Compare commits

...

23 Commits
v1.2 ... main

Author SHA1 Message Date
Kei
2cddd7e4ad Fixed Phat Colors INI 2025-06-07 21:25:39 +01:00
Kei
bbf049cc95 Update mainwnd.cpp 2025-06-07 21:03:05 +01:00
Kei
e7f1ade105 Fixed INI issues
Fixed INI settings
Changed how INI files get written
2025-06-07 20:55:39 +01:00
Kei
0129331a0b fixed typo 2025-06-07 15:57:46 +01:00
Kei
a1499897f8 Merge branch 'main' of https://github.com/coderkei/akmenu-next 2025-06-06 19:54:06 +01:00
Kei
1a8decfe14 DS Phat Colors 2025-06-06 19:54:03 +01:00
Kei
cbc1dca08e
Update NdsBootstrapLauncher.cpp 2025-06-03 10:21:38 +01:00
Kei
81f03768e0 Custom Hotkey & Slot 1 Launcher
- Custom Hotkey via ndsbs.ini
- Slot 1 launcher Added
- Dotfiles from MacOS are now hidden
2025-05-30 21:39:00 +01:00
Kei
217e025825 Fix hotkeys
Fix hotkey values
2025-05-12 19:55:23 +01:00
Kei
5202fdb4d8 Menu Hotkey Support
Added menu hotkey support for nds-bootstrap usage
2025-05-11 20:48:17 +01:00
Kei
1a8ca88403 Fix makefile removing ini file 2025-04-27 15:48:21 +01:00
Kei
7a7fe6e0bb Update .gitignore 2025-04-27 00:42:37 +01:00
Kei
c14071457d Rework build steps & small icons
- Rework how the package is built
- Added small icons view mode
- Fixed view mode not being saved
- Reverted DSiWare support (User is notified instead)
- Autoboot files are now part of the repo
- Added option to force DS-Only mode.
- Added new default theme
2025-04-27 00:41:21 +01:00
Kei
a61ad2e07a
Merge pull request #4 from James-Makoto/main
update chinese translation for nds-bs related functions
2025-04-26 18:01:36 +01:00
James-Makoto
690730ca85 update translation for nds-bs related functions 2025-04-26 14:15:23 +08:00
Kei
0f2aac0270
Merge pull request #2 from James-Makoto/main
update zh_Hans and zh_Hant localization
2025-04-25 23:32:09 +01:00
James-Makoto
a2b1a4a677 update zh_Hans and zh_Hant localization 2025-03-26 01:18:46 +08:00
Kei
0ed8c6bf27 Update NdsBootstrapLauncher.cpp
Make it so it can compile for now until dsiware save support is added
2025-02-28 19:45:37 +00:00
Kei
3d3ca0abf7 Start DSiWare Support
- Added DSiWare detection
- Start INI Work for DSiWare. PUB and PRV save creation not added yet.
- Only modify VRAM if running on a flashcart (resolved Giana Sisters DS regression)
- Remove Card DMA configuration to align with nds-bootstrap removing it as a configurable value
- Show a message to the user if using akmenu-next for the first time
2025-02-28 19:34:12 +00:00
Kei
935497e4a0 Add card read DMA
Add card read DMA
2025-01-30 21:41:45 +00:00
Kei
307d11777a nds-bootstrap version switch
nds-bootstrap version switch
- Allow user to switch between release or nightly version in settings (will show an error upon loading a game if the loader is missing)
2025-01-27 18:55:02 +00:00
Kei
30856a9c2a Update README.md 2025-01-25 23:31:06 +00:00
Kei
e682a4252e VRAM Fix, System Dir change and saves folder support
- VRAM Fix in nds-bootloader, should fix garbled graphics in Giana Sisters DS
- System Dir changed from _nds to _nds/akmenunext, this is a breaking change. Its intended so users using TWL++ alongside have less clutter.
- Added support for "saves" folders now. Its a setting that can be toggled.
2025-01-25 23:29:52 +00:00
177 changed files with 5190 additions and 2461 deletions

6
.gitignore vendored
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@ -1,10 +1,12 @@
build
themes
package
data/load.bin
build
temp
.vscode
*.elf
*.nds
*.dsi
*.pcf
*.dldi
*.zip
*.cia

10
.vscode/settings.json vendored
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@ -47,6 +47,14 @@
"stdexcept": "cpp",
"streambuf": "cpp",
"cinttypes": "cpp",
"typeinfo": "cpp"
"typeinfo": "cpp",
"charconv": "cpp",
"ctime": "cpp",
"format": "cpp",
"span": "cpp",
"text_encoding": "cpp",
"variant": "cpp",
"nds.h": "c",
"maxmod9.h": "c"
}
}

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@ -30,6 +30,7 @@ include $(DEVKITARM)/ds_rules
#---------------------------------------------------------------------------------
all: nds-bootloader checkarm7 checkarm9 checkarm9_dsi \
$(TARGET).nds $(TARGET).dsi
@$(MAKE) organize_files
data:
@mkdir -p data
@ -59,7 +60,7 @@ $(TARGET).nds : $(NITRO_FILES) arm7/$(TARGET).elf arm9/$(TARGET).elf
$(TARGET).dsi : $(NITRO_FILES) arm7/$(TARGET).elf arm9_dsi/$(TARGET).elf
ndstool -c $@ -7 arm7/$(TARGET).elf -9 arm9_dsi/$(TARGET).elf \
-t banner.bin \
-g AKGE 01 "AKMENU" -z 80040407 -u 00030004 -a 00000138 -p 0001 \
-g NEXT 01 "AKMENU" -z 80040407 -u 00030004 -a 00000138 -p 0001 \
$(_ADDFILES)
#---------------------------------------------------------------------------------
@ -74,6 +75,21 @@ arm9/$(TARGET).elf: nds-bootloader
arm9_dsi/$(TARGET).elf:
$(MAKE) -C arm9_dsi
#---------------------------------------------------------------------------------
organize_files:
@mv -f $(TARGET).nds $(TARGET).dsi package/
cp package/$(TARGET).nds package/_nds/akmenunext/launcher_nds.nds
cp package/$(TARGET).dsi package/_nds/akmenunext/launcher_dsi.nds
cp package/$(TARGET).nds package/boot_nds.nds
cp package/$(TARGET).dsi package/boot_dsi.nds
@$(MAKE) make_cia
rm -f package/$(TARGET).nds package/$(TARGET).dsi
cp -r language package/_nds/akmenunext/
#---------------------------------------------------------------------------------
make_cia:
./tools/make_cia.exe --srl=$(CURDIR)/package/$(TARGET).dsi -o $(CURDIR)/package/$(TARGET).cia
#---------------------------------------------------------------------------------
clean:
$(MAKE) -C arm9 clean
@ -81,4 +97,7 @@ clean:
$(MAKE) -C nds-bootloader clean
$(MAKE) -C arm7 clean
rm -rf data
rm -f package/*.nds package/*.dsi package/*.cia
rm -f package/_nds/akmenunext/launcher_nds.nds package/_nds/akmenunext/launcher_dsi.nds
rm -f *.nds *.dsi
rm -rf package/_nds/akmenunext/language

View File

@ -4,15 +4,15 @@ Frontend for nds-bootstrap based upon lifehansolhacker's akmenu4 port [https://g
## Getting Started
Requires devkitarm to be installed with the `nds-dev` package. Simply build the repository with `make`.
Requires devkitarm (pre-calico) to be installed with the `nds-dev` package. Simply build the repository with `make`.
### Configuration
* The system directory is `_nds` where the akmenu system files should be placed, along with a copy of nds-bootstrap as `nds-bootstrap-release.nds`.
* The binary of akmenu-next additionally needs to be in the `_nds` folder as `launcher.nds` for theme & language reboots.
* Cheats should be placed as `usrcheat.dat` into the `_nds/cheats` folder.
* Themes go into `_nds/ui`. Acekard & Wood R4 themes are supported.
* The system directory is `_nds/akmenunext` where the akmenu system files should be placed, along with a copy of nds-bootstrap in the `_nds` folder as `nds-bootstrap-release.nds`.
* The binary of akmenu-next additionally needs to be in the `_nds/akmenunext` folder as `launcher.nds` for theme & language reboots.
* Cheats should be placed as `usrcheat.dat` into the `_nds/akmenunext/cheats` folder.
* Themes go into `_nds/akmenunext/ui`. Acekard & Wood R4 themes are supported.
## License

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@ -47,6 +47,10 @@ bool DSRomInfo::loadDSRomInfo(const std::string& filename, bool loadBanner) {
return false;
}
if (header.unitCode == 0x03) {
_isDSiWare = ETrue;
}
///////// ROM Header /////////
u16 crc = swiCRC16(0xFFFF, &header, 0x15E);
if (crc != header.headerCRC16) // 锟侥硷拷头 CRC 锟斤拷锟襟诧拷锟斤拷nds锟斤拷戏
@ -98,7 +102,7 @@ bool DSRomInfo::loadDSRomInfo(const std::string& filename, bool loadBanner) {
return true;
}
void DSRomInfo::drawDSRomIcon(u8 x, u8 y, GRAPHICS_ENGINE engine) {
void DSRomInfo::drawDSRomIcon(u8 x, u8 y, GRAPHICS_ENGINE engine, bool small) {
if (_extIcon >= 0) {
fileIcons().Draw(_extIcon, x, y, engine);
return;
@ -115,25 +119,54 @@ void DSRomInfo::drawDSRomIcon(u8 x, u8 y, GRAPHICS_ENGINE engine) {
gdi().maskBlt(icon_bg_bin, x, y, 32, 32, engine);
break;
}
for (int tile = 0; tile < 16; ++tile) {
for (int pixel = 0; pixel < 32; ++pixel) {
u8 a_byte = _banner.icon[(tile << 5) + pixel];
if (small) {
// Draw 16x16px
for (int tile = 0; tile < 16; ++tile) {
for (int pixel = 0; pixel < 32; ++pixel) {
u8 a_byte = _banner.icon[(tile << 5) + pixel];
// int px = (tile & 3) * 8 + (2 * pixel & 7);
// int py = (tile / 4) * 8 + (2 * pixel / 8);
int px = ((tile & 3) << 3) + ((pixel << 1) & 7);
int py = ((tile >> 2) << 3) + (pixel >> 2);
int px = ((tile & 3) << 3) + ((pixel << 1) & 7);
int py = ((tile >> 2) << 3) + (pixel >> 2);
u8 idx1 = (a_byte & 0xf0) >> 4;
if (skiptransparent || 0 != idx1) {
gdi().setPenColor(_banner.palette[idx1], engine);
gdi().drawPixel(px + 1 + x, py + y, engine);
u8 idx1 = (a_byte & 0xf0) >> 4;
u8 idx2 = (a_byte & 0x0f);
int small_px = px / 2;
int small_py = py / 2;
if (skiptransparent || 0 != idx1) {
gdi().setPenColor(_banner.palette[idx1], engine);
gdi().drawPixel(small_px + 1 + x, small_py + y, engine);
}
if (skiptransparent || 0 != idx2) {
gdi().setPenColor(_banner.palette[idx2], engine);
gdi().drawPixel(small_px + x, small_py + y, engine);
}
}
}
} else {
// Draw 32x32px
for (int tile = 0; tile < 16; ++tile) {
for (int pixel = 0; pixel < 32; ++pixel) {
u8 a_byte = _banner.icon[(tile << 5) + pixel];
u8 idx2 = (a_byte & 0x0f);
if (skiptransparent || 0 != idx2) {
gdi().setPenColor(_banner.palette[idx2], engine);
gdi().drawPixel(px + x, py + y, engine);
int px = ((tile & 3) << 3) + ((pixel << 1) & 7);
int py = ((tile >> 2) << 3) + (pixel >> 2);
u8 idx1 = (a_byte & 0xf0) >> 4;
u8 idx2 = (a_byte & 0x0f);
if (skiptransparent || 0 != idx1) {
gdi().setPenColor(_banner.palette[idx1], engine);
gdi().drawPixel(px + 1 + x, py + y, engine);
}
if (skiptransparent || 0 != idx2) {
gdi().setPenColor(_banner.palette[idx2], engine);
gdi().drawPixel(px + x, py + y, engine);
}
}
}
}
@ -204,6 +237,7 @@ bool DSRomInfo::loadGbaRomInfo(const std::string& filename) {
void DSRomInfo::load(void) {
if (_isDSRom == EMayBe) loadDSRomInfo(_fileName, true);
if (_isGbaRom == EMayBe) loadGbaRomInfo(_fileName);
if (_isDSiWare == EMayBe) loadDSRomInfo(_fileName, true);
}
tNDSBanner& DSRomInfo::banner(void) {
@ -226,6 +260,11 @@ bool DSRomInfo::isDSRom(void) {
return (_isDSRom == ETrue) ? true : false;
}
bool DSRomInfo::isDSiWare(void) {
load();
return (_isDSiWare == ETrue) ? true : false;
}
bool DSRomInfo::isHomebrew(void) {
load();
return (_isHomebrew == ETrue) ? true : false;

View File

@ -22,6 +22,7 @@ class DSRomInfo {
tNDSBanner _banner;
SAVE_INFO_EX _saveInfo;
TBool _isDSRom;
TBool _isDSiWare;
TBool _isHomebrew;
TBool _isGbaRom;
std::string _fileName;
@ -35,14 +36,14 @@ class DSRomInfo {
public:
DSRomInfo()
: _isDSRom(EFalse), _isHomebrew(EFalse), _isGbaRom(EFalse), _extIcon(-1), _romVersion(0) {
: _isDSRom(EFalse), _isDSiWare(EFalse), _isHomebrew(EFalse), _isGbaRom(EFalse), _extIcon(-1), _romVersion(0) {
// memcpy(&_banner,unknown_banner_bin,unknown_banner_bin_size);
memset(&_banner, 0, sizeof(_banner));
memset(&_saveInfo, 0, sizeof(_saveInfo));
}
public:
void drawDSRomIcon(u8 x, u8 y, GRAPHICS_ENGINE engine);
void drawDSRomIcon(u8 x, u8 y, GRAPHICS_ENGINE engine, bool small);
void drawDSRomIconMem(void* mem);
tNDSBanner& banner(void);
SAVE_INFO_EX& saveInfo(void);
@ -50,12 +51,14 @@ class DSRomInfo {
void setExtIcon(const std::string& aValue);
inline bool isExtIcon(void) { return _extIcon >= 0; };
bool isDSRom(void);
bool isDSiWare(void);
bool isHomebrew(void);
bool isGbaRom(void);
DSRomInfo& operator=(const DSRomInfo& src);
void MayBeDSRom(const std::string& filename) {
_isDSRom = EMayBe;
_isHomebrew = EMayBe;
_isDSiWare = EMayBe;
_fileName = filename;
};
void MayBeGbaRom(const std::string& filename) {

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@ -19,7 +19,7 @@ cGlobalSettings::cGlobalSettings() {
brightness = 1;
language = 1;
langDirectory = "English";
uiName = "zelda";
uiName = "blue skies";
startupFolder = "...";
fileListType = 0;
romTrim = 0;
@ -38,10 +38,15 @@ cGlobalSettings::cGlobalSettings() {
cheatDB = false;
slot2mode = ESlot2Ask;
saveExt = true;
saveDir = false;
dsOnly = false;
nightly = false;
safeMode = false;
show12hrClock = false;
autorunWithLastRom = false;
homebrewreset = false;
resetHotKey = 0;
phatCol = false;
#ifndef __KERNEL_LAUNCHER_SUPPORT__
romLauncher = EKernelLauncher;
#else
@ -66,25 +71,34 @@ void cGlobalSettings::loadSettings() {
Animation = ini.GetInt("system", "Animation", Animation);
cheats = ini.GetInt("system", "cheats", cheats);
softreset = ini.GetInt("system", "softreset", softreset);
saveDir = ini.GetInt("system", "savedir", saveDir);
dsOnly = ini.GetInt("system", "dsonly", dsOnly);
nightly = ini.GetInt("system", "nightly", nightly);
dma = ini.GetInt("system", "dma", dma);
sdsave = ini.GetInt("system", "sdsave", sdsave);
safeMode = ini.GetInt("system", "safemode", safeMode);
show12hrClock = ini.GetInt("system", "Show12hrClock", show12hrClock);
autorunWithLastRom = ini.GetInt("system", "autorunWithLastRom", autorunWithLastRom);
homebrewreset = ini.GetInt("system", "homebrewreset", homebrewreset);
temp = ini.GetString("system", "scrollSpeed", "fast");
scrollSpeed =
(temp == "slow") ? EScrollSlow : ((temp == "medium") ? EScrollMedium : EScrollFast);
temp = ini.GetString("system", "viewMode", "icon");
viewMode = (temp == "list") ? EViewList : ((temp == "icon") ? EViewIcon : EViewInternal);
temp = ini.GetString("system", "slot2mode", "ask");
slot2mode = (temp == "gba") ? ESlot2Gba : ((temp == "nds") ? ESlot2Nds : ESlot2Ask);
resetHotKey = ini.GetInt("system", "resethotkey", resetHotKey);
phatCol = ini.GetInt("system", "phatCol", phatCol);
temp = ini.GetString("system", "saveext", ".sav");
saveExt = (temp == ".sav");
temp = ini.GetString("system", "scrollSpeed", "fast");
scrollSpeed = (temp == "slow") ? EScrollSlow
: (temp == "medium") ? EScrollMedium
: EScrollFast;
temp = ini.GetString("system", "viewMode", "icon");
viewMode = (temp == "list") ? EViewList
: (temp == "icon") ? EViewIcon
: (temp == "small") ? EViewSmall
: (temp == "internal") ? EViewInternal
: EViewInternal;
temp = ini.GetString("system", "slot2mode", "ask");
slot2mode = (temp == "gba") ? ESlot2Gba
: (temp == "nds") ? ESlot2Nds
: ESlot2Ask;
#ifdef __KERNEL_LAUNCHER_SUPPORT__
temp = ini.GetString("system", "nds-bootstrap", "false");
@ -117,19 +131,36 @@ void cGlobalSettings::saveSettings() {
ini.SetInt("system", "dma", dma);
ini.SetInt("system", "sdsave", sdsave);
ini.SetInt("system", "safemode", safeMode);
ini.SetInt("system", "savedir", saveDir);
ini.SetInt("system", "nightly", nightly);
ini.SetInt("system", "Show12hrClock", show12hrClock);
ini.SetInt("system", "homebrewreset", homebrewreset);
ini.SetString("system", "scrollSpeed",
(scrollSpeed == EScrollSlow)
? "slow"
: ((scrollSpeed == EScrollMedium) ? "medium" : "fast"));
ini.SetInt("system", "resethotkey", resetHotKey);
ini.SetInt("system", "dsonly", dsOnly);
ini.SetInt("system", "phatCol", phatCol);
ini.SetString(
"system", "viewMode",
(viewMode == EViewList) ? "list" : ((viewMode == EViewIcon) ? "icon" : "internal"));
ini.SetString("system", "slot2mode",
(slot2mode == ESlot2Gba) ? "gba" : ((slot2mode == ESlot2Nds) ? "nds" : "ask"));
ini.SetString("system", "saveext", saveExt ? ".sav" : ".nds.sav");
"system", "saveext",
saveExt ? ".sav"
: ".nds.sav");
ini.SetString(
"system", "scrollSpeed",
(scrollSpeed == EScrollSlow) ? "slow"
: (scrollSpeed == EScrollMedium) ? "medium"
: (scrollSpeed == EScrollFast) ? "fast"
: "fast");
ini.SetString(
"system", "viewMode",
(viewMode == EViewList) ? "list"
: (viewMode == EViewIcon) ? "icon"
: (viewMode == EViewSmall) ? "small"
: (viewMode == EViewInternal) ? "internal"
: "internal");
ini.SetString(
"system", "slot2mode",
(slot2mode == ESlot2Gba) ? "gba"
: (slot2mode == ESlot2Nds) ? "nds"
: (slot2mode == ESlot2Ask) ? "ask"
: "ask" );
#ifdef __KERNEL_LAUNCHER_SUPPORT__
ini.SetString("system", "nds-bootstrap",

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@ -17,7 +17,7 @@
class cGlobalSettings {
public:
enum TScrollSpeed { EScrollFast = 4, EScrollMedium = 10, EScrollSlow = 16 };
enum TViewMode { EViewList = 0, EViewIcon = 1, EViewInternal = 2 };
enum TViewMode { EViewList = 0, EViewIcon = 1, EViewInternal = 2, EViewSmall = 3 };
enum TSlot2Mode { ESlot2Ask = 0, ESlot2Gba = 1, ESlot2Nds = 2 };
enum TROMLauncher { EKernelLauncher = 0, ENdsBootstrapLauncher = 1 };
@ -43,26 +43,31 @@ class cGlobalSettings {
std::string langDirectory;
std::string uiName;
std::string startupFolder;
int resetHotKey;
int scrollSpeed;
int romLauncher;
int viewMode;
int slot2mode;
bool showHiddenFiles;
bool enterLastDirWhenBoot;
int scrollSpeed;
bool showGbaRoms;
int viewMode;
bool gbaSleepHack;
bool gbaAutoSave;
bool Animation;
bool cheats;
bool softreset;
bool dma;
bool sdsave;
bool cheatDB;
int slot2mode;
bool saveExt;
bool saveDir;
bool nightly;
bool dma;
bool safeMode;
bool show12hrClock;
bool autorunWithLastRom;
bool homebrewreset;
int romLauncher;
bool dsOnly;
bool phatCol;
};
typedef t_singleton<cGlobalSettings> globalSettings_s;

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@ -190,29 +190,30 @@ bool CIniFile::SaveIniFileModified(const std::string& FileName) {
bool CIniFile::SaveIniFile(const std::string& FileName) {
if (FileName != "") m_sFileName = FileName;
FILE* f = fopen(m_sFileName.c_str(), "wb");
if (NULL == f) {
FILE* f = fopen(m_sFileName.c_str(), "w");
if (f == NULL) {
return false;
}
for (size_t ii = 0; ii < m_FileContainer.size(); ii++) {
std::string& strline = m_FileContainer[ii];
size_t notSpace = strline.find_first_not_of(' ');
strline = strline.substr(notSpace);
if (strline.find('[') == 0 && ii > 0) {
if (!m_FileContainer[ii - 1].empty() && m_FileContainer[ii - 1] != "")
fwrite("\r\n", 1, 2, f);
if (notSpace != std::string::npos) {
strline = strline.substr(notSpace);
}
if (!strline.empty() && strline != "") {
fwrite(strline.c_str(), 1, strline.length(), f);
fwrite("\r\n", 1, 2, f);
if (strline.find('[') == 0 && ii > 0) {
if (!m_FileContainer[ii - 1].empty())
fprintf(f, "\n");
}
if (!strline.empty()) {
fprintf(f, "%s\n", strline.c_str());
}
}
fclose(f);
m_bModified = false;
return true;
}

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@ -8,6 +8,7 @@
#include <string>
#include <vector>
#include "flags.h"
#include "HomebrewLauncher.h"
#include "ILauncher.h"
#include "nds_loader_arm9.h"

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@ -14,6 +14,14 @@ static inline void printLoaderNotFound(std::string loaderPath) {
akui::messageBox(NULL, LANG("loader", "not found"), loaderPath, MB_OK);
}
static inline void printMessage(std::string infoMsg) {
akui::messageBox(NULL, LANG("loader", "info"), infoMsg, MB_OK);
}
static inline void printError(std::string errorMsg) {
akui::messageBox(NULL, LANG("loader", "error"), errorMsg, MB_OK);
}
class ILauncher {
public:
virtual ~ILauncher() {}

View File

@ -1,5 +1,6 @@
/*
Copyright (C) 2024 lifehackerhansol
Additional modifications Copyright (C) 2025 coderkei
SPDX-License-Identifier: GPL-3.0-or-later
*/
@ -10,6 +11,7 @@
#include <cstring>
#include <string>
#include <vector>
#include <fat.h>
#include <nds/ndstypes.h>
@ -67,10 +69,91 @@ cheat_failed:
bool NdsBootstrapLauncher::prepareIni() {
CIniFile ini;
hotkeyCheck = false;
ini.SetString("NDS-BOOTSTRAP", "NDS_PATH", mRomPath);
ini.SetString("NDS-BOOTSTRAP", "SAV_PATH", mSavePath);
#ifdef __DSIMODE__
const char* custIniPath = "sd:/_nds/akmenunext/ndsbs.ini";
#else
const char* custIniPath = "fat:/_nds/akmenunext/ndsbs.ini";
#endif
if(access(custIniPath, F_OK) != 0){
akui::messageBox(NULL, LANG("nds bootstrap", "inimissingtitle"), LANG("nds bootstrap", "inimissing"), MB_OK);
return false;
}
std::string externalHotkey;
{
CIniFile extIni;
if (extIni.LoadIniFile(custIniPath)) {
externalHotkey = extIni.GetString("ndsbs", "hotkey", "");
if (!externalHotkey.empty()) {
hotkeyCheck = true;
} else {
hotkeyCheck = false;
}
} else {
akui::messageBox(NULL, LANG("nds bootstrap", "inimissingtitle"), LANG("nds bootstrap", "inimissing"), MB_OK);
}
}
/*
0 = l--select : 200 80 4
1 = l-r-start : 200 100 8
2 = l-r-select : 200 100 4
3 = l-r-a-b- : 200 100 1 2 80
4 = l-r-b-y- : 200 100 2 800 80
5 = l-r-a-b-x-y : 200 100 1 2 400 800
*/
switch(gs().resetHotKey)
{
case 0:
ini.SetString("NDS-BOOTSTRAP", "HOTKEY", "284");
break;
case 1:
ini.SetString("NDS-BOOTSTRAP", "HOTKEY", "308");
break;
case 2:
ini.SetString("NDS-BOOTSTRAP", "HOTKEY", "304");
break;
case 3:
ini.SetString("NDS-BOOTSTRAP", "HOTKEY", "383");
break;
case 4:
ini.SetString("NDS-BOOTSTRAP", "HOTKEY", "B82");
break;
case 5:
ini.SetString("NDS-BOOTSTRAP", "HOTKEY", "F03");
break;
case 6:
if(hotkeyCheck){
ini.SetString("NDS-BOOTSTRAP", "HOTKEY", externalHotkey.c_str());
}
break;
default:
break;
}
if(gs().dsOnly) {
ini.SetString("NDS-BOOTSTRAP", "DSI_MODE", "0");
}
if(gs().phatCol) {
#ifdef __DSIMODE__
ini.SetString("NDS-BOOTSTRAP", "PHAT_COLORS", "1");
#endif
}
if (access("/_nds/debug.txt", F_OK) == 0) {
ini.SetString("NDS-BOOTSTRAP", "LOGGING", "1");
ini.SetString("NDS-BOOTSTRAP", "DEBUG", "1");
}
ini.SaveIniFile("/_nds/nds-bootstrap.ini");
return true;
}
@ -78,19 +161,47 @@ bool NdsBootstrapLauncher::launchRom(std::string romPath, std::string savePath,
u32 cheatOffset, u32 cheatSize) {
const char ndsBootstrapPath[] = SD_ROOT_0 "/_nds/nds-bootstrap-release.nds";
const char ndsBootstrapPathNightly[] = SD_ROOT_0 "/_nds/nds-bootstrap-nightly.nds";
const char ndsBootstrapCheck[] = SD_ROOT_0 "/_nds/pagefile.sys";
bool useNightly = false;
//has the user used nds-bootstrap before?
if(access(ndsBootstrapCheck, F_OK) != 0){
akui::messageBox(NULL, LANG("nds bootstrap", "firsttimetitle"), LANG("nds bootstrap", "firsttime"), MB_OK);
}
_romInfo.MayBeDSRom(romPath);
bool dsiWare = _romInfo.isDSiWare();
// check for DSiWare
if(dsiWare){
printError("Unsupported application. DSiWare is not supported.");
return false;
}
progressWnd().setTipText("Initializing nds-bootstrap...");
progressWnd().show();
progressWnd().setPercent(0);
if (access(ndsBootstrapPath, F_OK) != 0) {
progressWnd().hide();
printLoaderNotFound(ndsBootstrapPath);
return false;
//Check which nds-bootstrap version has been selected
if(gs().nightly){
if(access(ndsBootstrapPathNightly, F_OK) != 0){
progressWnd().hide();
printLoaderNotFound(ndsBootstrapPathNightly);
return false;
}
else{
useNightly = true;
}
}
else if(access("/_nds/nightly.txt", F_OK) == 0 && access(ndsBootstrapPathNightly, F_OK) != 0){
progressWnd().hide();
printLoaderNotFound(ndsBootstrapPathNightly);
return false;
else{
if(access(ndsBootstrapPath, F_OK) != 0){
progressWnd().hide();
printLoaderNotFound(ndsBootstrapPath);
return false;
}
else{
useNightly = false;
}
}
std::vector<const char*> argv;
@ -105,12 +216,11 @@ bool NdsBootstrapLauncher::launchRom(std::string romPath, std::string savePath,
}
progressWnd().setPercent(25);
// Setup argv to launch nds-bootstrap
if(access("/_nds/nightly.txt", F_OK) != 0) {
// Setup argv to launch nds-bootstrap
if(!useNightly){
argv.push_back(ndsBootstrapPath);
}
else{
//Debug use
argv.push_back(ndsBootstrapPathNightly);
}
@ -125,6 +235,11 @@ bool NdsBootstrapLauncher::launchRom(std::string romPath, std::string savePath,
progressWnd().setTipText("Initializing nds-bootstrap...");
progressWnd().setPercent(75);
//Clean up old INI
if (access("/_nds/nds-bootstrap/nds-bootstrap.ini", F_OK) == 0) {
remove("/_nds/nds-bootstrap/nds-bootstrap.ini");
}
// Setup nds-bootstrap INI parameters
if (!prepareIni()) return false;
progressWnd().setPercent(100);

