Merge pull request #2076 from dmaluka/softwrap-improvement2

Softwrap improvements
This commit is contained in:
Zachary Yedidia 2021-05-11 20:36:23 -04:00 committed by GitHub
commit 346c10f20e
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GPG Key ID: 4AEE18F83AFDEB23
10 changed files with 543 additions and 285 deletions

View File

@ -36,8 +36,8 @@ func (h *BufPane) ScrollDown(n int) {
func (h *BufPane) ScrollAdjust() {
v := h.GetView()
end := h.SLocFromLoc(h.Buf.End())
if h.Diff(v.StartLine, end) < v.Height-1 {
v.StartLine = h.Scroll(end, -v.Height+1)
if h.Diff(v.StartLine, end) < h.BufView().Height-1 {
v.StartLine = h.Scroll(end, -h.BufView().Height+1)
}
h.SetView(v)
}
@ -117,16 +117,55 @@ func (h *BufPane) ScrollDownAction() bool {
// Center centers the view on the cursor
func (h *BufPane) Center() bool {
v := h.GetView()
v.StartLine = h.Scroll(h.SLocFromLoc(h.Cursor.Loc), -v.Height/2)
v.StartLine = h.Scroll(h.SLocFromLoc(h.Cursor.Loc), -h.BufView().Height/2)
h.SetView(v)
h.ScrollAdjust()
return true
}
// MoveCursorUp is not an action
func (h *BufPane) MoveCursorUp(n int) {
if !h.Buf.Settings["softwrap"].(bool) {
h.Cursor.UpN(n)
} else {
vloc := h.VLocFromLoc(h.Cursor.Loc)
sloc := h.Scroll(vloc.SLoc, -n)
if sloc == vloc.SLoc {
// we are at the beginning of buffer
h.Cursor.Loc = h.Buf.Start()
h.Cursor.LastVisualX = 0
} else {
vloc.SLoc = sloc
vloc.VisualX = h.Cursor.LastVisualX
h.Cursor.Loc = h.LocFromVLoc(vloc)
}
}
}
// MoveCursorDown is not an action
func (h *BufPane) MoveCursorDown(n int) {
if !h.Buf.Settings["softwrap"].(bool) {
h.Cursor.DownN(n)
} else {
vloc := h.VLocFromLoc(h.Cursor.Loc)
sloc := h.Scroll(vloc.SLoc, n)
if sloc == vloc.SLoc {
// we are at the end of buffer
h.Cursor.Loc = h.Buf.End()
vloc = h.VLocFromLoc(h.Cursor.Loc)
h.Cursor.LastVisualX = vloc.VisualX
} else {
vloc.SLoc = sloc
vloc.VisualX = h.Cursor.LastVisualX
h.Cursor.Loc = h.LocFromVLoc(vloc)
}
}
}
// CursorUp moves the cursor up
func (h *BufPane) CursorUp() bool {
h.Cursor.Deselect(true)
h.Cursor.Up()
h.MoveCursorUp(1)
h.Relocate()
return true
}
@ -134,7 +173,7 @@ func (h *BufPane) CursorUp() bool {
// CursorDown moves the cursor down
func (h *BufPane) CursorDown() bool {
h.Cursor.Deselect(true)
h.Cursor.Down()
h.MoveCursorDown(1)
h.Relocate()
return true
}
@ -212,7 +251,7 @@ func (h *BufPane) SelectUp() bool {
if !h.Cursor.HasSelection() {
h.Cursor.OrigSelection[0] = h.Cursor.Loc
}
h.Cursor.Up()
h.MoveCursorUp(1)
h.Cursor.SelectTo(h.Cursor.Loc)
h.Relocate()
return true
@ -223,7 +262,7 @@ func (h *BufPane) SelectDown() bool {
if !h.Cursor.HasSelection() {
h.Cursor.OrigSelection[0] = h.Cursor.Loc
}
h.Cursor.Down()
h.MoveCursorDown(1)
h.Cursor.SelectTo(h.Cursor.Loc)
h.Relocate()
return true
@ -1251,22 +1290,20 @@ func (h *BufPane) Start() bool {
// End moves the viewport to the end of the buffer
func (h *BufPane) End() bool {
v := h.GetView()
v.StartLine = h.Scroll(h.SLocFromLoc(h.Buf.End()), -v.Height+1)
v.StartLine = h.Scroll(h.SLocFromLoc(h.Buf.End()), -h.BufView().Height+1)
h.SetView(v)
return true
}
// PageUp scrolls the view up a page
func (h *BufPane) PageUp() bool {
v := h.GetView()
h.ScrollUp(v.Height)
h.ScrollUp(h.BufView().Height)
return true
}
// PageDown scrolls the view down a page
func (h *BufPane) PageDown() bool {
v := h.GetView()
h.ScrollDown(v.Height)
h.ScrollDown(h.BufView().Height)
h.ScrollAdjust()
return true
}
@ -1276,7 +1313,7 @@ func (h *BufPane) SelectPageUp() bool {
if !h.Cursor.HasSelection() {
h.Cursor.OrigSelection[0] = h.Cursor.Loc
}
h.Cursor.UpN(h.GetView().Height)
h.MoveCursorUp(h.BufView().Height)
h.Cursor.SelectTo(h.Cursor.Loc)
h.Relocate()
return true
@ -1287,7 +1324,7 @@ func (h *BufPane) SelectPageDown() bool {
if !h.Cursor.HasSelection() {
h.Cursor.OrigSelection[0] = h.Cursor.Loc
}
h.Cursor.DownN(h.GetView().Height)
h.MoveCursorDown(h.BufView().Height)
h.Cursor.SelectTo(h.Cursor.Loc)
h.Relocate()
return true
@ -1302,7 +1339,7 @@ func (h *BufPane) CursorPageUp() bool {
h.Cursor.ResetSelection()
h.Cursor.StoreVisualX()
}
h.Cursor.UpN(h.GetView().Height)
h.MoveCursorUp(h.BufView().Height)
h.Relocate()
return true
}
@ -1316,22 +1353,20 @@ func (h *BufPane) CursorPageDown() bool {
h.Cursor.ResetSelection()
h.Cursor.StoreVisualX()
}
h.Cursor.DownN(h.GetView().Height)
h.MoveCursorDown(h.BufView().Height)
h.Relocate()
return true
}
// HalfPageUp scrolls the view up half a page
func (h *BufPane) HalfPageUp() bool {
v := h.GetView()
h.ScrollUp(v.Height / 2)
h.ScrollUp(h.BufView().Height / 2)
return true
}
// HalfPageDown scrolls the view down half a page
func (h *BufPane) HalfPageDown() bool {
v := h.GetView()
h.ScrollDown(v.Height / 2)
h.ScrollDown(h.BufView().Height / 2)
h.ScrollAdjust()
return true
}

