flash Memory-ról, Kérjük másolja Acekard Internal Flash Memory-ba az SD kártyára és próbálja újra…
|
||||
|
||||
[icon]
|
||||
icon = Ikon mutatása
|
||||
transparent = átlátszó
|
||||
as is = as is
|
||||
firmware = firmware
|
||||
|
||||
[cheats]
|
||||
title = Csalások
|
||||
info = Még…
|
||||
deselect = Törlés
|
||||
|
||||
[saveslot]
|
||||
title = Másolandó save slot
|
||||
confirm = Biztosan másolni akarja a save slot-ba?
|
||||
target slot = Cél save slot
|
||||
|
||||
[mainlist]
|
||||
flash memory = Flash memória
|
||||
microsd card = microSD kártya
|
||||
slot2 card = Slot2 kártya
|
||||
favorites = Kedvencek
|
||||
|
||||
[end]
|
@ -1,278 +0,0 @@
|
||||
// Thanks to DjoeN for the translation. (Almost) completely rewritten by MrDiesel.
|
||||
|
||||
[font]
|
||||
main = liberation.pcf
|
||||
language = 1
|
||||
|
||||
[start menu]
|
||||
Copy = Kopiëren
|
||||
Cut = Knippen
|
||||
Paste = Plakken
|
||||
Delete = Verwijderen
|
||||
Setting = Instellingen
|
||||
Info = Bestandsinfo
|
||||
Help = Help
|
||||
Tools = Gereedschap
|
||||
START = START
|
||||
|
||||
[message box]
|
||||
yes = Ja
|
||||
no = Nee
|
||||
ok = Oké
|
||||
cancel = Annuleren
|
||||
|
||||
[progress window]
|
||||
processing save = Verwerken… Schakel de DS niet uit
|
||||
processing copy = Bezig met kopieren… Schakel de DS niet uit. Annuleer met %c
|
||||
first use sd = Controle van SD kaart voor eerste gebruik
|
||||
gba load = GBA game laden…
|
||||
gba save load = GBA save laden…
|
||||
gba save store = Verwerken van gba save… Schakel de DS niet uit
|
||||
erase nor = Wis NOR flash
|
||||
|
||||
[copy file error]
|
||||
title = Bestand kopiëren
|
||||
text = Het bestand bestaat niet
|
||||
|
||||
[copy file exists]
|
||||
title = Bestand kopiëren
|
||||
text = Een bestand met dezelfde naam bestaat al. Overschrijven?
|
||||
|
||||
[copy dest is directory]
|
||||
title = Bestand kopiëren
|
||||
text = Een map met dezelfde naam bestaat al. Kan het bestand niet kopieren.
|
||||
|
||||
[move dest is directory]
|
||||
title = Bestand kopiëren
|
||||
text = Een map met dezelfde naam bestaat al. Kan het bestand niet verplaatsen.
|
||||
|
||||
[no copy dir]
|
||||
title = Map kopiëren
|
||||
text = Het kopiëren van een map is momenteel niet mogelijk.
|
||||
|
||||
[stop copying file]
|
||||
title = Bestand kopiëren
|
||||
text = Wilt u stoppen met kopiëren?
|
||||
|
||||
[confirm delete file]
|
||||
title = Bestand verwijderen
|
||||
text = Het verwijderen kan niet ongedaan gemaakt worden. Toch doorgaan (%s)?
|
||||
|
||||
[do not delete directory]
|
||||
title = Map verwijderen
|
||||
text = Kan de map niet verwijderen. De map is niet leeg.
|
||||
|
||||
[restore save fail]
|
||||
title = Herstel van save data
|
||||
text = Herstellen van save data mislukt.
|
||||
|
||||
[language changed]
|
||||
title = Systeemtaal gewijzigd
|
||||
text = Wilt u herstarten om de wijzigingen toe te passen? "Nee", later herstarten.
|
||||
|
||||
[ui style changed]
|
||||
title = Gebruikersinterface gewijzigd
|
||||
text = Wilt u herstarten om de wijzigingen toe te passen? "Nee", later herstarten.
|
||||
|
||||
[setting window]
|
||||
ok = Oké
|
||||
savetype = Instellingen
|
||||
cancel = Annuleren
|
||||
confirm = Bevestigen
|
||||
confirm text = Huidige instellingen bewaren?
|
||||
close = Sluiten
|
||||
system = Systeem
|
||||
interface = Interface
|
||||
filesystem = Bestandssysteem
|
||||
gba = GBA
|
||||
patches = Patches
|
||||
|
||||
[save type]
|
||||
title = Instellingen
|
||||
text = Kies een savetype
|
||||
Unknown = onbekend/auto
|
||||
No Save = geen save
|
||||
4K = 4K
|
||||
64K = 64K
|
||||
512K = 512K
|
||||
1M = 1M
|
||||
2M = 2M
|
||||
4M = 4M
|
||||
8M = 8M
|
||||
16M = 16M
|
||||
32M = 32M
|
||||
64M = 64M
|
||||
default = Standaard
|
||||
save slot = Kies save-slot
|
||||
tab1 = Compatibiliteit
|
||||
tab2 = Opties
|
||||
|
||||
[system setting]
|
||||
title = Systeeminstellingen
|
||||
safe mode = Safe Mode
|
||||
|
||||
[rom info]
|
||||
title = Bestandsinformatie
|
||||
file date = Laatst gewijzigd: %d/%d/%d %02d:%02d:%02d(GMT)
|
||||
file size = Bestandsgrootte: %s
|
||||
save type = Savetype: %s
|
||||
game code = Code: %s
|
||||
copy slot = Slot kopiëren
|
||||
|
||||
[disk info]
|
||||
total = Totale grootte: %s
|
||||
used = Gebruikte ruimte: %s
|
||||
free = Beschikbare ruimte: %s
|
||||
|
||||
[no free space]
|
||||
title = Fout
|
||||
text = Te weinig beschikbare ruimte op uw microSD kaart.
|
||||
|
||||
[unsupported sd]
|
||||
title = Incompatibele microSD kaart
|
||||
text = Uw microSD kaart (Model: %s) is niet geschikt voor officiële DS programma's.
|
||||
|
||||
[sd card error]
|
||||
title = MicroSD kaart fout
|
||||
text = Geen toegang tot microSD kaart. MicroSD kaart goed aangesloten?
|
||||
|
||||
[no sd for save]
|
||||
title = MicroSD kaart fout
|
||||
text = Geen toegang tot microSD kaart. De savegegevens van laatst uitgevoerde programma zullen worden geschreven naar het bestand "%s".
|
||||
|
||||
[no gba card]
|
||||
title = Geen GBA kaart
|
||||
text = Er is geen apparaat gedetecteerd in SLOT-2.
|
||||
|
||||
[filelist type]
|
||||
text = Bestandenlijst
|
||||
item0 = NDS
|
||||
item1 = NDS + SAV
|
||||
item2 = ALLES
|
||||
|
||||
[rom trim]
|
||||
text = ROM trimmen bij het kopiëren
|
||||
item0 = Nee
|
||||
item1 = Ja
|
||||
|
||||
[language]
|
||||
text = Taal
|
||||
ja = 日本語
|
||||
en = English
|
||||
fr = Français
|
||||
de = Deutsch
|
||||
it = Italiano
|
||||
es = Español
|
||||
|
||||
[ui style]
|
||||
text = Gebruikersinterface stijl
|
||||
|
||||
[help window]
|
||||
title = Help-informatie
|
||||
item0 = %c Selecteer Programma's
|
||||
item1 = %c Start/OK/Ja
|
||||
item2 = %c Terug/Annuleer/Nee
|
||||
item3 = %c Bestandsinfo bekijken/Kies savetype
|
||||
item4 = %c Schakel tussen microSD/FLASH
|
||||
item5 = %c Terug naar hoofdmap
|
||||
item6 = %c Helderheid aanpassen
|
||||
item7 = %s Startmenu
|
||||
item8 = %s Menustijl nieuw/klassiek
|
||||
|
||||
[exp window]
|
||||
button = 3in1
|
||||
title = 3in1 uitbreidingspakket instellingen
|
||||
ram = RAM
|
||||
sram = sRAM
|
||||
off = uit
|
||||
low = laag
|
||||
mid = gemiddeld
|
||||
high = hoog
|
||||
strength = Rumble sterkte
|
||||
flash to nor = naar NOR
|
||||
copy to psram = naar RAM
|
||||
|
||||
[abort save]
|
||||
title = Save verwerken
|
||||
text = Wilt u het saven afbreken?
|
||||
|
||||
[gba warn]
|
||||
title = GBA ROM te groot
|
||||
text = GBA ROM's groter dan 32M worden niet ondersteund.
|
||||
|
||||
[patches]
|
||||
download play = Single Card Play
|
||||
cheating system = Cheat Ingame (AR)
|
||||
reset in game = Reset Ingame
|
||||
dma = DMA mode
|
||||
protection = Omzeil protectie
|
||||
linkage = Link met GBA
|
||||
sd save = Rechtstreeks opslaan naar microSD
|
||||
homebrew reset = Reset in Homebrew
|
||||
|
||||
[switches]
|
||||
Enable = aan
|
||||
Disable = uit
|
||||
Global = globaal(%s)
|
||||
|
||||
[ram allocation]
|
||||
title = Fout
|
||||
memory allocation error = Geheugenfout
|
||||
|
||||
[scrolling]
|
||||
fast = Snel
|
||||
medium = Gemiddeld
|
||||
slow = Traag
|
||||
|
||||
[file settings]
|
||||
title = Bestandsysteem instellingen
|
||||
show hidden files = Toon verborgen bestanden
|
||||
save extension = Save Extensie
|
||||
|
||||
[interface settings]
|
||||
title = Interface instellingen
|
||||
scrolling speed = Scroll snelheid
|
||||
filelist style = Bestandslijst stijl
|
||||
oldschool = Old school
|
||||
modern = Modern
|
||||
internal = Intern
|
||||
animation = Animatie
|
||||
12 hour = 12-hour clock
|
||||
|
||||
[gba settings]
|
||||
title = GBA instellingen
|
||||
sleephack = Universele sleep
|
||||
autosave = Back-up maken van save bij het opstarten
|
||||
mode = SLOT-2 mode
|
||||
modegba = gba
|
||||
modends = nds
|
||||
modeask = vragen
|
||||
modetext = SLOT-2 in NDS-mode starten?
|
||||
|
||||
[sd save]
|
||||
title = Spel vanaf flashgeheugen
|
||||
text = Het spel kan niet worden gestart vanuit het interne flashgeheugen van de R4. Kopieer het spel terug naar de microSD kaart om verder te gaan.
|
||||
|
||||
[icon]
|
||||
icon = Icoon tonen
|
||||
transparent = doorzichtig
|
||||
as is = zoals het is
|
||||
firmware = firmware
|
||||
|
||||
[cheats]
|
||||
title = Cheats
|
||||
info = Meer…
|
||||
deselect = Deselect all
|
||||
|
||||
[saveslot]
|
||||
title = Save-slot kopiëren
|
||||
confirm = Wilt u het save-slot kopiëren?
|
||||
target slot = Welk save-slot?
|
||||
|
||||
[mainlist]
|
||||
flash memory = Flash Memory
|
||||
microsd card = microSD Card
|
||||
slot2 card = Slot2 Card
|
||||
favorites = Favorites
|
||||
|
||||
[end]
|
@ -1,278 +0,0 @@
|
||||
//thanx to sniperdmaa
|
||||
|
||||
[font]
|
||||
main = liberation.pcf
|
||||
language = 1
|
||||
|
||||
[start menu]
|
||||
Copy = Copiar
|
||||
Cut = Recortar
|
||||
Paste = Colar
|
||||
Delete = Deletar
|
||||
Setting = Opções do sistema
|
||||
Info = Detalhes
|
||||
Help = Ajuda
|
||||
Tools = Ferramentas
|
||||
START = START
|
||||
|
||||
[message box]
|
||||
yes = Sim
|
||||
no = Não
|
||||
ok = OK
|
||||
cancel = Cancelar
|
||||
|
||||
[progress window]
|
||||
processing save = Processando… Não desligue!
|
||||
processing copy = Copiando arquivo…Não desligue! %c para cancelar!
|
||||
first use sd = Verificando cartão SD para ser usado pela primeira vez…
|
||||
gba load = Carregando jogo de GBA…
|
||||
gba save load = Carregando save de GBA…
|
||||
gba save store = Processando save de GBA… Não desligue!
|
||||
erase nor = Apagando NOR flash… Não desligue!
|
||||
|
||||
[copy file error]
|
||||
title = Erro copiando arquivo ou pasta.
|
||||
text = O arquivo ou pasta não existe.
|
||||
|
||||
[copy file exists]
|
||||
title = Confirmar substituição do arquivo
|
||||
text = Esta pasta já contém um arquivo com o mesmo nome. Gostaria de substituir o arquivo existente por este?
|
||||
|
||||
[copy dest is directory]
|
||||
title = Erro copiando arquivo ou pasta.
|
||||
text = Já existe uma pasta com o mesmo nome. Não é possivel copiar o arquivo.
|
||||
|
||||
[move dest is directory]
|
||||
title = Erro movendo arquivo ou pasta.
|
||||
text = Já existe uma pasta com o mesmo nome. Não é possivel mover o arquivo.
|
||||
|
||||
[no copy dir]
|
||||
title = Erro copiado/colando pasta.
|
||||
text = Copiar/colar pasta não é suportado agora!
|
||||
|
||||
[stop copying file]
|
||||
title = Confirmar o cancelamento da cópia de arquivo.
|
||||
text = Tem certeza que deseja cancelar a cópia do arquivo?
|
||||
|
||||
[confirm delete file]
|
||||
title = Confirmar apagar arquivo/pasta.
|
||||
text = Este Arquivo/pasta não poderá ser restaurado após deletado, tem certeza que deseja deletar "%s"?
|
||||
|
||||
[do not delete directory]
|
||||
title = Erro deletando pasta.
|
||||
text = Esta pasta não está vazia, delete o conteúdo da pasta e tente novamente.
|
||||
|
||||
[restore save fail]
|
||||
title = Falha na restauração do arquivo de save.
|
||||
text = O arquivo de save não pôde ser restaurado.
|
||||
|
||||
[language changed]
|
||||
title = Confirmar mudança de linguagem do sistema.
|
||||
text = Tem certeza que deseja reiniciar agora e aplicar a mudança de linguagem do sistema? Escolha "Não" para reiniciar depois.
|
||||
|
||||
[ui style changed]
|
||||
title = Confirmar mudança de interface.
|
||||
text = Tem certeza que deseja reiniciar agora e aplicar a mudança no tema da interface? Escolha "Não" para manter o tema atual.
|
||||
|
||||
[setting window]
|
||||
ok = OK
|
||||
savetype = Configurações
|
||||
cancel = Cancelar
|
||||
confirm = Confirmar
|
||||
confirm text = Salvar configurações?
|
||||
close = Fechar
|
||||
system = Sistema
|
||||
interface = Interface
|
||||
filesystem = Sistema de Arquivos
|
||||
gba = GBA
|
||||
patches = Patches
|
||||
|
||||
[save type]
|
||||
title = Selecionar tipo de save
|
||||
text = Tipo de save
|
||||
Unknown = Auto/Desc.
|
||||
No Save = Sem save
|
||||
4K = 4K
|
||||
64K = 64K
|
||||
512K = 512K
|
||||
1M = 1M
|
||||
2M = 2M
|
||||
4M = 4M
|
||||
8M = 8M
|
||||
16M = 16M
|
||||
32M = 32M
|
||||
64M = 64M
|
||||
default = Padrão
|
||||
save slot = Selecionar Slot do Save
|
||||
tab1 = Compatibilidade
|
||||
tab2 = Funcionalidades
|
||||
|
||||
[system setting]
|
||||
title = Configurações do sistema
|
||||
safe mode = Safe Mode
|
||||
|
||||
[rom info]
|
||||
title = Detalhes do Arquivo
|
||||
file date = Última Alteração: %d%d%d %02d:%02d:%02d(GMT)
|
||||
file size = Tamanho do Arquivo: %s
|
||||
save type = Tipo de Save: %s
|
||||
game code = Código: %s
|
||||
copy slot = Copiar Slot
|
||||
|
||||
[disk info]
|
||||
total = Capacidade do disco: %s
|
||||
used = Espaço utilizado: %s
|
||||
free = Espaço livre: %s
|
||||
|
||||
[no free space]
|
||||
title = Erro, não há espaço suficiente!
|
||||
text = Não há espaço suficiente em disco.
|
||||
|
||||
[unsupported sd]
|
||||
title = Cartão MicroSD não suportado
|
||||
text = Este modelo de cartão MicroSD não é compatível para rodar programas oficiais para DS, por favor copie o programa do cartão SD para a memória flash do Acekard e tente novamente.
|
||||
|
||||
[sd card error]
|
||||
title = Erro acessando cartão MicroSD
|
||||
text = Não foi possível acessar o cartão MicroSD, por favor verifique se o cartão MicroSD está formatado e inserido corretamente.
|
||||
|
||||
[no sd for save]
|
||||
title = Sem MicroSD para guardar dados
|
||||
text = Não foi possível acessar o cartão Micro SD, dados de programas utilizados serão escritos na pasta "%s"
|
||||
|
||||
[no gba card]
|
||||
title = Erro, não há cartucho de GBA
|
||||
text = Não há dispositivo no Slot-2.
|
||||
|
||||
[filelist type]
|
||||
text = Selecione o tipo de lista
|
||||
item0 = NDS
|
||||
item1 = NDS + SAV
|
||||
item2 = TODOS
|
||||
|
||||
[rom trim]
|
||||
text = Trimmar ROM ao copiar
|
||||
item0 = Desabilitado
|
||||
item1 = Habilitado
|
||||
|
||||
[language]
|
||||
text = Interface de linguagem
|
||||
ja = 日本語
|
||||
en = english
|
||||
fr = français
|
||||
de = deutsch
|
||||
it = italiano
|
||||
es = español
|
||||
|
||||
[ui style]
|
||||
text = Tema de interface
|
||||
|
||||
[help window]
|
||||
title = Informação de Ajuda
|
||||
item0 = %c Selecionar Programas
|
||||
item1 = %c Início/OK/Sim
|
||||
item2 = %c Voltar/Cancelar/Não
|
||||
item3 = %c Informação do arquivo/Tipo de Save
|
||||
item4 = %c Seleção de memória: MicroSD/Flash
|
||||
item5 = %c Voltar ao diretório anterior
|
||||
item6 = %c Ajustar Brilho: 1/2/3/4
|
||||
item7 = %s Abrir Menu
|
||||
item8 = %s Estilo da lista: Gráfico/Numérico
|
||||
|
||||
[exp window]
|
||||
button = 3em1
|
||||
title = Configuração de Pacote de Expansão 3em1
|
||||
ram = RAM
|
||||
sram = SRAM
|
||||
off = Desligado
|
||||
low = Baixo
|
||||
mid = Médio
|
||||
high = Alto
|
||||
strength = Nível da vibração (Rumble)
|
||||
flash to nor = Modo NOR
|
||||
copy to psram = Modo RAM
|
||||
|
||||
[abort save]
|
||||
title = Cancelar processo de salvamento?
|
||||
text = Tem certeza que deseja cancelar o processo?
|
||||
|
||||
[gba warn]
|
||||
title = Cuidado com o tamanho da ROM de GBA!
|
||||
text = ROM de GBA maior que 32M não é suportada!
|
||||
|
||||
[patches]
|
||||
download play = Jogar com único Jogo
|
||||
cheating system = Cheat InGame(AR)
|
||||
reset in game = Soft-Reset
|
||||
dma = Modo DMA
|
||||
protection = Ignorar Proteção
|
||||
linkage = Link com GBA
|
||||
sd save = Salvar diretamente no SD
|
||||
homebrew reset = Reset in Homebrew
|
||||
|
||||
[switches]
|
||||
Enable = Habilitado
|
||||
Disable = Desabilitado
|
||||
Global = Global
|
||||
|
||||
[ram allocation]
|
||||
title = Erro!
|
||||
memory allocation error = Erro de alocação de memória
|
||||
|
||||
[scrolling]
|
||||
fast = Rápido
|
||||
medium = Médio
|
||||
slow = Lento
|
||||
|
||||
[file settings]
|
||||
title = Configurações de Sistema de Arquivos
|
||||
show hidden files = Exibir arquivos ocultos
|
||||
save extension = Extensão de save
|
||||
|
||||
[interface settings]
|
||||
title = Configurações de Interface
|
||||
scrolling speed = Velocidade do Scroll
|
||||
filelist style = Estilo de listagem de arquivos
|
||||
oldschool = Old school
|
||||
modern = Moderno
|
||||
internal = Interno
|
||||
animation = Animação
|
||||
12 hour = 12-hour clock
|
||||
|
||||
[gba settings]
|
||||
title = Configurações GBA
|
||||
sleephack = Modo dormir GBA
|
||||
autosave = Criar backup do save de GBA ao iniciar
|
||||
mode = Slot-2 mode
|
||||
modegba = gba
|
||||
modends = nds
|
||||
modeask = ask
|
||||
modetext = Launch slot-2 in NDS mode?
|
||||
|
||||
[sd save]
|
||||
title = Aviso
|
||||
text = Este jogo não pode ser iniciado apartir da Memória Flash Interna do R4/M3, favor copiar o jogo sa Memória Interna do R4/M3 para o cartão SD e tente novamente.
|
||||
|
||||
[icon]
|
||||
icon = Mostrar ícone
|
||||
transparent = Transparente
|
||||
as is = Sem alteração
|
||||
firmware = Firmware
|
||||
|
||||
[cheats]
|
||||
title = Cheats
|
||||
info = Mais…
|
||||
deselect = Deselect all
|
||||
|
||||
[saveslot]
|
||||
title = Copiar Save Slot de Origem
|
||||
confirm = Tem certeza que deseja copiar o save do slot?
|
||||
target slot = Salvar Save Slot de Destino
|
||||
|
||||
[mainlist]
|
||||
flash memory = Flash Memory
|
||||
microsd card = microSD Card
|
||||
slot2 card = Slot2 Card
|
||||
favorites = Favorites
|
||||
|
||||
[end]
|
@ -1,278 +0,0 @@
|
||||
//thanx to Attila13, http://gbatemp.net/index.php?showuser=264630
|
||||
|
||||
[font]
|
||||
main = liberation.pcf
|
||||
language = 1
|
||||
|
||||
[start menu]
|
||||
Copy = Copiază
|
||||
Cut = Taie
|
||||
Paste = Lipeşte
|
||||
Delete = Şterge
|
||||
Setting = Setări
|
||||
Info = Informaţie
|
||||
Help = Ajutor
|
||||
Tools = Unelte
|
||||
START = START
|
||||
|
||||
[message box]
|
||||
yes = Da
|
||||
no = Nu
|
||||
ok = OK
|
||||
cancel = Anulează
|
||||
|
||||
[progress window]
|
||||
processing save = Procesare, nu opriţi…
|
||||
processing copy = Copiere fişier, nu opriţi,apăsaţi %c pentru a întrerupe.
|
||||
first use sd = Analizare card SD pentru prima folosire
|
||||
gba load = Încărcare joc GBA
|
||||
gba save load = Încărcarea salvării jocului GBA
|
||||
gba save store = Procesare salvare GBA, nu opriţi…
|
||||
erase nor = Şterge NOR flash
|
||||
|
||||
[copy file error]
|
||||
title = Eroare
|
||||
text = Fişierul nu există.
|
||||
|
||||
[copy file exists]
|
||||
title = Avertizare
|
||||
text = Există deja un fişier cu acest nume, suprascrieţi?
|
||||
|
||||
[copy dest is directory]
|
||||
title = Eroare
|
||||
text = Un director cu acelaşi nume există deja, fişierul sursă nu se poate copia.
|
||||
|
||||
[move dest is directory]
|
||||
title = Eroare
|
||||
text = Un director cu acelaşi nume există deja, fişierul sursă nu se poate muta.