View File

@ -19,7 +19,9 @@ class NdsBootstrapLauncher : public ILauncher {
private:
bool prepareCheats(void);
bool prepareIni(void);
bool hotkeyCheck;
std::string mRomPath;
std::string mSavePath;
u32 mFlags;
DSRomInfo _romInfo;
};

View File

@ -14,7 +14,7 @@
bool PassMeLauncher::launchRom(std::string romPath, std::string savePath, u32 flags,
u32 cheatOffset, u32 cheatSize) {
const char passMeLoaderPath[] = "fat:/_nds/PassMeLoader.nds";
const char passMeLoaderPath[] = "fat:/_nds/akmenunext/PassMeLoader.nds";
if (access(passMeLoaderPath, F_OK) != 0) {
printLoaderNotFound(passMeLoaderPath);

View File

@ -0,0 +1,34 @@
/*
Copyright (C) 2024 lifehackerhansol
SPDX-License-Identifier: GPL-3.0-or-later
*/
#include <nds/ndstypes.h>
#include <string>
#include <vector>
#include "ILauncher.h"
#include "Slot1Launcher.h"
#include "nds_loader_arm9.h"
bool Slot1Launcher::launchRom(std::string romPath, std::string savePath, u32 flags,
u32 cheatOffset, u32 cheatSize) {
#ifdef __DSIMODE__
const char slot1LoaderPath[] = "sd:/_nds/akmenunext/slot1launch.nds";
#else
const char slot1LoaderPath[] = "fat:/_nds/akmenunext/slot1launch.nds";
#endif
if (access(slot1LoaderPath, F_OK) != 0) {
printLoaderNotFound(slot1LoaderPath);
return false;
}
std::vector<const char*> argv;
argv.push_back(slot1LoaderPath);
eRunNdsRetCode rc = runNdsFile(argv[0], argv.size(), &argv[0]);
if (rc == RUN_NDS_OK) return true;
return false;
}

View File

@ -0,0 +1,17 @@
/*
Copyright (C) 2024 lifehackerhansol
SPDX-License-Identifier: GPL-3.0-or-later
*/
#pragma once
#include <string>
#include "ILauncher.h"
class Slot1Launcher : public ILauncher {
public:
bool launchRom(std::string romPath, std::string savePath, u32 flags, u32 cheatOffset,
u32 cheatSize) override;
};

View File

@ -281,6 +281,14 @@ eRunNdsRetCode runNds (const void* loader, u32 loaderSize, u32 cluster, bool ini
// Direct CPU access to VRAM bank C
VRAM_C_CR = VRAM_ENABLE | VRAM_C_LCD;
//Fix VRAM because for some reason some homebrew screws up without it
#ifdef __DSIMODE__
//do nothing because this breaks on DSi/3DS mode
#else
memset (LCDC_BANK_C, 0x00, 128 * 1024);
#endif
// Load the loader/patcher into the correct address
vramcpy (LCDC_BANK_C, loader, loaderSize);

View File

@ -34,10 +34,11 @@ using namespace akui;
cMainList::cMainList(s32 x, s32 y, u32 w, u32 h, cWindow* parent, const std::string& text)
: cListView(x, y, w, h, parent, text),
_showAllFiles(false),
_topCount(3),
_topCount(4),
_topuSD(0),
_topSlot2(1),
_topFavorites(2) {
_topSlot1(1),
_topSlot2(2),
_topFavorites(3) {
_viewMode = VM_LIST;
_activeIconScale = 1;
_activeIcon.hide();
@ -50,8 +51,9 @@ cMainList::cMainList(s32 x, s32 y, u32 w, u32 h, cWindow* parent, const std::str
u32 system = fifoGetValue32(FIFO_USER_02);
if (2 == system) // dsi
{
_topCount = 2;
_topSlot2 = 2;
_topCount = 3;
_topSlot2 = 3;
_topSlot1 = 2;
_topFavorites = 1;
}
}
@ -122,6 +124,11 @@ bool cMainList::enterDir(const std::string& dirName) {
a_row.push_back("");
a_row.push_back(SD_ROOT);
rominfo.setBanner("usd", microsd_banner_bin);
} else if (_topSlot1 == i) {
a_row.push_back(LANG("mainlist", "slot1 card"));
a_row.push_back("");
a_row.push_back("slot1:/");
rominfo.setBanner("slot1", nand_banner_bin);
} else if (_topSlot2 == i) {
a_row.push_back(LANG("mainlist", "slot2 card"));
a_row.push_back("");
@ -147,6 +154,12 @@ bool cMainList::enterDir(const std::string& dirName) {
return true;
}
if ("slot1:/" == dirName) {
_currentDir = "";
directoryChanged();
return true;
}
bool favorites = ("favorites:/" == dirName);
DIR* dir = NULL;
struct dirent* entry;
@ -211,6 +224,11 @@ bool cMainList::enterDir(const std::string& dirName) {
while ((entry = readdir(dir)) != NULL) {
std::string lfn(entry->d_name);
// Don't show MacOS dotfiles
if (!gs().showHiddenFiles && lfn[0] == '.') {
continue;
}
// entry->d_type == DT_DIR indicates a directory
size_t lastDotPos = lfn.find_last_of('.');
if (lfn.npos != lastDotPos)
@ -378,7 +396,24 @@ void cMainList::draw() {
void cMainList::drawIcons() // 直接画家算法画 icons
{
if (VM_LIST != _viewMode) {
if (VM_LIST_ICON == _viewMode){
size_t total = _visibleRowCount;
if (total > _rows.size() - _firstVisibleRowId) total = _rows.size() - _firstVisibleRowId;
for (size_t i = 0; i < total; ++i) {
// 这里图像呈现比真正的 MAIN buffer 翻转要早,所以会闪一下
// 解决方法是在 gdi().present 里边统一呈现翻转
if (_firstVisibleRowId + i == _selectedRowId) {
if (_activeIcon.visible()) {
continue;
}
}
s32 itemX = _position.x + 1;
s32 itemY = _position.y + i * _rowHeight + ((_rowHeight - 16) >> 1) - 1;
_romInfoList[_firstVisibleRowId + i].drawDSRomIcon(itemX, itemY, _engine, true);
}
}
else if (VM_LIST != _viewMode) {
size_t total = _visibleRowCount;
if (total > _rows.size() - _firstVisibleRowId) total = _rows.size() - _firstVisibleRowId;
@ -392,7 +427,7 @@ void cMainList::drawIcons() // 直接画家算法画 icons
}
s32 itemX = _position.x + 1;
s32 itemY = _position.y + i * _rowHeight + ((_rowHeight - 32) >> 1) - 1;
_romInfoList[_firstVisibleRowId + i].drawDSRomIcon(itemX, itemY, _engine);
_romInfoList[_firstVisibleRowId + i].drawDSRomIcon(itemX, itemY, _engine, false);
}
}
}
@ -408,6 +443,13 @@ void cMainList::setViewMode(VIEW_MODE mode) {
arangeColumnsSize();
setRowHeight(15);
break;
case VM_LIST_ICON:
_columns[ICON_COLUMN].width = 18;
_columns[SHOWNAME_COLUMN].width = 250;
_columns[INTERNALNAME_COLUMN].width = 0;
arangeColumnsSize();
setRowHeight(15);
break;
case VM_ICON:
_columns[ICON_COLUMN].width = 36;
_columns[SHOWNAME_COLUMN].width = 214;
@ -433,7 +475,11 @@ void cMainList::updateActiveIcon(bool updateContent) {
// do not show active icon when hold key to list files. Otherwise the icon will not show
// correctly.
if (getInputIdleMs() > 1000 && VM_LIST != _viewMode && allowAnimation && _romInfoList.size() &&
if (VM_LIST_ICON == _viewMode){
_activeIcon.hide();
cwl();
}
else if (getInputIdleMs() > 1000 && VM_LIST != _viewMode && allowAnimation && _romInfoList.size() &&
0 == temp.keysHeld && gs().Animation) {
if (!_activeIcon.visible()) {
u8 backBuffer[32 * 32 * 2];

View File

@ -27,7 +27,7 @@
// 显示游戏列表,文件列表等等
class cMainList : public akui::cListView {
public:
enum VIEW_MODE { VM_LIST = 0, VM_ICON, VM_INTERNAL };
enum VIEW_MODE { VM_LIST = 0, VM_ICON, VM_INTERNAL, VM_LIST_ICON };
enum // COLUMN_LIST
{
@ -120,9 +120,11 @@ class cMainList : public akui::cListView {
protected:
u32 _topCount;
u32 _topuSD;
u32 _topSlot1;
u32 _topSlot2;
u32 _topFavorites;
public:
u32 Slot1(void) { return _topSlot1; }
u32 Slot2(void) { return _topSlot2; }
};

View File

@ -35,6 +35,7 @@
#include "launcher/HomebrewLauncher.h"
#include "launcher/NdsBootstrapLauncher.h"
#include "launcher/PassMeLauncher.h"
#include "launcher/Slot1Launcher.h"
using namespace akui;
@ -323,7 +324,7 @@ bool cMainWnd::processKeyMessage(const cKeyMessage& msg) {
} else {
if (allow)
_mainList->setViewMode(
(cMainList::VIEW_MODE)((_mainList->getViewMode() + 1) % 3));
(cMainList::VIEW_MODE)((_mainList->getViewMode() + 1) % 4));
}
ret = true;
break;
@ -381,6 +382,11 @@ void cMainWnd::onKeyAPressed() {
void cMainWnd::launchSelected() {
std::string fullPath = _mainList->getSelectedFullPath();
std::string romName = _mainList->getSelectedShowName();
size_t lastSlashPos = fullPath.find_last_of("/\\");
std::string directory = fullPath.substr(0, lastSlashPos + 1);
// Create the new path by appending "saves/"
std::string savesPath = directory + "saves/" + romName;
if (fullPath[fullPath.size() - 1] == '/') {
_mainList->enterDir(fullPath);
@ -408,7 +414,7 @@ void cMainWnd::launchSelected() {
progressWnd().show();
progressWnd().setPercent(0);
switch (launchRom(fullPath, rominfo,
rominfo.isHomebrew() && "BOOT.NDS" == _mainList->getSelectedShowName())) {
rominfo.isHomebrew() && "BOOT.NDS" == _mainList->getSelectedShowName(), savesPath)) {
case ELaunchNoFreeSpace:
title = LANG("no free space", "title");
text = LANG("no free space", "text");
@ -484,10 +490,16 @@ void cMainWnd::setParam(void) {
}
settingWnd.addSettingItem(LANG("filelist type", "text"), _values, gs().fileListType);
// reset hotkey
_values.clear();
_values.push_back(LANG("switches", "Disable"));
_values.push_back(LANG("switches", "Enable"));
settingWnd.addSettingItem(LANG("system setting", "safe mode"), _values, gs().safeMode);
_values.push_back(LANG("resethotkey", "0"));
_values.push_back(LANG("resethotkey", "1"));
_values.push_back(LANG("resethotkey", "2"));
_values.push_back(LANG("resethotkey", "3"));
_values.push_back(LANG("resethotkey", "4"));
_values.push_back(LANG("resethotkey", "5"));
_values.push_back(LANG("resethotkey", "6"));
settingWnd.addSettingItem(LANG("resethotkey", "text"), _values, gs().resetHotKey);
// page 2: interface
settingWnd.addSettingTab(LANG("interface settings", "title"));
@ -512,6 +524,7 @@ void cMainWnd::setParam(void) {
_values.push_back(LANG("interface settings", "oldschool"));
_values.push_back(LANG("interface settings", "modern"));
_values.push_back(LANG("interface settings", "internal"));
_values.push_back(LANG("interface settings", "small"));
settingWnd.addSettingItem(LANG("interface settings", "filelist style"), _values, gs().viewMode);
_values.clear();
_values.push_back(LANG("switches", "Disable"));
@ -524,22 +537,32 @@ void cMainWnd::setParam(void) {
_values.clear();
_values.push_back(LANG("switches", "Disable"));
_values.push_back(LANG("switches", "Enable"));
settingWnd.addSettingItem(LANG("file settings", "show hidden files"), _values,
gs().showHiddenFiles);
settingWnd.addSettingItem(LANG("rom trim", "text"), _values, gs().romTrim);
settingWnd.addSettingItem(LANG("file settings", "show hidden files"), _values, gs().showHiddenFiles);
_values.clear();
_values.push_back(".nds.sav");
_values.push_back(".sav");
settingWnd.addSettingItem(LANG("file settings", "save extension"), _values, gs().saveExt);
_values.clear();
_values.push_back("no");
_values.push_back("yes");
settingWnd.addSettingItem(LANG("file settings", "use saves folder"), _values, gs().saveDir);
// page 4: patches
// page 4: ndsbs
settingWnd.addSettingTab(LANG("setting window", "patches"));
_values.clear();
_values.push_back(LANG("switches", "Disable"));
_values.push_back(LANG("switches", "Enable"));
settingWnd.addSettingItem(LANG("patches", "cheating system"), _values, gs().cheats);
settingWnd.addSettingItem(LANG("patches", "reset in game"), _values, gs().softreset);
settingWnd.addSettingItem(LANG("patches", "homebrew reset"), _values, gs().homebrewreset);
_values.push_back("disable");
_values.push_back("enable");
settingWnd.addSettingItem(LANG("nds bootstrap", "dsmode"), _values, gs().dsOnly);
_values.clear();
_values.push_back("release");
_values.push_back("nightly");
settingWnd.addSettingItem(LANG("nds bootstrap", "text"), _values, gs().nightly);
#ifdef __DSIMODE__
_values.clear();
_values.push_back("disable");
_values.push_back("enable");
settingWnd.addSettingItem(LANG("nds bootstrap", "phatCol"), _values, gs().phatCol);
#endif
#ifdef __KERNEL_LAUNCHER_SUPPORT__
_values.clear();
_values.push_back("Kernel");
@ -547,13 +570,12 @@ void cMainWnd::setParam(void) {
settingWnd.addSettingItem(LANG("loader", "text"), _values, gs().romLauncher);
#endif
// page 5: gba
// page 5: other
settingWnd.addSettingTab(LANG("gba settings", "title"));
_values.clear();
_values.push_back(LANG("switches", "Disable"));
_values.push_back(LANG("switches", "Enable"));
settingWnd.addSettingItem(LANG("gba settings", "sleephack"), _values, gs().gbaSleepHack);
settingWnd.addSettingItem(LANG("gba settings", "autosave"), _values, gs().gbaAutoSave);
settingWnd.addSettingItem(LANG("patches", "cheating system"), _values, gs().cheats);
_values.clear();
_values.push_back(LANG("gba settings", "modeask"));
_values.push_back(LANG("gba settings", "modegba"));
@ -567,7 +589,7 @@ void cMainWnd::setParam(void) {
u32 uiIndexAfter = settingWnd.getItemSelection(0, 0);
u32 langIndexAfter = settingWnd.getItemSelection(0, 1);
gs().fileListType = settingWnd.getItemSelection(0, 2);
gs().safeMode = settingWnd.getItemSelection(0, 3);
gs().resetHotKey = settingWnd.getItemSelection(0, 3);
// page 2: interface
switch (settingWnd.getItemSelection(1, 0)) {
@ -587,19 +609,17 @@ void cMainWnd::setParam(void) {
// page 3: filesystem
gs().showHiddenFiles = settingWnd.getItemSelection(2, 0);
gs().romTrim = settingWnd.getItemSelection(2, 1);
gs().saveExt = settingWnd.getItemSelection(2, 2);
gs().saveExt = settingWnd.getItemSelection(2, 1);
gs().saveDir = settingWnd.getItemSelection(2, 2);
// page 4: patches
gs().cheats = settingWnd.getItemSelection(3, 0);
gs().softreset = settingWnd.getItemSelection(3, 1);
gs().homebrewreset = settingWnd.getItemSelection(3, 2);
gs().romLauncher = settingWnd.getItemSelection(3, 3);
// page 4: ndsbs
gs().dsOnly = settingWnd.getItemSelection(3, 0);
gs().nightly = settingWnd.getItemSelection(3, 1);
gs().phatCol = settingWnd.getItemSelection(3, 2);
// page 5: gba
gs().gbaSleepHack = settingWnd.getItemSelection(4, 0);
gs().gbaAutoSave = settingWnd.getItemSelection(4, 1);
gs().slot2mode = settingWnd.getItemSelection(4, 2);
// page 5: other
gs().cheats = settingWnd.getItemSelection(4, 0);
gs().slot2mode = settingWnd.getItemSelection(4, 1);
if (uiIndex != uiIndexAfter) {
u32 ret = messageBox(this, LANG("ui style changed", "title"),
@ -609,9 +629,9 @@ void cMainWnd::setParam(void) {
gs().langDirectory = langNames[langIndexAfter];
gs().saveSettings();
#ifdef __DSIMODE__
HomebrewLauncher().launchRom("sd:/_nds/launcher.nds", "", 0, 0, 0);
HomebrewLauncher().launchRom("sd:/_nds/akmenunext/launcher.nds", "", 0, 0, 0);
#else
HomebrewLauncher().launchRom("fat:/_nds/launcher.nds", "", 0, 0, 0);
HomebrewLauncher().launchRom("fat:/_nds/akmenunext/launcher.nds", "", 0, 0, 0);
#endif
}
}
@ -623,9 +643,9 @@ void cMainWnd::setParam(void) {
gs().langDirectory = langNames[langIndexAfter];
gs().saveSettings();
#ifdef __DSIMODE__
HomebrewLauncher().launchRom("sd:/_nds/launcher.nds", "", 0, 0, 0);
HomebrewLauncher().launchRom("sd:/_nds/akmenunext/launcher.nds", "", 0, 0, 0);
#else
HomebrewLauncher().launchRom("fat:/_nds/launcher.nds", "", 0, 0, 0);
HomebrewLauncher().launchRom("fat:/_nds/akmenunext/launcher.nds", "", 0, 0, 0);
#endif
}
}
@ -706,6 +726,9 @@ void cMainWnd::onFolderChanged() {
CGbaLoader::StartGBA();
}
}
if ("favorites:/" != dirShowName && "slot1:/" == _mainList->getSelectedFullPath()) {
Slot1Launcher().launchRom("slot1:/", "", 0, 0, 0);
}
dbg_printf("%s\n", _mainList->getSelectedFullPath().c_str());

View File

@ -104,7 +104,7 @@ cRomInfoWnd::~cRomInfoWnd() {}
void cRomInfoWnd::draw() {
_renderDesc.draw(windowRectangle(), _engine);
_romInfo.drawDSRomIcon(position().x + 8, position().y + 24, selectedEngine());
_romInfo.drawDSRomIcon(position().x + 8, position().y + 24, selectedEngine(), false);
gdi().setPenColor(uiSettings().formTextColor, selectedEngine());
gdi().textOutRect(position().x + 48, position().y + 22, size().x - 40, 40, _romInfoText.c_str(),

View File

@ -5,6 +5,7 @@
SPDX-License-Identifier: GPL-3.0-or-later
*/
#include <sys/stat.h>
#include "romlauncher.h"
#include "cheatwnd.h"
#include "exptools.h"
@ -132,18 +133,22 @@ static u32 SaveSize(SAVE_TYPE st) {
return result;
}
TLaunchResult launchRom(const std::string& aFullPath, DSRomInfo& aRomInfo, bool aMenu) {
TLaunchResult launchRom(const std::string& aFullPath, DSRomInfo& aRomInfo, bool aMenu, const std::string& savesPath) {
u32 flags = 0;
long cheatOffset = 0;
size_t cheatSize = 0;
std::string saveName;
std::string useSavesPath;
ILauncher* launcher = nullptr;
bool isDsiWare;
if (!aRomInfo.isHomebrew()) {
u32 gameCode;
memcpy(&gameCode, aRomInfo.saveInfo().gameCode, sizeof(gameCode)); // because alignment
bool isBigSave = false;
u32 bigSaveSize = 8 * 1024 * 1024;
u32 bigSaveMask = 14;
// check for DSiWare
isDsiWare = aRomInfo.isDSiWare();
// reading speed setting
std::string disk = aFullPath.substr(0, 5);
// bool dma = false, protection = aRomInfo.saveInfo().isProtection();
@ -170,11 +175,27 @@ TLaunchResult launchRom(const std::string& aFullPath, DSRomInfo& aRomInfo, bool
}
}
saveName = cSaveManager::generateSaveName(aFullPath, aRomInfo.saveInfo().getSlot());
std::string savesFolderPath = aFullPath;
//if saveDir is set to true, use saves dir
if (gs().saveDir) {
useSavesPath = savesPath;
savesFolderPath.insert(aFullPath.find_last_of("/\\") + 1, "saves/");
size_t lastSlashPos = savesFolderPath.find_last_of("/\\");
std::string directory = savesFolderPath.substr(0, lastSlashPos + 1);
// Create the saves folder if it doesn't exist
std::string cleanPath = (directory.find("fat:") == 0) ? directory.substr(4) : directory;
cleanPath.pop_back();
if (access(cleanPath.c_str(), F_OK) != 0) {
mkdir(cleanPath.c_str(), 0777);
}
}
else useSavesPath = aFullPath;
saveName = cSaveManager::generateSaveName(savesFolderPath, aRomInfo.saveInfo().getSlot());
// restore save data only for offical programs
if (isBigSave) {
isBigSave = cSaveManager::initializeSaveFile(aFullPath, aRomInfo.saveInfo().getSlot(),
isBigSave = cSaveManager::initializeSaveFile(useSavesPath, aRomInfo.saveInfo().getSlot(),
bigSaveSize);
if (!isBigSave) return ELaunchNoFreeSpace;
flags |= PATCH_SD_SAVE | (bigSaveMask << PATCH_SAVE_SHIFT);
@ -191,13 +212,16 @@ TLaunchResult launchRom(const std::string& aFullPath, DSRomInfo& aRomInfo, bool
saveManager().updateCustomSaveList(aRomInfo.saveInfo());
}
}
if (cSaveManager::initializeSaveFile(aFullPath, aRomInfo.saveInfo().getSlot(),
SaveSize(st))) {
if(!isDsiWare){
if (cSaveManager::initializeSaveFile(useSavesPath, aRomInfo.saveInfo().getSlot(),
SaveSize(st))) {
flags |= PATCH_SD_SAVE | (SaveMask(st) << PATCH_SAVE_SHIFT);
saveManager().saveLastInfo(aFullPath);
} else {
} else {
return ELaunchNoFreeSpace;
}
}
}
__NDSHeader->cardControl13 = 0x00406000 | speed;
@ -258,5 +282,5 @@ TLaunchResult launchRom(const std::string& aFullPath, DSRomInfo& aRomInfo, bool
void autoLaunchRom(const std::string& aFullPath) {
DSRomInfo rominfo;
rominfo.MayBeDSRom(aFullPath);
if (rominfo.isDSRom()) launchRom(aFullPath, rominfo, false);
if (rominfo.isDSRom()) launchRom(aFullPath, rominfo, false, NULL);
}

View File

@ -17,5 +17,5 @@ enum TLaunchResult {
ELaunchNoFreeSpace
};
TLaunchResult launchRom(const std::string& aFullPath, DSRomInfo& aRomInfo, bool aMenu);
TLaunchResult launchRom(const std::string& aFullPath, DSRomInfo& aRomInfo, bool aMenu, const std::string& savesPath);
void autoLaunchRom(const std::string& aFullPath);

View File

@ -10,9 +10,9 @@
#pragma once
#ifndef __DSIMODE__
#define SFN_SYSTEM_DIR "fat:/_nds/"
#define SFN_SYSTEM_DIR "fat:/_nds/akmenunext/"
#else
#define SFN_SYSTEM_DIR "sd:/_nds/"
#define SFN_SYSTEM_DIR "sd:/_nds/akmenunext/"
#endif
#define SFN_OFFICIAL_SAVELIST SFN_SYSTEM_DIR "savelist.bin"
#define SFN_CUSTOM_SAVELIST SFN_SYSTEM_DIR "gamedata.bin"

View File

@ -134,8 +134,6 @@ cMessageBox::cMessageBox(s32 x, s32 y, u32 w, u32 h, cWindow* parent, const std:
if (_style & MB_NONE) {
buttonPitch = _buttonCANCEL->size().x + 8;
nextButtonX -= buttonPitch;
_buttonOK->setRelativePosition(cPoint(nextButtonX, buttonY));
//_buttonOK->show();
}
arrangeChildren();

View File

@ -8,7 +8,7 @@
*/
#define AKMENU_VERSION_MAIN "1"
#define AKMENU_VERSION_SUB "2"
#define AKMENU_VERSION_SUB "6.1"
#ifndef __KERNEL_LAUNCHER_SUPPORT__
#define AKMENU_LOADER_NAME "nds-bootstrap"

