Restore the original meaning of LastVisualX before commit 6d13710d93
("Implement moving cursor up/down within a wrapped line"): last visual x
location of the cursor in a logical line in the buffer, not in a visual
line on the screen (in other words, taking tabs and wide characters into
account, but not taking softwrap into account). And add a separate
LastWrappedVisualX field, similar to LastVisualX but taking softwrap
into account as well.
This allows tracking last x position at the same time for both cases
when we care about softwrap and when we don't care about it. This can be
useful, for example, for implementing cursor up/down movement actions
that always move by logical lines, not by visual lines, even if softwrap
is enabled (in addition to our default CursorUp and CursorDown actions
that move by visual lines).
Also this fixes a minor bug: in InsertTab(), when `tabstospaces` is
enabled and we insert a tab, the amount of inserted spaces depends on
the visual line wrapping (i.e. on the window width), which is probably
not a good idea.
Instead of passing a single brace pair to FindMatchingBrace(), make it
traverse all brace pairs in buffer.BracePairs on its own.
This has the following advantages:
1. Makes FindMatchingBrace() easier to use, in particular much easier
to use from Lua.
2. Lets FindMatchingBrace() ensure that we use just one matching brace -
the higher-priority one. This fixes the following issues:
([foo]bar)
^
when the cursor is on `[`:
- Both `[]` and `()` pairs are highlighted, whereas the expected
behavior is that only one pair is highlighted - the one that the
JumpToMatchingBrace action would jump to.
- JumpToMatchingBrace action incorrectly jumps to `)` instead of
`]` (which should take higher priority in this case).
In contrast, with `((foo)bar)` it works correctly.
The callback passed to UpdateDiff() is superfluous: in the synchronous
case screen.Redraw() is not needed anyway (since the screen is redrawn
at every iteration of the main loop), and in the asynchronous case
UpdateDiff() can just call screen.Redraw() directly.
Added option `hltrailingws` for highlighting trailing whitespaces
at the end of lines. Note that it behaves in a "smart" way.
It doesn't highlight newly added (transient) trailing whitespaces
that naturally occur while typing text. It would be annoying to
see transient highlighting every time we enter a space at the end
of a line while typing.
So a newly added trailing whitespace starts being highlighting
only after the cursor moves to another line. Thus the highlighting
serves its purpose: it draws our attention to annoying sloppy
forgotten trailing whitespaces.
Added option `hltaberrors` which helps to spot sloppy whitespace errors
with tabs used instead of spaces or vice versa.
It uses the value of `tabstospaces` option as a criterion whether a
tab or space character is an error or not.
If `tabstospaces` is on, we probably expect that the file should contain
no tab characters, so any tab character is highlighted as an error.
If `tabstospaces` is off, we probably expect that the file uses
indentation with tabs, so space characters in the initial indent part
of lines are highlighted as errors.
* Fix gutter overwriting other split pane
When we resize a split pane to a very small width, so that the gutter
does not fit in the pane, it overwrites the sibling split pane.
To fix it, clean up the calculation of gutter width, buffer width and
scrollbar width, so that they add up exactly to the window width, and
ensure that we don't draw the gutter beyond this calculated gutter
width (gutterOffset).
As a bonus, this also fixes the crash #3052 (observed when resizing a
split pane to a very small width, if wordwrap is enabled), by ensuring
that bufWidth is never negative.
[*] By the gutter we mean of course gutter + diffgutter + ruler.
* Don't display line numbers if buffer width is 0 and softwrap is on
If softwrap is enabled, the line numbers displayed in the ruler depend
on the heights of the displayed softwrapped lines, which depend on the
width of the displayed buffer. If this width is 0 (e.g. after resizing
buffer pane to a very small width), there is no displayed text at all,
so line numbers don't make sense. So don't display line numbers in this
case.
* Fix buffer text overwriting scrollbar when window width is 1 char
* Update docs to include `matchbracestyle`
* Add `matchbracestyle` to infocomplete.go
* Add validator and default settings for `matchbracestyle`
* Highlight or underline braces based on `matchbracestyle`
* Add `match-brace` to default colorschemes
* Correct `FindMatchingBrace()` counting
Make brace under the cursor have priority over brace to the left in
ambiguous cases when matching braces
Co-authored-by: Dmitry Maluka <dmitrymaluka@gmail.com>
* Fix conflicts
---------
Co-authored-by: Jöran Karl <3951388+JoeKar@users.noreply.github.com>
Co-authored-by: Dmitry Maluka <dmitrymaluka@gmail.com>
* Fix incorrect LastVisualX after changing bufWidth w/o resize
When we resize a buffer pane with softwrap enabled, we update the
cursors LastVisualX values to ensure that moving cursor up or down
within a wrapped line will move the cursor to the correct location.
