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Version 5.8c with another round of new overlays added.
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NINTV-DS.nds
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@ -206,6 +206,7 @@ static void SetDefaultGameConfig(UINT32 crc)
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if (crc == 0x10D64E48) myConfig.controller_type = CONTROLLER_P2; // MLB Baseball and Super Pro Baseball use the P2 controller
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if (crc == 0x10D64E48) myConfig.controller_type = CONTROLLER_P2; // MLB Baseball and Super Pro Baseball use the P2 controller
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if (crc == 0xDAB36628) myConfig.controller_type = CONTROLLER_P2; // MLB Baseball and Super Pro Baseball use the P2 controller
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if (crc == 0xDAB36628) myConfig.controller_type = CONTROLLER_P2; // MLB Baseball and Super Pro Baseball use the P2 controller
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if (crc == 0x650fc1b4) myConfig.controller_type = CONTROLLER_P2; // MLB Baseball and Super Pro Baseball use the P2 controller
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if (crc == 0x650fc1b4) myConfig.controller_type = CONTROLLER_P2; // MLB Baseball and Super Pro Baseball use the P2 controller
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if (crc == 0x275F3512) myConfig.controller_type = CONTROLLER_P2; // Turbo uses the P2 controller
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if (crc == 0xc047d487) myConfig.dpad_config = DPAD_STRICT_4WAY; // Beauty and the Beast is best with Strict 4-way
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if (crc == 0xc047d487) myConfig.dpad_config = DPAD_STRICT_4WAY; // Beauty and the Beast is best with Strict 4-way
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if (crc == 0xD1D352A0) myConfig.dpad_config = DPAD_STRICT_4WAY; // Tower of Doom is best with Strict 4-way
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if (crc == 0xD1D352A0) myConfig.dpad_config = DPAD_STRICT_4WAY; // Tower of Doom is best with Strict 4-way
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@ -391,6 +391,7 @@ struct MapRomToOvl_t MapRomToOvl[] =
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{0xD1D352A0 , "TOWER", "DOOM", "Tower of Doom.ovl"},
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{0xD1D352A0 , "TOWER", "DOOM", "Tower of Doom.ovl"},
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{0x734F3260 , "TRUCKIN", "TRUCKIN", "Truckin.ovl"},
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{0x734F3260 , "TRUCKIN", "TRUCKIN", "Truckin.ovl"},
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{0x6FA698B3 , "TUTANKHAM", "TUTANKHAM", "Tutankham.ovl"},
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{0x6FA698B3 , "TUTANKHAM", "TUTANKHAM", "Tutankham.ovl"},
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{0x275F3512 , "TURBO", "COLECO", "Turbo.ovl"},
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{0x752FD927 , "USCF", "CHESS", "USCF Chess.ovl"},
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{0x752FD927 , "USCF", "CHESS", "USCF Chess.ovl"},
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{0xF9E0789E , "UTOPIA", "UTOPIA", "Utopia.ovl"},
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{0xF9E0789E , "UTOPIA", "UTOPIA", "Utopia.ovl"},
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{0xC9624608 , "VANGUARD", "VANGUARD", "Vanguard.ovl"},
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{0xC9624608 , "VANGUARD", "VANGUARD", "Vanguard.ovl"},
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