View File

@ -1,75 +0,0 @@
Baldur's Gate - Dark Alliance (Europe) (En,Fr,De,Es,It).gba
Baldur's Gate - Dark Alliance (USA).gba
Catwoman (USA, Europe) (En,Fr,De,Es,It,Nl).gba
Action Man - Robot Atak (Europe) (En,Fr,De,Es,It).gba
Harry Potter and the Goblet of Fire (USA, Europe) (En,Fr,De,Es,It,Nl,Da).gba
Ghost Rider (USA, Europe) (En,Fr,De,Es,It,Nl).gba
Top Spin 2 (Europe) (En,Fr,De,Es,It).gba
Top Spin 2 (USA) (En,Fr,De,Es,It).gba
Rayman 3 (Europe) (En,Fr,De,Es,It,Nl,Sv,No,Da,Fi).gba
Rayman 3 (USA) (En,Fr,Es).gba
Rayman 10th Anniversary - Rayman Advance + Rayman 3 (Europe) (En,Fr,De,Es,It+En,Fr,De,Es,It,Nl,Sv,No,Da,Fi).gba
Rayman 10th Anniversary - Rayman Advance + Rayman 3 (USA) (En,Fr,De,Es,It+En,Fr,Es).gba
2 Games in 1 - Winnie the Pooh's Rumbly Tumbly Adventure + Rayman 3 (Europe) (En,Fr,De,Es,It,Nl+En,Fr,De,Es,It,Nl,Sv,No,Da,Fi).gba
Metroid - Zero Mission (Europe) (En,Fr,De,Es,It).gba
Metroid - Zero Mission (Japan).gba
Metroid - Zero Mission (USA).gba
Miteluode - Lingdian Renwu (China).gba
Legend of Zelda, The - The Minish Cap (Europe) (En,Fr,De,Es,It).gba
Legend of Zelda, The - The Minish Cap (USA).gba
Legend of Zelda, The - The Minish Cap (USA) (Kiosk Demo).gba
Zelda no Densetsu - Fushigi no Boushi (Japan).gba
Metroid Fusion (Europe) (En,Fr,De,Es,It).gba
Metroid Fusion (Japan).gba
Metroid Fusion (USA, Australia).gba
Miteluode Ronghe (China).gba
Legend of Zelda, The - A Link to the Past & Four Swords (Europe) (En,Fr,De,Es,It).gba
Legend of Zelda, The - A Link to the Past & Four Swords (USA, Australia).gba
Zelda no Densetsu - Kamigami no Triforce & 4tsu no Tsurugi (Japan).gba
Super Mario Advance 2 - Super Mario World + Mario Brothers (Japan).gba
Mario & Luigi - Superstar Saga (USA) (Kiosk Demo).gba
Super Mario Advance 3 - Yoshi's Island (Europe) (En,Fr,De,Es,It).gba
Super Mario Advance 3 - Yoshi's Island (USA).gba
Super Mario Advance 3 - Yoshi's Island + Mario Brothers (Japan).gba
Yaoxi Dao (China).gba
Super Mario Advance 4 - Super Mario 3 + Mario Brothers (Japan).gba
Super Mario Advance 4 - Super Mario 3 + Mario Brothers (Japan) (Rev B).gba
Super Mario Advance 4 - Super Mario Bros. 3 (Europe) (En,Fr,De,Es,It).gba
Super Mario Advance 4 - Super Mario Bros. 3 (Europe) (En,Fr,De,Es,It) (Rev A).gba
Super Mario Advance 4 - Super Mario Bros. 3 (USA).gba
Super Mario Advance 4 - Super Mario Bros. 3 (USA, Australia) (Rev A).gba
Mario & Luigi - Superstar Saga (Europe) (En,Fr,De,Es,It).gba
Mario & Luigi - Superstar Saga (USA, Australia).gba
Mario & Luigi RPG (Japan).gba
Drill Dozer (USA).gba
2 Games in 1 - Dr. Mario & Puzzle League (Europe) (En,Fr,De,Es,It).gba
2 Games in 1 - Dr. Mario & Puzzle League (USA, Australia).gba
bit Generations - Coloris (Japan).gba
bit Generations - Dialhex (Japan).gba
Golden Sun - The Lost Age (USA, Europe).gba
Golden Sun - Die vergessene Epoche (Germany).gba
Golden Sun - L'Age Perdu (France).gba
Golden Sun - L'Era Perduta (Italy).gba
Golden Sun - La Edad Perdida (Spain).gba
Classic NES Series - Bomberman (USA, Europe).gba
Classic NES Series - Castlevania (USA, Europe).gba
Classic NES Series - Donkey Kong (USA, Europe).gba
Classic NES Series - Dr. Mario (USA, Europe).gba
Classic NES Series - Excitebike (USA, Europe).gba
Classic NES Series - Ice Climber (USA, Europe).gba
Classic NES Series - Legend of Zelda (USA, Europe).gba
Classic NES Series - Metroid (USA, Europe).gba
Classic NES Series - Pac-Man (USA, Europe).gba
Classic NES Series - Super Mario Bros. (USA, Europe).gba
Classic NES Series - Xevious (USA, Europe).gba
Classic NES Series - Zelda II - The Adventure of Link (USA, Europe).gba
Golden Sun (USA, Europe).gba
Golden Sun (France).gba
Golden Sun (Germany).gba
Golden Sun (Italy).gba
Golden Sun (Spain).gba
Prince of Persia - The Sands of Time (Europe) (En,Fr,De,Es,It,Nl).gba
Prince of Persia - The Sands of Time (USA) (En,Fr,Es).gba
Harry Potter - Quidditch World Cup (USA, Europe) (En,Fr,De,Es,It,Nl,Da).gba
Harry Potter - Quidditch World Cup (Japan).gba
Mother 3 (Japan).gba

View File

@ -1,20 +1,20 @@
// Thanks to Ralf Friedrich, Klaus P., OzanOs, IcyVeins & Toastbrot for the translation.
//Thanks to Ralf Friedrich, Klaus P., OzanOs, IcyVeins, Toastbrot & Werner Schabert for the translation.
[font]
main = liberation.pcf
language = 3
[start menu]
Copy = Kopieren
Cut = Ausschneiden
Paste = Einfügen
Delete = Löschen
Setting = Einstellungen
Set favorite = Als Favorit festlegen
Unset favorite = Aus Favoriten entfernen
Info = Dateiinfo
Help = Hilfe
Help = Hilfe & Über
Tools = Tools
START = START
[message box]
yes = Ja
no = Nein
@ -22,8 +22,8 @@ ok = OK
cancel = Abbruch
[progress window]
processing save = Arbeite ! Nicht abschalten
processing copy = Kopiere ! Nicht abschalten, %c zum Abbruch
processing save = Sicherungsdatei wird erstellt, nicht ausschalten!!
processing copy = Kopiere Datei… nicht abschalten, %c zum Abbrechen
first use sd = Prüfe SD-Karte für die erstmalige Nutzung
gba load = Lade GBA Spiel…
gba save load = Lade GBA Spielstand…
@ -36,43 +36,43 @@ text = Datei existiert nicht
[copy file exists]
title = Warnung
text = Datei mit diesen Namen vorhanden, überschreiben ?
text = Eine Datei mit diesen Namen existiert bereits. Diese Datei überschreiben?
[copy dest is directory]
title = Fehler
text = Dieser Ordner enthält einen Ordner mit diesem Namen. Kopieren nicht möglich.
text = Ein Ordner mit diesem Namen existiert bereits. Kopieren nicht möglich.
[move dest is directory]
title = Fehler
text = Dieser Ordner enthält einen Ordner mit diesem Namen. Verschieben nicht möglich.
text = Ein Ordner mit diesem Namen existiert bereits. Verschieben nicht möglich.
[no copy dir]
title = Fehler
text = Verzeichnis-Kopieren nicht möglich.
text = Verzeichni-Kopieren/Verschieben nicht möglich.
[stop copying file]
title = Kopieren Abbrechen
text = Wollen Sie Abbrechen ?
title = Kopieren der Datei abbrechen
text = Kopieren der Datei abbrechen?
[confirm delete file]
title = Bestätigen
text = Datei kann nicht wiederhergestellt werden, "%s" löschen ?
text = Die Datei kann nach dem Löschen nicht wiederhergestellt werden, "%s" löschen?
[do not delete directory]
title = Warnung
text = Verzeichnis ist nicht leer, Löschen unmöglich.
title = Fehler
text = Löschvorgang abgebrochen.
[restore save fail]
title = Fehler
text = Wiederherstellung fehlgeschlagen.
text = Wiederherstellung des Spielstands fehlgeschlagen.
[language changed]
title = Frage
text = Systemsprache geändert, Neustarten um Änderungen anzunehmen ? Wählen Sie "Nein" um später neu zu starten.
text = Die Systemsprache wurde geändert, Neustart um Änderungen anzunehmen? Wähle "Nein" um später neuzustarten.
[ui style changed]
title = Frage
text = Benutzerinterface geändert, Neustarten zum anzunehmen ? "Nein" wählen um aktuellen Style zu behalten.
text = Benutzerinterface wurde geändert, Neustart um Änderungen anzunehmen? Wähle "Nein" um aktuellen Style beizubehalten.
[setting window]
ok = OK
@ -85,12 +85,12 @@ system = System
interface = Oberfläche
filesystem = Dateisystem
gba = GBA
patches = Patches
patches = nds-bootstrap Einstellungen
[save type]
title = Einstellungen
text = Wähle Savetype
Unknown = Auto
text = Savetype
Unknown = Unbekannt/Auto
No Save = Keiner
4K = 4K
64K = 64K
@ -103,7 +103,7 @@ No Save = Keiner
32M = 32M
64M = 64M
default = Standard
save slot = Speicher-Slot auswählen
save slot = Speicher-Slot
tab1 = Kompatibilitäts Einstellungen
tab2 = Zusatzfunktionen
@ -112,8 +112,8 @@ title = System-Konfig.
safe mode = Safe Mode
[rom info]
title = Datei-Information
file date = l. Änderung: %d/%d/%d %02d:%02d:%02d(GMT)
title = Dateiinformation
file date = Letzte Änderung: %d/%d/%d %02d:%02d:%02d(GMT)
file size = Dateigröße: %s
save type = Speichertyp: %s
game code = Code: %s
@ -121,8 +121,8 @@ copy slot = Kopieren
[disk info]
total = Kapazität: %s
used = Benutzer S: %s
free = Freier Sp.: %s
used = Benutzt: %s
free = Frei: %s
[no free space]
title = Fehler
@ -130,19 +130,19 @@ text = Nicht genügend freier Speicher.
[unsupported sd]
title = SD nicht unterstützt
text = Diese SD Karte(Model:%s) ist nicht geeignet für offizielle DS Programme, Bitte kopieren Sie diese zum internen Speicher und probieren Sie erneut.
text = Diese SD Karte(Model:%s) ist nicht geeignet für offizielle DS Programme, Bitte kopiere diese zum internen Speicher und probiere es erneut.
[sd card error]
title = SD card Fehler
text = Zugriff auf SD nicht möglich, Nicht korrekt eingesetzt ?
text = Zugriff auf SD Card nicht möglich. Karte korrekt eingesetzt?
[no sd for save]
title = SD card Fehler
text = Zugriff auf SD nicht möglich. Speicherung des letzten Programms wird geschrieben nach: "%s".
text = Zugriff auf SD Card nicht möglich, Spielstand des letzten Programms wird geschrieben nach: "%s".
[no gba card]
title = Hinweis
text = Keine Gerät im SLOT-2 vorhanden
text = Kein Gerät im SLOT-2 vorhanden
[filelist type]
text = Setze Filelist Typ
@ -163,9 +163,11 @@ fr = français
de = deutsch
it = italiano
es = español
cn = 简体中文
zh = 繁體中文
[ui style]
text = Benutzerinterface Style
text = Benutzerinterface-Style
[help window]
title = Hilfe
@ -173,11 +175,11 @@ item0 = %c Programm wählen
item1 = %c Start/OK/Ja
item2 = %c Zurück/Abbruch/Nein
item3 = %c Zeige Dateiinfo/Wähle Savetype
item4 = %c Wechsel SD/FLASH
item4 = %c Lieblingsspiele
item5 = %c Ein Verzeichnis zurück
item6 = %c Helligkeit einstellen
item7 = %s Startmenü
item8 = %s Menüstyle neu/klassisch
item8 = %s Dateiansicht wechseln
[exp window]
button = 3in1
@ -193,27 +195,30 @@ flash to nor = in NOR
copy to psram = in RAM
[abort save]
title = Abbrechen Speichervorgang
text = Willst Du wirklich den Speichervorgang abbrechen?
title = Abbrechen des Speichervorgangs
text = Speichervorgang wirklich abbrechen?
[gba warn]
title = Warnung GBA ROM Größe
text = GBA ROM zu groß. Mehr als 32MB werden nicht unterstützt!
text = GBA ROMs mit mehr als 32MB werden nicht unterstützt!
[patches]
download play = Download Play
download play = DS-Download-Spiel
cheating system = In-Game Cheats
reset in game = Menue Softreset
reset in game = Menü-Softreset
dma = DMA Modus
protection = Kopierschutz umgehen
linkage = Mit GBA-Spiel verbinden
sd save = Direkt auf SD-Karte speichern
homebrew reset = Reset in Homebrew
reset hotkey = Reset Hotkey
rts = Real Time Save
carddma = Card read DMA
[switches]
Enable = Auf
Enable = An
Disable = Aus
Global = Alle(%s)
Global = Global(%s)
[ram allocation]
title = Fehler
@ -226,8 +231,9 @@ slow = Langsam
[file settings]
title = File-System-Einstellungen
show hidden files = Versteckte Dateien zeigen
save extension = Spielstand Erweiterung
show hidden files = Versteckte Dateien anzeigen
save extension = Spielstand-Dateiendung
use saves folder = Ordner 'saves' verwenden
[interface settings]
title = Interface-Einstellungen
@ -235,7 +241,8 @@ scrolling speed = Scrollgeschwindigkeit
filelist style = Dateiansicht
oldschool = Klassisch
modern = Modern
internal = Übersichtlich
internal = Eigenname
small = Kleine Icons
animation = Animation
12 hour = 12-Stunden-Zählung
@ -247,11 +254,11 @@ mode = Slot-2 mode
modegba = gba
modends = nds
modeask = ask
modetext = Launch slot-2 in NDS mode?
modetext = Slot-2 im NDS-Modus starten?
[sd save]
title = Warnung
text = Dieses Spiel kann nicht vom Internen Speicher aus gestartet werden, bitte kopieren Sie das Spiel auf die SD-Karte und versuchen Sie es erneut.
text = Dieses Spiel kann nicht vom internen Speicher aus gestartet werden, bitte kopiere das Spiel auf die SD-Karte und versuche es erneut.
[icon]
icon = Icon anzeigen
@ -262,17 +269,74 @@ firmware = Firmware
[cheats]
title = Cheats
info = Mehr…
deselect = Deselect all
deselect = Kein Cheat
[saveslot]
title = Speicher-Slot kopieren
confirm = Sind Sie sicher, dass Sie den Speicher-Slot kopieren möchten?
confirm = Bist Du sicher, dass Du den Speicher-Slot kopieren möchtest?
target slot = Ziel Speicher-Slot
[mainlist]
flash memory = Flash Memory
microsd card = microSD Card
slot2 card = Slot2 Card
favorites = Favorites
slot1 card = Slot1 Card
favorites = Favoriten
[hotkeys]
l-r-a-b-↓ = l-r-a-b-↓
l-r-b-y-↓ = l-r-b-y-↓
l-r-a-b-x-y = l-r-a-b-x-y
b-y-touch = b-y-touch
start-r-touch = start-r-touch
[updater]
update = Update
update ? = Udpate durchführen?
updater = Update-Modul
menu = Haupt-Modul
savesize.bin = savesize.bin
cheats = Cheats DB
connecting = Verbindung wird hergestellt
failed = Update fehlgeschlagen
updated = Update erfolgreich
fresh = Update bereits durchgeführt
stop = Transfer abbrechen?
download = %d Bytes heruntergeladen
unpack = Daten werden entpackt
[crc32]
crc32 = CRC32
calculation = Berechne CRC32
[loader]
text = ROM-Loader verwenden
not found = Loader nicht gefunden
error = Error
info = Information
[loading]
load text = Bitte warten…
[nds bootstrap]
text = nds-bootstrap version
item0 = release
item1 = nightly
firsttimetitle = NDS-Bootstrap wird initialisiert
firsttime = Drücken Sie OK, um die Ersteinrichtung von NDS-Bootstrap zu starten. Dies kann eine Minute dauern und ist ein einmaliger Vorgang.
dsmode = DS-Only Mode
inimissingtitle = INI-Fehler.
inimissing = ndsbs.ini fehlt in _nds/akmenunext oder ist beschädigt. Bitte stellen Sie diese Datei wieder her oder installieren Sie akmenu-next neu.
phatCol = DS Phat Colors
[resethotkey]
text = Menü-Hotkey
0 = l-↓-select
1 = l-r-start
2 = l-r-select
3 = l-r-a-b-↓
4 = l-r-b-y-↓
5 = l-r-a-b-x-y
6 = Brauch
[end]

View File

@ -7,9 +7,9 @@ language = 1
[start menu]
Setting = Settings
Set favorite = Set favorite
Unset favorite = Unset favorite
Unset favorite = Remove favorite
Info = File Info
Help = Help
Help = Help & About
Tools = Tools
START = START
@ -20,7 +20,7 @@ ok = OK
cancel = Cancel
[progress window]
processing save = Processing, dont power off
processing save = Creating save, dont power off
processing copy = Copying file, dont power off, %c for cancel
first use sd = Checking SD card for the first time using
gba load = Loading gba game
@ -83,7 +83,7 @@ system = System
interface = Interface
filesystem = File system
gba = GBA
patches = Patches
patches = nds-bootstrap settings
[save type]
title = Settings
@ -148,10 +148,16 @@ item0 = NDS
item1 = NDS + SAV
item2 = ALL
[rom trim]
text = Trim rom when copy
item0 = No
item1 = Yes
[nds bootstrap]
text = nds-bootstrap version
item0 = release
item1 = nightly
firsttimetitle = Initializing nds-bootstrap
firsttime = Press OK to start first-time setup of nds-bootstrap. This may take a minute and is a one-time process.
dsmode = DS-Only Mode
inimissingtitle = INI error
inimissing = ndsbs.ini is missing from _nds/akmenunext or is corrupt. Please restore this file or reinstall akmenu-next.
phatCol = DS Phat Colors
[language]
text = Language
@ -161,6 +167,8 @@ fr = français
de = deutsch
it = italiano
es = español
cn = 简体中文
zh = 繁體中文
[ui style]
text = User Interface style
@ -171,9 +179,9 @@ item0 = %c Select Programs
item1 = %c Start/OK/YES
item2 = %c Back/Cancel/NO
item3 = %c View file info/Select Save Type
item4 = %c Switch SD/FLASH
item4 = %c Favourites
item5 = %c Back to parent directory
item6 = %c Adjust Brightness
item6 = %c Adjust Brightness (DS-Only)
item7 = %s Start Menu
item8 = %s Menu style new/classical
@ -207,6 +215,7 @@ protection = Bypass Protection
linkage = Link with GBA
sd save = Save directly to SD
homebrew reset = Reset in Homebrew
carddma = Card read DMA
[switches]
Enable = on
@ -226,19 +235,21 @@ slow = Slow
title = File system settings
show hidden files = Show hidden files
save extension = Save extension
use saves folder = Use 'saves' folder
[interface settings]
title = Interface settings
scrolling speed = Scrolling speed
filelist style = Filelist style
oldschool = Old school
small = Small Icons
modern = Modern
internal = Internal
animation = Animation
12 hour = 12-hour clock
[gba settings]
title = GBA settings
title = Other Settings
sleephack = Universal sleep
autosave = Backup save at startup
mode = Slot-2 mode
@ -270,11 +281,27 @@ target slot = Target Save Slot
[mainlist]
flash memory = Flash Memory
microsd card = microSD Card
slot2 card = Slot2 Card
slot2 card = Slot 2 Card
slot1 card = Slot 1 Card
favorites = Favorites
[loader]
text = Use ROM loader
not found = Loader not found
error = Error
info = Information
[loading]
load text = Please wait...
[resethotkey]
text = Menu Hotkey
0 = l-↓-select
1 = l-r-start
2 = l-r-select
3 = l-r-a-b-↓
4 = l-r-b-y-↓
5 = l-r-a-b-x-y
6 = Custom
[end]

View File

@ -1,15 +1,20 @@
// Spanish language file for the Wood Firmwares by Yellow Wood Goblin. Modified and updated by PabloACZ. Very thanks to germich3, pichon64, Mhetralla and pepeluis33, for starting the translation project.
// Spanish language file for the Wood Firmwares by Yellow Wood Goblin:
// Modified and updated by PabloACZ.
// Very thanks to germich3, pichon64, Mhetralla and pepeluis33, for starting the translation project.
// ______________________________________________________________
//
// Archivo de idioma español para los Firmwares Wood de Yellow Wood Goblin:
// Modificado y actualizado por PabloACZ.
// Agradecimientos a germich3, pichon64, Mhetralla y pepeluis33 por comenzar este proyecto.
[font]
main = liberation.pcf
language = 5
[start menu]
Copy = Copiar
Cut = Cortar
Paste = Pegar
Delete = Eliminar
Setting = Opciones
Set favorite = Añadir a favoritos
Unset favorite = Eliminar de favoritos
Info = Información
Help = Ayuda
Tools = Herramientas
@ -60,7 +65,7 @@ text = El elemento no podrá ser recuperado si se elimina. ¿Borrar "%s" de toda
[do not delete directory]
title = Error
text = El directorio no está vacío. No puede eliminarse.
text = Eliminación de datos abortada.
[restore save fail]
title = Error
@ -85,7 +90,7 @@ system = Sistema
interface = Interfaz
filesystem = Sistema de archivos
gba = GBA
patches = Parches
patches = configuración de nds-bootstrap
[save type]
title = Opciones
@ -163,6 +168,8 @@ fr = français
de = deutsch
it = italiano
es = español
cn = 简体中文
zh = 繁體中文
[ui style]
text = Interfaz gráfica
@ -209,6 +216,9 @@ protection = Sobrepasar la protección AP
linkage = Enlazar con GBA (SLOT-2)
sd save = Guardar directamente en la SD
homebrew reset = SoftReset en apps. homebrew
reset hotkey = Comb. botones del SoftReset
rts = Real Time Save
carddma = Card read DMA
[switches]
Enable = sí
@ -228,6 +238,7 @@ slow = lenta
title = Ajustes del sistema de archivos
show hidden files = Mostrar archivos ocultos
save extension = Extensión de saves
use saves folder = Usar carpeta 'saves'
[interface settings]
title = Ajustes de la interfaz
@ -236,11 +247,12 @@ filelist style = Estilo de la lista de archivos
oldschool = antiguo
modern = moderno
internal = detallado
small = íconos pequeños
animation = Animación de íconos
12 hour = Sistema horario de 12 horas
[gba settings]
title = Ajustes de GBA
title = Otras configuraciones
sleephack = Reposo universal (sleep)
autosave = Respaldar save al inicio
mode = Modo SLOT-2
@ -273,6 +285,63 @@ target slot = Slot de guardado de destino
flash memory = Memoria flash
microsd card = Tarjeta micro SD
slot2 card = Flashcard de SLOT-2
slot1 card = Flashcard de SLOT-1
favorites = Favoritos
[hotkeys]
l-r-a-b-↓ = l+r+a+b+↓
l-r-b-y-↓ = l+r+b+y+↓
l-r-a-b-x-y = l+r+a+b+x+y
b-y-touch = b+y+p.táctil
start-r-touch = start+r+p.táctil
[updater]
update = Actualizar
update ? = ¿Seguro de que quieres actualizar estos datos?
updater = Módulo updater.dat
menu = Firmware Wood
savesize.bin = savesize.bin
cheats = USRCHEAT.DAT
connecting = Conectando
failed = actualización fallida
updated = actualizado correctamente
fresh = ya tienes la última versión
stop = ¿Quieres parar la transferencia?
download = %d bytes descargados
unpack = Descomprimiendo
[crc32]
crc32 = CRC32
calculation = Calculando CRC32…
[loader]
text = Utilice el cargador de ROM
not found = Cargador no encontrado
error = Error
info = Information
[loading]
load text = Espere por favor…
[nds bootstrap]
text = nds-bootstrap version
item0 = release
item1 = nightly
firsttimetitle = Inicializando nds-bootstrap
firsttime = Pulsa "Aceptar" para iniciar la configuración inicial de nds-bootstrap. Este proceso puede tardar un minuto y se realiza una sola vez.
dsmode = DS-Only Mode
inimissingtitle = Error De INI
inimissing = ndsbs.ini no se encuentra en _nds/akmenunext o está dañado. Restaure este archivo o reinstale akmenu-next.
phatCol = DS Phat Colors
[resethotkey]
text = Botones del menú
0 = l-↓-select
1 = l-r-start
2 = l-r-select
3 = l-r-a-b-↓
4 = l-r-b-y-↓
5 = l-r-a-b-x-y
6 = Costumbre
[end]

View File

@ -5,11 +5,9 @@ main = liberation.pcf
language = 2
[start menu]
Copy = Copier
Cut = Couper
Paste = Coller
Delete = Supprimer
Setting = Paramètres
Set favorite = Ajouter aux favoris
Unset favorite = Supprimer des favoris
Info = Infos Fichier
Help = Aide
Tools = Outils
@ -85,7 +83,7 @@ system = Système
interface = Interface
filesystem = Fichiers
gba = GBA
patches = Patches
patches = paramètres nds-bootstrap
[save type]
title = Configuration
@ -163,6 +161,8 @@ fr = français
de = deutsch
it = italiano
es = español
cn = 简体中文
zh = 繁體中文
[ui style]
text = Interface utilisateur
@ -209,6 +209,9 @@ protection = Protection bypass
linkage = Lien GBA
sd save = Sauvegarder sur microSD
homebrew reset = Reset in Homebrew
reset hotkey = Reset Hotkey
rts = Real Time Save
carddma = Card read DMA
[switches]
Enable = on
@ -228,6 +231,7 @@ slow = Faible
title = Paramêtres des fichiers
show hidden files = Afficher les fichiers cachés
save extension = Extension de la sauvegarde
use saves folder = Utiliser le dossier 'saves'
[interface settings]
title = Interface de réglages
@ -236,11 +240,12 @@ filelist style = Affichage fichiers
oldschool = Simple
modern = Icônes
internal = Internal
small = Small icons
animation = Animation
12 hour = Horaire sur 12 heures
[gba settings]
title = GBA settings
title = Other settings
sleephack = Veille universelle
autosave = Sauvegarde au démarrage
mode = Slot-2 mode
@ -272,7 +277,64 @@ target slot = Slot de destination
[mainlist]
flash memory = Flash Memory
microsd card = microSD Card
slot2 card = Slot2 Card
slot2 card = Slot 2 Card
slot1 card = Slot 1 Card
favorites = Favorites
[hotkeys]
l-r-a-b-↓ = l-r-a-b-↓
l-r-b-y-↓ = l-r-b-y-↓
l-r-a-b-x-y = l-r-a-b-x-y
b-y-touch = b-y-touch
start-r-touch = start-r-touch
[updater]
update = Update
update ? = Do you want to update?
updater = Update module
menu = Main module
savesize.bin = savesize.bin
cheats = Cheats DB
connecting = Connecting
failed = failed
updated = updated
fresh = already updated
stop = Do you want to stop transfer?
download = Downloaded %d bytes
unpack = Unpacking
[crc32]
crc32 = CRC32
calculation = calcul CRC32
[loader]
text = Utiliser le chargeur ROM
not found = Chargeur non trouvé
error = Error
info = Information
[loading]
load text = S'il vous plaît, attendez…
[nds bootstrap]
text = nds-bootstrap version
item0 = release
item1 = nightly
firsttimetitle = Initialisation de nds-bootstrap
firsttime = Appuyez sur OK pour lancer la première configuration de nds-bootstrap. Cette opération peut prendre une minute et est unique.
dsmode = DS-Only Mode
inimissingtitle = Erreur INI
inimissing = Le fichier ndsbs.ini est manquant dans _nds/akmenunext ou corrompu. Veuillez restaurer ce fichier ou réinstaller akmenu-next.
phatCol = DS Phat Colors
[resethotkey]
text = Boutons de menu
0 = l-↓-select
1 = l-r-start
2 = l-r-select
3 = l-r-a-b-↓
4 = l-r-b-y-↓
5 = l-r-a-b-x-y
6 = Coutume
[end]