View File

@ -189,6 +189,19 @@ type Buffer struct {
cursors []*Cursor
curCursor int
StartCursor Loc
// OptionCallback is called after a buffer option value is changed.
// The display module registers its OptionCallback to ensure the buffer window
// is properly updated when needed. This is a workaround for the fact that
// the buffer module cannot directly call the display's API (it would mean
// a circular dependency between packages).
OptionCallback func(option string, nativeValue interface{})
// The display module registers its own GetVisualX function for getting
// the correct visual x location of a cursor when softwrap is used.
// This is hacky. Maybe it would be better to move all the visual x logic
// from buffer to display, but it would require rewriting a lot of code.
GetVisualX func(loc Loc) int
}
// NewBufferFromFileAtLoc opens a new buffer with a given cursor location

View File

@ -67,6 +67,10 @@ func (c *Cursor) GotoLoc(l Loc) {
// GetVisualX returns the x value of the cursor in visual spaces
func (c *Cursor) GetVisualX() int {
if c.buf.GetVisualX != nil {
return c.buf.GetVisualX(c.Loc)
}
if c.X <= 0 {
c.X = 0
return 0

View File

@ -41,6 +41,10 @@ func (b *Buffer) SetOptionNative(option string, nativeValue interface{}) error {
b.Type.Readonly = nativeValue.(bool)
}
if b.OptionCallback != nil {
b.OptionCallback(option, nativeValue)
}
return nil
}

View File

@ -297,6 +297,7 @@ var defaultCommonSettings = map[string]interface{}{
"tabsize": float64(4),
"tabstospaces": false,
"useprimary": true,
"wordwrap": false,
}
func GetInfoBarOffset() int {

