mirror of
https://github.com/Gericom/EveryFileExplorer.git
synced 2025-06-19 01:15:36 -04:00
401 lines
7.4 KiB
C#
401 lines
7.4 KiB
C#
using System.Text;
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using System.Runtime.InteropServices;
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using LibEveryFileExplorer.Collections;
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using System;
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using System.IO;
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namespace LibEveryFileExplorer.IO
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{
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public class EndianBinaryReader : IDisposable
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{
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private bool disposed;
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private byte[] buffer;
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public Stream BaseStream { get; private set; }
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public Endianness Endianness { get; set; }
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public Endianness SystemEndianness { get { return BitConverter.IsLittleEndian ? Endianness.LittleEndian : Endianness.BigEndian; } }
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private bool Reverse { get { return SystemEndianness != Endianness; } }
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public EndianBinaryReader(Stream baseStream)
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: this(baseStream, Endianness.BigEndian)
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{ }
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public EndianBinaryReader(Stream baseStream, Endianness endianness)
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{
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if (baseStream == null) throw new ArgumentNullException("baseStream");
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if (!baseStream.CanRead) throw new ArgumentException("baseStream");
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BaseStream = baseStream;
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Endianness = endianness;
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}
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~EndianBinaryReader()
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{
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Dispose(false);
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}
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private void FillBuffer(int bytes, int stride)
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{
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if (buffer == null || buffer.Length < bytes)
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buffer = new byte[bytes];
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BaseStream.Read(buffer, 0, bytes);
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if (Reverse)
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for (int i = 0; i < bytes; i += stride)
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{
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Array.Reverse(buffer, i, stride);
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}
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}
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public byte ReadByte()
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{
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FillBuffer(1, 1);
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return buffer[0];
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}
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public byte[] ReadBytes(int count)
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{
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byte[] temp;
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FillBuffer(count, 1);
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temp = new byte[count];
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Array.Copy(buffer, 0, temp, 0, count);
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return temp;
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}
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public sbyte ReadSByte()
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{
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FillBuffer(1, 1);
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unchecked
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{
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return (sbyte)buffer[0];
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}
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}
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public sbyte[] ReadSBytes(int count)
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{
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sbyte[] temp;
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temp = new sbyte[count];
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FillBuffer(count, 1);
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unchecked
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{
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for (int i = 0; i < count; i++)
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{
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temp[i] = (sbyte)buffer[i];
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}
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}
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return temp;
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}
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public char ReadChar(Encoding encoding)
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{
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int size;
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size = GetEncodingSize(encoding);
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FillBuffer(size, size);
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return encoding.GetChars(buffer, 0, size)[0];
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}
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public char[] ReadChars(Encoding encoding, int count)
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{
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int size;
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size = GetEncodingSize(encoding);
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FillBuffer(size * count, size);
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return encoding.GetChars(buffer, 0, size * count);
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}
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private static int GetEncodingSize(Encoding encoding)
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{
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if (encoding == Encoding.UTF8 || encoding == Encoding.ASCII)
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return 1;
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else if (encoding == Encoding.Unicode || encoding == Encoding.BigEndianUnicode)
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return 2;
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return 1;
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}
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public string ReadStringNT(Encoding encoding)
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{
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string text;
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text = "";
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do
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{
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text += ReadChar(encoding);
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} while (!text.EndsWith("\0", StringComparison.Ordinal));
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return text.Remove(text.Length - 1);
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}
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public string ReadString(Encoding encoding, int count)
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{
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return new string(ReadChars(encoding, count));
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}
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public double ReadDouble()
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{
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const int size = sizeof(double);
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FillBuffer(size, size);
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return BitConverter.ToDouble(buffer, 0);
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}
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public double[] ReadDoubles(int count)
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{
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const int size = sizeof(double);
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double[] temp;
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temp = new double[count];
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FillBuffer(size * count, size);
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for (int i = 0; i < count; i++)
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{
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temp[i] = BitConverter.ToDouble(buffer, size * i);
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}
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return temp;
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}
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public Single ReadSingle()
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{
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const int size = sizeof(Single);
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FillBuffer(size, size);
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return BitConverter.ToSingle(buffer, 0);
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}
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public Single[] ReadSingles(int count)
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{
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const int size = sizeof(Single);
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Single[] temp;
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temp = new Single[count];
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FillBuffer(size * count, size);
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for (int i = 0; i < count; i++)
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{
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temp[i] = BitConverter.ToSingle(buffer, size * i);
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}
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return temp;
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}
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public Vector2 ReadVector2()
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{
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return new Vector2(ReadSingle(), ReadSingle());
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}
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public Vector3 ReadVector3()
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{
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return new Vector3(ReadSingle(), ReadSingle(), ReadSingle());
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}