View File

@ -1,16 +1,14 @@
// Thanks to Giovanni Zilli
// Updated for Wood 1.33 by linoxyard
[font]
main = liberation.pcf
language = 4
[start menu]
Copy = Copia
Cut = Taglia
Paste = Incolla
Delete = Elimina
Setting = Impostazioni
Info = File Info
Set favorite = Imposta preferito
Unset favorite = Rimuovi dai preferiti
Info = Info File
Help = Aiuto
Tools = Strumenti
START = START
@ -22,76 +20,76 @@ ok = OK
cancel = Annulla
[progress window]
processing save = Elaborazione… Non spegnere!
processing copy = Copia in corso… Non spegnere! %c per annullare
first use sd = Controllo SD per il primo utilizzo
gba load = Caricamento gioco GBA…
gba save load = Caricamento salvataggio GBA…
gba save store = Elaborazione salvataggio GBA… Non spegnere!
erase nor = Cancellazigne NOR flash… Non spegnere!
processing save = Salvataggio in corso, non spegnere
processing copy = Copia in corso, non spegnere, %c per annullare
first use sd = Controllo SD per il primo utilizzo
gba load = Caricamento gioco gba
gba save load = Caricamento salvataggio gba
gba save store = Salvataggio gba in corso, non spegnere
erase nor = Cancella la NOR
[copy file error]
title = Errore di copia File
text = Il File non esiste.
title = Errore
text = Il file non esiste
[copy file exists]
title = Conferma Incolla File
text = E' presente un file con lo stesso nome. Sostituirlo?
title = Attenzione
text = Esiste un file con lo stesso nome, sostituirlo?
[copy dest is directory]
title = Errore di Copia Cartella
text = Questa cartella contiene già una Cartella con lo stesso nome. Non è possibile copiare il file.
title = Errore
text = Esiste una cartella con lo stesso nome, impossibile copiare.
[move dest is directory]
title = Errore Spostamento File o Cartella
text = Questa cartella contiene già una Cartella con lo stesso nome. Non è possibile spostare il file.
title = Errore
text = Esiste una cartella con lo stesso nome, impossibile spostare.
[no copy dir]
title = Taglia/Incolla Cartella
text = Opzione non ancora supportata per le cartelle!
title = Errore
text = Impossibile copiare/spostare la cartella.
[stop copying file]
title = Conferma annullamento Copia File
text = Vuoi annullare la copia del File?
title = Fine copia del file
text = Vuoi terminare la copia?
[confirm delete file]
title = Conferma Eliminazione File/Cartella
text = Il File o la Cartella non potrà essere recuperato, sei sicuro di voler eliminare '%s'?
title = Conferma
text = Impossibile ripristinare il file dopo la cancellazione di "%s", continuare?
[do not delete directory]
title = Errore eliminazione Cartella
text = Questa Cartella non è vuota, elimina i Files all'interno e riprova.
title = Attenzione
text = Eliminazione annullata.
[restore save fail]
title = Attenzione!
text = Errore nel recupero del salvataggio.
title = Errore
text = Impossibile ripristinare il salvataggio.
[language changed]
title = Confermi il cambio della Lingua?
text = Vuoi riavviare la console per applicare il cambio della lingua? Scegli "No" per mantenere l'attuale.
title = Domanda
text = La lingua è stata cambiata, riavviare per applicare le impostazioni? Scegli "No" per riavviare dopo.
[ui style changed]
title = Confermi il cambio del Tema?
text = Vuoi riavviare la console per applicare il cambio del Tema? Scegli "No" per mantenere l'attuale.
title = Domanda
text = L'interfaccia è stata cambiata, riavviare per applicare le impostazioni? Scegli "No" per riavviare dopo.
[setting window]
ok = OK
savetype = Salavataggio
savetype = Impostazioni
cancel = Annulla
confirm = Conferma
confirm text = Salvare impostazioni correnti?
confirm text = Salvare le impostazioni correnti?
close = Chiudi
system = Sistema
interface = Interfaccia
filesystem = File system
gba = GBA
patches = Patches
patches = nds-bootstrap settings
[save type]
title = Seleziona il tipo di salvataggio
text = Tipo salvataggio
Unknown = Auto
No Save = Disattiva
title = Impostazioni
text = Scegli un tipo di salvataggio
Unknown = sconosciuto/auto
No Save = nessuno
4K = 4K
64K = 64K
512K = 512K
@ -102,121 +100,126 @@ No Save = Disattiva
16M = 16M
32M = 32M
64M = 64M
default = Default
save slot = Scegli lo slot
tab1 = Compatibility
tab2 = Features
default = default
save slot = Scegli Slot
tab1 = Compatibilità
tab2 = Caratteristiche
[system setting]
title = Opzioni di Sistema
safe mode = Safe Mode
title = Impostazioni di sistema
safe mode = Modalità sicura
[rom info]
title = Proprietà Rom
title = Informazioni
file date = Ultima modifica: %d/%d/%d %02d:%02d:%02d(GMT)
file size = Dimensione: %s
save type = Salvataggio: %s
game code = Codice Gioco: %s
copy slot = Copy Slot
save type = Tipo salvataggio: %s
game code = Codice: %s
copy slot = Copia lo Slot
[disk info]
total = Capacità Disco: %s
used = Spazio utilizzato: %s
free = Spazio libero: %s
used = Spazio Usato: %s
free = Spazio Libero: %s
[no free space]
title = Errore. Spazio terminato.
text = Non c'è abbastanza spazio libero.
title = Errore
text = Non c'è spazio sul disco.
[unsupported sd]
title = MicroSD non supportata
text = Questa MicroSD (Model:%s) non è supportata, copia i programmi dalla microSD all' Acekard Flash Memory e riprova.
title = SD non supportata
text = Questa SD (Model:%s) non è adatta all'esecuzione di programmi per DS, si prega di cambiare SD o copiare il file nella memoria interna e provare ancora.
[sd card error]
title = Errore di accesso alla microSD
text = Impossibile accedere alla microSD, assicuarati che la microSD sia formattata e inserita correttamente.
title = Errore SD
text = Impossibile accedere alla SD, potrebbe non essere inserita correttamente.
[no sd for save]
title = Nessuna microSD per il salvataggio
text = Impossibile accedere alla microSD, il salvataggio della partita precedente sarà scritto in '%s'.
title = Errore SD
text = Impossibile accedere alla SD, il salvataggio del programma lanciato prima sarà scritto in questo file: "%s".
[no gba card]
title = Cartuccia GBA non trovata
text = Non è inserita nessuna cartuccia nello SLOT-2
title = Notifica
text = Nessuna cartuccia nello SLOT-2
[filelist type]
text = File da visualizzare
text = Imposta il tipo di lista file
item0 = NDS
item1 = NDS + SAV
item2 = Tutti
item2 = TUTTI
[rom trim]
text = Trimma ROM quando copi
item0 = Disabilitato
item1 = Abilitato
text = Trimma rom durante la copia
item0 = No
item1 =
[language]
text = Lingua del Sistema
text = Lingua
ja = 日本語
en = english
fr = français
de = deutsch
it = italiano
es = español
en = English
fr = Français
de = Deutsch
it = Italiano
es = Español
cn = 简体中文
zh = 繁體中文
[ui style]
text = Tema
text = Stile Interfaccia Utente
[help window]
title = Aiuto
item0 = %c Scelta Programmi
item1 = %c Sì/Start/OK
item2 = %c No/Indietro/Annulla
item3 = %c Vedi file info/Seleziona tipo save
item4 = %c Selezione Memoria: microSD/Flash
item5 = %c Back to parent directory
item6 = %c Regola Luminosità: 1/2/3/4
item7 = %s Apri "START" Menu
item8 = %s Stile Menù nuovo/classico
title = Informazioni di aiuto
item0 = %c Scegli programmi
item1 = %c Start/OK/SI
item2 = %c Indietro/Annulla/NO
item3 = %c Vedi info file/Scegli tipo di salvataggio
item4 = %c Cambia SD/FLASH o SD/Preferiti
item5 = %c Ritorna alla root
item6 = %c Imposta Luminosità
item7 = %s Menù Start
item8 = %s Stile menù nuovo/classico
[exp window]
button = 3in1
title = Impostazioni 3in1
title = Impostazioni 3in1 expansion pack
ram = RAM
sram = sRAM
off = Spento
low = Basso
mid = Medio
high = Alto
strength = Livello vibrazione
flash to nor = su NOR
copy to psram = su RAM
off = off
low = bassa
mid = media
high = alta
strength = Potenza vibrazione
flash to nor = Copia in NOR
copy to psram = Copia in RAM
[abort save]
title = Annulla Salvataggio
text = Sei sicuro di voler annullare il salvataggio?
title = Annulla salvataggio
text = Vuoi annullare il salvataggio in corso?
[gba warn]
title = Attenzione!: Dimensione ROM GBA
text = Le ROM GBA più grandi di 32M non sono al momento supportate!
title = Attenzione
text = Non sono supportate le rom GBA maggiori di 32M!
[patches]
download play = DS Download Play
cheating system = Cheat/Action Replay
reset in game = Soft-Reset
dma = Modo DMA
protection = Bypass Protection
linkage = Link with GBA
sd save = Save directly to SD
homebrew reset = Reset in Homebrew
download play = Supporto Download Play
cheating system = Codici trucchi(AR)
reset in game = Reset durante il gioco
dma = Modalità DMA
protection = Bypassa Protezione
linkage = Link con GBA
sd save = Salva direttamente nella SD
homebrew reset = Reset durante l'Homebrew
reset hotkey = Combinazione di Reset
rts = Real Time Save
carddma = Card read DMA
[switches]
Enable = Abilita
Disable = Disabilita
Global = Globali(%s)
Enable = on
Disable = off
Global = globale(%s)
[ram allocation]
title = Errore RAM
title = Errore
memory allocation error = Errore di allocazione della memoria
[scrolling]
@ -225,54 +228,113 @@ medium = Medio
slow = Lento
[file settings]
title = Impostazioni dei files
show hidden files = Mostra files nascosti
save extension = Estensione
title = Impostazioni file system
show hidden files = Mostra file nascosti
save extension = Estensione del salvataggio
use saves folder = Usa cartella 'saves'
[interface settings]
title = Impostazioni dell'Interfaccia
scrolling speed = Velocità scorrimento
filelist style = Stile vista
oldschool = Old school
title = Impostazioni interfaccia
scrolling speed = Velocità di scorrimento
filelist style = Stile della lista dei file
oldschool = Vecchia scuola
modern = Moderno
internal = Nome Interno
internal = Interno
small = Small icons
animation = Animazione
12 hour = 12-hour clock
12 hour = Orologio 12-ore
[gba settings]
title = Impostazioni GBA
sleephack = Universal sleep
autosave = Backup salvataggio all'avvio
mode = Slot-2 mode
title = Altre impostazioni
sleephack = Sleep Universale
autosave = Backup del salvataggio all'avvio
mode = Modalità Slot-2
modegba = gba
modends = nds
modeask = ask
modetext = Launch slot-2 in NDS mode?
modeask = chiedi
modetext = Avviare lo slot-2 in modalità NDS?
[sd save]
title = Warning
text = This game cannot be launched from Acekard Internal Flash Memory, please copy game from Acekard Internal Flash Memory to SD card and try again.
title = Attenzione
text = Questo gioco non può essere avviato dalla memoria interna, si prega di copiare il file nella SD e provare ancora.
[icon]
icon = Show icon
transparent = transparent
as is = as is
icon = Mostra icona
transparent = trasparente
as is = normale
firmware = firmware
[cheats]
title = Cheats
info = More
deselect = Deselect all
title = Codici
info = Altro
deselect = Deseleziona
[saveslot]
title = Copia Save Slot
confirm = Sei sicuro di voler copiare il save slot?
target slot = Save Slot di destinazione
title = Copia Slot Salvataggio
confirm = Sei sicuro di voler copiare lo slot?
target slot = Slot Salvataggio di destinazione
[mainlist]
flash memory = Flash Memory
microsd card = microSD Card
slot2 card = Slot2 Card
favorites = Favorites
flash memory = Memoria Flash
microsd card = MicroSD
slot2 card = Slot 2
slot1 card = Slot 1
favorites = Preferiti
[hotkeys]
l-r-a-b-↓ = l-r-a-b-↓
l-r-b-y-↓ = l-r-b-y-↓
l-r-a-b-x-y = l-r-a-b-x-y
b-y-touch = b-y-tocco
start-r-touch = start-r-tocco
[updater]
update = Aggiorna
update ? = Vuoi aggiornare?
updater = Modulo di aggiornamento
menu = Modulo principale
savesize.bin = savesize.bin
cheats = Database dei Codici
connecting = Connessione in corso
failed = Aggiornamento fallito
updated = File aggiornato
fresh = Il file è già aggiornato
stop = Vuoi interrompere il trasferimento?
download = Scaricati %d byte
unpack = Decompressione
[crc32]
crc32 = CRC32
calculation = Calcolo del CRC32 in Corso
[loader]
text = Utilizzare il caricatore ROM
not found = Caricatore non trovato
error = Error
info = Information
[loading]
load text = Attendere prego…
[nds bootstrap]
text = nds-bootstrap version
item0 = release
item1 = nightly
firsttimetitle = Inizializzazione di nds-bootstrap
firsttime = Premere OK per avviare la configurazione iniziale di nds-bootstrap. Questa operazione potrebbe richiedere un minuto ed è un'operazione da eseguire una sola volta.
dsmode = DS-Only Mode
inimissingtitle = Errore INI
inimissing = Il file ndsbs.ini manca da _nds/akmenunext o è danneggiato. Ripristinare questo file o reinstallare akmenu-next.
phatCol = DS Phat Colors
[resethotkey]
text = Pulsanti del menu
0 = l-↓-select
1 = l-r-start
2 = l-r-select
3 = l-r-a-b-↓
4 = l-r-b-y-↓
5 = l-r-a-b-x-y
6 = Costume
[end]

View File

@ -1,278 +0,0 @@
//thanx to helldavide
[font]
main = liberation.pcf
language = 1
[start menu]
Copy = Másolás
Cut = Kivágás
Paste = Beillesztés
Delete = Törlés
Setting = Beállítások
Info = Info
Help = Help
Tools = Eszközök
START = START
[message box]
yes = Igen
no = Nem
ok = OK
cancel = Mégse
[progress window]
processing save = Feldolgozás, ne kapcsolja ki…
processing copy = Fájl másolása,ne kapcsolja ki,nyomjon %c -t a megszakításhoz.
first use sd = SD kártya vizsgálata az első használatra
gba load = GBA játék betöltése
gba save load = GBA játék mentésének betöltése
gba save store = GBA mentés feldolgozása, ne kapcsolja ki…
erase nor = Erase NOR flash
[copy file error]
title = Hiba
text = A fájl nem létezik.
[copy file exists]
title = Warning
text = A fájl a megadott névvel már létezik, felülírja?
[copy dest is directory]
title = Hiba
text = A mappa ezzel a névvel már létezik, a forrásfájlt nem lehet másolni.
[move dest is directory]
title = Hiba
text = A mappa ezzel a névvel már létezik, a forrásfájlt nem lehet áthelyezni.
[no copy dir]
title = Hiba
text = A mappa másolása vagy áthelyezése nem lehetséges.
[stop copying file]
title = Másolás megszakítása
text = Megszeretné állítani másolást?
[confirm delete file]
title = Megerősítés
text = A fájlt nem lehet visszaállítani törlés után, folytatja a törlést "%s"?
[do not delete directory]
title = Warning
text = A mappa nem üres, ezért nem lehet törölni.
[restore save fail]
title = Hiba
text = A mentés visszaállítása sikertelen.
[language changed]
title = Kérdés
text = A rendszer nyelvi beállítása megváltozott,újraindítja a beállítások alkalmazásához? Későbbi újrainditáshoz válassza a Nem-et.
[ui style changed]
title = Kérdés
text = A felület típusa megváltozott, az alkalmazásához újraindítja? Válassza a Nem-et ha meg akarja tartani a jelenlegit.
[setting window]
ok = OK
savetype = Beállítások
cancel = Mégse
confirm = Megerősítés
confirm text = Menti a jelenlegi beállításokat?
close = Bezárás
system = Rendszer
interface = Interfész
filesystem = Fájlrendszer
gba = GBA
patches = Javítások
[save type]
title = Beállítások
text = Mentési típus kiválasztása
Unknown = ismeretlen/auto
No Save = nincs mentése
4K = 4K
64K = 64K
512K = 512K
1M = 1M
2M = 2M
4M = 4M
8M = 8M
16M = 16M
32M = 32M
64M = 64M
default = alapértelmezett
save slot = Válassza ki a mentési slot-ot
tab1 = Kompatibilitás
tab2 = Jellemzők
[system setting]
title = Rendszerbeállítások
safe mode = Biztonságos mód
[rom info]
title = Fájl Információ
file date = Utolsó mósosítás: %d/%d/%d %02d:%02d:%02d(GMT)
file size = Fájl méret: %s
save type = Mentés típusa: %s
game code = Kód: %s
copy slot = Másolás Slot
[disk info]
total = Kapacitás: %s
used = Foglalt terület : %s
free = Szabad terület: %s
[no free space]
title = Hiba
text = Nincs elég szabad hely.
[unsupported sd]
title = Nem támogatott SD kártya
text = Ez az SD kártya(Model:%s) nem alkalmas hivatalos DS programok futtatására, kérlek másolja az SD kártyáról az Acekard Internal Flash Memory-ba és próbálja újra.
[sd card error]
title = SD kártya hiba
text = Nem lehet hozzáférni az DS kártyához, talán nincs rendesen behelyezve.
[no sd for save]
title = SD kártya hiba
text = Nem lehet hozzáférni az DS kártyához, a futtatott program kíírodik egy fájlba: "%s".
[no gba card]
title = Megjegyzés
text = Nincs eszköz a SLOT-2-ben.
[filelist type]
text = Megjelenítendő típusok
item0 = NDS
item1 = NDS + SAV
item2 = Összes
[rom trim]
text = Tömörítés másolás alatt.
item0 = Nem
item1 = Igen
[language]
text = Nyelv
ja = 日本語
en = english
fr = français
de = deutsch
it = italiano
es = español
[ui style]
text = Felhasználói felület stílusa
[help window]
title = Help Információ
item0 = %c Programok kiválasztása
item1 = %c Start/OK/Igen
item2 = %c Vissza/Mégse/Nem
item3 = %c Fájl infó megtekintése/Mentési típus kiválasztása
item4 = %c SD/FLASH váltása
item5 = %c Vissza a szülökönyvtárba
item6 = %c Fényerő Szabályozás
item7 = %s Start Menü
item8 = %s Menü stílus új/klasszikus
[exp window]
button = 3in1
title = 3in1 expansion pack beállítások
ram = RAM
sram = sRAM
off = ki
low = alacsony
mid = közepes
high = magas
strength = Rezgés ereje
flash to nor = to NOR
copy to psram = to RAM
[abort save]
title = Mentési folyamat megszakítása
text = Meg akarja szakítani a mentést?
[gba warn]
title = Warning
text = GBA romok mérete meghaladja a 32M, nem támogatott!
[patches]
download play = Single Card Play
cheating system = Csalás a játékban(AR)
reset in game = Inicializálás
dma = DMA mód
protection = Kikerülésvédelem
linkage = összekapcsolás GBA-val
sd save = Mentés közvetlenül SD-re.
homebrew reset = Reset in Homebrew
[switches]
Enable = Be
Disable = Ki
Global = global(%s)
[ram allocation]
title = Hiba
memory allocation error = Memóriakiosztásia hiba
[scrolling]
fast = Gyors
medium = Közepes
slow = Lassú
[file settings]
title = Fájlrendszer beállítások
show hidden files = Rejtett fájlok megjelenítése
save extension = Mentés kiterjesztése
[interface settings]
title = Felület beállítása
scrolling speed = Görgetési sebesség
filelist style = Fájllista stílus
oldschool = Old school
modern = Modern
internal = Internal
animation = Animáció
12 hour = 12 órás formátum
[gba settings]
title = GBA beállítások
sleephack = Készenlét (sleep)
autosave = Automatikus mentés
mode = Slot-2 mód
modegba = gba
modends = nds
modeask = kérdezze meg
modetext = Futtatja a slot-2-őt NDS módban?
[sd save]
title = Warning
text = Ez a játék nem futtatható Acekard Internal Flash Memory-ról, Kérjük másolja Acekard Internal Flash Memory-ba az SD kártyára és próbálja újra…
[icon]
icon = Ikon mutatása
transparent = átlátszó
as is = as is
firmware = firmware
[cheats]
title = Csalások
info = Még…
deselect = Törlés
[saveslot]
title = Másolandó save slot
confirm = Biztosan másolni akarja a save slot-ba?
target slot = Cél save slot
[mainlist]
flash memory = Flash memória
microsd card = microSD kártya
slot2 card = Slot2 kártya
favorites = Kedvencek
[end]

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@ -1,278 +0,0 @@
// Thanks to DjoeN for the translation. (Almost) completely rewritten by MrDiesel.
[font]
main = liberation.pcf
language = 1
[start menu]
Copy = Kopiëren
Cut = Knippen
Paste = Plakken
Delete = Verwijderen
Setting = Instellingen
Info = Bestandsinfo
Help = Help
Tools = Gereedschap
START = START
[message box]
yes = Ja
no = Nee
ok = Oké
cancel = Annuleren
[progress window]
processing save = Verwerken… Schakel de DS niet uit
processing copy = Bezig met kopieren… Schakel de DS niet uit. Annuleer met %c
first use sd = Controle van SD kaart voor eerste gebruik
gba load = GBA game laden…
gba save load = GBA save laden…
gba save store = Verwerken van gba save… Schakel de DS niet uit
erase nor = Wis NOR flash
[copy file error]
title = Bestand kopiëren
text = Het bestand bestaat niet
[copy file exists]
title = Bestand kopiëren
text = Een bestand met dezelfde naam bestaat al. Overschrijven?
[copy dest is directory]
title = Bestand kopiëren
text = Een map met dezelfde naam bestaat al. Kan het bestand niet kopieren.
[move dest is directory]
title = Bestand kopiëren
text = Een map met dezelfde naam bestaat al. Kan het bestand niet verplaatsen.
[no copy dir]
title = Map kopiëren
text = Het kopiëren van een map is momenteel niet mogelijk.
[stop copying file]
title = Bestand kopiëren
text = Wilt u stoppen met kopiëren?
[confirm delete file]
title = Bestand verwijderen
text = Het verwijderen kan niet ongedaan gemaakt worden. Toch doorgaan (%s)?
[do not delete directory]
title = Map verwijderen
text = Kan de map niet verwijderen. De map is niet leeg.
[restore save fail]
title = Herstel van save data
text = Herstellen van save data mislukt.
[language changed]
title = Systeemtaal gewijzigd
text = Wilt u herstarten om de wijzigingen toe te passen? "Nee", later herstarten.
[ui style changed]
title = Gebruikersinterface gewijzigd
text = Wilt u herstarten om de wijzigingen toe te passen? "Nee", later herstarten.
[setting window]
ok = Oké
savetype = Instellingen
cancel = Annuleren
confirm = Bevestigen
confirm text = Huidige instellingen bewaren?
close = Sluiten
system = Systeem
interface = Interface
filesystem = Bestandssysteem
gba = GBA
patches = Patches
[save type]
title = Instellingen
text = Kies een savetype
Unknown = onbekend/auto
No Save = geen save
4K = 4K
64K = 64K
512K = 512K
1M = 1M
2M = 2M
4M = 4M
8M = 8M
16M = 16M
32M = 32M
64M = 64M
default = Standaard
save slot = Kies save-slot
tab1 = Compatibiliteit
tab2 = Opties
[system setting]
title = Systeeminstellingen
safe mode = Safe Mode
[rom info]
title = Bestandsinformatie
file date = Laatst gewijzigd: %d/%d/%d %02d:%02d:%02d(GMT)
file size = Bestandsgrootte: %s
save type = Savetype: %s
game code = Code: %s
copy slot = Slot kopiëren
[disk info]
total = Totale grootte: %s
used = Gebruikte ruimte: %s
free = Beschikbare ruimte: %s
[no free space]
title = Fout
text = Te weinig beschikbare ruimte op uw microSD kaart.
[unsupported sd]
title = Incompatibele microSD kaart
text = Uw microSD kaart (Model: %s) is niet geschikt voor officiële DS programma's.
[sd card error]
title = MicroSD kaart fout
text = Geen toegang tot microSD kaart. MicroSD kaart goed aangesloten?
[no sd for save]
title = MicroSD kaart fout
text = Geen toegang tot microSD kaart. De savegegevens van laatst uitgevoerde programma zullen worden geschreven naar het bestand "%s".
[no gba card]
title = Geen GBA kaart
text = Er is geen apparaat gedetecteerd in SLOT-2.
[filelist type]
text = Bestandenlijst
item0 = NDS
item1 = NDS + SAV
item2 = ALLES
[rom trim]
text = ROM trimmen bij het kopiëren
item0 = Nee
item1 = Ja
[language]
text = Taal
ja = 日本語
en = English
fr = Français
de = Deutsch
it = Italiano
es = Español
[ui style]
text = Gebruikersinterface stijl
[help window]
title = Help-informatie
item0 = %c Selecteer Programma's
item1 = %c Start/OK/Ja
item2 = %c Terug/Annuleer/Nee
item3 = %c Bestandsinfo bekijken/Kies savetype
item4 = %c Schakel tussen microSD/FLASH
item5 = %c Terug naar hoofdmap
item6 = %c Helderheid aanpassen
item7 = %s Startmenu
item8 = %s Menustijl nieuw/klassiek
[exp window]
button = 3in1
title = 3in1 uitbreidingspakket instellingen
ram = RAM
sram = sRAM
off = uit
low = laag
mid = gemiddeld
high = hoog
strength = Rumble sterkte
flash to nor = naar NOR
copy to psram = naar RAM
[abort save]
title = Save verwerken
text = Wilt u het saven afbreken?
[gba warn]
title = GBA ROM te groot
text = GBA ROM's groter dan 32M worden niet ondersteund.
[patches]
download play = Single Card Play
cheating system = Cheat Ingame (AR)
reset in game = Reset Ingame
dma = DMA mode
protection = Omzeil protectie
linkage = Link met GBA
sd save = Rechtstreeks opslaan naar microSD
homebrew reset = Reset in Homebrew
[switches]
Enable = aan
Disable = uit
Global = globaal(%s)
[ram allocation]
title = Fout
memory allocation error = Geheugenfout
[scrolling]
fast = Snel
medium = Gemiddeld
slow = Traag
[file settings]
title = Bestandsysteem instellingen
show hidden files = Toon verborgen bestanden
save extension = Save Extensie
[interface settings]
title = Interface instellingen
scrolling speed = Scroll snelheid
filelist style = Bestandslijst stijl
oldschool = Old school
modern = Modern
internal = Intern
animation = Animatie
12 hour = 12-hour clock
[gba settings]
title = GBA instellingen
sleephack = Universele sleep
autosave = Back-up maken van save bij het opstarten
mode = SLOT-2 mode
modegba = gba
modends = nds
modeask = vragen
modetext = SLOT-2 in NDS-mode starten?
[sd save]
title = Spel vanaf flashgeheugen
text = Het spel kan niet worden gestart vanuit het interne flashgeheugen van de R4. Kopieer het spel terug naar de microSD kaart om verder te gaan.
[icon]
icon = Icoon tonen
transparent = doorzichtig
as is = zoals het is
firmware = firmware
[cheats]
title = Cheats
info = Meer…
deselect = Deselect all
[saveslot]
title = Save-slot kopiëren
confirm = Wilt u het save-slot kopiëren?
target slot = Welk save-slot?
[mainlist]
flash memory = Flash Memory
microsd card = microSD Card
slot2 card = Slot2 Card
favorites = Favorites
[end]

