EveryFileExplorer/LibEveryFileExplorer
Gericom f9f00d193c Importing textures for bcmdl is possible now
And some older stuff I didn't commit yet.
2015-11-03 16:18:38 +01:00
..
3D Added MathUtil 2014-11-04 18:44:52 +01:00
Collections Importing textures for bcmdl is possible now 2015-11-03 16:18:38 +01:00
ComponentModel More NKM stuff 2015-01-30 19:30:37 +01:00
Compression Initial Commit 2014-11-04 16:22:45 +01:00
Files Script Support and Plugin Initializers 2015-01-20 17:19:27 +01:00
GameData Implemented Binary Deserialisation 2015-01-14 14:09:58 +01:00
GFX Upcoming support for wii u BFLIM, more nkm stuff 2015-02-07 12:28:53 +01:00
IO Upcoming support for wii u BFLIM, more nkm stuff 2015-02-07 12:28:53 +01:00
Math Started working on a dynamic map for nkm and kmp 2015-01-29 17:23:56 +01:00
Projects NKM and MK7 KMP stuff 2014-12-04 16:50:11 +01:00
Properties Added a WiiU plugin with support for BFLIM 2015-01-21 18:07:58 +01:00
Resources Initial Commit 2014-11-04 16:22:45 +01:00
Script Some fixes for EFE Script, SMDH saving 2015-01-24 11:49:11 +01:00
SND Export textures (nsbmd), moved DSPADPCM to libefe 2014-12-29 13:18:21 +01:00
UI Upcoming support for wii u BFLIM, more nkm stuff 2015-02-07 12:28:53 +01:00
EFEPlugin.cs Script Support and Plugin Initializers 2015-01-20 17:19:27 +01:00
EveryFileExplorerUtil.cs Moved all DllImports to the Win32Util class 2014-11-06 18:17:20 +01:00
HexUtil.cs More NKM propertygrid stuff 2014-11-27 18:21:51 +01:00
LibEveryFileExplorer.csproj Upcoming support for wii u BFLIM, more nkm stuff 2015-02-07 12:28:53 +01:00
Resource.Designer.cs Started on BYML, little fixes, BCSTM is playable 2014-11-10 18:55:39 +01:00
Resource.resx Initial Commit 2014-11-04 16:22:45 +01:00
StaticDynamic.cs Initial Commit 2014-11-04 16:22:45 +01:00
Win32Util.cs Script Support and Plugin Initializers 2015-01-20 17:19:27 +01:00