SuperAllStarPhotoStudio/nds/arm9/source/gfx.cpp
2020-08-14 22:32:23 -06:00

459 lines
11 KiB
C++

#include "common.hpp"
#include <ctime>
#include <unistd.h>
/*#define charSpriteSize 0x100000
static char bgSpriteMem[4][0x200000];
static char charSpriteMem[5][charSpriteSize];
static C2D_SpriteSheet sprites;
static C2D_SpriteSheet bgSprite;
static C2D_SpriteSheet chracterSprite;*/
static bool chracterSpriteLoaded = false;
static bool chracterSpriteFound[5] = {false};
static bool bgSpriteLoaded = false;
extern int studioBg;
extern u8 settingBits;
extern int iFps;
extern bool showCursor;
extern int cursorX;
extern int cursorY;
extern int cursorAlpha;
bool animateBg = false;
bool bgCanAnimate = false;
static int bgAnimationFrame = 0;
static int bgAnimationCurrent = 0;
static int bgAnimationTime = 0;
//static int bgAnimationDelay = 0;
static int bgAnimation[8] = {100};
static int timeOutside = 0; // 0 == Day, 1 == Sunset, 2 == Night
void GFX::resetCharStatus(int num) {
if (num > -1) {
chracterSpriteFound[num] = false;
return;
}
chracterSpriteFound[0] = false;
chracterSpriteFound[1] = false;
chracterSpriteFound[2] = false;
chracterSpriteFound[3] = false;
chracterSpriteFound[4] = false;
}
void GFX::loadSheets() {
}
void GFX::unloadSheets() {
}
static inline bool isDaytime(int hour, int minutes) {
if ((hour >= 7 && hour < 20) || (hour == 20 && minutes >= 0 && minutes < 45)) {
timeOutside = 0;
return true;
}
return false;
}
static inline bool isEvening(int hour, int minutes) {
if ((hour == 20 && minutes >= 45 && minutes < 60) || (hour == 21 && minutes >= 0 && minutes < 45)) {
timeOutside = 1;
return true;
}
return false;
}
void GFX::loadBgSprite(void) {
if (bgSpriteLoaded) return;
timeOutside = 2; // Default is Nighttime
const char* bgPath;
time_t t = time(0);
int hour = localtime(&t)->tm_hour;
int minutes = localtime(&t)->tm_min;
switch (studioBg) {
case 0:
default:
bgPath = "nitro:/graphics/bg/bg_blue.png";
break;
case 1:
if (isDaytime(hour, minutes)) {
bgPath = "nitro:/graphics/bg/bgDay_loversBell.png";
} else if (isEvening(hour, minutes)) {
bgPath = "nitro:/graphics/bg/bgSunset_loversBell.png";
} else {
bgPath = "nitro:/graphics/bg/bgNight_loversBell.png";
}
break;
case 2:
if (isDaytime(hour, minutes)) {
bgPath = "nitro:/graphics/bg/bgDay_bougainville.png";
} else if (isEvening(hour, minutes)) {
bgPath = "nitro:/graphics/bg/bgSunset_bougainville.png";
} else {
bgPath = "nitro:/graphics/bg/bgNight_bougainville.png";
}
break;
case 3:
bgPath = "nitro:/graphics/bg/bg_nin10Pro.png";
break;
case 4:
bgPath = "nitro:/graphics/bg/bg_beautician4.png";
break;
case 5:
bgPath = "nitro:/graphics/bg/bg_hairSalon4.png";
break;
case 6:
bgPath = "nitro:/graphics/bg/bg_celestialHotel.png";
break;
case 7:
bgPath = "nitro:/graphics/bg/bg_liveMusicClub4.png";
break;
case 8:
bgPath = "nitro:/graphics/bg/bg_menswearShop.png";
break;
case 9:
bgPath = "nitro:/graphics/bg/bg_VIP.png";
break;
case 10:
bgPath = "nitro:/graphics/bg/bg_restauraunt4.png";
break;
case 11:
bgPath = "nitro:/graphics/bg/bg_cinema.png";
break;
case 12:
if (isDaytime(hour, minutes)) {
bgPath = "nitro:/graphics/bg/bgDay_tropicaBeach_0.png";
} else if (isEvening(hour, minutes)) {
bgPath = "nitro:/graphics/bg/bgSunset_tropicaBeach_0.png";
} else {
bgPath = "nitro:/graphics/bg/bgNight_tropicaBeach.png";
}
break;
case 13:
if (isDaytime(hour, minutes)) {
bgPath = "nitro:/graphics/bg/bgDay_primrosePark.png";