View File

@ -1,278 +0,0 @@
//thanx to sniperdmaa
[font]
main = liberation.pcf
language = 1
[start menu]
Copy = Copiar
Cut = Recortar
Paste = Colar
Delete = Deletar
Setting = Opções do sistema
Info = Detalhes
Help = Ajuda
Tools = Ferramentas
START = START
[message box]
yes = Sim
no = Não
ok = OK
cancel = Cancelar
[progress window]
processing save = Processando… Não desligue!
processing copy = Copiando arquivo…Não desligue! %c para cancelar!
first use sd = Verificando cartão SD para ser usado pela primeira vez…
gba load = Carregando jogo de GBA…
gba save load = Carregando save de GBA…
gba save store = Processando save de GBA… Não desligue!
erase nor = Apagando NOR flash… Não desligue!
[copy file error]
title = Erro copiando arquivo ou pasta.
text = O arquivo ou pasta não existe.
[copy file exists]
title = Confirmar substituição do arquivo
text = Esta pasta já contém um arquivo com o mesmo nome. Gostaria de substituir o arquivo existente por este?
[copy dest is directory]
title = Erro copiando arquivo ou pasta.
text = Já existe uma pasta com o mesmo nome. Não é possivel copiar o arquivo.
[move dest is directory]
title = Erro movendo arquivo ou pasta.
text = Já existe uma pasta com o mesmo nome. Não é possivel mover o arquivo.
[no copy dir]
title = Erro copiado/colando pasta.
text = Copiar/colar pasta não é suportado agora!
[stop copying file]
title = Confirmar o cancelamento da cópia de arquivo.
text = Tem certeza que deseja cancelar a cópia do arquivo?
[confirm delete file]
title = Confirmar apagar arquivo/pasta.
text = Este Arquivo/pasta não poderá ser restaurado após deletado, tem certeza que deseja deletar "%s"?
[do not delete directory]
title = Erro deletando pasta.
text = Esta pasta não está vazia, delete o conteúdo da pasta e tente novamente.
[restore save fail]
title = Falha na restauração do arquivo de save.
text = O arquivo de save não pôde ser restaurado.
[language changed]
title = Confirmar mudança de linguagem do sistema.
text = Tem certeza que deseja reiniciar agora e aplicar a mudança de linguagem do sistema? Escolha "Não" para reiniciar depois.
[ui style changed]
title = Confirmar mudança de interface.
text = Tem certeza que deseja reiniciar agora e aplicar a mudança no tema da interface? Escolha "Não" para manter o tema atual.
[setting window]
ok = OK
savetype = Configurações
cancel = Cancelar
confirm = Confirmar
confirm text = Salvar configurações?
close = Fechar
system = Sistema
interface = Interface
filesystem = Sistema de Arquivos
gba = GBA
patches = Patches
[save type]
title = Selecionar tipo de save
text = Tipo de save
Unknown = Auto/Desc.
No Save = Sem save
4K = 4K
64K = 64K
512K = 512K
1M = 1M
2M = 2M
4M = 4M
8M = 8M
16M = 16M
32M = 32M
64M = 64M
default = Padrão
save slot = Selecionar Slot do Save
tab1 = Compatibilidade
tab2 = Funcionalidades
[system setting]
title = Configurações do sistema
safe mode = Safe Mode
[rom info]
title = Detalhes do Arquivo
file date = Última Alteração: %d%d%d %02d:%02d:%02d(GMT)
file size = Tamanho do Arquivo: %s
save type = Tipo de Save: %s
game code = Código: %s
copy slot = Copiar Slot
[disk info]
total = Capacidade do disco: %s
used = Espaço utilizado: %s
free = Espaço livre: %s
[no free space]
title = Erro, não há espaço suficiente!
text = Não há espaço suficiente em disco.
[unsupported sd]
title = Cartão MicroSD não suportado
text = Este modelo de cartão MicroSD não é compatível para rodar programas oficiais para DS, por favor copie o programa do cartão SD para a memória flash do Acekard e tente novamente.
[sd card error]
title = Erro acessando cartão MicroSD
text = Não foi possível acessar o cartão MicroSD, por favor verifique se o cartão MicroSD está formatado e inserido corretamente.
[no sd for save]
title = Sem MicroSD para guardar dados
text = Não foi possível acessar o cartão Micro SD, dados de programas utilizados serão escritos na pasta "%s"
[no gba card]
title = Erro, não há cartucho de GBA
text = Não há dispositivo no Slot-2.
[filelist type]
text = Selecione o tipo de lista
item0 = NDS
item1 = NDS + SAV
item2 = TODOS
[rom trim]
text = Trimmar ROM ao copiar
item0 = Desabilitado
item1 = Habilitado
[language]
text = Interface de linguagem
ja = 日本語
en = english
fr = français
de = deutsch
it = italiano
es = español
[ui style]
text = Tema de interface
[help window]
title = Informação de Ajuda
item0 = %c Selecionar Programas
item1 = %c Início/OK/Sim
item2 = %c Voltar/Cancelar/Não
item3 = %c Informação do arquivo/Tipo de Save
item4 = %c Seleção de memória: MicroSD/Flash
item5 = %c Voltar ao diretório anterior
item6 = %c Ajustar Brilho: 1/2/3/4
item7 = %s Abrir Menu
item8 = %s Estilo da lista: Gráfico/Numérico
[exp window]
button = 3em1
title = Configuração de Pacote de Expansão 3em1
ram = RAM
sram = SRAM
off = Desligado
low = Baixo
mid = Médio
high = Alto
strength = Nível da vibração (Rumble)
flash to nor = Modo NOR
copy to psram = Modo RAM
[abort save]
title = Cancelar processo de salvamento?
text = Tem certeza que deseja cancelar o processo?
[gba warn]
title = Cuidado com o tamanho da ROM de GBA!
text = ROM de GBA maior que 32M não é suportada!
[patches]
download play = Jogar com único Jogo
cheating system = Cheat InGame(AR)
reset in game = Soft-Reset
dma = Modo DMA
protection = Ignorar Proteção
linkage = Link com GBA
sd save = Salvar diretamente no SD
homebrew reset = Reset in Homebrew
[switches]
Enable = Habilitado
Disable = Desabilitado
Global = Global
[ram allocation]
title = Erro!
memory allocation error = Erro de alocação de memória
[scrolling]
fast = Rápido
medium = Médio
slow = Lento
[file settings]
title = Configurações de Sistema de Arquivos
show hidden files = Exibir arquivos ocultos
save extension = Extensão de save
[interface settings]
title = Configurações de Interface
scrolling speed = Velocidade do Scroll
filelist style = Estilo de listagem de arquivos
oldschool = Old school
modern = Moderno
internal = Interno
animation = Animação
12 hour = 12-hour clock
[gba settings]
title = Configurações GBA
sleephack = Modo dormir GBA
autosave = Criar backup do save de GBA ao iniciar
mode = Slot-2 mode
modegba = gba
modends = nds
modeask = ask
modetext = Launch slot-2 in NDS mode?
[sd save]
title = Aviso
text = Este jogo não pode ser iniciado apartir da Memória Flash Interna do R4/M3, favor copiar o jogo sa Memória Interna do R4/M3 para o cartão SD e tente novamente.
[icon]
icon = Mostrar ícone
transparent = Transparente
as is = Sem alteração
firmware = Firmware
[cheats]
title = Cheats
info = Mais…
deselect = Deselect all
[saveslot]
title = Copiar Save Slot de Origem
confirm = Tem certeza que deseja copiar o save do slot?
target slot = Salvar Save Slot de Destino
[mainlist]
flash memory = Flash Memory
microsd card = microSD Card
slot2 card = Slot2 Card
favorites = Favorites
[end]

View File

@ -1,278 +0,0 @@
//thanx to Attila13, http://gbatemp.net/index.php?showuser=264630
[font]
main = liberation.pcf
language = 1
[start menu]
Copy = Copiază
Cut = Taie
Paste = Lipeşte
Delete = Şterge
Setting = Setări
Info = Informaţie
Help = Ajutor
Tools = Unelte
START = START
[message box]
yes = Da
no = Nu
ok = OK
cancel = Anulează
[progress window]
processing save = Procesare, nu opriţi…
processing copy = Copiere fişier, nu opriţi,apăsaţi %c pentru a întrerupe.
first use sd = Analizare card SD pentru prima folosire
gba load = Încărcare joc GBA
gba save load = Încărcarea salvării jocului GBA
gba save store = Procesare salvare GBA, nu opriţi…
erase nor = Şterge NOR flash
[copy file error]
title = Eroare
text = Fişierul nu există.
[copy file exists]
title = Avertizare
text = Există deja un fişier cu acest nume, suprascrieţi?
[copy dest is directory]
title = Eroare
text = Un director cu acelaşi nume există deja, fişierul sursă nu se poate copia.
[move dest is directory]
title = Eroare
text = Un director cu acelaşi nume există deja, fişierul sursă nu se poate muta.
[no copy dir]
title = Eroare
text = Copierea sau mutarea directorului nu se poate executa.
[stop copying file]
title = Întrerupere copiere
text = Aţ dori să opriţi copierea?
[confirm delete file]
title = Confirmare
text = Fişierul nu se poate recupera dupa ştergere, continuaţi ştergerea "%s"?
[do not delete directory]
title = Avertizare
text = Directorul nu este gol, nu se poate şterge.
[restore save fail]
title = Eroare
text = Recuperarea datelor salvate eşuată.
[language changed]
title = Întrebare
text = Setările limbii de sistem sau schimbat, reporniţi pentru aplicarea setărilor? Pentru a reporni mai târziu apăsaţi “Nu”.
[ui style changed]
title = Întrebare
text = Interfaţa stilului s-a schimbat, reporniţi pentru aplicarea acesteia? Apasaţi “Nu” pentru a lăsa stilul current.
[setting window]
ok = OK
savetype = Setări
cancel = Anulează
confirm = Confirmare
confirm text = Salvaţi setările curente?
close = Închide
system = Sistem
interface = Interfaţă
filesystem = Sistem de fişiere
gba = GBA
patches = Patch-uri
[save type]
title = Setări
text = Alege tipul de salvare
Unknown = necunoscut/auto
No Save = fără salvare
4K = 4K
64K = 64K
512K = 512K
1M = 1M
2M = 2M
4M = 4M
8M = 8M
16M = 16M
32M = 32M
64M = 64M
default = Implicit
save slot = Alege slotul de salvare
tab1 = Compatibilitate
tab2 = Caracteristici
[system setting]
title = Setări de Sistem
safe mode = Mod Sigur
[rom info]
title = Informaţie Fişier
file date = Ultima schimbare: %d/%d/%d %02d:%02d:%02d(GMT)
file size = Dimensiune Fişier: %s
save type = Tip Salvare: %s
game code = Cod: %s
copy slot = Copiere Slot
[disk info]
total = Capacitate: %s
used = Spaţiu Ocupat : %s
free = Spaţiu Liber: %s
[no free space]
title = Eroare
text = Nu este spaţiu suficient.
[unsupported sd]
title = Card SD neacceptat
text = Cardul SD(Model:%s) nu este adecvat săvruleze programe DS oficiale, vă rugăm să copiaţi de pe cardul SD pe Acekard Internal Flash Memory şi încercaţi din nou.
[sd card error]
title = Eroare card SD
text = Nu se poate accesa cardul SD , poate nu este introdus corect.
[no sd for save]
title = Eroare card SD
text = Nu se poate accesa cardul SD, datele salvării programului lansat precedent va fi scrisaă la fisierul: "%s".
[no gba card]
title = Notificare
text = Ne este dispozitiv în SLOT-2.
[filelist type]
text = Setează tipurile de fişiere
item0 = NDS
item1 = NDS + SAV
item2 = Toate
[rom trim]
text = Comprimare ROM la copiere.
item0 = Nu
item1 = Da
[language]
text = Limbă
ja = 日本語
en = english
fr = français
de = deutsch
it = italiano
es = español
[ui style]
text = Interfaţă stil
[help window]
title = Informaţie Ajutor
item0 = %c Alegere Programe
item1 = %c Start/OK/Da
item2 = %c Înapoi/Anulare/Nu
item3 = %c Vezi informaţie fişier/Alegere tip salvare
item4 = %c Alegere SD/FLASH
item5 = %c Înapoi la directorul părinte
item6 = %c Reglare Luminozitate
item7 = %s Meniu de Start
item8 = %s Stil meniu nou/classic
[exp window]
button = 3in1
title = Setări 3in1 expansion pack
ram = RAM
sram = sRAM
off = neactiv
low = mic
mid = mediu
high = mare
strength = Putere vibraţie
flash to nor = la NOR
copy to psram = la RAM
[abort save]
title = Întreruper proces de salvare
text = Vreţi să opriţi procesul de salvare?
[gba warn]
title = Avertizare
text = Mărimea ROM-urilor GBA care depăşesc 32M, nu sunt suportate!
[patches]
download play = Single Card Play
cheating system = Trişare în joc(AR)
reset in game = Resetare în joc
dma = Mod DMA
protection = Bypass protecţie
linkage = Leagă cu GBA
sd save = Salvează direct pe cardul SD
homebrew reset = Resetare în Homebrew
[switches]
Enable = Activ
Disable = Neactiv
Global = global(%s)
[ram allocation]
title = Eroare
memory allocation error = Eroare la alocarea de memorie
[scrolling]
fast = Rapid
medium = Mediu
slow = Încet
[file settings]
title = Setări sistem de fişiere
show hidden files = Arată fişierele ascunse
save extension = Extensie salvare
[interface settings]
title = Setări interfaţă
scrolling speed = Viteză de defilare
filelist style = Stilul listei de fişiere
oldschool = Old school
modern = Modern
internal = Internal
animation = Animaţie
12 hour = Mod de 12 ore
[gba settings]
title = Setări GBA
sleephack = Somn universal(sleep)
autosave = Salvare automată
mode = mod Slot-2
modegba = gba
modends = nds
modeask = Întreabă
modetext = Lansaţi slot-2 în mod NDS?
[sd save]
title = Avertizare
text = Acest joc nu se poate lansa de pe Acekard Internal Flash Memory. Vă rugăm să copiaţi de pe Acekard Internal Flash Memory pe cardul SD şi încercaţi din nou.
[icon]
icon = afişează pictograma
transparent = transparent
as is = as is
firmware = firmware
[cheats]
title = Trişare
info = Mai mult…
deselect = Deselectare
[saveslot]
title = Slot salvare de copiat
confirm = Sigur vreţi să copiaţi slotul de salvare?
target slot = Slot salvare ţintă
[mainlist]
flash memory = Memorie Flash
microsd card = Card microSD
slot2 card = Card Slot2
favorites = Favoriţi
[end]

View File

@ -1,278 +0,0 @@
// Thanks to Issac for the translation.
[font]
main = liberation.pcf
language = 1
[start menu]
Copy = Kopiera
Cut = Klipp ut
Paste = Klistra in
Delete = Ta bort
Setting = Inställningar
Info = Filinformation
Help = Hjälp
Tools = Verktyg
START = START
[message box]
yes = Ja
no = Nej
ok = OK
cancel = Avbryt
[progress window]
processing save = Sparar, stäng inte av
processing copy = Kopierar fil, stäng inte av, %c för att avbryta
first use sd = Kontrollerar SD-kortet för förstagångsanvändning
gba load = Laddar GBA-spel
gba save load = Laddar GBA-sparning
gba save store = Sparar GBA-sparning, stäng inte av
erase nor = Rensa NOR-flash
[copy file error]
title = Fel
text = Filen existerar inte
[copy file exists]
title = Varning
text = En fil med samma namn finns redan, vill du ersätta den?
[copy dest is directory]
title = Fel
text = En mapp med samma namn finns redan, kan inte kopiera källfilen.
[move dest is directory]
title = Fel
text = En mapp med samma namn finns redan, kan inte flytta källfilen.
[no copy dir]
title = Fel
text = Mappkopiering / -flyttning är inte tillämpat än.
[stop copying file]
title = Avbryt kopiering av fil
text = Vill du avbryta kopieringen?
[confirm delete file]
title = Är du säker
text = Filen kan inte återställas när du tagit bort den, vill du fortsätta "%s"?
[do not delete directory]
title = Varning
text = Mappen är inte tom, kan därför inte ta bort den.
[restore save fail]
title = Fel
text = Misslyckades med återställning av den sparade datan.
[language changed]
title = Fråga
text = Systemspråket ändrat, starta om nu för att aktivera de nya inställningarna? Välj "Nej" för att starta om senare.
[ui style changed]
title = Fråga
text = Användargränssnittsstilen ändrades, starta om nu för att aktivera de nya inställningarna? Välj "Nej" för att starta om senare.
[setting window]
ok = OK
savetype = Inställningar
cancel = Avbryt
confirm = Är du säker
confirm text = Spara nuvarande inställningar?
close = Stäng
system = System
interface = Gränssnitt
filesystem = Filsystem
gba = GBA
patches = Patchar
[save type]
title = Inställningar
text = Välj en spartyp
Unknown = okänd/auto
No Save = ingen sparning
4K = 4K
64K = 64K
512K = 512K
1M = 1M
2M = 2M
4M = 4M
8M = 8M
16M = 16M
32M = 32M
64M = 64M
default = standard
save slot = Välj en spar-slot
tab1 = Kompatibilitet
tab2 = Finesser
[system setting]
title = Systeminställningar
safe mode = Safe Mode
[rom info]
title = Filinformation
file date = Senast ändrad: %d/%d/%d %02d:%02d:%02d(GMT)
file size = Filstorlek: %s
save type = Spartyp: %s
game code = Kod: %s
copy slot = Kopiera spar-slot
[disk info]
total = Total kapacitet: %s
used = Använt utrymme: %s
free = Ledigt utrymme: %s
[no free space]
title = Fel
text = Det finns inte tillräckligt med utrymme på minnet.
[unsupported sd]
title = Fel typ av SD-kort
text = Detta SD-kort (Modell:%s) passar inte för att köra officiella DS-program, var god kopiera programmet från SD-kortet till det inbyggda Acekard-flashminnet och försök igen.
[sd card error]
title = SD-kortfel
text = Kan inte komma åt SD-kortet, det kanske sitter i fel?
[no sd for save]
title = SD-kortfel
text = Kan inte komma åt SD-kortet, spardata för senast körda program kommer att skrivas till filen: "%s".
[no gba card]
title = Observera
text = Det finns ingenting i SLOT-2
[filelist type]
text = Välj filer att visa
item0 = NDS
item1 = NDS + SAV
item2 = ALLT
[rom trim]
text = Trimma rom:en vid kopiering
item0 = Nej
item1 = Ja
[language]
text = Språk
ja = 日本語
en = english
fr = français
de = deutsch
it = italiano
es = español
[ui style]
text = Användargränssnittsstil
[help window]
title = Hjälpinformation
item0 = %c Välj program
item1 = %c Starta/OK/JA
item2 = %c Tillbaka/Avbryt/NEJ
item3 = %c Se filinformation / Välj spartyp
item4 = %c Växla mellan SD och FLASH
item5 = %c Tillbaka till parent-mappen
item6 = %c Justera bakggrundsbelysningen
item7 = %s Startmeny
item8 = %s Menystil ny / klassisk
[exp window]
button = 3-in-1
title = 3-in-1 expansion pack inställningar
ram = RAM
sram = sRAM
off = av
low = låg
mid = mellan
high = hög
strength = Skakstyrka
flash to nor = till NOR
copy to psram = till RAM
[abort save]
title = Avbryt sparning
text = Vill du avbryta sparprocessen?
[gba warn]
title = Varning
text = GBA-spel större än 32M stöds inte!
[patches]
download play = Single Card Play
cheating system = In Game-fusk(AR)
reset in game = In Game-reset
dma = DMA läge
protection = Gå förbi kopieringsskydd
linkage = Länka till GBA
sd save = Spara direkt till SD-kortet
homebrew reset = Reset in Homebrew
[switches]
Enable = på
Disable = av
Global = global(%s)
[ram allocation]
title = Fel
memory allocation error = Minnesallokeringsfel
[scrolling]
fast = Snabb
medium = Mellan
slow = Långsam
[file settings]
title = Filsystemsinställningar
show hidden files = Visa dolda filer
save extension = Save extension
[interface settings]
title = Gränssnittsinställningar
scrolling speed = Scrollhastighet
filelist style = Fillistestil
oldschool = Gammaldags
modern = Modern
internal = Intern
animation = Animation
12 hour = 12-hour clock
[gba settings]
title = GBA-inställningar
sleephack = Universalt Viloläge
autosave = Säkerhetskopiera sparfil vid start
mode = Slot-2 mode
modegba = gba
modends = nds
modeask = ask
modetext = Launch slot-2 in NDS mode?
[sd save]
title = Varning
text = Det här spelet kan inte köras från det interna Acekard-flashminnet, kopiera det till SD-kortet och försök igen.
[icon]
icon = Visa ikon
transparent = genomskinlig
as is = som det är
firmware = firmware
[cheats]
title = Fusk
info = Mer…
deselect = Deselect all
[saveslot]
title = Kopiera spar-slot
confirm = Är du säker att du vill kopiera spar-slotten?
target slot = Målspar-slot
[mainlist]
flash memory = Flash Memory
microsd card = microSD Card
slot2 card = Slot2 Card
favorites = Favorites
[end]

View File

@ -1,278 +0,0 @@

[font]
main = liberation.pcf
language = 1
[start menu]
Copy = Копировать
Cut = Вырезать
Paste = Вставить
Delete = Удалить
Setting = Настройки
Info = Информация
Help = Помощь
Tools = Инструменты
START = ПУСК
[message box]
yes = Да
no = Нет
ok = OK
cancel = Отмена
[progress window]
processing save = Обработка, не выключайте питание
processing copy = Копир-ние, не выкл. питание, %c для отмены
first use sd = Тестирование SD карты
gba load = Загрузка gba-игры
gba save load = Загрузка gba-сейва
gba save store = Обработка gba-сейва, не выкл. питание
erase nor = Очистка NOR flash
[copy file error]
title = Ошибка
text = Файла не существует
[copy file exists]
title = Предупреждение
text = Файл с таким именем уже существует, заменить?
[copy dest is directory]
title = Ошибка
text = Папка с таким именем уже существует, не возможно скопировать файл.
[move dest is directory]
title = Ошибка
text = Папка с таким именем уже существует, не возможно переместить файл.
[no copy dir]
title = Ошибка
text = Копирование/перемещение папок не поддерживается.
[stop copying file]
title = Прервать копирование
text = Вы хотите прервать копирование?
[confirm delete file]
title = Подтверждение
text = Выдействительно хотите удалить "%s"?
[do not delete directory]
title = Предупреждение
text = Папка не пустая, невозможно удалить.
[restore save fail]
title = Ошибка
text = Не удалось загрузить сейв.
[language changed]
title = Вопрос
text = Язык системы изменён, перегрузиться сейчас для вступления изменений в силу? Выберите «Нет», чтобы перегрузиться позднее.
[ui style changed]
title = Вопрос
text = Скин изменён, перегрузиться сейчас для вступления изменений в силу? Выберите «Нет» для сохранения текущего скина.
[setting window]
ok = OK
savetype = Опции
cancel = Отмена
confirm = Подтверждение
confirm text = Сохранить текущие настройки?
close = Назад
system = Система
interface = Интерфейс
filesystem = Файлы
gba = GBA
patches = Патчи
[save type]
title = Опции
text = Выберите тип сейва
Unknown = неизв./авто
No Save = нет
4K = 4K
64K = 64K
512K = 512K
1M = 1M
2M = 2M
4M = 4M
8M = 8M
16M = 16M
32M = 32M
64M = 64M
default = главный
save slot = Выберите сейв-слот
tab1 = Совместимость
tab2 = Дополнительно
[system setting]
title = Системные настройки
safe mode = Безопасный режим
[rom info]
title = Информация о файле
file date = Дата/Время: %d/%d/%d %02d:%02d:%02d(GMT)
file size = Размер: %s
save type = Тип сейва: %s
game code = Код игры: %s
copy slot = Копировать
[disk info]
total = Объём диска: %s
used = Использовано: %s
free = Свободно: %s
[no free space]
title = Ошибка
text = На диске нет места.
[unsupported sd]
title = SD карта не поддерживается
text = Данная SD карта(Модель:%s) не подходит для запуска официальных DS программ, пожалуйста скопируйте программу на встроенную память и попробуйте ещё раз.
[sd card error]
title = Ошибка SD карты
text = Доступ к SD карте невозможен, возможно она неправильно вставлена.
[no sd for save]
title = Ошибка SD карты
text = Доступ к SD карте невозможен, сейв последней запущенной программыбудет сохранён в файле: "%s".
[no gba card]
title = Уведомление
text = Устройство в SLOT-2 отсутствует
[filelist type]
text = Показывать файлы
item0 = NDS
item1 = NDS + SAV
item2 = Все
[rom trim]
text = Резать ромы при коп-нии
item0 = Нет
item1 = Да
[language]
text = Язык
ja = 日本語
en = english
fr = français
de = deutsch
it = italiano
es = español
[ui style]
text = Скин
[help window]
title = Информация
item0 = %c Выбор
item1 = %c Старт/OK/Да
item2 = %c Назад/Отмена/Нет
item3 = %c Информация о файле/Выбор типа сейва
item4 = %c Переключение SD/FLASH
item5 = %c Переход в родительскую папку
item6 = %c Изменение яркости
item7 = %s Меню «Старт»
item8 = %s Стиль меню: новый/классика
[exp window]
button = 3в1
title = Настройки 3in1 expansion pack
ram = RAM
sram = sRAM
off = выкл
low = слабая
mid = средняя
high = высокая
strength = Сила вибрации
flash to nor = в NOR
copy to psram = в RAM
[abort save]
title = Прерывание обработки сейва
text = Вы хотите прервать обработку сейва?
[gba warn]
title = Предупреждение
text = Gba ромы размером более 32M не поддерживаются!
[patches]
download play = Download Play
cheating system = Читы (AR)
reset in game = Софт-ресет
dma = Режим DMA
protection = Обход защиты
linkage = Линк с GBA
sd save = Сохранение прямо на SD
homebrew reset = Софт-ресет в Homebrew
[switches]
Enable = вкл
Disable = выкл
Global = общее(%s)
[ram allocation]
title = Ошибка
memory allocation error = Ошибка выделения памяти
[scrolling]
fast = Быстро
medium = Умеренно
slow = Медленно
[file settings]
title = Настройки файловой системы
show hidden files = Пок-вать скрытые файлы
save extension = Расширение для сейвов
[interface settings]
title = Настройки интерфейса
scrolling speed = Скорость прокрутки
filelist style = Стиль списка файлов
oldschool = Стильно
modern = Гламурно
internal = Информация
animation = Анимация
12 hour = 12-часовой формат времени
[gba settings]
title = Настройки GBA
sleephack = Универсальный режим сна
autosave = Всегда сохранять сейвы
mode = Режим slot-2
modegba = gba
modends = nds
modeask = спрашивать
modetext = Запустить slot-2 в режиме NDS?
[sd save]
title = Предупреждение
text = Эта игра не может быть запущена с встроенной памяти, пожалуйста скопируйте программу на SD карту и попробуйте ещё раз.
[icon]
icon = Показывать иконку
transparent = прозрачной
as is = как есть
firmware = официально
[cheats]
title = Читы
info = Больше
deselect = Очистить
[saveslot]
title = Копировать сейв-слот
confirm = Вы уверены, что хотите скопировать сейв-слот?
target slot = Целевой сейв-слот
[mainlist]
flash memory = Flash Memory
microsd card = microSD Card
slot2 card = Slot2 Card
favorites = Избранное
[end]

View File

@ -5,11 +5,9 @@ main = liberation.pcf
language = 0
[start menu]
Copy = コピー
Cut = カット
Paste = ペースト
Delete = 削除
Setting = 設定
Set favorite = お気に入りに設定
Unset favorite = お気に入りを解除
Info = ファイル詳細
Help = ヘルプ
Tools = ツール
@ -85,7 +83,7 @@ system = システム
interface = インターフェース
filesystem = ファイル
gba = GBA
patches = パッチ
patches = nds-bootstrap 設定
[save type]
title = 設定
@ -163,6 +161,8 @@ fr = français
de = deutsch
it = italiano
es = español
cn = 简体中文
zh = 繁體中文
[ui style]
text = ユーザー設定 スタイル
@ -209,6 +209,9 @@ protection = プロテクト回避
linkage = GBAとリンク
sd save = SDに直接セーブ
homebrew reset = Reset in Homebrew
reset hotkey = Reset Hotkey
rts = Real Time Save
carddma = Card read DMA
[switches]
Enable = オン
@ -227,7 +230,8 @@ slow = 低速
[file settings]
title = ファイルシステムの設定
show hidden files = 隠しファイルを表示する
save extension = Save extension
save extension = ファイル拡張子を保存する
use saves folder = saves フォルダを使用する
[interface settings]
title = インターフェイスの設定
@ -236,11 +240,12 @@ filelist style = ファイルリストのスタイル
oldschool = 簡易
modern = アイコン
internal = 内部情報
small = Small icons
animation = アニメ
12 hour = 12-hour clock
[gba settings]
title = GBA設定
title = その他の設定
sleephack = ユニバーサルスリープ
autosave = 起動時にセーブをバックアップする
mode = Slot-2 mode
@ -273,6 +278,63 @@ target slot = ターゲットセーブスロット
flash memory = Flash Memory
microsd card = microSD Card
slot2 card = Slot2 Card
slot1 card = Slot1 Card
favorites = Favorites
[hotkeys]
l-r-a-b-↓ = l-r-a-b-↓
l-r-b-y-↓ = l-r-b-y-↓
l-r-a-b-x-y = l-r-a-b-x-y
b-y-touch = b-y-touch
start-r-touch = start-r-touch
[updater]
update = Update
update ? = Do you want to update?
updater = Update module
menu = Main module
savesize.bin = savesize.bin
cheats = Cheats DB
connecting = Connecting
failed = failed
updated = updated
fresh = already updated
stop = Do you want to stop transfer?
download = Downloaded %d bytes
unpack = Unpacking
[crc32]
crc32 = CRC32
calculation = CRC32を計算する
[loader]
text = ROMローダーを使用する
not found = ローダーが見つかりません
error = Error
info = Information
[loading]
load text = お待ちください...
[nds bootstrap]
text = nds-bootstrap version
item0 = release
item1 = nightly
firsttimetitle = nds-bootstrapの初期化
firsttime = 「OK」を押すと、nds-bootstrapの初回セットアップが開始されます。このプロセスは1分ほどかかる場合があり、一度だけ実行されます。
dsmode = DS-Only Mode
inimissingtitle = INI エラー
inimissing = ndsbs.ini が _nds/akmenunext に存在しないか、破損しています。このファイルを復元するか、akmenu-next を再インストールしてください。
phatCol = DS Phat Colors
[resethotkey]
text = メニューホットキー
0 = l-↓-select
1 = l-r-start
2 = l-r-select
3 = l-r-a-b-↓
4 = l-r-b-y-↓
5 = l-r-a-b-x-y
6 = カスタム
[end]