View File

@ -23,15 +23,20 @@ type BufWindow struct {
sline *StatusLine
gutterOffset int
drawStatus bool
bufWidth int
bufHeight int
gutterOffset int
hasMessage bool
maxLineNumLength int
drawDivider bool
}
// NewBufWindow creates a new window at a location in the screen with a width and height
func NewBufWindow(x, y, width, height int, buf *buffer.Buffer) *BufWindow {
w := new(BufWindow)
w.View = new(View)
w.X, w.Y, w.Width, w.Height, w.Buf = x, y, width, height, buf
w.X, w.Y, w.Width, w.Height = x, y, width, height
w.SetBuffer(buf)
w.active = true
w.sline = NewStatusLine(w)
@ -41,6 +46,23 @@ func NewBufWindow(x, y, width, height int, buf *buffer.Buffer) *BufWindow {
func (w *BufWindow) SetBuffer(b *buffer.Buffer) {
w.Buf = b
b.OptionCallback = func(option string, nativeValue interface{}) {
if option == "softwrap" {
if nativeValue.(bool) {
w.StartCol = 0
} else {
w.StartLine.Row = 0
}
w.Relocate()
for _, c := range w.Buf.GetCursors() {
c.LastVisualX = c.GetVisualX()
}
}
}
b.GetVisualX = func(loc buffer.Loc) int {
return w.VLocFromLoc(loc).VisualX
}
}
func (w *BufWindow) GetView() *View {
@ -53,7 +75,15 @@ func (w *BufWindow) SetView(view *View) {
func (w *BufWindow) Resize(width, height int) {
w.Width, w.Height = width, height
w.updateDisplayInfo()
w.Relocate()
if w.Buf.Settings["softwrap"].(bool) {
for _, c := range w.Buf.GetCursors() {
c.LastVisualX = c.GetVisualX()
}
}
}
func (w *BufWindow) SetActive(b bool) {
@ -64,6 +94,63 @@ func (w *BufWindow) IsActive() bool {
return w.active
}
// BufView returns the width, height and x,y location of the actual buffer.
// It is not exactly the same as the whole window which also contains gutter,
// ruler, scrollbar and statusline.
func (w *BufWindow) BufView() View {
return View{
X: w.X + w.gutterOffset,
Y: w.Y,
Width: w.bufWidth,
Height: w.bufHeight,
StartLine: w.StartLine,
StartCol: w.StartCol,
}
}
func (w *BufWindow) updateDisplayInfo() {
b := w.Buf
w.drawDivider = false
if !b.Settings["statusline"].(bool) {
_, h := screen.Screen.Size()
infoY := h
if config.GetGlobalOption("infobar").(bool) {
infoY--
}
if w.Y+w.Height != infoY {
w.drawDivider = true
}
}
w.bufHeight = w.Height
if b.Settings["statusline"].(bool) || w.drawDivider {
w.bufHeight--
}
w.hasMessage = len(b.Messages) > 0
// We need to know the string length of the largest line number
// so we can pad appropriately when displaying line numbers
w.maxLineNumLength = len(strconv.Itoa(b.LinesNum()))
w.gutterOffset = 0
if w.hasMessage {
w.gutterOffset += 2
}
if b.Settings["diffgutter"].(bool) {
w.gutterOffset++
}
if b.Settings["ruler"].(bool) {
w.gutterOffset += w.maxLineNumLength + 1
}
w.bufWidth = w.Width - w.gutterOffset
if w.Buf.Settings["scrollbar"].(bool) && w.Buf.LinesNum() > w.Height {
w.bufWidth--
}
}
func (w *BufWindow) getStartInfo(n, lineN int) ([]byte, int, int, *tcell.Style) {
tabsize := util.IntOpt(w.Buf.Settings["tabsize"])
width := 0
@ -111,10 +198,7 @@ func (w *BufWindow) Clear() {
// Returns true if the window location is moved
func (w *BufWindow) Relocate() bool {
b := w.Buf
height := w.Height
if w.drawStatus {
height--
}
height := w.bufHeight
ret := false
activeC := w.Buf.GetActiveCursor()
scrollmargin := int(b.Settings["scrollmargin"].(float64))
@ -141,12 +225,17 @@ func (w *BufWindow) Relocate() bool {
// horizontal relocation (scrolling)
if !b.Settings["softwrap"].(bool) {
cx := activeC.GetVisualX()
rw := runewidth.RuneWidth(activeC.RuneUnder(activeC.X))
if rw == 0 {
rw = 1 // tab or newline
}
if cx < w.StartCol {
w.StartCol = cx
ret = true
}
if cx+w.gutterOffset+1 > w.StartCol+w.Width {
w.StartCol = cx - w.Width + w.gutterOffset + 1
if cx+w.gutterOffset+rw > w.StartCol+w.Width {
w.StartCol = cx - w.Width + w.gutterOffset + rw
ret = true
}
}
@ -155,127 +244,18 @@ func (w *BufWindow) Relocate() bool {
// LocFromVisual takes a visual location (x and y position) and returns the
// position in the buffer corresponding to the visual location
// Computing the buffer location requires essentially drawing the entire screen
// to account for complications like softwrap, wide characters, and horizontal scrolling
// If the requested position does not correspond to a buffer location it returns
// the nearest position
func (w *BufWindow) LocFromVisual(svloc buffer.Loc) buffer.Loc {
b := w.Buf
hasMessage := len(b.Messages) > 0
bufHeight := w.Height
if w.drawStatus {
bufHeight--
vx := svloc.X - w.X - w.gutterOffset
