mirror of
https://github.com/wavemotion-dave/NINTV-DS.git
synced 2025-06-18 22:05:37 -04:00
286 lines
9.5 KiB
C++
286 lines
9.5 KiB
C++
// =====================================================================================
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// Copyright (c) 2021 Dave Bernazzani (wavemotion-dave)
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//
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// Copying and distribution of this emulator, it's source code and associated
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// readme files, with or without modification, are permitted in any medium without
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// royalty provided the this copyright notice is used and wavemotion-dave (NINTV-DS)
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// and Kyle Davis (BLISS) are thanked profusely.
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//
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// The NINTV-DS emulator is offered as-is, without any warranty.
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// =====================================================================================
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#include <stdio.h>
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#include "MemoryBus.h"
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// ----------------------------------------------------------------------------------------------
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// We use this class and single object to fill all unused memory locations in the memory map.
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// Returns 0xFFFF on all access as a real intellivision would with unused memory regions.
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// ----------------------------------------------------------------------------------------------
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class UnusedMemory : public Memory
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{
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public:
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UnusedMemory() {};
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virtual ~UnusedMemory() {}
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virtual void reset() {}
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UINT8 getByteWidth() {return 2;}
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UINT16 getReadSize() {return 2;}
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UINT16 getReadAddress() {return 0;}
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UINT16 getReadAddressMask() {return 0xFFFF;}
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inline virtual UINT16 peek(UINT16 location) {return 0xFFFF;}
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UINT16 getWriteSize() {return 2;}
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UINT16 getWriteAddress() {return 0;}
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UINT16 getWriteAddressMask() {return 0xFFFF;}
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virtual void poke(UINT16 location, UINT16 value) {}
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} MyUnusedMemory;
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MemoryBus::MemoryBus()
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{
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UINT32 size = 1 << (sizeof(UINT16) << 3);
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UINT64 i;
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writeableMemoryCounts = new UINT8[size];
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memset(writeableMemoryCounts, 0, sizeof(UINT8) * size);
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writeableMemorySpace = new Memory**[size];
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for (i = 0; i < size; i++)
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{
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writeableMemorySpace[i] = new Memory*[MAX_OVERLAPPED_MEMORIES];
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for (int j=0; j<MAX_OVERLAPPED_MEMORIES; j++)
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{
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writeableMemorySpace[i][j] = &MyUnusedMemory;
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}
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}
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readableMemoryCounts = new UINT8[size];
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memset(readableMemoryCounts, 0, sizeof(UINT8) * size);
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readableMemorySpace = new Memory**[size];
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for (i = 0; i < size; i++)
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{
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readableMemorySpace[i] = new Memory*[MAX_OVERLAPPED_MEMORIES];
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for (int j=0; j<MAX_OVERLAPPED_MEMORIES; j++)
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{
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readableMemorySpace[i][j] = &MyUnusedMemory;
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}
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}
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mappedMemoryCount = 0;
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}
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MemoryBus::~MemoryBus()
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{
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UINT64 size = 1 << (sizeof(UINT16) << 3);
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UINT64 i;
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delete[] writeableMemoryCounts;
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for (i = 0; i < size; i++)
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delete[] writeableMemorySpace[i];
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delete[] writeableMemorySpace;
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delete[] readableMemoryCounts;
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for (i = 0; i < size; i++)
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delete[] readableMemorySpace[i];
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delete[] readableMemorySpace;
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}
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void MemoryBus::reset()
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{
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for (UINT8 i = 0; i < mappedMemoryCount; i++)
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mappedMemories[i]->reset();
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}
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void MemoryBus::addMemory(Memory* m)
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{
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UINT8 bitCount = sizeof(UINT16)<<3;
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UINT8 bitShifts[sizeof(UINT16)<<3];
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UINT8 i;
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//get the important info
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UINT16 readSize = m->getReadSize();
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UINT16 readAddress = m->getReadAddress();
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UINT16 readAddressMask = m->getReadAddressMask();
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UINT16 writeSize = m->getWriteSize();
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UINT16 writeAddress = m->getWriteAddress();
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UINT16 writeAddressMask = m->getWriteAddressMask();
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//add all of the readable locations, if any
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if (readAddressMask != 0) {
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UINT8 zeroCount = 0;
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for (i = 0; i < bitCount; i++) {
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if (!(readAddressMask & (1<<i))) {
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bitShifts[zeroCount] = (i-zeroCount);
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zeroCount++;
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}
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}
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UINT8 combinationCount = (1<<zeroCount);
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for (i = 0; i < combinationCount; i++) {
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UINT16 orMask = 0;
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for (UINT8 j = 0; j < zeroCount; j++)
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orMask |= (i & (1<<j)) << bitShifts[j];
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UINT16 nextAddress = readAddress | orMask;
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UINT16 nextEnd = nextAddress + readSize - 1;
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for (UINT64 k = nextAddress; k <= nextEnd; k++) {
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UINT16 memCount = readableMemoryCounts[k];
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readableMemorySpace[k][memCount] = m;
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readableMemoryCounts[k]++;
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}
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}
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}
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//add all of the writeable locations, if any
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if (writeAddressMask != 0) {
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UINT8 zeroCount = 0;
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for (i = 0; i < bitCount; i++) {
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if (!(writeAddressMask & (1<<i))) {
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bitShifts[zeroCount] = (i-zeroCount);
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zeroCount++;
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}
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}
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UINT8 combinationCount = (1<<zeroCount);
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for (i = 0; i < combinationCount; i++) {