View File

@ -10,10 +10,12 @@ Cut = 剪切
Paste = 粘贴
Delete = 删除
Setting = 设置
Set favorite = 放入收藏夹
Unset favorite = 移出收藏夹
Info = 文件信息
Help = 帮助信息
Tools = 工具
START = START
START = 菜单
[message box]
yes = 是
@ -85,7 +87,7 @@ system = 系统
interface = 接口
filesystem = 文件系统
gba = GBA
patches = 补丁
patches = nds-bootstrap 设置
[save type]
title = 设置
@ -105,18 +107,18 @@ No Save = 没有存档
default = 预设
save slot = 选择存档位置
tab1 = 兼容性
tab2 = 特殊选项
tab2 = 功能
[system setting]
title = 系统选项
safe mode = Safe Mode
safe mode = 安全模式
[rom info]
title = 文件信息
file date = 最后写入:%d年%d月%d日 %02d:%02d:%02d(GMT)
file size = 文件大小:%s
save type = 存档类型:%s
game code = Game Code: %s
game code = 游戏编码: %s
copy slot = 复制存档
[disk info]
@ -155,6 +157,16 @@ text = 拷贝时自动裁剪ROM
item0 = 启用
item1 = 禁用
[nds bootstrap]
text = nds-bootstrap版本
item0 = 正式版
item1 = 每夜版
firsttimetitle = 初始化 nds-bootstrap
firsttime = 按“确定”开始 nds-bootstrap 的首次设置。此过程可能需要一分钟,并且是一次性过程。
dsmode = DS-Only Mode
inimissingtitle = INI 错误
inimissing = _nds/akmenunext 中缺少 ndsbs.ini 文件或该文件已损坏。请恢复此文件或重新安装 akmenu-next。
[language]
text = 系统语言
ja = 日语
@ -163,6 +175,8 @@ fr = 法语
de = 德语
it = 意大利语
es = 西班牙语
cn = 简体中文
zh = 繁體中文
[ui style]
text = 界面风格
@ -208,7 +222,8 @@ dma = DMA 模式
protection = 自动反烧录
linkage = 与GBA联动
sd save = 直接存储至SD卡
homebrew reset = Reset in Homebrew
homebrew reset = 在自制程序中复位
carddma = 卡带读取DMA
[switches]
Enable = 启用
@ -227,7 +242,8 @@ slow = 慢
[file settings]
title = 文件系统设置
show hidden files = 显示隐藏文件
save extension = Save extension
save extension = 存档格式
use saves folder = 使用'saves'文件夹
[interface settings]
title = 文件系统设置
@ -235,18 +251,19 @@ scrolling speed = 滚屏速度
filelist style = 图标风格
oldschool = 简洁
modern = 图标
small = 小图标
internal = 游戏标题
animation = 动画
12 hour = 12-hour clock
12 hour = 12小时制
[gba settings]
title = GBA 设定
title = 其他设置
sleephack = 启用休眠
autosave = 启动时备份存档
mode = Slot-2 模式
modegba = 引导到gba模式
modends = nds
modeask = ask
modegba = GBA模式
modends = NDS模式
modeask = ASK模式
modetext = 在 slot-2接口启用NDS模式?
[sd save]
@ -261,8 +278,8 @@ firmware = 固件图标
[cheats]
title = 金手指
info = More
deselect = Deselect all
info = 更多
deselect = 取消选择所有
[saveslot]
title = 存档管理
@ -270,9 +287,29 @@ confirm = 你是否想要复制此位置存档?
target slot = 目标存档位置
[mainlist]
flash memory = Flash Memory
microsd card = microSD Card
slot2 card = Slot2 Card
favorites = Favorites
flash memory = 内置闪存
microsd card = 内存卡
slot2 card = Slot2扩展卡
slot1 card = Slot1扩展卡
favorites = 收藏夹
[loader]
text = 使用ROM引导器
not found = 找不到引导器
error = 错误
info = 信息
[loading]
load text = 请稍候...
[resethotkey]
text = 菜单热键
0 = l-↓-select
1 = l-r-start
2 = l-r-select
3 = l-r-a-b-↓
4 = l-r-b-y-↓
5 = l-r-a-b-x-y
6 = 风俗
[end]

View File

@ -1,4 +1,4 @@
// Thanks to s223355 for the translation.

[font]
main = wenquanyi_9pt.pcf
@ -10,6 +10,8 @@ Cut = 剪下
Paste = 貼上
Delete = 刪除
Setting = 設定
Set favorite = 設為喜愛的
Unset favorite = 取消設為喜愛的
Info = 檔案資訊
Help = 說明
Tools = 工具
@ -85,7 +87,7 @@ system = 系統
interface = 介面
filesystem = 檔案系統
gba = GBA
patches = 特殊功能
patches = nds-bootstrap 設定
[save type]
title = 設定
@ -104,12 +106,12 @@ No Save = 沒有存檔
64M = 64M
default = 預設
save slot = 選擇存檔Slot
tab1 = Compatibility
tab2 = Features
tab1 = 相容性
tab2 = 功能
[system setting]
title = 系統設定
safe mode = Safe Mode
safe mode = 安全模式
[rom info]
title = 檔案資訊
@ -155,14 +157,27 @@ text = 複製時自動縮減ROM
item0 = 否
item1 = 是
[nds bootstrap]
text = nds-bootstrap版本
item0 = release版
item1 = nightly版
firsttimetitle = 初始化 nds-bootstrap
firsttime = 按“OK”開始 nds-bootstrap 的首次設定。這可能需要一分鐘,並且是一次性過程。
dsmode = DS-Only Mode
inimissingtitle = INI 錯誤
inimissing = _nds/akmenunext 中缺少 ndsbs.ini 檔案或該檔案已損壞。請恢復此檔案或重新安裝 akmenu-next。
phatCol = DS Phat Colors
[language]
text = 系統語言
ja = 日本語
en = english
fr = français
de = deutsch
it = italiano
es = español
ja = 日文
en = 英文
fr = 法文
de = 德文
it = 義大利文
es = 西班牙文
cn = 简体中文
zh = 繁體中文
[ui style]
text = 面版
@ -206,9 +221,10 @@ cheating system = 金手指
reset in game = 暖開機 (L+R+A+B+↓)
dma = DMA模式
protection = 反制燒錄保護
linkage = Link with GBA
sd save = Save directly to SD
homebrew reset = Reset in Homebrew
linkage = 與GBA連結
sd save = 直接存儲到SD
homebrew reset = 在HomeBrew中暖開機
carddma = 遊戲卡讀取DMA
[switches]
Enable = 開啟
@ -228,6 +244,7 @@ slow = 慢
title = 檔案系統設定
show hidden files = 顯示隱藏檔案
Save Extension = 存檔副檔名
use saves folder = 使用 'saves' 資料夾
[interface settings]
title = 介面設定
@ -236,43 +253,64 @@ filelist style = 列表格式
oldschool = 傳統
modern = 圖示
internal = 遊戲標題
small = 小圖示
animation = 動畫
12 hour = 12-hour clock
12 hour = 12小時制
[gba settings]
title = GBA 設定
title = 其他設定
sleephack = 通用休眠
autosave = 啟動時備份存檔
mode = Slot-2 mode
modegba = gba
modends = nds
modeask = ask
modetext = Launch slot-2 in NDS mode?
mode = Slot-2 模式
modegba = gba模式
modends = nds模式
modeask = ask模式
modetext = 以NDS模式讀取slot-2嗎?
[sd save]
title = 提示
text = This game cannot be launched from Acekard Internal Flash Memory, please copy game from Acekard Internal Flash Memory to SD card and try again.
text = 該遊戲無法從 Acekard 內建記憶體中啟動,請將遊戲從 Acekard 內建記憶體移動到SD卡中再重試。
[icon]
icon = Show icon
transparent = transparent
as is = as is
firmware = firmware
icon = 顯示圖示
transparent = 邊框透明
as is = 原圖示
firmware = 韌體
[cheats]
title = Cheats
info = More
deselect = Deselect all
title = 作弊
info = 更多
deselect = 全部復位
[saveslot]
title = Copy Save Slot
confirm = Are you sure you want to copy save slot?
target slot = Target Save Slot
title = 複製存檔槽位
confirm = 確定要複製存檔槽位嗎?
target slot = 目標存檔槽位
[mainlist]
flash memory = Flash Memory
microsd card = microSD Card
slot2 card = Slot2 Card
favorites = Favorites
flash memory = 內建記憶體
microsd card = microSD卡
slot2 card = Slot2卡
slot1 card = Slot1卡
favorites = 喜愛的
[loader]
text = 使用ROM引導器
not found = 找不到引導器
error = 錯誤
info = 資訊
[loading]
load text = 請稍後...
[resethotkey]
text = 選單熱鍵
0 = l-↓-select
1 = l-r-start
2 = l-r-select
3 = l-r-a-b-↓
4 = l-r-b-y-↓
5 = l-r-a-b-x-y
6 = 風俗
[end]

View File

@ -1,278 +0,0 @@

[font]
main = ugulim12.pcf
language = 0
[start menu]
Copy = 복사
Cut = 잘라내기
Paste = 붙여넣기
Delete = 삭제
Setting = 환경 설정
Info = 파일/폴더 정보
Help = 도움말
Tools = 도구를
START = START
[message box]
yes = 예
no = 아니오
ok = 확인
cancel = 취소
[progress window]
processing save = 진행 중입니다, 전원을 끄지 마십시오.
processing copy = 복사 중, 전원을 끄지 마십시오.(취소: %c)
first use sd = 처음 사용하는 SD카드를 확인하는 중입니다.
gba load = 게임을 불러오는 중입니다.
gba save load = 세이브를 불러옵니다.
gba save store = 세이브를 저장합니다. 전원을 끄지 마십시오.
erase nor = NOR 플래시 메모리를 초기화 합니다.
[copy file error]
title = 오류
text = 파일이 존재 하지 않습니다.
[copy file exists]
title = 경고
text = 동일한 이름을 가진 파일이 존재합니다. 덮어씌우시겠습니까?
[copy dest is directory]
title = 오류
text = 동일한 이름을 가진 폴더가 존재하므로 파일을 복사할 수 없습니다.
[move dest is directory]
title = 오류
text = 동일한 이름을 가진 폴더가 존재하므로 파일을 이동할 수 없습니다.
[no copy dir]
title = 오류
text = 폴더의 복사/이동은 아직 지원하지 않습니다.
[stop copying file]
title = 파일 복사 정지
text = 복사를 취소하시겠습니까?
[confirm delete file]
title = 확인
text = 삭제한 파일은 복구 할 수 없습니다. 그래도 삭제 하겠습니까? "%s"
[do not delete directory]
title = 경고
text = 비어있지 않은 디렉토리는 삭제할 수 없습니다.
[restore save fail]
title = 오류
text = 세이브 데이터를 복구하는데 실패했습니다.
[language changed]
title = 질문
text = 사용자 언어가 변경되었습니다. 변경한 언어를 적용시키기 위해서 지금 재시동 하겠습니까?
[ui style changed]
title = 질문
text = 유저 인터페이스가 변경되었습니다. 변경한 인터페이스를 적용시키기 위해서 지금 재시동 하겠습니까?
[setting window]
ok = 예
savetype = 환경 설정
cancel = 취소
confirm = 확인
confirm text = 현재 설정을 저장하시겠습니까?
close = 닫기
system = 시스템을
interface = 인터페이스
filesystem = 파일
gba = GBA
patches = Patches
[save type]
title = 환경 설정
text = 저장 방식 선택
Unknown = 알수없음/자동
No Save = 저장 안함
4K = 4K
64K = 64K
512K = 512K
1M = 1M
2M = 2M
4M = 4M
8M = 8M
16M = 16M
32M = 32M
64M = 64M
default = 메인
save slot = 슬롯에 저장을 선택하십시오
tab1 = Compatibility
tab2 = Features
[system setting]
title = 환경 설정
safe mode = Safe Mode
[rom info]
title = 파일/폴더 정보
file date = 마지막 변경: %d/%d/%d %02d:%02d:%02d(GMT)
file size = 파일 크기: %s
save type = 저장 방식: %s
game code = Game Code: %s
copy slot = 슬롯복사
[disk info]
total = 디스크 용량: %s
used = 사용 용량: %s
free = 남은 용량: %s
[no free space]
title = 오류
text = 그 디스크에 충분한 공간이 없습니다.
[unsupported sd]
title = 지원되지 않는 SD 카드
text = 이 SD 카드(모델:%s)는 DS소프트웨어를 실행하는데 적합하지 않습니다. SD 카드의 소프트웨어를 내장 메모리로 옮겨서 실행해주시기 바랍니다.
[sd card error]
title = SD 카드 에러
text = SD 카드에 접근할 수 없습니다. 정확하게 삽입 되었는지 확인해 주십시오.
[no sd for save]
title = SD 카드 에러
text = SD 카드에 접근할 수 없습니다. 이전에 실행했던 소프트웨어의 저장 데이터는 내장 메모리에 저장됩니다.: "%s".
[no gba card]
title = 알림
text = 슬롯2에 장치가 없습니다.
[filelist type]
text = 표시할 파일 설정
item0 = NDS
item1 = NDS + SAV
item2 = 모두보임
[rom trim]
text = 복사할 때 롬파일 용량 줄임
item0 = 사용안함
item1 = 사용함
[language]
text = 언어
ja = 日本語
en = english
fr = français
de = deutsch
it = italiano
es = español
[ui style]
text = 유저 인터페이스 스타일
[help window]
title = 도움말 정보
item0 = %c 프로그램 선택
item1 = %c 시작/확인/예
item2 = %c 뒤로/취소/아니오
item3 = %c 파일 정보 보기/저장 방식 선택
item4 = %c 내장 메모리/외장 메모리 전환
item5 = %c 상위 폴더로 이동
item6 = %c 밝기 조절
item7 = %s 시작 메뉴
item8 = %s 목록 스타일 전환
[exp window]
button = 3in1
title = 3in1 확장팩 설정
ram = RAM
sram = sRAM
off = 사용안함
low = 약함
mid = 중간
high = 강함
strength = 진동 강도
flash to nor = to NOR
copy to psram = to RAM
[abort save]
title = 저장을 중지 처리
text = 처리 저장을 중지하시겠습니까?
[gba warn]
title = 경고
text = 32M가 넘는 GBA롬은 지원하지 않습니다.
[patches]
download play = 다운로드 플레이 패치
cheating system = 치트 사용(AR)
reset in game = 소프트 리셋 사용
dma = DMA mode
protection = Bypass Protection
linkage = Link with GBA
sd save = Save directly to SD
homebrew reset = Reset in Homebrew
[switches]
Enable = on
Disable = off
Global = global(%s)
[ram allocation]
title = 오류
memory allocation error = 메모리 할당 오류
[scrolling]
fast = 패스트
medium = 매체
slow = 슬로우
[file settings]
title = 파일 시스템 설정을
show hidden files = 숨김 파일 보임
save extension = 세이브파일 확장자 선택
[interface settings]
title = 인터페이스를 설정
scrolling speed = 스크롤 속도 조절
filelist style = 파일 목록 스타일의
oldschool = 단순
modern = 아이콘
internal = Internal
animation = 애니메이션
12 hour = 12-hour clock
[gba settings]
title = GBA settings
sleephack = Universal sleep
autosave = Backup save at startup
mode = Slot-2 mode
modegba = gba
modends = nds
modeask = ask
modetext = Launch slot-2 in NDS mode?
[sd save]
title = 경고
text = This game cannot be launched from Acekard Internal Flash Memory, please copy game from Acekard Internal Flash Memory to SD card and try again.
[icon]
icon = Show icon
transparent = transparent
as is = as is
firmware = firmware
[cheats]
title = Cheats
info = More…
deselect = Deselect all
[saveslot]
title = 저장슬롯 복사
confirm = 저장 슬롯을 복사하겠습니까?
target slot = 목표 저장 슬롯
[mainlist]
flash memory = Flash Memory
microsd card = microSD Card
slot2 card = Slot2 Card
favorites = Favorites
[end]

View File

@ -1,6 +0,0 @@
0 - japan
1 - english
2 - french
3 - italian
4 - german
5 - spain

View File

@ -1,21 +0,0 @@
SRAM 分布:
0x100000 - 0x1FFFFF 1024K 存档内容
0x000000 - 0x00ffff 64K NAND 查找表,可以放下 16Gbit nand 的数据
0x010000 - 0x01ffff 64K saveblock 分配表
0x020000 - 0x09ffff 512K FAT 查找表
0x0a0000 - 0x0a0200 loader 要load的文件名
0x0FE800 - 0x0FEFFF 2048 Byte eep buffer
0x0FF000 - 0x0FFFFF 4096 Byte disk buffer

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@ -0,0 +1,7 @@
[system]
cheatingSystem = 0
softreset = 1
downloadPlayPatch = 0
[brightness]
brightness = 3

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@ -0,0 +1,2 @@
[brightness]
brightness = 2

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@ -0,0 +1,2 @@
[main]
list = slot1:/|favorites:/

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@ -0,0 +1,26 @@
[system]
uiName = blue skies
langDirectory = English
fileListType = 0
romTrim = 0
showHiddenFiles = 0
gbaSleepHack = 0
gbaAutoSave = 0
Animation = 1
cheats = 1
softreset = 1
dma = 1
sdsave = 1
safemode = 0
Show12hrClock = 0
homebrewreset = 1
viewMode = icon
saveext = .sav
savedir = 1
dsonly = 0
nightly = 0
scrollSpeed = fast
nds-bootstrap = true
slot2mode = ask
resethotkey = 0
phatCol = 0

View File

@ -0,0 +1,342 @@
//Thanks to Ralf Friedrich, Klaus P., OzanOs, IcyVeins, Toastbrot & Werner Schabert for the translation.
[font]
main = liberation.pcf
language = 3
[start menu]
Setting = Einstellungen
Set favorite = Als Favorit festlegen
Unset favorite = Aus Favoriten entfernen
Info = Dateiinfo
Help = Hilfe & Über
Tools = Tools
START = START
[message box]
yes = Ja
no = Nein
ok = OK
cancel = Abbruch
[progress window]
processing save = Sicherungsdatei wird erstellt, nicht ausschalten!!
processing copy = Kopiere Datei… nicht abschalten, %c zum Abbrechen
first use sd = Prüfe SD-Karte für die erstmalige Nutzung
gba load = Lade GBA Spiel…
gba save load = Lade GBA Spielstand…
gba save store = Speichere GBA Spielstand… nicht ausschalten!
erase nor = Lösche NOR Flash… nicht ausschalten!
[copy file error]
title = Fehler
text = Datei existiert nicht
[copy file exists]
title = Warnung
text = Eine Datei mit diesen Namen existiert bereits. Diese Datei überschreiben?
[copy dest is directory]
title = Fehler
text = Ein Ordner mit diesem Namen existiert bereits. Kopieren nicht möglich.
[move dest is directory]
title = Fehler
text = Ein Ordner mit diesem Namen existiert bereits. Verschieben nicht möglich.
[no copy dir]
title = Fehler
text = Verzeichni-Kopieren/Verschieben nicht möglich.
[stop copying file]
title = Kopieren der Datei abbrechen
text = Kopieren der Datei abbrechen?
[confirm delete file]
title = Bestätigen
text = Die Datei kann nach dem Löschen nicht wiederhergestellt werden, "%s" löschen?
[do not delete directory]
title = Fehler
text = Löschvorgang abgebrochen.
[restore save fail]
title = Fehler
text = Wiederherstellung des Spielstands fehlgeschlagen.
[language changed]
title = Frage
text = Die Systemsprache wurde geändert, Neustart um Änderungen anzunehmen? Wähle "Nein" um später neuzustarten.
[ui style changed]
title = Frage
text = Benutzerinterface wurde geändert, Neustart um Änderungen anzunehmen? Wähle "Nein" um aktuellen Style beizubehalten.
[setting window]
ok = OK
savetype = Einstellungen
cancel = Abbruch
confirm = Bestätigen
confirm text = Einstellungen speichern?
close = Schließen
system = System
interface = Oberfläche
filesystem = Dateisystem
gba = GBA
patches = nds-bootstrap Einstellungen
[save type]
title = Einstellungen
text = Savetype
Unknown = Unbekannt/Auto
No Save = Keiner
4K = 4K
64K = 64K
512K = 512K
1M = 1M
2M = 2M
4M = 4M
8M = 8M
16M = 16M
32M = 32M
64M = 64M
default = Standard
save slot = Speicher-Slot
tab1 = Kompatibilitäts Einstellungen
tab2 = Zusatzfunktionen
[system setting]
title = System-Konfig.
safe mode = Safe Mode
[rom info]
title = Dateiinformation
file date = Letzte Änderung: %d/%d/%d %02d:%02d:%02d(GMT)
file size = Dateigröße: %s
save type = Speichertyp: %s
game code = Code: %s
copy slot = Kopieren
[disk info]
total = Kapazität: %s
used = Benutzt: %s
free = Frei: %s
[no free space]
title = Fehler
text = Nicht genügend freier Speicher.
[unsupported sd]
title = SD nicht unterstützt
text = Diese SD Karte(Model:%s) ist nicht geeignet für offizielle DS Programme, Bitte kopiere diese zum internen Speicher und probiere es erneut.
[sd card error]
title = SD card Fehler
text = Zugriff auf SD Card nicht möglich. Karte korrekt eingesetzt?
[no sd for save]
title = SD card Fehler
text = Zugriff auf SD Card nicht möglich, Spielstand des letzten Programms wird geschrieben nach: "%s".
[no gba card]
title = Hinweis
text = Kein Gerät im SLOT-2 vorhanden
[filelist type]
text = Setze Filelist Typ
item0 = NDS
item1 = NDS + SAV
item2 = ALLE
[rom trim]
text = ROM trimmen
item0 = Nein
item1 = Ja
[language]
text = Sprache
ja = 日本語
en = english
fr = français
de = deutsch
it = italiano
es = español
cn = 简体中文
zh = 繁體中文
[ui style]
text = Benutzerinterface-Style
[help window]
title = Hilfe
item0 = %c Programm wählen
item1 = %c Start/OK/Ja
item2 = %c Zurück/Abbruch/Nein
item3 = %c Zeige Dateiinfo/Wähle Savetype
item4 = %c Lieblingsspiele
item5 = %c Ein Verzeichnis zurück
item6 = %c Helligkeit einstellen
item7 = %s Startmenü
item8 = %s Dateiansicht wechseln
[exp window]
button = 3in1
title = 3in1 Expansion Pack Einstellungen
ram = RAM
sram = sRAM
off = Aus
low = Leicht
mid = Mittel
high = Stark
strength = Rumble-Intensität
flash to nor = in NOR
copy to psram = in RAM
[abort save]
title = Abbrechen des Speichervorgangs
text = Speichervorgang wirklich abbrechen?
[gba warn]
title = Warnung GBA ROM Größe
text = GBA ROMs mit mehr als 32MB werden nicht unterstützt!
[patches]
download play = DS-Download-Spiel
cheating system = In-Game Cheats
reset in game = Menü-Softreset
dma = DMA Modus
protection = Kopierschutz umgehen
linkage = Mit GBA-Spiel verbinden
sd save = Direkt auf SD-Karte speichern
homebrew reset = Reset in Homebrew
reset hotkey = Reset Hotkey
rts = Real Time Save
carddma = Card read DMA
[switches]
Enable = An
Disable = Aus
Global = Global(%s)
[ram allocation]
title = Fehler
memory allocation error = Memory Zuordnungsfehler
[scrolling]
fast = Schnell
medium = Normal
slow = Langsam
[file settings]
title = File-System-Einstellungen
show hidden files = Versteckte Dateien anzeigen
save extension = Spielstand-Dateiendung
use saves folder = Ordner 'saves' verwenden
[interface settings]
title = Interface-Einstellungen
scrolling speed = Scrollgeschwindigkeit
filelist style = Dateiansicht
oldschool = Klassisch
modern = Modern
internal = Eigenname
small = Kleine Icons
animation = Animation
12 hour = 12-Stunden-Zählung
[gba settings]
title = GBA-Einstellungen
sleephack = Universeller Schlaf
autosave = Spielstand beim Start sichern?
mode = Slot-2 mode
modegba = gba
modends = nds
modeask = ask
modetext = Slot-2 im NDS-Modus starten?
[sd save]
title = Warnung
text = Dieses Spiel kann nicht vom internen Speicher aus gestartet werden, bitte kopiere das Spiel auf die SD-Karte und versuche es erneut.
[icon]
icon = Icon anzeigen
transparent = transparent
as is = beibehalten
firmware = Firmware
[cheats]
title = Cheats
info = Mehr…
deselect = Kein Cheat
[saveslot]
title = Speicher-Slot kopieren
confirm = Bist Du sicher, dass Du den Speicher-Slot kopieren möchtest?
target slot = Ziel Speicher-Slot
[mainlist]
flash memory = Flash Memory
microsd card = microSD Card
slot2 card = Slot2 Card
slot1 card = Slot1 Card
favorites = Favoriten
[hotkeys]
l-r-a-b-↓ = l-r-a-b-↓
l-r-b-y-↓ = l-r-b-y-↓
l-r-a-b-x-y = l-r-a-b-x-y
b-y-touch = b-y-touch
start-r-touch = start-r-touch
[updater]
update = Update
update ? = Udpate durchführen?
updater = Update-Modul
menu = Haupt-Modul
savesize.bin = savesize.bin
cheats = Cheats DB
connecting = Verbindung wird hergestellt
failed = Update fehlgeschlagen
updated = Update erfolgreich
fresh = Update bereits durchgeführt
stop = Transfer abbrechen?
download = %d Bytes heruntergeladen
unpack = Daten werden entpackt
[crc32]
crc32 = CRC32
calculation = Berechne CRC32
[loader]
text = ROM-Loader verwenden
not found = Loader nicht gefunden
error = Error
info = Information
[loading]
load text = Bitte warten…
[nds bootstrap]
text = nds-bootstrap version
item0 = release
item1 = nightly
firsttimetitle = NDS-Bootstrap wird initialisiert
firsttime = Drücken Sie OK, um die Ersteinrichtung von NDS-Bootstrap zu starten. Dies kann eine Minute dauern und ist ein einmaliger Vorgang.
dsmode = DS-Only Mode
inimissingtitle = INI-Fehler.
inimissing = ndsbs.ini fehlt in _nds/akmenunext oder ist beschädigt. Bitte stellen Sie diese Datei wieder her oder installieren Sie akmenu-next neu.
phatCol = DS Phat Colors
[resethotkey]
text = Menü-Hotkey
0 = l-↓-select
1 = l-r-start
2 = l-r-select
3 = l-r-a-b-↓
4 = l-r-b-y-↓
5 = l-r-a-b-x-y
6 = Brauch
[end]