|
||||
|
||||
[no copy dir]
|
||||
title = Eroare
|
||||
text = Copierea sau mutarea directorului nu se poate executa.
|
||||
|
||||
[stop copying file]
|
||||
title = Întrerupere copiere
|
||||
text = Aţ dori să opriţi copierea?
|
||||
|
||||
[confirm delete file]
|
||||
title = Confirmare
|
||||
text = Fişierul nu se poate recupera dupa ştergere, continuaţi ştergerea "%s"?
|
||||
|
||||
[do not delete directory]
|
||||
title = Avertizare
|
||||
text = Directorul nu este gol, nu se poate şterge.
|
||||
|
||||
[restore save fail]
|
||||
title = Eroare
|
||||
text = Recuperarea datelor salvate eşuată.
|
||||
|
||||
[language changed]
|
||||
title = Întrebare
|
||||
text = Setările limbii de sistem sau schimbat, reporniţi pentru aplicarea setărilor? Pentru a reporni mai târziu apăsaţi “Nu”.
|
||||
|
||||
[ui style changed]
|
||||
title = Întrebare
|
||||
text = Interfaţa stilului s-a schimbat, reporniţi pentru aplicarea acesteia? Apasaţi “Nu” pentru a lăsa stilul current.
|
||||
|
||||
[setting window]
|
||||
ok = OK
|
||||
savetype = Setări
|
||||
cancel = Anulează
|
||||
confirm = Confirmare
|
||||
confirm text = Salvaţi setările curente?
|
||||
close = Închide
|
||||
system = Sistem
|
||||
interface = Interfaţă
|
||||
filesystem = Sistem de fişiere
|
||||
gba = GBA
|
||||
patches = Patch-uri
|
||||
|
||||
[save type]
|
||||
title = Setări
|
||||
text = Alege tipul de salvare
|
||||
Unknown = necunoscut/auto
|
||||
No Save = fără salvare
|
||||
4K = 4K
|
||||
64K = 64K
|
||||
512K = 512K
|
||||
1M = 1M
|
||||
2M = 2M
|
||||
4M = 4M
|
||||
8M = 8M
|
||||
16M = 16M
|
||||
32M = 32M
|
||||
64M = 64M
|
||||
default = Implicit
|
||||
save slot = Alege slotul de salvare
|
||||
tab1 = Compatibilitate
|
||||
tab2 = Caracteristici
|
||||
|
||||
[system setting]
|
||||
title = Setări de Sistem
|
||||
safe mode = Mod Sigur
|
||||
|
||||
[rom info]
|
||||
title = Informaţie Fişier
|
||||
file date = Ultima schimbare: %d/%d/%d %02d:%02d:%02d(GMT)
|
||||
file size = Dimensiune Fişier: %s
|
||||
save type = Tip Salvare: %s
|
||||
game code = Cod: %s
|
||||
copy slot = Copiere Slot
|
||||
|
||||
[disk info]
|
||||
total = Capacitate: %s
|
||||
used = Spaţiu Ocupat : %s
|
||||
free = Spaţiu Liber: %s
|
||||
|
||||
[no free space]
|
||||
title = Eroare
|
||||
text = Nu este spaţiu suficient.
|
||||
|
||||
[unsupported sd]
|
||||
title = Card SD neacceptat
|
||||
text = Cardul SD(Model:%s) nu este adecvat săvruleze programe DS oficiale, vă rugăm să copiaţi de pe cardul SD pe Acekard Internal Flash Memory şi încercaţi din nou.
|
||||
|
||||
[sd card error]
|
||||
title = Eroare card SD
|
||||
text = Nu se poate accesa cardul SD , poate nu este introdus corect.
|
||||
|
||||
[no sd for save]
|
||||
title = Eroare card SD
|
||||
text = Nu se poate accesa cardul SD, datele salvării programului lansat precedent va fi scrisaă la fisierul: "%s".
|
||||
|
||||
[no gba card]
|
||||
title = Notificare
|
||||
text = Ne este dispozitiv în SLOT-2.
|
||||
|
||||
[filelist type]
|
||||
text = Setează tipurile de fişiere
|
||||
item0 = NDS
|
||||
item1 = NDS + SAV
|
||||
item2 = Toate
|
||||
|
||||
[rom trim]
|
||||
text = Comprimare ROM la copiere.
|
||||
item0 = Nu
|
||||
item1 = Da
|
||||
|
||||
[language]
|
||||
text = Limbă
|
||||
ja = 日本語
|
||||
en = english
|
||||
fr = français
|
||||
de = deutsch
|
||||
it = italiano
|
||||
es = español
|
||||
|
||||
[ui style]
|
||||
text = Interfaţă stil
|
||||
|
||||
[help window]
|
||||
title = Informaţie Ajutor
|
||||
item0 = %c Alegere Programe
|
||||
item1 = %c Start/OK/Da
|
||||
item2 = %c Înapoi/Anulare/Nu
|
||||
item3 = %c Vezi informaţie fişier/Alegere tip salvare
|
||||
item4 = %c Alegere SD/FLASH
|
||||
item5 = %c Înapoi la directorul părinte
|
||||
item6 = %c Reglare Luminozitate
|
||||
item7 = %s Meniu de Start
|
||||
item8 = %s Stil meniu nou/classic
|
||||
|
||||
[exp window]
|
||||
button = 3in1
|
||||
title = Setări 3in1 expansion pack
|
||||
ram = RAM
|
||||
sram = sRAM
|
||||
off = neactiv
|
||||
low = mic
|
||||
mid = mediu
|
||||
high = mare
|
||||
strength = Putere vibraţie
|
||||
flash to nor = la NOR
|
||||
copy to psram = la RAM
|
||||
|
||||
[abort save]
|
||||
title = Întreruper proces de salvare
|
||||
text = Vreţi să opriţi procesul de salvare?
|
||||
|
||||
[gba warn]
|
||||
title = Avertizare
|
||||
text = Mărimea ROM-urilor GBA care depăşesc 32M, nu sunt suportate!
|
||||
|
||||
[patches]
|
||||
download play = Single Card Play
|
||||
cheating system = Trişare în joc(AR)
|
||||
reset in game = Resetare în joc
|
||||
dma = Mod DMA
|
||||
protection = Bypass protecţie
|
||||
linkage = Leagă cu GBA
|
||||
sd save = Salvează direct pe cardul SD
|
||||
homebrew reset = Resetare în Homebrew
|
||||
|
||||
[switches]
|
||||
Enable = Activ
|
||||
Disable = Neactiv
|
||||
Global = global(%s)
|
||||
|
||||
[ram allocation]
|
||||
title = Eroare
|
||||
memory allocation error = Eroare la alocarea de memorie
|
||||
|
||||
[scrolling]
|
||||
fast = Rapid
|
||||
medium = Mediu
|
||||
slow = Încet
|
||||
|
||||
[file settings]
|
||||
title = Setări sistem de fişiere
|
||||
show hidden files = Arată fişierele ascunse
|
||||
save extension = Extensie salvare
|
||||
|
||||
[interface settings]
|
||||
title = Setări interfaţă
|
||||
scrolling speed = Viteză de defilare
|
||||
filelist style = Stilul listei de fişiere
|
||||
oldschool = Old school
|
||||
modern = Modern
|
||||
internal = Internal
|
||||
animation = Animaţie
|
||||
12 hour = Mod de 12 ore
|
||||
|
||||
[gba settings]
|
||||
title = Setări GBA
|
||||
sleephack = Somn universal(sleep)
|
||||
autosave = Salvare automată
|
||||
mode = mod Slot-2
|
||||
modegba = gba
|
||||
modends = nds
|
||||
modeask = Întreabă
|
||||
modetext = Lansaţi slot-2 în mod NDS?
|
||||
|
||||
[sd save]
|
||||
title = Avertizare
|
||||
text = Acest joc nu se poate lansa de pe Acekard Internal Flash Memory. Vă rugăm să copiaţi de pe Acekard Internal Flash Memory pe cardul SD şi încercaţi din nou.
|
||||
|
||||
[icon]
|
||||
icon = afişează pictograma
|
||||
transparent = transparent
|
||||
as is = as is
|
||||
firmware = firmware
|
||||
|
||||
[cheats]
|
||||
title = Trişare
|
||||
info = Mai mult…
|
||||
deselect = Deselectare
|
||||
|
||||
[saveslot]
|
||||
title = Slot salvare de copiat
|
||||
confirm = Sigur vreţi să copiaţi slotul de salvare?
|
||||
target slot = Slot salvare ţintă
|
||||
|
||||
[mainlist]
|
||||
flash memory = Memorie Flash
|
||||
microsd card = Card microSD
|
||||
slot2 card = Card Slot2
|
||||
favorites = Favoriţi
|
||||
|
||||
[end]
|
@ -1,278 +0,0 @@
|
||||
// Thanks to Issac for the translation.
|
||||
|
||||
[font]
|
||||
main = liberation.pcf
|
||||
language = 1
|
||||
|
||||
[start menu]
|
||||
Copy = Kopiera
|
||||
Cut = Klipp ut
|
||||
Paste = Klistra in
|
||||
Delete = Ta bort
|
||||
Setting = Inställningar
|
||||
Info = Filinformation
|
||||
Help = Hjälp
|
||||
Tools = Verktyg
|
||||
START = START
|
||||
|
||||
[message box]
|
||||
yes = Ja
|
||||
no = Nej
|
||||
ok = OK
|
||||
cancel = Avbryt
|
||||
|
||||
[progress window]
|
||||
processing save = Sparar, stäng inte av
|
||||
processing copy = Kopierar fil, stäng inte av, %c för att avbryta
|
||||
first use sd = Kontrollerar SD-kortet för förstagångsanvändning
|
||||
gba load = Laddar GBA-spel
|
||||
gba save load = Laddar GBA-sparning
|
||||
gba save store = Sparar GBA-sparning, stäng inte av
|
||||
erase nor = Rensa NOR-flash
|
||||
|
||||
[copy file error]
|
||||
title = Fel
|
||||
text = Filen existerar inte
|
||||
|
||||
[copy file exists]
|
||||
title = Varning
|
||||
text = En fil med samma namn finns redan, vill du ersätta den?
|
||||
|
||||
[copy dest is directory]
|
||||
title = Fel
|
||||
text = En mapp med samma namn finns redan, kan inte kopiera källfilen.
|
||||
|
||||
[move dest is directory]
|
||||
title = Fel
|
||||
text = En mapp med samma namn finns redan, kan inte flytta källfilen.
|
||||
|
||||
[no copy dir]
|
||||
title = Fel
|
||||
text = Mappkopiering / -flyttning är inte tillämpat än.
|
||||
|
||||
[stop copying file]
|
||||
title = Avbryt kopiering av fil
|
||||
text = Vill du avbryta kopieringen?
|
||||
|
||||
[confirm delete file]
|
||||
title = Är du säker
|
||||
text = Filen kan inte återställas när du tagit bort den, vill du fortsätta "%s"?
|
||||
|
||||
[do not delete directory]
|
||||
title = Varning
|
||||
text = Mappen är inte tom, kan därför inte ta bort den.
|
||||
|
||||
[restore save fail]
|
||||
title = Fel
|
||||
text = Misslyckades med återställning av den sparade datan.
|
||||
|
||||
[language changed]
|
||||
title = Fråga
|
||||
text = Systemspråket ändrat, starta om nu för att aktivera de nya inställningarna? Välj "Nej" för att starta om senare.
|
||||
|
||||
[ui style changed]
|
||||
title = Fråga
|
||||
text = Användargränssnittsstilen ändrades, starta om nu för att aktivera de nya inställningarna? Välj "Nej" för att starta om senare.
|
||||
|
||||
[setting window]
|
||||
ok = OK
|
||||
savetype = Inställningar
|
||||
cancel = Avbryt
|
||||
confirm = Är du säker
|
||||
confirm text = Spara nuvarande inställningar?
|
||||
close = Stäng
|
||||
system = System
|
||||
interface = Gränssnitt
|
||||
filesystem = Filsystem
|
||||
gba = GBA
|
||||
patches = Patchar
|
||||
|
||||
[save type]
|
||||
title = Inställningar
|
||||
text = Välj en spartyp
|
||||
Unknown = okänd/auto
|
||||
No Save = ingen sparning
|
||||
4K = 4K
|
||||
64K = 64K
|
||||
512K = 512K
|
||||
1M = 1M
|
||||
2M = 2M
|
||||
4M = 4M
|
||||
8M = 8M
|
||||
16M = 16M
|
||||
32M = 32M
|
||||
64M = 64M
|
||||
default = standard
|
||||
save slot = Välj en spar-slot
|
||||
tab1 = Kompatibilitet
|
||||
tab2 = Finesser
|
||||
|
||||
[system setting]
|
||||
title = Systeminställningar
|
||||
safe mode = Safe Mode
|
||||
|
||||
[rom info]
|
||||
title = Filinformation
|
||||
file date = Senast ändrad: %d/%d/%d %02d:%02d:%02d(GMT)
|
||||
file size = Filstorlek: %s
|
||||
save type = Spartyp: %s
|
||||
game code = Kod: %s
|
||||
copy slot = Kopiera spar-slot
|
||||
|
||||
[disk info]
|
||||
total = Total kapacitet: %s
|
||||
used = Använt utrymme: %s
|
||||
free = Ledigt utrymme: %s
|
||||
|
||||
[no free space]
|
||||
title = Fel
|
||||
text = Det finns inte tillräckligt med utrymme på minnet.
|
||||
|
||||
[unsupported sd]
|
||||
title = Fel typ av SD-kort
|
||||
text = Detta SD-kort (Modell:%s) passar inte för att köra officiella DS-program, var god kopiera programmet från SD-kortet till det inbyggda Acekard-flashminnet och försök igen.
|
||||
|
||||
[sd card error]
|
||||
title = SD-kortfel
|
||||
text = Kan inte komma åt SD-kortet, det kanske sitter i fel?
|
||||
|
||||
[no sd for save]
|
||||
title = SD-kortfel
|
||||
text = Kan inte komma åt SD-kortet, spardata för senast körda program kommer att skrivas till filen: "%s".
|
||||
|
||||
[no gba card]
|
||||
title = Observera
|
||||
text = Det finns ingenting i SLOT-2
|
||||
|
||||
[filelist type]
|
||||
text = Välj filer att visa
|
||||
item0 = NDS
|
||||
item1 = NDS + SAV
|
||||
item2 = ALLT
|
||||
|
||||
[rom trim]
|
||||
text = Trimma rom:en vid kopiering
|
||||
item0 = Nej
|
||||
item1 = Ja
|
||||
|
||||
[language]
|
||||
text = Språk
|
||||
ja = 日本語
|
||||
en = english
|
||||
fr = français
|
||||
de = deutsch
|
||||
it = italiano
|
||||
es = español
|
||||
|
||||
[ui style]
|
||||
text = Användargränssnittsstil
|
||||
|
||||
[help window]
|
||||
title = Hjälpinformation
|
||||
item0 = %c Välj program
|
||||
item1 = %c Starta/OK/JA
|
||||
item2 = %c Tillbaka/Avbryt/NEJ
|
||||
item3 = %c Se filinformation / Välj spartyp
|
||||
item4 = %c Växla mellan SD och FLASH
|
||||
item5 = %c Tillbaka till parent-mappen
|
||||
item6 = %c Justera bakggrundsbelysningen
|
||||
item7 = %s Startmeny
|
||||
item8 = %s Menystil ny / klassisk
|
||||
|
||||
[exp window]
|
||||
button = 3-in-1
|
||||
title = 3-in-1 expansion pack inställningar
|
||||
ram = RAM
|
||||
sram = sRAM
|
||||
off = av
|
||||
low = låg
|
||||
mid = mellan
|
||||
high = hög
|
||||
strength = Skakstyrka
|
||||
flash to nor = till NOR
|
||||
copy to psram = till RAM
|
||||
|
||||
[abort save]
|
||||
title = Avbryt sparning
|
||||
text = Vill du avbryta sparprocessen?
|
||||
|
||||
[gba warn]
|
||||
title = Varning
|
||||
text = GBA-spel större än 32M stöds inte!
|
||||
|
||||
[patches]
|
||||
download play = Single Card Play
|
||||
cheating system = In Game-fusk(AR)
|
||||
reset in game = In Game-reset
|
||||
dma = DMA läge
|
||||
protection = Gå förbi kopieringsskydd
|
||||
linkage = Länka till GBA
|
||||
sd save = Spara direkt till SD-kortet
|
||||
homebrew reset = Reset in Homebrew
|
||||
|
||||
[switches]
|
||||
Enable = på
|
||||
Disable = av
|
||||
Global = global(%s)
|
||||
|
||||
[ram allocation]
|
||||
title = Fel
|
||||
memory allocation error = Minnesallokeringsfel
|
||||
|
||||
[scrolling]
|
||||
fast = Snabb
|
||||
medium = Mellan
|
||||
slow = Långsam
|
||||
|
||||
[file settings]
|
||||
title = Filsystemsinställningar
|
||||
show hidden files = Visa dolda filer
|
||||
save extension = Save extension
|
||||
|
||||
[interface settings]
|
||||
title = Gränssnittsinställningar
|
||||
scrolling speed = Scrollhastighet
|
||||
filelist style = Fillistestil
|
||||
oldschool = Gammaldags
|
||||
modern = Modern
|
||||
internal = Intern
|
||||
animation = Animation
|
||||
12 hour = 12-hour clock
|
||||
|
||||
[gba settings]
|
||||
title = GBA-inställningar
|
||||
sleephack = Universalt Viloläge
|
||||
autosave = Säkerhetskopiera sparfil vid start
|
||||
mode = Slot-2 mode
|
||||
modegba = gba
|
||||
modends = nds
|
||||
modeask = ask
|
||||
modetext = Launch slot-2 in NDS mode?
|
||||
|
||||
[sd save]
|
||||
title = Varning
|
||||
text = Det här spelet kan inte köras från det interna Acekard-flashminnet, kopiera det till SD-kortet och försök igen.
|
||||
|
||||
[icon]
|
||||
icon = Visa ikon
|
||||
transparent = genomskinlig
|
||||
as is = som det är
|
||||
firmware = firmware
|
||||
|
||||
[cheats]
|
||||
title = Fusk
|
||||
info = Mer…
|
||||
deselect = Deselect all
|
||||
|
||||
[saveslot]
|
||||
title = Kopiera spar-slot
|
||||
confirm = Är du säker att du vill kopiera spar-slotten?
|
||||
target slot = Målspar-slot
|
||||
|
||||
[mainlist]
|
||||
flash memory = Flash Memory
|
||||
microsd card = microSD Card
|
||||
slot2 card = Slot2 Card
|
||||
favorites = Favorites
|
||||
|
||||
[end]
|
@ -1,278 +0,0 @@
|
||||
|
||||
|
||||
[font]
|
||||
main = liberation.pcf
|
||||
language = 1
|
||||
|
||||
[start menu]
|
||||
Copy = Копировать
|
||||
Cut = Вырезать
|
||||
Paste = Вставить
|
||||
Delete = Удалить
|
||||
Setting = Настройки
|
||||
Info = Информация
|
||||
Help = Помощь
|
||||
Tools = Инструменты
|
||||
START = ПУСК
|
||||
|
||||
[message box]
|
||||
yes = Да
|
||||
no = Нет
|
||||
ok = OK
|
||||
cancel = Отмена
|
||||
|
||||
[progress window]
|
||||
processing save = Обработка, не выключайте питание
|
||||
processing copy = Копир-ние, не выкл. питание, %c для отмены
|
||||
first use sd = Тестирование SD карты
|
||||
gba load = Загрузка gba-игры
|
||||
gba save load = Загрузка gba-сейва
|
||||
gba save store = Обработка gba-сейва, не выкл. питание
|
||||
erase nor = Очистка NOR flash
|
||||
|
||||
[copy file error]
|
||||
title = Ошибка
|
||||
text = Файла не существует
|
||||
|
||||
[copy file exists]
|
||||
title = Предупреждение
|
||||
text = Файл с таким именем уже существует, заменить?
|
||||
|
||||
[copy dest is directory]
|
||||
title = Ошибка
|
||||
text = Папка с таким именем уже существует, не возможно скопировать файл.
|
||||
|
||||
[move dest is directory]
|
||||
title = Ошибка
|
||||
text = Папка с таким именем уже существует, не возможно переместить файл.
|
||||
|
||||
[no copy dir]
|
||||
title = Ошибка
|
||||
text = Копирование/перемещение папок не поддерживается.
|
||||
|
||||
[stop copying file]
|
||||
title = Прервать копирование
|
||||
text = Вы хотите прервать копирование?
|
||||
|
||||
[confirm delete file]
|
||||
title = Подтверждение
|
||||
text = Выдействительно хотите удалить "%s"?
|
||||
|
||||
[do not delete directory]
|
||||
title = Предупреждение
|
||||
text = Папка не пустая, невозможно удалить.
|
||||
|
||||
[restore save fail]
|
||||
title = Ошибка
|
||||
text = Не удалось загрузить сейв.
|
||||
|
||||
[language changed]
|
||||
title = Вопрос
|
||||
text = Язык системы изменён, перегрузиться сейчас для вступления изменений в силу? Выберите «Нет», чтобы перегрузиться позднее.
|
||||
|
||||
[ui style changed]
|
||||
title = Вопрос
|
||||
text = Скин изменён, перегрузиться сейчас для вступления изменений в силу? Выберите «Нет» для сохранения текущего скина.
|
||||
|
||||
[setting window]
|
||||
ok = OK
|
||||
savetype = Опции
|
||||
cancel = Отмена
|
||||
confirm = Подтверждение
|
||||
confirm text = Сохранить текущие настройки?
|
||||
close = Назад
|
||||
system = Система
|
||||
interface = Интерфейс
|
||||
filesystem = Файлы
|
||||
gba = GBA
|
||||
patches = Патчи
|
||||
|
||||
[save type]
|
||||
title = Опции
|
||||
text = Выберите тип сейва
|
||||
Unknown = неизв./авто
|
||||
No Save = нет
|
||||
4K = 4K
|
||||
64K = 64K
|
||||
512K = 512K
|
||||
1M = 1M
|
||||
2M = 2M
|
||||
4M = 4M
|
||||
8M = 8M
|
||||
16M = 16M
|
||||
32M = 32M
|
||||
64M = 64M
|
||||
default = главный
|
||||
save slot = Выберите сейв-слот
|
||||
tab1 = Совместимость
|
||||
tab2 = Дополнительно
|
||||
|
||||
[system setting]
|
||||
title = Системные настройки
|
||||
safe mode = Безопасный режим
|
||||
|
||||
[rom info]
|
||||
title = Информация о файле
|
||||
file date = Дата/Время: %d/%d/%d %02d:%02d:%02d(GMT)
|
||||
file size = Размер: %s
|
||||
save type = Тип сейва: %s
|
||||
game code = Код игры: %s
|
||||
copy slot = Копировать
|
||||
|
||||
[disk info]
|
||||
total = Объём диска: %s
|
||||
used = Использовано: %s
|
||||
free = Свободно: %s
|
||||
|
||||
[no free space]
|
||||
title = Ошибка
|
||||
text = На диске нет места.
|
||||
|
||||
[unsupported sd]
|
||||
title = SD карта не поддерживается
|
||||
text = Данная SD карта(Модель:%s) не подходит для запуска официальных DS программ, пожалуйста скопируйте программу на встроенную память и попробуйте ещё раз.
|
||||
|
||||
[sd card error]
|
||||
title = Ошибка SD карты
|
||||
text = Доступ к SD карте невозможен, возможно она неправильно вставлена.
|
||||
|
||||
[no sd for save]
|
||||
title = Ошибка SD карты
|
||||
text = Доступ к SD карте невозможен, сейв последней запущенной программыбудет сохранён в файле: "%s".