} else if (isEvening(hour, minutes)) {
bgPath = "nitro:/graphics/bg/bgSunset_primrosePark.png";
} else {
bgPath = "nitro:/graphics/bg/bgNight_primrosePark.png";
}
break;
case 14:
if (isDaytime(hour, minutes)) {
bgPath = "nitro:/graphics/bg/bgDay_cafe3.png";
} else if (isEvening(hour, minutes)) {
bgPath = "nitro:/graphics/bg/bgSunset_cafe3.png";
} else {
bgPath = "nitro:/graphics/bg/bgNight_cafe3.png";
}
break;
case 15:
if (isDaytime(hour, minutes)) {
bgPath = "nitro:/graphics/bg/bgDay_mapleCrescent.png";
} else if (isEvening(hour, minutes)) {
bgPath = "nitro:/graphics/bg/bgSunset_mapleCrescent.png";
} else {
bgPath = "nitro:/graphics/bg/bgNight_mapleCrescent.png";
}
break;
case 16:
bgPath = "nitro:/graphics/bg/bg_white.png";
break;
case 17:
bgPath = "nitro:/graphics/bg/bg_yellow.png";
break;
case 18:
bgPath = "nitro:/graphics/bg/bg_snowflakes.png";
break;
case 19:
bgPath = "nitro:/graphics/bg/bg_pinkShine.png";
break;
case 20:
bgPath = "nitro:/graphics/bg/bg_beigeWithCircles.png";
break;
case 21:
bgPath = "nitro:/graphics/bg/bg_gradientPurple.png";
break;
case 22:
bgPath = "nitro:/graphics/bg/bg_greenBirds.png";
break;
case 23:
bgPath = "nitro:/graphics/bg/bg_circlePattern.png";
break;
case 24:
bgPath = "nitro:/graphics/bg/bg_circleWindows.png";
break;
case 25:
bgPath = "nitro:/graphics/bg/bg_bigHearts.png";
break;
case 26:
bgPath = "nitro:/graphics/bg/bg_smallHearts.png";
break;
case 27:
bgPath = "nitro:/graphics/bg/bg_park2Spring.png";
break;
case 28:
bgPath = "nitro:/graphics/bg/bg_park2Summer.png";
break;
case 29:
bgPath = "nitro:/graphics/bg/bg_park2Fall.png";
break;
case 30:
bgPath = "nitro:/graphics/bg/bg_park2Winter.png";
break;
case 31:
bgPath = "nitro:/graphics/bg/bg_downtownSpring.png";
break;
case 32:
bgPath = "nitro:/graphics/bg/bg_downtownSummer.png";
break;
case 33:
bgPath = "nitro:/graphics/bg/bg_downtownFall.png";
break;
case 34:
bgPath = "nitro:/graphics/bg/bg_downtownWinter.png";
break;
case 35:
bgPath = "nitro:/graphics/bg/bg_cafe2Spring.png";
break;
case 36:
bgPath = "nitro:/graphics/bg/bg_cafe2Summer.png";
break;
case 37:
bgPath = "nitro:/graphics/bg/bg_cafe2Fall.png";
break;
case 38:
bgPath = "nitro:/graphics/bg/bg_cafe2Winter.png";
break;
case 39:
if (isDaytime(hour, minutes)) {
bgPath = "nitro:/graphics/bg/bgDay_exhibitionHall2.png";
} else {
bgPath = "nitro:/graphics/bg/bgNight_exhibitionHall2.png";
}
break;
case 40:
bgPath = "nitro:/graphics/bg/bg_beautician2.png";
break;
case 41:
bgPath = "nitro:/graphics/bg/bg_afterParty.png";
break;
case 42:
bgPath = "nitro:/graphics/bg/bg_graceShop.png";
break;
case 43:
bgPath = "nitro:/graphics/bg/bg_hairSalon1.png";
break;
case 44:
bgPath = "nitro:/graphics/bg/bg_beautician1.png";
break;
case 45:
bgPath = "nitro:/graphics/bg/bg_lifestyleShop2.png";
break;
case 46:
bgPath = "nitro:/graphics/bg/bg_liveMusicClub2.png";
break;
case 47:
bgPath = "nitro:/graphics/bg/bg_roseGarden2.png";
break;
case 48:
bgPath = "nitro:/graphics/bg/bg_carringtonInstitute.png";
break;
case 49:
bgPath = "nitro:/graphics/bg/bg_peachCastleOutside.png";
break;
case 50:
bgPath = "nitro:/graphics/bg/bg_peachCastle.png";
break;
}
FILE* bgFile = fopen(bgPath, "rb");
//fread((void*)bgSpriteMem[0], 1, 0x200000, bgFile);
fclose(bgFile);
bgSpriteLoaded = true;
bgAnimationFrame = 0;
bgAnimationCurrent = 0;
bgAnimationTime = 0;
bgCanAnimate = false;
// Load animated parts
