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https://github.com/ApacheThunder/NTR_Launcher.git
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130 lines
4.6 KiB
C
Executable File
130 lines
4.6 KiB
C
Executable File
/*
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NitroHax -- Cheat tool for the Nintendo DS
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Copyright (C) 2008 Michael "Chishm" Chisholm
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef READ_CARD_H
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#define READ_CARD_H
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#include <nds/ndstypes.h>
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#include <stdlib.h>
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#define CARD_NDS_HEADER_SIZE (0x200)
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#define CARD_SECURE_AREA_OFFSET (0x4000)
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#define CARD_SECURE_AREA_SIZE (0x4000)
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#define CARD_DATA_OFFSET (0x8000)
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#define CARD_DATA_BLOCK_SIZE (0x200)
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typedef struct {
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char gameTitle[12]; //!< 12 characters for the game title.
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char gameCode[4]; //!< 4 characters for the game code.
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char makercode[2]; //!< identifies the (commercial) developer.
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u8 unitCode; //!< identifies the required hardware.
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u8 deviceType; //!< type of device in the game card
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u8 deviceSize; //!< capacity of the device (1 << n Mbit)
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u8 reserved1[9];
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u8 romversion; //!< version of the ROM.
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u8 flags; //!< bit 2: auto-boot flag.
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u32 arm9romOffset; //!< offset of the arm9 binary in the nds file.
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u32 arm9executeAddress; //!< adress that should be executed after the binary has been copied.
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u32 arm9destination; //!< destination address to where the arm9 binary should be copied.
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u32 arm9binarySize; //!< size of the arm9 binary.
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u32 arm7romOffset; //!< offset of the arm7 binary in the nds file.
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u32 arm7executeAddress; //!< adress that should be executed after the binary has been copied.
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u32 arm7destination; //!< destination address to where the arm7 binary should be copied.
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u32 arm7binarySize; //!< size of the arm7 binary.
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u32 filenameOffset; //!< File Name Table (FNT) offset.
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u32 filenameSize; //!< File Name Table (FNT) size.
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u32 fatOffset; //!< File Allocation Table (FAT) offset.
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u32 fatSize; //!< File Allocation Table (FAT) size.
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u32 arm9overlaySource; //!< File arm9 overlay offset.
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u32 arm9overlaySize; //!< File arm9 overlay size.
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u32 arm7overlaySource; //!< File arm7 overlay offset.
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u32 arm7overlaySize; //!< File arm7 overlay size.
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u32 cardControl13; //!< Port 40001A4h setting for normal commands (used in modes 1 and 3)
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u32 cardControlBF; //!< Port 40001A4h setting for KEY1 commands (used in mode 2)
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u32 bannerOffset; //!< offset to the banner with icon and titles etc.
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u16 secureCRC16; //!< Secure Area Checksum, CRC-16.
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u16 readTimeout; //!< Secure Area Loading Timeout.
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u32 unknownRAM1; //!< ARM9 Auto Load List RAM Address (?)
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u32 unknownRAM2; //!< ARM7 Auto Load List RAM Address (?)
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u32 bfPrime1; //!< Secure Area Disable part 1.
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u32 bfPrime2; //!< Secure Area Disable part 2.
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u32 romSize; //!< total size of the ROM.
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u32 headerSize; //!< ROM header size.
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u32 zeros88[14];
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u8 gbaLogo[156]; //!< Nintendo logo needed for booting the game.
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u16 logoCRC16; //!< Nintendo Logo Checksum, CRC-16.
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u16 headerCRC16; //!< header checksum, CRC-16.
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u32 debugRomSource; //!< debug ROM offset.
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u32 debugRomSize; //!< debug size.
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u32 debugRomDestination; //!< debug RAM destination.
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u32 offset_0x16C; //reserved?
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u8 zero[0x40];
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u32 region;
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u32 accessControl;
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u32 arm7SCFGSettings;
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u16 dsi_unk1;
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u8 dsi_unk2;
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u8 dsi_flags;
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u32 arm9iromOffset; //!< offset of the arm9 binary in the nds file.
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u32 arm9iexecuteAddress;
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u32 arm9idestination; //!< destination address to where the arm9 binary should be copied.
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u32 arm9ibinarySize; //!< size of the arm9 binary.
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u32 arm7iromOffset; //!< offset of the arm7 binary in the nds file.
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u32 deviceListDestination;
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u32 arm7idestination; //!< destination address to where the arm7 binary should be copied.
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u32 arm7ibinarySize; //!< size of the arm7 binary.
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u8 zero2[0x20];
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// 0x200
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// TODO: More DSi-specific fields.
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u32 dsi1[0x10/4];
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u32 twlRomSize;
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u32 dsi_unk3;
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u32 dsi_unk4;
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u32 dsi_unk5;
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u8 dsi2[0x10];
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u32 dsi_tid;
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u32 dsi_tid2;
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u32 pubSavSize;
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u32 prvSavSize;
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u8 dsi3[0x174];
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} sNDSHeaderExt;
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// u32 cardGetId();
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u16 cardInit (sNDSHeaderExt* ndsHeader, vu32* chipID);
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void cardRead (sNDSHeaderExt* ndsHeader, u32 src, u32* dest, size_t size);
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// u32 cardInitShort (sNDSHeaderExt* ndsHeader, u32* chipID);
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#endif // READ_CARD_H
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