if vx < 0 {
vx = 0
}
bufWidth := w.Width
if w.Buf.Settings["scrollbar"].(bool) && w.Buf.LinesNum() > w.Height {
bufWidth--
vloc := VLoc{
SLoc: w.Scroll(w.StartLine, svloc.Y-w.Y),
VisualX: vx + w.StartCol,
}
// We need to know the string length of the largest line number
// so we can pad appropriately when displaying line numbers
maxLineNumLength := len(strconv.Itoa(b.LinesNum()))
tabsize := int(b.Settings["tabsize"].(float64))
softwrap := b.Settings["softwrap"].(bool)
// this represents the current draw position
// within the current window
vloc := buffer.Loc{X: 0, Y: 0}
if softwrap {
// the start line may be partially out of the current window
vloc.Y = -w.StartLine.Row
}
// this represents the current draw position in the buffer (char positions)
bloc := buffer.Loc{X: -1, Y: w.StartLine.Line}
for ; vloc.Y < bufHeight; vloc.Y++ {
vloc.X = 0
if hasMessage {
vloc.X += 2
}
if b.Settings["diffgutter"].(bool) {
vloc.X++
}
if b.Settings["ruler"].(bool) {
vloc.X += maxLineNumLength + 1
}
line := b.LineBytes(bloc.Y)
line, nColsBeforeStart, bslice := util.SliceVisualEnd(line, w.StartCol, tabsize)
bloc.X = bslice
draw := func() {
if nColsBeforeStart <= 0 {
vloc.X++
}
nColsBeforeStart--
}
totalwidth := w.StartCol - nColsBeforeStart
if svloc.X <= vloc.X+w.X && vloc.Y+w.Y == svloc.Y {
return bloc
}
for len(line) > 0 {
if vloc.X+w.X == svloc.X && vloc.Y+w.Y == svloc.Y {
return bloc
}
r, _, size := util.DecodeCharacter(line)
draw()
width := 0
switch r {
case '\t':
ts := tabsize - (totalwidth % tabsize)
width = ts
default:
width = runewidth.RuneWidth(r)
}
// Draw any extra characters either spaces for tabs or @ for incomplete wide runes
if width > 1 {
for i := 1; i < width; i++ {
if vloc.X+w.X == svloc.X && vloc.Y+w.Y == svloc.Y {
return bloc
}
draw()
}
}
bloc.X++
line = line[size:]
totalwidth += width
// If we reach the end of the window then we either stop or we wrap for softwrap
if vloc.X >= bufWidth {
if !softwrap {
break
} else {
vloc.Y++
if vloc.Y >= bufHeight {
break
}
vloc.X = w.gutterOffset
}
}
}
if vloc.Y+w.Y == svloc.Y {
return bloc
}
if bloc.Y+1 >= b.LinesNum() || vloc.Y+1 >= bufHeight {
return bloc
}
bloc.X = w.StartCol
bloc.Y++
}
return buffer.Loc{}
return w.LocFromVLoc(vloc)
}
func (w *BufWindow) drawGutter(vloc *buffer.Loc, bloc *buffer.Loc) {
@ -322,7 +302,7 @@ func (w *BufWindow) drawDiffGutter(backgroundStyle tcell.Style, softwrapped bool
vloc.X++
}
func (w *BufWindow) drawLineNum(lineNumStyle tcell.Style, softwrapped bool, maxLineNumLength int, vloc *buffer.Loc, bloc *buffer.Loc) {
func (w *BufWindow) drawLineNum(lineNumStyle tcell.Style, softwrapped bool, vloc *buffer.Loc, bloc *buffer.Loc) {
cursorLine := w.Buf.GetActiveCursor().Loc.Y
var lineInt int
if w.Buf.Settings["relativeruler"] == false || cursorLine == bloc.Y {
@ -333,7 +313,7 @@ func (w *BufWindow) drawLineNum(lineNumStyle tcell.Style, softwrapped bool, maxL
lineNum := strconv.Itoa(util.Abs(lineInt))
// Write the spaces before the line number if necessary
for i := 0; i < maxLineNumLength-len(lineNum); i++ {
for i := 0; i < w.maxLineNumLength-len(lineNum); i++ {
screen.SetContent(w.X+vloc.X, w.Y+vloc.Y, ' ', nil, lineNumStyle)
vloc.X++
}
@ -380,16 +360,7 @@ func (w *BufWindow) displayBuffer() {
return
}
hasMessage := len(b.Messages) > 0
bufHeight := w.Height
if w.drawStatus {
bufHeight--
}
bufWidth := w.Width
if w.Buf.Settings["scrollbar"].(bool) && w.Buf.LinesNum() > w.Height {
bufWidth--
}
maxWidth := w.gutterOffset + w.bufWidth
if b.ModifiedThisFrame {
if b.Settings["diffgutter"].(bool) {
@ -450,11 +421,9 @@ func (w *BufWindow) displayBuffer() {
}
}
// We need to know the string length of the largest line number
// so we can pad appropriately when displaying line numbers
maxLineNumLength := len(strconv.Itoa(b.LinesNum()))
softwrap := b.Settings["softwrap"].(bool)
wordwrap := softwrap && b.Settings["wordwrap"].(bool)
tabsize := util.IntOpt(b.Settings["tabsize"])
colorcolumn := util.IntOpt(b.Settings["colorcolumn"])
@ -472,7 +441,7 @@ func (w *BufWindow) displayBuffer() {
cursors := b.GetCursors()
curStyle := config.DefStyle
for ; vloc.Y < bufHeight; vloc.Y++ {
for ; vloc.Y < w.bufHeight; vloc.Y++ {
vloc.X = 0
currentLine := false
@ -489,7 +458,7 @@ func (w *BufWindow) displayBuffer() {
}
if vloc.Y >= 0 {
if hasMessage {
if w.hasMessage {
w.drawGutter(&vloc, &bloc)
}
@ -498,90 +467,82 @@ func (w *BufWindow) displayBuffer() {
}
if b.Settings["ruler"].(bool) {