|
||||
|
||||
[no gba card]
|
||||
title = Уведомление
|
||||
text = Устройство в SLOT-2 отсутствует
|
||||
|
||||
[filelist type]
|
||||
text = Показывать файлы
|
||||
item0 = NDS
|
||||
item1 = NDS + SAV
|
||||
item2 = Все
|
||||
|
||||
[rom trim]
|
||||
text = Резать ромы при коп-нии
|
||||
item0 = Нет
|
||||
item1 = Да
|
||||
|
||||
[language]
|
||||
text = Язык
|
||||
ja = 日本語
|
||||
en = english
|
||||
fr = français
|
||||
de = deutsch
|
||||
it = italiano
|
||||
es = español
|
||||
|
||||
[ui style]
|
||||
text = Скин
|
||||
|
||||
[help window]
|
||||
title = Информация
|
||||
item0 = %c Выбор
|
||||
item1 = %c Старт/OK/Да
|
||||
item2 = %c Назад/Отмена/Нет
|
||||
item3 = %c Информация о файле/Выбор типа сейва
|
||||
item4 = %c Переключение SD/FLASH
|
||||
item5 = %c Переход в родительскую папку
|
||||
item6 = %c Изменение яркости
|
||||
item7 = %s Меню «Старт»
|
||||
item8 = %s Стиль меню: новый/классика
|
||||
|
||||
[exp window]
|
||||
button = 3в1
|
||||
title = Настройки 3in1 expansion pack
|
||||
ram = RAM
|
||||
sram = sRAM
|
||||
off = выкл
|
||||
low = слабая
|
||||
mid = средняя
|
||||
high = высокая
|
||||
strength = Сила вибрации
|
||||
flash to nor = в NOR
|
||||
copy to psram = в RAM
|
||||
|
||||
[abort save]
|
||||
title = Прерывание обработки сейва
|
||||
text = Вы хотите прервать обработку сейва?
|
||||
|
||||
[gba warn]
|
||||
title = Предупреждение
|
||||
text = Gba ромы размером более 32M не поддерживаются!
|
||||
|
||||
[patches]
|
||||
download play = Download Play
|
||||
cheating system = Читы (AR)
|
||||
reset in game = Софт-ресет
|
||||
dma = Режим DMA
|
||||
protection = Обход защиты
|
||||
linkage = Линк с GBA
|
||||
sd save = Сохранение прямо на SD
|
||||
homebrew reset = Софт-ресет в Homebrew
|
||||
|
||||
[switches]
|
||||
Enable = вкл
|
||||
Disable = выкл
|
||||
Global = общее(%s)
|
||||
|
||||
[ram allocation]
|
||||
title = Ошибка
|
||||
memory allocation error = Ошибка выделения памяти
|
||||
|
||||
[scrolling]
|
||||
fast = Быстро
|
||||
medium = Умеренно
|
||||
slow = Медленно
|
||||
|
||||
[file settings]
|
||||
title = Настройки файловой системы
|
||||
show hidden files = Пок-вать скрытые файлы
|
||||
save extension = Расширение для сейвов
|
||||
|
||||
[interface settings]
|
||||
title = Настройки интерфейса
|
||||
scrolling speed = Скорость прокрутки
|
||||
filelist style = Стиль списка файлов
|
||||
oldschool = Стильно
|
||||
modern = Гламурно
|
||||
internal = Информация
|
||||
animation = Анимация
|
||||
12 hour = 12-часовой формат времени
|
||||
|
||||
[gba settings]
|
||||
title = Настройки GBA
|
||||
sleephack = Универсальный режим сна
|
||||
autosave = Всегда сохранять сейвы
|
||||
mode = Режим slot-2
|
||||
modegba = gba
|
||||
modends = nds
|
||||
modeask = спрашивать
|
||||
modetext = Запустить slot-2 в режиме NDS?
|
||||
|
||||
[sd save]
|
||||
title = Предупреждение
|
||||
text = Эта игра не может быть запущена с встроенной памяти, пожалуйста скопируйте программу на SD карту и попробуйте ещё раз.
|
||||
|
||||
[icon]
|
||||
icon = Показывать иконку
|
||||
transparent = прозрачной
|
||||
as is = как есть
|
||||
firmware = официально
|
||||
|
||||
[cheats]
|
||||
title = Читы
|
||||
info = Больше
|
||||
deselect = Очистить
|
||||
|
||||
[saveslot]
|
||||
title = Копировать сейв-слот
|
||||
confirm = Вы уверены, что хотите скопировать сейв-слот?
|
||||
target slot = Целевой сейв-слот
|
||||
|
||||
[mainlist]
|
||||
flash memory = Flash Memory
|
||||
microsd card = microSD Card
|
||||
slot2 card = Slot2 Card
|
||||
favorites = Избранное
|
||||
|
||||
[end]
|
@ -5,11 +5,9 @@ main = liberation.pcf
|
||||
language = 0
|
||||
|
||||
[start menu]
|
||||
Copy = コピー
|
||||
Cut = カット
|
||||
Paste = ペースト
|
||||
Delete = 削除
|
||||
Setting = 設定
|
||||
Set favorite = お気に入りに設定
|
||||
Unset favorite = お気に入りを解除
|
||||
Info = ファイル詳細
|
||||
Help = ヘルプ
|
||||
Tools = ツール
|
||||
@ -85,7 +83,7 @@ system = システム
|
||||
interface = インターフェース
|
||||
filesystem = ファイル
|
||||
gba = GBA
|
||||
patches = パッチ
|
||||
patches = nds-bootstrap 設定
|
||||
|
||||
[save type]
|
||||
title = 設定
|
||||
@ -163,6 +161,8 @@ fr = français
|
||||
de = deutsch
|
||||
it = italiano
|
||||
es = español
|
||||
cn = 简体中文
|
||||
zh = 繁體中文
|
||||
|
||||
[ui style]
|
||||
text = ユーザー設定 スタイル
|
||||
@ -209,6 +209,9 @@ protection = プロテクト回避
|
||||
linkage = GBAとリンク
|
||||
sd save = SDに直接セーブ
|
||||
homebrew reset = Reset in Homebrew
|
||||
reset hotkey = Reset Hotkey
|
||||
rts = Real Time Save
|
||||
carddma = Card read DMA
|
||||
|
||||
[switches]
|
||||
Enable = オン
|
||||
@ -227,7 +230,8 @@ slow = 低速
|
||||
[file settings]
|
||||
title = ファイルシステムの設定
|
||||
show hidden files = 隠しファイルを表示する
|
||||
save extension = Save extension
|
||||
save extension = ファイル拡張子を保存する
|
||||
use saves folder = saves フォルダを使用する
|
||||
|
||||
[interface settings]
|
||||
title = インターフェイスの設定
|
||||
@ -236,11 +240,12 @@ filelist style = ファイルリストのスタイル
|
||||
oldschool = 簡易
|
||||
modern = アイコン
|
||||
internal = 内部情報
|
||||
small = Small icons
|
||||
animation = アニメ
|
||||
12 hour = 12-hour clock
|
||||
|
||||
[gba settings]
|
||||
title = GBA設定
|
||||
title = その他の設定
|
||||
sleephack = ユニバーサルスリープ
|
||||
autosave = 起動時にセーブをバックアップする
|
||||
mode = Slot-2 mode
|
||||
@ -273,6 +278,63 @@ target slot = ターゲットセーブスロット
|
||||
flash memory = Flash Memory
|
||||
microsd card = microSD Card
|
||||
slot2 card = Slot2 Card
|
||||
slot1 card = Slot1 Card
|
||||
favorites = Favorites
|
||||
|
||||
[hotkeys]
|
||||
l-r-a-b-↓ = l-r-a-b-↓
|
||||
l-r-b-y-↓ = l-r-b-y-↓
|
||||
l-r-a-b-x-y = l-r-a-b-x-y
|
||||
b-y-touch = b-y-touch
|
||||
start-r-touch = start-r-touch
|
||||
|
||||
[updater]
|
||||
update = Update
|
||||
update ? = Do you want to update?
|
||||
updater = Update module
|
||||
menu = Main module
|
||||
savesize.bin = savesize.bin
|
||||
cheats = Cheats DB
|
||||
connecting = Connecting
|
||||
failed = failed
|
||||
updated = updated
|
||||
fresh = already updated
|
||||
stop = Do you want to stop transfer?
|
||||
download = Downloaded %d bytes
|
||||
unpack = Unpacking
|
||||
|
||||
[crc32]
|
||||
crc32 = CRC32
|
||||
calculation = CRC32を計算する
|
||||
|
||||
[loader]
|
||||
text = ROMローダーを使用する
|
||||
not found = ローダーが見つかりません
|
||||
error = Error
|
||||
info = Information
|
||||
|
||||
[loading]
|
||||
load text = お待ちください...
|
||||
|
||||
[nds bootstrap]
|
||||
text = nds-bootstrap version
|
||||
item0 = release
|
||||
item1 = nightly
|
||||
firsttimetitle = nds-bootstrapの初期化
|
||||
firsttime = 「OK」を押すと、nds-bootstrapの初回セットアップが開始されます。このプロセスは1分ほどかかる場合があり、一度だけ実行されます。
|
||||
dsmode = DS-Only Mode
|
||||
inimissingtitle = INI エラー
|
||||
inimissing = ndsbs.ini が _nds/akmenunext に存在しないか、破損しています。このファイルを復元するか、akmenu-next を再インストールしてください。
|
||||
phatCol = DS Phat Colors
|
||||
|
||||
[resethotkey]
|
||||
text = メニューホットキー
|
||||
0 = l-↓-select
|
||||
1 = l-r-start
|
||||
2 = l-r-select
|
||||
3 = l-r-a-b-↓
|
||||
4 = l-r-b-y-↓
|
||||
5 = l-r-a-b-x-y
|
||||
6 = カスタム
|
||||
|
||||
[end]
|
||||
|
@ -10,10 +10,12 @@ Cut = 剪切
|
||||
Paste = 粘贴
|
||||
Delete = 删除
|
||||
Setting = 设置
|
||||
Set favorite = 放入收藏夹
|
||||
Unset favorite = 移出收藏夹
|
||||
Info = 文件信息
|
||||
Help = 帮助信息
|
||||
Tools = 工具
|
||||
START = START
|
||||
START = 菜单
|
||||
|
||||
[message box]
|
||||
yes = 是
|
||||
@ -85,7 +87,7 @@ system = 系统
|
||||
interface = 接口
|
||||
filesystem = 文件系统
|
||||
gba = GBA
|
||||
patches = 补丁
|
||||
patches = nds-bootstrap 设置
|
||||
|
||||
[save type]
|
||||
title = 设置
|
||||
@ -105,18 +107,18 @@ No Save = 没有存档
|
||||
default = 预设
|
||||
save slot = 选择存档位置
|
||||
tab1 = 兼容性
|
||||
tab2 = 特殊选项
|
||||
tab2 = 功能
|
||||
|
||||
[system setting]
|
||||
title = 系统选项
|
||||
safe mode = Safe Mode
|
||||
safe mode = 安全模式
|
||||
|
||||
[rom info]
|
||||
title = 文件信息
|
||||
file date = 最后写入:%d年%d月%d日 %02d:%02d:%02d(GMT)
|
||||
file size = 文件大小:%s
|
||||
save type = 存档类型:%s
|
||||
game code = Game Code: %s
|
||||
game code = 游戏编码: %s
|
||||
copy slot = 复制存档
|
||||
|
||||
[disk info]
|
||||
@ -155,6 +157,16 @@ text = 拷贝时自动裁剪ROM
|
||||
item0 = 启用
|
||||
item1 = 禁用
|
||||
|
||||
[nds bootstrap]
|
||||
text = nds-bootstrap版本
|
||||
item0 = 正式版
|
||||
item1 = 每夜版
|
||||
firsttimetitle = 初始化 nds-bootstrap
|
||||
firsttime = 按“确定”开始 nds-bootstrap 的首次设置。此过程可能需要一分钟,并且是一次性过程。
|
||||
dsmode = DS-Only Mode
|
||||
inimissingtitle = INI 错误
|
||||
inimissing = _nds/akmenunext 中缺少 ndsbs.ini 文件或该文件已损坏。请恢复此文件或重新安装 akmenu-next。
|
||||
|
||||
[language]
|
||||
text = 系统语言
|
||||
ja = 日语
|
||||
@ -163,6 +175,8 @@ fr = 法语
|
||||
de = 德语
|
||||
it = 意大利语
|
||||
es = 西班牙语
|
||||
cn = 简体中文
|
||||
zh = 繁體中文
|
||||
|
||||
[ui style]
|
||||
text = 界面风格
|
||||
@ -208,7 +222,8 @@ dma = DMA 模式
|
||||
protection = 自动反烧录
|
||||
linkage = 与GBA联动
|
||||
sd save = 直接存储至SD卡
|
||||
homebrew reset = Reset in Homebrew
|
||||
homebrew reset = 在自制程序中复位
|
||||
carddma = 卡带读取DMA
|
||||
|
||||
[switches]
|
||||
Enable = 启用
|
||||
@ -227,7 +242,8 @@ slow = 慢
|
||||
[file settings]
|
||||
title = 文件系统设置
|
||||
show hidden files = 显示隐藏文件
|
||||
save extension = Save extension
|
||||
save extension = 存档格式
|
||||
use saves folder = 使用'saves'文件夹
|
||||
|
||||
[interface settings]
|
||||
title = 文件系统设置
|
||||
@ -235,18 +251,19 @@ scrolling speed = 滚屏速度
|
||||
filelist style = 图标风格
|
||||
oldschool = 简洁
|
||||
modern = 图标
|
||||
small = 小图标
|
||||
internal = 游戏标题
|
||||
animation = 动画
|
||||
12 hour = 12-hour clock
|
||||
12 hour = 12小时制
|
||||
|
||||
[gba settings]
|
||||
title = GBA 设定
|
||||
title = 其他设置
|
||||
sleephack = 启用休眠
|
||||
autosave = 启动时备份存档
|
||||
mode = Slot-2 模式
|
||||
modegba = 引导到gba模式
|
||||
modends = nds
|
||||
modeask = ask
|
||||
modegba = GBA模式
|
||||
modends = NDS模式
|
||||
modeask = ASK模式
|
||||
modetext = 在 slot-2接口启用NDS模式?
|
||||
|
||||
[sd save]
|
||||
@ -261,8 +278,8 @@ firmware = 固件图标
|
||||
|
||||
[cheats]
|
||||
title = 金手指
|
||||
info = More…
|
||||
deselect = Deselect all
|
||||
info = 更多…
|
||||
deselect = 取消选择所有
|
||||
|
||||
[saveslot]
|
||||
title = 存档管理
|
||||
@ -270,9 +287,29 @@ confirm = 你是否想要复制此位置存档?
|
||||
target slot = 目标存档位置
|
||||
|
||||
[mainlist]
|
||||
flash memory = Flash Memory
|
||||
microsd card = microSD Card
|
||||
slot2 card = Slot2 Card
|
||||
favorites = Favorites
|
||||
flash memory = 内置闪存
|
||||
microsd card = 内存卡
|
||||
slot2 card = Slot2扩展卡
|
||||
slot1 card = Slot1扩展卡
|
||||
favorites = 收藏夹
|
||||
|
||||
[loader]
|
||||
text = 使用ROM引导器
|
||||
not found = 找不到引导器
|
||||
error = 错误
|
||||
info = 信息
|
||||
|
||||
[loading]
|
||||
load text = 请稍候...
|
||||
|
||||
[resethotkey]
|
||||
text = 菜单热键
|
||||
0 = l-↓-select
|
||||
1 = l-r-start
|
||||
2 = l-r-select
|
||||
3 = l-r-a-b-↓
|
||||
4 = l-r-b-y-↓
|
||||
5 = l-r-a-b-x-y
|
||||
6 = 风俗
|
||||
|
||||
[end]
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Thanks to s223355 for the translation.
|
||||
|
||||
|
||||
[font]
|
||||
main = wenquanyi_9pt.pcf
|
||||
@ -10,6 +10,8 @@ Cut = 剪下
|
||||
Paste = 貼上
|
||||
Delete = 刪除
|
||||
Setting = 設定
|
||||
Set favorite = 設為喜愛的
|
||||
Unset favorite = 取消設為喜愛的
|
||||
Info = 檔案資訊
|
||||
Help = 說明
|
||||
Tools = 工具
|
||||
@ -85,7 +87,7 @@ system = 系統
|
||||
interface = 介面
|
||||
filesystem = 檔案系統
|
||||
gba = GBA
|
||||
patches = 特殊功能
|
||||
patches = nds-bootstrap 設定
|
||||
|
||||
[save type]
|
||||
title = 設定
|
||||
@ -104,12 +106,12 @@ No Save = 沒有存檔
|
||||
64M = 64M
|
||||
default = 預設
|
||||
save slot = 選擇存檔Slot
|
||||
tab1 = Compatibility
|
||||
tab2 = Features
|
||||
tab1 = 相容性
|
||||
tab2 = 功能
|
||||
|
||||
[system setting]
|
||||
title = 系統設定
|
||||
safe mode = Safe Mode
|
||||
safe mode = 安全模式
|
||||
|
||||
[rom info]
|
||||
title = 檔案資訊
|
||||
@ -155,14 +157,27 @@ text = 複製時自動縮減ROM
|
||||
item0 = 否
|
||||
item1 = 是
|
||||
|
||||
[nds bootstrap]
|
||||
text = nds-bootstrap版本
|
||||
item0 = release版
|
||||
item1 = nightly版
|
||||
firsttimetitle = 初始化 nds-bootstrap
|
||||
firsttime = 按“OK”開始 nds-bootstrap 的首次設定。這可能需要一分鐘,並且是一次性過程。
|
||||
dsmode = DS-Only Mode
|
||||
inimissingtitle = INI 錯誤
|
||||
inimissing = _nds/akmenunext 中缺少 ndsbs.ini 檔案或該檔案已損壞。請恢復此檔案或重新安裝 akmenu-next。
|
||||
phatCol = DS Phat Colors
|
||||
|
||||
[language]
|
||||
text = 系統語言
|
||||
ja = 日本語
|
||||
en = english
|
||||
fr = français
|
||||
de = deutsch
|
||||
it = italiano
|
||||
es = español
|
||||
ja = 日文
|
||||
en = 英文
|
||||
fr = 法文
|
||||
de = 德文
|
||||
it = 義大利文
|
||||
es = 西班牙文
|
||||
cn = 简体中文
|
||||
zh = 繁體中文
|
||||
|
||||
[ui style]
|
||||
text = 面版
|
||||
@ -206,9 +221,10 @@ cheating system = 金手指
|
||||
reset in game = 暖開機 (L+R+A+B+↓)
|
||||
dma = DMA模式
|
||||
protection = 反制燒錄保護
|
||||
linkage = Link with GBA
|
||||
sd save = Save directly to SD
|
||||
homebrew reset = Reset in Homebrew
|
||||
linkage = 與GBA連結
|
||||
sd save = 直接存儲到SD
|
||||
homebrew reset = 在HomeBrew中暖開機
|
||||
carddma = 遊戲卡讀取DMA
|
||||
|
||||
[switches]
|
||||
Enable = 開啟
|
||||
@ -228,6 +244,7 @@ slow = 慢
|
||||
title = 檔案系統設定
|
||||
show hidden files = 顯示隱藏檔案
|
||||
Save Extension = 存檔副檔名
|
||||
use saves folder = 使用 'saves' 資料夾
|
||||
|
||||
[interface settings]
|
||||
title = 介面設定
|
||||
@ -236,43 +253,64 @@ filelist style = 列表格式
|
||||
oldschool = 傳統
|
||||
modern = 圖示
|
||||
internal = 遊戲標題
|
||||
small = 小圖示
|
||||
animation = 動畫
|
||||
12 hour = 12-hour clock
|
||||
12 hour = 12小時制
|
||||
|
||||
[gba settings]
|
||||
title = GBA 設定
|
||||
title = 其他設定
|
||||
sleephack = 通用休眠
|
||||
autosave = 啟動時備份存檔
|
||||
mode = Slot-2 mode
|
||||
modegba = gba
|
||||
modends = nds
|
||||
modeask = ask
|
||||
modetext = Launch slot-2 in NDS mode?
|
||||
mode = Slot-2 模式
|
||||
modegba = gba模式
|
||||
modends = nds模式
|
||||
modeask = ask模式
|
||||
modetext = 以NDS模式讀取slot-2嗎?
|
||||
|
||||
[sd save]
|
||||
title = 提示
|
||||
text = This game cannot be launched from Acekard Internal Flash Memory, please copy game from Acekard Internal Flash Memory to SD card and try again.
|
||||
text = 該遊戲無法從 Acekard 內建記憶體中啟動,請將遊戲從 Acekard 內建記憶體移動到SD卡中再重試。
|
||||
|
||||
[icon]
|
||||
icon = Show icon
|
||||
transparent = transparent
|
||||
as is = as is
|
||||
firmware = firmware
|
||||
icon = 顯示圖示
|
||||
transparent = 邊框透明
|
||||
as is = 原圖示
|
||||
firmware = 韌體
|
||||
|
||||
[cheats]
|
||||
title = Cheats
|
||||
info = More…
|
||||
deselect = Deselect all
|
||||
title = 作弊
|
||||
info = 更多…
|
||||
deselect = 全部復位
|
||||
|
||||
[saveslot]
|
||||
title = Copy Save Slot
|
||||
confirm = Are you sure you want to copy save slot?
|
||||
target slot = Target Save Slot
|
||||
title = 複製存檔槽位
|
||||
confirm = 確定要複製存檔槽位嗎?
|
||||
target slot = 目標存檔槽位
|
||||
|
||||
[mainlist]
|
||||
flash memory = Flash Memory
|
||||
microsd card = microSD Card
|
||||
slot2 card = Slot2 Card
|
||||
favorites = Favorites
|
||||
flash memory = 內建記憶體
|
||||
microsd card = microSD卡
|
||||
slot2 card = Slot2卡
|
||||
slot1 card = Slot1卡
|
||||
favorites = 喜愛的
|
||||
|
||||
[loader]
|
||||
text = 使用ROM引導器
|
||||
not found = 找不到引導器
|
||||
error = 錯誤
|
||||
info = 資訊
|
||||
|
||||
[loading]
|
||||
load text = 請稍後...
|
||||
|
||||
[resethotkey]
|
||||
text = 選單熱鍵
|
||||
0 = l-↓-select
|
||||
1 = l-r-start
|
||||
2 = l-r-select
|
||||
3 = l-r-a-b-↓
|
||||
4 = l-r-b-y-↓
|
||||
5 = l-r-a-b-x-y
|
||||
6 = 風俗
|
||||
|
||||
[end]
|
||||
|
@ -1,278 +0,0 @@
|
||||
|
||||
|
||||
[font]
|
||||
main = ugulim12.pcf
|
||||
language = 0
|
||||
|
||||
[start menu]
|
||||
Copy = 복사
|
||||
Cut = 잘라내기
|
||||
Paste = 붙여넣기
|
||||
Delete = 삭제
|
||||
Setting = 환경 설정
|
||||
Info = 파일/폴더 정보
|
||||
Help = 도움말
|
||||
Tools = 도구를
|
||||
START = START
|
||||
|
||||
[message box]
|
||||
yes = 예
|
||||
no = 아니오
|
||||
ok = 확인
|
||||
cancel = 취소
|
||||
|
||||
[progress window]
|
||||
processing save = 진행 중입니다, 전원을 끄지 마십시오.
|
||||
processing copy = 복사 중, 전원을 끄지 마십시오.(취소: %c)
|
||||
first use sd = 처음 사용하는 SD카드를 확인하는 중입니다.
|
||||
gba load = 게임을 불러오는 중입니다.
|
||||
gba save load = 세이브를 불러옵니다.
|
||||
gba save store = 세이브를 저장합니다. 전원을 끄지 마십시오.
|
||||
erase nor = NOR 플래시 메모리를 초기화 합니다.
|
||||
|
||||
[copy file error]
|
||||
title = 오류
|
||||
text = 파일이 존재 하지 않습니다.
