mirror of
https://github.com/wavemotion-dave/NINTV-DS.git
synced 2025-06-18 13:55:33 -04:00
69 lines
1.9 KiB
C
69 lines
1.9 KiB
C
// =====================================================================================
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// Copyright (c) 2021-2024 Dave Bernazzani (wavemotion-dave)
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//
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// Copying and distribution of this emulator, its source code and associated
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// readme files, with or without modification, are permitted in any medium without
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// royalty provided the this copyright notice is used and wavemotion-dave (NINTV-DS)
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// and Kyle Davis (BLISS) are thanked profusely.
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//
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// The NINTV-DS emulator is offered as-is, without any warranty.
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// =====================================================================================
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#ifndef _NINTYDS_H
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#define _NINTYDS_H
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#include <nds.h>
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#include "types.h"
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typedef enum _RunState
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{
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Stopped,
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Paused,
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Running,
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Quit
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} RunState;
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extern UINT16 emu_frames;
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extern UINT16 frames_per_sec_calc;
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extern UINT8 oneSecTick;
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extern UINT8 hud_x, hud_y;
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extern UINT8 multi_ovls, multi_ovl_idx, bmulti_LR;
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extern UINT8 b_dsi_mode;
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extern int bg0, bg0b, bg1b;
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extern UINT8 bStartSoundFifo;
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extern UINT8 bUseJLP;
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extern UINT8 bUseECS;
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extern UINT8 bUseIVoice;
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extern UINT8 bUseTutorvision;
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extern UINT8 bInitEmulator;
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extern UINT8 bUseDiscOverlay;
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extern UINT8 bGameLoaded;
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extern UINT16 global_frames;
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extern UINT16 target_frames[];
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extern bool bIsFatalError;
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#define WAITVBL swiWaitForVBlank(); swiWaitForVBlank(); swiWaitForVBlank(); swiWaitForVBlank(); swiWaitForVBlank();
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extern void FatalError(const char *msg);
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extern void dsPrintValue(int x, int y, unsigned int isSelect, char *pchStr);
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extern void dsMainLoop(char *initial_file);
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extern void dsInitScreenMain(void);
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extern void dsInitTimer(void);
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extern void dsFreeEmu(void);
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extern void dsShowScreenEmu(void);
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extern bool dsWaitOnQuit(void);
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extern void dsChooseOptions(int global);
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extern void dsShowScreenMain(bool bFull, bool bPlayJingle);
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extern void ApplyOptions(void);
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extern void dsShowBannerScreen(void);
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extern void reset_emu_frames(void);
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#endif
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