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Release commit for 2.9.17
* Update Calm loop for Old West Floor.
This commit is contained in:
parent
0973124b38
commit
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729324848 Lockpick_Cathedral_ThirdMovement C:\Users\Spenser\Documents\GitHub\ApacheThunder\ExpandTheGungeon\ExpandAssets\Audio\.cache\Windows\SFX\Lockpick_Cathedral_ThirdMovement_AD29F36A.wem \Actor-Mixer Hierarchy\Default Work Unit\Lockpick_Cathedral_ThirdMovement 2586708
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777371175 Shots Fired! C:\Users\Spenser\Documents\GitHub\ApacheThunder\ExpandTheGungeon\ExpandAssets\Audio\.cache\Windows\SFX\Shots Fired!_AD29F36A.wem \Actor-Mixer Hierarchy\Default Work Unit\Shots Fired! 1990376
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<File Name="SFX" Hash="3911131824" Timestamp="1576542849"/>
|
<File Name="SFX" Hash="3911131824" Timestamp="1576542849"/>
|
||||||
@ -11,11 +11,11 @@
|
|||||||
</Banks>
|
</Banks>
|
||||||
<XMLInfo>
|
<XMLInfo>
|
||||||
<Language ID="393239870">
|
<Language ID="393239870">
|
||||||
<File Name="EX_SFX" Hash="858656151" Timestamp="1714089640"/>
|
<File Name="EX_SFX" Hash="858656151" Timestamp="1719377491"/>
|
||||||
<File Name="Init" Hash="1984113440" Timestamp="1713472160"/>
|
<File Name="Init" Hash="1984113440" Timestamp="1713472160"/>
|
||||||
</Language>
|
</Language>
|
||||||
<Language ID="-1">
|
<Language ID="-1">
|
||||||
<File Name="" Hash="365833090" Timestamp="1714089640"/>
|
<File Name="" Hash="365833090" Timestamp="1719377491"/>
|
||||||
</Language>
|
</Language>
|
||||||
</XMLInfo>
|
</XMLInfo>
|
||||||
</Platform>
|
</Platform>
|
||||||
|
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@ -24,7 +24,7 @@ public class ExpandTheGungeon : BaseUnityPlugin {
|
|||||||
|
|
||||||
public const string GUID = "ApacheThunder.etg.ExpandTheGungeon";
|
public const string GUID = "ApacheThunder.etg.ExpandTheGungeon";
|
||||||
public const string ModName = "ExpandTheGungeon";
|
public const string ModName = "ExpandTheGungeon";
|
||||||
public const string VERSION = "2.9.16";
|
public const string VERSION = "2.9.17";
|
||||||
public static string ZipFilePath;
|
public static string ZipFilePath;
|
||||||
public static string FilePath;
|
public static string FilePath;
|
||||||
public static string ResourcesPath;
|
public static string ResourcesPath;
|
||||||
|
@ -111,6 +111,7 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<EmbeddedResource Include="..\ExpandAssets\Assets\AssetBundles\Windows\ExpandSharedAuto" />
|
<EmbeddedResource Include="..\ExpandAssets\Assets\AssetBundles\Windows\ExpandSharedAuto" />
|
||||||
<EmbeddedResource Include="..\ExpandAssets\Assets\AssetBundles\Windows\ExpandAudio" />
|
<EmbeddedResource Include="..\ExpandAssets\Assets\AssetBundles\Windows\ExpandAudio" />
|
||||||
|
<EmbeddedResource Include="ExpandSharedAuto_Linux" />
|
||||||
<Compile Include="ExpandComponents\ExpandArkController.cs" />
|
<Compile Include="ExpandComponents\ExpandArkController.cs" />
|
||||||
<Compile Include="ExpandComponents\ExpandBalloonController.cs" />
|
<Compile Include="ExpandComponents\ExpandBalloonController.cs" />
|
||||||
<Compile Include="ExpandComponents\ExpandCasinoGameController.cs" />
|
<Compile Include="ExpandComponents\ExpandCasinoGameController.cs" />
|
||||||
@ -460,9 +461,6 @@
|
|||||||
<EmbeddedResource Include="Sprites\WeaponCollection\gr_tuc_rev_reload_003.png" />
|
<EmbeddedResource Include="Sprites\WeaponCollection\gr_tuc_rev_reload_003.png" />
|
||||||
<EmbeddedResource Include="Sprites\WeaponCollection\gr_tuc_rev_reload_004.png" />
|
<EmbeddedResource Include="Sprites\WeaponCollection\gr_tuc_rev_reload_004.png" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
|
||||||
<EmbeddedResource Include="ExpandSharedAuto_Linux" />
|
|
||||||
</ItemGroup>
|
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
Other similar extension points exist, see Microsoft.Common.targets.
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
|
@ -31,5 +31,5 @@
|
|||||||
// You can specify all the values or you can default the Build and Revision Numbers
|
// You can specify all the values or you can default the Build and Revision Numbers
|
||||||
// by using the '*' as shown below:
|
// by using the '*' as shown below:
|
||||||
// [assembly: AssemblyVersion("1.0.*")]
|
// [assembly: AssemblyVersion("1.0.*")]
|
||||||
[assembly: AssemblyVersion("2.9.16")]
|
[assembly: AssemblyVersion("2.9.17")]
|
||||||
[assembly: AssemblyFileVersion("2.9.16")]
|
[assembly: AssemblyFileVersion("2.9.17")]
|
||||||
|
Loading…
Reference in New Issue
Block a user