|
||||
|
||||
[copy file exists]
|
||||
title = 경고
|
||||
text = 동일한 이름을 가진 파일이 존재합니다. 덮어씌우시겠습니까?
|
||||
|
||||
[copy dest is directory]
|
||||
title = 오류
|
||||
text = 동일한 이름을 가진 폴더가 존재하므로 파일을 복사할 수 없습니다.
|
||||
|
||||
[move dest is directory]
|
||||
title = 오류
|
||||
text = 동일한 이름을 가진 폴더가 존재하므로 파일을 이동할 수 없습니다.
|
||||
|
||||
[no copy dir]
|
||||
title = 오류
|
||||
text = 폴더의 복사/이동은 아직 지원하지 않습니다.
|
||||
|
||||
[stop copying file]
|
||||
title = 파일 복사 정지
|
||||
text = 복사를 취소하시겠습니까?
|
||||
|
||||
[confirm delete file]
|
||||
title = 확인
|
||||
text = 삭제한 파일은 복구 할 수 없습니다. 그래도 삭제 하겠습니까? "%s"
|
||||
|
||||
[do not delete directory]
|
||||
title = 경고
|
||||
text = 비어있지 않은 디렉토리는 삭제할 수 없습니다.
|
||||
|
||||
[restore save fail]
|
||||
title = 오류
|
||||
text = 세이브 데이터를 복구하는데 실패했습니다.
|
||||
|
||||
[language changed]
|
||||
title = 질문
|
||||
text = 사용자 언어가 변경되었습니다. 변경한 언어를 적용시키기 위해서 지금 재시동 하겠습니까?
|
||||
|
||||
[ui style changed]
|
||||
title = 질문
|
||||
text = 유저 인터페이스가 변경되었습니다. 변경한 인터페이스를 적용시키기 위해서 지금 재시동 하겠습니까?
|
||||
|
||||
[setting window]
|
||||
ok = 예
|
||||
savetype = 환경 설정
|
||||
cancel = 취소
|
||||
confirm = 확인
|
||||
confirm text = 현재 설정을 저장하시겠습니까?
|
||||
close = 닫기
|
||||
system = 시스템을
|
||||
interface = 인터페이스
|
||||
filesystem = 파일
|
||||
gba = GBA
|
||||
patches = Patches
|
||||
|
||||
[save type]
|
||||
title = 환경 설정
|
||||
text = 저장 방식 선택
|
||||
Unknown = 알수없음/자동
|
||||
No Save = 저장 안함
|
||||
4K = 4K
|
||||
64K = 64K
|
||||
512K = 512K
|
||||
1M = 1M
|
||||
2M = 2M
|
||||
4M = 4M
|
||||
8M = 8M
|
||||
16M = 16M
|
||||
32M = 32M
|
||||
64M = 64M
|
||||
default = 메인
|
||||
save slot = 슬롯에 저장을 선택하십시오
|
||||
tab1 = Compatibility
|
||||
tab2 = Features
|
||||
|
||||
[system setting]
|
||||
title = 환경 설정
|
||||
safe mode = Safe Mode
|
||||
|
||||
[rom info]
|
||||
title = 파일/폴더 정보
|
||||
file date = 마지막 변경: %d/%d/%d %02d:%02d:%02d(GMT)
|
||||
file size = 파일 크기: %s
|
||||
save type = 저장 방식: %s
|
||||
game code = Game Code: %s
|
||||
copy slot = 슬롯복사
|
||||
|
||||
[disk info]
|
||||
total = 디스크 용량: %s
|
||||
used = 사용 용량: %s
|
||||
free = 남은 용량: %s
|
||||
|
||||
[no free space]
|
||||
title = 오류
|
||||
text = 그 디스크에 충분한 공간이 없습니다.
|
||||
|
||||
[unsupported sd]
|
||||
title = 지원되지 않는 SD 카드
|
||||
text = 이 SD 카드(모델:%s)는 DS소프트웨어를 실행하는데 적합하지 않습니다. SD 카드의 소프트웨어를 내장 메모리로 옮겨서 실행해주시기 바랍니다.
|
||||
|
||||
[sd card error]
|
||||
title = SD 카드 에러
|
||||
text = SD 카드에 접근할 수 없습니다. 정확하게 삽입 되었는지 확인해 주십시오.
|
||||
|
||||
[no sd for save]
|
||||
title = SD 카드 에러
|
||||
text = SD 카드에 접근할 수 없습니다. 이전에 실행했던 소프트웨어의 저장 데이터는 내장 메모리에 저장됩니다.: "%s".
|
||||
|
||||
[no gba card]
|
||||
title = 알림
|
||||
text = 슬롯2에 장치가 없습니다.
|
||||
|
||||
[filelist type]
|
||||
text = 표시할 파일 설정
|
||||
item0 = NDS
|
||||
item1 = NDS + SAV
|
||||
item2 = 모두보임
|
||||
|
||||
[rom trim]
|
||||
text = 복사할 때 롬파일 용량 줄임
|
||||
item0 = 사용안함
|
||||
item1 = 사용함
|
||||
|
||||
[language]
|
||||
text = 언어
|
||||
ja = 日本語
|
||||
en = english
|
||||
fr = français
|
||||
de = deutsch
|
||||
it = italiano
|
||||
es = español
|
||||
|
||||
[ui style]
|
||||
text = 유저 인터페이스 스타일
|
||||
|
||||
[help window]
|
||||
title = 도움말 정보
|
||||
item0 = %c 프로그램 선택
|
||||
item1 = %c 시작/확인/예
|
||||
item2 = %c 뒤로/취소/아니오
|
||||
item3 = %c 파일 정보 보기/저장 방식 선택
|
||||
item4 = %c 내장 메모리/외장 메모리 전환
|
||||
item5 = %c 상위 폴더로 이동
|
||||
item6 = %c 밝기 조절
|
||||
item7 = %s 시작 메뉴
|
||||
item8 = %s 목록 스타일 전환
|
||||
|
||||
[exp window]
|
||||
button = 3in1
|
||||
title = 3in1 확장팩 설정
|
||||
ram = RAM
|
||||
sram = sRAM
|
||||
off = 사용안함
|
||||
low = 약함
|
||||
mid = 중간
|
||||
high = 강함
|
||||
strength = 진동 강도
|
||||
flash to nor = to NOR
|
||||
copy to psram = to RAM
|
||||
|
||||
[abort save]
|
||||
title = 저장을 중지 처리
|
||||
text = 처리 저장을 중지하시겠습니까?
|
||||
|
||||
[gba warn]
|
||||
title = 경고
|
||||
text = 32M가 넘는 GBA롬은 지원하지 않습니다.
|
||||
|
||||
[patches]
|
||||
download play = 다운로드 플레이 패치
|
||||
cheating system = 치트 사용(AR)
|
||||
reset in game = 소프트 리셋 사용
|
||||
dma = DMA mode
|
||||
protection = Bypass Protection
|
||||
linkage = Link with GBA
|
||||
sd save = Save directly to SD
|
||||
homebrew reset = Reset in Homebrew
|
||||
|
||||
[switches]
|
||||
Enable = on
|
||||
Disable = off
|
||||
Global = global(%s)
|
||||
|
||||
[ram allocation]
|
||||
title = 오류
|
||||
memory allocation error = 메모리 할당 오류
|
||||
|
||||
[scrolling]
|
||||
fast = 패스트
|
||||
medium = 매체
|
||||
slow = 슬로우
|
||||
|
||||
[file settings]
|
||||
title = 파일 시스템 설정을
|
||||
show hidden files = 숨김 파일 보임
|
||||
save extension = 세이브파일 확장자 선택
|
||||
|
||||
[interface settings]
|
||||
title = 인터페이스를 설정
|
||||
scrolling speed = 스크롤 속도 조절
|
||||
filelist style = 파일 목록 스타일의
|
||||
oldschool = 단순
|
||||
modern = 아이콘
|
||||
internal = Internal
|
||||
animation = 애니메이션
|
||||
12 hour = 12-hour clock
|
||||
|
||||
[gba settings]
|
||||
title = GBA settings
|
||||
sleephack = Universal sleep
|
||||
autosave = Backup save at startup
|
||||
mode = Slot-2 mode
|
||||
modegba = gba
|
||||
modends = nds
|
||||
modeask = ask
|
||||
modetext = Launch slot-2 in NDS mode?
|
||||
|
||||
[sd save]
|
||||
title = 경고
|
||||
text = This game cannot be launched from Acekard Internal Flash Memory, please copy game from Acekard Internal Flash Memory to SD card and try again.
|
||||
|
||||
[icon]
|
||||
icon = Show icon
|
||||
transparent = transparent
|
||||
as is = as is
|
||||
firmware = firmware
|
||||
|
||||
[cheats]
|
||||
title = Cheats
|
||||
info = More…
|
||||
deselect = Deselect all
|
||||
|
||||
[saveslot]
|
||||
title = 저장슬롯 복사
|
||||
confirm = 저장 슬롯을 복사하겠습니까?
|
||||
target slot = 목표 저장 슬롯
|
||||
|
||||
[mainlist]
|
||||
flash memory = Flash Memory
|
||||
microsd card = microSD Card
|
||||
slot2 card = Slot2 Card
|
||||
favorites = Favorites
|
||||
|
||||
[end]
|
@ -1,6 +0,0 @@
|
||||
0 - japan
|
||||
1 - english
|
||||
2 - french
|
||||
3 - italian
|
||||
4 - german
|
||||
5 - spain
|
21
note.txt
21
note.txt
@ -1,21 +0,0 @@
|
||||
|
||||
|
||||
|
||||
SRAM 分布:
|
||||
|
||||
0x100000 - 0x1FFFFF 1024K 存档内容
|
||||
|
||||
0x000000 - 0x00ffff 64K NAND 查找表,可以放下 16Gbit nand 的数据
|
||||
|
||||
0x010000 - 0x01ffff 64K saveblock 分配表
|
||||
|
||||
0x020000 - 0x09ffff 512K FAT 查找表
|
||||
|
||||
0x0a0000 - 0x0a0200 loader 要load的文件名
|
||||
|
||||
0x0FE800 - 0x0FEFFF 2048 Byte eep buffer
|
||||
|
||||
0x0FF000 - 0x0FFFFF 4096 Byte disk buffer
|
||||
|
||||
|
||||
|
BIN
package/Autoboot/Ace3DS+/_ds_menu.dat
Normal file
BIN
package/Autoboot/Ace3DS+/_ds_menu.dat
Normal file
Binary file not shown.
BIN
package/Autoboot/Ace3DS+/_dsmenu.dat
Normal file
BIN
package/Autoboot/Ace3DS+/_dsmenu.dat
Normal file
Binary file not shown.
BIN
package/Autoboot/Ace3DS/3DSCARD.DAT
Normal file
BIN
package/Autoboot/Ace3DS/3DSCARD.DAT
Normal file
Binary file not shown.
BIN
package/Autoboot/DSTT & DSTTi/ttmenu.dat
Normal file
BIN
package/Autoboot/DSTT & DSTTi/ttmenu.dat
Normal file
Binary file not shown.
BIN
package/Autoboot/EDGEi/dsedgei.dat
Normal file
BIN
package/Autoboot/EDGEi/dsedgei.dat
Normal file
Binary file not shown.
BIN
package/Autoboot/EZ Flash Parallel/ezds.dat
Normal file
BIN
package/Autoboot/EZ Flash Parallel/ezds.dat
Normal file
Binary file not shown.
BIN
package/Autoboot/EZ Flash V/ez5sys.bin
Normal file
BIN
package/Autoboot/EZ Flash V/ez5sys.bin
Normal file
Binary file not shown.
7
package/Autoboot/Galaxy Eagle/_DS_MENU.INI
Normal file
7
package/Autoboot/Galaxy Eagle/_DS_MENU.INI
Normal file
@ -0,0 +1,7 @@
|
||||
[system]
|
||||
cheatingSystem = 0
|
||||
softreset = 1
|
||||
downloadPlayPatch = 0
|
||||
|
||||
[brightness]
|
||||
brightness = 3
|
BIN
package/Autoboot/Galaxy Eagle/_ds_menu.dat
Normal file
BIN
package/Autoboot/Galaxy Eagle/_ds_menu.dat
Normal file
Binary file not shown.
BIN
package/Autoboot/Gateway Blue/_dsmenu.dat
Normal file
BIN
package/Autoboot/Gateway Blue/_dsmenu.dat
Normal file
Binary file not shown.
@ -0,0 +1 @@
|
||||
kari
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
package/Autoboot/M3i Zero GMP-Z003/system/MuliLang.bin
Normal file
BIN
package/Autoboot/M3i Zero GMP-Z003/system/MuliLang.bin
Normal file
Binary file not shown.
BIN
package/Autoboot/M3i Zero GMP-Z003/system/_M3_MENU.DAT
Normal file
BIN
package/Autoboot/M3i Zero GMP-Z003/system/_M3_MENU.DAT
Normal file
Binary file not shown.
BIN
package/Autoboot/M3i Zero GMP-Z003/system/g003menu.eng
Normal file
BIN
package/Autoboot/M3i Zero GMP-Z003/system/g003menu.eng
Normal file
Binary file not shown.
BIN
package/Autoboot/N5 & R4-PLUS/_ax_menu.dat
Normal file
BIN
package/Autoboot/N5 & R4-PLUS/_ax_menu.dat
Normal file
Binary file not shown.
BIN
package/Autoboot/N5 & R4-PLUS/_ds_menu.dat
Normal file
BIN
package/Autoboot/N5 & R4-PLUS/_ds_menu.dat
Normal file
Binary file not shown.
BIN
package/Autoboot/Original R4 & M3 Simply/_DS_MENU.DAT
Normal file
BIN
package/Autoboot/Original R4 & M3 Simply/_DS_MENU.DAT
Normal file
Binary file not shown.
BIN
package/Autoboot/R4 Ultra & r4ids.cn/_ds_menu.dat
Normal file
BIN
package/Autoboot/R4 Ultra & r4ids.cn/_ds_menu.dat
Normal file
Binary file not shown.
BIN
package/Autoboot/R4i-SDHC/r4.dat
Normal file
BIN
package/Autoboot/R4i-SDHC/r4.dat
Normal file
Binary file not shown.
BIN
package/Autoboot/R4iDSN/_dsmenu.dat
Normal file
BIN
package/Autoboot/R4iDSN/_dsmenu.dat
Normal file
Binary file not shown.
BIN
package/Autoboot/R4iLS/_ds_menu.dat
Normal file
BIN
package/Autoboot/R4iLS/_ds_menu.dat
Normal file
Binary file not shown.
BIN
package/Autoboot/R4iLS/_dsmenu.dat
Normal file
BIN
package/Autoboot/R4iLS/_dsmenu.dat
Normal file
Binary file not shown.
BIN
package/Autoboot/R4iTT (With Screw on Back)/ttmenu.dat
Normal file
BIN
package/Autoboot/R4iTT (With Screw on Back)/ttmenu.dat
Normal file
Binary file not shown.
BIN
package/Autoboot/R4iTT (Without Screw on Back)/_ds_menu.dat
Normal file
BIN
package/Autoboot/R4iTT (Without Screw on Back)/_ds_menu.dat
Normal file
Binary file not shown.
BIN
package/Autoboot/Stargate 3DS/_ds_menu.dat
Normal file
BIN
package/Autoboot/Stargate 3DS/_ds_menu.dat
Normal file
Binary file not shown.
BIN
package/Autoboot/SuperCard DSONE SDHC & DSONEi/scfw.sc
Normal file
BIN
package/Autoboot/SuperCard DSONE SDHC & DSONEi/scfw.sc
Normal file
Binary file not shown.
BIN
package/Autoboot/Supercard DSOne (non-SDHC)/scfw.sc
Normal file
BIN
package/Autoboot/Supercard DSOne (non-SDHC)/scfw.sc
Normal file
Binary file not shown.
BIN
package/Autoboot/Supplementary DSTTi Clone Files/3DSCARD.dat
Normal file
BIN
package/Autoboot/Supplementary DSTTi Clone Files/3DSCARD.dat
Normal file
Binary file not shown.
BIN
package/Autoboot/Supplementary DSTTi Clone Files/R4i.3DS
Normal file
BIN
package/Autoboot/Supplementary DSTTi Clone Files/R4i.3DS
Normal file
Binary file not shown.
BIN
package/Autoboot/Supplementary DSTTi Clone Files/R4i.HK
Normal file
BIN
package/Autoboot/Supplementary DSTTi Clone Files/R4i.HK
Normal file
Binary file not shown.
BIN
package/Autoboot/Supplementary DSTTi Clone Files/R4i.PK
Normal file
BIN
package/Autoboot/Supplementary DSTTi Clone Files/R4i.PK
Normal file
Binary file not shown.
BIN
package/Autoboot/Supplementary DSTTi Clone Files/R4i.TP
Normal file
BIN
package/Autoboot/Supplementary DSTTi Clone Files/R4i.TP
Normal file
Binary file not shown.
BIN
package/Autoboot/Supplementary DSTTi Clone Files/config
Normal file
BIN
package/Autoboot/Supplementary DSTTi Clone Files/config
Normal file
Binary file not shown.
BIN
package/Autoboot/Supplementary DSTTi Clone Files/iLL.iL
Normal file
BIN
package/Autoboot/Supplementary DSTTi Clone Files/iLL.iL
Normal file
Binary file not shown.
BIN
package/Autoboot/Wood r4igold.cc upgrade/_ds_menu.dat
Normal file
BIN
package/Autoboot/Wood r4igold.cc upgrade/_ds_menu.dat
Normal file
Binary file not shown.
BIN
package/Autoboot/r4dspro.com/_ds_menu.dat
Normal file
BIN
package/Autoboot/r4dspro.com/_ds_menu.dat
Normal file
Binary file not shown.
2
package/_nds/akmenunext/backlight.ini
Normal file
2
package/_nds/akmenunext/backlight.ini
Normal file
@ -0,0 +1,2 @@
|
||||
[brightness]
|
||||
brightness = 2
|
2
package/_nds/akmenunext/favorites.ini
Normal file
2
package/_nds/akmenunext/favorites.ini
Normal file
@ -0,0 +1,2 @@
|
||||
[main]
|
||||
list = slot1:/|favorites:/
|
BIN
package/_nds/akmenunext/gamedata.bin
Normal file
BIN
package/_nds/akmenunext/gamedata.bin
Normal file
Binary file not shown.
26
package/_nds/akmenunext/globalsettings.ini
Normal file
26
package/_nds/akmenunext/globalsettings.ini
Normal file
@ -0,0 +1,26 @@
|
||||
[system]
|
||||
uiName = blue skies
|
||||
langDirectory = English
|
||||
fileListType = 0
|
||||
romTrim = 0
|
||||
showHiddenFiles = 0
|
||||
gbaSleepHack = 0
|
||||
gbaAutoSave = 0
|
||||
Animation = 1
|
||||
cheats = 1
|
||||
softreset = 1
|
||||
dma = 1
|
||||
sdsave = 1
|
||||
safemode = 0
|
||||
Show12hrClock = 0
|
||||
homebrewreset = 1
|
||||
viewMode = icon
|
||||
saveext = .sav
|
||||
savedir = 1
|
||||
dsonly = 0
|
||||
nightly = 0
|
||||
scrollSpeed = fast
|
||||
nds-bootstrap = true
|
||||
slot2mode = ask
|
||||
resethotkey = 0
|
||||
phatCol = 0
|
342
package/_nds/akmenunext/language/Deutsch/language.txt
Normal file
342
package/_nds/akmenunext/language/Deutsch/language.txt
Normal file
@ -0,0 +1,342 @@
|
||||
//Thanks to Ralf Friedrich, Klaus P., OzanOs, IcyVeins, Toastbrot & Werner Schabert for the translation.
|
||||
|
||||
[font]
|
||||
main = liberation.pcf
|
||||
language = 3
|
||||
|
||||
[start menu]
|
||||
Setting = Einstellungen
|
||||
Set favorite = Als Favorit festlegen
|
||||
Unset favorite = Aus Favoriten entfernen
|
||||
Info = Dateiinfo
|
||||
Help = Hilfe & Über
|
||||
Tools = Tools
|
||||
START = START
|
||||
|
||||
|
||||
|
||||
[message box]
|
||||
yes = Ja
|
||||
no = Nein
|
||||
ok = OK
|
||||
cancel = Abbruch
|
||||
|
||||
[progress window]
|
||||
processing save = Sicherungsdatei wird erstellt, nicht ausschalten!!
|
||||
processing copy = Kopiere Datei… nicht abschalten, %c zum Abbrechen
|
||||
first use sd = Prüfe SD-Karte für die erstmalige Nutzung
|
||||
gba load = Lade GBA Spiel…
|
||||
gba save load = Lade GBA Spielstand…
|
||||
gba save store = Speichere GBA Spielstand… nicht ausschalten!
|
||||
erase nor = Lösche NOR Flash… nicht ausschalten!
|
||||
|
||||
[copy file error]
|
||||
title = Fehler
|
||||
text = Datei existiert nicht
|
||||
|
||||
[copy file exists]
|
||||
title = Warnung
|
||||
text = Eine Datei mit diesen Namen existiert bereits. Diese Datei überschreiben?
|
||||
|
||||
[copy dest is directory]
|
||||
title = Fehler
|
||||
text = Ein Ordner mit diesem Namen existiert bereits. Kopieren nicht möglich.
|
||||
|
||||
[move dest is directory]
|
||||
title = Fehler
|
||||
text = Ein Ordner mit diesem Namen existiert bereits. Verschieben nicht möglich.
|
||||
|
||||
[no copy dir]
|
||||
title = Fehler
|
||||
text = Verzeichni-Kopieren/Verschieben nicht möglich.
|
||||
|
||||
[stop copying file]
|
||||
title = Kopieren der Datei abbrechen
|
||||
text = Kopieren der Datei abbrechen?
|
||||
|
||||
[confirm delete file]
|
||||
title = Bestätigen
|
||||
text = Die Datei kann nach dem Löschen nicht wiederhergestellt werden, "%s" löschen?
|
||||
|
||||
[do not delete directory]
|
||||
title = Fehler
|
||||
text = Löschvorgang abgebrochen.
|
||||
|
||||
[restore save fail]
|
||||
title = Fehler
|
||||
text = Wiederherstellung des Spielstands fehlgeschlagen.
|
||||
|
||||
[language changed]
|
||||
title = Frage
|
||||
text = Die Systemsprache wurde geändert, Neustart um Änderungen anzunehmen? Wähle "Nein" um später neuzustarten.
|
||||
|
||||
[ui style changed]
|
||||
title = Frage
|
||||
text = Benutzerinterface wurde geändert, Neustart um Änderungen anzunehmen? Wähle "Nein" um aktuellen Style beizubehalten.
|
||||
|
||||
[setting window]
|
||||
ok = OK
|
||||
savetype = Einstellungen
|
||||
cancel = Abbruch
|
||||
confirm = Bestätigen
|
||||
confirm text = Einstellungen speichern?
|
||||
close = Schließen
|
||||
system = System
|
||||
interface = Oberfläche
|
||||
filesystem = Dateisystem
|
||||
gba = GBA
|
||||
patches = nds-bootstrap Einstellungen
|
||||
|
||||
[save type]
|
||||
title = Einstellungen
|
||||
text = Savetype
|
||||
Unknown = Unbekannt/Auto
|
||||
No Save = Keiner
|
||||
4K = 4K
|
||||
64K = 64K
|
||||
512K = 512K
|
||||
1M = 1M
|
||||
2M = 2M
|
||||
4M = 4M
|
||||
8M = 8M
|
||||
16M = 16M
|
||||
32M = 32M
|
||||
64M = 64M
|
||||
default = Standard
|
||||
save slot = Speicher-Slot
|
||||
tab1 = Kompatibilitäts Einstellungen
|
||||
tab2 = Zusatzfunktionen
|
||||
|
||||
[system setting]
|
||||
title = System-Konfig.