w.drawLineNum(s, false, maxLineNumLength, &vloc, &bloc)
w.drawLineNum(s, false, &vloc, &bloc)
}
} else {
if hasMessage {
vloc.X += 2
}
if b.Settings["diffgutter"].(bool) {
vloc.X++
}
if b.Settings["ruler"].(bool) {
vloc.X += maxLineNumLength + 1
}
vloc.X = w.gutterOffset
}
w.gutterOffset = vloc.X
line, nColsBeforeStart, bslice, startStyle := w.getStartInfo(w.StartCol, bloc.Y)
if startStyle != nil {
curStyle = *startStyle
}
bloc.X = bslice
draw := func(r rune, combc []rune, style tcell.Style, showcursor bool) {
draw := func(r rune, combc []rune, style tcell.Style, highlight bool, showcursor bool) {
if nColsBeforeStart <= 0 && vloc.Y >= 0 {
_, origBg, _ := style.Decompose()
_, defBg, _ := config.DefStyle.Decompose()
if highlight {
_, origBg, _ := style.Decompose()
_, defBg, _ := config.DefStyle.Decompose()
// syntax highlighting with non-default background takes precedence
// over cursor-line and color-column
dontOverrideBackground := origBg != defBg
// syntax highlighting with non-default background takes precedence
// over cursor-line and color-column
dontOverrideBackground := origBg != defBg
for _, c := range cursors {
if c.HasSelection() &&
(bloc.GreaterEqual(c.CurSelection[0]) && bloc.LessThan(c.CurSelection[1]) ||
bloc.LessThan(c.CurSelection[0]) && bloc.GreaterEqual(c.CurSelection[1])) {
// The current character is selected
style = config.DefStyle.Reverse(true)
for _, c := range cursors {
if c.HasSelection() &&
(bloc.GreaterEqual(c.CurSelection[0]) && bloc.LessThan(c.CurSelection[1]) ||
bloc.LessThan(c.CurSelection[0]) && bloc.GreaterEqual(c.CurSelection[1])) {
// The current character is selected
style = config.DefStyle.Reverse(true)
if s, ok := config.Colorscheme["selection"]; ok {
style = s
if s, ok := config.Colorscheme["selection"]; ok {
style = s
}
}
if b.Settings["cursorline"].(bool) && w.active && !dontOverrideBackground &&
!c.HasSelection() && c.Y == bloc.Y {
if s, ok := config.Colorscheme["cursor-line"]; ok {
fg, _, _ := s.Decompose()
style = style.Background(fg)
}
}
}
if b.Settings["cursorline"].(bool) && w.active && !dontOverrideBackground &&
!c.HasSelection() && c.Y == bloc.Y {
if s, ok := config.Colorscheme["cursor-line"]; ok {
for _, m := range b.Messages {
if bloc.GreaterEqual(m.Start) && bloc.LessThan(m.End) ||
bloc.LessThan(m.End) && bloc.GreaterEqual(m.Start) {
style = style.Underline(true)
break
}
}
if r == '\t' {
indentrunes := []rune(b.Settings["indentchar"].(string))
// if empty indentchar settings, use space
if len(indentrunes) == 0 {
indentrunes = []rune{' '}
}
r = indentrunes[0]
if s, ok := config.Colorscheme["indent-char"]; ok && r != ' ' {
fg, _, _ := s.Decompose()
style = style.Foreground(fg)
}
}
if s, ok := config.Colorscheme["color-column"]; ok {
if colorcolumn != 0 && vloc.X-w.gutterOffset+w.StartCol == colorcolumn && !dontOverrideBackground {
fg, _, _ := s.Decompose()
style = style.Background(fg)
}
}
}
for _, m := range b.Messages {
if bloc.GreaterEqual(m.Start) && bloc.LessThan(m.End) ||
bloc.LessThan(m.End) && bloc.GreaterEqual(m.Start) {
style = style.Underline(true)
break
}
}
if r == '\t' {
indentrunes := []rune(b.Settings["indentchar"].(string))
// if empty indentchar settings, use space
if len(indentrunes) == 0 {
indentrunes = []rune{' '}
}
r = indentrunes[0]
if s, ok := config.Colorscheme["indent-char"]; ok && r != ' ' {
fg, _, _ := s.Decompose()
style = style.Foreground(fg)
}
}
if s, ok := config.Colorscheme["color-column"]; ok {
if colorcolumn != 0 && vloc.X-w.gutterOffset+w.StartCol == colorcolumn && !dontOverrideBackground {
fg, _, _ := s.Decompose()
style = style.Background(fg)
}
}
for _, mb := range matchingBraces {
if mb.X == bloc.X && mb.Y == bloc.Y {
style = style.Underline(true)
for _, mb := range matchingBraces {
if mb.X == bloc.X && mb.Y == bloc.Y {
style = style.Underline(true)
}
}
}
@ -601,59 +562,116 @@ func (w *BufWindow) displayBuffer() {
nColsBeforeStart--
}
wrap := func() {
vloc.X = 0
if w.hasMessage {
w.drawGutter(&vloc, &bloc)
}
if b.Settings["diffgutter"].(bool) {
w.drawDiffGutter(lineNumStyle, true, &vloc, &bloc)
}
// This will draw an empty line number because the current line is wrapped
if b.Settings["ruler"].(bool) {
w.drawLineNum(lineNumStyle, true, &vloc, &bloc)
}
}
type glyph struct {
r rune
combc []rune
style tcell.Style
width int
}
var word []glyph
if wordwrap {
word = make([]glyph, 0, w.bufWidth)
} else {
word = make([]glyph, 0, 1)
}
wordwidth := 0
