Version 5.2 with minor MOB rendering cleanup. See readme for details.

This commit is contained in:
Dave Bernazzani 2024-06-22 09:53:39 -04:00
parent cb53d6e27e
commit b7e27c102f
6 changed files with 3 additions and 2 deletions

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@ -14,7 +14,7 @@ include $(DEVKITARM)/ds_rules
export TARGET := NINTV-DS
export TOPDIR := $(CURDIR)
export VERSION := 5.1a
export VERSION := 5.2
ICON := -b $(CURDIR)/logo.bmp "NINTV-DS $(VERSION);wavemotion-dave;https://github.com/wavemotion-dave/NINTV-DS"

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@ -119,8 +119,9 @@ Credits :
--------------------------------------------------------------------------------
History :
--------------------------------------------------------------------------------
V5.1a : 15-Jun-2024 by wavemotion-dave
V5.2 : 22-Jun-2024 by wavemotion-dave
* Improved MOB collision detection to fix GORF
* Improved MOB rendering so that Y coordinates of zero don't draw (fixes minor glitch in Beauty and the Beast at end of levels)
* Improved JLP detection so we don't enable it inadvertantly.
V5.1 : 28-May-2024 by wavemotion-dave

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