|
||||
safe mode = Safe Mode
|
||||
|
||||
[rom info]
|
||||
title = Dateiinformation
|
||||
file date = Letzte Änderung: %d/%d/%d %02d:%02d:%02d(GMT)
|
||||
file size = Dateigröße: %s
|
||||
save type = Speichertyp: %s
|
||||
game code = Code: %s
|
||||
copy slot = Kopieren
|
||||
|
||||
[disk info]
|
||||
total = Kapazität: %s
|
||||
used = Benutzt: %s
|
||||
free = Frei: %s
|
||||
|
||||
[no free space]
|
||||
title = Fehler
|
||||
text = Nicht genügend freier Speicher.
|
||||
|
||||
[unsupported sd]
|
||||
title = SD nicht unterstützt
|
||||
text = Diese SD Karte(Model:%s) ist nicht geeignet für offizielle DS Programme, Bitte kopiere diese zum internen Speicher und probiere es erneut.
|
||||
|
||||
[sd card error]
|
||||
title = SD card Fehler
|
||||
text = Zugriff auf SD Card nicht möglich. Karte korrekt eingesetzt?
|
||||
|
||||
[no sd for save]
|
||||
title = SD card Fehler
|
||||
text = Zugriff auf SD Card nicht möglich, Spielstand des letzten Programms wird geschrieben nach: "%s".
|
||||
|
||||
[no gba card]
|
||||
title = Hinweis
|
||||
text = Kein Gerät im SLOT-2 vorhanden
|
||||
|
||||
[filelist type]
|
||||
text = Setze Filelist Typ
|
||||
item0 = NDS
|
||||
item1 = NDS + SAV
|
||||
item2 = ALLE
|
||||
|
||||
[rom trim]
|
||||
text = ROM trimmen
|
||||
item0 = Nein
|
||||
item1 = Ja
|
||||
|
||||
[language]
|
||||
text = Sprache
|
||||
ja = 日本語
|
||||
en = english
|
||||
fr = français
|
||||
de = deutsch
|
||||
it = italiano
|
||||
es = español
|
||||
cn = 简体中文
|
||||
zh = 繁體中文
|
||||
|
||||
[ui style]
|
||||
text = Benutzerinterface-Style
|
||||
|
||||
[help window]
|
||||
title = Hilfe
|
||||
item0 = %c Programm wählen
|
||||
item1 = %c Start/OK/Ja
|
||||
item2 = %c Zurück/Abbruch/Nein
|
||||
item3 = %c Zeige Dateiinfo/Wähle Savetype
|
||||
item4 = %c Lieblingsspiele
|
||||
item5 = %c Ein Verzeichnis zurück
|
||||
item6 = %c Helligkeit einstellen
|
||||
item7 = %s Startmenü
|
||||
item8 = %s Dateiansicht wechseln
|
||||
|
||||
[exp window]
|
||||
button = 3in1
|
||||
title = 3in1 Expansion Pack Einstellungen
|
||||
ram = RAM
|
||||
sram = sRAM
|
||||
off = Aus
|
||||
low = Leicht
|
||||
mid = Mittel
|
||||
high = Stark
|
||||
strength = Rumble-Intensität
|
||||
flash to nor = in NOR
|
||||
copy to psram = in RAM
|
||||
|
||||
[abort save]
|
||||
title = Abbrechen des Speichervorgangs
|
||||
text = Speichervorgang wirklich abbrechen?
|
||||
|
||||
[gba warn]
|
||||
title = Warnung GBA ROM Größe
|
||||
text = GBA ROMs mit mehr als 32MB werden nicht unterstützt!
|
||||
|
||||
[patches]
|
||||
download play = DS-Download-Spiel
|
||||
cheating system = In-Game Cheats
|
||||
reset in game = Menü-Softreset
|
||||
dma = DMA Modus
|
||||
protection = Kopierschutz umgehen
|
||||
linkage = Mit GBA-Spiel verbinden
|
||||
sd save = Direkt auf SD-Karte speichern
|
||||
homebrew reset = Reset in Homebrew
|
||||
reset hotkey = Reset Hotkey
|
||||
rts = Real Time Save
|
||||
carddma = Card read DMA
|
||||
|
||||
[switches]
|
||||
Enable = An
|
||||
Disable = Aus
|
||||
Global = Global(%s)
|
||||
|
||||
[ram allocation]
|
||||
title = Fehler
|
||||
memory allocation error = Memory Zuordnungsfehler
|
||||
|
||||
[scrolling]
|
||||
fast = Schnell
|
||||
medium = Normal
|
||||
slow = Langsam
|
||||
|
||||
[file settings]
|
||||
title = File-System-Einstellungen
|
||||
show hidden files = Versteckte Dateien anzeigen
|
||||
save extension = Spielstand-Dateiendung
|
||||
use saves folder = Ordner 'saves' verwenden
|
||||
|
||||
[interface settings]
|
||||
title = Interface-Einstellungen
|
||||
scrolling speed = Scrollgeschwindigkeit
|
||||
filelist style = Dateiansicht
|
||||
oldschool = Klassisch
|
||||
modern = Modern
|
||||
internal = Eigenname
|
||||
small = Kleine Icons
|
||||
animation = Animation
|
||||
12 hour = 12-Stunden-Zählung
|
||||
|
||||
[gba settings]
|
||||
title = GBA-Einstellungen
|
||||
sleephack = Universeller Schlaf
|
||||
autosave = Spielstand beim Start sichern?
|
||||
mode = Slot-2 mode
|
||||
modegba = gba
|
||||
modends = nds
|
||||
modeask = ask
|
||||
modetext = Slot-2 im NDS-Modus starten?
|
||||
|
||||
[sd save]
|
||||
title = Warnung
|
||||
text = Dieses Spiel kann nicht vom internen Speicher aus gestartet werden, bitte kopiere das Spiel auf die SD-Karte und versuche es erneut.
|
||||
|
||||
[icon]
|
||||
icon = Icon anzeigen
|
||||
transparent = transparent
|
||||
as is = beibehalten
|
||||
firmware = Firmware
|
||||
|
||||
[cheats]
|
||||
title = Cheats
|
||||
info = Mehr…
|
||||
deselect = Kein Cheat
|
||||
|
||||
[saveslot]
|
||||
title = Speicher-Slot kopieren
|
||||
confirm = Bist Du sicher, dass Du den Speicher-Slot kopieren möchtest?
|
||||
target slot = Ziel Speicher-Slot
|
||||
|
||||
[mainlist]
|
||||
flash memory = Flash Memory
|
||||
microsd card = microSD Card
|
||||
slot2 card = Slot2 Card
|
||||
slot1 card = Slot1 Card
|
||||
favorites = Favoriten
|
||||
|
||||
[hotkeys]
|
||||
l-r-a-b-↓ = l-r-a-b-↓
|
||||
l-r-b-y-↓ = l-r-b-y-↓
|
||||
l-r-a-b-x-y = l-r-a-b-x-y
|
||||
b-y-touch = b-y-touch
|
||||
start-r-touch = start-r-touch
|
||||
|
||||
[updater]
|
||||
update = Update
|
||||
update ? = Udpate durchführen?
|
||||
updater = Update-Modul
|
||||
menu = Haupt-Modul
|
||||
savesize.bin = savesize.bin
|
||||
cheats = Cheats DB
|
||||
connecting = Verbindung wird hergestellt
|
||||
failed = Update fehlgeschlagen
|
||||
updated = Update erfolgreich
|
||||
fresh = Update bereits durchgeführt
|
||||
stop = Transfer abbrechen?
|
||||
download = %d Bytes heruntergeladen
|
||||
unpack = Daten werden entpackt
|
||||
|
||||
[crc32]
|
||||
crc32 = CRC32
|
||||
calculation = Berechne CRC32
|
||||
|
||||
[loader]
|
||||
text = ROM-Loader verwenden
|
||||
not found = Loader nicht gefunden
|
||||
error = Error
|
||||
info = Information
|
||||
|
||||
[loading]
|
||||
load text = Bitte warten…
|
||||
|
||||
[nds bootstrap]
|
||||
text = nds-bootstrap version
|
||||
item0 = release
|
||||
item1 = nightly
|
||||
firsttimetitle = NDS-Bootstrap wird initialisiert
|
||||
firsttime = Drücken Sie OK, um die Ersteinrichtung von NDS-Bootstrap zu starten. Dies kann eine Minute dauern und ist ein einmaliger Vorgang.
|
||||
dsmode = DS-Only Mode
|
||||
inimissingtitle = INI-Fehler.
|
||||
inimissing = ndsbs.ini fehlt in _nds/akmenunext oder ist beschädigt. Bitte stellen Sie diese Datei wieder her oder installieren Sie akmenu-next neu.
|
||||
phatCol = DS Phat Colors
|
||||
|
||||
[resethotkey]
|
||||
text = Menü-Hotkey
|
||||
0 = l-↓-select
|
||||
1 = l-r-start
|
||||
2 = l-r-select
|
||||
3 = l-r-a-b-↓
|
||||
4 = l-r-b-y-↓
|
||||
5 = l-r-a-b-x-y
|
||||
6 = Brauch
|
||||
|
||||
[end]
|
307
package/_nds/akmenunext/language/English/language.txt
Normal file
307
package/_nds/akmenunext/language/English/language.txt
Normal file
@ -0,0 +1,307 @@
|
||||
|
||||
|
||||
[font]
|
||||
main = liberation.pcf
|
||||
language = 1
|
||||
|
||||
[start menu]
|
||||
Setting = Settings
|
||||
Set favorite = Set favorite
|
||||
Unset favorite = Remove favorite
|
||||
Info = File Info
|
||||
Help = Help & About
|
||||
Tools = Tools
|
||||
START = START
|
||||
|
||||
[message box]
|
||||
yes = Yes
|
||||
no = No
|
||||
ok = OK
|
||||
cancel = Cancel
|
||||
|
||||
[progress window]
|
||||
processing save = Creating save, dont power off
|
||||
processing copy = Copying file, dont power off, %c for cancel
|
||||
first use sd = Checking SD card for the first time using
|
||||
gba load = Loading gba game
|
||||
gba save load = Loading gba save
|
||||
gba save store = Processing gba save, dont power off
|
||||
erase nor = Erase NOR flash
|
||||
|
||||
[copy file error]
|
||||
title = Error
|
||||
text = File does not exist
|
||||
|
||||
[copy file exists]
|
||||
title = Warning
|
||||
text = A file with the same name already exists, replace it?
|
||||
|
||||
[copy dest is directory]
|
||||
title = Error
|
||||
text = A directory with the same name already exists, can not copy source file.
|
||||
|
||||
[move dest is directory]
|
||||
title = Error
|
||||
text = A directory with the same name already exists, can not move source file.
|
||||
|
||||
[no copy dir]
|
||||
title = Error
|
||||
text = Directory copying/moving is not supported for now.
|
||||
|
||||
[stop copying file]
|
||||
title = Stop copying file
|
||||
text = Do you want to stop copying?
|
||||
|
||||
[confirm delete file]
|
||||
title = Confirm
|
||||
text = File can not be recovered after delete, continue delete "%s"?
|
||||
|
||||
[do not delete directory]
|
||||
title = Warning
|
||||
text = The directory is not empty, can not delete it.
|
||||
|
||||
[restore save fail]
|
||||
title = Error
|
||||
text = Failed to restore save data.
|
||||
|
||||
[language changed]
|
||||
title = Question
|
||||
text = System language setting changed, restart now to apply new lanaguage setting? Choose "No" to restart later.
|
||||
|
||||
[ui style changed]
|
||||
title = Question
|
||||
text = User interface style changed, restart now to apply new style? Choose "No" will keep current style.
|
||||
|
||||
[setting window]
|
||||
ok = OK
|
||||
savetype = Settings
|
||||
cancel = Cancel
|
||||
confirm = Confirm
|
||||
confirm text = Save current settings?
|
||||
close = Close
|
||||
system = System
|
||||
interface = Interface
|
||||
filesystem = File system
|
||||
gba = GBA
|
||||
patches = nds-bootstrap settings
|
||||
|
||||
[save type]
|
||||
title = Settings
|
||||
text = Select a save type
|
||||
Unknown = unknown/auto
|
||||
No Save = no save
|
||||
4K = 4K
|
||||
64K = 64K
|
||||
512K = 512K
|
||||
1M = 1M
|
||||
2M = 2M
|
||||
4M = 4M
|
||||
8M = 8M
|
||||
16M = 16M
|
||||
32M = 32M
|
||||
64M = 64M
|
||||
default = default
|
||||
save slot = Choose Save Slot
|
||||
tab1 = Compatibility
|
||||
tab2 = Features
|
||||
|
||||
[system setting]
|
||||
title = System settings
|
||||
safe mode = Safe Mode
|
||||
|
||||
[rom info]
|
||||
title = File Information
|
||||
file date = Last change: %d/%d/%d %02d:%02d:%02d(GMT)
|
||||
file size = File Size: %s
|
||||
save type = Save Type: %s
|
||||
game code = Code: %s
|
||||
copy slot = Copy Slot
|
||||
|
||||
[disk info]
|
||||
total = Disk Capacity: %s
|
||||
used = Used Space: %s
|
||||
free = Free Space: %s
|
||||
|
||||
[no free space]
|
||||
title = Error
|
||||
text = There is not enough space on the disk.
|
||||
|
||||
[unsupported sd]
|
||||
title = Unsupported SD card
|
||||
text = This SD card(Model:%s) is not suitable for running offical DS programs, please copy program from SD card to Acekard Internal Flash Memory and try again.
|
||||
|
||||
[sd card error]
|
||||
title = SD card error
|
||||
text = Can not access sd card, it may not be inserted correctly.
|
||||
|
||||
[no sd for save]
|
||||
title = SD card error
|
||||
text = Can not access sd card, save data of previous launched program will be written to file: "%s".
|
||||
|
||||
[no gba card]
|
||||
title = Notify
|
||||
text = There is no device in SLOT-2
|
||||
|
||||
[filelist type]
|
||||
text = Set file list type
|
||||
item0 = NDS
|
||||
item1 = NDS + SAV
|
||||
item2 = ALL
|
||||
|
||||
[nds bootstrap]
|
||||
text = nds-bootstrap version
|
||||
item0 = release
|
||||
item1 = nightly
|
||||
firsttimetitle = Initializing nds-bootstrap
|
||||
firsttime = Press OK to start first-time setup of nds-bootstrap. This may take a minute and is a one-time process.
|
||||
dsmode = DS-Only Mode
|
||||
inimissingtitle = INI error
|
||||
inimissing = ndsbs.ini is missing from _nds/akmenunext or is corrupt. Please restore this file or reinstall akmenu-next.
|
||||
phatCol = DS Phat Colors
|
||||
|
||||
[language]
|
||||
text = Language
|
||||
ja = 日本語
|
||||
en = english
|
||||
fr = français
|
||||
de = deutsch
|
||||
it = italiano
|
||||
es = español
|
||||
cn = 简体中文
|
||||
zh = 繁體中文
|
||||
|
||||
[ui style]
|
||||
text = User Interface style
|
||||
|
||||
[help window]
|
||||
title = Help information
|
||||
item0 = %c Select Programs
|
||||
item1 = %c Start/OK/YES
|
||||
item2 = %c Back/Cancel/NO
|
||||
item3 = %c View file info/Select Save Type
|
||||
item4 = %c Favourites
|
||||
item5 = %c Back to parent directory
|
||||
item6 = %c Adjust Brightness (DS-Only)
|
||||
item7 = %s Start Menu
|
||||
item8 = %s Menu style new/classical
|
||||
|
||||
[exp window]
|
||||
button = 3in1
|
||||
title = 3in1 expansion pack settings
|
||||
ram = RAM
|
||||
sram = sRAM
|
||||
off = off
|
||||
low = low
|
||||
mid = middle
|
||||
high = high
|
||||
strength = Rumble strength
|
||||
flash to nor = to NOR
|
||||
copy to psram = to RAM
|
||||
|
||||
[abort save]
|
||||
title = Abort save processing
|
||||
text = Do you want abort save processing?
|
||||
|
||||
[gba warn]
|
||||
title = Warning
|
||||
text = Gba roms with size more then 32M don't support!
|
||||
|
||||
[patches]
|
||||
download play = Single Card Play
|
||||
cheating system = Cheat in Game(AR)
|
||||
reset in game = Reset in Game
|
||||
dma = DMA mode
|
||||
protection = Bypass Protection
|
||||
linkage = Link with GBA
|
||||
sd save = Save directly to SD
|
||||
homebrew reset = Reset in Homebrew
|
||||
carddma = Card read DMA
|
||||
|
||||
[switches]
|
||||
Enable = on
|
||||
Disable = off
|
||||
Global = global(%s)
|
||||
|
||||
[ram allocation]
|
||||
title = Error
|
||||
memory allocation error = Memory allocation error
|
||||
|
||||
[scrolling]
|
||||
fast = Fast
|
||||
medium = Medium
|
||||
slow = Slow
|
||||
|
||||
[file settings]
|
||||
title = File system settings
|
||||
show hidden files = Show hidden files
|
||||
save extension = Save extension
|
||||
use saves folder = Use 'saves' folder
|
||||
|
||||
[interface settings]
|
||||
title = Interface settings
|
||||
scrolling speed = Scrolling speed
|
||||
filelist style = Filelist style
|
||||
oldschool = Old school
|
||||
small = Small Icons
|
||||
modern = Modern
|
||||
internal = Internal
|
||||
animation = Animation
|
||||
12 hour = 12-hour clock
|
||||
|
||||
[gba settings]
|
||||
title = Other Settings
|
||||
sleephack = Universal sleep
|
||||
autosave = Backup save at startup
|
||||
mode = Slot-2 mode
|
||||
modegba = gba
|
||||
modends = nds
|
||||
modeask = ask
|
||||
modetext = Launch slot-2 in NDS mode?
|
||||
|
||||
[sd save]
|
||||
title = Warning
|
||||
text = This game cannot be launched from Acekard Internal Flash Memory, please copy game from Acekard Internal Flash Memory to SD card and try again.
|
||||
|
||||
[icon]
|
||||
icon = Show icon
|
||||
transparent = transparent
|
||||
as is = as is
|
||||
firmware = firmware
|
||||
|
||||
[cheats]
|
||||
title = Cheats
|
||||
info = More…
|
||||
deselect = Deselect all
|
||||
|
||||
[saveslot]
|
||||
title = Copy Save Slot
|
||||
confirm = Are you sure you want to copy save slot?
|
||||
target slot = Target Save Slot
|
||||
|
||||
[mainlist]
|
||||
flash memory = Flash Memory
|
||||
microsd card = microSD Card
|
||||
slot2 card = Slot 2 Card
|
||||
slot1 card = Slot 1 Card
|
||||
favorites = Favorites
|
||||
|
||||
[loader]
|
||||
text = Use ROM loader
|
||||
not found = Loader not found
|
||||
error = Error
|
||||
info = Information
|
||||
|
||||
[loading]
|
||||
load text = Please wait...
|
||||
|
||||
[resethotkey]
|
||||
text = Menu Hotkey
|
||||
0 = l-↓-select
|
||||
1 = l-r-start
|
||||
2 = l-r-select
|
||||
3 = l-r-a-b-↓
|
||||
4 = l-r-b-y-↓
|
||||
5 = l-r-a-b-x-y
|
||||
6 = Custom
|
||||
|
||||
[end]
|
347
package/_nds/akmenunext/language/Español/language.txt
Normal file
347
package/_nds/akmenunext/language/Español/language.txt
Normal file
@ -0,0 +1,347 @@
|
||||
// Spanish language file for the Wood Firmwares by Yellow Wood Goblin:
|
||||
// Modified and updated by PabloACZ.
|
||||
// Very thanks to germich3, pichon64, Mhetralla and pepeluis33, for starting the translation project.
|
||||
// ______________________________________________________________
|
||||
//
|
||||
// Archivo de idioma español para los Firmwares Wood de Yellow Wood Goblin:
|
||||
// Modificado y actualizado por PabloACZ.
|
||||
// Agradecimientos a germich3, pichon64, Mhetralla y pepeluis33 por comenzar este proyecto.
|
||||
|
||||
[font]
|
||||
main = liberation.pcf
|
||||
language = 5
|
||||
|
||||
[start menu]
|
||||
Setting = Opciones
|
||||
Set favorite = Añadir a favoritos
|
||||
Unset favorite = Eliminar de favoritos
|
||||
Info = Información
|
||||
Help = Ayuda
|
||||
Tools = Herramientas
|
||||
START = Inicio
|
||||
|
||||
[message box]
|
||||
yes = Sí
|
||||
no = No
|
||||
ok = Aceptar
|
||||
cancel = Cancelar
|
||||
|
||||
[progress window]
|
||||
processing save = Cargando…
|
||||
processing copy = Copiando archivo… Presiona %c para cancelar.
|
||||
first use sd = Preparando la micro SD para su primer uso…
|
||||
gba load = Cargando juego de GBA…
|
||||
gba save load = Cargando save de GBA…
|
||||
gba save store = Almacenando save de GBA…
|
||||
erase nor = Borrar la memoria NOR
|
||||
|
||||
[copy file error]
|
||||
title = Error
|
||||
text = El archivo especificado no existe.
|
||||
|
||||
[copy file exists]
|
||||
title = Advertencia
|
||||
text = Un archivo con el mismo nombre ya existe. ¿Deseas reemplazarlo?
|
||||
|
||||
[copy dest is directory]
|
||||
title = Error
|
||||
text = Un directorio con el mismo nombre ya existe. No se puede copiar el archivo de origen.
|
||||
|
||||
[move dest is directory]
|
||||
title = Error
|
||||
text = Un directorio con el mismo nombre ya existe. No se puede mover el archivo de origen.
|
||||
|
||||
[no copy dir]
|
||||
title = Error
|
||||
text = El copiado y/o movimiento de directorios no está soportado todavía.
|
||||
|
||||
[stop copying file]
|
||||
title = Advertencia
|
||||
text = ¿Seguro de que deseas parar el copiado?
|
||||
|
||||
[confirm delete file]
|
||||
title = Advertencia
|
||||
text = El elemento no podrá ser recuperado si se elimina. ¿Borrar "%s" de todas formas?
|
||||
|
||||
[do not delete directory]
|
||||
title = Error
|
||||
text = Eliminación de datos abortada.
|
||||
|
||||
[restore save fail]
|
||||
title = Error
|
||||
text = La restauración de datos guardados falló.
|
||||
|
||||
[language changed]
|
||||
title = Aviso
|
||||
text = Se cambió el idioma del sistema. Debes reiniciar el firmware para aplicar los cambios. ¿Deseas hacerlo ahora? Cancela para hacerlo luego.
|
||||
|
||||
[ui style changed]
|
||||
title = Aviso
|
||||
text = Se cambió la interfaz gráfica de usuario. Debes reiniciar el firmware para aplicar los cambios. ¿Deseas hacerlo ahora? Cancela para mantener el tema actual.
|
||||
|
||||
[setting window]
|
||||
ok = OK
|
||||
savetype = Opciones
|
||||
cancel = Cancelar
|
||||
confirm = Aviso
|
||||
confirm text = ¿Deseas guardar los ajustes?
|
||||
close = Cerrar
|
||||
system = Sistema
|
||||
interface = Interfaz
|
||||
filesystem = Sistema de archivos
|
||||
gba = GBA
|
||||
patches = configuración de nds-bootstrap
|
||||
|
||||
[save type]
|
||||
title = Opciones
|
||||
text = Tipo de save
|
||||
Unknown = automático
|
||||
No Save = no guardar
|
||||
4K = 4K
|
||||
64K = 64K
|
||||
512K = 512K
|
||||
1M = 1M
|
||||
2M = 2M
|
||||
4M = 4M
|
||||
8M = 8M
|
||||
16M = 16M
|
||||
32M = 32M
|
||||
64M = 64M
|
||||
default = por defecto
|
||||
save slot = Slot de guardado
|
||||
tab1 = Compatibilidad
|
||||
tab2 = Características
|
||||
|
||||
[system setting]
|
||||
title = Ajustes del sistema
|
||||
safe mode = Modo Seguro
|
||||
|
||||
[rom info]
|
||||
title = Información de elemento
|
||||
file date = Último cambio: %d/%d/%d %02d:%02d:%02d(GMT).