totalwidth := w.StartCol - nColsBeforeStart
for len(line) > 0 {
r, combc, size := util.DecodeCharacter(line)
line = line[size:]
curStyle, _ = w.getStyle(curStyle, bloc)
draw(r, combc, curStyle, true)
loc := buffer.Loc{X: bloc.X + len(word), Y: bloc.Y}
curStyle, _ = w.getStyle(curStyle, loc)
width := 0
char := ' '
switch r {
case '\t':
ts := tabsize - (totalwidth % tabsize)
width = ts
width = util.Min(ts, maxWidth-vloc.X)
totalwidth += ts
default:
width = runewidth.RuneWidth(r)
char = '@'
totalwidth += width
}
// Draw any extra characters either spaces for tabs or @ for incomplete wide runes
if width > 1 {
for i := 1; i < width; i++ {
draw(char, nil, curStyle, false)
word = append(word, glyph{r, combc, curStyle, width})
wordwidth += width
// Collect a complete word to know its width.
// If wordwrap is off, every single character is a complete "word".
if wordwrap {
if !util.IsWhitespace(r) && len(line) > 0 && wordwidth < w.bufWidth {
continue
}
}
bloc.X++
line = line[size:]
totalwidth += width
// If a word (or just a wide rune) does not fit in the window
if vloc.X+wordwidth > maxWidth && vloc.X > w.gutterOffset {
for vloc.X < maxWidth {
draw(' ', nil, config.DefStyle, false, false)
}
// If we reach the end of the window then we either stop or we wrap for softwrap
if vloc.X >= bufWidth {
// We either stop or we wrap to draw the word in the next line
if !softwrap {
break
} else {
vloc.Y++
if vloc.Y >= bufHeight {
if vloc.Y >= w.bufHeight {
break
}
vloc.X = 0
if hasMessage {
w.drawGutter(&vloc, &bloc)
}
if b.Settings["diffgutter"].(bool) {
w.drawDiffGutter(lineNumStyle, true, &vloc, &bloc)
wrap()
}
}
for _, r := range word {
draw(r.r, r.combc, r.style, true, true)
// Draw any extra characters either spaces for tabs or @ for incomplete wide runes
if r.width > 1 {
char := ' '
if r.r != '\t' {
char = '@'
}
// This will draw an empty line number because the current line is wrapped
if b.Settings["ruler"].(bool) {
w.drawLineNum(lineNumStyle, true, maxLineNumLength, &vloc, &bloc)
for i := 1; i < r.width; i++ {
draw(char, nil, r.style, true, false)
}
}
bloc.X++
}
word = word[:0]
wordwidth = 0
// If we reach the end of the window then we either stop or we wrap for softwrap
if vloc.X >= maxWidth {
if !softwrap {
break
} else {
vloc.Y++
if vloc.Y >= w.bufHeight {
break
}
wrap()
}
}
}
@ -667,7 +685,7 @@ func (w *BufWindow) displayBuffer() {
}
}
}
for i := vloc.X; i < bufWidth; i++ {
for i := vloc.X; i < maxWidth; i++ {
curStyle := style
if s, ok := config.Colorscheme["color-column"]; ok {
if colorcolumn != 0 && i-w.gutterOffset+w.StartCol == colorcolumn {
@ -678,9 +696,9 @@ func (w *BufWindow) displayBuffer() {
screen.SetContent(i+w.X, vloc.Y+w.Y, ' ', nil, curStyle)
}
if vloc.X != bufWidth {
if vloc.X != maxWidth {
// Display newline within a selection
draw(' ', nil, config.DefStyle, true)
draw(' ', nil, config.DefStyle, true, true)
}
bloc.X = w.StartCol
@ -692,18 +710,9 @@ func (w *BufWindow) displayBuffer() {
}
func (w *BufWindow) displayStatusLine() {
_, h := screen.Screen.Size()
infoY := h
if config.GetGlobalOption("infobar").(bool) {
infoY--
}
if w.Buf.Settings["statusline"].(bool) {
w.drawStatus = true
w.sline.Display()
} else if w.Y+w.Height != infoY {
w.drawStatus = true
} else if w.drawDivider {
divchars := config.GetGlobalOption("divchars").(string)
if util.CharacterCountInString(divchars) != 2 {
divchars = "|-"
@ -725,18 +734,12 @@ func (w *BufWindow) displayStatusLine() {
for x := w.X; x < w.X+w.Width; x++ {
screen.SetContent(x, w.Y+w.Height-1, divchar, combc, dividerStyle)
}
} else {
w.drawStatus = false
}
}
func (w *BufWindow) displayScrollBar() {
if w.Buf.Settings["scrollbar"].(bool) && w.Buf.LinesNum() > w.Height {
scrollX := w.X + w.Width - 1
bufHeight := w.Height
if w.drawStatus {
bufHeight--
}
barsize := int(float64(w.Height) / float64(w.Buf.LinesNum()) * float64(w.Height))
if barsize < 1 {
barsize = 1
@ -748,7 +751,7 @@ func (w *BufWindow) displayScrollBar() {
scrollBarStyle = style
}
for y := barstart; y < util.Min(barstart+barsize, w.Y+bufHeight); y++ {
for y := barstart; y < util.Min(barstart+barsize, w.Y+w.bufHeight); y++ {
screen.SetContent(scrollX, y, '|', nil, scrollBarStyle)
}
}
@ -756,6 +759,8 @@ func (w *BufWindow) displayScrollBar() {
// Display displays the buffer and the statusline
func (w *BufWindow) Display() {
w.updateDisplayInfo()
w.displayStatusLine()
w.displayScrollBar()
w.displayBuffer()

