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Update README.md
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README.md
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README.md
@ -5,3 +5,17 @@ Customised version of PAGfx for DS Game Maker.
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PAlib references are mostly removed.
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PAlib references are mostly removed.
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16cFonts do not share tiles, so can be used with libnds console (and subsequently as a DS Game Maker Custom Font).
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16cFonts do not share tiles, so can be used with libnds console (and subsequently as a DS Game Maker Custom Font).
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## Usage
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Create a new file called `PAGfx.ini` in the same directory as `dsgmGfx` based on the following template. Run `dsgmGfx`, and the converted graphics will appear in a new directory called `bin`.
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#TranspColor Magenta
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#Textures :
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archvile.png 16bit
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#Backgrounds :
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marioMap.png EasyBG
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ComicSans.png 16cFont
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#Sprites :
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player.png 256Colors DSGMPal0
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