|
||||
file size = Tamaño: %s.
|
||||
save type = Tipo de save: %s
|
||||
game code = ID del juego: %s.
|
||||
copy slot = Copiar slot
|
||||
|
||||
[disk info]
|
||||
total = Capacidad: %s.
|
||||
used = Espacio usado: %s.
|
||||
free = Espacio libre: %s.
|
||||
|
||||
[no free space]
|
||||
title = Error
|
||||
text = No hay espacio suficiente en la unidad.
|
||||
|
||||
[unsupported sd]
|
||||
title = Error
|
||||
text = Esta tarjeta micro SD (modelo: %s) no es la adecuada para correr ROMs o homebrew de DS. Intenta con otra o copia el ejecutable a la memoria interna de la Acekard R.P.G.
|
||||
|
||||
[sd card error]
|
||||
title = Error
|
||||
text = No se puede acceder a los datos de la tarjeta micro SD. Quizás no fue insertada correctamente en la flashcard.
|
||||
|
||||
[no sd for save]
|
||||
title = Error
|
||||
text = No se puede acceder a la tarjeta micro SD. Los datos guardados del archivo ejecutado previamente serán escritos en "%S".
|
||||
|
||||
[no gba card]
|
||||
title = Error
|
||||
text = No hay ninguna flashcard de SLOT-2 (como la EZ Flash 3-in-1) en la consola. No se puede proseguir.
|
||||
|
||||
[filelist type]
|
||||
text = Tipos de archivo a mostrar
|
||||
item0 = NDS
|
||||
item1 = NDS y SAV
|
||||
item2 = todos
|
||||
|
||||
[rom trim]
|
||||
text = Trimmear ROMs al copiarlas
|
||||
item0 = no
|
||||
item1 = sí
|
||||
|
||||
[language]
|
||||
text = Idioma
|
||||
ja = 日本語
|
||||
en = english
|
||||
fr = français
|
||||
de = deutsch
|
||||
it = italiano
|
||||
es = español
|
||||
cn = 简体中文
|
||||
zh = 繁體中文
|
||||
|
||||
[ui style]
|
||||
text = Interfaz gráfica
|
||||
|
||||
[help window]
|
||||
title = Información de ayuda
|
||||
item0 = %c Moverse en los menús / elegir opciones
|
||||
item1 = %c Iniciar / cargar / aceptar
|
||||
item2 = %c Atrás / cancelar
|
||||
item3 = %c Ver info de elemento / elegir tipo de save
|
||||
item4 = %c Alternar entre micro SD y Favoritos
|
||||
item5 = %c Regresar un directorio atrás
|
||||
item6 = %c Ajustar retroiluminación
|
||||
item7 = %s Menú de inicio
|
||||
item8 = %s Cambiar el estilo de la lista de archivos
|
||||
|
||||
[exp window]
|
||||
button = 3 en 1
|
||||
title = Ajustes de la expansión 3 en 1
|
||||
ram = RAM
|
||||
sram = SRAM
|
||||
off = desactivada
|
||||
low = baja
|
||||
mid = media
|
||||
high = alta
|
||||
strength = Fuerza de vibración
|
||||
flash to nor = a la NOR
|
||||
copy to psram = a la RAM
|
||||
|
||||
[abort save]
|
||||
title = Aviso
|
||||
text = ¿En serio quieres detener el proceso?
|
||||
|
||||
[gba warn]
|
||||
title = Error
|
||||
text = Las ROMs de GBA mayores a 32MB no están soportadas.
|
||||
|
||||
[patches]
|
||||
download play = Habilitar Descarga DS
|
||||
cheating system = Usar cheats / trampas (AR)
|
||||
reset in game = SoftReset en los juegos
|
||||
dma = Modo DMA
|
||||
protection = Sobrepasar la protección AP
|
||||
linkage = Enlazar con GBA (SLOT-2)
|
||||
sd save = Guardar directamente en la SD
|
||||
homebrew reset = SoftReset en apps. homebrew
|
||||
reset hotkey = Comb. botones del SoftReset
|
||||
rts = Real Time Save
|
||||
carddma = Card read DMA
|
||||
|
||||
[switches]
|
||||
Enable = sí
|
||||
Disable = no
|
||||
Global = global (%s)
|
||||
|
||||
[ram allocation]
|
||||
title = Error
|
||||
memory allocation error = Error de asignación de memoria.
|
||||
|
||||
[scrolling]
|
||||
fast = rápida
|
||||
medium = intermedia
|
||||
slow = lenta
|
||||
|
||||
[file settings]
|
||||
title = Ajustes del sistema de archivos
|
||||
show hidden files = Mostrar archivos ocultos
|
||||
save extension = Extensión de saves
|
||||
use saves folder = Usar carpeta 'saves'
|
||||
|
||||
[interface settings]
|
||||
title = Ajustes de la interfaz
|
||||
scrolling speed = Velocidad de desplazamiento
|
||||
filelist style = Estilo de la lista de archivos
|
||||
oldschool = antiguo
|
||||
modern = moderno
|
||||
internal = detallado
|
||||
small = íconos pequeños
|
||||
animation = Animación de íconos
|
||||
12 hour = Sistema horario de 12 horas
|
||||
|
||||
[gba settings]
|
||||
title = Otras configuraciones
|
||||
sleephack = Reposo universal (sleep)
|
||||
autosave = Respaldar save al inicio
|
||||
mode = Modo SLOT-2
|
||||
modegba = gba
|
||||
modends = nds
|
||||
modeask = preguntar
|
||||
modetext = ¿Deseas iniciar el SLOT-2 en el modo NDS?
|
||||
|
||||
[sd save]
|
||||
title = Error
|
||||
text = No se pudo ejecutar el juego desde la memoria flash interna de la Acekard R.P.G. Cópialo a tu tarjeta micro SD y prueba desde allí.
|
||||
|
||||
[icon]
|
||||
icon = Mostrar ícono
|
||||
transparent = transparente
|
||||
as is = tal cual
|
||||
firmware = del menú DS
|
||||
|
||||
[cheats]
|
||||
title = Cheats
|
||||
info = Más info
|
||||
deselect = Desact. todo
|
||||
|
||||
[saveslot]
|
||||
title = Slot de guardado actual
|
||||
confirm = ¿Seguro de que quieres copiar el save a este nuevo slot?
|
||||
target slot = Slot de guardado de destino
|
||||
|
||||
[mainlist]
|
||||
flash memory = Memoria flash
|
||||
microsd card = Tarjeta micro SD
|
||||
slot2 card = Flashcard de SLOT-2
|
||||
slot1 card = Flashcard de SLOT-1
|
||||
favorites = Favoritos
|
||||
|
||||
[hotkeys]
|
||||
l-r-a-b-↓ = l+r+a+b+↓
|
||||
l-r-b-y-↓ = l+r+b+y+↓
|
||||
l-r-a-b-x-y = l+r+a+b+x+y
|
||||
b-y-touch = b+y+p.táctil
|
||||
start-r-touch = start+r+p.táctil
|
||||
|
||||
[updater]
|
||||
update = Actualizar
|
||||
update ? = ¿Seguro de que quieres actualizar estos datos?
|
||||
updater = Módulo updater.dat
|
||||
menu = Firmware Wood
|
||||
savesize.bin = savesize.bin
|
||||
cheats = USRCHEAT.DAT
|
||||
connecting = Conectando
|
||||
failed = actualización fallida
|
||||
updated = actualizado correctamente
|
||||
fresh = ya tienes la última versión
|
||||
stop = ¿Quieres parar la transferencia?
|
||||
download = %d bytes descargados
|
||||
unpack = Descomprimiendo
|
||||
|
||||
[crc32]
|
||||
crc32 = CRC32
|
||||
calculation = Calculando CRC32…
|
||||
|
||||
[loader]
|
||||
text = Utilice el cargador de ROM
|
||||
not found = Cargador no encontrado
|
||||
error = Error
|
||||
info = Information
|
||||
|
||||
[loading]
|
||||
load text = Espere por favor…
|
||||
|
||||
[nds bootstrap]
|
||||
text = nds-bootstrap version
|
||||
item0 = release
|
||||
item1 = nightly
|
||||
firsttimetitle = Inicializando nds-bootstrap
|
||||
firsttime = Pulsa "Aceptar" para iniciar la configuración inicial de nds-bootstrap. Este proceso puede tardar un minuto y se realiza una sola vez.
|
||||
dsmode = DS-Only Mode
|
||||
inimissingtitle = Error De INI
|
||||
inimissing = ndsbs.ini no se encuentra en _nds/akmenunext o está dañado. Restaure este archivo o reinstale akmenu-next.
|
||||
phatCol = DS Phat Colors
|
||||
|
||||
[resethotkey]
|
||||
text = Botones del menú
|
||||
0 = l-↓-select
|
||||
1 = l-r-start
|
||||
2 = l-r-select
|
||||
3 = l-r-a-b-↓
|
||||
4 = l-r-b-y-↓
|
||||
5 = l-r-a-b-x-y
|
||||
6 = Costumbre
|
||||
|
||||
[end]
|
340
package/_nds/akmenunext/language/Français/language.txt
Normal file
340
package/_nds/akmenunext/language/Français/language.txt
Normal file
@ -0,0 +1,340 @@
|
||||
// Thanks to Antoine L., Shad and Supercarte for the translation.
|
||||
|
||||
[font]
|
||||
main = liberation.pcf
|
||||
language = 2
|
||||
|
||||
[start menu]
|
||||
Setting = Paramètres
|
||||
Set favorite = Ajouter aux favoris
|
||||
Unset favorite = Supprimer des favoris
|
||||
Info = Infos Fichier
|
||||
Help = Aide
|
||||
Tools = Outils
|
||||
START = START
|
||||
|
||||
[message box]
|
||||
yes = Oui
|
||||
no = Non
|
||||
ok = OK
|
||||
cancel = Annuler
|
||||
|
||||
[progress window]
|
||||
processing save = Sauvegarde… ne pas éteindre
|
||||
processing copy = Copie… ne pas éteindre, %c pour annuler
|
||||
first use sd = Vérification de la microSD pour une première utilisation
|
||||
gba load = Chargement du jeu GBA
|
||||
gba save load = Chargement de la sauvegarde du jeu GBA
|
||||
gba save store = Sauvegarde GBA… ne pas éteindre
|
||||
erase nor = Supprimer mémoire NOR
|
||||
|
||||
[copy file error]
|
||||
title = Erreur
|
||||
text = Le fichier n'existe pas.
|
||||
|
||||
[copy file exists]
|
||||
title = Attention
|
||||
text = Le fichier existe déjà, l'écraser ?
|
||||
|
||||
[copy dest is directory]
|
||||
title = Erreur
|
||||
text = Le répertoire existe déjà, impossible de copier.
|
||||
|
||||
[move dest is directory]
|
||||
title = Erreur
|
||||
text = Le répertoire existe déjà, impossible de déplacer.
|
||||
|
||||
[no copy dir]
|
||||
title = Erreur
|
||||
text = La copie de dossier n'est pas supportée.
|
||||
|
||||
[stop copying file]
|
||||
title = Arrêter la copie
|
||||
text = Voulez-vous arrêter la copie ?
|
||||
|
||||
[confirm delete file]
|
||||
title = Confirmation
|
||||
text = La suppression est définitive, voulez-vous vraiment supprimer "%s" ?
|
||||
|
||||
[do not delete directory]
|
||||
title = Attention
|
||||
text = Le dossier n'est pas vide, impossible de supprimer.
|
||||
|
||||
[restore save fail]
|
||||
title = Erreur
|
||||
text = Impossible de restaurer la sauvegarde.
|
||||
|
||||
[language changed]
|
||||
title = Question
|
||||
text = La configuration système a été mise à jour, redémarrer pour appliquer les changements ? Choisissez "Non" pour redémarrer plus tard.
|
||||
|
||||
[ui style changed]
|
||||
title = Question
|
||||
text = L'interface utilisateur a été mise à jour, redémarrer pour appliquer les changements ? Choisissez "Non" pour annuler les modifications.
|
||||
|
||||
[setting window]
|
||||
ok = OK
|
||||
savetype = Configuration
|
||||
cancel = Annuler
|
||||
confirm = Confirmer
|
||||
confirm text = Sauvegarder la configuration ?
|
||||
close = Fermer
|
||||
system = Système
|
||||
interface = Interface
|
||||
filesystem = Fichiers
|
||||
gba = GBA
|
||||
patches = paramètres nds-bootstrap
|
||||
|
||||
[save type]
|
||||
title = Configuration
|
||||
text = Choisir type de sauvegarde
|
||||
Unknown = Automatique
|
||||
No Save = Aucune
|
||||
4K = 4K
|
||||
64K = 64K
|
||||
512K = 512K
|
||||
1M = 1M
|
||||
2M = 2M
|
||||
4M = 4M
|
||||
8M = 8M
|
||||
16M = 16M
|
||||
32M = 32M
|
||||
64M = 64M
|
||||
default = Défaut
|
||||
save slot = Le slot de sauvegarde
|
||||
tab1 = Compatibilité
|
||||
tab2 = Options
|
||||
|
||||
[system setting]
|
||||
title = Interface utilisateur
|
||||
safe mode = Safe Mode
|
||||
|
||||
[rom info]
|
||||
title = Propriétés du fichier
|
||||
file date = Modifié le : %d/%d/%d %02d:%02d:%02d(GMT)
|
||||
file size = Taille : %s
|
||||
save type = Sauvegarde : %s
|
||||
game code = Code : %s
|
||||
copy slot = Copie de slot
|
||||
|
||||
[disk info]
|
||||
total = Capacité : %s
|
||||
used = Espace utilisé : %s
|
||||
free = Espace libre : %s
|
||||
|
||||
[no free space]
|
||||
title = Erreur
|
||||
text = L'espace disque est insuffisant.
|
||||
|
||||
[unsupported sd]
|
||||
title = microSD incompatible
|
||||
text = Cette micro SD (modèle %s) n'est pas compatible avec les jeux DS. Veuillez copier les jeux sur la mémoire interne du Acekard et réessayer.
|
||||
|
||||
[sd card error]
|
||||
title = Erreur microSD
|
||||
text = microSD inaccessible, vérifiez qu'elle est bien insérée.
|
||||
|
||||
[no sd for save]
|
||||
title = Erreur microSD
|
||||
text = microSD inaccessible, la sauvegarde du dernier jeu lancé a été écrite dans "%s".
|
||||
|
||||
[no gba card]
|
||||
title = Notification
|
||||
text = Il n'y a pas de cartouche insérée dans le slot 2.
|
||||
|
||||
[filelist type]
|
||||
text = Afficher les fichiers
|
||||
item0 = ROMS
|
||||
item1 = ROMS + SAV
|
||||
item2 = TOUT
|
||||
|
||||
[rom trim]
|
||||
text = Trimmer lors de la copie
|
||||
item0 = Non
|
||||
item1 = Oui
|
||||
|
||||
[language]
|
||||
text = Langage
|
||||
ja = 日本語
|
||||
en = english
|
||||
fr = français
|
||||
de = deutsch
|
||||
it = italiano
|
||||
es = español
|
||||
cn = 简体中文
|
||||
zh = 繁體中文
|
||||
|
||||
[ui style]
|
||||
text = Interface utilisateur
|
||||
|
||||
[help window]
|
||||
title = Aide
|
||||
item0 = %c Sélectionner un logiciel
|
||||
item1 = %c Lancer/OK/Oui
|
||||
item2 = %c Retour/Annuler/Non
|
||||
item3 = %c Propriétés/Type sauvegarde
|
||||
item4 = %c Basculer SD/FLASH
|
||||
item5 = %c Précédent répertoire
|
||||
item6 = %c Ajuster la luminosité
|
||||
item7 = %s Menu de démarrage
|
||||
item8 = %s Style nouveau/classique
|
||||
|
||||
[exp window]
|
||||
button = 3in1
|
||||
title = Configuration du 3in1 expansion pack
|
||||
ram = RAM
|
||||
sram = sRAM
|
||||
off = Désactivée
|
||||
low = Faible
|
||||
mid = Moyenne
|
||||
high = Forte
|
||||
strength = Vibrations
|
||||
flash to nor = NOR
|
||||
copy to psram = RAM
|
||||
|
||||
[abort save]
|
||||
title = Annuler la sauvegarde
|
||||
text = Voulez-vous annuler la sauvegarde ?
|
||||
|
||||
[gba warn]
|
||||
title = Attention
|
||||
text = Les roms GBA avec une taille supérieur à 32Mb ne sont pas supportées.
|
||||
|
||||
[patches]
|
||||
download play = Download Play
|
||||
cheating system = Codes de triche AR
|
||||
reset in game = Redémarrer (L+R+A+B+Bas)
|
||||
dma = Mode DMA
|
||||
protection = Protection bypass
|
||||
linkage = Lien GBA
|
||||
sd save = Sauvegarder sur microSD
|
||||
homebrew reset = Reset in Homebrew
|
||||
reset hotkey = Reset Hotkey
|
||||
rts = Real Time Save
|
||||
carddma = Card read DMA
|
||||
|
||||
[switches]
|
||||
Enable = on
|
||||
Disable = off
|
||||
Global = global(%s)
|
||||
|
||||
[ram allocation]
|
||||
title = Erreur
|
||||
memory allocation error = Erreur d'allocation mémoire
|
||||
|
||||
[scrolling]
|
||||
fast = Rapide
|
||||
medium = Médium
|
||||
slow = Faible
|
||||
|
||||
[file settings]
|
||||
title = Paramêtres des fichiers
|
||||
show hidden files = Afficher les fichiers cachés
|
||||
save extension = Extension de la sauvegarde
|
||||
use saves folder = Utiliser le dossier 'saves'
|
||||
|
||||
[interface settings]
|
||||
title = Interface de réglages
|
||||
scrolling speed = Vitesse de défilement
|
||||
filelist style = Affichage fichiers
|
||||
oldschool = Simple
|
||||
modern = Icônes
|
||||
internal = Internal
|
||||
small = Small icons
|
||||
animation = Animation
|
||||
12 hour = Horaire sur 12 heures
|
||||
|
||||
[gba settings]
|
||||
title = Other settings
|
||||
sleephack = Veille universelle
|
||||
autosave = Sauvegarde au démarrage
|
||||
mode = Slot-2 mode
|
||||
modegba = gba
|
||||
modends = nds
|
||||
modeask = ask
|
||||
modetext = Launch slot-2 in NDS mode?
|
||||
|
||||
[sd save]
|
||||
title = Attention
|
||||
text = Ce jeu ne peut pas être lancé depuis la mémoire interne, veuillez le copier sur la carte SD et réessayer.
|
||||
|
||||
[icon]
|
||||
icon = Fond de l'icone
|
||||
transparent = transparent
|
||||
as is = original
|
||||
firmware = firmware
|
||||
|
||||
[cheats]
|
||||
title = Cheats
|
||||
info = Info
|
||||
deselect = Deselect all
|
||||
|
||||
[saveslot]
|
||||
title = Slot de sauvegarde
|
||||
confirm = Etes-vous sûr de vouloir copier ce slot ?
|
||||
target slot = Slot de destination
|
||||
|
||||
[mainlist]
|
||||
flash memory = Flash Memory
|
||||
microsd card = microSD Card
|
||||
slot2 card = Slot 2 Card
|
||||
slot1 card = Slot 1 Card
|
||||
favorites = Favorites
|
||||
|
||||
[hotkeys]
|
||||
l-r-a-b-↓ = l-r-a-b-↓
|
||||
l-r-b-y-↓ = l-r-b-y-↓
|
||||
l-r-a-b-x-y = l-r-a-b-x-y
|
||||
b-y-touch = b-y-touch
|
||||
start-r-touch = start-r-touch
|
||||
|
||||
[updater]
|
||||
update = Update
|
||||
update ? = Do you want to update?
|
||||
updater = Update module
|
||||
menu = Main module
|
||||
savesize.bin = savesize.bin
|
||||
cheats = Cheats DB
|
||||
connecting = Connecting
|
||||
failed = failed
|
||||
updated = updated
|
||||
fresh = already updated
|
||||
stop = Do you want to stop transfer?
|
||||
download = Downloaded %d bytes
|
||||
unpack = Unpacking
|
||||
|
||||
[crc32]
|
||||
crc32 = CRC32
|
||||
calculation = calcul CRC32
|
||||
|
||||
[loader]
|
||||
text = Utiliser le chargeur ROM
|
||||
not found = Chargeur non trouvé
|
||||
error = Error
|
||||
info = Information
|
||||
|
||||
[loading]
|
||||
load text = S'il vous plaît, attendez…
|
||||
|
||||
[nds bootstrap]
|
||||
text = nds-bootstrap version
|
||||
item0 = release
|
||||
item1 = nightly
|
||||
firsttimetitle = Initialisation de nds-bootstrap
|
||||
firsttime = Appuyez sur OK pour lancer la première configuration de nds-bootstrap. Cette opération peut prendre une minute et est unique.
|
||||
dsmode = DS-Only Mode
|
||||
inimissingtitle = Erreur INI
|
||||
inimissing = Le fichier ndsbs.ini est manquant dans _nds/akmenunext ou corrompu. Veuillez restaurer ce fichier ou réinstaller akmenu-next.
|
||||
phatCol = DS Phat Colors
|
||||
|
||||
[resethotkey]
|
||||
text = Boutons de menu
|
||||
0 = l-↓-select
|
||||
1 = l-r-start
|
||||
2 = l-r-select
|
||||
3 = l-r-a-b-↓
|
||||
4 = l-r-b-y-↓
|
||||
5 = l-r-a-b-x-y
|
||||
6 = Coutume
|
||||
|
||||
[end]
|
340
package/_nds/akmenunext/language/Italiano/language.txt
Normal file
340
package/_nds/akmenunext/language/Italiano/language.txt
Normal file
@ -0,0 +1,340 @@
|
||||
// Updated for Wood 1.33 by linoxyard
|
||||
|
||||
[font]
|
||||
main = liberation.pcf
|
||||
language = 4
|
||||
|
||||
[start menu]
|
||||
Setting = Impostazioni
|
||||
Set favorite = Imposta preferito
|
||||
Unset favorite = Rimuovi dai preferiti
|
||||
Info = Info File
|
||||
Help = Aiuto
|
||||
Tools = Strumenti
|
||||
START = START
|
||||
|
||||
[message box]
|
||||
yes = Sì
|
||||
no = No
|
||||
ok = OK
|
||||
cancel = Annulla
|
||||
|
||||
[progress window]
|
||||
processing save = Salvataggio in corso, non spegnere
|
||||
processing copy = Copia in corso, non spegnere, %c per annullare
|
||||
first use sd = Controllo SD per il primo utilizzo
|
||||
gba load = Caricamento gioco gba
|
||||
gba save load = Caricamento salvataggio gba
|
||||
gba save store = Salvataggio gba in corso, non spegnere
|
||||
erase nor = Cancella la NOR
|
||||
|
||||
[copy file error]
|
||||
title = Errore
|
||||
text = Il file non esiste
|
||||
|
||||
[copy file exists]
|
||||
title = Attenzione
|
||||
text = Esiste un file con lo stesso nome, sostituirlo?
|
||||
|
||||
[copy dest is directory]
|
||||
title = Errore
|
||||
text = Esiste una cartella con lo stesso nome, impossibile copiare.
|
||||
|
||||
[move dest is directory]
|
||||
title = Errore
|
||||
text = Esiste una cartella con lo stesso nome, impossibile spostare.
|
||||
|
||||
[no copy dir]
|
||||
title = Errore
|
||||
text = Impossibile copiare/spostare la cartella.
|
||||
|
||||
[stop copying file]
|
||||
title = Fine copia del file
|
||||
text = Vuoi terminare la copia?