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@ -0,0 +1,307 @@

[font]
main = liberation.pcf
language = 1
[start menu]
Setting = Settings
Set favorite = Set favorite
Unset favorite = Remove favorite
Info = File Info
Help = Help & About
Tools = Tools
START = START
[message box]
yes = Yes
no = No
ok = OK
cancel = Cancel
[progress window]
processing save = Creating save, dont power off
processing copy = Copying file, dont power off, %c for cancel
first use sd = Checking SD card for the first time using
gba load = Loading gba game
gba save load = Loading gba save
gba save store = Processing gba save, dont power off
erase nor = Erase NOR flash
[copy file error]
title = Error
text = File does not exist
[copy file exists]
title = Warning
text = A file with the same name already exists, replace it?
[copy dest is directory]
title = Error
text = A directory with the same name already exists, can not copy source file.
[move dest is directory]
title = Error
text = A directory with the same name already exists, can not move source file.
[no copy dir]
title = Error
text = Directory copying/moving is not supported for now.
[stop copying file]
title = Stop copying file
text = Do you want to stop copying?
[confirm delete file]
title = Confirm
text = File can not be recovered after delete, continue delete "%s"?
[do not delete directory]
title = Warning
text = The directory is not empty, can not delete it.
[restore save fail]
title = Error
text = Failed to restore save data.
[language changed]
title = Question
text = System language setting changed, restart now to apply new lanaguage setting? Choose "No" to restart later.
[ui style changed]
title = Question
text = User interface style changed, restart now to apply new style? Choose "No" will keep current style.
[setting window]
ok = OK
savetype = Settings
cancel = Cancel
confirm = Confirm
confirm text = Save current settings?
close = Close
system = System
interface = Interface
filesystem = File system
gba = GBA
patches = nds-bootstrap settings
[save type]
title = Settings
text = Select a save type
Unknown = unknown/auto
No Save = no save
4K = 4K
64K = 64K
512K = 512K
1M = 1M
2M = 2M
4M = 4M
8M = 8M
16M = 16M
32M = 32M
64M = 64M
default = default
save slot = Choose Save Slot
tab1 = Compatibility
tab2 = Features
[system setting]
title = System settings
safe mode = Safe Mode
[rom info]
title = File Information
file date = Last change: %d/%d/%d %02d:%02d:%02d(GMT)
file size = File Size: %s
save type = Save Type: %s
game code = Code: %s
copy slot = Copy Slot
[disk info]
total = Disk Capacity: %s
used = Used Space: %s
free = Free Space: %s
[no free space]
title = Error
text = There is not enough space on the disk.
[unsupported sd]
title = Unsupported SD card
text = This SD card(Model:%s) is not suitable for running offical DS programs, please copy program from SD card to Acekard Internal Flash Memory and try again.
[sd card error]
title = SD card error
text = Can not access sd card, it may not be inserted correctly.
[no sd for save]
title = SD card error
text = Can not access sd card, save data of previous launched program will be written to file: "%s".
[no gba card]
title = Notify
text = There is no device in SLOT-2
[filelist type]
text = Set file list type
item0 = NDS
item1 = NDS + SAV
item2 = ALL
[nds bootstrap]
text = nds-bootstrap version
item0 = release
item1 = nightly
firsttimetitle = Initializing nds-bootstrap
firsttime = Press OK to start first-time setup of nds-bootstrap. This may take a minute and is a one-time process.
dsmode = DS-Only Mode
inimissingtitle = INI error
inimissing = ndsbs.ini is missing from _nds/akmenunext or is corrupt. Please restore this file or reinstall akmenu-next.
phatCol = DS Phat Colors
[language]
text = Language
ja = 日本語
en = english
fr = français
de = deutsch
it = italiano
es = español
cn = 简体中文
zh = 繁體中文
[ui style]
text = User Interface style
[help window]
title = Help information
item0 = %c Select Programs
item1 = %c Start/OK/YES
item2 = %c Back/Cancel/NO
item3 = %c View file info/Select Save Type
item4 = %c Favourites
item5 = %c Back to parent directory
item6 = %c Adjust Brightness (DS-Only)
item7 = %s Start Menu
item8 = %s Menu style new/classical
[exp window]
button = 3in1
title = 3in1 expansion pack settings
ram = RAM
sram = sRAM
off = off
low = low
mid = middle
high = high
strength = Rumble strength
flash to nor = to NOR
copy to psram = to RAM
[abort save]
title = Abort save processing
text = Do you want abort save processing?
[gba warn]
title = Warning
text = Gba roms with size more then 32M don't support!
[patches]
download play = Single Card Play
cheating system = Cheat in Game(AR)
reset in game = Reset in Game
dma = DMA mode
protection = Bypass Protection
linkage = Link with GBA
sd save = Save directly to SD
homebrew reset = Reset in Homebrew
carddma = Card read DMA
[switches]
Enable = on
Disable = off
Global = global(%s)
[ram allocation]
title = Error
memory allocation error = Memory allocation error
[scrolling]
fast = Fast
medium = Medium
slow = Slow
[file settings]
title = File system settings
show hidden files = Show hidden files
save extension = Save extension
use saves folder = Use 'saves' folder
[interface settings]
title = Interface settings
scrolling speed = Scrolling speed
filelist style = Filelist style
oldschool = Old school
small = Small Icons
modern = Modern
internal = Internal
animation = Animation
12 hour = 12-hour clock
[gba settings]
title = Other Settings
sleephack = Universal sleep
autosave = Backup save at startup
mode = Slot-2 mode
modegba = gba
modends = nds
modeask = ask
modetext = Launch slot-2 in NDS mode?
[sd save]
title = Warning
text = This game cannot be launched from Acekard Internal Flash Memory, please copy game from Acekard Internal Flash Memory to SD card and try again.
[icon]
icon = Show icon
transparent = transparent
as is = as is
firmware = firmware
[cheats]
title = Cheats
info = More…
deselect = Deselect all
[saveslot]
title = Copy Save Slot
confirm = Are you sure you want to copy save slot?
target slot = Target Save Slot
[mainlist]
flash memory = Flash Memory
microsd card = microSD Card
slot2 card = Slot 2 Card
slot1 card = Slot 1 Card
favorites = Favorites
[loader]
text = Use ROM loader
not found = Loader not found
error = Error
info = Information
[loading]
load text = Please wait...
[resethotkey]
text = Menu Hotkey
0 = l-↓-select
1 = l-r-start
2 = l-r-select
3 = l-r-a-b-↓
4 = l-r-b-y-↓
5 = l-r-a-b-x-y
6 = Custom
[end]

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@ -0,0 +1,347 @@
// Spanish language file for the Wood Firmwares by Yellow Wood Goblin:
// Modified and updated by PabloACZ.
// Very thanks to germich3, pichon64, Mhetralla and pepeluis33, for starting the translation project.
// ______________________________________________________________
//
// Archivo de idioma español para los Firmwares Wood de Yellow Wood Goblin:
// Modificado y actualizado por PabloACZ.
// Agradecimientos a germich3, pichon64, Mhetralla y pepeluis33 por comenzar este proyecto.
[font]
main = liberation.pcf
language = 5
[start menu]
Setting = Opciones
Set favorite = Añadir a favoritos
Unset favorite = Eliminar de favoritos
Info = Información
Help = Ayuda
Tools = Herramientas
START = Inicio
[message box]
yes = Sí
no = No
ok = Aceptar
cancel = Cancelar
[progress window]
processing save = Cargando…
processing copy = Copiando archivo… Presiona %c para cancelar.
first use sd = Preparando la micro SD para su primer uso…
gba load = Cargando juego de GBA…
gba save load = Cargando save de GBA…
gba save store = Almacenando save de GBA…
erase nor = Borrar la memoria NOR
[copy file error]
title = Error
text = El archivo especificado no existe.
[copy file exists]
title = Advertencia
text = Un archivo con el mismo nombre ya existe. ¿Deseas reemplazarlo?
[copy dest is directory]
title = Error
text = Un directorio con el mismo nombre ya existe. No se puede copiar el archivo de origen.
[move dest is directory]
title = Error
text = Un directorio con el mismo nombre ya existe. No se puede mover el archivo de origen.
[no copy dir]
title = Error
text = El copiado y/o movimiento de directorios no está soportado todavía.
[stop copying file]
title = Advertencia
text = ¿Seguro de que deseas parar el copiado?
[confirm delete file]
title = Advertencia
text = El elemento no podrá ser recuperado si se elimina. ¿Borrar "%s" de todas formas?
[do not delete directory]
title = Error
text = Eliminación de datos abortada.
[restore save fail]
title = Error
text = La restauración de datos guardados falló.
[language changed]
title = Aviso
text = Se cambió el idioma del sistema. Debes reiniciar el firmware para aplicar los cambios. ¿Deseas hacerlo ahora? Cancela para hacerlo luego.
[ui style changed]
title = Aviso
text = Se cambió la interfaz gráfica de usuario. Debes reiniciar el firmware para aplicar los cambios. ¿Deseas hacerlo ahora? Cancela para mantener el tema actual.
[setting window]
ok = OK
savetype = Opciones
cancel = Cancelar
confirm = Aviso
confirm text = ¿Deseas guardar los ajustes?
close = Cerrar
system = Sistema
interface = Interfaz
filesystem = Sistema de archivos
gba = GBA
patches = configuración de nds-bootstrap
[save type]
title = Opciones
text = Tipo de save
Unknown = automático
No Save = no guardar
4K = 4K
64K = 64K
512K = 512K
1M = 1M
2M = 2M
4M = 4M
8M = 8M
16M = 16M
32M = 32M
64M = 64M
default = por defecto
save slot = Slot de guardado
tab1 = Compatibilidad
tab2 = Características
[system setting]
title = Ajustes del sistema
safe mode = Modo Seguro
[rom info]
title = Información de elemento
file date = Último cambio: %d/%d/%d %02d:%02d:%02d(GMT).
file size = Tamaño: %s.
save type = Tipo de save: %s
game code = ID del juego: %s.
copy slot = Copiar slot
[disk info]
total = Capacidad: %s.
used = Espacio usado: %s.
free = Espacio libre: %s.
[no free space]
title = Error
text = No hay espacio suficiente en la unidad.
[unsupported sd]
title = Error
text = Esta tarjeta micro SD (modelo: %s) no es la adecuada para correr ROMs o homebrew de DS. Intenta con otra o copia el ejecutable a la memoria interna de la Acekard R.P.G.
[sd card error]
title = Error
text = No se puede acceder a los datos de la tarjeta micro SD. Quizás no fue insertada correctamente en la flashcard.
[no sd for save]
title = Error
text = No se puede acceder a la tarjeta micro SD. Los datos guardados del archivo ejecutado previamente serán escritos en "%S".
[no gba card]
title = Error
text = No hay ninguna flashcard de SLOT-2 (como la EZ Flash 3-in-1) en la consola. No se puede proseguir.
[filelist type]
text = Tipos de archivo a mostrar
item0 = NDS
item1 = NDS y SAV
item2 = todos
[rom trim]
text = Trimmear ROMs al copiarlas
item0 = no
item1 = sí
[language]
text = Idioma
ja = 日本語
en = english
fr = français
de = deutsch
it = italiano
es = español
cn = 简体中文
zh = 繁體中文
[ui style]
text = Interfaz gráfica
[help window]
title = Información de ayuda
item0 = %c Moverse en los menús / elegir opciones
item1 = %c Iniciar / cargar / aceptar
item2 = %c Atrás / cancelar
item3 = %c Ver info de elemento / elegir tipo de save
item4 = %c Alternar entre micro SD y Favoritos
item5 = %c Regresar un directorio atrás
item6 = %c Ajustar retroiluminación
item7 = %s Menú de inicio
item8 = %s Cambiar el estilo de la lista de archivos
[exp window]
button = 3 en 1
title = Ajustes de la expansión 3 en 1
ram = RAM
sram = SRAM
off = desactivada
low = baja
mid = media
high = alta
strength = Fuerza de vibración
flash to nor = a la NOR
copy to psram = a la RAM
[abort save]
title = Aviso
text = ¿En serio quieres detener el proceso?
[gba warn]
title = Error
text = Las ROMs de GBA mayores a 32MB no están soportadas.
[patches]
download play = Habilitar Descarga DS
cheating system = Usar cheats / trampas (AR)
reset in game = SoftReset en los juegos
dma = Modo DMA
protection = Sobrepasar la protección AP
linkage = Enlazar con GBA (SLOT-2)
sd save = Guardar directamente en la SD
homebrew reset = SoftReset en apps. homebrew
reset hotkey = Comb. botones del SoftReset
rts = Real Time Save
carddma = Card read DMA
[switches]
Enable = sí
Disable = no
Global = global (%s)
[ram allocation]
title = Error
memory allocation error = Error de asignación de memoria.
[scrolling]
fast = rápida
medium = intermedia
slow = lenta
[file settings]
title = Ajustes del sistema de archivos
show hidden files = Mostrar archivos ocultos
save extension = Extensión de saves
use saves folder = Usar carpeta 'saves'
[interface settings]
title = Ajustes de la interfaz
scrolling speed = Velocidad de desplazamiento
filelist style = Estilo de la lista de archivos
oldschool = antiguo
modern = moderno
internal = detallado
small = íconos pequeños
animation = Animación de íconos
12 hour = Sistema horario de 12 horas
[gba settings]
title = Otras configuraciones
sleephack = Reposo universal (sleep)
autosave = Respaldar save al inicio
mode = Modo SLOT-2
modegba = gba
modends = nds
modeask = preguntar
modetext = ¿Deseas iniciar el SLOT-2 en el modo NDS?
[sd save]
title = Error
text = No se pudo ejecutar el juego desde la memoria flash interna de la Acekard R.P.G. Cópialo a tu tarjeta micro SD y prueba desde allí.
[icon]
icon = Mostrar ícono
transparent = transparente
as is = tal cual
firmware = del menú DS
[cheats]
title = Cheats
info = Más info
deselect = Desact. todo
[saveslot]
title = Slot de guardado actual
confirm = ¿Seguro de que quieres copiar el save a este nuevo slot?
target slot = Slot de guardado de destino
[mainlist]
flash memory = Memoria flash
microsd card = Tarjeta micro SD
slot2 card = Flashcard de SLOT-2
slot1 card = Flashcard de SLOT-1
favorites = Favoritos
[hotkeys]
l-r-a-b-↓ = l+r+a+b+↓
l-r-b-y-↓ = l+r+b+y+↓
l-r-a-b-x-y = l+r+a+b+x+y
b-y-touch = b+y+p.táctil
start-r-touch = start+r+p.táctil
[updater]
update = Actualizar
update ? = ¿Seguro de que quieres actualizar estos datos?
updater = Módulo updater.dat
menu = Firmware Wood
savesize.bin = savesize.bin
cheats = USRCHEAT.DAT
connecting = Conectando
failed = actualización fallida
updated = actualizado correctamente
fresh = ya tienes la última versión
stop = ¿Quieres parar la transferencia?
download = %d bytes descargados
unpack = Descomprimiendo
[crc32]
crc32 = CRC32
calculation = Calculando CRC32…
[loader]
text = Utilice el cargador de ROM
not found = Cargador no encontrado
error = Error
info = Information
[loading]
load text = Espere por favor…
[nds bootstrap]
text = nds-bootstrap version
item0 = release
item1 = nightly
firsttimetitle = Inicializando nds-bootstrap
firsttime = Pulsa "Aceptar" para iniciar la configuración inicial de nds-bootstrap. Este proceso puede tardar un minuto y se realiza una sola vez.
dsmode = DS-Only Mode
inimissingtitle = Error De INI
inimissing = ndsbs.ini no se encuentra en _nds/akmenunext o está dañado. Restaure este archivo o reinstale akmenu-next.
phatCol = DS Phat Colors
[resethotkey]
text = Botones del menú
0 = l-↓-select
1 = l-r-start
2 = l-r-select
3 = l-r-a-b-↓
4 = l-r-b-y-↓
5 = l-r-a-b-x-y
6 = Costumbre
[end]

View File

@ -0,0 +1,340 @@
// Thanks to Antoine L., Shad and Supercarte for the translation.
[font]
main = liberation.pcf
language = 2
[start menu]
Setting = Paramètres
Set favorite = Ajouter aux favoris
Unset favorite = Supprimer des favoris
Info = Infos Fichier
Help = Aide
Tools = Outils
START = START
[message box]
yes = Oui
no = Non
ok = OK
cancel = Annuler
[progress window]
processing save = Sauvegarde… ne pas éteindre
processing copy = Copie… ne pas éteindre, %c pour annuler
first use sd = Vérification de la microSD pour une première utilisation
gba load = Chargement du jeu GBA
gba save load = Chargement de la sauvegarde du jeu GBA
gba save store = Sauvegarde GBA… ne pas éteindre
erase nor = Supprimer mémoire NOR
[copy file error]
title = Erreur
text = Le fichier n'existe pas.
[copy file exists]
title = Attention
text = Le fichier existe déjà, l'écraser ?
[copy dest is directory]
title = Erreur
text = Le répertoire existe déjà, impossible de copier.
[move dest is directory]
title = Erreur
text = Le répertoire existe déjà, impossible de déplacer.
[no copy dir]
title = Erreur
text = La copie de dossier n'est pas supportée.
[stop copying file]
title = Arrêter la copie
text = Voulez-vous arrêter la copie ?
[confirm delete file]
title = Confirmation
text = La suppression est définitive, voulez-vous vraiment supprimer "%s" ?
[do not delete directory]
title = Attention
text = Le dossier n'est pas vide, impossible de supprimer.
[restore save fail]
title = Erreur
text = Impossible de restaurer la sauvegarde.
[language changed]
title = Question
text = La configuration système a été mise à jour, redémarrer pour appliquer les changements ? Choisissez "Non" pour redémarrer plus tard.
[ui style changed]
title = Question
text = L'interface utilisateur a été mise à jour, redémarrer pour appliquer les changements ? Choisissez "Non" pour annuler les modifications.
[setting window]
ok = OK
savetype = Configuration
cancel = Annuler
confirm = Confirmer
confirm text = Sauvegarder la configuration ?
close = Fermer
system = Système
interface = Interface
filesystem = Fichiers
gba = GBA
patches = paramètres nds-bootstrap
[save type]
title = Configuration
text = Choisir type de sauvegarde
Unknown = Automatique
No Save = Aucune
4K = 4K
64K = 64K
512K = 512K
1M = 1M
2M = 2M
4M = 4M
8M = 8M
16M = 16M
32M = 32M
64M = 64M
default = Défaut
save slot = Le slot de sauvegarde
tab1 = Compatibilité
tab2 = Options
[system setting]
title = Interface utilisateur
safe mode = Safe Mode
[rom info]
title = Propriétés du fichier
file date = Modifié le : %d/%d/%d %02d:%02d:%02d(GMT)
file size = Taille : %s
save type = Sauvegarde : %s
game code = Code : %s
copy slot = Copie de slot
[disk info]
total = Capacité : %s
used = Espace utilisé : %s
free = Espace libre : %s
[no free space]
title = Erreur
text = L'espace disque est insuffisant.
[unsupported sd]
title = microSD incompatible
text = Cette micro SD (modèle %s) n'est pas compatible avec les jeux DS. Veuillez copier les jeux sur la mémoire interne du Acekard et réessayer.
[sd card error]
title = Erreur microSD
text = microSD inaccessible, vérifiez qu'elle est bien insérée.
[no sd for save]
title = Erreur microSD
text = microSD inaccessible, la sauvegarde du dernier jeu lancé a été écrite dans "%s".
[no gba card]
title = Notification
text = Il n'y a pas de cartouche insérée dans le slot 2.
[filelist type]
text = Afficher les fichiers
item0 = ROMS
item1 = ROMS + SAV
item2 = TOUT
[rom trim]
text = Trimmer lors de la copie
item0 = Non
item1 = Oui
[language]
text = Langage
ja = 日本語
en = english
fr = français
de = deutsch
it = italiano
es = español
cn = 简体中文
zh = 繁體中文
[ui style]
text = Interface utilisateur
[help window]
title = Aide
item0 = %c Sélectionner un logiciel
item1 = %c Lancer/OK/Oui
item2 = %c Retour/Annuler/Non
item3 = %c Propriétés/Type sauvegarde
item4 = %c Basculer SD/FLASH
item5 = %c Précédent répertoire
item6 = %c Ajuster la luminosité
item7 = %s Menu de démarrage
item8 = %s Style nouveau/classique
[exp window]
button = 3in1
title = Configuration du 3in1 expansion pack
ram = RAM
sram = sRAM
off = Désactivée
low = Faible
mid = Moyenne
high = Forte
strength = Vibrations
flash to nor = NOR
copy to psram = RAM
[abort save]
title = Annuler la sauvegarde
text = Voulez-vous annuler la sauvegarde ?
[gba warn]
title = Attention
text = Les roms GBA avec une taille supérieur à 32Mb ne sont pas supportées.
[patches]
download play = Download Play
cheating system = Codes de triche AR
reset in game = Redémarrer (L+R+A+B+Bas)
dma = Mode DMA
protection = Protection bypass
linkage = Lien GBA
sd save = Sauvegarder sur microSD
homebrew reset = Reset in Homebrew
reset hotkey = Reset Hotkey
rts = Real Time Save
carddma = Card read DMA
[switches]
Enable = on
Disable = off
Global = global(%s)
[ram allocation]
title = Erreur
memory allocation error = Erreur d'allocation mémoire
[scrolling]
fast = Rapide
medium = Médium
slow = Faible
[file settings]
title = Paramêtres des fichiers
show hidden files = Afficher les fichiers cachés
save extension = Extension de la sauvegarde
use saves folder = Utiliser le dossier 'saves'
[interface settings]
title = Interface de réglages
scrolling speed = Vitesse de défilement
filelist style = Affichage fichiers
oldschool = Simple
modern = Icônes
internal = Internal
small = Small icons
animation = Animation
12 hour = Horaire sur 12 heures
[gba settings]
title = Other settings
sleephack = Veille universelle
autosave = Sauvegarde au démarrage
mode = Slot-2 mode
modegba = gba
modends = nds
modeask = ask
modetext = Launch slot-2 in NDS mode?
[sd save]
title = Attention
text = Ce jeu ne peut pas être lancé depuis la mémoire interne, veuillez le copier sur la carte SD et réessayer.
[icon]
icon = Fond de l'icone
transparent = transparent
as is = original
firmware = firmware
[cheats]
title = Cheats
info = Info
deselect = Deselect all
[saveslot]
title = Slot de sauvegarde
confirm = Etes-vous sûr de vouloir copier ce slot ?
target slot = Slot de destination
[mainlist]
flash memory = Flash Memory
microsd card = microSD Card
slot2 card = Slot 2 Card
slot1 card = Slot 1 Card
favorites = Favorites
[hotkeys]
l-r-a-b-↓ = l-r-a-b-↓
l-r-b-y-↓ = l-r-b-y-↓
l-r-a-b-x-y = l-r-a-b-x-y
b-y-touch = b-y-touch
start-r-touch = start-r-touch
[updater]
update = Update
update ? = Do you want to update?
updater = Update module
menu = Main module
savesize.bin = savesize.bin
cheats = Cheats DB
connecting = Connecting
failed = failed
updated = updated
fresh = already updated
stop = Do you want to stop transfer?
download = Downloaded %d bytes
unpack = Unpacking
[crc32]
crc32 = CRC32
calculation = calcul CRC32
[loader]
text = Utiliser le chargeur ROM
not found = Chargeur non trouvé
error = Error
info = Information
[loading]
load text = S'il vous plaît, attendez…
[nds bootstrap]
text = nds-bootstrap version
item0 = release
item1 = nightly
firsttimetitle = Initialisation de nds-bootstrap
firsttime = Appuyez sur OK pour lancer la première configuration de nds-bootstrap. Cette opération peut prendre une minute et est unique.
dsmode = DS-Only Mode
inimissingtitle = Erreur INI
inimissing = Le fichier ndsbs.ini est manquant dans _nds/akmenunext ou corrompu. Veuillez restaurer ce fichier ou réinstaller akmenu-next.
phatCol = DS Phat Colors
[resethotkey]
text = Boutons de menu
0 = l-↓-select
1 = l-r-start
2 = l-r-select
3 = l-r-a-b-↓
4 = l-r-b-y-↓
5 = l-r-a-b-x-y
6 = Coutume
[end]

