NTR_Launcher/BootLoader/source/read_card.h
2024-12-11 20:37:56 -06:00

130 lines
4.6 KiB
C
Executable File

/*
NitroHax -- Cheat tool for the Nintendo DS
Copyright (C) 2008 Michael "Chishm" Chisholm
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef READ_CARD_H
#define READ_CARD_H
#include <nds/ndstypes.h>
#include <stdlib.h>
#define CARD_NDS_HEADER_SIZE (0x200)
#define CARD_SECURE_AREA_OFFSET (0x4000)
#define CARD_SECURE_AREA_SIZE (0x4000)
#define CARD_DATA_OFFSET (0x8000)
#define CARD_DATA_BLOCK_SIZE (0x200)
typedef struct {
char gameTitle[12]; //!< 12 characters for the game title.
char gameCode[4]; //!< 4 characters for the game code.
char makercode[2]; //!< identifies the (commercial) developer.
u8 unitCode; //!< identifies the required hardware.
u8 deviceType; //!< type of device in the game card
u8 deviceSize; //!< capacity of the device (1 << n Mbit)
u8 reserved1[9];
u8 romversion; //!< version of the ROM.
u8 flags; //!< bit 2: auto-boot flag.
u32 arm9romOffset; //!< offset of the arm9 binary in the nds file.
u32 arm9executeAddress; //!< adress that should be executed after the binary has been copied.
u32 arm9destination; //!< destination address to where the arm9 binary should be copied.
u32 arm9binarySize; //!< size of the arm9 binary.
u32 arm7romOffset; //!< offset of the arm7 binary in the nds file.
u32 arm7executeAddress; //!< adress that should be executed after the binary has been copied.
u32 arm7destination; //!< destination address to where the arm7 binary should be copied.
u32 arm7binarySize; //!< size of the arm7 binary.
u32 filenameOffset; //!< File Name Table (FNT) offset.
u32 filenameSize; //!< File Name Table (FNT) size.
u32 fatOffset; //!< File Allocation Table (FAT) offset.
u32 fatSize; //!< File Allocation Table (FAT) size.
u32 arm9overlaySource; //!< File arm9 overlay offset.
u32 arm9overlaySize; //!< File arm9 overlay size.
u32 arm7overlaySource; //!< File arm7 overlay offset.
u32 arm7overlaySize; //!< File arm7 overlay size.
u32 cardControl13; //!< Port 40001A4h setting for normal commands (used in modes 1 and 3)
u32 cardControlBF; //!< Port 40001A4h setting for KEY1 commands (used in mode 2)
u32 bannerOffset; //!< offset to the banner with icon and titles etc.
u16 secureCRC16; //!< Secure Area Checksum, CRC-16.
u16 readTimeout; //!< Secure Area Loading Timeout.
u32 unknownRAM1; //!< ARM9 Auto Load List RAM Address (?)
u32 unknownRAM2; //!< ARM7 Auto Load List RAM Address (?)
u32 bfPrime1; //!< Secure Area Disable part 1.
u32 bfPrime2; //!< Secure Area Disable part 2.
u32 romSize; //!< total size of the ROM.
u32 headerSize; //!< ROM header size.
u32 zeros88[14];
u8 gbaLogo[156]; //!< Nintendo logo needed for booting the game.
u16 logoCRC16; //!< Nintendo Logo Checksum, CRC-16.
u16 headerCRC16; //!< header checksum, CRC-16.
u32 debugRomSource; //!< debug ROM offset.
u32 debugRomSize; //!< debug size.
u32 debugRomDestination; //!< debug RAM destination.
u32 offset_0x16C; //reserved?
u8 zero[0x40];
u32 region;
u32 accessControl;
u32 arm7SCFGSettings;
u16 dsi_unk1;
u8 dsi_unk2;
u8 dsi_flags;
u32 arm9iromOffset; //!< offset of the arm9 binary in the nds file.
u32 arm9iexecuteAddress;
u32 arm9idestination; //!< destination address to where the arm9 binary should be copied.
u32 arm9ibinarySize; //!< size of the arm9 binary.
u32 arm7iromOffset; //!< offset of the arm7 binary in the nds file.
u32 deviceListDestination;
u32 arm7idestination; //!< destination address to where the arm7 binary should be copied.
u32 arm7ibinarySize; //!< size of the arm7 binary.
u8 zero2[0x20];
// 0x200
// TODO: More DSi-specific fields.
u32 dsi1[0x10/4];
u32 twlRomSize;
u32 dsi_unk3;
u32 dsi_unk4;
u32 dsi_unk5;
u8 dsi2[0x10];
u32 dsi_tid;
u32 dsi_tid2;
u32 pubSavSize;
u32 prvSavSize;
u8 dsi3[0x174];
} sNDSHeaderExt;
// u32 cardGetId();
u16 cardInit (sNDSHeaderExt* ndsHeader, vu32* chipID);
void cardRead (sNDSHeaderExt* ndsHeader, u32 src, u32* dest, size_t size);
// u32 cardInitShort (sNDSHeaderExt* ndsHeader, u32* chipID);
#endif // READ_CARD_H