|
||||
|
||||
[confirm delete file]
|
||||
title = Conferma
|
||||
text = Impossibile ripristinare il file dopo la cancellazione di "%s", continuare?
|
||||
|
||||
[do not delete directory]
|
||||
title = Attenzione
|
||||
text = Eliminazione annullata.
|
||||
|
||||
[restore save fail]
|
||||
title = Errore
|
||||
text = Impossibile ripristinare il salvataggio.
|
||||
|
||||
[language changed]
|
||||
title = Domanda
|
||||
text = La lingua è stata cambiata, riavviare per applicare le impostazioni? Scegli "No" per riavviare dopo.
|
||||
|
||||
[ui style changed]
|
||||
title = Domanda
|
||||
text = L'interfaccia è stata cambiata, riavviare per applicare le impostazioni? Scegli "No" per riavviare dopo.
|
||||
|
||||
[setting window]
|
||||
ok = OK
|
||||
savetype = Impostazioni
|
||||
cancel = Annulla
|
||||
confirm = Conferma
|
||||
confirm text = Salvare le impostazioni correnti?
|
||||
close = Chiudi
|
||||
system = Sistema
|
||||
interface = Interfaccia
|
||||
filesystem = File system
|
||||
gba = GBA
|
||||
patches = nds-bootstrap settings
|
||||
|
||||
[save type]
|
||||
title = Impostazioni
|
||||
text = Scegli un tipo di salvataggio
|
||||
Unknown = sconosciuto/auto
|
||||
No Save = nessuno
|
||||
4K = 4K
|
||||
64K = 64K
|
||||
512K = 512K
|
||||
1M = 1M
|
||||
2M = 2M
|
||||
4M = 4M
|
||||
8M = 8M
|
||||
16M = 16M
|
||||
32M = 32M
|
||||
64M = 64M
|
||||
default = default
|
||||
save slot = Scegli Slot
|
||||
tab1 = Compatibilità
|
||||
tab2 = Caratteristiche
|
||||
|
||||
[system setting]
|
||||
title = Impostazioni di sistema
|
||||
safe mode = Modalità sicura
|
||||
|
||||
[rom info]
|
||||
title = Informazioni
|
||||
file date = Ultima modifica: %d/%d/%d %02d:%02d:%02d(GMT)
|
||||
file size = Dimensione: %s
|
||||
save type = Tipo salvataggio: %s
|
||||
game code = Codice: %s
|
||||
copy slot = Copia lo Slot
|
||||
|
||||
[disk info]
|
||||
total = Capacità Disco: %s
|
||||
used = Spazio Usato: %s
|
||||
free = Spazio Libero: %s
|
||||
|
||||
[no free space]
|
||||
title = Errore
|
||||
text = Non c'è spazio sul disco.
|
||||
|
||||
[unsupported sd]
|
||||
title = SD non supportata
|
||||
text = Questa SD (Model:%s) non è adatta all'esecuzione di programmi per DS, si prega di cambiare SD o copiare il file nella memoria interna e provare ancora.
|
||||
|
||||
[sd card error]
|
||||
title = Errore SD
|
||||
text = Impossibile accedere alla SD, potrebbe non essere inserita correttamente.
|
||||
|
||||
[no sd for save]
|
||||
title = Errore SD
|
||||
text = Impossibile accedere alla SD, il salvataggio del programma lanciato prima sarà scritto in questo file: "%s".
|
||||
|
||||
[no gba card]
|
||||
title = Notifica
|
||||
text = Nessuna cartuccia nello SLOT-2
|
||||
|
||||
[filelist type]
|
||||
text = Imposta il tipo di lista file
|
||||
item0 = NDS
|
||||
item1 = NDS + SAV
|
||||
item2 = TUTTI
|
||||
|
||||
[rom trim]
|
||||
text = Trimma rom durante la copia
|
||||
item0 = No
|
||||
item1 = Sì
|
||||
|
||||
[language]
|
||||
text = Lingua
|
||||
ja = 日本語
|
||||
en = English
|
||||
fr = Français
|
||||
de = Deutsch
|
||||
it = Italiano
|
||||
es = Español
|
||||
cn = 简体中文
|
||||
zh = 繁體中文
|
||||
|
||||
[ui style]
|
||||
text = Stile Interfaccia Utente
|
||||
|
||||
[help window]
|
||||
title = Informazioni di aiuto
|
||||
item0 = %c Scegli programmi
|
||||
item1 = %c Start/OK/SI
|
||||
item2 = %c Indietro/Annulla/NO
|
||||
item3 = %c Vedi info file/Scegli tipo di salvataggio
|
||||
item4 = %c Cambia SD/FLASH o SD/Preferiti
|
||||
item5 = %c Ritorna alla root
|
||||
item6 = %c Imposta Luminosità
|
||||
item7 = %s Menù Start
|
||||
item8 = %s Stile menù nuovo/classico
|
||||
|
||||
[exp window]
|
||||
button = 3in1
|
||||
title = Impostazioni 3in1 expansion pack
|
||||
ram = RAM
|
||||
sram = sRAM
|
||||
off = off
|
||||
low = bassa
|
||||
mid = media
|
||||
high = alta
|
||||
strength = Potenza vibrazione
|
||||
flash to nor = Copia in NOR
|
||||
copy to psram = Copia in RAM
|
||||
|
||||
[abort save]
|
||||
title = Annulla salvataggio
|
||||
text = Vuoi annullare il salvataggio in corso?
|
||||
|
||||
[gba warn]
|
||||
title = Attenzione
|
||||
text = Non sono supportate le rom GBA maggiori di 32M!
|
||||
|
||||
[patches]
|
||||
download play = Supporto Download Play
|
||||
cheating system = Codici trucchi(AR)
|
||||
reset in game = Reset durante il gioco
|
||||
dma = Modalità DMA
|
||||
protection = Bypassa Protezione
|
||||
linkage = Link con GBA
|
||||
sd save = Salva direttamente nella SD
|
||||
homebrew reset = Reset durante l'Homebrew
|
||||
reset hotkey = Combinazione di Reset
|
||||
rts = Real Time Save
|
||||
carddma = Card read DMA
|
||||
|
||||
[switches]
|
||||
Enable = on
|
||||
Disable = off
|
||||
Global = globale(%s)
|
||||
|
||||
[ram allocation]
|
||||
title = Errore
|
||||
memory allocation error = Errore di allocazione della memoria
|
||||
|
||||
[scrolling]
|
||||
fast = Veloce
|
||||
medium = Medio
|
||||
slow = Lento
|
||||
|
||||
[file settings]
|
||||
title = Impostazioni file system
|
||||
show hidden files = Mostra file nascosti
|
||||
save extension = Estensione del salvataggio
|
||||
use saves folder = Usa cartella 'saves'
|
||||
|
||||
[interface settings]
|
||||
title = Impostazioni interfaccia
|
||||
scrolling speed = Velocità di scorrimento
|
||||
filelist style = Stile della lista dei file
|
||||
oldschool = Vecchia scuola
|
||||
modern = Moderno
|
||||
internal = Interno
|
||||
small = Small icons
|
||||
animation = Animazione
|
||||
12 hour = Orologio 12-ore
|
||||
|
||||
[gba settings]
|
||||
title = Altre impostazioni
|
||||
sleephack = Sleep Universale
|
||||
autosave = Backup del salvataggio all'avvio
|
||||
mode = Modalità Slot-2
|
||||
modegba = gba
|
||||
modends = nds
|
||||
modeask = chiedi
|
||||
modetext = Avviare lo slot-2 in modalità NDS?
|
||||
|
||||
[sd save]
|
||||
title = Attenzione
|
||||
text = Questo gioco non può essere avviato dalla memoria interna, si prega di copiare il file nella SD e provare ancora.
|
||||
|
||||
[icon]
|
||||
icon = Mostra icona
|
||||
transparent = trasparente
|
||||
as is = normale
|
||||
firmware = firmware
|
||||
|
||||
[cheats]
|
||||
title = Codici
|
||||
info = Altro…
|
||||
deselect = Deseleziona
|
||||
|
||||
[saveslot]
|
||||
title = Copia Slot Salvataggio
|
||||
confirm = Sei sicuro di voler copiare lo slot?
|
||||
target slot = Slot Salvataggio di destinazione
|
||||
|
||||
[mainlist]
|
||||
flash memory = Memoria Flash
|
||||
microsd card = MicroSD
|
||||
slot2 card = Slot 2
|
||||
slot1 card = Slot 1
|
||||
favorites = Preferiti
|
||||
|
||||
[hotkeys]
|
||||
l-r-a-b-↓ = l-r-a-b-↓
|
||||
l-r-b-y-↓ = l-r-b-y-↓
|
||||
l-r-a-b-x-y = l-r-a-b-x-y
|
||||
b-y-touch = b-y-tocco
|
||||
start-r-touch = start-r-tocco
|
||||
|
||||
[updater]
|
||||
update = Aggiorna
|
||||
update ? = Vuoi aggiornare?
|
||||
updater = Modulo di aggiornamento
|
||||
menu = Modulo principale
|
||||
savesize.bin = savesize.bin
|
||||
cheats = Database dei Codici
|
||||
connecting = Connessione in corso
|
||||
failed = Aggiornamento fallito
|
||||
updated = File aggiornato
|
||||
fresh = Il file è già aggiornato
|
||||
stop = Vuoi interrompere il trasferimento?
|
||||
download = Scaricati %d byte
|
||||
unpack = Decompressione
|
||||
|
||||
[crc32]
|
||||
crc32 = CRC32
|
||||
calculation = Calcolo del CRC32 in Corso
|
||||
|
||||
[loader]
|
||||
text = Utilizzare il caricatore ROM
|
||||
not found = Caricatore non trovato
|
||||
error = Error
|
||||
info = Information
|
||||
|
||||
[loading]
|
||||
load text = Attendere prego…
|
||||
|
||||
[nds bootstrap]
|
||||
text = nds-bootstrap version
|
||||
item0 = release
|
||||
item1 = nightly
|
||||
firsttimetitle = Inizializzazione di nds-bootstrap
|
||||
firsttime = Premere OK per avviare la configurazione iniziale di nds-bootstrap. Questa operazione potrebbe richiedere un minuto ed è un'operazione da eseguire una sola volta.
|
||||
dsmode = DS-Only Mode
|
||||
inimissingtitle = Errore INI
|
||||
inimissing = Il file ndsbs.ini manca da _nds/akmenunext o è danneggiato. Ripristinare questo file o reinstallare akmenu-next.
|
||||
phatCol = DS Phat Colors
|
||||
|
||||
[resethotkey]
|
||||
text = Pulsanti del menu
|
||||
0 = l-↓-select
|
||||
1 = l-r-start
|
||||
2 = l-r-select
|
||||
3 = l-r-a-b-↓
|
||||
4 = l-r-b-y-↓
|
||||
5 = l-r-a-b-x-y
|
||||
6 = Costume
|
||||
|
||||
[end]
|
340
package/_nds/akmenunext/language/日本語 (JP)/language.txt
Normal file
340
package/_nds/akmenunext/language/日本語 (JP)/language.txt
Normal file
@ -0,0 +1,340 @@
|
||||
//tnx to ech0chrome
|
||||
|
||||
[font]
|
||||
main = liberation.pcf
|
||||
language = 0
|
||||
|
||||
[start menu]
|
||||
Setting = 設定
|
||||
Set favorite = お気に入りに設定
|
||||
Unset favorite = お気に入りを解除
|
||||
Info = ファイル詳細
|
||||
Help = ヘルプ
|
||||
Tools = ツール
|
||||
START = START
|
||||
|
||||
[message box]
|
||||
yes = はい
|
||||
no = いいえ
|
||||
ok = 決定
|
||||
cancel = 取消し
|
||||
|
||||
[progress window]
|
||||
processing save = 作業中につき電源を切らないで下さい
|
||||
processing copy = ファイルコピー, 電源を落とさないで下さい
|
||||
first use sd = メディアの初期チェック中
|
||||
gba load = GBA ゲーム ロード中…
|
||||
gba save load = GBA セーブ ロード中…
|
||||
gba save store = GBA セーブ 処理中, 電源を落とさないで下さい
|
||||
erase nor = NOR flash 抹消中, 電源を落とさないで下さい
|
||||
|
||||
[copy file error]
|
||||
title = エラー
|
||||
text = ファイルがありません
|
||||
|
||||
[copy file exists]
|
||||
title = 警告
|
||||
text = 同名ファイルが存在します。置き換えますか?
|
||||
|
||||
[copy dest is directory]
|
||||
title = 警告
|
||||
text = 同名ファイルが存在する為、ファイルをコピーできません
|
||||
|
||||
[move dest is directory]
|
||||
title = 警告
|
||||
text = 同名ファイルが存在する為、このファイルを移動できません
|
||||
|
||||
[no copy dir]
|
||||
title = エラー
|
||||
text = ディレクトリのコピー/移動は出来ません
|
||||
|
||||
[stop copying file]
|
||||
title = ファイルコピーの中止
|
||||
text = ファイルのコピーを中止しますか?
|
||||
|
||||
[confirm delete file]
|
||||
title = 確認
|
||||
text = ファイルを削除すると復元はできません。"%s"の削除を続行しますか?
|
||||
|
||||
[do not delete directory]
|
||||
title = 警告
|
||||
text = ディレクトリが空で無い為に削除出来ません
|
||||
|
||||
[restore save fail]
|
||||
title = エラー
|
||||
text = セーブデータの復元に失敗
|
||||
|
||||
[language changed]
|
||||
title = 確認内容
|
||||
text = 言語設定の変更を反映する為に今すぐ再起動しますか?
|
||||
|
||||
[ui style changed]
|
||||
title = 確認内容
|
||||
text = UI設定変更を反映する為に今すぐ再起動しますか?
|
||||
|
||||
[setting window]
|
||||
ok = OK
|
||||
savetype = 設定
|
||||
cancel = 取消し
|
||||
confirm = 確認
|
||||
confirm text = 現在の設定を保存しますか?
|
||||
close = 閉じる
|
||||
system = システム
|
||||
interface = インターフェース
|
||||
filesystem = ファイル
|
||||
gba = GBA
|
||||
patches = nds-bootstrap 設定
|
||||
|
||||
[save type]
|
||||
title = 設定
|
||||
text = セーブタイプ選択
|
||||
Unknown = 未設定/自動
|
||||
No Save = No Save
|
||||
4K = 4K
|
||||
64K = 64K
|
||||
512K = 512K
|
||||
1M = 1M
|
||||
2M = 2M
|
||||
4M = 4M
|
||||
8M = 8M
|
||||
16M = 16M
|
||||
32M = 32M
|
||||
64M = 64M
|
||||
default = メイン
|
||||
save slot = 保存スロットを選択する
|
||||
tab1 = 互換性
|
||||
tab2 = 機能
|
||||
|
||||
[system setting]
|
||||
title = システム設定
|
||||
safe mode = Safe Mode
|
||||
|
||||
[rom info]
|
||||
title = ファイル詳細
|
||||
file date = 最終更新: %d/%d/%d %02d:%02d:%02d(GMT)
|
||||
file size = ファイルサイズ: %s
|
||||
save type = セーブ形式タイプ: %s
|
||||
game code = ゲームコード: %s
|
||||
copy slot = コピースロット
|
||||
|
||||
[disk info]
|
||||
total = 全体容量: %s
|
||||
used = 使用容量: %s
|
||||
free = 空き容量: %s
|
||||
|
||||
[no free space]
|
||||
title = エラー
|
||||
text = 容量不足の為
|
||||
|
||||
[unsupported sd]
|
||||
title = このメディアは利用出来ません
|
||||
text = このメディア(Model:%s)は動作に適切では無いので別のものに変更してください
|
||||
|
||||
[sd card error]
|
||||
title = SDカードエラー
|
||||
text = メディアにアクセス出来ません。正しく挿入されていることを確認してください。
|
||||
|
||||
[no sd for save]
|
||||
title = SDカードエラー
|
||||
text = 過去のデータを保存する事が出来ません。 ファイル: "%s".
|
||||
|
||||
[no gba card]
|
||||
title = 通知
|
||||
text = スロット2にカートリッジがありません
|
||||
|
||||
[filelist type]
|
||||
text = リストタイプ選択
|
||||
item0 = NDS
|
||||
item1 = NDS + SAV
|
||||
item2 = ALL
|
||||
|
||||
[rom trim]
|
||||
text = 容量調整コピー
|
||||
item0 = トリム無効
|
||||
item1 = トリム有効
|
||||
|
||||
[language]
|
||||
text = 言語
|
||||
ja = 日本語
|
||||
en = english
|
||||
fr = français
|
||||
de = deutsch
|
||||
it = italiano
|
||||
es = español
|
||||
cn = 简体中文
|
||||
zh = 繁體中文
|
||||
|
||||
[ui style]
|
||||
text = ユーザー設定 スタイル
|
||||
|
||||
[help window]
|
||||
title = ヘルプ インフォメーション
|
||||
item0 = %c プログラム選択
|
||||
item1 = %c 開始/OK/はい
|
||||
item2 = %c 戻る/キャンセル/いいえ
|
||||
item3 = %c ファイル詳細/セーブタイプ選択
|
||||
item4 = %c SD/FLASH 切り替え
|
||||
item5 = %c 親ディレクトリに戻る
|
||||
item6 = %c 照度調整
|
||||
item7 = %s スタートメニュー
|
||||
item8 = %s アイコン表示/文字表示
|
||||
|
||||
[exp window]
|
||||
button = 3in1
|
||||
title = 3in1 拡張パック 設定
|
||||
ram = RAM
|
||||
sram = sRAM
|
||||
off = オフ
|
||||
low = 弱
|
||||
mid = 中
|
||||
high = 強
|
||||
strength = 震動レベル
|
||||
flash to nor = to NOR
|
||||
copy to psram = to RAM
|
||||
|
||||
[abort save]
|
||||
title = セーブを中止
|
||||
text = セーブを中止しますか?
|
||||
|
||||
[gba warn]
|
||||
title = 警告
|
||||
text = 32MBを超えるGBAロムはサポートされていません
|
||||
|
||||
[patches]
|
||||
download play = ダウンロードプレイ
|
||||
cheating system = チート機能(AR)
|
||||
reset in game = ソフトリセット
|
||||
dma = DMAモード
|
||||
protection = プロテクト回避
|
||||
linkage = GBAとリンク
|
||||
sd save = SDに直接セーブ
|
||||
homebrew reset = Reset in Homebrew
|
||||
reset hotkey = Reset Hotkey
|
||||
rts = Real Time Save
|
||||
carddma = Card read DMA
|
||||
|
||||
[switches]
|
||||
Enable = オン
|
||||
Disable = オフ
|
||||
Global = 全体(%s)
|
||||
|
||||
[ram allocation]
|
||||
title = エラー
|
||||
memory allocation error = メモリ割り当てエラー
|
||||
|
||||
[scrolling]
|
||||
fast = 高速
|
||||
medium = 中速
|
||||
slow = 低速
|
||||
|
||||
[file settings]
|
||||
title = ファイルシステムの設定
|
||||
show hidden files = 隠しファイルを表示する
|
||||
save extension = ファイル拡張子を保存する
|
||||
use saves folder = saves フォルダを使用する
|
||||
|
||||
[interface settings]
|
||||
title = インターフェイスの設定
|
||||
scrolling speed = スクロール速度
|
||||
filelist style = ファイルリストのスタイル
|
||||
oldschool = 簡易
|
||||
modern = アイコン
|
||||
internal = 内部情報
|
||||
small = Small icons
|
||||
animation = アニメ
|
||||
12 hour = 12-hour clock
|
||||
|
||||
[gba settings]
|
||||
title = その他の設定
|
||||
sleephack = ユニバーサルスリープ
|
||||
autosave = 起動時にセーブをバックアップする
|
||||
mode = Slot-2 mode
|
||||
modegba = gba
|
||||
modends = nds
|
||||
modeask = ask
|
||||
modetext = Launch slot-2 in NDS mode?
|
||||
|
||||
[sd save]
|
||||
title = 警告
|
||||
text = このゲームはAcekardのフラッシュメモリから起動できません。SDにコピーしてください。
|
||||
|
||||
[icon]
|
||||
icon = アイコン表示
|
||||
transparent = 透明
|
||||
as is = そのまま
|
||||
firmware = ファームウェア
|
||||
|
||||
[cheats]
|
||||
title = チート
|
||||
info = More…
|
||||
deselect = Deselect all
|
||||
|
||||
[saveslot]
|
||||
title = セーブスロットコピー
|
||||
confirm = セーブスロットをコピーしますか?
|
||||
target slot = ターゲットセーブスロット
|
||||
|
||||
[mainlist]
|
||||
flash memory = Flash Memory
|
||||
microsd card = microSD Card
|
||||
slot2 card = Slot2 Card
|
||||
slot1 card = Slot1 Card
|
||||
favorites = Favorites
|
||||
|
||||
[hotkeys]
|
||||
l-r-a-b-↓ = l-r-a-b-↓
|
||||
l-r-b-y-↓ = l-r-b-y-↓
|
||||
l-r-a-b-x-y = l-r-a-b-x-y
|
||||
b-y-touch = b-y-touch
|
||||
start-r-touch = start-r-touch
|
||||
|
||||
[updater]
|
||||
update = Update
|
||||
update ? = Do you want to update?
|
||||
updater = Update module
|
||||
menu = Main module
|
||||
savesize.bin = savesize.bin
|
||||
cheats = Cheats DB
|
||||
connecting = Connecting
|
||||
failed = failed
|
||||
updated = updated
|
||||
fresh = already updated
|
||||
stop = Do you want to stop transfer?
|
||||
download = Downloaded %d bytes
|
||||
unpack = Unpacking
|
||||
|
||||
[crc32]
|
||||
crc32 = CRC32
|
||||
calculation = CRC32を計算する
|
||||
|
||||
[loader]
|
||||
text = ROMローダーを使用する
|
||||
not found = ローダーが見つかりません
|
||||
error = Error
|
||||
info = Information
|
||||
|
||||
[loading]
|
||||
load text = お待ちください...
|
||||
|
||||
[nds bootstrap]
|
||||
text = nds-bootstrap version
|
||||
item0 = release
|
||||
item1 = nightly
|
||||
firsttimetitle = nds-bootstrapの初期化
|
||||
firsttime = 「OK」を押すと、nds-bootstrapの初回セットアップが開始されます。このプロセスは1分ほどかかる場合があり、一度だけ実行されます。
|
||||
dsmode = DS-Only Mode
|
||||
inimissingtitle = INI エラー
|
||||
inimissing = ndsbs.ini が _nds/akmenunext に存在しないか、破損しています。このファイルを復元するか、akmenu-next を再インストールしてください。
|
||||
phatCol = DS Phat Colors
|
||||
|
||||
[resethotkey]
|
||||
text = メニューホットキー
|
||||
0 = l-↓-select
|
||||
1 = l-r-start
|
||||
2 = l-r-select
|
||||
3 = l-r-a-b-↓
|
||||
4 = l-r-b-y-↓
|
||||
5 = l-r-a-b-x-y
|
||||
6 = カスタム
|
||||
|
||||
[end]
|
315
package/_nds/akmenunext/language/简体中文 (CN)/language.txt
Normal file
315
package/_nds/akmenunext/language/简体中文 (CN)/language.txt
Normal file
@ -0,0 +1,315 @@
|
||||
|
||||
|
||||
[font]
|
||||
main = wenquanyi_9pt.pcf
|
||||
language = 0
|
||||
|
||||
[start menu]
|
||||
Copy = 复制
|
||||
Cut = 剪切
|
||||
Paste = 粘贴
|
||||
Delete = 删除
|
||||
Setting = 设置
|
||||
Set favorite = 放入收藏夹
|
||||
Unset favorite = 移出收藏夹
|
||||
Info = 文件信息
|
||||
Help = 帮助信息
|
||||
Tools = 工具
|
||||
START = 菜单
|
||||
|
||||
[message box]
|
||||
yes = 是
|
||||
no = 否
|
||||
ok = 确定
|
||||
cancel = 取消
|
||||
|
||||
[progress window]
|
||||
processing save = 正在处理存档,请不要关机
|
||||
processing copy = 正在复制文件,请不要关机,按 %c 取消
|
||||
first use sd = 正在为第一次使用 SD 卡做准备
|
||||
gba load = 读取 GBA 游戏
|
||||
gba save load = 正在读取 GBA 存档
|
||||
gba save store = 正在处理 GBA 存档,请不要关机
|
||||
erase nor = 清除 NOR 内存数据
|
||||
|
||||
[copy file error]
|
||||
title = 文件复制错误
|
||||
text = 文件不存在
|
||||
|
||||
[copy file exists]
|
||||
title = 覆盖已有文件
|
||||
text = 有相同文件名的文件存在,要覆盖吗?