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public Vector4 ReadVector4()
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{
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return new Vector4(ReadSingle(), ReadSingle(), ReadSingle(), ReadSingle());
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}
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public Single ReadFx16()
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{
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return ReadInt16() / 4096f;
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}
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public Vector3 ReadVecFx16()
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{
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return new Vector3(ReadFx16(), ReadFx16(), ReadFx16());
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}
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public Single ReadFx32()
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{
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return ReadInt32() / 4096f;
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}
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public Single[] ReadFx32s(int count)
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{
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Single[] result = new float[count];
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for (int i = 0; i < count; i++)
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{
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result[i] = ReadInt32() / 4096f;
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}
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return result;
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}
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public Vector3 ReadVecFx32()
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{
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return new Vector3(ReadFx32(), ReadFx32(), ReadFx32());
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}
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public Int32 ReadInt32()
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{
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const int size = sizeof(Int32);
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FillBuffer(size, size);
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return BitConverter.ToInt32(buffer, 0);
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}
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public Int32[] ReadInt32s(int count)
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{
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const int size = sizeof(Int32);
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Int32[] temp;
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temp = new Int32[count];
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FillBuffer(size * count, size);
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for (int i = 0; i < count; i++)
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{
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temp[i] = BitConverter.ToInt32(buffer, size * i);
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}
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return temp;
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}
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public Int64 ReadInt64()
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{
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const int size = sizeof(Int64);
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FillBuffer(size, size);
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return BitConverter.ToInt64(buffer, 0);
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}
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public Int64[] ReadInt64s(int count)
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{
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const int size = sizeof(Int64);
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Int64[] temp;
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temp = new Int64[count];
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FillBuffer(size * count, size);
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for (int i = 0; i < count; i++)
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{
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temp[i] = BitConverter.ToInt64(buffer, size * i);
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}
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return temp;
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}
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public Int16 ReadInt16()
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{
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const int size = sizeof(Int16);
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FillBuffer(size, size);
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return BitConverter.ToInt16(buffer, 0);
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}
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public Int16[] ReadInt16s(int count)
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{
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const int size = sizeof(Int16);
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Int16[] temp;
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temp = new Int16[count];
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FillBuffer(size * count, size);
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for (int i = 0; i < count; i++)
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{
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temp[i] = BitConverter.ToInt16(buffer, size * i);
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}
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return temp;
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}
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public UInt16 ReadUInt16()
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{
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const int size = sizeof(UInt16);
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FillBuffer(size, size);
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return BitConverter.ToUInt16(buffer, 0);
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}
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public UInt16[] ReadUInt16s(int count)
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{
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const int size = sizeof(UInt16);
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UInt16[] temp;
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temp = new UInt16[count];
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FillBuffer(size * count, size);
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for (int i = 0; i < count; i++)
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{
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temp[i] = BitConverter.ToUInt16(buffer, size * i);
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}
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return temp;
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}
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public UInt32 ReadUInt32()
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{
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const int size = sizeof(UInt32);
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FillBuffer(size, size);
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return BitConverter.ToUInt32(buffer, 0);
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}
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public UInt32[] ReadUInt32s(int count)
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{
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const int size = sizeof(UInt32);
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UInt32[] temp;
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temp = new UInt32[count];
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FillBuffer(size * count, size);
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for (int i = 0; i < count; i++)
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{
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temp[i] = BitConverter.ToUInt32(buffer, size * i);
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}
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return temp;
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}
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public UInt64 ReadUInt64()
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{
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const int size = sizeof(UInt64);
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FillBuffer(size, size);
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return BitConverter.ToUInt64(buffer, 0);
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}
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public UInt64[] ReadUInt64s(int count)
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{
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const int size = sizeof(UInt64);
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UInt64[] temp;
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temp = new UInt64[count];
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FillBuffer(size * count, size);
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for (int i = 0; i < count; i++)
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{
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temp[i] = BitConverter.ToUInt64(buffer, size * i);
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}
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return temp;
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}
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public void Close()
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{
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Dispose();
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}
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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private void Dispose(bool disposing)
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{
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if (!disposed)
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{
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if (disposing)
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{
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if (BaseStream != null)
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{
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BaseStream.Close();
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}
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}
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buffer = null;
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disposed = true;
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}
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}
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}
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public enum Endianness
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{
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BigEndian,
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LittleEndian,
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}
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}
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