The problem is that we need to do it also in cases when the visual
buffer width within the buffer window is changing without resizing
the window itself, e.g. when toggling the ruler on/off.
So update LastVisualX whenever the buffer width changes, not neccesarily
as a result of resizing the buffer window.
* Update LastVisualX and relocate when toggling wordwrap on/off
Visual location of a cursor may change not only when softwrap is toggled
on or off but also when wordwrap is toggled on or off without changing
the softwrap setting. So need to update cursor LastVisualX values and
relocate the view if needed, just like when softwrap is toggled, to make
sure that moving the cursor up and down will work correctly and that the
cursor will not be left out of the view.
* Add LessEqual and GreaterEqual for SLoc
* Fix relocate at the end of buffer when scrollmargin is 0
Fix the following issue: when scrollmargin is set to 0 and we move the
cursor to the end of buffer (e.g. via Ctrl-End), the buffer view doesn't
move.
The cause is that the condition c.LessThan(w.Scroll(bEnd, -scrollmargin+1))
doesn't hold, since Scroll() takes care not to return a location beyond
the end of buffer, so in this case Scroll() just returns bEnd.
* Support for highlighting all search matches (hlsearch)
hlsearch is implemented efficiently using the buffer's line array,
somewhat similarly to the syntax highlighting.
Unlike the syntax highlighter which highlights the entire file,
hlsearch searches for matches for the displayed lines only.
Matches are searched when the given line is displayed first time
or after it was modified. Otherwise the previously found matches
are used.
* Add UnhighlightSearch action
and add it to the list of actions triggered by Esc key by default.
* Add comment explaining the purpose of search map
* Add hlsearch colors to colorschemes
Mostly just copied from the corresponding original (mostly vim) colorschemes.
* Highlight matches during/after replace as well
As a side effect it also changes the last search value, i.e. affects FindNext
and FindPrevious, but it's probably fine. In vim it works the same way.
* Improve hlsearch option description
BufView returns not only the buffer's width and height but also its
x,y position. It may be useful e.g. for checking if a mouse click was
on the actual buffer or ourside it, e.g. on the gutter.
Don't highlight space characters at the right edge which are used just
for padding after line break in word wrapping, i.e. don't correspond to
any real characters in the buffer.
This makes it look nicer e.g. when selecting word-wrapped text.
Modified behavior of CursorUp, CursorDown, CursorPageUp etc:
if softwrap is enabled, cursor moves by visual lines, not logical lines.
TODO: implement it also for Home and End keys: move cursor to the
visual start or end of a line. I haven't implemented it for now, because
I'm not sure what should be the behavior of StartOfTextToggle then
(considering that Home key is bound to StartOfTextToggle by default).
Fixes#1598
Fix displaying tabs and wide runes which don't fit in the window.
Don't overwrite the vertical divider and the adjacent window.
- For tabs: display only as many of the tab's spaces as fit in the window.
- For wide runes: if a rune doesn't fit, don't display it in this line at all.
If softwrap is on, display this rune in the next line.
Fixes#1979
Fixes issue with the usage of a slightly incorrect buffer height value
(v.Height should be v.Height-1 if statusline is displayed).
Also, to avoid too many duplications, the code reorganized a little:
buffer display params (width, height, gutter offset and others) are
calculated in a single place.
Softwrap implementation enhanced to fix various issues with scrolling,
centering, relocating etc.
The main idea is simple: work not with simple line numbers but
with (Line, Row) pairs, where Line is a line number in the buffer
and Row is a visual line (a row) number within this line.
The logic remains mostly the same, but simple arithmetic operations
on line numbers are replaced with corresponding operations on
(Line, Row) pairs.
Fixes#632, #1657
* Added hybrid line numbers
* Changed rulerhybrid to relativeruler, modified documentation accordingly.
* Reverted go.mod and go.sum
I don't know how they got changed but they are good now.
Co-authored-by: Colin Hughes <semilin@pop-os.localdomain>