View File

@ -72,9 +72,22 @@ func (i *InfoWindow) LocFromVisual(vloc buffer.Loc) buffer.Loc {
return buffer.Loc{c.GetCharPosInLine(l, vloc.X-n), 0}
}
func (i *InfoWindow) Scroll(s SLoc, n int) SLoc { return s }
func (i *InfoWindow) Diff(s1, s2 SLoc) int { return 0 }
func (i *InfoWindow) SLocFromLoc(loc buffer.Loc) SLoc { return SLoc{0, 0} }
func (i *InfoWindow) BufView() View {
return View{
X: 0,
Y: i.Y,
Width: i.Width,
Height: 1,
StartLine: SLoc{0, 0},
StartCol: 0,
}
}
func (i *InfoWindow) Scroll(s SLoc, n int) SLoc { return s }
func (i *InfoWindow) Diff(s1, s2 SLoc) int { return 0 }
func (i *InfoWindow) SLocFromLoc(loc buffer.Loc) SLoc { return SLoc{0, 0} }
func (i *InfoWindow) VLocFromLoc(loc buffer.Loc) VLoc { return VLoc{SLoc{0, 0}, loc.X} }
func (i *InfoWindow) LocFromVLoc(vloc VLoc) buffer.Loc { return buffer.Loc{vloc.VisualX, 0} }
func (i *InfoWindow) Clear() {
for x := 0; x < i.Width; x++ {

