nitro-engine/source
Antonio Niño Díaz 50e14b2c21 library: Add rich text support
This support relies on BMFont: https://www.angelcode.com/products/bmfont/

Nitro Engine doesn't support that format directly. Instead, it uses
LibDSF internally: https://github.com/AntonioND/libdsf
2024-03-02 13:07:44 +00:00
..
dsma library: Let user choose how to draw display lists 2023-10-09 00:59:23 +01:00
libdsf library: Add rich text support 2024-03-02 13:07:44 +00:00
NE2D.c library: Set sprite size to the texture size it is assigned 2024-02-28 02:50:29 +00:00
NEAlloc.c library: Handle failures correctly 2023-04-21 18:19:02 +01:00
NEAnimation.c library: Handle failures correctly 2023-04-21 18:19:02 +01:00
NECamera.c library: Handle failures correctly 2023-04-21 18:19:02 +01:00
NEDisplayList.c library: Use safe DMA functions in BlocksDS 2023-10-16 02:55:39 +01:00
NEFAT.c library: Remove unnecessary DC_FlushAll() 2024-01-02 01:10:42 +01:00
NEFormats.c library: Rename some functions for consistency 2022-10-25 23:45:03 +01:00
NEGeneral.c library: Refactor sprite setup in dual 3D modes 2024-02-18 01:22:23 +00:00
NEGUI.c library: Handle failures correctly 2023-04-21 18:19:02 +01:00
NEMath.h library: Refactor viewport calculations 2022-10-24 01:41:56 +01:00
NEModel.c library: Let user choose how to draw display lists 2023-10-09 00:59:23 +01:00
NEPalette.c library: Small style fixes 2024-01-27 19:34:15 +00:00
NEPhysics.c library: Handle failures correctly 2023-04-21 18:19:02 +01:00
NEPolygon.c library: Make some small functions static inline 2023-11-17 01:00:40 +01:00
NERichText.c library: Add rich text support 2024-03-02 13:07:44 +00:00
NEText.c library: Make many function parameters const 2022-10-20 22:36:58 +01:00
NETexture.c library: Support autodeleting palettes 2024-03-02 12:42:31 +00:00