View File

@ -0,0 +1,340 @@
// Updated for Wood 1.33 by linoxyard
[font]
main = liberation.pcf
language = 4
[start menu]
Setting = Impostazioni
Set favorite = Imposta preferito
Unset favorite = Rimuovi dai preferiti
Info = Info File
Help = Aiuto
Tools = Strumenti
START = START
[message box]
yes = Sì
no = No
ok = OK
cancel = Annulla
[progress window]
processing save = Salvataggio in corso, non spegnere
processing copy = Copia in corso, non spegnere, %c per annullare
first use sd = Controllo SD per il primo utilizzo
gba load = Caricamento gioco gba
gba save load = Caricamento salvataggio gba
gba save store = Salvataggio gba in corso, non spegnere
erase nor = Cancella la NOR
[copy file error]
title = Errore
text = Il file non esiste
[copy file exists]
title = Attenzione
text = Esiste un file con lo stesso nome, sostituirlo?
[copy dest is directory]
title = Errore
text = Esiste una cartella con lo stesso nome, impossibile copiare.
[move dest is directory]
title = Errore
text = Esiste una cartella con lo stesso nome, impossibile spostare.
[no copy dir]
title = Errore
text = Impossibile copiare/spostare la cartella.
[stop copying file]
title = Fine copia del file
text = Vuoi terminare la copia?
[confirm delete file]
title = Conferma
text = Impossibile ripristinare il file dopo la cancellazione di "%s", continuare?
[do not delete directory]
title = Attenzione
text = Eliminazione annullata.
[restore save fail]
title = Errore
text = Impossibile ripristinare il salvataggio.
[language changed]
title = Domanda
text = La lingua è stata cambiata, riavviare per applicare le impostazioni? Scegli "No" per riavviare dopo.
[ui style changed]
title = Domanda
text = L'interfaccia è stata cambiata, riavviare per applicare le impostazioni? Scegli "No" per riavviare dopo.
[setting window]
ok = OK
savetype = Impostazioni
cancel = Annulla
confirm = Conferma
confirm text = Salvare le impostazioni correnti?
close = Chiudi
system = Sistema
interface = Interfaccia
filesystem = File system
gba = GBA
patches = nds-bootstrap settings
[save type]
title = Impostazioni
text = Scegli un tipo di salvataggio
Unknown = sconosciuto/auto
No Save = nessuno
4K = 4K
64K = 64K
512K = 512K
1M = 1M
2M = 2M
4M = 4M
8M = 8M
16M = 16M
32M = 32M
64M = 64M
default = default
save slot = Scegli Slot
tab1 = Compatibilità
tab2 = Caratteristiche
[system setting]
title = Impostazioni di sistema
safe mode = Modalità sicura
[rom info]
title = Informazioni
file date = Ultima modifica: %d/%d/%d %02d:%02d:%02d(GMT)
file size = Dimensione: %s
save type = Tipo salvataggio: %s
game code = Codice: %s
copy slot = Copia lo Slot
[disk info]
total = Capacità Disco: %s
used = Spazio Usato: %s
free = Spazio Libero: %s
[no free space]
title = Errore
text = Non c'è spazio sul disco.
[unsupported sd]
title = SD non supportata
text = Questa SD (Model:%s) non è adatta all'esecuzione di programmi per DS, si prega di cambiare SD o copiare il file nella memoria interna e provare ancora.
[sd card error]
title = Errore SD
text = Impossibile accedere alla SD, potrebbe non essere inserita correttamente.
[no sd for save]
title = Errore SD
text = Impossibile accedere alla SD, il salvataggio del programma lanciato prima sarà scritto in questo file: "%s".
[no gba card]
title = Notifica
text = Nessuna cartuccia nello SLOT-2
[filelist type]
text = Imposta il tipo di lista file
item0 = NDS
item1 = NDS + SAV
item2 = TUTTI
[rom trim]
text = Trimma rom durante la copia
item0 = No
item1 = Sì
[language]
text = Lingua
ja = 日本語
en = English
fr = Français
de = Deutsch
it = Italiano
es = Español
cn = 简体中文
zh = 繁體中文
[ui style]
text = Stile Interfaccia Utente
[help window]
title = Informazioni di aiuto
item0 = %c Scegli programmi
item1 = %c Start/OK/SI
item2 = %c Indietro/Annulla/NO
item3 = %c Vedi info file/Scegli tipo di salvataggio
item4 = %c Cambia SD/FLASH o SD/Preferiti
item5 = %c Ritorna alla root
item6 = %c Imposta Luminosità
item7 = %s Menù Start
item8 = %s Stile menù nuovo/classico
[exp window]
button = 3in1
title = Impostazioni 3in1 expansion pack
ram = RAM
sram = sRAM
off = off
low = bassa
mid = media
high = alta
strength = Potenza vibrazione
flash to nor = Copia in NOR
copy to psram = Copia in RAM
[abort save]
title = Annulla salvataggio
text = Vuoi annullare il salvataggio in corso?
[gba warn]
title = Attenzione
text = Non sono supportate le rom GBA maggiori di 32M!
[patches]
download play = Supporto Download Play
cheating system = Codici trucchi(AR)
reset in game = Reset durante il gioco
dma = Modalità DMA
protection = Bypassa Protezione
linkage = Link con GBA
sd save = Salva direttamente nella SD
homebrew reset = Reset durante l'Homebrew
reset hotkey = Combinazione di Reset
rts = Real Time Save
carddma = Card read DMA
[switches]
Enable = on
Disable = off
Global = globale(%s)
[ram allocation]
title = Errore
memory allocation error = Errore di allocazione della memoria
[scrolling]
fast = Veloce
medium = Medio
slow = Lento
[file settings]
title = Impostazioni file system
show hidden files = Mostra file nascosti
save extension = Estensione del salvataggio
use saves folder = Usa cartella 'saves'
[interface settings]
title = Impostazioni interfaccia
scrolling speed = Velocità di scorrimento
filelist style = Stile della lista dei file
oldschool = Vecchia scuola
modern = Moderno
internal = Interno
small = Small icons
animation = Animazione
12 hour = Orologio 12-ore
[gba settings]
title = Altre impostazioni
sleephack = Sleep Universale
autosave = Backup del salvataggio all'avvio
mode = Modalità Slot-2
modegba = gba
modends = nds
modeask = chiedi
modetext = Avviare lo slot-2 in modalità NDS?
[sd save]
title = Attenzione
text = Questo gioco non può essere avviato dalla memoria interna, si prega di copiare il file nella SD e provare ancora.
[icon]
icon = Mostra icona
transparent = trasparente
as is = normale
firmware = firmware
[cheats]
title = Codici
info = Altro…
deselect = Deseleziona
[saveslot]
title = Copia Slot Salvataggio
confirm = Sei sicuro di voler copiare lo slot?
target slot = Slot Salvataggio di destinazione
[mainlist]
flash memory = Memoria Flash
microsd card = MicroSD
slot2 card = Slot 2
slot1 card = Slot 1
favorites = Preferiti
[hotkeys]
l-r-a-b-↓ = l-r-a-b-↓
l-r-b-y-↓ = l-r-b-y-↓
l-r-a-b-x-y = l-r-a-b-x-y
b-y-touch = b-y-tocco
start-r-touch = start-r-tocco
[updater]
update = Aggiorna
update ? = Vuoi aggiornare?
updater = Modulo di aggiornamento
menu = Modulo principale
savesize.bin = savesize.bin
cheats = Database dei Codici
connecting = Connessione in corso
failed = Aggiornamento fallito
updated = File aggiornato
fresh = Il file è già aggiornato
stop = Vuoi interrompere il trasferimento?
download = Scaricati %d byte
unpack = Decompressione
[crc32]
crc32 = CRC32
calculation = Calcolo del CRC32 in Corso
[loader]
text = Utilizzare il caricatore ROM
not found = Caricatore non trovato
error = Error
info = Information
[loading]
load text = Attendere prego…
[nds bootstrap]
text = nds-bootstrap version
item0 = release
item1 = nightly
firsttimetitle = Inizializzazione di nds-bootstrap
firsttime = Premere OK per avviare la configurazione iniziale di nds-bootstrap. Questa operazione potrebbe richiedere un minuto ed è un'operazione da eseguire una sola volta.
dsmode = DS-Only Mode
inimissingtitle = Errore INI
inimissing = Il file ndsbs.ini manca da _nds/akmenunext o è danneggiato. Ripristinare questo file o reinstallare akmenu-next.
phatCol = DS Phat Colors
[resethotkey]
text = Pulsanti del menu
0 = l-↓-select
1 = l-r-start
2 = l-r-select
3 = l-r-a-b-↓
4 = l-r-b-y-↓
5 = l-r-a-b-x-y
6 = Costume
[end]

View File

@ -0,0 +1,340 @@
//tnx to ech0chrome
[font]
main = liberation.pcf
language = 0
[start menu]
Setting = 設定
Set favorite = お気に入りに設定
Unset favorite = お気に入りを解除
Info = ファイル詳細
Help = ヘルプ
Tools = ツール
START = START
[message box]
yes = はい
no = いいえ
ok = 決定
cancel = 取消し
[progress window]
processing save = 作業中につき電源を切らないで下さい
processing copy = ファイルコピー, 電源を落とさないで下さい
first use sd = メディアの初期チェック中
gba load = GBA ゲーム ロード中…
gba save load = GBA セーブ ロード中…
gba save store = GBA セーブ 処理中, 電源を落とさないで下さい
erase nor = NOR flash 抹消中, 電源を落とさないで下さい
[copy file error]
title = エラー
text = ファイルがありません
[copy file exists]
title = 警告
text = 同名ファイルが存在します。置き換えますか?
[copy dest is directory]
title = 警告
text = 同名ファイルが存在する為、ファイルをコピーできません
[move dest is directory]
title = 警告
text = 同名ファイルが存在する為、このファイルを移動できません
[no copy dir]
title = エラー
text = ディレクトリのコピー/移動は出来ません
[stop copying file]
title = ファイルコピーの中止
text = ファイルのコピーを中止しますか?
[confirm delete file]
title = 確認
text = ファイルを削除すると復元はできません。"%s"の削除を続行しますか?
[do not delete directory]
title = 警告
text = ディレクトリが空で無い為に削除出来ません
[restore save fail]
title = エラー
text = セーブデータの復元に失敗
[language changed]
title = 確認内容
text = 言語設定の変更を反映する為に今すぐ再起動しますか?
[ui style changed]
title = 確認内容
text = UI設定変更を反映する為に今すぐ再起動しますか?
[setting window]
ok = OK
savetype = 設定
cancel = 取消し
confirm = 確認
confirm text = 現在の設定を保存しますか?
close = 閉じる
system = システム
interface = インターフェース
filesystem = ファイル
gba = GBA
patches = nds-bootstrap 設定
[save type]
title = 設定
text = セーブタイプ選択
Unknown = 未設定/自動
No Save = No Save
4K = 4K
64K = 64K
512K = 512K
1M = 1M
2M = 2M
4M = 4M
8M = 8M
16M = 16M
32M = 32M
64M = 64M
default = メイン
save slot = 保存スロットを選択する
tab1 = 互換性
tab2 = 機能
[system setting]
title = システム設定
safe mode = Safe Mode
[rom info]
title = ファイル詳細
file date = 最終更新: %d/%d/%d %02d:%02d:%02d(GMT)
file size = ファイルサイズ: %s
save type = セーブ形式タイプ: %s
game code = ゲームコード: %s
copy slot = コピースロット
[disk info]
total = 全体容量: %s
used = 使用容量: %s
free = 空き容量: %s
[no free space]
title = エラー
text = 容量不足の為
[unsupported sd]
title = このメディアは利用出来ません
text = このメディア(Model:%s)は動作に適切では無いので別のものに変更してください
[sd card error]
title = SDカードエラー
text = メディアにアクセス出来ません。正しく挿入されていることを確認してください。
[no sd for save]
title = SDカードエラー
text = 過去のデータを保存する事が出来ません。 ファイル: "%s".
[no gba card]
title = 通知
text = スロット2にカートリッジがありません
[filelist type]
text = リストタイプ選択
item0 = NDS
item1 = NDS + SAV
item2 = ALL
[rom trim]
text = 容量調整コピー
item0 = トリム無効
item1 = トリム有効
[language]
text = 言語
ja = 日本語
en = english
fr = français
de = deutsch
it = italiano
es = español
cn = 简体中文
zh = 繁體中文
[ui style]
text = ユーザー設定 スタイル
[help window]
title = ヘルプ インフォメーション
item0 = %c プログラム選択
item1 = %c 開始/OK/はい
item2 = %c 戻る/キャンセル/いいえ
item3 = %c ファイル詳細/セーブタイプ選択
item4 = %c SD/FLASH 切り替え
item5 = %c 親ディレクトリに戻る
item6 = %c 照度調整
item7 = %s スタートメニュー
item8 = %s アイコン表示/文字表示
[exp window]
button = 3in1
title = 3in1 拡張パック 設定
ram = RAM
sram = sRAM
off = オフ
low = 弱
mid = 中
high = 強
strength = 震動レベル
flash to nor = to NOR
copy to psram = to RAM
[abort save]
title = セーブを中止
text = セーブを中止しますか?
[gba warn]
title = 警告
text = 32MBを超えるGBAロムはサポートされていません
[patches]
download play = ダウンロードプレイ
cheating system = チート機能(AR)
reset in game = ソフトリセット
dma = DMAモード
protection = プロテクト回避
linkage = GBAとリンク
sd save = SDに直接セーブ
homebrew reset = Reset in Homebrew
reset hotkey = Reset Hotkey
rts = Real Time Save
carddma = Card read DMA
[switches]
Enable = オン
Disable = オフ
Global = 全体(%s)
[ram allocation]
title = エラー
memory allocation error = メモリ割り当てエラー
[scrolling]
fast = 高速
medium = 中速
slow = 低速
[file settings]
title = ファイルシステムの設定
show hidden files = 隠しファイルを表示する
save extension = ファイル拡張子を保存する
use saves folder = saves フォルダを使用する
[interface settings]
title = インターフェイスの設定
scrolling speed = スクロール速度
filelist style = ファイルリストのスタイル
oldschool = 簡易
modern = アイコン
internal = 内部情報
small = Small icons
animation = アニメ
12 hour = 12-hour clock
[gba settings]
title = その他の設定
sleephack = ユニバーサルスリープ
autosave = 起動時にセーブをバックアップする
mode = Slot-2 mode
modegba = gba
modends = nds
modeask = ask
modetext = Launch slot-2 in NDS mode?
[sd save]
title = 警告
text = このゲームはAcekardのフラッシュメモリから起動できません。SDにコピーしてください。
[icon]
icon = アイコン表示
transparent = 透明
as is = そのまま
firmware = ファームウェア
[cheats]
title = チート
info = More…
deselect = Deselect all
[saveslot]
title = セーブスロットコピー
confirm = セーブスロットをコピーしますか?
target slot = ターゲットセーブスロット
[mainlist]
flash memory = Flash Memory
microsd card = microSD Card
slot2 card = Slot2 Card
slot1 card = Slot1 Card
favorites = Favorites
[hotkeys]
l-r-a-b-↓ = l-r-a-b-↓
l-r-b-y-↓ = l-r-b-y-↓
l-r-a-b-x-y = l-r-a-b-x-y
b-y-touch = b-y-touch
start-r-touch = start-r-touch
[updater]
update = Update
update ? = Do you want to update?
updater = Update module
menu = Main module
savesize.bin = savesize.bin
cheats = Cheats DB
connecting = Connecting
failed = failed
updated = updated
fresh = already updated
stop = Do you want to stop transfer?
download = Downloaded %d bytes
unpack = Unpacking
[crc32]
crc32 = CRC32
calculation = CRC32を計算する
[loader]
text = ROMローダーを使用する
not found = ローダーが見つかりません
error = Error
info = Information
[loading]
load text = お待ちください...
[nds bootstrap]
text = nds-bootstrap version
item0 = release
item1 = nightly
firsttimetitle = nds-bootstrapの初期化
firsttime = 「OK」を押すと、nds-bootstrapの初回セットアップが開始されます。このプロセスは1分ほどかかる場合があり、一度だけ実行されます。
dsmode = DS-Only Mode
inimissingtitle = INI エラー
inimissing = ndsbs.ini が _nds/akmenunext に存在しないか、破損しています。このファイルを復元するか、akmenu-next を再インストールしてください。
phatCol = DS Phat Colors
[resethotkey]
text = メニューホットキー
0 = l-↓-select
1 = l-r-start
2 = l-r-select
3 = l-r-a-b-↓
4 = l-r-b-y-↓
5 = l-r-a-b-x-y
6 = カスタム
[end]

View File

@ -0,0 +1,315 @@

[font]
main = wenquanyi_9pt.pcf
language = 0
[start menu]
Copy = 复制
Cut = 剪切
Paste = 粘贴
Delete = 删除
Setting = 设置
Set favorite = 放入收藏夹
Unset favorite = 移出收藏夹
Info = 文件信息
Help = 帮助信息
Tools = 工具
START = 菜单
[message box]
yes = 是
no = 否
ok = 确定
cancel = 取消
[progress window]
processing save = 正在处理存档,请不要关机
processing copy = 正在复制文件,请不要关机,按 %c 取消
first use sd = 正在为第一次使用 SD 卡做准备
gba load = 读取 GBA 游戏
gba save load = 正在读取 GBA 存档
gba save store = 正在处理 GBA 存档,请不要关机
erase nor = 清除 NOR 内存数据
[copy file error]
title = 文件复制错误
text = 文件不存在
[copy file exists]
title = 覆盖已有文件
text = 有相同文件名的文件存在,要覆盖吗?
[copy dest is directory]
title = 文件复制错误
text = 有相同名字的目录存在,不能将文件复制到这里
[move dest is directory]
title = 剪切文件错误
text = 有相同名字的目录存在,不能将文件剪切到这里
[no copy dir]
title = 文件夹复制/剪切错误
text = 不能复制或剪切一个目录
[stop copying file]
title = 停止复制文件
text = 要停止拷贝这个文件吗?
[confirm delete file]
title = 确认删除文件/文件夹
text = 删除文件后不能恢复,确实要删除 “%s” 吗?
[do not delete directory]
title = 文件夹删除错误
text = 该目录下还有文件或者目录,不能直接删除
[restore save fail]
title = 存档恢复失败
text = 存档恢复失败
[language changed]
title = 系统语言改变
text = 系统语言改变,要现在重启更换新的语言吗?选“否”稍后再重启
[ui style changed]
title = 用户界面改变
text = 改变了用户界面风格,必须重启系统才能生效,要现在重启更换新的风格吗?选“否”保持当前的界面风格
[setting window]
ok = 确定
savetype = 存档类型
cancel = 取消
confirm = 确认
confirm text = 要保存当前的设置吗?
close = 关闭
system = 系统
interface = 接口
filesystem = 文件系统
gba = GBA
patches = nds-bootstrap 设置
[save type]
title = 设置
text = 选择一个存档类型
Unknown = 未知/自动
No Save = 没有存档
4K = 4K
64K = 64K
512K = 512K
1M = 1M
2M = 2M
4M = 4M
8M = 8M
16M = 16M
32M = 32M
64M = 64M
default = 预设
save slot = 选择存档位置
tab1 = 兼容性
tab2 = 功能
[system setting]
title = 系统选项
safe mode = 安全模式
[rom info]
title = 文件信息
file date = 最后写入:%d年%d月%d日 %02d:%02d:%02d(GMT)
file size = 文件大小:%s
save type = 存档类型:%s
game code = 游戏编码: %s
copy slot = 复制存档
[disk info]
total = 磁盘容量:%s
used = 已用空间:%s
free = 剩余空间:%s
[no free space]
title = 磁盘空间不足
text = 磁盘空间不足
[unsupported sd]
title = 不兼容的tf卡
text = 您使用的tf卡(型号:%s) 不适合直接运行 DS 官方程序,请拷贝到 Acekard 内置闪存中再运行
[sd card error]
title = tf卡读取错误
text = 无法访问tf卡的内容tf卡可能没有插好
[no sd for save]
title = tf卡上的存档无法保存
text = 无法访问tf卡之前的存档信息将被备份到内置闪存的%s 文件中
[no gba card]
title = 未检测到扩展卡
text = SLOT2 并没有插入设备
[filelist type]
text = 设置文件列表方式
item0 = NDS图标
item1 = NDS 和 SAV
item2 = 显示所有
[rom trim]
text = 拷贝时自动裁剪ROM
item0 = 启用
item1 = 禁用
[nds bootstrap]
text = nds-bootstrap版本
item0 = 正式版
item1 = 每夜版
firsttimetitle = 初始化 nds-bootstrap
firsttime = 按“确定”开始 nds-bootstrap 的首次设置。此过程可能需要一分钟,并且是一次性过程。
dsmode = DS-Only Mode
inimissingtitle = INI 错误
inimissing = _nds/akmenunext 中缺少 ndsbs.ini 文件或该文件已损坏。请恢复此文件或重新安装 akmenu-next。
[language]
text = 系统语言
ja = 日语
en = 英语
fr = 法语
de = 德语
it = 意大利语
es = 西班牙语
cn = 简体中文
zh = 繁體中文
[ui style]
text = 界面风格
[help window]
title = 帮助信息
item0 = %c 选择游戏(上/下/翻页)
item1 = %c 开始/确定/是
item2 = %c 后退/取消/否
item3 = %c 查看文件信息 / 选择存档类型
item4 = %c 切换 tf卡 / NAND内存
item5 = %c 返回上一级目录
item6 = %c 调节亮度(四级亮度调节)
item7 = %s 开始菜单
item8 = %s 切换 新列表模式/经典模式
[exp window]
button = EZ3合1
title = EZ3合1 扩展卡设置
ram = RAM
sram = sRAM
off = 关闭
low = 低
mid = 中
high = 高
strength = 震动级别
flash to nor = 闪存到 NOR
copy to psram = 复制到 PSRAM
[abort save]
title = 取消存档
text = 您确定取消存档?
[gba warn]
title = GBA rom 容量过大
text = 不支持大于32M的 GBA rom!
[patches]
download play = 提升单卡联机兼容性
cheating system = 金手指
reset in game = 软复位 (L+R+A+B+↓)
dma = DMA 模式
protection = 自动反烧录
linkage = 与GBA联动
sd save = 直接存储至SD卡
homebrew reset = 在自制程序中复位
carddma = 卡带读取DMA
[switches]
Enable = 启用
Disable = 禁用
Global = 全部(%s)
[ram allocation]
title = 文件复制错误
memory allocation error = 内存分配错误
[scrolling]
fast = 快
medium = 中
slow = 慢
[file settings]
title = 文件系统设置
show hidden files = 显示隐藏文件
save extension = 存档格式
use saves folder = 使用'saves'文件夹
[interface settings]
title = 文件系统设置
scrolling speed = 滚屏速度
filelist style = 图标风格
oldschool = 简洁
modern = 图标
small = 小图标
internal = 游戏标题
animation = 动画
12 hour = 12小时制
[gba settings]
title = 其他设置
sleephack = 启用休眠
autosave = 启动时备份存档
mode = Slot-2 模式
modegba = GBA模式
modends = NDS模式
modeask = ASK模式
modetext = 在 slot-2接口启用NDS模式?
[sd save]
title = 不兼容的tf卡
text = 您使用的tf卡(型号:%s) 不适合直接运行 DS 官方程序,请拷贝到 Acekard 内置闪存中再运行
[icon]
icon = 图标显示模式
transparent = 边框透明
as is = 原图标
firmware = 固件图标
[cheats]
title = 金手指
info = 更多…
deselect = 取消选择所有
[saveslot]
title = 存档管理
confirm = 你是否想要复制此位置存档?
target slot = 目标存档位置
[mainlist]
flash memory = 内置闪存
microsd card = 内存卡
slot2 card = Slot2扩展卡
slot1 card = Slot1扩展卡
favorites = 收藏夹
[loader]
text = 使用ROM引导器
not found = 找不到引导器
error = 错误
info = 信息
[loading]
load text = 请稍候...
[resethotkey]
text = 菜单热键
0 = l-↓-select
1 = l-r-start
2 = l-r-select
3 = l-r-a-b-↓
4 = l-r-b-y-↓
5 = l-r-a-b-x-y
6 = 风俗
[end]

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@ -0,0 +1,316 @@

[font]
main = wenquanyi_9pt.pcf
language = 0
[start menu]
Copy = 複製
Cut = 剪下
Paste = 貼上
Delete = 刪除
Setting = 設定
Set favorite = 設為喜愛的
Unset favorite = 取消設為喜愛的
Info = 檔案資訊
Help = 說明
Tools = 工具
START = START
[message box]
yes = 是
no = 否
ok = 確定
cancel = 取消
[progress window]
processing save = 正在處理存檔,請不要關機!
processing copy = 正在複製檔案,請不要關機,按 %c 取消!
first use sd = 正在為第一次使用 SD 卡做準備
gba load = 讀取GBA遊戲…
gba save load = 讀取GBA存檔…
gba save store = 正在處理GBA存檔請不要關機
erase nor = 消除NOR記憶體中請不要關機
[copy file error]
title = 錯誤
text = 檔案或資料夾不存在
[copy file exists]
title = 提示
text = 有相同檔名的檔案存在,要覆蓋嗎?
[copy dest is directory]
title = 錯誤
text = 有相同名字的目錄存在,不能將檔案複製到這裡
[move dest is directory]
title = 錯誤
text = 有相同名字的目錄存在,不能將檔案搬移到這裡
[no copy dir]
title = 錯誤
text = 不支援複製或剪下一個目錄
[stop copying file]
title = 確認
text = 要停止複製這個檔案嗎?
[confirm delete file]
title = 確認
text = 刪除檔案後不能恢復,確實要刪除 「%s」 嗎?
[do not delete directory]
title = 警告
text = 該目錄下還有檔案或者目錄,不能直接刪除
[restore save fail]
title = 錯誤
text = 恢復存檔錯誤
[language changed]
title = 問題
text = 改變了系統語言,要現在重啟更換新的語言嗎?選「否」稍後再重啟
[ui style changed]
title = 問題
text = 改變了使用者設定,必須重啟系統才能生效,要現在重啟更換新的設定嗎?選「否」保持當前的設定
[setting window]
ok = 確定
savetype = 存檔類型
cancel = 取消
confirm = 確認
confirm text = 要保存當前的設定嗎?
close = 關閉
system = 系統
interface = 介面
filesystem = 檔案系統
gba = GBA
patches = nds-bootstrap 設定
[save type]
title = 設定
text = 選擇存檔類型
Unknown = 未知/自動
No Save = 沒有存檔
4K = 4K
64K = 64K
512K = 512K
1M = 1M
2M = 2M
4M = 4M
8M = 8M
16M = 16M
32M = 32M
64M = 64M
default = 預設
save slot = 選擇存檔Slot
tab1 = 相容性
tab2 = 功能
[system setting]
title = 系統設定
safe mode = 安全模式
[rom info]
title = 檔案資訊
file date = 最後寫入:%d年%d月%d日 %02d:%02d:%02d(GMT)
file size = 檔案大小:%s
save type = 存檔類型:%s
game code = 遊戲代碼: %s
copy slot = 複製存檔
[disk info]
total = 磁碟容量:%s
used = 已用空間:%s
free = 剩餘空間:%s
[no free space]
title = 錯誤
text = 磁碟空間不足
[unsupported sd]
title = 不相容的SD卡
text = 您使用的SD卡(型號:%s) 不適合直接執行DS官方程式請複製到AK內建記憶體中再執行
[sd card error]
title = SD卡錯誤
text = 無法存取SD卡的內容SD卡可能沒有插好
[no sd for save]
title = SD卡錯誤
text = 無法存取SD卡之前的存檔將被備份到內建記憶體的%s 檔案中
[no gba card]
title = 提示
text = SLOT2 並沒有插入設備
[filelist type]
text = 設定檔案列表方式
item0 = NDS
item1 = NDS + SAV
item2 = ALL
[rom trim]
text = 複製時自動縮減ROM
item0 = 否
item1 = 是
[nds bootstrap]
text = nds-bootstrap版本
item0 = release版
item1 = nightly版
firsttimetitle = 初始化 nds-bootstrap
firsttime = 按“OK”開始 nds-bootstrap 的首次設定。這可能需要一分鐘,並且是一次性過程。
dsmode = DS-Only Mode
inimissingtitle = INI 錯誤
inimissing = _nds/akmenunext 中缺少 ndsbs.ini 檔案或該檔案已損壞。請恢復此檔案或重新安裝 akmenu-next。
phatCol = DS Phat Colors
[language]
text = 系統語言
ja = 日文
en = 英文
fr = 法文
de = 德文
it = 義大利文
es = 西班牙文
cn = 简体中文
zh = 繁體中文
[ui style]
text = 面版
[help window]
title = 說明主題
item0 = %c 選擇檔案
item1 = %c 是/開始/確定
item2 = %c 否/後退/取消
item3 = %c 查詢檔案資訊 / 選擇存檔類型
item4 = %c 切換 SD / NAND 記憶體
item5 = %c 上一頁
item6 = %c 調整亮度1/2/3/4
item7 = %s 開始選單
item8 = %s 切換 圖示/文字 模式
[exp window]
button = EZ3合1
title = 3合1擴充卡設定
ram = RAM
sram = sRAM
off =關閉
low = 弱
mid = 中
high = 強
strength = 震動等級
flash to nor = 到 NOR
copy to psram = 到 PSRAM
[abort save]
title = 取消存檔
text = 您確定要取消存檔?
[gba warn]
title = 警告GBA ROM 容量
text = 不支援大於32MB的GBA ROM !
[patches]
download play = 提升單卡聯機相容性
cheating system = 金手指
reset in game = 暖開機 (L+R+A+B+↓)
dma = DMA模式
protection = 反制燒錄保護
linkage = 與GBA連結
sd save = 直接存儲到SD
homebrew reset = 在HomeBrew中暖開機
carddma = 遊戲卡讀取DMA
[switches]
Enable = 開啟
Disable = 關閉
Global = 全體(%s)
[ram allocation]
title = 錯誤
memory allocation error = 記憶體配置錯誤
[scrolling]
fast = 快
medium = 中
slow = 慢
[file settings]
title = 檔案系統設定
show hidden files = 顯示隱藏檔案
Save Extension = 存檔副檔名
use saves folder = 使用 'saves' 資料夾
[interface settings]
title = 介面設定
scrolling speed = 捲動速度
filelist style = 列表格式
oldschool = 傳統
modern = 圖示
internal = 遊戲標題
small = 小圖示
animation = 動畫
12 hour = 12小時制
[gba settings]
title = 其他設定
sleephack = 通用休眠
autosave = 啟動時備份存檔
mode = Slot-2 模式
modegba = gba模式
modends = nds模式
modeask = ask模式
modetext = 以NDS模式讀取slot-2嗎?
[sd save]
title = 提示
text = 該遊戲無法從 Acekard 內建記憶體中啟動,請將遊戲從 Acekard 內建記憶體移動到SD卡中再重試。
[icon]
icon = 顯示圖示
transparent = 邊框透明
as is = 原圖示
firmware = 韌體
[cheats]
title = 作弊
info = 更多…
deselect = 全部復位
[saveslot]
title = 複製存檔槽位
confirm = 確定要複製存檔槽位嗎?
target slot = 目標存檔槽位
[mainlist]
flash memory = 內建記憶體
microsd card = microSD卡
slot2 card = Slot2卡
slot1 card = Slot1卡
favorites = 喜愛的
[loader]
text = 使用ROM引導器
not found = 找不到引導器
error = 錯誤
info = 資訊
[loading]
load text = 請稍後...
[resethotkey]
text = 選單熱鍵
0 = l-↓-select
1 = l-r-start
2 = l-r-select
3 = l-r-a-b-↓
4 = l-r-b-y-↓
5 = l-r-a-b-x-y
6 = 風俗
[end]

View File

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