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UINT16 orMask = 0;
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for (UINT8 j = 0; j < zeroCount; j++)
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orMask |= (i & (1<<j)) << bitShifts[j];
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UINT16 nextAddress = writeAddress | orMask;
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UINT16 nextEnd = nextAddress + writeSize - 1;
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for (UINT64 k = nextAddress; k <= nextEnd; k++) {
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UINT16 memCount = writeableMemoryCounts[k];
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writeableMemorySpace[k][memCount] = m;
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writeableMemoryCounts[k]++;
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}
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}
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}
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//add it to our list of memories
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mappedMemories[mappedMemoryCount] = m;
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mappedMemoryCount++;
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}
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void MemoryBus::removeMemory(Memory* m)
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{
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UINT8 bitCount = sizeof(UINT16)<<3;
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UINT8 bitShifts[sizeof(UINT16)<<3];
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UINT32 i;
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//get the important info
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UINT16 readSize = m->getReadSize();
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UINT16 readAddress = m->getReadAddress();
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UINT16 readAddressMask = m->getReadAddressMask();
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UINT16 writeSize = m->getWriteSize();
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UINT16 writeAddress = m->getWriteAddress();
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UINT16 writeAddressMask = m->getWriteAddressMask();
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//add all of the readable locations, if any
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if (readAddressMask != 0) {
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UINT8 zeroCount = 0;
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for (i = 0; i < bitCount; i++) {
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if (!(readAddressMask & (1<<i))) {
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bitShifts[zeroCount] = (UINT8)(i-zeroCount);
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zeroCount++;
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}
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}
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UINT8 combinationCount = (1<<zeroCount);
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for (i = 0; i < combinationCount; i++) {
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UINT16 orMask = 0;
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for (UINT8 j = 0; j < zeroCount; j++)
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orMask |= (i & (1<<j)) << bitShifts[j];
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UINT16 nextAddress = readAddress | orMask;
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UINT16 nextEnd = nextAddress + readSize - 1;
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for (UINT64 k = nextAddress; k <= nextEnd; k++) {
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UINT16 memCount = readableMemoryCounts[k];
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for (UINT16 n = 0; n < memCount; n++) {
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if (readableMemorySpace[k][n] == m) {
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for (INT32 l = n; l < (memCount-1); l++) {
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readableMemorySpace[k][l] = readableMemorySpace[k][l+1];
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}
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readableMemorySpace[k][memCount-1] = &MyUnusedMemory;
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readableMemoryCounts[k]--;
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break;
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}
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}
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}
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}
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}
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//add all of the writeable locations, if any
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if (writeAddressMask != 0) {
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UINT8 zeroCount = 0;
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for (i = 0; i < bitCount; i++) {
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if (!(writeAddressMask & (1<<i))) {
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bitShifts[zeroCount] = (UINT8)(i-zeroCount);
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zeroCount++;
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}
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}
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UINT8 combinationCount = (1<<zeroCount);
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for (i = 0; i < combinationCount; i++) {
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UINT16 orMask = 0;
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for (UINT8 j = 0; j < zeroCount; j++)
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orMask |= (i & (1<<j)) << bitShifts[j];
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UINT16 nextAddress = writeAddress | orMask;
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UINT16 nextEnd = nextAddress + writeSize - 1;
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for (UINT64 k = nextAddress; k <= nextEnd; k++) {
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UINT16 memCount = writeableMemoryCounts[k];
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for (UINT16 n = 0; n < memCount; n++) {
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if (writeableMemorySpace[k][n] == m) {
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for (INT32 l = n; l < (memCount-1); l++) {
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writeableMemorySpace[k][l] =
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writeableMemorySpace[k][l+1];
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}
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writeableMemorySpace[k][memCount-1] = &MyUnusedMemory;
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writeableMemoryCounts[k]--;
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break;
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}
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}
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}
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}
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}
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//remove it from our list of memories
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for (i = 0; i < mappedMemoryCount; i++) {
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if (mappedMemories[i] == m) {
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for (UINT32 j = i; j < (UINT32)(mappedMemoryCount-1); j++)
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mappedMemories[j] = mappedMemories[j+1];
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mappedMemoryCount--;
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return;
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}
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}
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}
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void MemoryBus::removeAll()
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{
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while (mappedMemoryCount)
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removeMemory(mappedMemories[0]);
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}
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UINT16 MemoryBus::peek(UINT16 location)
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{
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UINT8 numMemories = readableMemoryCounts[location];
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UINT16 value = 0xFFFF;
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for (UINT16 i = 0; i < numMemories; i++)
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{
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value &= readableMemorySpace[location][i]->peek(location);
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}
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return value;
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}
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void MemoryBus::poke(UINT16 location, UINT16 value)
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{
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UINT8 numMemories = writeableMemoryCounts[location];
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for (UINT16 i = 0; i < numMemories; i++)
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{
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writeableMemorySpace[location][i]->poke(location, value);
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}
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// ----------------------------------------------------------------------
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// If we are in the writable area, keep the fast memory cache updated...
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// ----------------------------------------------------------------------
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if (location <= 0x1004)
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{
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*((UINT16 *)0x06880000 + location) = value;
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}
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}
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