|
||||
|
||||
[copy dest is directory]
|
||||
title = 文件复制错误
|
||||
text = 有相同名字的目录存在,不能将文件复制到这里
|
||||
|
||||
[move dest is directory]
|
||||
title = 剪切文件错误
|
||||
text = 有相同名字的目录存在,不能将文件剪切到这里
|
||||
|
||||
[no copy dir]
|
||||
title = 文件夹复制/剪切错误
|
||||
text = 不能复制或剪切一个目录
|
||||
|
||||
[stop copying file]
|
||||
title = 停止复制文件
|
||||
text = 要停止拷贝这个文件吗?
|
||||
|
||||
[confirm delete file]
|
||||
title = 确认删除文件/文件夹
|
||||
text = 删除文件后不能恢复,确实要删除 “%s” 吗?
|
||||
|
||||
[do not delete directory]
|
||||
title = 文件夹删除错误
|
||||
text = 该目录下还有文件或者目录,不能直接删除
|
||||
|
||||
[restore save fail]
|
||||
title = 存档恢复失败
|
||||
text = 存档恢复失败
|
||||
|
||||
[language changed]
|
||||
title = 系统语言改变
|
||||
text = 系统语言改变,要现在重启更换新的语言吗?选“否”稍后再重启
|
||||
|
||||
[ui style changed]
|
||||
title = 用户界面改变
|
||||
text = 改变了用户界面风格,必须重启系统才能生效,要现在重启更换新的风格吗?选“否”保持当前的界面风格
|
||||
|
||||
[setting window]
|
||||
ok = 确定
|
||||
savetype = 存档类型
|
||||
cancel = 取消
|
||||
confirm = 确认
|
||||
confirm text = 要保存当前的设置吗?
|
||||
close = 关闭
|
||||
system = 系统
|
||||
interface = 接口
|
||||
filesystem = 文件系统
|
||||
gba = GBA
|
||||
patches = nds-bootstrap 设置
|
||||
|
||||
[save type]
|
||||
title = 设置
|
||||
text = 选择一个存档类型
|
||||
Unknown = 未知/自动
|
||||
No Save = 没有存档
|
||||
4K = 4K
|
||||
64K = 64K
|
||||
512K = 512K
|
||||
1M = 1M
|
||||
2M = 2M
|
||||
4M = 4M
|
||||
8M = 8M
|
||||
16M = 16M
|
||||
32M = 32M
|
||||
64M = 64M
|
||||
default = 预设
|
||||
save slot = 选择存档位置
|
||||
tab1 = 兼容性
|
||||
tab2 = 功能
|
||||
|
||||
[system setting]
|
||||
title = 系统选项
|
||||
safe mode = 安全模式
|
||||
|
||||
[rom info]
|
||||
title = 文件信息
|
||||
file date = 最后写入:%d年%d月%d日 %02d:%02d:%02d(GMT)
|
||||
file size = 文件大小:%s
|
||||
save type = 存档类型:%s
|
||||
game code = 游戏编码: %s
|
||||
copy slot = 复制存档
|
||||
|
||||
[disk info]
|
||||
total = 磁盘容量:%s
|
||||
used = 已用空间:%s
|
||||
free = 剩余空间:%s
|
||||
|
||||
[no free space]
|
||||
title = 磁盘空间不足
|
||||
text = 磁盘空间不足
|
||||
|
||||
[unsupported sd]
|
||||
title = 不兼容的tf卡
|
||||
text = 您使用的tf卡(型号:%s) 不适合直接运行 DS 官方程序,请拷贝到 Acekard 内置闪存中再运行
|
||||
|
||||
[sd card error]
|
||||
title = tf卡读取错误
|
||||
text = 无法访问tf卡的内容,tf卡可能没有插好
|
||||
|
||||
[no sd for save]
|
||||
title = tf卡上的存档无法保存
|
||||
text = 无法访问tf卡,之前的存档信息将被备份到内置闪存的:%s 文件中
|
||||
|
||||
[no gba card]
|
||||
title = 未检测到扩展卡
|
||||
text = SLOT2 并没有插入设备
|
||||
|
||||
[filelist type]
|
||||
text = 设置文件列表方式
|
||||
item0 = NDS图标
|
||||
item1 = NDS 和 SAV
|
||||
item2 = 显示所有
|
||||
|
||||
[rom trim]
|
||||
text = 拷贝时自动裁剪ROM
|
||||
item0 = 启用
|
||||
item1 = 禁用
|
||||
|
||||
[nds bootstrap]
|
||||
text = nds-bootstrap版本
|
||||
item0 = 正式版
|
||||
item1 = 每夜版
|
||||
firsttimetitle = 初始化 nds-bootstrap
|
||||
firsttime = 按“确定”开始 nds-bootstrap 的首次设置。此过程可能需要一分钟,并且是一次性过程。
|
||||
dsmode = DS-Only Mode
|
||||
inimissingtitle = INI 错误
|
||||
inimissing = _nds/akmenunext 中缺少 ndsbs.ini 文件或该文件已损坏。请恢复此文件或重新安装 akmenu-next。
|
||||
|
||||
[language]
|
||||
text = 系统语言
|
||||
ja = 日语
|
||||
en = 英语
|
||||
fr = 法语
|
||||
de = 德语
|
||||
it = 意大利语
|
||||
es = 西班牙语
|
||||
cn = 简体中文
|
||||
zh = 繁體中文
|
||||
|
||||
[ui style]
|
||||
text = 界面风格
|
||||
|
||||
[help window]
|
||||
title = 帮助信息
|
||||
item0 = %c 选择游戏(上/下/翻页)
|
||||
item1 = %c 开始/确定/是
|
||||
item2 = %c 后退/取消/否
|
||||
item3 = %c 查看文件信息 / 选择存档类型
|
||||
item4 = %c 切换 tf卡 / NAND内存
|
||||
item5 = %c 返回上一级目录
|
||||
item6 = %c 调节亮度(四级亮度调节)
|
||||
item7 = %s 开始菜单
|
||||
item8 = %s 切换 新列表模式/经典模式
|
||||
|
||||
[exp window]
|
||||
button = EZ3合1
|
||||
title = EZ3合1 扩展卡设置
|
||||
ram = RAM
|
||||
sram = sRAM
|
||||
off = 关闭
|
||||
low = 低
|
||||
mid = 中
|
||||
high = 高
|
||||
strength = 震动级别
|
||||
flash to nor = 闪存到 NOR
|
||||
copy to psram = 复制到 PSRAM
|
||||
|
||||
[abort save]
|
||||
title = 取消存档
|
||||
text = 您确定取消存档?
|
||||
|
||||
[gba warn]
|
||||
title = GBA rom 容量过大
|
||||
text = 不支持大于32M的 GBA rom!
|
||||
|
||||
[patches]
|
||||
download play = 提升单卡联机兼容性
|
||||
cheating system = 金手指
|
||||
reset in game = 软复位 (L+R+A+B+↓)
|
||||
dma = DMA 模式
|
||||
protection = 自动反烧录
|
||||
linkage = 与GBA联动
|
||||
sd save = 直接存储至SD卡
|
||||
homebrew reset = 在自制程序中复位
|
||||
carddma = 卡带读取DMA
|
||||
|
||||
[switches]
|
||||
Enable = 启用
|
||||
Disable = 禁用
|
||||
Global = 全部(%s)
|
||||
|
||||
[ram allocation]
|
||||
title = 文件复制错误
|
||||
memory allocation error = 内存分配错误
|
||||
|
||||
[scrolling]
|
||||
fast = 快
|
||||
medium = 中
|
||||
slow = 慢
|
||||
|
||||
[file settings]
|
||||
title = 文件系统设置
|
||||
show hidden files = 显示隐藏文件
|
||||
save extension = 存档格式
|
||||
use saves folder = 使用'saves'文件夹
|
||||
|
||||
[interface settings]
|
||||
title = 文件系统设置
|
||||
scrolling speed = 滚屏速度
|
||||
filelist style = 图标风格
|
||||
oldschool = 简洁
|
||||
modern = 图标
|
||||
small = 小图标
|
||||
internal = 游戏标题
|
||||
animation = 动画
|
||||
12 hour = 12小时制
|
||||
|
||||
[gba settings]
|
||||
title = 其他设置
|
||||
sleephack = 启用休眠
|
||||
autosave = 启动时备份存档
|
||||
mode = Slot-2 模式
|
||||
modegba = GBA模式
|
||||
modends = NDS模式
|
||||
modeask = ASK模式
|
||||
modetext = 在 slot-2接口启用NDS模式?
|
||||
|
||||
[sd save]
|
||||
title = 不兼容的tf卡
|
||||
text = 您使用的tf卡(型号:%s) 不适合直接运行 DS 官方程序,请拷贝到 Acekard 内置闪存中再运行
|
||||
|
||||
[icon]
|
||||
icon = 图标显示模式
|
||||
transparent = 边框透明
|
||||
as is = 原图标
|
||||
firmware = 固件图标
|
||||
|
||||
[cheats]
|
||||
title = 金手指
|
||||
info = 更多…
|
||||
deselect = 取消选择所有
|
||||
|
||||
[saveslot]
|
||||
title = 存档管理
|
||||
confirm = 你是否想要复制此位置存档?
|
||||
target slot = 目标存档位置
|
||||
|
||||
[mainlist]
|
||||
flash memory = 内置闪存
|
||||
microsd card = 内存卡
|
||||
slot2 card = Slot2扩展卡
|
||||
slot1 card = Slot1扩展卡
|
||||
favorites = 收藏夹
|
||||
|
||||
[loader]
|
||||
text = 使用ROM引导器
|
||||
not found = 找不到引导器
|
||||
error = 错误
|
||||
info = 信息
|
||||
|
||||
[loading]
|
||||
load text = 请稍候...
|
||||
|
||||
[resethotkey]
|
||||
text = 菜单热键
|
||||
0 = l-↓-select
|
||||
1 = l-r-start
|
||||
2 = l-r-select
|
||||
3 = l-r-a-b-↓
|
||||
4 = l-r-b-y-↓
|
||||
5 = l-r-a-b-x-y
|
||||
6 = 风俗
|
||||
|
||||
[end]
|
316
package/_nds/akmenunext/language/繁體中文 (ZH)/language.txt
Normal file
316
package/_nds/akmenunext/language/繁體中文 (ZH)/language.txt
Normal file
@ -0,0 +1,316 @@
|
||||
|
||||
|
||||
[font]
|
||||
main = wenquanyi_9pt.pcf
|
||||
language = 0
|
||||
|
||||
[start menu]
|
||||
Copy = 複製
|
||||
Cut = 剪下
|
||||
Paste = 貼上
|
||||
Delete = 刪除
|
||||
Setting = 設定
|
||||
Set favorite = 設為喜愛的
|
||||
Unset favorite = 取消設為喜愛的
|
||||
Info = 檔案資訊
|
||||
Help = 說明
|
||||
Tools = 工具
|
||||
START = START
|
||||
|
||||
[message box]
|
||||
yes = 是
|
||||
no = 否
|
||||
ok = 確定
|
||||
cancel = 取消
|
||||
|
||||
[progress window]
|
||||
processing save = 正在處理存檔,請不要關機!
|
||||
processing copy = 正在複製檔案,請不要關機,按 %c 取消!
|
||||
first use sd = 正在為第一次使用 SD 卡做準備
|
||||
gba load = 讀取GBA遊戲…
|
||||
gba save load = 讀取GBA存檔…
|
||||
gba save store = 正在處理GBA存檔,請不要關機!
|
||||
erase nor = 消除NOR記憶體中,請不要關機!
|
||||
|
||||
[copy file error]
|
||||
title = 錯誤
|
||||
text = 檔案或資料夾不存在
|
||||
|
||||
[copy file exists]
|
||||
title = 提示
|
||||
text = 有相同檔名的檔案存在,要覆蓋嗎?
|
||||
|
||||
[copy dest is directory]
|
||||
title = 錯誤
|
||||
text = 有相同名字的目錄存在,不能將檔案複製到這裡
|
||||
|
||||
[move dest is directory]
|
||||
title = 錯誤
|
||||
text = 有相同名字的目錄存在,不能將檔案搬移到這裡
|
||||
|
||||
[no copy dir]
|
||||
title = 錯誤
|
||||
text = 不支援複製或剪下一個目錄
|
||||
|
||||
[stop copying file]
|
||||
title = 確認
|
||||
text = 要停止複製這個檔案嗎?
|
||||
|
||||
[confirm delete file]
|
||||
title = 確認
|
||||
text = 刪除檔案後不能恢復,確實要刪除 「%s」 嗎?
|
||||
|
||||
[do not delete directory]
|
||||
title = 警告
|
||||
text = 該目錄下還有檔案或者目錄,不能直接刪除
|
||||
|
||||
[restore save fail]
|
||||
title = 錯誤
|
||||
text = 恢復存檔錯誤
|
||||
|
||||
[language changed]
|
||||
title = 問題
|
||||
text = 改變了系統語言,要現在重啟更換新的語言嗎?選「否」稍後再重啟
|
||||
|
||||
[ui style changed]
|
||||
title = 問題
|
||||
text = 改變了使用者設定,必須重啟系統才能生效,要現在重啟更換新的設定嗎?選「否」保持當前的設定
|
||||
|
||||
[setting window]
|
||||
ok = 確定
|
||||
savetype = 存檔類型
|
||||
cancel = 取消
|
||||
confirm = 確認
|
||||
confirm text = 要保存當前的設定嗎?
|
||||
close = 關閉
|
||||
system = 系統
|
||||
interface = 介面
|
||||
filesystem = 檔案系統
|
||||
gba = GBA
|
||||
patches = nds-bootstrap 設定
|
||||
|
||||
[save type]
|
||||
title = 設定
|
||||
text = 選擇存檔類型
|
||||
Unknown = 未知/自動
|
||||
No Save = 沒有存檔
|
||||
4K = 4K
|
||||
64K = 64K
|
||||
512K = 512K
|
||||
1M = 1M
|
||||
2M = 2M
|
||||
4M = 4M
|
||||
8M = 8M
|
||||
16M = 16M
|
||||
32M = 32M
|
||||
64M = 64M
|
||||
default = 預設
|
||||
save slot = 選擇存檔Slot
|
||||
tab1 = 相容性
|
||||
tab2 = 功能
|
||||
|
||||
[system setting]
|
||||
title = 系統設定
|
||||
safe mode = 安全模式
|
||||
|
||||
[rom info]
|
||||
title = 檔案資訊
|
||||
file date = 最後寫入:%d年%d月%d日 %02d:%02d:%02d(GMT)
|
||||
file size = 檔案大小:%s
|
||||
save type = 存檔類型:%s
|
||||
game code = 遊戲代碼: %s
|
||||
copy slot = 複製存檔
|
||||
|
||||
[disk info]
|
||||
total = 磁碟容量:%s
|
||||
used = 已用空間:%s
|
||||
free = 剩餘空間:%s
|
||||
|
||||
[no free space]
|
||||
title = 錯誤
|
||||
text = 磁碟空間不足
|
||||
|
||||
[unsupported sd]
|
||||
title = 不相容的SD卡
|
||||
text = 您使用的SD卡(型號:%s) 不適合直接執行DS官方程式,請複製到AK內建記憶體中再執行
|
||||
|
||||
[sd card error]
|
||||
title = SD卡錯誤
|
||||
text = 無法存取SD卡的內容,SD卡可能沒有插好
|
||||
|
||||
[no sd for save]
|
||||
title = SD卡錯誤
|
||||
text = 無法存取SD卡,之前的存檔將被備份到內建記憶體的:%s 檔案中
|
||||
|
||||
[no gba card]
|
||||
title = 提示
|
||||
text = SLOT2 並沒有插入設備
|
||||
|
||||
[filelist type]
|
||||
text = 設定檔案列表方式
|
||||
item0 = NDS
|
||||
item1 = NDS + SAV
|
||||
item2 = ALL
|
||||
|
||||
[rom trim]
|
||||
text = 複製時自動縮減ROM
|
||||
item0 = 否
|
||||
item1 = 是
|
||||
|
||||
[nds bootstrap]
|
||||
text = nds-bootstrap版本
|
||||
item0 = release版
|
||||
item1 = nightly版
|
||||
firsttimetitle = 初始化 nds-bootstrap
|
||||
firsttime = 按“OK”開始 nds-bootstrap 的首次設定。這可能需要一分鐘,並且是一次性過程。
|
||||
dsmode = DS-Only Mode
|
||||
inimissingtitle = INI 錯誤
|
||||
inimissing = _nds/akmenunext 中缺少 ndsbs.ini 檔案或該檔案已損壞。請恢復此檔案或重新安裝 akmenu-next。
|
||||
phatCol = DS Phat Colors
|
||||
|
||||
[language]
|
||||
text = 系統語言
|
||||
ja = 日文
|
||||
en = 英文
|
||||
fr = 法文
|
||||
de = 德文
|
||||
it = 義大利文
|
||||
es = 西班牙文
|
||||
cn = 简体中文
|
||||
zh = 繁體中文
|
||||
|
||||
[ui style]
|
||||
text = 面版
|
||||
|
||||
[help window]
|
||||
title = 說明主題
|
||||
item0 = %c 選擇檔案
|
||||
item1 = %c 是/開始/確定
|
||||
item2 = %c 否/後退/取消
|
||||
item3 = %c 查詢檔案資訊 / 選擇存檔類型
|
||||
item4 = %c 切換 SD / NAND 記憶體
|
||||
item5 = %c 上一頁
|
||||
item6 = %c 調整亮度:1/2/3/4
|
||||
item7 = %s 開始選單
|
||||
item8 = %s 切換 圖示/文字 模式
|
||||
|
||||
[exp window]
|
||||
button = EZ3合1
|
||||
title = 3合1擴充卡設定
|
||||
ram = RAM
|
||||
sram = sRAM
|
||||
off =關閉
|
||||
low = 弱
|
||||
mid = 中
|
||||
high = 強
|
||||
strength = 震動等級
|
||||
flash to nor = 到 NOR
|
||||
copy to psram = 到 PSRAM
|
||||
|
||||
[abort save]
|
||||
title = 取消存檔
|
||||
text = 您確定要取消存檔?
|
||||
|
||||
[gba warn]
|
||||
title = 警告:GBA ROM 容量
|
||||
text = 不支援大於32MB的GBA ROM !
|
||||
|
||||
[patches]
|
||||
download play = 提升單卡聯機相容性
|
||||
cheating system = 金手指
|
||||
reset in game = 暖開機 (L+R+A+B+↓)
|
||||
dma = DMA模式
|
||||
protection = 反制燒錄保護
|
||||
linkage = 與GBA連結
|
||||
sd save = 直接存儲到SD
|
||||
homebrew reset = 在HomeBrew中暖開機
|
||||
carddma = 遊戲卡讀取DMA
|
||||
|
||||
[switches]
|
||||
Enable = 開啟
|
||||
Disable = 關閉
|
||||
Global = 全體(%s)
|
||||
|
||||
[ram allocation]
|
||||
title = 錯誤
|
||||
memory allocation error = 記憶體配置錯誤
|
||||
|
||||
[scrolling]
|
||||
fast = 快
|
||||
medium = 中
|
||||
slow = 慢
|
||||
|
||||
[file settings]
|
||||
title = 檔案系統設定
|
||||
show hidden files = 顯示隱藏檔案
|
||||
Save Extension = 存檔副檔名
|
||||
use saves folder = 使用 'saves' 資料夾
|
||||
|
||||
[interface settings]
|
||||
title = 介面設定
|
||||
scrolling speed = 捲動速度
|
||||
filelist style = 列表格式
|
||||
oldschool = 傳統
|
||||
modern = 圖示
|
||||
internal = 遊戲標題
|
||||
small = 小圖示
|
||||
animation = 動畫
|
||||
12 hour = 12小時制
|
||||
|
||||
[gba settings]
|
||||
title = 其他設定
|
||||
sleephack = 通用休眠
|
||||
autosave = 啟動時備份存檔
|
||||
mode = Slot-2 模式
|
||||
modegba = gba模式
|
||||
modends = nds模式
|
||||
modeask = ask模式
|
||||
modetext = 以NDS模式讀取slot-2嗎?
|
||||
|
||||
[sd save]
|
||||
title = 提示
|
||||
text = 該遊戲無法從 Acekard 內建記憶體中啟動,請將遊戲從 Acekard 內建記憶體移動到SD卡中再重試。
|
||||
|
||||
[icon]
|
||||
icon = 顯示圖示
|
||||
transparent = 邊框透明
|
||||
as is = 原圖示
|
||||
firmware = 韌體
|
||||
|
||||
[cheats]
|
||||
title = 作弊
|
||||
info = 更多…
|
||||
deselect = 全部復位
|
||||
|
||||
[saveslot]
|
||||
title = 複製存檔槽位
|
||||
confirm = 確定要複製存檔槽位嗎?
|
||||
target slot = 目標存檔槽位
|
||||
|
||||
[mainlist]
|
||||
flash memory = 內建記憶體
|
||||
microsd card = microSD卡
|
||||
slot2 card = Slot2卡
|
||||
slot1 card = Slot1卡
|
||||
favorites = 喜愛的
|
||||
|
||||
[loader]
|
||||
text = 使用ROM引導器
|
||||
not found = 找不到引導器
|
||||
error = 錯誤
|
||||
info = 資訊
|
||||
|
||||
[loading]
|
||||
load text = 請稍後...
|
||||
|
||||
[resethotkey]
|
||||
text = 選單熱鍵
|
||||
0 = l-↓-select
|
||||
1 = l-r-start
|
||||
2 = l-r-select
|
||||
3 = l-r-a-b-↓
|
||||
4 = l-r-b-y-↓
|
||||
5 = l-r-a-b-x-y
|
||||
6 = 風俗
|
||||
|
||||
[end]
|
0
package/_nds/akmenunext/lastsave.ini
Normal file
0
package/_nds/akmenunext/lastsave.ini
Normal file
2
package/_nds/akmenunext/ndsbs.ini
Normal file
2
package/_nds/akmenunext/ndsbs.ini
Normal file
@ -0,0 +1,2 @@
|
||||
[ndsbs]
|
||||
hotkey=
|
25
package/_nds/akmenunext/redist/PassMeLoader.txt
Normal file
25
package/_nds/akmenunext/redist/PassMeLoader.txt
Normal file
@ -0,0 +1,25 @@
|
||||
Obtained from https://github.com/lifehackerhansol/PassMeLoader
|
||||
|
||||
Copyright (C) 2010-2016 Taiju Yamada
|
||||
Copyright (C) 2023 lifehackerhansol
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
676
package/_nds/akmenunext/redist/slot1launch.txt
Normal file
676
package/_nds/akmenunext/redist/slot1launch.txt
Normal file
@ -0,0 +1,676 @@
|
||||
Obtained from https://github.com/Lorenzooone/Simple-DS-Slot-1-Launcher
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
{one line to give the program's name and a brief idea of what it does.}
|
||||
Copyright (C) {year} {name of author}
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
{project} Copyright (C) {year} {fullname}
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
BIN
package/_nds/akmenunext/ui/black/brightness.bmp
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Normal file
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Reference in New Issue
Block a user