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Version 5.8c with another round of new overlays added.
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@ -184,6 +184,7 @@ struct MapRomToOvl_t
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struct MapRomToOvl_t MapRomToOvl[] =
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{
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{0xA6E89A53 , "DRAGONS", "SWORDS", "A Tale of Dragons and Swords.ovl"},
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{0x5a144835 , "ADVENTURES", "TRON", "Adventures of TRON.ovl"},
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{0xA60E25FC , "BACKGAMMON", "BACKGAMMON", "ABPA Backgammon.ovl"},
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{0xFFFFFFFF , "GAMMON", "GAMMON", "ABPA Backgammon.ovl"},
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{0xF8B1F2B7 , "CLOUDY", "MOUNTAIN", "AD&D Cloudy Mountain.ovl"},
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@ -340,6 +341,7 @@ struct MapRomToOvl_t MapRomToOvl[] =
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{0x20eb8b7c , "SAMEGAME", "ROBOTS", "SameGame and Robots.ovl"},
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{0xE0F0D3DA , "SEWER", "SAM", "Sewer Sam.ovl"},
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{0xBA68FF28 , "SLAP", "HOCKEY", "Slap Shot Hockey.ovl"},
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{0x2B549528 , "SMURF", "RESCUE", "Smurf Rescue.ovl"},
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{0xAB5FD8BC , "SPACE", "PATROL", "Space Patrol.ovl"},
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{0x8F7D3069 , "SUPER", "COBRA", "Super Cobra.ovl"},
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{0x7C32C9B8 , "SUPER", "COBRA", "Super Cobra.ovl"},
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