View File

@ -1,6 +1,7 @@
package display
import (
runewidth "github.com/mattn/go-runewidth"
"github.com/zyedidia/micro/v2/internal/buffer"
"github.com/zyedidia/micro/v2/internal/util"
)
@ -29,28 +30,180 @@ func (s SLoc) GreaterThan(b SLoc) bool {
return s.Line == b.Line && s.Row > b.Row
}
// VLoc represents a location in the buffer as a visual location in the
// linewrapped buffer.
type VLoc struct {
SLoc
VisualX int
}
type SoftWrap interface {
Scroll(s SLoc, n int) SLoc
Diff(s1, s2 SLoc) int
SLocFromLoc(loc buffer.Loc) SLoc
VLocFromLoc(loc buffer.Loc) VLoc
LocFromVLoc(vloc VLoc) buffer.Loc
}
func (w *BufWindow) getRow(loc buffer.Loc) int {
width := w.Width - w.gutterOffset
if w.Buf.Settings["scrollbar"].(bool) && w.Buf.LinesNum() > w.Height {
width--
func (w *BufWindow) getVLocFromLoc(loc buffer.Loc) VLoc {
vloc := VLoc{SLoc: SLoc{loc.Y, 0}, VisualX: 0}
if loc.X <= 0 {
return vloc
}
if width <= 0 {
return 0
if w.bufWidth <= 0 {
return vloc
}
// TODO: this doesn't work quite correctly if there is an incomplete tab
// or wide character at the end of a row. See also issue #1979
x := util.StringWidth(w.Buf.LineBytes(loc.Y), loc.X, util.IntOpt(w.Buf.Settings["tabsize"]))
return x / width
wordwrap := w.Buf.Settings["wordwrap"].(bool)
tabsize := util.IntOpt(w.Buf.Settings["tabsize"])
line := w.Buf.LineBytes(loc.Y)
x := 0
totalwidth := 0
wordwidth := 0
wordoffset := 0
for len(line) > 0 {
r, _, size := util.DecodeCharacter(line)
line = line[size:]
width := 0
switch r {
case '\t':
ts := tabsize - (totalwidth % tabsize)
width = util.Min(ts, w.bufWidth-vloc.VisualX)
totalwidth += ts
default:
width = runewidth.RuneWidth(r)
totalwidth += width
}
wordwidth += width
// Collect a complete word to know its width.
// If wordwrap is off, every single character is a complete "word".
if wordwrap {
if !util.IsWhitespace(r) && len(line) > 0 && wordwidth < w.bufWidth {
if x < loc.X {
wordoffset += width
x++
}
continue
}
}
// If a word (or just a wide rune) does not fit in the window
if vloc.VisualX+wordwidth > w.bufWidth && vloc.VisualX > 0 {
vloc.Row++
vloc.VisualX = 0
}
if x == loc.X {
vloc.VisualX += wordoffset
return vloc
}
x++
vloc.VisualX += wordwidth
wordwidth = 0
wordoffset = 0
if vloc.VisualX >= w.bufWidth {
vloc.Row++
vloc.VisualX = 0
}
}
return vloc
}
func (w *BufWindow) getLocFromVLoc(svloc VLoc) buffer.Loc {
loc := buffer.Loc{X: 0, Y: svloc.Line}
if w.bufWidth <= 0 {
return loc
}
wordwrap := w.Buf.Settings["wordwrap"].(bool)
tabsize := util.IntOpt(w.Buf.Settings["tabsize"])
line := w.Buf.LineBytes(svloc.Line)
vloc := VLoc{SLoc: SLoc{svloc.Line, 0}, VisualX: 0}
totalwidth := 0
var widths []int
if wordwrap {
widths = make([]int, 0, w.bufWidth)
} else {
widths = make([]int, 0, 1)
}
wordwidth := 0
for len(line) > 0 {
r, _, size := util.DecodeCharacter(line)
line = line[size:]
width := 0
switch r {
case '\t':
ts := tabsize - (totalwidth % tabsize)
width = util.Min(ts, w.bufWidth-vloc.VisualX)
totalwidth += ts
default:
width = runewidth.RuneWidth(r)
totalwidth += width
}
widths = append(widths, width)
wordwidth += width
// Collect a complete word to know its width.
// If wordwrap is off, every single character is a complete "word".
if wordwrap {
if !util.IsWhitespace(r) && len(line) > 0 && wordwidth < w.bufWidth {
continue
}
}
// If a word (or just a wide rune) does not fit in the window
if vloc.VisualX+wordwidth > w.bufWidth && vloc.VisualX > 0 {
if vloc.Row == svloc.Row {
if wordwrap {
// it's a word, not a wide rune
loc.X--
}
return loc
}
vloc.Row++
vloc.VisualX = 0
}
for i := range widths {
vloc.VisualX += widths[i]
if vloc.Row == svloc.Row && vloc.VisualX > svloc.VisualX {
return loc
}
loc.X++
}
widths = widths[:0]
wordwidth = 0
if vloc.VisualX >= w.bufWidth {
vloc.Row++
vloc.VisualX = 0
}
}
return loc
}
func (w *BufWindow) getRowCount(line int) int {
return w.getRow(buffer.Loc{X: util.CharacterCount(w.Buf.LineBytes(line)), Y: line}) + 1
eol := buffer.Loc{X: util.CharacterCount(w.Buf.LineBytes(line)), Y: line}
return w.getVLocFromLoc(eol).Row + 1
}
func (w *BufWindow) scrollUp(s SLoc, n int) SLoc {
@ -145,5 +298,29 @@ func (w *BufWindow) SLocFromLoc(loc buffer.Loc) SLoc {
if !w.Buf.Settings["softwrap"].(bool) {
return SLoc{loc.Y, 0}
}
return SLoc{loc.Y, w.getRow(loc)}
return w.getVLocFromLoc(loc).SLoc
}
// VLocFromLoc takes a position in the buffer and returns the corresponding
// visual location in the linewrapped buffer.
func (w *BufWindow) VLocFromLoc(loc buffer.Loc) VLoc {
if !w.Buf.Settings["softwrap"].(bool) {
tabsize := util.IntOpt(w.Buf.Settings["tabsize"])
visualx := util.StringWidth(w.Buf.LineBytes(loc.Y), loc.X, tabsize)
return VLoc{SLoc{loc.Y, 0}, visualx}
}
return w.getVLocFromLoc(loc)
}
// LocFromVLoc takes a visual location in the linewrapped buffer and returns
// the position in the buffer corresponding to this visual location.
func (w *BufWindow) LocFromVLoc(vloc VLoc) buffer.Loc {
if !w.Buf.Settings["softwrap"].(bool) {
tabsize := util.IntOpt(w.Buf.Settings["tabsize"])
x := util.GetCharPosInLine(w.Buf.LineBytes(vloc.Line), vloc.VisualX, tabsize)
return buffer.Loc{x, vloc.Line}
}
return w.getLocFromVLoc(vloc)
}

View File

@ -33,4 +33,5 @@ type BWindow interface {
Window
SoftWrap
SetBuffer(b *buffer.Buffer)
BufView() View
}

View File

@ -365,6 +365,11 @@ Here are the available options:
default value: `true`
* `wordwrap`: wrap long lines by words, i.e. break at spaces. This option
only does anything if `softwrap` is on.
default value: `false`
* `xterm`: micro will assume that the terminal it is running in conforms to
`xterm-256color` regardless of what the `$TERM` variable actually contains.
Enabling this option may cause unwanted effects if your terminal in fact