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https://github.com/wavemotion-dave/NINTV-DS.git
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Version 6.1 - see readme.md file for details.
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2
Makefile
2
Makefile
@ -14,7 +14,7 @@ include $(DEVKITARM)/ds_rules
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export TARGET := NINTV-DS
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export TARGET := NINTV-DS
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export TOPDIR := $(CURDIR)
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export TOPDIR := $(CURDIR)
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export VERSION := 6.0b
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export VERSION := 6.1
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ICON := -b $(CURDIR)/logo.bmp "NINTV-DS $(VERSION);wavemotion-dave;https://github.com/wavemotion-dave/NINTV-DS"
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ICON := -b $(CURDIR)/logo.bmp "NINTV-DS $(VERSION);wavemotion-dave;https://github.com/wavemotion-dave/NINTV-DS"
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NINTV-DS.nds
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@ -186,6 +186,9 @@ Credits :
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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History :
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History :
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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V6.1 : 04-Mar-2025 by wavemotion-dave
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* Updated for newest custom overlays for latest homebrews.
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V6.0 : 01-Jan-2025 by wavemotion-dave
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V6.0 : 01-Jan-2025 by wavemotion-dave
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* Multi-overlays now supported for games like Mr. BASIC Meets Bits 'n Bytes, Lode Runner, Inty BASIC Showcase collections, etc.
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* Multi-overlays now supported for games like Mr. BASIC Meets Bits 'n Bytes, Lode Runner, Inty BASIC Showcase collections, etc.
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* Left/Right overlays now supported for games like Chess, Melody Blaster or World Series Baseball.
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* Left/Right overlays now supported for games like Chess, Melody Blaster or World Series Baseball.
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@ -325,6 +325,7 @@ struct MapRomToOvl_t MapRomToOvl[] =
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{0xEB4383E0 , "MAXIT", "MAXIT", "Maxit.ovl"},
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{0xEB4383E0 , "MAXIT", "MAXIT", "Maxit.ovl"},
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{0x7A558CF5 , "MAZE", "TRON", "Maze-A-Tron.ovl"},
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{0x7A558CF5 , "MAZE", "TRON", "Maze-A-Tron.ovl"},
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{0xFF68AA22, "MELODY", "BLASTER", "Melody Blaster.ovl"},
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{0xFF68AA22, "MELODY", "BLASTER", "Melody Blaster.ovl"},
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{0xd0380fc0, "METEORS", "METEORS", "Meteors.ovl"},
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{0xE806AD91 , "MICRO", "SURGEON", "Microsurgeon.ovl"},
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{0xE806AD91 , "MICRO", "SURGEON", "Microsurgeon.ovl"},
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{0x9D57498F , "MIND", "STRIKE", "Mind Strike.ovl"},
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{0x9D57498F , "MIND", "STRIKE", "Mind Strike.ovl"},
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{0x64d5cb31, "MISSILE", "DX", "Missile Domination DX.ovl"},
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{0x64d5cb31, "MISSILE", "DX", "Missile Domination DX.ovl"},
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@ -382,6 +383,7 @@ struct MapRomToOvl_t MapRomToOvl[] =
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{0x5AEF02C6 , "RICK", "DYNAMITE", "Rick Dynamite.ovl"},
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{0x5AEF02C6 , "RICK", "DYNAMITE", "Rick Dynamite.ovl"},
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{0x8910C37A , "RIVER", "RAID", "River Raid.ovl"},
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{0x8910C37A , "RIVER", "RAID", "River Raid.ovl"},
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{0x95466AD3 , "RIVER", "RAID", "River Raid.ovl"},
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{0x95466AD3 , "RIVER", "RAID", "River Raid.ovl"},
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{0x2ed0a8a4 , "ROAD", "FIGHTER", "Road Fighter.ovl"},
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{0xDCF4B15D , "ROYAL", "DEALER", "Royal Dealer.ovl"},
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{0xDCF4B15D , "ROYAL", "DEALER", "Royal Dealer.ovl"},
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{0xFFFFFFFF , "ROBOT", "ARMY", "Robot Army.ovl"},
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{0xFFFFFFFF , "ROBOT", "ARMY", "Robot Army.ovl"},
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{0x8F959A6E , "SNAFU", "SNAFU", "SNAFU.ovl"},
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{0x8F959A6E , "SNAFU", "SNAFU", "SNAFU.ovl"},
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