if (studioBg == 12 && (timeOutside == 0 || timeOutside == 1)) {
if (timeOutside == 0) {
bgPath = "nitro:/graphics/bg/bgDay_tropicaBeach_1.png";
} else {
bgPath = "nitro:/graphics/bg/bgSunset_tropicaBeach_1.png";
}
bgFile = fopen(bgPath, "rb");
//fread((void*)bgSpriteMem[1], 1, 0x200000, bgFile);
fclose(bgFile);
if (timeOutside == 0) {
bgPath = "nitro:/graphics/bg/bgDay_tropicaBeach_2.png";
} else {
bgPath = "nitro:/graphics/bg/bgSunset_tropicaBeach_2.png";
}
bgFile = fopen(bgPath, "rb");
//fread((void*)bgSpriteMem[2], 1, 0x200000, bgFile);
fclose(bgFile);
//bgAnimationDelay = iFps;
bgAnimation[0] = 0;
bgAnimation[1] = 1;
bgAnimation[2] = 2;
bgAnimation[3] = 1;
bgAnimation[4] = 100;
bgCanAnimate = true;
}
bgSpriteLoaded = true;
}
void GFX::unloadBgSprite() {
if (!bgSpriteLoaded) return;
animateBg = false;
bgCanAnimate = false;
bgSpriteLoaded = false;
}
void GFX::reloadBgSprite() {
unloadBgSprite();
loadBgSprite();
}
bool GFX::loadCharSprite(int num, const char* t3xPathAllSeasons, const char* t3xPathOneSeason) {
if (chracterSpriteLoaded) {
chracterSpriteLoaded = false;
}
chracterSpriteFound[num] = false;
bool allSeasons = true;
bool fileFound = false;
fileFound = (access(t3xPathAllSeasons, F_OK) == 0);
if (!fileFound) {
allSeasons = false;
fileFound = (access(t3xPathOneSeason, F_OK) == 0);
}
if (!fileFound) {
return false;
}
FILE* charFile = fopen((allSeasons ? t3xPathAllSeasons : t3xPathOneSeason), "rb");
//fread((void*)charSpriteMem[num], 1, charSpriteSize, charFile);
fclose(charFile);
chracterSpriteFound[num] = true;
return true;
}
void GFX::loadCharSpriteMem(int num) {
if (chracterSpriteLoaded) {
}
if (!chracterSpriteFound[num]) return;
//chracterSprite = C2D_SpriteSheetLoadFromMem(charSpriteMem[num], charSpriteSize);
chracterSpriteLoaded = true;
}
void GFX::showBgSprite(int zoomIn) {
if (!bgSpriteLoaded) return;
}
void GFX::animateBgSprite(void) {
if (!animateBg) return;
// Animate background
bgAnimationTime++;
if (bgAnimationTime >= iFps) {
bgAnimationCurrent++;
if (bgAnimation[bgAnimationCurrent] == 100) {
// Reset animation
bgAnimationCurrent = 0;
}
bgAnimationFrame = bgAnimation[bgAnimationCurrent];
//bgSprite = C2D_SpriteSheetLoadFromMem(bgSpriteMem[bgAnimationFrame], 0x200000);
bgAnimationTime = 0;
}
}
void GFX::showCharSprite(int num, bool flipH, int zoomIn, int fadeAlpha, bool lightingEffects) {
if (!chracterSpriteLoaded) return;
int xPos = 0;
int yPos = 0;
if ((num == 3 || num == 4) && chracterSpriteFound[3]) {
if (zoomIn == 0) {
return;
}
yPos += 80;
switch (num) {
case 3:
xPos -= 80;
break;
case 4:
xPos += 80;
break;
}
} else if (chracterSpriteFound[0] && chracterSpriteFound[1] && chracterSpriteFound[2]) {
if (zoomIn == 1) {
switch (num) {
case 0:
xPos -= 152;
break;
case 2:
xPos += 152;
break;
}
} else {
switch (num) {
case 0:
xPos -= 64;
break;
case 2:
xPos += 64;
break;
}
}
} else if (chracterSpriteFound[0] && chracterSpriteFound[1]) {
if (zoomIn == 1) {
switch (num) {
case 0:
xPos -= 80;
break;
case 1:
xPos += 80;
break;
}
} else {
switch (num) {
case 0:
xPos -= 32;
break;
case 1:
xPos += 32;
break;
}
}
}
}
void GFX::DrawSprite(int img, int x, int y, float ScaleX, float ScaleY) {
}
void GFX::DrawSpriteLinear(int img, int x, int y, float ScaleX, float ScaleY) {
}
void GFX::DrawSpriteBlend(int img, float x, float y, u32 color, float ScaleX, float ScaleY) {
}
void GFX::drawCursor(int cX, int cY) {
}